Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 20:06:14 Player: jimjam707 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -11/Scrapyard Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 ------- Run | Scr Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached . | . Power . | . Engine . | . Core . | . Reactor . | . Propulsion . | . Treads . | . Leg . | . Wheel . | . Hover . | . Flight . | . Utility . | . Device . | . Storage . | . Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon . | . Energy Gun . | . Energy Cannon . | . Ballistic Gun . | . Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Highest Loss Streak . | . To Critical Strikes . | . Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build . | . Greatest Support 3 | 3 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 5 | 5 Average Capacity 5 | 5 Most Carried 5 | 5 Average Carried 4 | 4 Final Capacity 5 | 5 Final Carried 5 | 5 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Scr Matter Collected 47 | 47 Remotely . | . Salvage Created . | . Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Scr Combat Hostiles Destroyed . | . Classes Destroyed . | . Best Kill Streak . | . Combat Bots Only . | . Max Kills in Single Turn . | . Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Scr Damage Taken 254 | 254 Core 254 | 254 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired . | . Largest . | . Hottest . | . Shots Fired . | . Gun . | . Cannon . | . Launcher . | . Special . | . Kinetic . | . Thermal . | . Explosive . | . Electromagnetic . | . Robot Hit Streak . | . Robot Miss Streak . | . Penetration Max . | . Secondary Targets . | . Shots Hit Robots . | . Core Hits 1 | 1 Critical Kills . | . Critical Parts Destroyed . | . Critical Strikes . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 7 | 7 Guns . | . Cannons . | . Explosions . | . Melee . | . Ramming 7 | 7 Kinetic . | . Thermal . | . Explosive . | . Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption . | . Average Corruption . | . Corruption Purged . | . Corruption Blocked . | . Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 3 | 3 Shots . | . Rammed 2 | 2 Targets Rammed 2 | 2 Kicked . | . Crushed . | . Highest Temperature . | . Average Temperature . | . Received Heat Transfer 138 | 138 Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Missiles Intercepted . | . Alert | -11 ------- Run | Scr Peak Influence 15 | 15 Initial . | . Average 8 | 8 Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Searches Triggered . | . Construction Impeded . | . Haulers Reinforced . | . Active Scanning Responses . | . Cargo Convoy Interrupts . | . Stealth | -11 --------- Run | Scr Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 1 | 1 Peak Tracking Total 1 | 1 Tactical Retreats . | . Traps | -11 ------- Run | Scr Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Scr Machines Disabled . | . Max in Single Turn . | . Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Hacking | -11 --------- Run | Scr Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Authchips . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Authchips . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Scr Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Fabnet Peak Effective % . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Scr Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Scr Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Scr Turns Passed 113 | 113 Spaces Moved 72 | 72 Core 72 | 72 Treads . | . Legs . | . Wheels . | . Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 50 | 50 Slowest Speed 50 | 50 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 7 | 7 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Terrain Rammed . | . Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Scr Total 149 | 149 Wait 70 | 70 Move 72 | 72 Hop . | . Pick Up 5 | 5 Fast Attach . | . Attach . | . Detach . | . Swap . | . Drop . | . Fire . | . Melee . | . Ram 2 | 2 Kick . | . Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Core integrity fell below 50% 107 | -11/Scrapyard | Core integrity fell below 20% 114 | -11/Scrapyard | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Action is turn-based, and time only advances when you perform an action. See the manual for how the passage of time is calculated. Pressing F3 toggles ASCII mode. Be the Cogmind! (Don't worry, everything will be labeled.) Acquired Wheel. Acquired Aluminum Leg. K-01 Serf collects debris. Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Slammed into K-01 Serf. Acquired 47 matter. Matter is used to attach parts, and is consumed by ballistic weapons, which convert it to the appropriate type of ammunition. EXIT=FOUND Press F1 or click on the '?' in the bottom right corner to access the full command list. Ascend the stairs to the next level when ready. Click on target or press 'f' to aim active weapons, then again to fire. T-07 Excavator is excavating. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ???????????????????#### ####????????????????????? | | ??????##########???# #????????????????????? | | ??????# #???# #????????????????????? | | ??????# #???# < ### #######??????????? | | ??????# %#???# g t #??????????? | | ??????# %##### ???????????????? | | ??????# + @ #????????????????????? | | ??????# [ ##### % #????????????????????? | | ??????# #???# #????????????????????? | | ??????#[ [ %#???##########????????????????????? | | ??????### #####?????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ??????### ###???##########??????????????????????? | | ??????# #???# #??????????????????????? | | ??????# ##### ##?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# ##### #??????????????????????? | | ??????# #???# #??????????????????????? | | ??????# #???# #??????????????????????? | | ??????# #???# #??????????????????????? | | ??????########???##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 156 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed SwarmAssembledCompressor Manual? 0 Play Time 00:06:16 Cumulative 0.1 hours Start 2022.05.03 @ 20:02:22 End 2022.05.03 @ 20:06:14 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b858fe8-0ad7-47d7-ae1e-6d67ae6502b3