Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 18:09:49 Player: Wulphy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (353) 1765 Value Destroyed (18690) 18690 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (7804) 7804 TOTAL SCORE: 38399 Bonus ------- High Alert Combat Kills 2499 Follower Combat Kills 2263 Entered Garrisons 1200 Used RIF Installer 2000 Friendly Fire -158 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 22/100 System Corruption 57% Temperature Cool (16) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [NC] (31) Relay Coupler [Proto] (15) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Proto] (15) Relay Coupler [Proto] (15) Advanced Trap Extractor (3/8 Tiamat Bomb) Advanced Trap Extractor (4/8 Gamma Bomb) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Thunder Leg Heavy Shield Leg > --- UTILITY ---------- Long-range Sensor Array IFF Parser Advanced Hacking Suite Advanced System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Proto] Relay Coupler [Proto] > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Pick Enhanced Force Lance > --- INVENTORY -------- Centrium Leg Relay Coupler [Proto] Relay Coupler [Proto] Advanced Trap Extractor Advanced Trap Extractor [Rating: 168] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Heavy Shield Leg Wheel Armored Huge Wheel Hover Unit Constructs Flight Unit Impulse Thruster Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Slots Evolved 16 | . . . . 4 . . 4 . . . 2 . . . . . 2 . . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . 2 . . . . . . . . . . . . 1 . . . . . 2 . . Utility 7 | . . . . 2 . . 1 . . . 2 . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 306 | 7 7 . 14 34 21 8 13 7 5 10 17 . 21 16 20 9 11 5 5 5 24 7 7 4 29 Power 22 | 1 1 . 1 3 1 . . . . . 2 . 2 2 . . 1 . 1 . . 1 2 . 4 Engine 7 | 1 . . 1 1 1 . . . . . . . 1 1 . . . . . . . . 1 . . Core 8 | . 1 . . 2 . . . . . . 2 . 1 1 . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 4 Propulsion 50 | 2 . . 3 11 10 3 1 1 . . . . . . . . . . . . . 4 1 . 14 Treads 22 | 2 . . 3 4 6 . . . . . . . . . . . . . . . . 1 . . 6 Leg 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Wheel 12 | . . . . 5 2 3 1 1 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 4 Flight 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Utility 170 | 2 1 . 1 13 2 3 7 5 5 9 14 . 16 13 13 9 8 5 4 5 20 1 4 4 6 Device 94 | 1 . . 1 8 2 3 7 3 1 5 10 . 12 4 6 2 5 4 3 3 8 1 2 . 3 Storage 13 | 1 1 . . 1 . . . . . . 2 . 1 3 1 . . . 1 . 2 . . . . Processor 12 | . . . . . . . . . . . 1 . . . 2 . 1 . . 1 6 . 1 . . Hackware 41 | . . . . . . . . 2 4 4 1 . . 6 3 7 1 . . 1 4 . 1 4 3 Protection 10 | . . . . 4 . . . . . . . . 3 . 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 5 . 9 7 8 2 5 1 . 1 1 . 3 1 7 . 2 . . . 4 1 . . 5 Energy Gun 15 | . 2 . 2 4 1 . 1 . . . . . 1 . 2 . . . . . 1 1 . . . Energy Cannon 6 | . . . . . 2 . . . . . . . . . 2 . . . . . 1 . . . 1 Ballistic Gun 14 | 2 1 . 3 2 3 1 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . 1 1 . . . . . . . . . . 1 . . . . . . . . . 2 Launcher 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 10 | . . . . . . . . 1 . . 1 . 2 1 2 . 1 . . . 2 . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 25 | . 1 . . 3 7 1 1 . . 1 3 . . 1 . . . 2 . . 1 3 1 . . Parts Lost 92 | . . . 4 6 4 1 6 . . 7 5 . 13 2 . 2 . . . 1 11 1 4 8 17 Power 15 | . . . 1 2 . . . . . 1 1 . 4 . . . . . . . 2 . 1 . 3 Propulsion 17 | . . . 1 3 1 . . . . 3 . . . . . . . . . . . . . 3 6 Utility 29 | . . . . 1 2 1 4 . . . . . 4 1 . . . . . . 5 . 3 3 5 Weapon 31 | . . . 2 . 1 . 2 . . 3 4 . 5 1 . 2 . . . 1 4 1 . 2 3 Highest Loss Streak 13 | . . . 2 2 2 1 2 . . 1 2 . 3 1 . 1 . . . 1 4 1 4 8 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Average Backups 16 | 4 13 15 14 14 23 22 22 22 24 18 7 17 18 18 19 19 19 20 20 19 18 4 4 4 5 Power . | . 1 1 1 2 3 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 4 4 3 2 5 5 1 . . . . 6 1 . . . . . . . . . . . . Utility 11 | . 2 3 4 4 5 6 14 19 22 16 5 10 16 18 19 18 17 17 17 17 15 3 3 3 4 Weapon 2 | . 5 7 4 4 9 7 3 1 1 1 . 1 . . . . . 1 1 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 134 | 2 12 2 14 3 7 10 8 8 3 26 . . 9 4 4 3 4 1 . . 8 . 2 . 4 Power 9 | . 2 . 1 . 1 3 . . . . . . . . . . . . . . . . 2 . . Propulsion 29 | 2 2 . 5 . 6 6 2 . . . . . 6 . . . . . . . . . . . . Utility 64 | . 1 1 2 1 . . 4 4 3 25 . . 2 4 3 1 4 1 . . 6 . . . 2 Weapon 27 | . 7 1 6 2 . 1 2 3 . . . . 1 . . 2 . . . . 1 . . . 1 Tool/Special 5 | . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 Average Slot Usage (%) 75 | . 100 100 99 92 99 85 72 72 72 65 67 76 69 67 75 69 59 60 64 64 54 57 66 56 68 Engine 4 | . 13 . 7 5 9 8 6 6 6 6 1 . 2 6 5 1 . . . . . . 1 . . Core 2 | . . 14 6 3 . . . . . . 3 11 5 . 5 4 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . 2 . . . . . 1 4 9 10 3 1 4 3 7 Treads 8 | . 28 28 28 21 25 21 . 2 . 1 . . 1 . . . . 2 5 5 1 . . . 4 Leg 1 | . . . . . . . 3 1 . . 3 5 1 1 . . 1 . . . 1 . . . 6 Wheel 2 | . . . . 8 10 9 8 8 11 3 . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 2 . 1 4 . . 1 1 . . 1 . . . . 2 4 7 4 Device 16 | . 14 14 13 10 10 17 19 19 16 14 26 23 19 19 18 17 20 17 20 19 18 12 15 8 6 Storage 6 | . 14 14 14 9 9 9 6 6 6 4 1 5 5 5 5 5 4 4 5 5 3 . . . . Hackware 3 | . . . . . . . . . 2 4 5 5 5 7 6 7 . 2 . . 4 14 13 19 27 Protection 2 | . . . . 14 16 . . . . . . . 2 1 1 2 2 4 5 5 1 . . . . Energy Gun 5 | . 3 28 18 7 11 . 10 13 7 5 1 . . . . 1 . . . . . 1 4 3 . Energy Cannon 1 | . . . . . 2 4 1 . . . . 5 1 . 5 4 4 6 10 4 2 . . . 1 Ballistic Gun 4 | . 19 . 6 3 1 11 7 5 11 5 . . . 5 5 1 1 4 4 5 2 . . . . Ballistic Cannon 3 | . 4 . . 5 . . . . . 3 12 11 11 2 5 7 7 2 . . . . . . 2 Special Weapon 2 | . . . . . . . . 1 6 6 1 5 4 6 5 4 2 . . 4 2 2 4 3 . Peak Build Rating 168 | 8 15 16 18 30 37 47 85 89 87 87 111 109 111 110 118 117 146 145 145 144 149 118 127 116 168 Average Rating 79 | 5 8 15 16 26 32 42 71 85 84 74 99 109 100 94 111 109 128 139 138 135 127 89 114 96 120 On Entrance 77 | . 7 15 16 16 30 30 46 85 87 81 76 109 109 95 110 115 109 143 139 140 144 56 118 110 38 Avg Prop Armor Cover (%) 12 | . . . . 9 10 12 12 13 13 10 . . . . . . . . . . . 13 4 5 22 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . Heaviest Build 137 | 14 32 32 36 130 127 105 120 120 117 120 102 93 99 93 85 96 126 122 137 129 108 28 32 29 110 Greatest Support 209 | 40 40 40 40 80 80 80 32 52 28 52 106 106 136 126 126 126 195 205 205 209 209 32 32 32 168 Greatest Overweight (x) 12 | 1 . . . 6 12 2 4 4 4 11 . . . 1 . 1 . . . . . . . . 2 Average Overweight (x) . | . . . . 2 4 1 3 3 4 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 14 15 15 15 25 25 25 25 25 20 9 20 20 19 20 20 20 20 20 20 18 5 5 5 5 Most Carried 25 | 8 15 15 15 21 25 25 25 25 25 25 20 17 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 17 | 4 13 14 14 15 24 23 24 23 24 19 7 17 19 19 19 19 19 19 20 19 17 4 4 4 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 5 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 25 | 7 15 15 15 21 25 25 25 25 22 5 17 17 19 20 19 18 20 20 20 20 5 5 4 5 5 Scrap Engine Consumption 410 | . . . . . . 35 51 19 8 29 54 1 33 50 21 28 27 12 8 7 27 . . . . Constructs Created 22 | . . . . . . 3 4 . . 3 5 . 3 2 . 2 . . . . . . . . . Constructs Modified 150 | . . . . . . 8 12 17 4 8 16 . 13 16 . 17 8 8 6 4 13 . . . . Class Distribution -------------------- 26% | Bothacker-Construct 24% | Construct 17% | Mutant 10% | Botlord-Construct 8% | Scavenger-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Garrison Botlord-Construct | -4/Factory Bothacker-Construct | -4/Waste Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Botlord-Construct | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Mutant | -2/Research Botlord-Mutant | -2/Garrison Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Matter Collected 12827 | 294 313 61 307 1100 595 289 1063 289 138 539 931 . 1191 1379 738 852 264 183 386 370 907 129 41 139 329 Remotely 228 | . . . . . . . . . . . 228 . . . . . . . . . . . . . . Salvage Created 19220 | 109 382 305 654 1616 1781 119 2022 945 66 1517 1803 . 1314 1111 416 679 418 . 453 1082 1804 . 11 . 613 Parts 930 | 7 14 15 30 86 89 9 89 50 9 75 87 . 77 27 15 27 31 . 31 44 79 . 1 . 38 Haulers Intercepted 10 | . 1 . . 3 4 . 1 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 13 | . 2 . . 1 1 . . . . . 1 . 4 . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Combat Hostiles Destroyed 289 | . 2 6 11 29 28 3 29 19 1 23 37 . 22 8 4 11 7 . 11 6 23 . . . 9 Melee 13 | . . . . . 1 . . . . 1 . . 2 . . . . . . . . . . . 9 Guns 106 | . . 3 8 12 10 3 22 19 1 9 2 . . 7 2 1 2 . . 1 4 . . . . Cannons 131 | . 2 . . 17 4 . 2 . . 1 33 . 20 1 2 9 5 . 11 5 19 . . . . AOE 33 | . . 3 1 . 10 . 5 . . 12 2 . . . . . . . . . . . . . . Classes Destroyed 23 | 2 2 1 5 2 4 . 3 . 1 1 . . 1 . 1 . . . . . . . . . . Worker 11 | . . 1 . 2 . . 3 . . . 3 . 1 . . . . . 1 . . . . . . Builder 9 | . . . . . 1 . 2 . 1 . 1 . 2 . . . . . . . 2 . . . . Tunneler 9 | 1 . . . 2 . . 2 . . . 1 . . . . . 2 . . . . . 1 . . Hauler 10 | . 1 . . 3 4 . 1 . . . . . . . . . 1 . . . . . . . . Recycler 19 | 1 3 . . 3 3 . 2 . . . . . 3 . 1 . . . 1 . 2 . . . . Mechanic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Swarmer 53 | . . . . 4 3 . 2 7 . 10 8 . 4 . 2 . 4 . 9 . . . . . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Grunt 88 | . 2 6 1 16 12 . 15 8 . 5 9 . . 5 1 1 . . . 4 3 . . . . Brawler 4 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . Duelist 6 | . . . . . 1 . 1 . . . 3 . . . . . . . . . 1 . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 43 | . . . 1 8 9 . 7 2 . . 4 . 3 2 . 2 . . . . 4 . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 19 | . . . . 1 . . . 2 . 1 2 . . 1 . 6 . . . . 6 . . . . Programmer 57 | . . . . . . . 4 . . 3 10 . 12 . 2 2 3 . 2 2 9 . . . 8 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Artisan 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 9 . . 3 . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 2 3 4 6 9 1 6 7 2 8 6 . 5 2 4 3 4 . 6 3 6 . 1 . 3 Combat Bots Only 8 | . 2 2 4 5 8 1 4 7 1 8 6 . 4 2 4 3 4 . 5 3 6 . . . 3 Max Kills in Single Turn 6 | 1 1 2 1 2 4 1 4 2 2 3 6 . 2 1 1 1 2 . 2 1 2 . 1 . 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . 3 . 2 . . 3 1 . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Hostile Shots Fired 2415 | . 6 14 55 141 101 8 202 129 26 117 266 . 261 106 53 137 29 . 59 101 195 12 22 71 304 Missed 791 | . 2 5 18 44 33 3 80 41 10 34 79 . 79 39 19 43 19 . 15 25 71 6 5 30 91 Hits 1624 | . 4 9 37 97 68 5 122 88 16 83 187 . 182 67 34 94 10 . 44 76 124 6 17 41 213 Melee 21 | . . . . . 3 . . . . . 2 . 13 . . . . . . . 3 . . . . Projectile 1603 | . 4 9 37 97 65 5 122 88 16 83 185 . 169 67 34 94 10 . 44 76 121 6 17 41 213 AOE 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . Critical Strikes 83 | . . . . 5 1 1 . 4 1 3 8 . 16 3 1 4 1 . 2 1 6 . 3 5 18 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 Damage Taken 29126 | . 66 118 799 1434 1070 130 1707 1378 159 1648 3135 . 3757 980 656 1428 149 95 656 1039 2591 123 404 898 4706 Core 3539 | . 33 36 38 207 106 . 153 162 11 89 186 . 248 91 73 131 14 . 69 111 283 41 . 461 996 Absorbed by Shields 2650 | . . . . . . . 47 40 . 68 673 . 54 288 . 187 31 . 324 500 . . . 117 321 Ignored by Resistances 665 | . . . . 30 35 . . . . . . . 370 230 . . . . . . . . . . . Regen/Repaired (Parts) 8607 | . . . . . . 79 638 624 427 237 999 . 1546 694 . 1234 204 263 241 446 975 . . . . Core Remaining (%) 62 | 100 . . 57 . . 43 . . . 51 . . . . . 27 . . . 83 . 75 . . . Volleys Fired 1301 | 6 20 10 48 109 63 10 68 46 17 117 127 . 94 159 66 61 27 4 24 134 76 . 4 9 2 Largest 4 | 2 2 2 2 2 2 2 4 3 3 3 4 . 3 2 3 3 3 3 3 2 2 . 1 1 2 Hottest 343 | 40 90 90 90 90 113 66 177 200 200 200 189 . 183 139 133 267 267 206 343 242 242 . 100 100 178 Shots Fired 2232 | 12 40 20 91 212 120 22 230 116 28 144 253 . 161 189 85 112 45 12 54 153 115 1 4 9 4 Gun 1081 | 12 26 20 86 114 97 20 202 110 18 117 28 . . 108 10 6 6 4 16 29 45 1 1 5 . Cannon 874 | . 14 . . 98 21 2 25 . . 8 215 . 158 10 64 85 38 8 38 19 67 . . . 4 Launcher 18 | . . . 5 . 2 . 3 . . 8 . . . . . . . . . . . . . . . Special 259 | . . . . . . . . 6 10 11 10 . 3 71 11 21 1 . . 105 3 . 3 4 . Kinetic 1003 | 12 38 . 19 170 4 22 132 62 11 35 85 . 79 107 20 50 16 8 20 48 63 . . . 2 Thermal 814 | . . . . . . . 73 48 7 90 143 . 79 50 54 41 28 4 34 105 49 1 1 5 2 Explosive 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Electromagnetic 292 | . 2 20 72 42 116 . 25 . . . 15 . . . . . . . . . . . . . . Robot Hit Streak 33 | 3 10 5 14 12 15 7 21 17 9 33 8 . 18 29 10 15 8 4 5 31 17 4 5 11 5 Robot Miss Streak 7 | 2 2 3 7 4 3 3 4 4 4 5 3 . 6 4 4 3 3 1 4 3 4 . 1 3 1 Penetration Max 1 | . . . . 1 . . 1 . . . . . . 1 1 . 1 . . . 1 . . . . Secondary Targets 16 | . . 2 . . . . 3 6 . 4 . . . 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . . . . 1 2 . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 1604 | 7 29 18 78 140 103 38 163 92 21 124 132 . 89 149 46 77 16 8 23 123 79 1 3 8 37 Core Hits 810 | 3 11 13 37 71 73 6 105 87 5 81 59 . 35 51 18 19 10 1 13 47 49 . 1 1 14 Critical Kills 30 | . . . . 1 . . . . . . 2 . 7 5 2 5 1 . 2 1 4 . . . . Critical Parts Destroyed 44 | . . . 1 1 . . . . . 3 11 . 3 9 2 4 . . 1 5 4 . . . . Critical Strikes 93 | . . . 2 3 . . . . . 5 18 . 10 16 4 9 1 1 3 9 8 . . . 4 Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Destroy 72 | . . . 2 2 . . . . . . 14 . 10 15 3 8 . 1 3 6 8 . . . . Blast 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 159 | . . . 13 . 7 27 15 4 . 15 . . . . . . . . 3 . . . . . 75 Impact 39 | . . . 7 . . . 13 4 . 15 . . . . . . . . . . . . . . . Slashing 10 | . . . . . 7 1 2 . . . . . . . . . . . . . . . . . . Piercing 81 | . . . 6 . . . . . . . . . . . . . . . . . . . . . 75 Sneak Attacks 35 | . . . 1 . . 26 2 . . 3 . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Damage Inflicted 48669 | 73 388 418 1482 2802 2860 209 5667 1880 265 4261 6996 . 3527 2142 1326 1798 937 485 1061 3232 5011 . 30 167 1652 Guns 16321 | 73 199 241 1126 1408 1549 209 2997 1880 265 2364 386 . . 1431 176 170 50 100 75 607 836 . 30 149 . Cannons 21925 | . 189 . . 1318 372 . 403 . . 134 5669 . 3347 127 1060 1628 887 385 971 1103 4175 . . . 157 Explosions 5901 | . . 177 294 76 902 . 2049 . . 1357 941 . . . 90 . . . 15 . . . . . . Melee 2193 | . . . 62 . 37 . 218 . . 406 . . . . . . . . . . . . . . 1470 Ramming 238 | . . . . . . . . . . . . . 180 . . . . . . 15 . . . 18 25 Kinetic 18719 | 73 354 . 515 2101 310 209 2473 1118 140 630 1942 . 1463 1398 294 772 416 383 615 1710 1750 . . . 53 Thermal 21780 | . . 177 37 76 626 . 2654 762 125 1868 4754 . 1884 744 942 1026 521 102 431 1507 3261 . 30 149 104 Explosive 1507 | . . . . . . . . . . 1357 150 . . . . . . . . . . . . . . Electromagnetic 4232 | . 34 241 868 625 1887 . 322 . . . 150 . . . 90 . . . 15 . . . . . . Impact 624 | . . . . . . . 218 . . 406 . . . . . . . . . . . . . . . Slashing 37 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . Piercing 1532 | . . . 62 . . . . . . . . . . . . . . . . . . . . . 1470 Highest Corruption 57 | . . . . 4 6 6 2 2 2 4 6 12 18 10 10 10 3 3 6 6 13 13 1 3 57 Average Corruption 6 | . . . . 4 4 6 1 2 2 3 3 10 8 10 9 9 2 3 3 6 3 13 1 1 18 Corruption Purged 25 | . . . . . . . . . . . . . 20 . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 502 | . . . . 9 40 36 17 13 3 39 37 3 54 55 39 36 2 8 11 19 30 8 . 1 42 Message Errors 110 | . . . . 4 8 8 4 2 1 9 6 . 9 15 8 10 1 2 2 5 8 2 . . 6 Matter Fused 127 | . . . . 3 12 9 4 4 1 9 7 2 14 12 14 8 . 2 3 4 9 3 . 1 6 Heat Flow Errors 55 | . . . . . 6 2 2 3 . 8 6 . 4 5 5 5 1 . 1 . 2 1 . . 4 Energy Discharges 66 | . . . . 2 7 8 . 2 1 5 2 . 10 7 3 5 . 2 2 4 1 . . . 5 Parts Rejected 4 | . . . . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . Parts Fused 7 | . . . . . . 1 . 2 . . 1 . . . 2 . . . . 1 . . . . . Data Loss (minor) 64 | . . . . . 4 3 4 . . 6 6 1 10 7 3 4 . 1 . 3 6 1 . . 5 Data Loss (major) 24 | . . . . . 1 2 3 . . 1 3 . 2 1 1 2 . . 2 1 1 . . . 4 Misfires 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . Alerts 8 | . . . . . . 1 . . . . 3 . . 1 . 1 . . 1 . . . . . 1 Misdirections 17 | . . . . . . . . . . . . . 2 1 2 . . . . . 1 . . . 11 Weapon Failures 16 | . . . . . 1 . . . . . 2 . 3 5 1 1 . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2164 | . . . . . 11 . 271 . . 285 782 . 163 . 61 43 109 . 74 162 101 . . . 102 Projectiles 1262 | . . . . . . . 5 . . . 541 . 163 . 61 43 109 . 74 162 101 . . . 3 Explosions 506 | . . . . . 11 . 243 . . 11 241 . . . . . . . . . . . . . . Melee 396 | . . . . . . . 23 . . 274 . . . . . . . . . . . . . . 99 Knockbacks 100 | . 2 . . 15 . . 1 . . 1 24 . 19 3 1 6 1 . 3 12 10 . . 1 1 Impact 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Kinetic 86 | . 2 . . 14 . . . . . . 19 . 17 2 1 6 1 . 3 10 10 . . . 1 Secondary 11 | . . . . 1 . . . . . . 5 . 2 1 . . . . . 2 . . . . . Self-Inflicted Damage 995 | . . . 48 31 39 . 295 . . 270 165 . 28 . 50 . . . 60 . . . . 9 . Shots 22 | . . . 2 1 2 . 6 . . 5 2 . . . 2 . . . 2 . . . . . . Rammed 16 | . . . . 1 . . . . . . . . 10 . . . . . . 1 . . . 1 3 Targets Rammed 18 | . . . . 1 . . . . . . . . 12 . . . . . . 1 . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 560 | . 36 129 1 387 360 275 213 237 285 297 374 . 356 256 265 503 269 293 560 308 198 216 32 128 222 Average Temperature 98 | . 20 57 1 100 101 120 40 66 96 78 94 . 111 68 58 149 65 133 157 120 83 90 24 55 104 Received Heat Transfer 4325 | . 36 66 123 621 459 317 466 339 57 295 500 . 170 295 12 90 . 9 12 139 114 . . 178 27 Effects 35 | . . . . 4 1 . . . . 3 2 . 9 1 . 5 . . 10 . . . . . . Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 8 | . . . . 1 . . . . . . . . 3 . . 2 . . 2 . . . . . . Interference 18 | . . . . . 1 . . . . 3 2 . 6 1 . 2 . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 . 4 . 1 . . 1 . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 36 | . . . 4 4 20 . 6 . . 2 . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . 2 . . 6 . . . . . . . . . 1 . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 21 | . . . . 1 . . . . 1 . 5 . . 1 . 6 1 . 2 . 1 . 1 . 2 Heat Transferred 20394 | . . 200 50 100 541 . 1906 777 185 3087 3046 . 333 1609 1110 885 333 111 520 3515 1762 . 50 200 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 3 1 2 5 . 3 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Maximum Alert Level 4 | . . . . 1 2 . 3 4 2 4 4 2 1 3 2 3 1 . 1 2 2 1 . . . Low Security (%) 39 | 100 100 100 . 59 75 100 21 . . . . . 63 21 23 . . 100 80 9 17 75 100 100 100 Level 1 22 | . . . . 40 15 . 4 . 5 24 . . 36 17 23 15 100 . 19 56 79 24 . . . Level 2 18 | . . . . . 8 . 52 10 94 9 13 100 . 27 52 83 . . . 33 2 . . . . Level 3 15 | . . . . . . . 21 64 . 51 60 . . 33 . . . . . . . . . . . Level 4 4 | . . . . . . . . 24 . 14 26 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1551 | 5 50 86 . 275 440 133 881 1246 653 1489 1551 542 358 1059 680 743 389 96 280 586 408 210 92 195 177 Initial 781 | . . . . . 100 102 250 616 653 294 781 542 358 21 555 289 389 80 . 190 329 205 92 15 109 Average 395 | . 5 19 . 162 157 20 495 912 552 796 997 528 182 564 417 520 290 35 93 327 276 186 35 41 61 Influence Increases 14634 | 10 72 206 50 945 1090 195 1503 630 325 1365 1790 . 762 1218 862 594 246 94 484 406 891 60 35 265 536 Destroy 0b10 Robot/C 6580 | . 40 120 40 580 600 40 580 380 160 680 740 . 440 520 300 240 140 . 220 120 460 . . . 180 Destroy 0b10 Robot/NC 435 | 10 20 5 . 50 45 . 60 . 15 40 30 . 30 35 5 . 20 . 10 35 20 . 5 . . Destroy Leader 1278 | . 12 30 10 156 178 . 154 10 34 40 170 . 110 30 70 30 24 . 30 20 120 . . . 50 Allied During Kill 534 | . . . . . 28 15 . . 50 85 . . . 140 211 5 . . . . . . . . . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . . 30 20 . Successful Hack 424 | . . . . 16 33 4 14 . . 14 39 . 22 18 39 52 16 . 17 14 60 . . . 66 Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . . . . 75 15 180 45 45 60 210 . 60 15 105 . . . 75 60 30 . . . 15 Anti-Garrison Action 1250 | . . . . . . . 150 150 . 350 . . . 250 . 250 . . . 50 . . . 50 . Destroy Structure 1108 | . . 21 . 23 56 1 90 . 21 81 256 . 70 45 42 17 46 94 42 32 156 . . . 15 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . Partial Spotted 210 | . . . . . 15 . 30 . . . . . 15 15 . . . . 45 45 15 15 . . 15 Lose Combat Pursuer 1455 | . . 30 . 120 60 . 45 45 . 15 345 . 15 150 90 . . . 45 30 30 45 . 195 195 Influence Decreases 14463 | 10 72 206 50 706 1065 338 743 265 1150 297 1730 1037 1244 189 1507 265 758 325 212 92 1111 261 180 90 560 Entered New Map 5033 | . . . . . 139 162 71 265 593 127 708 1007 154 9 504 125 354 151 . 82 257 161 73 5 86 Time Decay 5928 | 10 72 206 50 496 526 176 542 . 262 . 652 30 562 . 478 . 404 134 212 . 574 90 97 . 355 Lost Part 744 | . . . . 60 40 . 60 . . 70 50 . 120 20 . 20 . . . 10 110 10 10 45 119 Lost Ally 800 | . . . . . 60 . 70 . 20 100 20 . . 160 150 120 . 40 . . 20 . . 40 . Purge Threat 1958 | . . . . 150 300 . . . 275 . 300 . 408 . 375 . . . . . 150 . . . . Squads Dispatched 84 | . . . . 6 11 . 12 . 5 . 16 . 9 . 4 . 3 . 3 . 5 3 2 . 5 Investigation 5 | . . . . 2 1 . . . . . 1 . . . . . . . . . . 1 . . . Extermination 32 | . . . . . . . 3 . 1 . 5 . 5 . 3 . 2 . 2 . 5 1 1 . 4 Reinforcement 19 | . . . . 1 2 . 2 . 2 . 3 . 4 . 1 . 1 . 1 . . . 1 . 1 Assault 13 | . . . . . 2 . 3 . . . 7 . . . . . . . . . . 1 . . . Garrison 15 | . . . . 3 6 . 4 . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control Effect 8 | . . . . . . . . . . . . . . 5 . 3 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Distress Signals 24 | . 1 . . 6 3 . 4 . 1 . . . 1 . 2 . 1 . 1 . 1 2 . . 1 Communications Jammed 60 | . . . . . . . . . . . 34 . 6 . . . . . 2 . 18 . . . . Distress Signals 60 | . . . . . . . . . . . 34 . 6 . . . . . 2 . 18 . . . . Times Spotted 614 | . 5 11 14 45 38 9 50 23 11 39 72 6 47 36 24 29 19 5 26 11 33 5 7 22 27 Peak Tracking Total 17 | . 3 3 2 5 9 2 6 6 3 8 7 6 15 6 5 5 4 4 6 4 3 4 4 17 14 Tactical Retreats 62 | . . 2 . 8 3 . 2 2 . 1 12 1 1 8 4 . . . 4 2 2 1 1 4 4 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 5 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Traps Triggered 48 | . . . . 1 . . 1 9 . 4 2 . 7 10 4 2 3 . 2 3 . . . . . Indirectly 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Most Traps Carried 12 | . . . . . . . . . . 4 . . . . . . . . . 12 12 12 12 9 7 Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Machines Disabled 84 | . . . 2 . 5 1 13 6 3 7 14 . 4 4 7 3 . . 5 6 2 . . 1 1 Max in Single Turn 8 | . . . 1 . 1 . 8 1 . 1 4 . 1 1 5 1 . . 4 1 1 . . 1 1 Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Relay 14 | . . . . . . . . 3 . 3 . . . 3 . 3 . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . 1 . 1 . . . 5 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Machines Accessed 103 | . 3 . 1 6 12 11 7 . 4 3 10 . 8 4 6 4 6 . 5 2 6 . 1 1 3 Terminals 71 | . 2 . . 4 11 5 2 . 3 3 9 . 6 4 3 4 4 . 1 2 4 . . 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Recycling Units 11 | . 1 . . . 1 4 2 . . . 1 . . . 1 . . . . . 1 . . . . Scanalyzers 6 | . . . . 1 . . . . . . . . 1 . . . 1 . 2 . 1 . . . . Garrison Access 9 | . . . . 1 . . 2 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 232 | . 7 . 2 19 24 34 8 . 6 6 25 . 23 7 17 10 11 . 11 3 10 . 1 1 7 Successful 120 | . 3 . 2 9 14 28 3 . 3 1 9 . 11 3 6 6 4 . 6 1 7 . 1 . 3 Failed 112 | . 4 . . 10 10 6 5 . 3 5 16 . 12 4 11 4 7 . 5 2 3 . . 1 4 Catastrophic 33 | . 1 . . 2 4 . 4 . 1 2 6 . 3 1 2 . 2 . . 1 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . . . . 7 1 9 1 . 4 . 9 . 13 . 10 3 7 . 4 . 2 . . . 3 Terminals 176 | . 5 . . 14 22 16 2 . 5 6 24 . 21 7 13 10 7 . 5 3 8 . . 1 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Recycling Units 14 | . 2 . . . 2 4 3 . . . 1 . . . 1 . . . . . 1 . . . . Scanalyzers 10 | . . . . 2 . . . . . . . . 1 . . . 3 . 3 . 1 . . . . Garrison Access 11 | . . . . 3 . . 2 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 71 | . 3 . 2 4 13 20 . . 1 1 8 . 5 3 . 4 . . 1 1 4 . . . 1 Record 14 | . . . 1 . . 12 . . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 1 1 . . . . . . 1 . . . . . 1 . . . . . . Open Door 6 | . . . . . 4 . . . . . . . . 1 . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Emergency Access Points 8 | . 1 . . . . 1 . . . 1 1 . . 1 . 1 . . . 1 1 . . . . Alert Level 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . 1 2 . . . . . 1 . 2 . . . . . . . 1 . . . . Locate Traps 5 | . . . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . 1 . 1 . . . . 3 . . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 2 . . . . . . . . 1 . . . 2 . 2 . 1 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Study 6 | . . . . 2 . . . . . . . . 1 . . . . . 2 . 1 . . . . Garrison Access Hacks 8 | . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 6 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 28 | . . . . 2 . 8 . . 1 . 1 . 4 . 4 2 1 . 1 . 2 . . . 2 Terminals 24 | . . . . 2 . 4 . . 1 . 1 . 4 . 4 2 1 . 1 . 2 . . . 2 Track 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . . . . . . 4 . . . . . . 2 . 3 2 1 . 1 . 2 . . . 1 Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 5 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 3 . . 5 9 5 6 . 4 3 10 . 7 4 5 3 5 . 5 2 5 . 1 1 3 Full Trace Events 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 2 . . . . . . . . 1 . . . . . 2 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 1 . 18 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 55 | . . . . . . . . 3 5 8 5 . 2 8 5 12 1 . 1 . 2 . 1 2 . Non-combat 17 | . . . . . . . . 1 1 . 5 . 2 . 4 . . . 1 . 2 . 1 . . Combat 38 | . . . . . . . . 2 4 8 . . . 8 1 12 1 . . . . . . 2 . Robot Hacks Applied 69 | . . . . . . . . 3 8 8 7 . 3 8 9 16 1 . 1 . 2 . 1 2 . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . no_distress 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . find_chute 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . hold_bot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . purge_threat 7 | . . . . . . . . . 2 . 1 . 1 . 3 . . . . . . . . . . reprogram_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . spike_heat 7 | . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . disable_weapons 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . reboot_system 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . overwrite_iff 6 | . . . . . . . . . 1 1 . . . 1 . 3 . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . formatsys_high 23 | . . . . . . . . 2 2 6 . . . 4 . 4 1 . . . 2 . . 2 . Relay Couplers Released 57 | . . . . 3 . . 2 13 . 11 . . . 11 . 10 . . . 3 . . . 4 . Machine Destruction 57 | . . . . 3 . . 2 13 . 11 . . . 11 . 10 . . . 3 . . . 4 . Attached 35 | . . . . . . . . 2 4 4 1 . . 5 2 7 1 . . 1 4 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 12 . . . . . . . 12 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Total Allies 80 | . . . . . 2 12 . 2 3 7 . . 1 19 1 9 1 19 . . 2 . . 2 . Largest Group 20 | . . . . . 2 10 4 2 4 6 1 . . 10 10 3 1 20 . . 1 . . 2 . Highest-Rated Group 733 | . . . . . 62 161 82 73 139 192 41 . . 492 492 124 49 733 . . 45 . . 116 . Highest-Rated Ally 99 | . . . . . 31 27 27 41 41 41 41 . . 99 99 49 49 50 . . 45 . . 58 . Total Orders 79 | . . . . . 2 3 2 2 8 16 . . . 22 22 2 . . . . . . . . . STAY 44 | . . . . . . . 1 1 4 9 . . . 15 12 2 . . . . . . . . . FOLLOW 30 | . . . . . . . 1 1 4 7 . . . 7 10 . . . . . . . . . . DROP 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . PICKUP 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 475 | . . . . . 33 43 5 . 49 47 7 . . 106 63 34 3 80 . . . . . 5 . Total Damage 13533 | . . . . . 458 672 106 . 1703 1026 277 . . 3074 1403 855 72 3726 . . . . . 161 . Kills 80 | . . . . . 3 6 . . 9 11 . . . 25 11 4 . 11 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Active Infowar (turns) 17770 | 47 746 895 1337 425 1086 664 1001 . . . 1457 70 1427 1198 1226 1197 890 329 442 678 1497 1 250 158 749 Optics 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Sensors 3731 | . . . . 112 1086 664 306 . . . . . . . . . . . . . 1137 . 228 67 131 IFF 3566 | . . . . . . . . . . . 1357 70 1388 2 . . . . . . . . . . 749 Terrain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps 313 | . . . . 313 . . . . . . . . . . . . . . . . . . . . . Seismic 8888 | 47 746 895 1334 . . . 695 . . . . . . 1155 1226 1197 812 . 362 344 . . 75 . . T.N.C. 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cloaking 716 | . . . . . . . . . . . . . . . . . . . . 150 566 . . . . Spoofing 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Jamming 5323 | . . . . . . . . . . . 490 70 696 379 2 436 622 329 438 678 1183 . . . . ECM 314 | . . . . . . . . . . . . . . . . . . . 46 . . 1 108 158 1 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Turns Passed 27054 | 132 746 895 1992 1475 1462 1274 1547 890 578 1873 2417 70 1699 1663 1232 1210 960 415 460 678 1751 186 275 202 972 Spaces Moved 18069 | 61 398 501 1060 621 595 733 731 393 323 801 1636 91 1550 1155 1226 696 1243 421 764 396 916 351 320 303 784 Core 793 | 6 . . . . . . . . . 4 . . . . . . . . . . 166 98 . 84 435 Treads 5511 | 55 398 501 1060 221 204 276 . . . 261 221 . 467 11 . . 80 115 764 396 358 . . . 123 Legs 2894 | . . . . . . . . . . . 1231 91 599 182 . . 378 . . . 221 . . . 192 Wheels 3371 | . . . . 400 391 457 731 393 323 529 . . . 147 . . . . . . . . . . . Hover 1419 | . . . . . . . . . . 7 184 . 484 321 . 21 195 . . . 171 36 . . . Flight 4081 | . . . . . . . . . . . . . . 494 1226 675 590 306 . . . 217 320 219 34 Fastest Speed 35 | 50 160 160 160 105 160 115 130 160 160 98 77 77 49 41 69 69 49 35 35 35 50 42 42 42 50 Average Speed 105 | 153 160 160 160 150 183 153 148 160 160 149 108 77 71 78 69 113 62 47 35 42 137 45 42 44 86 Slowest Speed 612 | 160 160 160 160 240 250 200 160 178 160 612 157 77 77 196 69 171 75 49 35 151 191 50 42 50 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . 7 . 13 . . . . 3 2 2 . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 61 97 57 43 88 99 24 46 10 70 51 72 38 81 27 72 34 95 26 43 19 34 14 40 26 Regions Visited 25 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 113 | . . . . 1 3 1 10 . . 2 36 . 10 . 11 5 14 . 5 . 11 . . . 4 Terrain Destroyed 755 | . . 23 62 20 56 1 90 . . 85 150 . 41 . 20 14 30 2 23 35 98 . . . 5 Melee 20 | . . . . . 3 1 10 . . 2 . . . . . . . . . . . . . . 4 Projectile 363 | . . . . 14 . . 2 . . 3 80 . 41 . 20 14 30 2 23 35 98 . . . 1 AOE 372 | . . 23 62 6 53 . 78 . . 80 70 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Res Gar Res Total 23620 | 86 479 576 1258 951 829 880 1027 575 366 1322 2027 90 1965 1702 1547 1022 1371 626 907 614 1277 370 456 363 934 Wait 2722 | 2 15 62 68 136 75 50 137 24 13 284 200 . 216 274 198 179 70 185 92 27 217 9 111 42 36 Move 18000 | 60 397 500 1059 620 594 732 730 392 322 800 1636 90 1550 1154 1212 695 1220 420 764 395 915 344 316 299 784 Hop 22 | . . . . . . . . . . . . . . . 7 . 9 . . . . 3 2 1 . Pick Up 296 | 9 23 2 26 13 20 15 19 18 3 30 19 . 19 19 10 9 13 3 2 6 10 1 3 1 3 Fast Attach 146 | 7 1 . 2 28 5 4 4 1 . 2 8 . 9 2 5 3 4 1 2 1 13 8 6 3 27 Attach 88 | . . . 6 5 5 5 7 4 2 10 3 . 9 8 5 5 1 1 . 2 5 2 1 1 1 Detach 64 | . . . 1 4 1 9 1 3 1 5 4 . 3 8 4 5 1 2 . 2 1 2 3 2 2 Swap 318 | . 6 . 10 8 37 3 17 2 5 9 23 . 37 25 27 22 14 7 17 9 33 . 3 . 4 Drop 283 | 2 17 2 25 27 22 24 21 13 3 25 7 . 15 15 12 7 11 3 3 3 7 1 4 2 12 Fire 1301 | 6 20 10 48 109 63 10 68 46 17 117 127 . 94 159 66 61 27 4 24 134 76 . 4 9 2 Melee 143 | . . . 13 . 7 27 15 4 . 15 . . . . . . . . 3 . . . . . 59 Ram 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . 1 . . . . . . . . 11 . . . . . . 1 . . . . 3 Escape Stasis 160 | . . . . . . . 8 68 . 24 . . . 29 . 30 1 . . . . . . . . Rewire 11 | . . . . . . 1 . . . 1 . . . 6 . 1 . . . 2 . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Miscellaneous 41 | . . . . . . . . . . . . . . 3 1 5 . . . 32 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac / *Fac) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [*Ext]) -4/Waste -4/Factory (discovered 2 exits: [*Arm] / Gar) -4/Garrison -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Garrison -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 8) 723 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Entered Mines 897 | -10/Mines | Met a Derelict bent on vengeance 899 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 902 | -10/Mines | Found Prototype Device 1052 | -10/Mines | Discovered new exit (range 4) 1078 | -10/Mines | Discovered new exit (range 8) 1344 | -10/Mines | Discovered new exit (range 8) 1427 | -10/Mines | Learned Materials stockpile data 1434 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1774 | -10/Mines | Entered Subcaves 1775 | -10/Subcaves | Approached by a straggling Scientist 1836 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1843 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1975 | -10/Subcaves | Visited 4L-MR0's lab 1992 | -10/Subcaves | Found Gun Armor 2548 | -10/Subcaves | Learned 4 Materials zone layouts 2562 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2573 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3130 | -10/Subcaves | Ambushed by Subdweller buried in earth 3724 | -10/Subcaves | Discovered new exit (range 6) 3766 | -10/Subcaves | Entered Materials 3766 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3809 | -8/Materials | Garrison activated, responded to threat 4088 | -8/Materials | Identified exit to Storage 4500 | -8/Materials | Build established: Scavenger-Mutant 4741 | -8/Materials | Discovered new exit (range 13) 4873 | -8/Materials | Discovered new exit (range 15) 5241 | -8/Materials | Entered Storage 5345 | -8/Storage | Garrison activated, responded to threat 5949 | -8/Storage | Met a pair of Derelict thieves 6026 | -8/Storage | Core integrity fell below 50% 6058 | -8/Storage | Destroyed 8 combat bots 6090 | -8/Storage | Discovered new exit (range 13) 6296 | -8/Storage | Build established: Mutant 6447 | -8/Storage | Garrison activated, responded to threat 6695 | -8/Storage | Used back door to open Recycling access 6695 | -8/Storage | Discovered new exit (range 5) 6703 | -8/Storage | Entered Recycling 6785 | -8/Recycling | Found Prototype Device 6801 | -8/Recycling | Identified Scrap Engine 6822 | -8/Recycling | Build established: Scavenger-Mutant 7417 | -8/Recycling | Build established: Commander-Mutant 7643 | -8/Recycling | Discovered new exit (range 16) 7776 | -8/Recycling | Build established: Commander-Construct 7977 | -8/Recycling | Entered Factory 7977 | -6/Factory | Accompanied by 4 allies 7977 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 8086 | -6/Factory | Lost 3 allies 8380 | -6/Factory | Garrison activated, responded to threat 8690 | -6/Factory | Discovered new exit (range 10) 8801 | -6/Factory | Build established: Construct 9027 | -6/Factory | First assault squad dispatched 9240 | -6/Factory | Garrison activated, responded to threat 9518 | -6/Factory | Identified exit to Garrison 9524 | -6/Factory | Entered Garrison 9540 | -6/Garrison | Installed Relay Interface Framework 9570 | -6/Garrison | Triggered checkpoint 9619 | -6/Garrison | Garrison Relay disabled 9735 | -6/Garrison | Triggered checkpoint 9846 | -6/Garrison | Garrison Relay disabled 9848 | -6/Garrison | Triggered checkpoint 9894 | -6/Garrison | Triggered checkpoint 9926 | -6/Garrison | Build established: Bothacker-Construct 9931 | -6/Garrison | Discovered new exit (range 15) 10001 | -6/Garrison | Triggered checkpoint 10138 | -6/Garrison | Discovered new exit (range 8) 10186 | -6/Garrison | Triggered checkpoint 10225 | -6/Garrison | Destroyed 7 combat bots 10336 | -6/Garrison | Garrison Relay disabled 10414 | -6/Garrison | Entered Factory 10414 | -6/Factory | Accompanied by 2 allies 10882 | -6/Factory | Garrison activated, responded to threat 10965 | -6/Factory | Identified exit to Garrison 10992 | -6/Factory | Entered Garrison 10992 | -6/Garrison | Accompanied by 3 allies 11022 | -6/Garrison | Triggered checkpoint 11049 | -6/Garrison | Garrison Relay disabled 11427 | -6/Garrison | Triggered checkpoint 11444 | -6/Garrison | Triggered checkpoint 11498 | -6/Garrison | Triggered checkpoint 11550 | -6/Garrison | Destroyed 8 combat bots 11587 | -6/Garrison | Discovered new exit (range 10) 11620 | -6/Garrison | Triggered checkpoint 11650 | -6/Garrison | Triggered checkpoint 11659 | -6/Garrison | Garrison Relay disabled 11786 | -6/Garrison | Triggered checkpoint 11812 | -6/Garrison | Garrison Relay disabled 11836 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12581 | -6/Garrison | Discovered new exit (range 14) 12698 | -6/Garrison | Triggered checkpoint 12865 | -6/Garrison | Entered Factory 12865 | -5/Factory | Accompanied by 1 ally 12865 | -5/Factory | Evolved 2 slots: Utility x2 12907 | -5/Factory | Build established: Construct 13034 | -5/Factory | Discovered new exit (range 13) 13165 | -5/Factory | First assault squad dispatched 14517 | -5/Factory | Discovered new exit (range 8) 14678 | -5/Factory | Identified exit to Factory 15282 | -5/Factory | Sucked down chute 15282 | -5/Factory | Entered Waste 15287 | -5/Waste | Spotted C-40 Crusher 15289 | -5/Waste | Spotted C-40 Crusher 15290 | -5/Waste | Spotted C-40 Crusher 15297 | -5/Waste | EMP discharged 15297 | -5/Waste | System corruption reached 10% 15299 | -5/Waste | Spotted C-40 Crusher 15313 | -5/Waste | Spotted C-40 Crusher 15317 | -5/Waste | Spotted C-40 Crusher 15345 | -5/Waste | Discovered new exit (range 10) 15352 | -5/Waste | Entered Factory 15567 | -5/Factory | Discovered exit to Factory (range 15) 15580 | -5/Factory | Lost 3 parts (1p1u1w) 15643 | -5/Factory | Discovered exit to Factory (range 15) 15843 | -5/Factory | Spotted B-75 Beast 16342 | -5/Factory | Discovered new exit (range 15) 16995 | -5/Factory | Cargo convoy interrupted 17051 | -5/Factory | Identified exit to Garrison 17051 | -5/Factory | Entered Garrison 17067 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 17135 | -5/Garrison | Triggered checkpoint 17171 | -5/Garrison | Garrison Relay disabled 17179 | -5/Garrison | Found embedded Infiltrators 17237 | -5/Garrison | Triggered checkpoint 17399 | -5/Garrison | Discovered new exit (range 5) 17519 | -5/Garrison | Triggered checkpoint 17523 | -5/Garrison | Triggered checkpoint 17587 | -5/Garrison | Garrison Relay disabled 17710 | -5/Garrison | Triggered checkpoint 17799 | -5/Garrison | Triggered checkpoint 17835 | -5/Garrison | Triggered checkpoint 17842 | -5/Garrison | Core integrity fell below 50% 17875 | -5/Garrison | Lost 6 allies 17897 | -5/Garrison | Build established: Bothacker-Construct 18163 | -5/Garrison | Garrison Relay disabled 18225 | -5/Garrison | Triggered checkpoint 18251 | -5/Garrison | Triggered checkpoint 18263 | -5/Garrison | Triggered checkpoint 18296 | -5/Garrison | Found Quantum Capacitor 18312 | -5/Garrison | Rewired Striker 18314 | -5/Garrison | Rewired Striker 18439 | -5/Garrison | Triggered checkpoint 18485 | -5/Garrison | Spotted B-75 Beast 18498 | -5/Garrison | Found Relay Coupler [Proto] 18500 | -5/Garrison | Found Relay Coupler [Proto] 18502 | -5/Garrison | Found Relay Coupler [Proto] 18503 | -5/Garrison | Found Relay Coupler [Proto] 18582 | -5/Garrison | Discovered exit to Factory (range 10) 18714 | -5/Garrison | Entered Factory 18714 | -5/Factory | Accompanied by 10 allies 19135 | -5/Factory | Discovered new exit (range 37) 19470 | -5/Factory | Lost 4 allies 19520 | -5/Factory | Discovered exit to Factory (range 9) 19571 | -5/Factory | Lost 3 allies 19946 | -5/Factory | Identified exit to Garrison 19946 | -5/Factory | Entered Garrison 19951 | -5/Garrison | Learned Factory security intel 20023 | -5/Garrison | Garrison Relay disabled 20074 | -5/Garrison | Triggered checkpoint 20125 | -5/Garrison | Triggered checkpoint 20650 | -5/Garrison | Discovered exit to Factory (range 10) 20692 | -5/Garrison | Triggered checkpoint 20699 | -5/Garrison | Garrison Relay disabled 20764 | -5/Garrison | Triggered checkpoint 20848 | -5/Garrison | Triggered checkpoint 20920 | -5/Garrison | Garrison Relay disabled 20946 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 21074 | -5/Garrison | Rescued a captive Derelict 21077 | -5/Garrison | Rescued a captive Derelict 21128 | -5/Garrison | Lost 3 allies 21154 | -5/Garrison | Discovered exit to Factory (range 3) 21156 | -5/Garrison | Entered Factory 21156 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21411 | -4/Factory | Identified Exp. Sensor Array 21521 | -4/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 21562 | -4/Factory | Build established: Botlord-Construct 21689 | -4/Factory | Discovered new exit (range 12) 21990 | -4/Factory | Discovered new exit (range 10) 22100 | -4/Factory | Assembled infested ambush trap array 22116 | -4/Factory | Manually triggered Chute Trap 22116 | -4/Factory | Sucked down chute 22116 | -4/Factory | Entered Waste 22120 | -4/Waste | Spotted C-40 Crusher 22120 | -4/Waste | Spotted C-40 Crusher 22123 | -4/Waste | Spotted C-40 Crusher 22126 | -4/Waste | Spotted C-40 Crusher 22131 | -4/Waste | 1 allies followed down the chute 22132 | -4/Waste | Spotted C-40 Crusher 22143 | -4/Waste | Spotted C-40 Crusher 22148 | -4/Waste | Warlord forces began an assault 22160 | -4/Waste | Allies destroyed C-40 Crusher 22162 | -4/Waste | Allies destroyed C-40 Crusher 22170 | -4/Waste | Allies destroyed C-40 Crusher 22173 | -4/Waste | Allies destroyed C-40 Crusher 22202 | -4/Waste | Lost 6 allies 22251 | -4/Waste | Found Prototype Device 22251 | -4/Waste | Identified Adv. Particle Accelerator 22304 | -4/Waste | Found Prototype Device 22304 | -4/Waste | Identified Thermal Barrier 22310 | -4/Waste | Found Unknown Device 22310 | -4/Waste | Identified Adv. Force Booster 22321 | -4/Waste | Discovered new exit (range 13) 22531 | -4/Waste | Entered Factory 22623 | -4/Factory | Build established: Bothacker-Construct 22805 | -4/Factory | Discovered new exit (range 11) 22941 | -4/Factory | Spotted B-86 Titan 22987 | -4/Factory | Spotted B-86 Titan 22991 | -4/Factory | Identified exit to Garrison 22991 | -4/Factory | Entered Garrison 23321 | -4/Garrison | Spotted B-86 Titan 23327 | -4/Garrison | Triggered checkpoint 23439 | -4/Garrison | Garrison Relay disabled 23611 | -4/Garrison | Spotted B-86 Titan 23618 | -4/Garrison | Discovered new exit (range 12) 23637 | -4/Garrison | Triggered checkpoint 23669 | -4/Garrison | Entered Research 23669 | -3/Research | Evolved 2 slots: Utility x2 23738 | -3/Research | Build established: Botlord-Construct 23836 | -3/Research | Discovered new exit (range 16) 23925 | -3/Research | Identified exit to Testing 24883 | -3/Research | Lost 4 parts (2u2w) 25097 | -3/Research | System corruption reached 10% 25231 | -3/Research | Spotted B-86 Titan 25236 | -3/Research | Released all parts (11) 25420 | -3/Research | Entered Testing 25440 | -3/Testing | Protovariant out of control (PX-T3S6PAGIRE) 25526 | -3/Testing | Discovered new exit (range 6) 25606 | -3/Testing | Entered Research 25606 | -2/Research | Evolved 2 slots: Propulsion x2 25690 | -2/Research | Build established: Bothacker-Mutant 25881 | -2/Research | Identified exit to Garrison 25881 | -2/Research | Entered Garrison 25895 | -2/Garrison | Lost 4 parts (1p3u) 25944 | -2/Garrison | Garrison Relay disabled 25963 | -2/Garrison | Triggered checkpoint 26031 | -2/Garrison | Spotted B-90 Cyclops 26037 | -2/Garrison | Triggered checkpoint 26063 | -2/Garrison | Discovered new exit (range 12) 26073 | -2/Garrison | Lost 8 parts (3n3u2w) 26083 | -2/Garrison | Entered Research 26152 | -2/Research | Identified exit to Quarantine 26470 | -2/Research | Build established: Hacker-Mutant 26592 | -2/Research | System corruption reached 10% 26800 | -2/Research | System corruption reached 30% 26903 | -2/Research | Core integrity fell below 50% 26954 | -2/Research | Core integrity fell below 20% 26978 | -2/Research | Lost 13 parts (2p4n4u3w) 27055 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26953_ Slug penetrates Wall. 26960_ RIF reveals location of hidden door. 26965_ System corrupted: Heat flow error (+178). 26981_ System corrupted: Energy discharge (-34). 26990_ Acquired Arm. Heavy Treads. 26998_ RIF reveals location of hidden door. 27016_ IENL#PGMKWOFC%C,XICJHXSTHPRW=BKRRGBY 27023_ Detecting nearby Garrison Access. 27025_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5G. 27031_ System corrupted: Energy discharge (-23). 27031_ C-30 ARC bursts open, deploying its payload. 27031_ P-80 Master unfolds itself. 27031_ Acquired 10 matter. 27041_ Field Manipulator disabled. 27045_ Acquired Adv. Heavy Siege Treads. 27047_ System corrupted: Energy discharge (-24). 27049_ Acquired Adv. Heavy Siege Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########+#########?????????????????? | | ?????????? #?????????????????? | | ?????????? @ #?????????????????? | | ?????????? #?????????????????? | | ?????????? """ #?????????????????? | | ???????????????? """" == #?????????????????? | | ?????????????????"""" = #?????????????????? | | ?????????????? """ #???????????????### | | ????????????? ^ #???????????????# | | ????????????? #???????????????# | | ?????????????? #???????????????# | | ?????????????? """ """ #???????????????# | | ?????????????? """" """" #???????????????# | | ??????????????????""" """"p #???????????????# | | ????????????? """ "" pp##########+####?# | | ????????????? #?# | | ????????????? #?# | | ????????????? #?# | | ????????????? #?# | | ?????????????? ##########+######+###### #?# | | ?????????????????????????????????# ????# #?# | | ?????????????????????????????????# ???# #?# | | ?????????????????????????????????# ## #?# | | ?????????????????????????????????# + " #?# | | ?????????????????????????????????# ##%" #?# | | ?????????????????????????????????# ??#" #?# | | ?????????????????????????????????# ?# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 65 Energy Capacity 952 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 EM Shielding 3 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 25 Melee Speed Boost 40 Evasion (%) 72 Melee Accuracy 18 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 154 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Remote Datajack | -5/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Adv. Datajack | -4/Factory | Hacked Adv. Remote Datajack | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Analysis Probe Art Critic Do Not Disturb Insider Info Let Me Out Of Here Mistaken Identity Not So Scrappy Satisfying Scrappetite Sprinter Z1$+NX3F=JRE3_ZNQR Zeroed Repercussions Challenges ------------ None Game ------ Seed ComponentAnalysisGriptreads Manual? 0 Play Time 09:12:40 Cumulative 344.2 hours Start 2026.01.17 @ 16:17:03 End 2026.01.19 @ 18:09:49 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 10 Types 4/1/3/1/0/0/0/1/0/0 Lore% 73 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ddec19-d41d-4377-a466-a27c73e6a6b2