Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 02:20:33 Player: Beef Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1369) 1369 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4246 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 450/700 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Improved Medium Armor Plating Enhanced Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Trap Scanner Terrain Scanner Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Wheel Medium Storage Unit Subdweller Beam Cannon Missile Launcher SUBCON Basin [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . 4 . . Weapon . | . . . . . . Parts Attached 50 | 7 16 5 16 6 . Power 7 | 1 4 . 1 1 . Engine 5 | 1 3 . . 1 . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 13 | 2 2 3 5 1 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 11 | . 2 3 5 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 . 8 1 . Device 9 | 1 2 . 6 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 16 | 2 7 2 2 3 . Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 6 | . 3 2 . 1 . Launcher 2 | . . . . 2 . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . 6 . 2 7 . Power 4 | . 3 . . 1 . Propulsion 4 | . 1 . . 3 . Utility 4 | . 1 . 2 1 . Weapon 3 | . 1 . . 2 . Highest Loss Streak 5 | . 5 . 1 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 95 64 . Engine 9 | . 13 14 . . . Core 2 | . . . 8 4 . Treads 5 | . 13 . . . . Wheel 18 | . 13 28 18 16 . Device 17 | . 13 14 29 15 . Storage 11 | . 14 14 9 5 . Hackware 1 | . . . 4 5 . Protection 2 | . . . 7 1 . Energy Gun 1 | . 3 . . . . Energy Cannon 2 | . . . 6 5 . Ballistic Gun 7 | . 16 . 1 5 . Ballistic Cannon 10 | . 4 28 9 . . Impact Weapon 1 | . 2 . . . . Peak Build Rating 43 | 9 11 25 43 43 . Average Rating 18 | 4 8 10 38 33 . On Entrance 14 | . 9 8 25 42 1 Naked Turns 49 | . . . . 49 . Heaviest Build 63 | 12 52 52 62 63 . Greatest Support 42 | 40 40 36 32 42 . Greatest Overweight (x) 3 | . 2 2 3 2 . Average Overweight (x) . | . . 1 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 . Average Capacity 16 | 7 12 20 20 16 . Most Carried 20 | 8 13 20 20 20 . Average Carried 13 | 3 7 16 19 16 . Final Capacity 20 | 8 20 20 20 5 5 Final Carried 20 | 6 12 20 20 4 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 1310 | 294 316 192 461 47 . Remotely . | . . . . . . Salvage Created 1971 | 145 809 74 818 125 . Parts 138 | 7 42 10 70 9 . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 40 | . 15 5 16 4 . Melee 2 | . 2 . . . . Guns 18 | . 13 . 4 1 . Cannons 16 | . . 5 11 . . AOE 3 | . . . . 3 . Classes Destroyed 13 | 2 6 1 3 1 . Worker 5 | . 2 . 3 . . Builder 3 | . 1 . 1 1 . Tunneler 2 | 2 . . . . . Hauler 5 | . 2 . 3 . . Recycler 4 | 1 1 . 1 1 . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 1 | . . . 1 . . Swarmer 16 | . 3 2 8 3 . Grunt 16 | . 12 . 4 . . Sentry 4 | . . . 4 . . Hunter 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 5 | 3 5 2 5 3 . Combat Bots Only 4 | . 3 2 4 3 . Max Kills in Single Turn 2 | 1 1 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 265 | . 97 14 78 76 . Missed 71 | . 21 3 28 19 . Damage Taken 2564 | . 910 218 563 873 . Core 575 | . 184 27 114 250 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . 36 . . . . Core Remaining (%) 64 | 100 . 15 79 . . Volleys Fired 185 | 8 82 17 58 20 . Largest 2 | 1 2 2 2 2 . Hottest 116 | 20 100 70 103 116 . Shots Fired 335 | 8 147 34 111 35 . Gun 154 | 8 119 . 18 9 . Cannon 160 | . 12 34 93 21 . Launcher 5 | . . . . 5 . Special 16 | . 16 . . . . Kinetic 239 | 8 115 34 67 15 . Thermal 91 | . 32 . 44 15 . Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 6 8 5 6 6 . Robot Miss Streak 9 | 1 4 1 4 9 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 189 | 7 90 23 50 19 . Core Hits 93 | 4 35 9 33 12 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 8 | . 3 2 3 . . Meltdown 1 | . . . 1 . . Blast 4 | . . 2 2 . . Smash 3 | . 3 . . . . Melee Attacks 17 | . 17 . . . . Impact 17 | . 17 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 4 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3487 | 90 1268 370 1029 730 . Guns 1093 | 90 764 . 134 105 . Cannons 1586 | . 72 370 895 249 . Explosions 376 | . . . . 376 . Melee 430 | . 430 . . . . Ramming 2 | . 2 . . . . Kinetic 1976 | 90 746 370 580 190 . Thermal 703 | . 90 . 449 164 . Explosive 376 | . . . . 376 . Electromagnetic . | . . . . . . Impact 430 | . 430 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 236 | . 182 . 11 43 . Projectiles 11 | . . . 11 . . Explosions 43 | . . . . 43 . Melee 182 | . 182 . . . . Knockbacks 13 | . 5 3 2 3 . Impact 3 | . 3 . . . . Kinetic 9 | . 2 3 2 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . 100 . 414 84 . Average Temperature 57 | . 35 . 85 19 . Received Heat Transfer 1005 | . 450 42 207 306 . Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 7 . . . . Impact Corruptions 8 | . 8 . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 1 | . . . 1 . . Heat Transferred 1310 | . 200 . 814 296 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Peak Influence 462 | 15 254 . 462 448 . Initial 210 | . 9 . . 210 153 Average 141 | 6 125 . 149 252 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 73 | 100 84 . 79 . . Level 1 23 | . 15 . 17 89 . Level 2 2 | . . . 3 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . 2 1 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 30 6 28 17 . Peak Tracking Total 10 | . 6 2 5 10 . Tactical Retreats 5 | . . 1 2 2 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . 5 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled 3 | . 1 . 1 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 17 | . 8 2 5 2 . Terminals 11 | . 6 . 5 . . Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 29 3 13 3 . Successful 30 | . 18 3 8 1 . Failed 18 | . 11 . 5 2 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 28 | . 16 . 11 1 . Terminals 39 | . 26 . 13 . . Fabricators 2 | . . . . 2 . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 12 3 6 . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 3 | . 2 . 1 . . Alert Level 4 | . 3 . 1 . . Disarm Traps 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 2 . . . . Zone Layout 3 | . 1 . 2 . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 5 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 36 | . 36 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 3198 | 147 1302 703 747 299 . Spaces Moved 2074 | 74 749 547 452 252 . Core 98 | 6 . . . 92 . Treads 283 | 68 215 . . . . Legs . | . . . . . . Wheels 1693 | . 534 547 452 160 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 105 110 50 . Average Speed 113 | 151 119 108 118 87 . Slowest Speed 160 | 160 160 117 145 120 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 95 39 38 9 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . 3 . . 27 . Melee . | . . . . . . Projectile 6 | . 3 . . 3 . AOE 24 | . . . . 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 2538 | 101 955 624 560 298 . Wait 134 | . 67 35 16 16 . Move 2070 | 73 748 546 451 252 . Hop . | . . . . . . Pick Up 42 | 10 16 7 6 3 . Fast Attach 18 | 6 2 . 9 1 . Attach 10 | 1 4 . . 5 . Detach 1 | . . . . 1 . Swap 22 | . 10 5 7 . . Drop 37 | 3 7 14 13 . . Fire 185 | 8 82 17 58 20 . Melee 17 | . 17 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 10) 625 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Lost 5 parts (2p1n1u1w) 701 | -10/Materials | Discovered new exit (range 14) 751 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Discovered new exit (range 14) 1088 | -10/Materials | Repaired Corrupted Med. Storage Unit 1442 | -10/Materials | Discovered new exit (range 3) 1450 | -10/Materials | Entered Subcaves 1450 | -10/Subcaves | Learned 4 Materials zone layouts 1559 | -10/Subcaves | Disturbed a concealed Subdweller 1689 | -10/Subcaves | Core integrity fell below 20% 1767 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2039 | -10/Subcaves | Discovered new exit (range 8) 2121 | -10/Subcaves | Found SUBCON Basin 2153 | -10/Subcaves | Entered Materials 2153 | -8/Materials | Evolved 4 slots: Utility x4 2154 | -8/Materials | Identified exit to Factory 2900 | -8/Materials | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Propulsion x2 3075 | -7/Factory | Build established: Scavenger-Mutant 3138 | -7/Factory | Released all parts (8) 3166 | -7/Factory | Lost 5 parts (1p3n1w) 3177 | -7/Factory | Discovered new exit (range 13) 3199 | -7/Factory | Sucked down chute 3199 | -7/Factory | Entered Waste 3199 | -7/Waste | Self-destructed Last Messages --------------- 03139_ R-06 Scavenger collects Terrain Scan Processor. 03139_ R-06 Scavenger collects Terrain Scanner. 03156_ Acquired Mic. Nuclear Core. 03162_ S-27 Virus destroyed. 03164_ Destroyed VTOL Module. 03164_ S-27 Virus destroyed. 03166_ K-01 Serf collects debris. 03168_ R-06 Scavenger collects Lgt. Nuclear Core. 03170_ Acquired 1 matter. 03171_ R-06 Scavenger collects Autogun. 03174_ Acquired Imp. Medium Armor Plating. 03177_ EXIT=FOUND 03177_ K-01 Serf collects debris. 03185_ R-06 Scavenger destroyed. 03188_ Missile Launcher destroyed. 03189_ K-01 Serf collects debris. 03199_ Triggered Chute Trap. 03199_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????############?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #### #?????????? | | ?????????????# ????????? | | ?????????????# /@ ????????? | | ?????????????# / ????????? | | ?????????????# ????????? | | ?????????????# #### #?????????? | | ?????????????# #???????#?????????? | | ?????????????# #?????????????????? | | ?????????????############?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumShockDetonator Manual? 0 Play Time 00:19:54 Cumulative 121.0 hours Start 2024.09.06 @ 02:00:42 End 2024.09.06 @ 02:20:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4cc4f9-c4b7-4278-8903-aa9c555f49ca