Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 20:37:34 Player: CloudSeaKing Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (4303) 4303 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (3391) 3391 TOTAL SCORE: 16924 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 25 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1510/1600 Matter 172/300 Energy 20/400 System Corruption 4% Temperature Warm (186) Movement Hovering (36) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Quantum Reactor > --- PROPULSION (10) -- Cooled Aerolev Unit Gravmag Array Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Cooled Linear Gravjet > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Improved Transmission Jammer Advanced Reaction Control System Graphene Brace > --- WEAPON (3) ------- Heavy Laser Heavy Laser Enhanced Nova Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Quantum Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Core Analyzer Advanced ECM Suite Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Tri-rail Accelerator Nanosword > --- INVENTORY -------- Cooled Aerolev Unit Improved Kinecellerator Improved Transmission Jammer Enhanced Nova Cannon [Rating: 167] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 . . Propulsion 8 | . . . . . 2 1 . 1 . . . . 2 2 Utility 7 | . . . . . 2 1 1 1 1 . . 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 148 | 7 4 1 2 2 48 20 9 6 4 . 13 13 8 11 Power 15 | 1 . . . 1 6 1 2 1 . . . 1 2 . Engine 8 | 1 . . . 1 5 . 1 . . . . . . . Core 5 | . . . . . 1 1 1 1 . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 45 | 2 . . . . 15 9 1 1 . . 9 1 4 3 Treads 5 | 2 . . . . 3 . . . . . . . . . Leg 14 | . . . . . 11 3 . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . Hover 15 | . . . . . . . . . . . 7 1 4 3 Flight 10 | . . . . . . 6 1 1 . . 2 . . . Utility 46 | 2 1 1 1 . 9 5 5 2 4 . 4 7 2 3 Device 18 | 1 . 1 . . 1 1 2 1 2 . 2 4 . 3 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 10 | . . . . . 2 1 1 . 2 . 1 1 2 . Hackware 6 | . . . . . . 1 2 1 . . . 2 . . Protection 9 | . . . . . 6 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 3 . 1 1 18 5 1 2 . . . 4 . 5 Energy Gun 10 | 2 1 . . . 5 . . . . . . . . 2 Energy Cannon 9 | . 2 . . . 5 1 . . . . . . . 1 Ballistic Gun 10 | . . . . . 8 . . . . . . 1 . 1 Ballistic Cannon 3 | . . . . . . 1 . . . . . 1 . 1 Launcher 4 | . . . . 1 . . 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 6 4 2 2 1 . 3 5 1 3 Parts Lost 28 | . . . . . 15 1 . . . . . 4 . 8 Power 5 | . . . . . 3 . . . . . . 1 . 1 Propulsion 12 | . . . . . 8 1 . . . . . 1 . 2 Utility 8 | . . . . . 2 . . . . . . 2 . 4 Weapon 3 | . . . . . 2 . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 9 1 . . . . . 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 4 10 15 15 17 19 14 4 4 4 5 4 4 4 3 Power . | . 1 1 1 1 . 1 . . . . . . . . Propulsion 2 | 2 3 3 3 3 2 2 . 1 2 2 1 1 1 . Utility 4 | . 2 5 5 7 6 2 1 1 1 2 2 2 1 1 Weapon 5 | 1 2 5 5 4 10 8 2 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 2 . . 4 12 10 1 2 . . 4 2 1 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 8 | . 1 . . . 3 . . . . . 3 1 . . Utility 12 | . 1 . . 2 1 3 1 1 . . 1 1 1 . Weapon 17 | . . . . 2 7 7 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 97 96 98 99 97 100 99 93 77 81 Engine 6 | . 14 14 14 14 7 6 4 2 . . . . . . Core 3 | . . . . . . . 6 8 10 10 10 13 8 7 Treads 7 | . 28 28 28 28 3 . . . . . . . . . Leg 12 | . . . . . 31 23 . . . . . . . . Hover 6 | . . . . . . . . . . . 28 25 23 27 Flight 5 | . . . . . . 13 33 35 31 31 2 . . . Device 12 | . 14 14 14 14 11 10 11 10 10 10 10 13 15 16 Storage 6 | . 14 14 14 14 9 4 . . . . . . . . Processor 6 | . . . . . 7 2 6 5 8 10 10 12 16 15 Hackware 4 | . . . . . . 3 12 17 15 15 15 9 4 2 Protection 5 | . . . . . 7 15 8 5 5 5 5 4 . . Energy Gun 3 | . 18 . . . 5 . . . . . . . . 1 Energy Cannon 5 | . 9 28 15 22 1 6 . . 5 5 5 1 . 1 Ballistic Gun 3 | . . . . . 10 3 . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 5 5 5 5 5 3 3 Piercing Weapon 1 | . . . . . . 2 5 4 4 5 5 . . . Special Melee Weapon 1 | . . . 12 . . . . . . . . . . . Peak Build Rating 167 | 6 10 12 13 15 40 45 61 74 83 80 106 131 155 167 Average Rating 52 | 4 8 11 12 13 34 41 56 68 78 80 97 120 127 158 On Entrance 51 | . 6 10 12 13 15 38 45 58 70 80 80 99 105 139 Avg Prop Armor Cover (%) 6 | . . . . . 18 . . . . . 5 . 11 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 10 32 32 52 56 72 75 29 30 33 33 37 71 58 59 Greatest Support 127 | 40 40 40 40 40 80 79 30 38 38 38 77 77 94 127 Greatest Overweight (x) 5 | . . . 1 1 5 1 . . . . 3 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 13 15 15 20 20 14 5 5 5 5 5 5 5 5 Most Carried 20 | 7 15 15 17 20 20 20 5 5 5 5 5 5 5 5 Average Carried 12 | 4 10 14 15 17 19 14 4 4 4 5 4 4 4 3 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 15 17 20 20 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 49% | Mutant 21% | Hacker-Sprinter 20% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 3690 | 250 154 81 65 62 1309 446 161 76 15 . 81 492 156 342 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5304 | 60 281 48 . 184 1843 397 228 415 119 . 193 515 146 875 Parts 252 | 5 13 3 . 10 90 19 5 18 2 . 14 37 11 25 Haulers Intercepted 14 | . 1 . . . 5 1 2 2 1 . 1 1 . . Recyclers Shooed 5 | . . . . 1 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 74 | . 5 1 . 2 36 4 . . . . . 16 1 9 Melee 1 | . . . . . . . . . . . . . 1 . Guns 31 | . 2 . . . 29 . . . . . . . . . Cannons 26 | . 2 1 . 1 1 4 . . . . . 9 . 8 AOE 14 | . 1 . . 1 5 . . . . . . 7 . . Classes Destroyed 14 | 1 3 . . 2 4 2 . . . . . 2 . . Worker 18 | . 1 . . . . 1 . 1 1 . 4 8 2 . Builder 5 | . . . . . . . . . . . . 2 3 . Tunneler 3 | 2 . . . . . . . . . . . 1 . . Hauler 14 | . 1 . . . 5 1 2 2 1 . 1 1 . . Recycler 5 | . . . . 1 . 1 . 1 . . . . . 2 Operator 8 | . . . . . 3 . 2 1 . . 1 1 . . Watcher 3 | . . . . . . 1 . 1 . . . 1 . . Swarmer 13 | . . . . . 7 1 . . . . . 5 . . Grunt 36 | . 5 1 . . 18 . . . . . . 5 . 7 Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . Sentry 15 | . . . . 2 9 2 . . . . . 2 . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . 3 1 2 Best Kill Streak 20 | 2 4 1 . 2 5 3 1 2 1 . 2 20 3 4 Combat Bots Only 12 | . 3 1 . 2 5 2 . . . . . 12 1 4 Max Kills in Single Turn 8 | 1 2 1 . 1 3 1 1 1 1 . 1 8 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 6 | . 1 . . 1 3 . . . . . . 6 . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 616 | . 20 4 . 6 270 99 . 3 . . 17 101 10 86 Missed 193 | . 7 2 . 3 51 45 . 2 . . 8 38 6 31 Hits 423 | . 13 2 . 3 219 54 . 1 . . 9 63 4 55 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 422 | . 13 2 . 3 219 53 . 1 . . 9 63 4 55 Critical Strikes 20 | . . . . . 10 . . . . . . 7 . 3 Actively Blocked 10 | . . . . . . . . . . . . 7 . 3 Damage Taken 6939 | . 147 26 . 45 3071 678 . 66 . . 180 1359 100 1267 Core 916 | . 24 . . . 382 230 . . . . . 168 22 90 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 150 | . . . . . 114 36 . . . . . . . . Regen/Repaired (Parts) 174 | . . . . . 174 . . . . . . . . . Core Remaining (%) 86 | 100 . . . 90 30 67 100 100 . . 100 87 98 94 Volleys Fired 282 | 2 17 3 . 6 159 16 . 14 . . 1 26 3 35 Largest 2 | 1 2 2 . 2 2 2 . 1 . . 1 1 1 1 Hottest 150 | 40 136 136 . 136 150 130 . 90 . . 30 60 60 120 Shots Fired 463 | 2 34 6 . 7 301 32 . 14 . . 3 26 3 35 Gun 316 | 2 27 . . . 280 6 . . . . . . . 1 Cannon 137 | . 7 6 . 5 15 26 . 14 . . 3 24 3 34 Launcher 10 | . . . . 2 6 . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 242 | . . . . . 196 6 . . . . . 23 3 14 Thermal 198 | 2 21 6 . 5 99 26 . 14 . . 3 1 . 21 Explosive 10 | . . . . 2 6 . . . . . . 2 . . Electromagnetic 13 | . 13 . . . . . . . . . . . . . Robot Hit Streak 23 | 2 7 1 . 3 23 13 . . . . . 7 1 22 Robot Miss Streak 5 | . 1 5 . 1 4 2 . . . . 1 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . . . 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 364 | 2 26 1 4 3 208 23 11 8 3 . 8 30 8 29 Core Hits 198 | 2 10 1 . 6 80 11 5 6 1 . 7 45 3 21 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . 4 1 1 . 1 . . 1 . 2 Burn 4 | . . . . . 4 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . . 1 . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . Impale 3 | . . . . . . 1 1 . 1 . . . . . Melee Attacks 223 | . . . 4 . . 9 30 37 16 . 68 21 29 9 Impact 1 | . . . . . . 1 . . . . . . . . Slashing 83 | . . . . . . . 6 8 . . 10 21 29 9 Piercing 135 | . . . . . . 8 24 29 16 . 58 . . . Sneak Attacks 32 | . . . 4 . . 1 4 4 2 . 6 5 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 2 . . . 1 1 . . Damage Inflicted 14841 | 23 626 20 . 83 4195 682 575 574 204 . 553 4563 770 1973 Guns 3891 | 23 237 . . . 3578 33 . . . . . . . 20 Cannons 4335 | . 122 20 . 40 150 518 . . . . . 1578 82 1825 Explosions 2951 | . 267 . . 43 445 . . . . . . 2196 . . Melee 3641 | . . . . . . 130 575 574 204 . 553 789 688 128 Ramming 23 | . . . . . 22 1 . . . . . . . . Kinetic 5086 | . . . . . 2364 33 . . . . . 1551 82 1056 Thermal 3269 | 23 488 20 . 40 1364 518 . . . . . 27 . 789 Explosive 2684 | . . . . 43 445 . . . . . . 2196 . . Electromagnetic 138 | . 138 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1729 | . . . . . . . 85 . . . 39 789 688 128 Piercing 1912 | . . . . . . 130 490 574 204 . 514 . . . Highest Corruption 5 | . . . . . 5 5 . . . 5 5 2 5 4 Average Corruption 4 | . . . . . 3 5 . . . 5 5 1 5 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 84 | . . . . . 52 11 . . . 1 17 2 . 1 Message Errors 16 | . . . . . 10 4 . . . . 2 . . . Matter Fused 24 | . . . . . 16 3 . . . . 5 . . . Heat Flow Errors 11 | . . . . . 5 2 . . . . 4 . . . Energy Discharges 9 | . . . . . 8 . . . . 1 . . . . Parts Rejected 3 | . . . . . 3 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 5 1 . . . . 2 2 . 1 Data Loss (major) 5 | . . . . . 3 1 . . . . 1 . . . Misfires 3 | . . . . . 1 . . . . . 2 . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots 1 | . . . . . . . . 1 . . . . . . Overflow Damage 966 | . 75 . . . . 28 72 2 116 . . 344 329 . Projectiles 2 | . . . . . . . . . . . . 2 . . Explosions 194 | . 75 . . . . . . . . . . 119 . . Melee 770 | . . . . . . 28 72 2 116 . . 223 329 . Knockbacks 13 | . . . . . . . . . . . . 7 . 6 Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 7 . 5 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 216 | . . . . . . 216 . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 3 1 . . . . . . . . Kicked 4 | . . . . . 3 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 423 | . 237 84 . 33 279 292 . 24 76 128 239 103 2 423 Average Temperature 71 | . 89 44 . 16 47 58 . 8 33 66 102 35 2 102 Received Heat Transfer 2472 | . 78 18 . 27 1719 144 . . . . 57 195 9 225 Effects 8 | . . . . . 3 . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 4 | . . . . . 3 . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 Parts Melted 6 | . . . . . . 5 . . . . . . . 1 Heat Transferred 5087 | 50 597 37 . 74 2923 703 . . . . . 37 . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 . . . . . . 2 1 1 Low Security (%) 80 | 100 100 100 . 100 72 100 100 100 100 100 100 92 . . Level 1 19 | . . . . . 27 . . . . . . 2 100 99 Level 2 . | . . . . . . . . . . . . 5 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 493 | 10 188 76 . 53 318 120 34 53 25 1 69 493 389 332 Initial 261 | . . 33 . . . 120 25 . 25 1 . 35 261 228 Average 97 | . 83 48 . 7 137 73 11 30 12 . 15 55 296 253 Influence Increases 3715 | 10 255 53 . 68 1088 295 77 221 49 . 324 653 289 333 Destroy 0b10 Robot/C 1500 | . 100 40 . 40 720 80 . . . . . 320 20 180 Destroy 0b10 Robot/NC 280 | 10 10 . . 5 40 20 20 30 10 . 30 70 25 10 Destroy Leader 364 | . 22 10 . . 200 24 4 6 2 . 2 64 10 20 Allied During Kill 3 | . . 3 . . . . . . . . . . . . Successful Hack 227 | . . . . . 9 18 15 28 13 . 16 32 21 75 Disable Machine 225 | . 105 . . . 45 45 . . . . . 15 . 15 Destroy Structure 546 | . 18 . . 23 59 18 8 52 24 . 96 152 63 33 Partial Spotted 195 | . . . . . 15 30 30 45 . . 45 . 30 . Lose Combat Pursuer 375 | . . . . . . 60 . 60 . . 135 . 120 . Influence Decreases 3384 | 10 168 94 46 68 822 507 131 168 98 4 256 256 374 382 Entered New Map 695 | . . 54 46 . . 146 29 . 28 3 . 33 204 152 Time Decay 2216 | 10 168 40 . 68 574 302 102 158 70 1 220 183 170 150 Lost Part 240 | . . . . . 110 10 . . . . . 40 . 80 Lost Ally 37 | . . . . . . 7 . 10 . . 20 . . . Purge Threat 196 | . . . . . 138 42 . . . . 16 . . . Squads Dispatched 37 | . 2 . . . 6 2 2 2 3 . 9 4 2 5 Investigation 8 | . 2 . . . 1 . . . 1 . 2 . . 2 Extermination 11 | . . . . . . 1 1 1 1 . 3 2 1 1 Reinforcement 17 | . . . . . 4 1 1 1 1 . 4 2 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . 1 . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 13 | . . . . . 4 2 . 1 . . 2 3 1 . Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 184 | . 6 2 . 2 60 14 3 11 1 6 25 28 14 12 Peak Tracking Total 15 | . 3 2 . 2 7 5 1 5 1 6 6 15 6 5 Tactical Retreats 15 | . . . . . . 1 . 5 . . 5 1 3 . ECM-based Alert Blocks 17 | . . . . . . . . 4 . . 10 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . 1 . . . 3 3 . 1 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 17 | . 7 . . 2 3 3 . . . . . 1 . 1 Max in Single Turn 7 | . 7 . . 2 1 3 . . . . . 1 . 1 Garrison Access 7 | . . . . . 1 1 2 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 72 | . 2 . 2 . 12 8 7 12 5 . 10 7 2 5 Terminals 43 | . 1 . . . 7 6 1 9 3 . 8 4 1 3 Fabricators 6 | . . . . . . 1 1 1 1 . 1 1 . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 Recycling Units 5 | . 1 . . . 2 . 1 . . . . . 1 . Scanalyzers 6 | . . . . . 1 . 2 1 1 . . 1 . . Garrison Access 8 | . . . . . 1 1 2 1 . . 1 1 . 1 Total Hacks 160 | . 2 . 2 . 34 22 15 26 10 . 22 13 4 10 Successful 82 | . 1 . 2 . 17 8 7 12 7 . 13 8 2 5 Failed 75 | . 1 . . . 17 14 7 13 2 . 9 5 2 5 Catastrophic 16 | . 1 . . . 5 4 1 2 . . 1 1 . 1 Database Lockouts 3 | . . . . . . . 1 1 1 . . . . . Manual 88 | . . . 1 . 15 16 3 20 4 . 16 7 2 4 Terminals 111 | . 1 . . . 22 19 4 21 7 . 19 8 2 8 Fabricators 8 | . . . . . . 1 1 1 1 . 2 2 . . Repair Stations 5 | . . . . . 4 . . . . . . . . 1 Recycling Units 10 | . 1 . . . 4 . 3 . . . . . 2 . Scanalyzers 11 | . . . . . 2 . 3 2 2 . . 2 . . Garrison Access 13 | . . . . . 2 2 4 2 . . 1 1 . 1 Terminal Hacks 25 | . . . 2 . 4 1 1 3 3 . 7 3 . 1 Record 3 | . . . 1 . 1 . . . 1 . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 1 1 . . . . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Recall Extermination 3 | . . . . . . . . 1 . . 1 1 . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 1 1 1 . 1 2 . . Network Status 4 | . . . . . . 1 1 1 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . 1 . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . Retrieve Components 3 | . 1 . . . 1 . 1 . . . . . . . Scanalyzer 6 | . . . . . 2 . 1 1 1 . . 1 . . Retrieve Study 6 | . . . . . 2 . 1 1 1 . . 1 . . Garrison Access Hacks 7 | . . . . . 1 1 2 1 . . 1 . . 1 Seal Access 7 | . . . . . 1 1 2 1 . . 1 . . 1 Unauthorized Hacks 29 | . . . . . 5 5 1 6 2 . 4 2 1 3 Terminals 28 | . . . . . 5 5 1 6 2 . 3 2 1 3 Track 1 | . . . . . 1 . . . . . . . . . Assimilate 6 | . . . . . . 1 . 1 1 . 2 . . 1 Botnet 19 | . . . . . 3 3 1 5 1 . 1 2 1 2 Operators 2 | . . . . . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 53 | . 1 . . . 12 6 3 10 3 . 8 5 1 4 Full Trace Events 5 | . . . . . 1 . . . 1 . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . 1 . . Time 84 | . . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . Part Studies Acquired 6 | . . . . . 2 . 1 1 1 . . 1 . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 2 . . . 10 . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 7 | . . 1 . . . 1 . 1 1 1 1 . . 1 Largest Group 1 | . . 1 1 . . 1 . 1 1 1 1 . . 1 Highest-Rated Group 46 | . . 31 31 . . 10 . 26 10 46 26 . . 45 Highest-Rated Ally 46 | . . 31 31 . . 10 . 26 10 46 26 . . 45 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . 4 . . . . . . . 3 . . . . Total Damage 163 | . . 60 . . . . . . . 103 . . . . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 3503 | 40 515 26 . . 1748 . 15 28 20 . 90 354 354 313 Optics 944 | . . . . . . . . . . . . 277 354 313 Terrain 130 | . . . . . . . . . . . . . . 130 Seismic 581 | 40 515 26 . . . . . . . . . . . . T.N.C. 1748 | . . . . . 1748 . . . . . . . . . Machine Analysis 1 | . . . . . . . . . 1 . . . . . Jamming 49 | . . . . . . . . . 1 . . . . 48 ECM 241 | . . . . . . . 15 28 18 . 90 77 13 . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 7673 | 140 515 81 636 477 2510 713 278 354 141 21 732 408 354 313 Spaces Moved 9038 | 78 275 44 365 188 1035 1128 815 1049 422 115 1735 731 574 484 Core 5 | 5 . . . . . . . . . . . . . . Treads 1031 | 73 275 44 365 188 86 . . . . . . . . . Legs 1251 | . . . . . 948 303 . . . . . . . . Wheels 1 | . . . . . 1 . . . . . . . . . Hover 3385 | . . . . . . . . . . . 1596 731 574 484 Flight 3365 | . . . . . . 825 815 1049 422 115 139 . . . Fastest Speed 15 | 50 160 160 160 240 111 23 23 17 17 17 15 15 38 25 Average Speed 63 | 152 160 160 170 240 176 50 23 19 18 18 29 34 42 33 Slowest Speed 470 | 160 160 160 240 240 470 187 23 23 20 20 200 40 52 44 Overloaded Moves 377 | . . . . . . . . 22 144 74 61 59 . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 5 1 2 1 . . . . . Potential Cave-ins 6 | . . . . . 4 . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 44 12 72 46 89 33 28 33 13 88 52 26 22 12 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 154 | . . . . 14 2 5 8 29 12 . 47 11 18 8 Terrain Destroyed 387 | . 18 . . 26 66 17 8 33 12 . 47 128 21 11 Melee 132 | . . . . . . 5 8 23 12 . 47 11 18 8 Projectile 34 | . . . . 1 7 1 . 10 . . . 9 3 3 AOE 221 | . 18 . . 25 59 11 . . . . . 108 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 10230 | 94 316 49 376 211 1490 1229 867 1126 456 114 1856 830 634 582 Wait 243 | . 7 . . . 150 13 . . 4 . 22 17 3 27 Move 9007 | 77 274 43 364 187 1034 1117 812 1045 420 114 1734 730 573 483 Hop 8 | . . . . . . 5 1 1 1 . . . . . Pick Up 105 | 7 11 1 3 9 37 12 4 3 1 . 4 3 7 3 Fast Attach 109 | 6 . . . . 26 12 8 9 7 . 15 13 6 7 Attach 51 | 1 1 . . . 18 9 4 2 1 . . 3 4 8 Detach 14 | 1 . . . . 2 3 2 1 . . . 3 . 2 Swap 44 | . 3 1 3 2 20 5 1 1 . . 2 2 2 2 Drop 157 | . 3 1 2 7 41 28 11 10 6 . 20 15 7 6 Fire 282 | 2 17 3 . 6 159 16 . 14 . . 1 26 3 35 Melee 198 | . . . 4 . . 8 24 32 16 . 58 18 29 9 Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . 3 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Entered Mines 659 | -10/Mines | Received a Mining Laser from a helpful Derelict 703 | -10/Mines | Met a Derelict bent on vengeance 731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Entered Exiles 737 | -10/Exiles | Accompanied by 1 ally 776 | -10/Exiles | Met 8R-AWN 806 | -10/Exiles | Met EX-HEX 910 | -10/Exiles | Met EX-DEC 951 | -10/Exiles | Learned location of Zion (-7) 1003 | -10/Exiles | Met EX-BIN 1023 | -10/Exiles | Aligned with FarCom system 1025 | -10/Exiles | Given EX-Vault access code 1062 | -10/Exiles | Opened EX-Vault 1072 | -10/Exiles | Found Modified TNC 1105 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1352 | -10/Exiles | Discovered new exit (range 10) 1373 | -10/Exiles | Left Exiles lab with Modified TNC 1373 | -10/Exiles | Entered Mines 1575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1843 | -9/Mines | Discovered new exit (range 3) 1850 | -9/Mines | Entered Materials 1850 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1856 | -8/Materials | Discovered new exit (range 14) 2101 | -8/Materials | Lost 9 parts (1p4n2u2w) 2168 | -8/Materials | Build established: Scavenger-Mutant 2423 | -8/Materials | Discovered new exit (range 16) 2906 | -8/Materials | Core integrity fell below 50% 2934 | -8/Materials | Lost 3 parts (1p2n) 3295 | -8/Materials | Garrison activated, responded to threat 3404 | -8/Materials | Discovered new exit (range 4) 3798 | -8/Materials | Discovered new exit (range 7) 3829 | -8/Materials | Build established: Mutant 4009 | -8/Materials | Repaired Titanium Leg 4042 | -8/Materials | Repaired Rocket Launcher 4360 | -8/Materials | Entered Factory 4360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4958 | -7/Factory | Discovered new exit (range 5) 4959 | -7/Factory | Identified exit to Lower Caves 5069 | -7/Factory | Discovered new exit (range 16) 5073 | -7/Factory | Identified exit to Factory 5073 | -7/Factory | Entered another Factory area 5073 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5109 | -6/Factory | Discovered new exit (range 11) 5113 | -6/Factory | Identified exit to Lower Caves 5115 | -6/Factory | Build established: Sprinter 5189 | -6/Factory | Found Prototype Launcher 5189 | -6/Factory | Identified Scatter Rocket Array 5194 | -6/Factory | Central database locked down 5195 | -6/Factory | Discovered new exit (range 11) 5197 | -6/Factory | Identified exit to Extension 5344 | -6/Factory | Discovered new exit (range 16) 5351 | -6/Factory | Identified exit to Factory 5351 | -6/Factory | Entered another Factory area 5351 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5371 | -5/Factory | Identified exit to DSF 5475 | -5/Factory | Discovered new exit (range 5) 5476 | -5/Factory | Identified exit to Upper Caves 5495 | -5/Factory | Central database locked down 5553 | -5/Factory | Discovered exit to Upper Caves (range 5) 5637 | -5/Factory | Identified exit to Factory 5705 | -5/Factory | Entered another Factory area 5705 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5736 | -4/Factory | Build established: Hacker-Sprinter 5768 | -4/Factory | Identified exit to DSF 5827 | -4/Factory | Central database locked down 5846 | -4/Factory | Sucked down chute 5846 | -4/Factory | Entered Waste 5847 | -4/Waste | Met a frightened Derelict 5858 | -4/Waste | Spotted C-40 Crusher 5858 | -4/Waste | Spotted C-40 Crusher 5861 | -4/Waste | EMP discharged 5861 | -4/Waste | Spotted C-40 Crusher 5861 | -4/Waste | Spotted C-40 Crusher 5861 | -4/Waste | Spotted C-40 Crusher 5861 | -4/Waste | Spotted C-40 Crusher 5866 | -4/Waste | Discovered new exit (range 10) 5867 | -4/Waste | Identified exit to Factory 5867 | -4/Waste | Entered Factory 5907 | -4/Factory | 1 allies followed down the chute 5966 | -4/Factory | Discovered new exit (range 10) 5968 | -4/Factory | Identified exit to Upper Caves 6470 | -4/Factory | Discovered new exit (range 14) 6482 | -4/Factory | Identified exit to Research 6599 | -4/Factory | Entered Research 6599 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6623 | -3/Research | Discovered new exit (range 15) 6634 | -3/Research | Identified exit to Armory 6730 | -3/Research | Found Prototype Processor 6730 | -3/Research | Identified Spectral Analyzer 6781 | -3/Research | Fabricated Tri-rail Accelerator (x1) 6804 | -3/Research | Identified exit to Quarantine 6804 | -3/Research | Watched by a mysterious "MATRIX" hacker 6835 | -3/Research | Found Prototype Launcher 6835 | -3/Research | Identified Tactical Quantum Warhead 6971 | -3/Research | Discovered new exit (range 14) 7007 | -3/Research | Identified exit to Research 7007 | -3/Research | Entered another Research area 7007 | -2/Research | Evolved 2 slots: Propulsion x2 7017 | -2/Research | Destroyed 12 combat bots 7038 | -2/Research | Lost 4 parts (1p1n2u) 7322 | -2/Research | Build established: Mutant 7323 | -2/Research | Found Prototype Reactor 7323 | -2/Research | Identified Vortex Chain Reactor 7329 | -2/Research | Spotted B-90 Cyclops 7348 | -2/Research | Discovered new exit (range 15) 7358 | -2/Research | Identified exit to Access 7361 | -2/Research | Entered Access 7361 | -1/Access | Evolved 2 slots: Propulsion x2 7524 | -1/Access | Spotted B-99 Colossus 7524 | -1/Access | Spotted B-99 Colossus 7566 | -1/Access | Discovered new exit (range 6) 7567 | -1/Access | Identified exit to Surface 7646 | -1/Access | Lost 6 parts (1p1n3u1w) 7674 | *** | Escaped! Last Messages --------------- 07640_ U-05 Engineer builds a Wall. 07641_ Director 10a shuts down. 07642_ Director 10a rewired by P-80 Master. 07646_ R-10 Processor collects Adv. Heat Sink. 07650_ U-05 Engineer builds a Wall. 07650_ R-10 Processor collects Myomer Leg. 07653_ U-05 Engineer builds a Wall. 07654_ Imp. Kinecellerator destroyed. 07654_ P-80 Master destroyed. 07654_ R-10 Processor collects Imp. Antigrav System. 07656_ Overheating: Graphene Brace damaged (-35). 07657_ Overheating: Energy bleed (-42). 07660_ Antigrav Array destroyed. 07661_ System corrupted: Component data lost. 07662_ U-05 Engineer builds a Wall. 07664_ Director 10a distress signal jammed. 07669_ P-80 Master destroyed. 07670_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????? ?????????# ! +????? | | ??????????????????????????????#? #????? | | ???????????? ?????????????????#?? #????? | | ?????????????????????????????????? #????? | | ???????? ????##############?######## /] #?#??? | | ?????????? ??# #?# # /] #????? | | ?????#???????# #?# # ###### | | ???????#?????# #?# + | | ?????????????# ### # | | ???????#?#???# + + ## ####"####### | | ???????#?##### "" ### ## #?## | | ????????? # """ #?######### #??# | | ?????????? # T" #??#??????#+#??#"" | | ??????????# h# """ #???????????? ?#"" " | | ??????????# + "" #??????????????#G " | | ??????????# # #?#?#? ????????#"" " | | ??????????# # #????? ????????#"" " | | #????#????# "#"###########??#???????????# " | | ??????????# ####?####???????????#??#????# | | ????#?????# ####### ###########?????##??# | | ?? ??????## %"""T""" "??????????# | | ????#???### %""! """ "????BB??? # | | ?????????##u%%[! 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BB ###+##### | | ??? ??????# "????BB????# | | ??? ??????# "??"???????# | | ??#???????# ####### ##########?????????## | | ??????????# #?????###??##??????????????#" | | ???????? ?# #??????????????????#???????## | | ???????? ?# #???????????????????????????# | | ??????????# #??#??????????????????????#?# | | ??????????# #????????#??#???????????????# | | ? ???????## #???????##????????????#?????# | | ??????????# ???????????????????#????????# | | ??????????# ????????????????#???????????# | | ??????????# ????????#???????????????????# | | ??????????# ???????????#?#??#????????#??######"## | | ??????????# ??#???????????????????#??????????###? | | ??????????# ??#?????#??????#???????#????????????? | | ??????????? ????????????#????????????????#??????? | | ??????????? ???#???#???????????????????#?????#??? | | ????????????????????????????#?????????????????#??? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????#???????#???????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Resistance: TH 10 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Tri-rail Accelerator | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Tri-rail Accelerator | x1 | -3/Research | Authchip Repaired ---------- Titanium Leg | 17% | -8/Materials Rocket Launcher | 21% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lance | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed ScrapoidBeamCyclogen Manual? 0 Play Time 01:57:38 Cumulative 61.0 hours Start 2026.07.04 @ 17:36:20 End 2026.07.04 @ 20:37:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00d79673-7a81-4c3b-921f-0392d5444b6f