Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:15:03 Player: graour Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (541) 541 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2236 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 100/100 System Corruption 17% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Thermal Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Particle Charger Reaction Control System > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Deuterium Engine Flight Unit Flight Unit Flight Unit Shock Rifle Medium Laser Heavy Assault Rifle Grenade Launcher Hammer [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Particle Charger Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 5 1 3 17 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . . 1 4 Device 2 | . . . 2 Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 . 2 7 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 11 | . . . 11 Parts Lost 19 | . 1 1 17 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 8 | . 1 . 7 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 57 | . 69 55 54 Engine 10 | . 14 10 9 Leg 18 | . 28 22 13 Device 3 | . . . 5 Storage 7 | . . 8 9 Protection 1 | . . . 2 Energy Gun 12 | . 26 11 8 Ballistic Cannon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 30 | 7 7 18 30 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 8 | 5 5 8 10 Most Carried 9 | 2 5 6 9 Average Carried 5 | 1 3 5 6 Final Capacity 10 | 5 5 10 10 Final Carried 6 | 2 5 6 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 562 | 189 66 37 270 Remotely . | . . . . Salvage Created 628 | . 97 58 473 Parts 34 | . 10 3 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 1 10 Guns 9 | . 4 1 4 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 8 | . 2 1 5 Builder 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 5 | . 2 . 3 Grunt 4 | . 2 . 2 Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 3 | . 2 1 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 223 | . 15 45 163 Missed 64 | . 1 20 43 Damage Taken 2225 | . 130 250 1845 Core 667 | . 16 84 567 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 93 79 . Volleys Fired 61 | . 11 14 36 Largest 2 | . 2 2 2 Hottest 100 | . 90 73 100 Shots Fired 97 | . 21 18 58 Gun 78 | . 21 18 39 Cannon 15 | . . . 15 Launcher 4 | . . . 4 Special . | . . . . Kinetic 19 | . . 4 15 Thermal 27 | . 11 14 2 Explosive 4 | . . . 4 Electromagnetic 47 | . 10 . 37 Robot Hit Streak 13 | . 3 11 13 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 8 8 39 Core Hits 28 | . 5 2 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Blast 3 | . . . 3 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1266 | . 139 115 1012 Guns 808 | . 139 115 554 Cannons 192 | . . . 192 Explosions 224 | . . . 224 Melee . | . . . . Ramming 42 | . . . 42 Kinetic 257 | . . 65 192 Thermal 175 | . 100 50 25 Explosive 224 | . . . 224 Electromagnetic 568 | . 39 . 529 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . . . 17 Average Corruption 13 | . . . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Matter Fused 4 | . . . 4 Energy Discharges 5 | . . . 5 Parts Rejected 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions . | . . . . Melee 4 | . . . 4 Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 73 | . . . 73 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 4 | . . . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 509 | . 166 37 509 Average Temperature 135 | . 70 14 189 Received Heat Transfer 780 | . 42 45 693 Effects 12 | . . . 12 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 296 148 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 236 | . 105 163 236 Initial 68 | . . 44 68 Average 88 | . 31 63 124 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 78 Level 1 12 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 8 9 25 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 3 | . 2 1 . Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Level Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1390 | 79 258 257 796 Spaces Moved 856 | 63 182 184 427 Core 57 | 9 . . 48 Treads . | . . . . Legs 799 | 54 182 184 379 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 136 | 110 120 120 155 Slowest Speed 270 | 120 120 120 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 30 19 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . . 36 Melee . | . . . . Projectile 3 | . . . 3 AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 970 | 69 201 201 499 Wait 6 | . 2 . 4 Move 853 | 62 181 183 427 Hop . | . . . . Pick Up 12 | 2 5 . 5 Fast Attach 18 | 5 . 3 10 Attach 6 | . . . 6 Detach 3 | . . 1 2 Swap 2 | . 1 . 1 Drop 5 | . 1 . 4 Fire 61 | . 11 14 36 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 3) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 359 | -9/Materials | Identified exit to Materials 595 | -9/Materials | Entered another Materials area 595 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 864 | -8/Materials | Lost 6 parts (1p2n1u2w) 1127 | -8/Materials | System corruption reached 10% 1135 | -8/Materials | Lost 3 parts (1p1u1w) 1318 | -8/Materials | Core integrity fell below 50% 1326 | -8/Materials | Lost 7 parts (2n2u3w) 1368 | -8/Materials | Core integrity fell below 20% 1391 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Lgt. Armor Plating destroyed. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Kicked U-05 Engineer. Destroyed Structural Scanner. U-05 Engineer system corrupted by crushing effect. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer system terminally corrupted. Acquired 16 matter. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. System corrupted: IFF burst signal emitted. System corrupted: Energy discharge (-34). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). 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