Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 19:56:05 Player: Shimmyarah Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2129) 2129 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 6689 Bonus ------- Follower Combat Kills 351 Met Imprinter 300 Was Imprinted 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 350/350 System Corruption 8% Temperature Hot (204) Movement Treading (225) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Core Shielding > --- WEAPON (4) ------- Gatling Laser Heavy Assault Cannon > --- INVENTORY (10) --- Light Ion Engine Flexi-carbon Leg Improved Light Armor Plating Improved Shield Generator Flak Gun Heavy Flak Cannon Heavy Flak Cannon Antimatter Cannon Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Flak Gun Hypervelocity Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Kinecellerator Kinecellerator Improved Light Armor Plating EM Disruption Field Pulse Rifle Pulse Rifle Heavy Laser Magnetic Acceleration Cannon [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 1 . . . 3 Weapon 2 | . . 1 . . . 1 Parts Attached 107 | 7 7 13 . 8 6 66 Power 15 | 1 1 1 . . 1 11 Engine 8 | 1 . 1 . . . 6 Core 5 | . 1 . . . . 4 Reactor 2 | . . . . . 1 1 Propulsion 19 | 2 2 . . 5 . 10 Treads 13 | 2 2 . . 5 . 4 Leg 6 | . . . . . . 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 2 1 6 . 3 2 24 Device 23 | 1 . 4 . 2 2 14 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 10 | . . 2 . 1 . 7 Artifact . | . . . . . . . Weapon 35 | 2 3 6 . . 3 21 Energy Gun 7 | . 3 1 . . . 3 Energy Cannon 5 | . . 4 . . . 1 Ballistic Gun 8 | 2 . 1 . . 1 4 Ballistic Cannon 7 | . . . . . . 7 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 5 | . . . . . . 5 Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 31 | . . . . . 2 29 Power 6 | . . . . . . 6 Propulsion 5 | . . . . . . 5 Utility 11 | . . . . . . 11 Weapon 9 | . . . . . 2 7 Highest Loss Streak 14 | . . . . . 2 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 98 100 100 99 88 Engine 8 | . 4 8 11 11 4 5 Core 1 | . 9 2 . . . 4 Treads 18 | . 26 22 22 22 22 9 Leg 2 | . . . . . . 8 Device 17 | . 14 13 11 18 22 19 Storage 9 | . 14 11 11 11 11 6 Processor 1 | . . . . . . 4 Protection 4 | . . 8 11 3 . 4 Energy Gun 1 | . 18 . . . . 2 Energy Cannon 15 | . . 30 22 22 21 1 Ballistic Gun 8 | . 8 1 11 11 10 6 Ballistic Cannon 2 | . . . . . . 7 Peak Build Rating 70 | 9 14 21 16 26 38 70 Average Rating 29 | 6 12 18 16 17 31 55 On Entrance 16 | . 9 14 16 16 26 35 Naked Turns . | . . . . . . . Heaviest Build 65 | 12 22 41 36 36 41 65 Greatest Support 78 | 40 40 40 40 56 56 78 Greatest Overweight (x) 6 | . . 1 . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 9 | 2 7 9 10 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 9 10 10 10 9 10 Class Distribution -------------------- 42% | Scavenger-Skirmisher 18% | Scavenger-Tank 12% | Tank 7% | Mutant 7% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1636 | 330 60 227 9 50 100 860 Remotely . | . . . . . . . Salvage Created 2459 | 197 363 344 254 . 232 1069 Parts 142 | 19 23 24 12 . 12 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . 1 7 . Prevented 21 | . . . . . 21 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 49 | . 6 13 4 . 5 21 Melee 4 | . . . . . . 4 Guns 12 | . 6 . 1 . . 5 Cannons 29 | . . 13 2 . 5 9 AOE 1 | . . . . . . 1 Classes Destroyed 12 | 3 2 3 . . . 4 Worker 9 | 2 . . . . . 7 Builder 4 | . . . . . . 4 Tunneler 5 | 4 . . 1 . . . Recycler 3 | 1 1 . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . . 8 . . 2 3 Grunt 20 | . 6 2 4 . 3 5 Brawler 1 | . . . . . . 1 Duelist 2 | . . 1 . . . 1 Sentry 7 | . . 2 . . . 5 Hunter 4 | . . . . . . 4 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | 3 4 8 3 . 3 5 Combat Bots Only 8 | . 3 8 2 . 3 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 546 | . 31 46 14 . 45 410 Missed 166 | . 11 11 6 . 17 121 Damage Taken 5917 | . 246 324 114 . 574 4659 Core 1115 | . 101 54 12 . 95 853 Absorbed by Shields 109 | . . . . . 66 43 Redirected to Shielding 18 | . . . . . . 18 Regen/Repaired (Parts) 150 | . 101 49 . . . . Core Remaining (%) 72 | 100 59 . . . 59 . Volleys Fired 149 | 15 23 20 9 . 21 61 Largest 4 | 2 2 3 3 . 3 4 Hottest 213 | 40 130 180 140 . 140 213 Shots Fired 337 | 30 46 58 27 . 52 124 Gun 159 | 30 46 . 9 . 20 54 Cannon 178 | . . 58 18 . 32 70 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 164 | 30 21 . 9 . 20 84 Thermal 152 | . 4 58 18 . 32 40 Explosive . | . . . . . . . Electromagnetic 21 | . 21 . . . . . Robot Hit Streak 13 | 7 8 5 8 . 6 13 Robot Miss Streak 6 | 1 3 3 2 . 5 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 212 | 21 27 25 15 . 22 102 Core Hits 104 | 10 16 12 6 . 10 50 Critical Kills 4 | . . . 1 . . 3 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 12 | . . . 1 . . 11 Meltdown 2 | . . . 1 . . 1 Destroy 4 | . . . . . . 4 Blast 1 | . . . . . . 1 Smash 4 | . . . . . . 4 Impale 1 | . . . . . . 1 Melee Attacks 74 | . . . . . . 74 Impact 56 | . . . . . . 56 Slashing . | . . . . . . . Piercing 18 | . . . . . . 18 Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5224 | 201 332 718 380 . 440 3153 Guns 1251 | 201 332 . 28 . 89 601 Cannons 2681 | . . 718 301 . 351 1311 Explosions 91 | . . . . . . 91 Melee 1059 | . . . . . . 1059 Ramming 142 | . . . 51 . . 91 Kinetic 1553 | 201 122 . 28 . 89 1113 Thermal 2183 | . 14 718 301 . 351 799 Explosive 91 | . . . . . . 91 Electromagnetic 196 | . 196 . . . . . Impact 785 | . . . . . . 785 Slashing . | . . . . . . . Piercing 274 | . . . . . . 274 Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . . 24 Message Errors 6 | . . . . . . 6 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 495 | . . 26 1 . . 468 Projectiles 51 | . . 26 1 . . 24 Explosions . | . . . . . . . Melee 444 | . . . . . . 444 Knockbacks 13 | . . . 1 . . 12 Impact 5 | . . . 1 . . 4 Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . . . . . 77 Shots 1 | . . . . . . 1 Rammed 14 | . . . 6 . . 8 Targets Rammed 17 | . . . 7 . . 10 Kicked . | . . . . . . . Crushed 3 | . . . 1 . . 2 Highest Temperature 585 | . 187 585 255 . 294 340 Average Temperature 126 | . 71 231 109 . 76 95 Received Heat Transfer 1689 | . 141 48 66 . 141 1293 Effects 13 | . . 9 . . . 4 Shutdowns 2 | . . 2 . . . . Energy Bleed 2 | . . 1 . . . 1 Interference 3 | . . 1 . . . 2 Matter Decay 2 | . . 1 . . . 1 Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 1 | . . . . . . 1 Parts Fried 12 | . 1 . . . . 11 Impact Corruptions 16 | . . . . . . 16 Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 5 | . . 2 1 . 1 1 Heat Transferred 3640 | . 37 1147 481 . 555 1420 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 425 | 35 147 350 164 . . 425 Initial 300 | . 22 16 58 . . 300 Average 104 | 13 69 142 56 . . 121 Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 83 | 100 100 91 100 . . 73 Level 1 16 | . . 8 . . . 25 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 12 15 5 . 12 32 Peak Tracking Total 6 | . 6 6 3 . 3 4 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 4 | . . . . . . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 11 | . 6 1 . 1 . 3 Terminals 6 | . 5 . . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 31 | . 20 5 . 2 . 4 Successful 17 | . 10 3 . 2 . 2 Failed 14 | . 10 2 . . . 2 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 9 . . . . . Terminals 18 | . 16 . . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 9 | . 4 5 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 8 | . 5 . . 2 . 1 Part Schematic 3 | . 1 . . 2 . . Robot Analysis 2 | . 2 . . . . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 4 3 . . . . Scan Component 4 | . 2 2 . . . . Repair 3 | . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 1 . . . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . 1 . . 16 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 1 . . . . Time 90 | . 52 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 156 | . . . . 156 156 119 Highest-Rated Ally 41 | . . . . 41 41 41 Total Orders . | . . . . . . . Ally Attacks 76 | . . . . . 52 24 Total Damage 1603 | . . . . . 1096 507 Kills 12 | . . . . . 8 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 10892 | 180 490 639 871 4716 811 3185 Spaces Moved 5959 | 85 233 260 521 2938 463 1459 Core 40 | 14 . . . . . 26 Treads 5247 | 71 233 260 521 2938 463 761 Legs 672 | . . . . . . 672 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 Average Speed 163 | 141 160 193 160 160 160 168 Slowest Speed 350 | 160 160 240 160 160 160 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 45 | 5 38 14 79 92 60 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 5 3 . Spaces Dug 42 | . . . . . . 42 Terrain Destroyed 90 | . . 9 1 . . 80 Melee 42 | . . . . . . 42 Projectile 25 | . . 9 1 . . 15 AOE 23 | . . . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6701 | 118 312 352 536 2954 497 1932 Wait 259 | . 30 40 . . 2 187 Move 5953 | 84 232 259 520 2937 462 1459 Hop . | . . . . . . . Pick Up 87 | 11 12 11 . 3 2 48 Fast Attach 10 | . 2 1 . . . 7 Attach 46 | 7 3 5 . . 1 30 Detach 1 | . . . . . . 1 Swap 51 | . 2 7 . 8 5 29 Drop 54 | 1 8 9 . 6 4 26 Fire 149 | 15 23 20 9 . 21 61 Melee 74 | . . . . . . 74 Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . . . 7 . . 10 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Repaired Lgt. Treads 403 | -10/Materials | Repaired Lgt. Treads 660 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -9/Materials | Destroyed 8 combat bots 1128 | -9/Materials | Build established: Tank 1180 | -9/Materials | Repaired Lgt. Nuclear Core 1274 | -9/Materials | Discovered new exit (range 5) 1310 | -9/Materials | Entered Mines 1331 | -9/Mines | Met a Derelict bent on vengeance 1331 | -9/Mines | Learned location of 1 exit from Lower Caves 2179 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2181 | -9/Mines | Entered Zion 2238 | -7/Zion | Found CR-A16's Pointy Stick 2266 | -7/Zion | Discovered new exit (range 15) 2535 | -7/Zion | Build established: Scavenger-Tank 2680 | -7/Zion | Learned Factory terminal intel 2922 | -7/Zion | Found Prototype Device 2923 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3050 | -7/Zion | Learned location of Warlord (-5) 3869 | -7/Zion | Build established: Scavenger-Skirmisher 4776 | -7/Zion | Learned Factory terminal intel 5056 | -7/Zion | Met Imprinter 5147 | -7/Zion | Imprinted 5149 | -7/Zion | Declared Zion's savior 6897 | -7/Zion | Entered Proximity Caves 6897 | -6/Proximity Caves | Accompanied by 4 allies 6900 | -6/Proximity Caves | Spotter reported a threat 6902 | -6/Proximity Caves | Spotter reported a threat 6964 | -6/Proximity Caves | Learned Factory emergency access door positions 7431 | -6/Proximity Caves | Learned 4 Factory zone layouts 7497 | -6/Proximity Caves | Spotted B-75 Beast 7517 | -6/Proximity Caves | Allies destroyed B-75 Beast 7673 | -6/Proximity Caves | Discovered new exit (range 16) 7708 | -6/Proximity Caves | Entered Factory 7708 | -6/Factory | Accompanied by 3 allies 7708 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7709 | -6/Factory | Identified exit to Factory 7711 | -6/Factory | Loaded intel: 26 terminal locations 7743 | -6/Factory | Garrison activated, responded to threat 7811 | -6/Factory | Lost 3 allies 7898 | -6/Factory | Core integrity fell below 50% 7947 | -6/Factory | Lost 14 parts (2p3n7u2w) 8276 | -6/Factory | Build established: Scavenger-Mutant 8483 | -6/Factory | Core integrity fell below 20% 8822 | -6/Factory | Build established: Scavenger-Tank 8963 | -6/Factory | Terminal network hard line cut 9197 | -6/Factory | Discovered new exit (range 11) 9216 | -6/Factory | Identified exit to Lower Caves 9303 | -6/Factory | Build established: Scavenger-Skirmisher 9452 | -6/Factory | Spotted B-75 Beast 10152 | -6/Factory | Build established: Skirmisher 10383 | -6/Factory | Crushed by falling debris 10893 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10705_ System corrupted: Component data lost. 10725_ System corrupted: Heat flow error (+261). 10728_ Gauss Rifle destroyed. 10731_ U-05 Engineer builds a Wall. 10762_ Dropped Adv. Sensor Array. 10766_ OMQIP#HK 8FNYT,4<7 F6XIIZJS% |XY& 10766_ Destroyed Imp. Heat Sink. 10767_ Kinecellerator destroyed. 10770_ Y-54 Guardian destroyed. 10777_ Acquired 10 matter. 10780_ Acquired 42 matter. 10783_ Acquired 3 matter. 10786_ 3#D/WHWLQ9MF9YSYC SP0 5UITPO 10811_ Acquired Flexi-carbon Leg. 10818_ Acquired Missile Launcher. 10851_ ALERT: Rogue bot located, Programmers report to Factory Zone 5J. 10861_ System corrupted: Energy discharge (-87). 10879_ Magnetic Acceleration Cannon destroyed. 10893_ System corrupted: Heat flow error (+195). 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Flamer | -7/Zion | Free Phase Shifter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSuperquantumBank Manual? 0 Play Time 01:49:19 Cumulative 31.5 hours Start 2024.11.11 @ 12:27:46 End 2024.11.11 @ 19:56:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afd28f46-3ce2-4cf5-ba4c-3b9af9e5acab