Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 14:57:34 Player: Sn@43 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1537) 1537 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3254 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Rolling (135) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved Ion Engine Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Autogun Autogun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Heavy EM Pulse Gun Autogun Autogun Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 6 12 . 33 10 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 . 11 . Treads . | . . . . . Leg . | . . . . . Wheel 16 | 2 3 . 11 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 5 . 8 2 Device 4 | 1 1 . 2 . Storage 6 | 1 4 . 1 . Processor 3 | . . . 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 23 | 1 4 . 11 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 16 | 1 4 . 8 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 1 . 7 3 Power 1 | . . . . 1 Propulsion 5 | . 1 . 3 1 Utility 2 | . . . 2 . Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 100 96 99 Engine 12 | . 14 14 11 11 Wheel 24 | . 27 28 20 22 Device 9 | . 14 14 5 . Storage 12 | . 13 14 11 11 Processor 9 | . . . 19 22 Protection 3 | . . . 7 4 Ballistic Gun 23 | . 26 28 21 18 Naked Turns . | . . . . . Heaviest Build 57 | 13 53 53 57 56 Greatest Support 32 | 32 32 32 32 22 Greatest Overweight (x) 10 | . 10 1 5 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 14 | 1 11 10 14 13 Average Carried 8 | . 7 9 9 10 Final Capacity 20 | 8 20 20 20 20 Final Carried 11 | 1 9 10 9 11 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2063 | 297 328 251 961 226 Remotely 272 | 60 . . 212 . Salvage Created 2491 | 60 417 . 1661 353 Parts 161 | 2 37 . 100 22 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 41 | . 10 . 26 5 Melee 4 | . . . 2 2 Guns 37 | . 10 . 24 3 Classes Destroyed 9 | 1 4 . 4 . Worker 4 | . . . 4 . Builder 3 | . 1 . 2 . Recycler 9 | 1 1 . 6 1 Operator 2 | . . . 1 1 Watcher 3 | . 2 . 1 . Swarmer 9 | . 5 . 4 . Grunt 18 | . 5 . 11 2 Duelist 3 | . . . 2 1 Sentry 11 | . . . 9 2 Best Kill Streak 7 | 1 7 . 7 2 Combat Bots Only 5 | . 5 . 5 2 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2041 | . 406 . 1237 398 Core 506 | . 99 . 254 153 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 475 | . 475 . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 156 | 14 33 . 101 8 Largest 2 | 1 2 . 2 2 Hottest 46 | 20 46 . 46 46 Shots Fired 287 | 14 65 . 193 15 Gun 287 | 14 65 . 193 15 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 287 | 14 65 . 193 15 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 55 | 5 9 . 55 7 Robot Miss Streak 4 | 2 4 . 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 222 | 10 41 . 156 15 Core Hits 92 | 2 21 . 58 11 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 5 | . . . 5 . Destroy 4 | . . . 4 . Sever 1 | . . . 1 . Melee Attacks 26 | . . . 12 14 Impact . | . . . . . Slashing 21 | . . . 7 14 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3443 | 127 569 . 2484 263 Guns 3200 | 127 569 . 2344 160 Cannons . | . . . . . Explosions . | . . . . . Melee 243 | . . . 140 103 Ramming . | . . . . . Kinetic 3200 | 127 569 . 2344 160 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 243 | . . . 140 103 Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . 12 1 21 8 Message Errors 9 | . 4 . 4 1 Matter Fused 13 | . 4 . 4 5 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 7 | . 4 . 3 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 2 | . . . 2 . Alerts 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 207 | . 11 84 207 11 Average Temperature 12 | . 3 44 15 4 Received Heat Transfer 708 | . 78 . 468 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 526 | 5 287 30 526 448 Initial 222 | . 3 19 11 222 Average 161 | . 64 14 270 339 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 64 | 100 90 100 41 . Level 1 17 | . 9 . 22 61 Level 2 17 | . . . 36 38 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 2 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 9 | . 3 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 31 2 51 12 Peak Tracking Total 8 | . 7 2 7 8 Tactical Retreats 11 | . 5 1 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 4 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 20 | . 9 1 6 4 Terminals 16 | . 8 . 4 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 29 1 16 9 Successful 36 | . 21 1 10 4 Failed 18 | . 7 . 6 5 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . 1 . . . Manual 37 | . 22 . 8 7 Terminals 40 | . 23 . 8 9 Fabricators . | . . . . . Repair Stations 9 | . 6 . 3 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 1 1 1 Robot Analysis 5 | . 5 . . . Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 5 . 2 . Scan Component 4 | . 3 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 8 . 2 3 Terminals 13 | . 8 . 2 3 Botnet 13 | . 8 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 102 | . 58 . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 3 | . . . 3 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 5 | . 5 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4092 | 93 1483 524 1697 295 Spaces Moved 2881 | 56 1190 432 1025 178 Core 2 | 1 1 . . . Treads . | . . . . . Legs . | . . . . . Wheels 2879 | 55 1189 432 1025 178 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 110 115 Average Speed 112 | 99 105 115 118 115 Slowest Speed 550 | 100 550 115 155 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 98 81 70 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 4 | . . . 2 2 Terrain Destroyed 4 | . . . 2 2 Melee 4 | . . . 2 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3441 | 76 1358 459 1316 232 Wait 258 | . 104 27 113 14 Move 2877 | 55 1189 431 1024 178 Hop . | . . . . . Pick Up 29 | 1 14 1 10 3 Fast Attach 25 | 6 8 . 11 . Attach 10 | . 1 . 7 2 Detach 6 | . . . 4 2 Swap 26 | . 3 . 15 8 Drop 28 | . 6 . 19 3 Fire 156 | 14 33 . 101 8 Melee 26 | . . . 12 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Discovered new exit (range 8) 804 | -10/Materials | Discovered new exit (range 7) 866 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Repaired Autogun 1200 | -10/Materials | Repaired Hcp. Storage Unit 1536 | -10/Materials | Central database locked down 1577 | -10/Materials | Entered Mines 1659 | -10/Mines | Met a Derelict shopkeep closing up shop 1742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1742 | -10/Mines | Discovered new exit (range 5) 1841 | -10/Mines | Learned location of Storage (-9) 1943 | -10/Mines | Discovered new exit (range 6) 2062 | -10/Mines | Discovered new exit (range 10) 2101 | -10/Mines | Entered Materials 2101 | -9/Materials | Evolved 2 slots: Utility x2 2843 | -9/Materials | Discovered new exit (range 15) 2859 | -9/Materials | Discovered new exit (range 18) 2934 | -9/Materials | Build established: Scavenger-Mutant 3224 | -9/Materials | Discovered new exit (range 6) 3274 | -9/Materials | Repaired Broken Arm. Wheel 3423 | -9/Materials | Core integrity fell below 50% 3580 | -9/Materials | Discovered new exit (range 9) 3614 | -9/Materials | Identified exit to Mines 3614 | -9/Materials | Identified exit to Storage 3798 | -9/Materials | Entered Storage 3979 | -9/Storage | Core integrity fell below 20% 4093 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 04002_ R-06 Scavenger collects Lgt. Armor Plating. 04005_ R-06 Scavenger collects Lgt. Treads. 04008_ R-06 Scavenger collects Heat Sink. 04025_ System corrupted: Matter fused (-5). 04031_ K-01 Serf collects debris. 04054_ B 2QI2EGNL2|SSJ,5KRX WNC&Q5ZDO4OEZB2G>&C 04073_ System corrupted: Matter fused (-5). 04077_ W-16 Scout sends out distress signal. 04087_ Grenade Launcher destroyed. 04088_ L-31 Rogue destroyed. 04089_ W-16 Scout destroyed. 04090_ Acquired 35 matter. 04091_ Wheel destroyed. 04092_ G-34 Mercenary destroyed. 04092_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????################+######## ### | | ????????????# % + !!! | | ????????????# ####### | | ????????????# #?????? | | ????????????######+#########+##+######/###+#?????? | | ??????????????# # !## #?????? | | ??????????????# # =%## //!!%##????? | | ??????????????# # ## / ! #????? | | ??????????????# # ## /! | ##????? | | ??????????????# # ## #?????? | | ??????????????# # ## """"" #?????? | | ??????????????# # ## """"" #?????? | | ??????????????# !# ## """"" #?????? | | ??????????????# = []############ #?????? | | ??????????????##+#######??????????#####+####?????? | | ???????????????# #########???????????????????????? | | ???????????????# # ! #???????????????????????? | | ???????????????# #! = #???????????????????????? | | ????????######## # ######+####### ""??????? | | + / ""??????? | | ????????## ##### # ]!# ?????? | | ???????????????# ##+###### ?????? | | ???????????????#/## ""??????? | | ??????????????? # ![*#####+## ""??????? | | ??????????????? # T g/!#????????? "???????? | | ??????????????? # g=@#??????????? ???????? | | ??????????????? # gg =#??????????????????????? | | ??????????????? # =%#??????????????????????? | | ??????????????? # !#??????????????????????? | | ??????????????? # #??????????????????????? | | ???????????????#+## #??????????????????????? | | ????????????????? Y ??????????????????????? | | ??????????????? ######## ??????????????????????? | | ?????????????? ????????# ??????????????????????? | | ???????????? ?????????+ ??????????????????????? | | ??????????? ??????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 468 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldDerelictRefractor Manual? 0 Play Time 00:42:49 Cumulative 47.7 hours Start 2022.03.30 @ 14:14:49 End 2022.03.30 @ 14:57:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 52 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f4a27cd-80a8-4bdb-ab72-f93094cedeb2