Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 10:42:44 Player: carterz30cal Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4114) 4114 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 7968 Bonus ------- High Alert Combat Kills 194 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 148/150 System Corruption 11% Temperature Hot (233) Movement Core (1700) Ox33 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Light Cannon Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Medium Matter Pod (100) Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Field Laser Rocket Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Field Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Light Treads Improved Heat Sink Medium Matter Pod Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Flak Gun Light Cannon Light Cannon Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Field Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 89 | 8 7 18 17 9 30 Power 10 | 1 1 2 2 . 4 Engine 7 | 1 1 2 2 . 1 Core 1 | . . . . . 1 Reactor 2 | . . . . . 2 Propulsion 35 | 2 1 12 10 4 6 Treads 35 | 2 1 12 10 4 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 3 2 . 2 3 10 Device 4 | 2 . . . 1 1 Storage 2 | 1 1 . . . . Processor 4 | . 1 . . 2 1 Hackware . | . . . . . . Protection 10 | . . . 2 . 8 Artifact . | . . . . . . Weapon 24 | 2 3 4 3 2 10 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 3 4 . . 1 Ballistic Cannon 10 | . . . 2 2 6 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 29 | . 1 2 3 2 21 Power 1 | . . . 1 . . Propulsion 13 | . . 1 1 1 10 Utility 6 | . . . . 1 5 Weapon 9 | . 1 1 1 . 6 Highest Loss Streak 9 | . 1 1 2 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 99 99 90 Engine 8 | . 14 11 9 7 1 Treads 37 | . 28 44 44 37 32 Device 2 | . 1 . . 6 1 Storage 9 | . 14 11 9 7 6 Processor 9 | . 12 11 9 7 11 Protection 5 | . . . 9 7 12 Ballistic Gun 12 | . 28 22 13 . . Ballistic Cannon 8 | . . . 3 23 15 Peak Build Rating 43 | 9 12 18 23 29 43 Average Rating 22 | 5 11 16 21 26 38 On Entrance 14 | . 9 11 18 21 29 Naked Turns . | . . . . . . Heaviest Build 124 | 13 91 94 103 111 124 Greatest Support 120 | 40 40 83 103 100 120 Greatest Overweight (x) 5 | . 2 1 1 1 5 Average Overweight (x) . | . 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 25 Most Carried 25 | 4 13 25 25 25 25 Average Carried 20 | 1 11 19 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 13 25 25 24 17 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Mutant 19% | Scavenger-Gunner 15% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3994 | 301 504 738 605 669 1177 Remotely 669 | . . . . 669 . Salvage Created 4169 | 139 473 837 872 632 1216 Parts 253 | 9 33 63 51 42 55 Haulers Intercepted 8 | . 1 2 3 1 1 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 82 | . 10 17 17 14 24 Guns 39 | . 10 17 11 . 1 Cannons 40 | . . . 6 14 20 AOE 3 | . . . . . 3 Classes Destroyed 15 | 3 5 2 2 1 2 Worker 7 | 2 2 . 1 1 1 Builder 7 | . . . 1 1 5 Tunneler 3 | 2 . . . . 1 Hauler 8 | . 1 2 3 1 1 Recycler 4 | 1 . . . 2 1 Operator 2 | . 1 . . 1 . Watcher 7 | . 1 2 1 1 2 Swarmer 10 | . 3 2 3 2 . Grunt 36 | . 7 7 4 5 13 Duelist 1 | . . 1 . . . Sentry 20 | . . 7 7 1 5 Specialist 2 | . . . . . 2 Hunter 6 | . . . 3 3 . Programmer 5 | . . . . 3 2 Heavy 2 | . . . . . 2 Best Kill Streak 8 | 5 8 6 6 3 6 Combat Bots Only 6 | . 6 6 4 3 3 Max Kills in Single Turn 4 | 1 2 2 1 3 4 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 628 | . 62 120 81 88 277 Missed 180 | . 20 27 23 26 84 Damage Taken 7506 | . 466 1252 959 819 4010 Core 1476 | . 55 307 131 132 851 Absorbed by Shields . | . . . . . . Ignored by Resistances 27 | . . . . . 27 Core Remaining (%) 71 | 100 78 23 76 81 . Volleys Fired 317 | 11 37 74 72 44 79 Largest 3 | 2 2 2 2 3 3 Hottest 159 | 40 46 46 98 118 159 Shots Fired 726 | 22 74 142 132 132 224 Gun 376 | 22 74 142 102 . 36 Cannon 347 | . . . 30 132 185 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 688 | 22 74 142 125 132 193 Thermal 35 | . . . 7 . 28 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 26 | 4 11 14 11 11 26 Robot Miss Streak 6 | 3 4 3 5 5 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 464 | 14 46 93 90 75 146 Core Hits 222 | 6 22 36 49 35 74 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 25 | . . . 5 11 9 Destroy 1 | . . . 1 . . Blast 24 | . . . 4 11 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9788 | 200 739 1445 1399 1382 4623 Guns 3990 | 200 739 1386 1134 . 531 Cannons 5258 | . . . 265 1382 3611 Explosions 540 | . . 59 . . 481 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 8803 | 200 739 1386 1329 1382 3767 Thermal 504 | . . 59 70 . 375 Explosive 481 | . . . . . 481 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 2 11 Average Corruption 6 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 1 15 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 6 | . . . . . 6 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 139 | . . 19 . 24 96 Projectiles 83 | . . . . 24 59 Explosions 56 | . . 19 . . 37 Melee . | . . . . . . Knockbacks 39 | . . . 2 11 26 Impact . | . . . . . . Kinetic 37 | . . . 2 11 24 Secondary 2 | . . . . . 2 Self-Inflicted Damage 491 | . . 118 100 . 273 Shots 8 | . . 2 2 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 617 | . 53 29 108 244 617 Average Temperature 103 | . 13 5 19 77 193 Received Heat Transfer 1929 | . 195 378 324 69 963 Effects 41 | . . . . 1 40 Shutdowns 7 | . . . . . 7 Energy Bleed 6 | . . . . 1 5 Interference 4 | . . . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 9 | . . . . . 9 Damage (major) 8 | . . . . . 8 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 975 | . . 50 148 . 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 529 | 25 296 349 329 266 529 Initial 149 | . 16 107 111 149 130 Average 180 | 11 90 187 165 142 377 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 59 | 100 75 51 68 70 15 Level 1 32 | . 24 48 31 29 29 Level 2 8 | . . . . . 54 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 1 1 6 5 11 Investigation 5 | . . 1 2 2 . Extermination 4 | . . . . 3 1 Reinforcement 9 | . 1 . 1 . 7 Assault . | . . . . . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 13 | . 2 5 1 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 24 31 21 26 36 Peak Tracking Total 7 | . 4 7 3 3 6 Tactical Retreats 8 | . 2 1 1 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . . 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 17 | . . 4 3 4 6 Max in Single Turn 3 | . . 3 2 2 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 2 3 3 3 . Terminals 5 | . 1 2 1 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 25 | . 3 8 8 6 . Successful 12 | . 2 4 2 4 . Failed 13 | . 1 4 6 2 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 6 | . 1 3 2 . . Terminals 14 | . 2 6 4 2 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 4 | . . 2 . 2 . Garrison Access 2 | . . . 2 . . Terminal Hacks 3 | . 1 1 1 . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 . 2 . Insert Component 2 | . . 1 . 1 . Analyze 2 | . . 1 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 1 3 3 3 . Full Trace Events 4 | . . 1 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 25 | . . . . 25 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8258 | 238 1491 1673 1552 1992 1312 Spaces Moved 3213 | 121 500 577 775 762 478 Core 3 | 3 . . . . . Treads 3210 | 118 500 577 775 762 478 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 240 160 Average Speed 219 | 157 270 240 164 240 211 Slowest Speed 570 | 160 320 240 240 240 570 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 7 56 39 43 19 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 251 | . . 27 76 53 95 Melee . | . . . . . . Projectile 43 | . . . . 11 32 AOE 208 | . . 27 76 42 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3836 | 143 582 743 937 829 602 Wait 128 | . 25 53 45 . 5 Move 3208 | 120 499 576 774 761 478 Hop . | . . . . . . Pick Up 48 | 4 9 14 12 5 4 Fast Attach 15 | 7 1 . . 1 6 Attach 27 | . 1 4 5 3 14 Detach 1 | . . . . . 1 Swap 47 | 1 5 14 12 5 10 Drop 41 | . 5 8 17 6 5 Fire 317 | 11 37 74 72 44 79 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 18) 1184 | -10/Materials | Discovered new exit (range 13) 1222 | -10/Materials | Discovered new exit (range 18) 1730 | -10/Materials | Entered another Materials area 1730 | -9/Materials | Evolved 2 slots: Propulsion x2 1911 | -9/Materials | Discovered new exit (range 7) 2460 | -9/Materials | Core integrity fell below 50% 3040 | -9/Materials | Discovered new exit (range 9) 3243 | -9/Materials | Build established: Scavenger-Mutant 3403 | -9/Materials | Entered another Materials area 3403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4338 | -8/Materials | Garrison activated, responded to threat 4640 | -8/Materials | Discovered new exit (range 9) 4955 | -8/Materials | Entered Factory 4955 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5262 | -7/Factory | Build established: Scavenger-Tank 6159 | -7/Factory | Build established: Scavenger-Gunner 6554 | -7/Factory | Fabricated Lgt. Treads (x2) 6632 | -7/Factory | Discovered new exit (range 10) 6872 | -7/Factory | Build established: Gunner 6947 | -7/Factory | Entered another Factory area 6947 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7259 | -6/Factory | Build established: Scavenger-Gunner 7344 | -6/Factory | Garrison activated, responded to threat 7589 | -6/Factory | Build established: Scavenger-Tank 7620 | -6/Factory | Lost 3 parts (2n1u) 7814 | -6/Factory | Cargo convoy interrupted 7817 | -6/Factory | Core integrity fell below 50% 7928 | -6/Factory | Build established: Scavenger-Gunner 8188 | -6/Factory | Core integrity fell below 20% 8212 | -6/Factory | Lost 3 parts (1n1u1w) 8224 | -6/Factory | System corruption reached 10% 8259 | -6/Factory | Destroyed self with Improved Grenade Launcher Last Messages --------------- 08246_ Critical hit (Burn: +37). 08246_ Destroyed Wheel. 08246_ X-72 Disruptor destroyed. 08246_ T-07 Excavator destroyed. 08246_ G-50 Soldier destroyed. 08246_ U-05 Engineer destroyed. 08248_ Power failure, Mic. Fission Core shutdown. 08250_ U-05 Engineer lays Concrete. 08251_ Overheating: Arm. Treads damaged (-30). 08252_ U-05 Engineer lays Concrete. 08253_ R-10 Processor collects Wheel. 08254_ U-05 Engineer lays Concrete. 08254_ Acquired 4 matter. 08255_ Overheating: Matter decay (-4). 08256_ Overheating: System interference. 08256_ Imp. Grenade Launcher temporarily disabled. 08256_ U-05 Engineer lays Concrete. 08257_ R-10 Processor collects Imp. Cooling System. 08258_ Arm. Treads destroyed. 08258_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????# """ """ #?????????? | | ????????????????????????# """ """ #?????????? | | ????????????????????????# """ """ #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# """ #?????????? | | ????????????????????????# """ #?????????? | | ????????????????????????# """ !!! #?????????? | | ?????????????########+### !!! ###+####### | | ????????????? 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" #????????????? | | ????????? ????# ##[@ g #????????????? | | ????????# ???????# #?###########+##????????????? | | ?????????????????##??#######???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????H???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsStasisTriangulator Manual? 0 Play Time 00:44:25 Cumulative 9.0 hours Start 2024.10.10 @ 09:58:56 End 2024.10.10 @ 10:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c7563b9-b09d-47e8-ac0c-4588f8f52c47