Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.23 @ 17:07:55 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (460) 2300 Value Destroyed (21241) 21241 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (10549) 10549 TOTAL SCORE: 44770 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7256 Follower Combat Kills 1336 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 240 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -1583 Cogmind --------- Core Integrity 893/1300 Matter 300/300 Energy 269/560 System Corruption 40% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location -3/Testing Parts ------- > --- POWER (3) -------- Reinforced Fission Core Improved Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler SHELL Armor Improved Force Field Long-range Tractor Beam > --- WEAPON (4) ------- Tri-rail Accelerator Tri-rail Accelerator > --- INVENTORY (25) --- Heavy Treads Centrium Heavy Treads Experimental Power Amplifier Matter Compressor (250) Advanced Sensor Array Precision Matter Filter Improved Transmission Jammer Graphene Brace Advanced Variable Charge Gun Tri-rail Accelerator Precision Rocket Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating Improved Energy Mantle Advanced Hacking Suite > --- WEAPON ----------- Tri-rail Accelerator Tri-rail Accelerator > --- INVENTORY -------- Reinforced Fission Core Quantum Reactor Heavy Treads Experimental Power Amplifier Advanced Cooling System Advanced Cooling System Matter Compressor Advanced Sensor Array Precision Matter Filter Improved Transmission Jammer Centrium Medium Armor Plating Graphene Brace Long-range Tractor Beam Advanced Variable Charge Gun Tri-rail Accelerator Tri-rail Accelerator Tri-rail Accelerator Tri-rail Accelerator Precision Rocket Launcher Improved Plasma Cutter [Rating: 175] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Precision Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 . 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 347 | 6 10 1 17 2 24 26 22 13 3 7 3 5 8 19 4 6 8 1 2 9 . 13 2 1 11 2 45 77 Power 17 | 1 1 . 3 . 2 . . . . . . . 1 2 . . . . . . . 1 . . 1 . 1 4 Engine 8 | 1 1 . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . 1 3 Propulsion 33 | 2 3 . 7 1 4 6 . . . . . 1 . 2 . . 1 . . . . . . . . . 3 3 Treads 33 | 2 3 . 7 1 4 6 . . . . . 1 . 2 . . 1 . . . . . . . . . 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 1 3 1 1 1 6 8 14 4 2 2 . 2 7 6 4 6 7 1 2 5 . 12 2 1 7 2 32 54 Device 119 | . 2 1 . 1 . 5 8 3 1 1 . 1 4 2 1 3 3 . 2 1 . 5 1 . 5 1 18 50 Storage 5 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Processor 8 | . . . . . . . 2 . . . . . 1 . . 1 1 1 . . . . . . . . 1 1 Hackware 5 | . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . Protection 56 | . . . 1 . 3 3 3 1 1 1 . 1 2 3 3 2 2 . . 4 . 6 1 1 2 1 12 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 3 . 6 . 12 12 8 9 1 5 3 2 . 9 . . . . . 4 . . . . 3 . 9 16 Energy Gun 19 | 2 1 . 3 . 5 1 1 . . . . . . 1 . . . . . . . . . . 1 . . 4 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 50 | . . . 2 . 4 7 5 3 . 3 2 . . 8 . . . . . 4 . . . . 2 . 8 2 Ballistic Cannon 14 | . 2 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . 8 Launcher 8 | . . . . . 2 2 . 2 . 1 . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 1 1 4 1 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 2 4 3 . . . . . . 4 . . . . . 3 . . . . 3 . 3 8 Parts Lost 23 | . . . . . 2 4 2 . . . . . . . . . . . . . . 2 . . . . 9 4 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Utility 12 | . . . . . . 2 2 . . . . . . . . . . . . . . 2 . . . . 4 2 Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Highest Loss Streak 2 | . . . . . 1 1 2 . . . . . . . . . . . . . . 1 . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 99 100 99 99 99 99 100 96 100 86 85 88 85 86 87 88 88 64 88 88 89 89 88 89 84 71 Engine 4 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 10 10 10 10 10 9 8 Treads 18 | . 27 28 21 22 27 26 23 23 23 23 23 26 26 15 13 13 10 11 11 11 11 10 10 10 10 10 9 9 Device 12 | . 12 14 11 11 9 8 14 13 14 14 15 12 12 9 6 12 10 11 11 11 11 10 14 15 13 9 15 14 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 10 | . . . . . . . 15 15 15 15 15 13 13 13 13 13 16 17 17 17 17 15 15 15 15 15 14 13 Hackware 5 | . . . . . 9 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 5 5 5 5 4 3 Protection 4 | . . . 11 11 9 8 . . . . . . . 2 5 . 5 5 5 4 5 5 5 5 6 10 6 3 Energy Gun 2 | . 24 . 11 11 8 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . . . 1 22 17 19 22 19 15 14 22 . . 24 26 26 23 23 23 . 23 21 21 21 21 21 18 2 Ballistic Cannon 3 | . 2 28 19 . . . . . . . . 13 13 . . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 12 32 32 43 42 106 108 105 106 100 111 101 127 129 129 133 127 134 134 134 134 134 155 155 156 161 156 191 206 Greatest Support 160 | 40 40 40 40 42 66 66 64 64 64 64 64 86 86 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Greatest Overweight (x) 2 | . . . 1 1 1 2 1 1 1 1 1 1 1 1 . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 11 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | . 4 13 14 14 18 24 24 24 25 25 25 23 24 24 24 25 24 25 24 24 25 23 24 24 24 25 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 11 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 15 Class Distribution -------------------- 27% | Scavenger-Gunner 18% | Mutant 16% | Tank 14% | Skirmisher 8% | Scavenger-Tank 7% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Generator-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 17511 | 197 153 184 608 20 970 816 467 554 158 85 106 79 421 366 207 489 339 96 220 . 183 689 278 121 204 142 5004 4355 Remotely 5874 | . . . . . . . . . . . . . . . . . 78 . 142 . . 317 278 113 140 . 2055 2751 Salvage Created 22203 | . 504 185 923 . 1823 1961 568 302 88 10 129 86 529 476 452 933 377 53 235 . 78 1558 427 143 8 142 6276 3937 Parts 1067 | . 35 16 67 . 121 109 25 3 3 5 1 10 20 33 23 35 22 3 9 . 4 66 18 5 . 5 305 124 Haulers Intercepted 23 | . 2 . 3 . 5 6 2 . . . . . . . . . 1 . . . . 1 . . . . 2 1 Recyclers Shooed 18 | . 2 . 1 1 1 2 1 . . . . . . . . 1 1 . . . . 3 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . 2 5 3 1 . . . . . . 2 9 . 4 . 18 5 124 5 . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 344 | . 10 10 22 . 30 25 5 11 1 . . 2 14 9 4 8 3 1 3 . 1 18 6 2 1 2 69 87 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 201 | . 10 . 6 . 24 20 5 4 1 . . . . 9 4 8 3 1 3 . 1 17 6 2 1 2 67 7 Cannons 123 | . . 10 16 . . 2 . . . . . 2 14 . . . . . . . . . . . . . . 79 AOE 19 | . . . . . 6 3 . 7 . . . . . . . . . . . . . 1 . . . . 2 . Classes Destroyed 26 | . 6 . 4 . 2 1 1 . 1 1 . . 1 . . . . . 1 . . . . . 1 . 2 5 Worker 26 | . 2 . . . 4 6 . . . . . 1 . . . 1 2 . . . . 3 . . . . 5 2 Builder 17 | . . . 1 . 2 . . . . . . . . . . 2 1 . . . . 2 . . . . 5 4 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 3 . 5 6 2 . . . . . . . . . 1 . . . . 1 . . . . 2 1 Recycler 20 | . 1 . 2 . 2 5 2 . . . . . . . . 2 . . . . . 1 . . . . 3 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 10 | . 1 . 3 . 2 1 . . . . . . . . 3 . . . . . . . . . . . . . Watcher 18 | . . . 1 . 4 1 2 . . . . . . 1 . 2 1 . . . . 1 . . . . 4 1 Swarmer 47 | . 3 6 8 . 7 4 . 3 . . . . 4 4 . . . . . . . . . . . . 4 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 144 | . 7 4 9 . 12 10 2 5 . . . . 7 . . 5 . . 3 . . 9 6 2 . . 26 37 Brawler 20 | . . . 1 . 2 . 1 1 . . . . . . . 1 . . . . . 1 . . . . 2 11 Duelist 10 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 6 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 35 | . . . 4 . 7 10 . 1 . . . . 1 . 4 1 1 . . . 1 . . . . . 5 . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Hunter 17 | . . . . . 2 . 1 . . . . . 1 . . . . . . . . 1 . . . 2 4 6 Programmer 47 | . . . . . . . 1 . 1 . . 2 . 1 . . 2 1 . . . 7 . . . . 16 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 19 | . 3 3 7 . 5 6 5 5 1 . . 2 7 10 3 10 4 1 3 . 1 10 3 2 1 2 12 19 Combat Bots Only 18 | . 3 3 5 . 4 4 3 5 1 . . 1 7 9 2 7 2 1 3 . 1 6 3 2 1 2 10 18 Max Kills in Single Turn 5 | . 1 1 2 . 2 3 1 2 1 1 . 2 2 5 1 3 3 1 2 . 1 2 1 1 1 1 4 2 Gunslinging 3 | . . . . . . 1 . . . . . . . 3 . 1 1 . 1 . . . . . . . 1 1 Exploded 3 | . . . . . 2 3 . 2 . . . . . . . . . . . . . 1 . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . A7 (-6/Extension) Revision 17 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 16670 | . 404 234 504 . 1208 992 493 287 46 . . 42 160 666 170 128 144 37 198 . 22 1067 464 97 54 786 3499 4968 Core 893 | . 28 14 42 . 102 44 32 25 . . . 28 . 63 25 40 12 . . . . . 16 . 15 124 101 182 Absorbed by Shields 7028 | . . . . . . . . . . . . . 74 . . . . . . . . . . . . . 3428 3526 Reduced by Siege Mode 818 | . . . . . . . . . . . . . . 45 14 . 11 . 38 . . 82 38 5 . 63 260 262 Redirected to Shielding 232 | . . . . . . . . . . . . . . . . . . . . . . 154 . . 14 59 5 . Regen/Repaired (Parts) 1932 | . 224 . 168 . . 132 . . . 707 . . . . . . 290 . . . . . . . . . . 411 Core Remaining (%) 87 | 100 . 83 . 89 . 73 . . . . 91 . . . . 81 . . . . 98 . . . . 86 . . Volleys Fired 937 | . 44 21 55 . 96 89 31 12 2 1 10 5 17 11 10 21 8 7 9 . 4 37 14 6 9 15 182 221 Largest 4 | . 2 2 3 . 3 3 3 3 2 3 3 2 2 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 240 | . 80 70 126 . 102 114 75 75 50 75 75 120 120 133 140 140 140 140 140 . 140 140 140 140 240 140 140 240 Shots Fired 2724 | . 88 42 164 . 275 262 94 29 5 3 16 10 34 44 40 84 32 17 37 . 16 142 57 24 24 60 708 417 Gun 2128 | . 88 . 60 . 269 234 94 24 5 3 16 . . 44 40 84 32 17 37 . 16 142 57 24 24 60 705 53 Cannon 552 | . . 42 104 . . 27 . . . . . 10 34 . . . . . . . . . . . . . . 335 Launcher 15 | . . . . . 6 1 . 5 . . . . . . . . . . . . . . . . . . 3 . Special 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Kinetic 2363 | . . 42 110 . 180 178 94 24 5 3 16 10 34 44 40 84 32 17 37 . 16 142 57 24 23 60 705 386 Thermal 346 | . 88 . 54 . 89 83 . . . . . . . . . . . . . . . . . . 1 . . 31 Explosive 15 | . . . . . 6 1 . 5 . . . . . . . . . . . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | . 13 8 19 . 16 19 14 11 3 4 10 2 13 14 26 12 10 4 20 . 4 25 9 4 7 15 36 55 Robot Miss Streak 8 | . 4 3 8 . 3 3 2 2 . . 2 2 3 2 1 2 3 1 1 . 1 5 2 2 2 2 4 5 Penetration Max 3 | . . . . . . . . . . . . . . 1 1 1 1 . 1 . . 1 . . . . 3 1 Secondary Targets 45 | . . . . . 5 2 . 1 . . . . . 5 . 2 1 . 2 . . 6 2 . 1 . 17 1 Max Gunslinging Chain 3 | . . . . . 1 1 . 1 . . . . . 3 . 1 1 . 2 . . 1 1 . 1 . 2 1 Shots Hit Robots 1782 | . 66 22 82 . 179 171 61 18 4 1 7 3 27 35 30 37 18 6 18 . 4 97 26 8 13 32 459 358 Core Hits 943 | . 28 14 35 . 86 67 21 17 2 1 3 3 28 20 15 26 9 2 8 . 2 45 13 4 2 8 216 268 Critical Kills 76 | . . . . . . . . 1 . . . . . 4 5 2 4 . 3 . 1 13 5 . . . 36 2 Critical Parts Destroyed 119 | . . . . . . 1 . . . . . . . . 3 7 2 1 4 . . 21 3 2 1 4 67 3 Critical Strikes 270 | . . 1 6 . 3 4 . 1 . . . . 1 4 9 9 6 1 7 . 1 35 8 2 2 4 115 51 Burn 8 | . . . 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . Destroy 210 | . . . . . . 1 . 1 . . . . . 4 9 9 6 1 7 . 1 35 8 2 2 4 115 5 Blast 49 | . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . . 43 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 29 | . . . . . 3 1 2 14 5 . 4 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . 3 1 2 14 5 . 4 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57095 | . 772 486 1539 13 3528 3198 1142 1291 183 17 119 126 1854 1020 918 1745 589 196 573 . 106 3251 680 289 230 614 12552 20064 Guns 30985 | . 744 . 466 . 2918 2522 1116 221 63 17 119 . . 1020 899 1359 498 192 573 . 106 2882 680 289 230 614 12140 1317 Cannons 22227 | . . 399 1038 . . 430 . . . . . 126 1828 . . . . . . . . . . . . . . 18406 Explosions 2935 | . . 71 . . 575 182 . 1053 . . . . . . . 386 26 . . . . 311 . . . . 331 . Melee 111 | . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . Ramming 528 | . 28 16 35 13 35 64 26 17 9 . . . 26 . 19 . 65 4 . . . 58 . . . . 81 32 Kinetic 49728 | . . 399 1102 . 1762 1770 1116 221 63 17 119 126 1828 1020 899 1359 498 192 573 . 106 2882 680 289 230 614 12140 19723 Thermal 4175 | . 744 71 402 . 1156 1182 . . . . . . . . . . . . . . . 311 . . . . . 309 Explosive 2069 | . . . . . 477 182 . 1053 . . . . . . . . 26 . . . . . . . . . 331 . Electromagnetic 484 | . . . . . 98 . . . . . . . . . . 386 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . 1 1 5 5 5 5 . 1 1 1 1 . . 1 1 1 1 2 2 2 2 . 21 40 Average Corruption 6 | . . . . . 1 1 3 5 5 5 . 1 1 1 1 . . 1 1 1 1 1 2 2 2 . 9 26 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 368 | . . . . . 12 14 20 37 19 4 . 1 13 3 3 . . 1 7 1 2 1 8 6 1 . 77 138 Message Errors 93 | . . . . . 4 6 9 10 2 2 . 1 2 1 . . . . 3 . . 1 2 1 . . 18 31 Matter Fused 74 | . . . . . 2 2 2 12 4 1 . . 3 . 1 . . . . 1 2 . 4 2 . . 14 24 Heat Flow Errors 35 | . . . . . . 2 2 2 4 . . . 1 . . . . . 2 . . . 1 . . . 8 13 Energy Discharges 40 | . . . . . 1 . 5 4 3 . . . 2 1 . . . . 1 . . . . . 1 . 8 14 Parts Rejected 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 2 Data Loss (minor) 38 | . . . . . . 3 . 3 5 1 . . 3 1 1 . . . . . . . . 2 . . 5 14 Data Loss (major) 11 | . . . . . 2 . 1 1 . . . . 1 . . . . . . . . . . 1 . . 1 4 Misfires 26 | . . . . . 2 . 1 3 1 . . . . . . . . 1 1 . . . 1 . . . 7 9 Alerts 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 37 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 11 24 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Overflow Damage 656 | . . . 5 . 10 23 . 63 78 . . . 32 . 9 6 13 1 . . . 111 . . . . 27 278 Projectiles 308 | . . . 5 . . 2 . . . . . . 32 . . . . . . . . . . . . . . 269 Explosions 235 | . . . . . 10 21 . 60 . . . . . . . 6 . . . . . 111 . . . . 27 . Melee 113 | . . . . . . . . 3 78 . . . . . 9 . 13 1 . . . . . . . . . 9 Knockbacks 198 | . . 3 5 . . . . . . . . . 17 . . . 2 . . . . . . . . . . 171 Impact 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 173 | . . 2 5 . . . . . . . . . 14 . . . . . . . . . . . . . . 152 Secondary 22 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 19 Self-Inflicted Damage 163 | . . . . . 64 . . . . . . . . . . 80 19 . . . . . . . . . . . Shots 4 | . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . Rammed 45 | . 3 2 3 2 4 4 3 5 1 . . . 4 . 1 . 1 1 . . . 3 . . . . 6 2 Targets Rammed 56 | . 4 2 5 2 8 4 3 5 1 . . . 4 . 1 . 2 1 . . . 4 . . . . 6 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . 1 . 2 . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 Highest Temperature 418 | . 252 23 133 . 36 268 137 208 205 . . . 179 . 32 . 5 . 153 . . 7 75 . 120 . 418 246 Average Temperature 51 | . 103 12 30 . 12 45 61 65 87 . . . 103 . 28 . 3 . 54 . . 5 30 . 80 . 111 85 Received Heat Transfer 3162 | . 165 102 90 . 423 468 216 54 . . . . 51 . 54 9 9 . 121 . . 195 84 24 . . 382 715 Siege Activations 72 | . . . . . . . . . . . . . . 1 6 2 2 . 1 . 1 6 2 3 3 1 22 22 Total Turns 1144 | . . . . . . . . . . . . . . 30 41 37 18 . 18 . 9 141 53 27 12 29 381 348 Longest Duration 72 | . . . . . . . . . . . . . . 30 16 32 10 . 18 . 9 48 31 19 7 29 61 72 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . 2 2 . . . 1 . 1 . 1 1 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 4 . Heat Transferred 9104 | . 1700 100 1036 . 2590 2442 . . . . . . . . . . . . . . . 200 . . . . . 1036 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 2486 | . 213 201 487 189 571 447 147 . . . . 75 964 732 358 540 238 . . . . 545 . . . . 1565 2486 Initial 865 | . . 51 27 189 . 241 77 . . . . 2 36 483 212 125 166 . . . . . . . . . . 865 Average 356 | . 101 43 179 86 230 246 52 . . . . 15 330 634 320 251 103 . . . . 161 . . . . 561 1363 Maximum Alert Level 5 | . 1 1 2 . 2 2 . . . . . . 3 3 1 2 1 . . . . 2 . . . . 4 5 Low Security (%) 53 | 100 96 98 67 100 52 24 100 . . . . 100 59 . . 46 79 . . . . 47 . . . . 26 . Level 1 20 | . 3 1 17 . 24 71 . . . . . . 9 . 100 48 20 . . . . 47 . . . . 23 . Level 2 7 | . . . 14 . 22 3 . . . . . . 1 65 . 4 . . . . . 5 . . . . 11 . Level 3 8 | . . . . . . . . . . . . . 29 34 . . . . . . . . . . . . 24 26 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 56 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 3 1 4 . 4 2 5 . . . . 2 4 . . 7 2 . . . . 7 . . . . 29 25 Investigation 11 | . 2 1 1 . . . 1 . . . . . 2 . . 1 . . . . . 1 . . . . 2 . Extermination 18 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 6 4 Reinforcement 33 | . 1 . 3 . 4 1 2 . . . . . 2 . . 3 . . . . . 2 . . . . 10 5 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 Garrison 15 | . . . . . . 1 . . . . . . . . . 3 . . . . . 2 . . . . 9 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . 3 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 18 | . . . 3 . 2 2 . . . . . . 3 2 . . . . . . . . . . 2 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 563 | . 26 13 49 . 40 31 13 12 1 3 . 4 35 15 4 14 4 1 3 . . 22 5 2 40 2 89 135 Peak Tracking Total 13 | . 4 3 7 . 4 4 3 5 1 1 . 2 6 6 1 4 2 1 3 . 1 3 4 2 13 2 6 12 Tactical Retreats 19 | . 5 1 2 . . 1 . 1 . 3 . . 1 . . . . . . . . . 1 . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 16 | . . . . . 2 2 1 . . . . 1 3 . . 1 . . . . . . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 15 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 59 | . . 1 4 . 6 1 2 1 . . . 2 2 . 2 8 8 . . . . 9 . . 1 . 2 10 Max in Single Turn 7 | . . 1 1 . 3 1 1 1 . . . 2 1 . 1 7 6 . . . . 4 . . 1 . 1 3 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 87 | . 8 1 4 1 9 13 8 . . . . 2 11 . . 2 5 . 1 4 . 4 . . 1 . 9 4 Terminals 59 | . 6 . 1 . 7 10 5 . . . . 2 11 . . 2 1 . 1 . . 2 . . . . 7 4 Fabricators 6 | . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 6 | . 1 . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 290 | . 36 1 16 1 37 47 20 . . . . 4 23 . . 11 18 . 1 17 . 16 . . 5 . 24 13 Successful 178 | . 28 1 11 1 22 31 8 . . . . 3 14 . . 6 10 . 1 17 . 12 . . 5 . 6 2 Failed 110 | . 7 . 5 . 15 15 12 . . . . 1 9 . . 5 8 . . . . 4 . . . . 18 11 Catastrophic 15 | . . . . . . 2 1 . . . . . . . . . 2 . . . . 1 . . . . 8 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 18 . 3 . 17 29 15 . . . . 4 11 . . 5 1 . . . . 7 . . . . 11 . Terminals 192 | . 27 . 4 . 28 41 13 . . . . 4 23 . . 11 2 . 1 . . 7 . . . . 18 13 Fabricators 14 | . . . . . . . 7 . . . . . . . . . 2 . . . . 3 . . . . 2 . Repair Stations 27 | . 8 . 11 . . 4 . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 6 . . . . . . . . . . . 7 . . . . 6 . . . . . . Garrison Access 12 | . . . . . 3 2 . . . . . . . . . . 3 . . . . . . . . . 4 . Terminal Hacks 91 | . 14 1 . 1 9 20 1 . . . . 1 8 . . 5 1 . 1 17 . 2 . . 5 . 3 2 Record 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 13 | . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . . 5 . . . Open Door 11 | . . 1 . 1 . 3 . . . . . . 5 . . . . . . . . . . . . . . 1 Level Access Points 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 7 | . 1 . . . 1 1 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . Repair Station Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . 1 . . . 1 4 . . . . . . 1 . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . . . . 3 . . . . . . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 23 | . 8 . 9 . . 4 . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 12 | . 4 . 5 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Repair 11 | . 4 . 4 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 6 . . . . . . . . . . . 5 . . . . 4 . . . . . . Insert Component 9 | . . . . . 3 . . . . . . . . . . . 3 . . . . 3 . . . . . . Analyze 6 | . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 6 . 2 . 6 6 5 . . . . 2 6 . . 1 1 . . . . 4 . . . . 3 . Terminals 34 | . 5 . 1 . 6 6 2 . . . . 2 6 . . 1 . . . . . 3 . . . . 2 . Assimilate 6 | . . . . . 1 . . . . . . 1 2 . . . . . . . . 1 . . . . 1 . Botnet 25 | . 5 . 1 . 4 6 2 . . . . 1 3 . . 1 . . . . . 1 . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . 2 . 9 10 6 . . . . 2 9 . . 2 5 . . . . 3 . . . . 9 3 Full Trace Events 6 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . 2 . Feedback Events 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . . . . . . . . . . . 2 . . 4 . 1 . . . . . 2 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 11 | . 4 . 4 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Time 445 | . 104 . 141 . . 146 . . . . . . . . . . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 1 . . . . 16 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 31 | . . . . . 1 . . 1 . . . 1 23 . . 3 . . . . . 1 . . . . 1 . Largest Group 14 | . . . . . 1 . . 1 . . . 1 14 8 2 4 . . . . . 1 . . . . 1 . Highest-Rated Group 510 | . . . . . 10 . . 30 . . . 10 510 197 52 119 . . . . . 26 . . . . 26 . Highest-Rated Ally 159 | . . . . . 10 . . 30 . . . 10 159 39 26 31 . . . . . 26 . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . . . . . . . . . . 146 14 . 30 . . . . . . . . . . . . Total Damage 4764 | . . . . . . . . . . . . . 3831 324 . 609 . . . . . . . . . . . . Kills 33 | . . . . . . . . . . . . . 24 5 . 4 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 7 | . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 8 | . . 2 . . . . . 2 1 2 . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 31886 | 69 1281 1065 1455 874 2260 1665 1308 1846 764 2514 650 597 1406 413 317 404 1372 482 554 247 481 1515 694 410 1352 502 3206 2183 Spaces Moved 12831 | 46 607 610 504 413 1155 484 500 641 310 943 266 233 489 174 112 168 778 288 219 140 263 511 380 219 627 269 930 552 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12819 | 34 607 610 504 413 1155 484 500 641 310 943 266 233 489 174 112 168 778 288 219 140 263 511 380 219 627 269 930 552 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 145 225 230 230 230 230 230 228 228 160 160 160 160 160 160 160 160 160 160 160 160 160 232 232 Average Speed 192 | 131 160 160 194 206 148 229 230 230 230 230 230 228 228 174 160 160 160 160 160 160 160 160 160 160 170 160 238 232 Slowest Speed 305 | 160 160 160 240 240 225 305 230 230 230 230 230 228 228 240 160 160 160 160 160 160 160 160 160 160 240 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 3 80 93 52 86 84 88 17 63 48 81 50 7 70 57 80 28 20 51 44 60 49 11 68 40 73 50 23 54 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 10 | . 1 . 1 . . . . 1 . 4 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 26 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 3 . . . 3 2 2 3 . . . . . . 1 2 . 1 . 3 4 . . . . Spaces Dug 364 | . . . . . 25 1 2 14 4 . 5 4 1 . . 188 . 6 16 . 9 8 17 . . 30 28 6 Terrain Destroyed 859 | . . 16 . . 89 13 2 66 4 . 5 13 19 2 11 207 14 13 23 . 9 103 35 6 2 53 79 75 Melee 28 | . . . . . 3 1 2 14 4 . 4 . . . . . . . . . . . . . . . . . Projectile 396 | . . . . . . . . . . . . 13 19 2 11 38 14 13 22 . 9 46 35 6 2 53 38 75 AOE 413 | . . 16 . . 86 12 . 52 . . . . . . . 168 . . . . . 57 . . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 18254 | 52 823 658 870 434 1513 837 619 974 353 1286 287 292 741 267 228 249 884 297 400 166 313 1112 430 265 896 302 1554 1152 Wait 3548 | . 146 16 249 10 189 203 38 285 32 333 4 36 73 23 92 53 81 1 169 . 47 546 34 36 237 17 356 242 Move 12803 | 45 606 609 503 412 1154 483 499 640 309 942 265 232 488 173 111 167 777 287 218 139 262 510 379 218 626 268 929 552 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 1 10 6 17 4 18 15 9 1 . . . 8 3 14 4 1 5 . 1 4 . 2 1 2 3 . 19 13 Fast Attach 101 | 6 6 . 3 . 5 10 7 . . 3 . . 3 7 2 . 1 . . 10 . . . . 6 . 10 22 Attach 62 | . . . 4 . 4 4 4 1 . . . 3 . 4 1 . 2 . . . . 4 . . 1 . 12 18 Detach 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 4 Swap 186 | . 4 1 10 2 15 12 11 12 3 4 3 2 5 8 1 6 5 1 2 . . 9 2 1 4 2 24 37 Drop 214 | . 3 3 24 4 21 16 15 . 1 3 . 6 5 25 6 1 3 . 1 13 . . . 2 10 . 15 37 Fire 937 | . 44 21 55 . 96 89 31 12 2 1 10 5 17 11 10 21 8 7 9 . 4 37 14 6 9 15 182 221 Melee 29 | . . . . . 3 1 2 14 5 . 4 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 56 | . 4 2 5 2 8 4 3 5 1 . . . 4 . 1 . 2 1 . . . 4 . . . . 6 4 Escape Stasis 8 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 Rewire 142 | . . . . . . . . 4 . . 1 . 137 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Central database locked down 190 | -10/Materials | Met 8R-AWN 222 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 612 | -10/Materials | Repaired Lgt. Treads 639 | -10/Materials | Repaired Lgt. Treads 667 | -10/Materials | Repaired Sml. Laser 1303 | -10/Materials | Repaired Lgt. Treads 1351 | -10/Materials | Entered Mines 1352 | -10/Mines | Followed 8R-AWN into the Mines 1745 | -10/Mines | Met a Derelict shopkeep closing up shop 1786 | -10/Mines | Discovered exit to Materials (range 15) 2004 | -10/Mines | Learned 4 Materials zone layouts 2053 | -10/Mines | Discovered exit to Materials (range 7) 2416 | -10/Mines | Entered Materials 2416 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2417 | -9/Materials | Identified exit to Mines 2716 | -9/Materials | Build established: Scavenger-Tank 2896 | -9/Materials | Discovered new exit (range 7) 2952 | -9/Materials | Repaired Lgt. Cannon 2991 | -9/Materials | Repaired Imp. Heat Sink 3018 | -9/Materials | Repaired Lgt. Treads 3071 | -9/Materials | Repaired Imp. Medium Laser 3637 | -9/Materials | Build established: Tank 3871 | -9/Materials | Entered Mines 3950 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4103 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4109 | -9/Mines | Found Prototype Device 4489 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4521 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4541 | -9/Mines | Assembled infested the area 4567 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4740 | -9/Mines | Discovered new exit (range 4) 4745 | -9/Mines | Entered Materials 4745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4746 | -8/Materials | Identified exit to Storage 4747 | -8/Materials | Discovered exit to Storage (range 7) 5838 | -8/Materials | Discovered new exit (range 16) 6406 | -8/Materials | Discovered new exit (range 8) 6839 | -8/Materials | Identified Exp. Sensor Array 7005 | -8/Materials | Entered Storage 7117 | -8/Storage | Garrison activated, responded to threat 7714 | -8/Storage | Repaired Adv. Treads 8122 | -8/Storage | Found Prototype Processor 8283 | -8/Storage | Discovered new exit (range 16) 8380 | -8/Storage | Repaired Exp. Sensor Array 8453 | -8/Storage | Central database locked down 8453 | -8/Storage | Identified exit to Factory 8670 | -8/Storage | Entered Factory 8670 | -7/Factory | Evolved 2 slots: Utility x2 9266 | -7/Factory | Build established: Skirmisher 9622 | -7/Factory | Discovered new exit (range 11) 9643 | -7/Factory | Identified exit to Factory 9778 | -7/Factory | Discovered new exit (range 9) 9784 | -7/Factory | Cargo convoy interrupted 9976 | -7/Factory | Identified exit to Lower Caves 9978 | -7/Factory | Entered Lower Caves 10800 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11114 | -7/Lower Caves | Learned Factory terminal intel 11620 | -7/Lower Caves | Encountered a Warlord checkpoint 11693 | -7/Lower Caves | Discovered new exit (range 8) 11822 | -7/Lower Caves | Identified exit to Lower Caves 11824 | -7/Lower Caves | Entered another Lower Caves area 11839 | -7/Lower Caves | Build established: Mutant 12036 | -7/Lower Caves | Learned 12 Factory zone layouts 12555 | -7/Lower Caves | Discovered new exit (range 12) 12578 | -7/Lower Caves | Identified exit to Zion 12588 | -7/Lower Caves | Entered Zion 12762 | -7/Zion | System corruption cleaned by Quarantine Array 12783 | -7/Zion | Learned location of Data Miner (-6) 12841 | -7/Zion | Learned location of Warlord (-4) 12871 | -7/Zion | Discovered new exit (range 16) 12999 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13206 | -7/Zion | Learned Factory non-interactive machine intel 13514 | -7/Zion | Received a visual enhancement algorithm 13892 | -7/Zion | Learned location of Quarantine (-2) 14398 | -7/Zion | Visited the Megawrench Repair Shop 14424 | -7/Zion | Megawrench repaired 10 parts 14712 | -7/Zion | Build established: Skirmisher 14745 | -7/Zion | Attacked by Zionites 14758 | -7/Zion | Identified exit to Proximity Caves 15102 | -7/Zion | Entered Proximity Caves 15722 | -6/Proximity Caves | Discovered exit to Factory (range 14) 15752 | -6/Proximity Caves | Entered Factory 15752 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15753 | -6/Factory | Identified exit to Lower Caves 15755 | -6/Factory | Loaded intel: 203 non-interactive machine locations 15756 | -6/Factory | Loaded intel: 27 terminal locations 16300 | -6/Factory | Identified exit to Extension 16349 | -6/Factory | Entered Extension 16349 | -6/Extension | Accompanied by 1 ally 16430 | -6/Extension | Rescued a captive Derelict 16431 | -6/Extension | Rescued a captive Derelict 16490 | -6/Extension | Rescued a captive Derelict 16890 | -6/Extension | Rescued A7 16916 | -6/Extension | Spotted B-75 Beast 16930 | -6/Extension | Destroyed B-75 Beast 17221 | -6/Extension | Rescued a captive Derelict 17356 | -6/Extension | Destroyed 7 combat bots 17391 | -6/Extension | Rescued a captive Derelict 17427 | -6/Extension | Allies destroyed A7 17444 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17730 | -6/Extension | Discovered new exit (range 10) 17732 | -6/Extension | Discovered new exit (range 6) 17746 | -6/Extension | Identified exit to Cetus 17755 | -6/Extension | Entered Cetus 17755 | -6/Cetus | Accompanied by 8 allies 17768 | -6/Cetus | Spotted Cetus Guard 17768 | -6/Cetus | Spotted Cetus Guard 17776 | -6/Cetus | Allies destroyed Cetus Guard 17776 | -6/Cetus | Spotted Cetus Guard 17780 | -6/Cetus | Allies destroyed Cetus Guard 17938 | -6/Cetus | Discovered new exit (range 15) 17975 | -6/Cetus | Spotted Cetus Guard 17975 | -6/Cetus | Spotted Cetus Guard 17980 | -6/Cetus | Spotted Cetus Guard 17995 | -6/Cetus | Destroyed Cetus Guard 17996 | -6/Cetus | Spotted Cetus Guard 17999 | -6/Cetus | Destroyed Cetus Guard 18002 | -6/Cetus | Destroyed Cetus Guard 18009 | -6/Cetus | Destroyed Cetus Guard 18033 | -6/Cetus | Discovered new exit (range 15) 18034 | -6/Cetus | Destroyed 9 combat bots 18044 | -6/Cetus | Met Revision 17 18051 | -6/Cetus | Destroyed Revision 17 18162 | -6/Cetus | Identified exit to Archives 18168 | -6/Cetus | Entered Archives 18168 | -6/Archives | Accompanied by 2 allies 18322 | -6/Archives | Discovered new exit (range 16) 18333 | -6/Archives | Discovered new exit (range 14) 18355 | -6/Archives | Discovered new exit (range 16) 18475 | -6/Archives | Build established: Scavenger-Gunner 18484 | -6/Archives | Identified exit to Hub_04(d) 18485 | -6/Archives | Entered Hub_04(d) 18485 | -6/Hub_04(d) | Accompanied by 1 ally 18634 | -6/Hub_04(d) | Identified exit to Factory 18664 | -6/Hub_04(d) | Garrison activated, responded to threat 18736 | -6/Hub_04(d) | Destroyed 7 combat bots 18807 | -6/Hub_04(d) | Allied Derelicts emerged from ambush trap array 18865 | -6/Hub_04(d) | Network Hub disabled 18889 | -6/Hub_04(d) | Entered Factory 18889 | -5/Factory | Evolved 2 slots: Utility x2 19084 | -5/Factory | Identified exit to Upper Caves 19296 | -5/Factory | Repaired Centrium Heavy Treads 19881 | -5/Factory | Discovered new exit (range 12) 19908 | -5/Factory | Identified Exp. Targeting Computer 20059 | -5/Factory | Identified exit to Factory 20261 | -5/Factory | Entered Upper Caves 20576 | -5/Upper Caves | Encountered a Warlord checkpoint 20735 | -5/Upper Caves | Discovered new exit (range 5) 20742 | -5/Upper Caves | Identified exit to Upper Caves 20743 | -5/Upper Caves | Entered another Upper Caves area 21270 | -5/Upper Caves | Discovered new exit (range 7) 21280 | -5/Upper Caves | Identified exit to Zhirov 21297 | -5/Upper Caves | Entered Zhirov 21299 | -5/Zhirov | Discovered new exit (range 3) 21328 | -5/Zhirov | Met Zhirov 21357 | -5/Zhirov | Learned location of Testing (-3) 21357 | -5/Zhirov | Learned location of Command (-1) 21371 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21396 | -5/Zhirov | Found Alien Artifact 21396 | -5/Zhirov | Identified Integrated Dissipator 21396 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21419 | -5/Zhirov | Found Alien Artifact 21543 | -5/Zhirov | Identified exit to Proximity Caves 21544 | -5/Zhirov | Entered Proximity Caves 21973 | -4/Proximity Caves | Discovered exit to Factory (range 6) 22025 | -4/Proximity Caves | Entered Factory 22025 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22331 | -4/Factory | Identified Transdimensional Reconstructor 22382 | -4/Factory | Identified exit to Upper Caves 22382 | -4/Factory | Identified exit to Armory 23399 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 23426 | -4/Factory | Garrison activated, responded to threat 23441 | -4/Factory | Fabricated Tri-rail Accelerator? 23540 | -4/Factory | Entered Upper Caves 23876 | -4/Upper Caves | Learned location of 1 exit from Research 23896 | -4/Upper Caves | Encountered a Warlord checkpoint 24215 | -4/Upper Caves | Discovered new exit (range 13) 24232 | -4/Upper Caves | Identified exit to Upper Caves 24234 | -4/Upper Caves | Entered another Upper Caves area 24611 | -4/Upper Caves | Discovered new exit (range 11) 24625 | -4/Upper Caves | Identified exit to Warlord 24644 | -4/Upper Caves | Entered Warlord 24697 | -4/Warlord | System corruption cleaned by Quarantine Array 25117 | -4/Warlord | Met Warlord 25142 | -4/Warlord | Warlord's base attacked by MAIN.C 25157 | -4/Warlord | Found Prototype Reactor 25165 | -4/Warlord | Found Prototype Device 25165 | -4/Warlord | Identified Thermal Barrier 25492 | -4/Warlord | Warlord forces counterattacked 25543 | -4/Warlord | Spotted B-86 Titan 25556 | -4/Warlord | Spotted Striker 25575 | -4/Warlord | Spotted Striker 25674 | -4/Warlord | Spotted Executioner 25817 | -4/Warlord | Warlord base infiltrated, sounded retreat 25843 | -4/Warlord | Spotted Executioner 25845 | -4/Warlord | Destroyed Executioner 25949 | -4/Warlord | Spotted B-90 Cyclops 25949 | -4/Warlord | Spotted Executioner 25951 | -4/Warlord | Spotted B-86 Titan 25967 | -4/Warlord | Discovered new exit (range 16) 25989 | -4/Warlord | Identified exit to Proximity Caves 25996 | -4/Warlord | Entered Proximity Caves 26469 | -3/Proximity Caves | Discovered new exit (range 14) 26489 | -3/Proximity Caves | Identified exit to Research 26498 | -3/Proximity Caves | Entered Research 26498 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26499 | -3/Research | Identified exit to Research 26499 | -3/Research | Identified Vortex Chain Reactor 26802 | -3/Research | Build established: Scavenger-Tank 26839 | -3/Research | Garrison activated, responded to threat 26951 | -3/Research | Warped through subspace 27464 | -3/Research | Spotted B-86 Titan 27542 | -3/Research | Destroyed B-86 Titan 27851 | -3/Research | Destroyed 8 combat bots 28537 | -3/Research | Garrison activated, responded to threat 28579 | -3/Research | System corruption reached 10% 28853 | -3/Research | Identified exit to Testing 28974 | -3/Research | Build established: Scavenger-Gunner 29207 | -3/Research | Garrison activated, responded to threat 29248 | -3/Research | First assault squad dispatched 29331 | -3/Research | Destroyed 10 combat bots 29499 | -3/Research | Spotted B-86 Titan 29510 | -3/Research | Destroyed B-86 Titan 29668 | -3/Research | Found Prototype Protection 29668 | -3/Research | Identified Centrium Heavy Armor Plating 29704 | -3/Research | Entered Testing 29837 | -3/Testing | Found Prototype Energy Gun 29837 | -3/Testing | Identified Warp Gun 29905 | -3/Testing | Found Prototype Processor 29905 | -3/Testing | Identified Exp. Signal Interpreter 29986 | -3/Testing | First assault squad dispatched 30049 | -3/Testing | Scanned by Researcher 30152 | -3/Testing | Found Prototype Protection 30196 | -3/Testing | Build established: Generator-Gunner 30342 | -3/Testing | Destroyed 10 combat bots 30501 | -3/Testing | Spotted Striker 30507 | -3/Testing | Destroyed Striker 30848 | -3/Testing | Found Prototype Device 30848 | -3/Testing | Identified Exp. Hardlight Generator 30910 | -3/Testing | System corruption reached 30% 30922 | -3/Testing | Found Prototype Device 30922 | -3/Testing | Identified Exp. Thermal Defense Suite 31424 | -3/Testing | Spotted PG-WLC1Q1RX7R 31586 | -3/Testing | High security lockdown imminent 31590 | -3/Testing | Destroyed PG-WLC1Q1RX7R 31632 | -3/Testing | Destroyed 12 combat bots 31666 | -3/Testing | High security lockdown engaged 31744 | -3/Testing | Identified SHELL Armor 31836 | -3/Testing | Destroyed 18 combat bots 31878 | -3/Testing | Destroyed Investigator 31887 | -3/Testing | Self-destructed Last Messages --------------- 31882_ L-61 Swordsman stasis bubble bursts. 31883_ System corrupted: Tri-rail Accelerator jammed. 31883_ G-73 Enforcer stasis bubble strength at 177. 31883_ I-47 Archangel stasis bubble strength at 90. 31884_ The unstable cave ceiling collapses. 31884_ L-61 Swordsman crushed by falling debris. 31884_ 67 Matter crushed. 31884_ G-73 Enforcer stasis bubble strength at 154. 31884_ I-47 Archangel stasis bubble strength at 80. 31884_ P-80 Master resets I-47 Archangel, system corruption cleaned. 31884_ P-80 Master resets P-80 Master, system corruption cleaned. 31885_ Slug penetrates Earth. 31885_ System corrupted: Tri-rail Accelerator jammed. 31885_ G-73 Enforcer stasis bubble strength at 131. 31885_ I-47 Archangel stasis bubble strength at 70. 31886_ Acquired 8 matter. 31886_ G-73 Enforcer stasis bubble strength at 108. 31886_ I-47 Archangel stasis bubble strength at 60. 31887_ G-73 Enforcer stasis bubble strength at 85. 31887_ I-47 Archangel stasis bubble strength at 50. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????# / ???????????????????????????????????? | | ???????+ # "?????????????????????????????????? | | ???????# # ""????????????????????????????????? | | ???????# #[ ""????????????????????????????????? | | ???????# # ???????????????????????????????? | | ?????### # """ ???????????????????????????????? | | ????? #??"" ??????????????????????????????? | | ?????? #???" ??????????????????????????????? | | ??????? +???? ???###???????????????????????? | | ???????# #?##?##=####%#####???????????????????? | | ???????# #?# ##%%=g%%b@* #???????????????????? | | ???????# ###"###%%%h[%=]= ; #?????????????????? | | ???????#! h] %i%!g!!%%= ###?????????????????? | | #??????# !%m!ip**[% #???????????????????? | | ########[% !p%%/[=[! #???????????????????? | | | ! |! !l=p*%% #???????????????????? | | ###########+#;; [[=%=%! #???????????????????? | | ?????# ;= ==%%%%% #???????????????????? | | ?????# "" ;*[ != ###+#######?????????????????? | | ?????# "" !#= % " =%%%%# #?????????????????? | | ?????# "T """=# " " *%*["##?????????????????? | | ?????# "" """ ; "%%!%% ##??????????????????? | | ?????# "" """ # [ =%![% " #?????????????????? | | ?????# """ ## ###"#/%%"####?????????????????? | | ?????# """ ## #?##%!*%%!#???????????????????? | | ?????# = ## #?#%![!*[%#???????????????????? | | ?????###############?##/=*=[%#???????????????????? | | ??????????????????????#%"%*%%#???????????????????? | | ??????????????????????#"""%"%#???????????????????? | | ??????????????????????#"""[""#???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1800 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 28 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Centrium Heavy Treads | -5/Factory | Scanalyzed Exp. Targeting Computer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tri-rail Accelerator | -4/Factory | Scanalyzed Shock Maul | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ Tri-rail Accelerator | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultCorruptionPerforator Manual? 0 Play Time 03:04:50 Cumulative 1441.3 hours Start 2022.02.22 @ 18:52:32 End 2022.02.23 @ 17:07:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type - Total 103 Types 22/12/43/5/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea069fca-c0d8-42b2-8132-b869b782f84a