Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 12:42:32 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1888) 1888 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 5787 Bonus ------- High Alert Combat Kills 94 Cogmind --------- Core Integrity 49/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Gravmag System Improved Cooling System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Gauss Rifle Heavy Flail > --- INVENTORY -------- Improved Sensor Array Hardened Medium Armor Plating Heavy Laser Precision Assault Rifle [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . . 2 . 1 . 1 Weapon 2 | . . . . . 1 1 . Parts Attached 73 | 5 6 2 6 2 31 15 6 Power 7 | 1 . 1 1 . 3 . 1 Engine 5 | 1 . 1 1 . 2 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 2 6 2 . Treads . | . . . . . . . . Leg 12 | 2 . . . 2 6 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | . 3 1 3 . 10 5 1 Device 11 | . 1 1 1 . 5 2 1 Storage . | . . . . . . . . Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 9 | . 1 . 2 . 3 3 . Artifact . | . . . . . . . . Weapon 31 | 2 3 . 2 . 12 8 4 Energy Gun 17 | 1 2 . 1 . 7 2 4 Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 10 | 1 1 . 1 . 4 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 29 | . . 1 . 1 9 16 2 Power 3 | . . 1 . . 1 1 . Propulsion 6 | . . . . 1 1 4 . Utility 10 | . . . . . 2 7 1 Weapon 10 | . . . . . 5 4 1 Highest Loss Streak 5 | . . 1 . 1 2 5 1 Average Slot Usage (%) 82 | . 86 99 88 87 89 86 21 Engine 7 | . 14 13 11 11 5 4 . Leg 18 | . 28 28 22 21 16 19 . Device 11 | . 5 14 11 11 14 11 5 Processor 13 | . 7 14 11 11 15 15 13 Protection 5 | . 2 . 11 11 7 6 . Energy Gun 9 | . 14 14 11 11 9 6 2 Energy Cannon 1 | . . . . . . 4 . Ballistic Gun 11 | . 14 14 11 11 16 9 . Impact Weapon 1 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 36 | 9 17 11 21 17 32 36 6 Greatest Support 45 | 20 20 20 20 20 30 45 3 Greatest Overweight (x) 4 | . . . 1 1 4 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 4 4 Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Skirmisher 16% | Scavenger-Assassin 6% | Skirmisher 6% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 1716 | 250 55 67 84 72 643 475 70 Remotely . | . . . . . . . . Salvage Created 2619 | . 138 27 284 102 869 859 340 Parts 127 | . 12 2 21 5 46 33 8 Haulers Intercepted 5 | . . . 1 . 3 1 . Recyclers Shooed 4 | . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 45 | . 5 2 6 2 14 13 3 Guns 43 | . 5 2 6 2 14 11 3 Cannons 1 | . . . . . . 1 . Classes Destroyed 10 | . 2 . 3 . 2 1 2 Worker 3 | . . . 1 . . 2 . Hauler 5 | . . . 1 . 3 1 . Recycler 1 | . . . . . . . 1 Watcher 3 | . . . . . 3 . . Swarmer 10 | . 3 2 2 . 3 . . Grunt 18 | . 2 . 1 2 5 6 2 Brawler 1 | . . . . . . . 1 Sentry 14 | . . . 3 . 5 6 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 2 3 5 4 3 4 Combat Bots Only 3 | . 3 2 2 3 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 4724 | . 267 47 242 78 1140 1973 977 Core 1313 | . 90 26 30 27 143 196 801 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 53 . 85 74 72 . Volleys Fired 179 | . 11 3 21 6 54 62 22 Largest 4 | . 2 2 2 2 3 4 2 Hottest 212 | . 85 85 79 79 156 212 125 Shots Fired 398 | . 22 6 42 12 152 141 23 Gun 382 | . 22 6 42 12 150 127 23 Cannon 16 | . . . . . 2 14 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 244 | . 11 3 21 6 98 105 . Thermal 108 | . 11 3 21 6 41 22 4 Explosive . | . . . . . . . . Electromagnetic 46 | . . . . . 13 14 19 Robot Hit Streak 18 | . 7 4 8 11 12 15 18 Robot Miss Streak 6 | . 5 . 2 1 4 6 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 1 . . 1 2 . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 Shots Hit Robots 281 | . 12 4 31 11 96 107 20 Core Hits 103 | . 7 2 13 4 39 31 7 Critical Hits 4 | . . . . . 2 2 . Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks 7 | . . . . . . 7 . Impact 7 | . . . . . . 7 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5202 | . 166 65 465 172 1469 2418 447 Guns 4866 | . 166 65 465 172 1469 2082 447 Cannons 193 | . . . . . . 193 . Explosions . | . . . . . . . . Melee 143 | . . . . . . 143 . Ramming . | . . . . . . . . Kinetic 3153 | . 48 15 243 86 944 1817 . Thermal 1233 | . 118 50 222 86 428 293 36 Explosive . | . . . . . . . . Electromagnetic 673 | . . . . . 97 165 411 Impact 143 | . . . . . . 143 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . 2 . Message Errors 1 | . . . . . . 1 . Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . . . 38 16 . Projectiles . | . . . . . . . . Explosions 38 | . . . . . 38 . . Melee 16 | . . . . . . 16 . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . . . . . 104 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 269 | . 156 72 132 171 269 156 140 Average Temperature 58 | . 54 38 40 88 69 48 54 Received Heat Transfer 1455 | . 87 . 72 45 279 708 264 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 1 4 Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 2812 | . 296 111 555 222 1073 481 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 649 | . 174 122 254 139 498 197 649 Initial 165 | . . 67 . 99 53 165 60 Average 169 | . 87 62 88 135 327 120 207 Maximum Alert Level 2 | . . . 1 . 2 . 2 Low Security (%) 73 | 100 100 100 83 100 15 100 71 Level 1 14 | . . . 16 . 51 . . Level 2 11 | . . . . . 33 . 28 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 2 . 4 7 1 Investigation 3 | . . . 2 . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . . . 1 1 1 Assault . | . . . . . . . . Garrison 6 | . . . . . 3 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . . . 3 . 2 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 10 3 9 1 26 21 19 Peak Tracking Total 11 | . 5 3 4 1 5 4 11 Tactical Retreats 7 | . . 1 . . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 4 | . . . . . 4 . . Max in Single Turn 4 | . . . . . 4 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 17 | . 1 . 3 . 5 6 2 Terminals 9 | . 1 . 2 . 3 3 . Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . . . . 1 3 . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 3 . 10 . 15 15 2 Successful 29 | . 3 . 7 . 10 7 2 Failed 16 | . . . 3 . 5 8 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 1 . 3 . 3 1 . Terminals 30 | . 3 . 6 . 11 10 . Fabricators 1 | . . . . . . . 1 Repair Stations 7 | . . . . . 2 5 . Recycling Units 3 | . . . . . 2 . 1 Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 2 . 3 . 7 4 . Record 3 | . 1 . . . 2 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 3 | . . . 2 . 1 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 1 . Locate Traps 3 | . 1 . . . . 2 . Registered Components 2 | . . . 1 . 1 . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 2 | . . . . . 1 . 1 Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . 1 . Terminals 2 | . 1 . . . . 1 . Track 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 2 . 5 5 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built 1 | . . . . . . . 1 Matter 212 | . . . . . . . 212 Time 53 | . . . . . . . 53 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 2 | . . . . . 1 1 . Time 82 | . . . . . 38 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 3809 | 42 297 585 331 120 998 1023 413 Spaces Moved 2368 | 40 197 474 179 82 505 488 403 Core 435 | 22 . . . . 1 9 403 Treads . | . . . . . . . . Legs 1933 | 18 197 474 179 82 504 479 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 110 | 81 120 120 120 120 124 124 55 Slowest Speed 250 | 120 120 120 150 150 250 150 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 35 95 26 20 47 13 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 78 | . . . . . 72 6 . Melee . | . . . . . . . . Projectile 7 | . . . . . 1 6 . AOE 71 | . . . . . 71 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 3216 | 48 237 483 253 91 765 765 574 Wait 515 | . 13 4 43 1 156 171 127 Move 2361 | 39 196 473 178 81 504 487 403 Hop . | . . . . . . . . Pick Up 34 | 4 5 1 . . 6 11 7 Fast Attach 25 | 3 2 . 3 1 11 5 . Attach 25 | 2 . 1 2 . 7 7 6 Detach 9 | . . . 2 . 2 1 4 Swap 23 | . 4 1 1 1 13 3 . Drop 38 | . 6 . 3 1 12 11 5 Fire 179 | . 11 3 21 6 54 62 22 Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Entered Mines 349 | -10/Mines | Met a Derelict bent on vengeance 474 | -10/Mines | Learned 8 Materials zone layouts 911 | -10/Mines | Discovered new exit (range 12) 923 | -10/Mines | Identified exit to Materials 925 | -10/Mines | Entered Materials 925 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Discovered new exit (range 7) 1210 | -9/Materials | Identified exit to Mines 1256 | -9/Materials | Entered Mines 1303 | -9/Mines | Assembled infested the area 1308 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1371 | -9/Mines | Discovered exit to Materials (range 5) 1376 | -9/Mines | Entered Materials 1376 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1530 | -8/Materials | Garrison activated, responded to threat 2067 | -8/Materials | Build established: Scavenger-Skirmisher 2144 | -8/Materials | Discovered new exit (range 21) 2181 | -8/Materials | Identified exit to Factory 2251 | -8/Materials | Repaired Carbon-fiber Leg 2374 | -8/Materials | Entered Factory 2374 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2545 | -7/Factory | Repaired Gauss Rifle 2587 | -7/Factory | Discovered new exit (range 17) 2606 | -7/Factory | Identified exit to Storage 2746 | -7/Factory | Build established: Scavenger-Assassin 2922 | -7/Factory | Discovered new exit (range 14) 2941 | -7/Factory | Garrison activated, responded to threat 3029 | -7/Factory | Identified exit to Lower Caves 3196 | -7/Factory | Lost 5 parts (2n2u1w) 3269 | -7/Factory | Discovered new exit (range 15) 3290 | -7/Factory | Identified exit to Factory 3397 | -7/Factory | Entered another Factory area 3397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3422 | -6/Factory | Lost 4 parts (1n2u1w) 3480 | -6/Factory | Fabricated Imp. Arc Projector (x1) 3625 | -6/Factory | Spotted B-75 Beast 3693 | -6/Factory | Local fabrication network quarantined 3757 | -6/Factory | Core integrity fell below 50% 3801 | -6/Factory | Discovered new exit (range 9) 3805 | -6/Factory | Core integrity fell below 20% 3805 | -6/Factory | Identified exit to Extension 3810 | -6/Factory | Self-destructed Last Messages --------------- 03723_ Acquired 62 matter. 03724_ Acquired Imp. Light Armor Plating. 03725_ Acquired 8 matter. 03726_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03734_ K-01 Serf cleans the Matter Pump. 03735_ K-01 Serf destroyed. 03735_ Knocked back. 03738_ K-01 Serf collects debris. 03743_ U-05 Engineer builds a Wall. 03750_ Triggered Ambush Trap. 03750_ G-50 Soldier emerges from a hatch in the floor. 03750_ S-27 Virus emerges from a hatch in the floor. 03754_ Dropped Imp. Arc Projector. 03758_ Acquired Imp. Gravmag System. 03765_ Dropped Fission Core. 03766_ Acquired Lgt. Nuclear Core. 03766_ Imp. Sensor Array destroyed. 03771_ K-01 Serf collects debris. 03801_ EXIT=FOUND 03805_ EXIT=IDENTIFIED: EXTENSION Map ----- +----------------------------------------------------+ | ??????????# ??# "" F" + ## | | ??????????# ??# "" " # | | ??????????# #?# "" # ######### | | ??????????# #?# ! # #???????# | | ??????????# #?#######+### #???????# | | ########### #??????# #???????# | | # # ######## #???????# | | # # """G""" ##+#????# | | #| # """ """ #????# | | # # #????# | | # """ """ # """"""" """"""" #????? | | # """ """ # """"""" """"""" #? | | # """ """ # """"""" """"""" ## | | # + """"""" """"""" + | | # """ """ # ## | | # """ """ # ! ## | | # """ """ ##### ################ ## | | # #???# #??????????????? ## | | # """ """ #???# #??????????????? ## | | # """ """ #???# #??????????????? ## | | # """ """ #???# #???????????????? ## | | # #???# #????????????????? ## | | #####+#####???? #?????????????????????# | | ????# #???????? #?????????????????????# | | ????# #??????## ##????????????????????# | | ????# ########@ ####?????????????????# | | ????# s Y= +?????????# # | | ????# ## ####?????????# ! | | ????# ###+##????????????+ | | ????# +?????????????????# | | ????#########?????????????????# # | | ??????????????????????????????# ???? | | ??????????????????????????????##?# ???? | | ??????????????????????????????####+#### | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??##############??????????????# | | ??# #??????????????# | | ??# #??????????????# | | ??# """""" #??????????????# | | ??# """""" #??????????????# | | ??# """""" #??????????????# | | ??# """""" #?????################+# | | ??# #?????# | | ??# """""" #?????# | | ??# """""" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Projector | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokGammaThrusters Manual? 0 Play Time 01:38:49 Cumulative 68.0 hours Start 2021.12.15 @ 10:59:56 End 2021.12.15 @ 12:42:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df3afcb7-49f9-4fe2-ab3e-51ae639748c9