Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:24:49 Player: BRAD-ly Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (843) 843 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-262) -262 TOTAL SCORE: 1616 Bonus ------- Friendly Fire -262 Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 178/265 System Corruption 3% Temperature Critical (558) Movement Core (500) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beamcaster Subdweller Beam Cannon > --- INVENTORY (8) ---- Arachnoskeleton Medium Armor Plating Hacking Suite Beam Rifle Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Beamcaster Subdweller Beam Cannon > --- INVENTORY -------- Arachnoskeleton Medium Armor Plating Hacking Suite Beam Rifle Beam Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 15 5 3 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 5 3 1 Treads . | . . . . Leg 11 | 2 5 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 5 1 1 Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 97 Engine 12 | . 11 12 14 Core 1 | . 2 1 . Leg 27 | . 28 28 26 Storage 14 | . 14 14 14 Processor 2 | . 6 . . Protection 9 | . 4 14 13 Energy Gun 9 | . 3 14 14 Energy Cannon 1 | . . . 11 Ballistic Gun 16 | . 23 14 2 Naked Turns . | . . . . Heaviest Build 35 | 11 22 24 35 Greatest Support 25 | 20 20 25 25 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 1 8 8 8 Average Carried 7 | . 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 956 | 130 671 152 3 Remotely . | . . . . Salvage Created 1358 | . 912 355 91 Parts 81 | . 51 24 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 13 11 2 Guns 26 | . 13 11 2 Classes Destroyed 9 | . 7 1 1 Worker 1 | . 1 . . Builder 2 | . 2 . . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 9 | . . 9 . Grunt 15 | . 13 2 . Subdweller 2 | . . . 2 Thug 1 | . . 1 . Best Kill Streak 4 | . 4 4 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 144 | . 81 41 22 Missed 39 | . 23 10 6 Damage Taken 1435 | . 694 276 465 Core 275 | . 147 71 57 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . 8 24 17 Core Remaining (%) 100 | 100 . . . Volleys Fired 127 | . 85 25 17 Largest 2 | . 2 2 2 Hottest 155 | . 79 79 155 Shots Fired 252 | . 171 51 30 Gun 239 | . 171 51 17 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 168 | . 143 25 . Thermal 84 | . 28 26 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 5 8 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 152 | . 103 32 17 Core Hits 64 | . 42 18 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2372 | 1 1488 493 390 Guns 2193 | . 1458 483 252 Cannons 138 | . . . 138 Explosions . | . . . . Melee . | . . . . Ramming 41 | 1 30 10 . Kinetic 1505 | . 1239 266 . Thermal 826 | . 219 217 390 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 1 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 3 21 9 Message Errors 9 | . 1 6 2 Matter Fused 7 | . . 4 3 Heat Flow Errors 5 | . . 5 . Energy Discharges 4 | . . 2 2 Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . . 1 . Misfires 3 | . 1 1 1 Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 14 | 1 10 3 . Kicked 14 | 1 10 3 . Crushed . | . . . . Highest Temperature 558 | . 330 212 558 Average Temperature 96 | . 85 83 190 Received Heat Transfer 552 | . 384 24 144 Effects 6 | . 3 . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 1756 | . 572 555 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 255 | . 182 255 . Initial 70 | . . 70 . Average 67 | . 60 79 . Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 84 . Level 1 7 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 22 11 2 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 . 9 Successful 12 | . 3 . 9 Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 . 9 Record 8 | . . . 8 Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3398 | 59 1535 1357 447 Spaces Moved 1810 | 43 739 796 232 Core 4 | 4 . . . Treads . | . . . . Legs 1806 | 39 739 796 232 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 161 | 113 162 159 170 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 51 99 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2039 | 50 897 835 257 Wait 20 | . 20 . . Move 1807 | 42 738 795 232 Hop . | . . . . Pick Up 18 | 1 14 2 1 Fast Attach 11 | 6 3 . 2 Attach 4 | . 2 1 1 Detach 1 | . 1 . . Swap 14 | . 10 4 . Drop 23 | . 14 5 4 Fire 127 | . 85 25 17 Melee . | . . . . Ram . | . . . . Kick 14 | 1 10 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Identified exit to Subcaves 581 | -10/Materials | Identified exit to Mines 1336 | -10/Materials | Core integrity fell below 50% 1402 | -10/Materials | Discovered new exit (range 16) 1595 | -10/Materials | Entered Mines 1740 | -10/Mines | Met a Derelict bent on vengeance 1826 | -10/Mines | Discovered new exit (range 11) 1875 | -10/Mines | Core integrity fell below 20% 2072 | -10/Mines | Discovered new exit (range 14) 2371 | -10/Mines | Learned location of Storage (-8) 2941 | -10/Mines | Discovered exit to Subcaves (range 7) 2952 | -10/Mines | Entered Subcaves 3154 | -10/Subcaves | Visited 4L-MR0's lab 3218 | -10/Subcaves | Found Arachnoskeleton 3352 | -10/Subcaves | Build established: Scavenger-Mutant 3400 | -10/Subcaves | Core destroyed Last Messages --------------- 03217_ Dropped Hvy. Assault Rifle. 03218_ Subatomizers dissect the Propulsion Shielding, destroying it. 03218_ Acquired Arachnoskeleton. 03227_ System corrupted: Energy discharge (-53). 03229_ Subatomizers dissect the Imp. Heat Sink. 03293_ System corrupted: FCS attempts to trigger Sub. Beam Cannon. 03293_ System corrupted: Sub. Beam Cannon misfires. 03374_ Aluminum Leg destroyed. 03376_ 8BKGVQCICVM AXFDLAZJQTPMX 03392_ Destroyed Scrap Shield. 03393_ Power failure, Rnf. Ion Engine shutdown. 03397_ Carbon-fiber Leg broken. 03397_ Overheating: Short circuit. 03397_ Med. Armor Plating destroyed. 03398_ Sub. Optics melted. 03398_ TE-OY5(R) destroyed. 03400_ Overheating: Core damaged (-30). 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