Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 00:58:14 Player: Gabe+Kate4EVR Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (5158) 5158 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (1831) 1831 TOTAL SCORE: 14399 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 1030 Entered DSFs 500 Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 85/100 System Corruption 18% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Coolant Injector Advanced Signal Interpreter > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Improved Ion Engine Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Salvage Targeting Computer Particle Charger System Shield > --- WEAPON ----------- Smartbomb Launcher Lance > --- INVENTORY -------- Medium Treads Advanced Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Sensor Array Energy Filter Improved Transmission Jammer ECM Suite Advanced ECM Suite Phase Shifter Improved Utility Shielding Improved Medium Armor Plating Thermal Shield Advanced Hacking Suite Improved Field Recycling Unit [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 2 2 1 . . . . . . . . 1 Utility 5 | . . . . . 1 . . 2 1 . . . . 1 Weapon 2 | . . . . . . . . . 1 . . 1 . . Parts Attached 199 | 6 . 1 12 22 52 10 7 6 30 8 19 . 9 17 Power 20 | 1 . . 1 4 3 1 2 1 1 2 1 . . 3 Engine 14 | 1 . . 1 3 1 1 2 1 . 1 1 . . 2 Core 5 | . . . . 1 2 . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 82 | 2 . . 7 9 27 4 2 . 15 3 2 . 7 4 Treads 22 | . . . 1 . 8 3 2 . 3 3 2 . . . Leg 17 | 2 . . 1 9 5 . . . . . . . . . Wheel 32 | . . . 5 . 14 1 . . 12 . . . . . Hover 11 | . . . . . . . . . . . . . 7 4 Flight . | . . . . . . . . . . . . . . . Utility 32 | 1 . 1 1 . 8 . 1 3 4 1 4 . 1 7 Device 22 | . . 1 . . 7 . 1 1 4 1 2 . 1 4 Storage 3 | 1 . . 1 . . . . . . . . . . 1 Processor 4 | . . . . . . . . 2 . . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 2 | . . . . . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 65 | 2 . . 3 9 14 5 2 2 10 2 12 . 1 3 Energy Gun 29 | . . . 1 3 10 2 2 1 5 1 3 . 1 . Energy Cannon 6 | . . . . 1 1 . . . 1 . 2 . . 1 Ballistic Gun 10 | 2 . . 2 2 1 . . . 1 . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 10 | . . . . . 2 3 . . 1 . 3 . . 1 Special Weapon 2 | . . . . . . . . . 2 . . . . . Impact Weapon 4 | . . . . 3 . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 2 . . . . 1 . . . . Corrupted Parts 4 | . . . . 4 . . . . . . . . . . System Corruption 24 | . . . . 24 . . . . . . . . . . Parts Lost 86 | . . . . 6 16 2 . . 12 5 21 . 4 20 Power 7 | . . . . 1 . 1 . . 1 . 1 . 1 2 Propulsion 44 | . . . . 4 14 1 . . 8 5 4 . . 8 Utility 13 | . . . . . 1 . . . 1 . 4 . 2 5 Weapon 22 | . . . . 1 1 . . . 2 . 12 . 1 5 Highest Loss Streak 21 | . . . . 3 9 2 . . 5 4 21 . 4 16 To Critical Strikes 2 | . . . . 1 . . . . 1 . . . . . Average Slot Usage (%) 79 | . 85 98 86 81 87 78 68 80 83 85 64 57 75 58 Engine 5 | . 14 14 11 6 5 6 7 6 . . 4 5 4 3 Core 1 | . . . . 2 1 . . . 4 4 . . . . Treads 10 | . . . 6 . 10 17 24 26 15 4 10 10 5 . Leg 11 | . 28 28 28 37 19 . . . . . . . . . Wheel 12 | . . . 5 9 18 24 7 6 14 28 3 . . . Hover 2 | . . . . . . . . . . . . . 18 31 Device 7 | . . 12 2 . 6 7 7 12 10 10 10 10 13 2 Storage 6 | . 14 14 11 9 7 7 7 6 5 5 5 5 5 3 Processor 3 | . . . . . . . . 6 11 11 7 5 5 5 Energy Gun 8 | . . . . 3 8 6 12 13 13 16 5 . 4 . Ballistic Gun 4 | . 28 28 21 7 4 . . . . . . . . . Peak Build Rating 115 | 6 6 10 17 25 42 72 71 81 90 66 67 51 100 115 Average Rating 48 | 4 6 8 12 20 32 55 67 78 76 61 52 51 77 76 On Entrance 42 | . 6 6 10 17 24 42 68 71 81 58 66 51 51 82 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 181 | 14 14 15 153 156 160 164 162 163 170 169 177 177 181 171 Greatest Support 196 | 20 20 20 40 63 86 196 190 190 190 86 56 56 80 80 Greatest Overweight (x) 54 | . . . 15 15 15 3 . . 6 8 54 3 16 6 Average Overweight (x) 2 | . . . 2 2 2 1 . . 1 3 6 3 3 2 Largest Inventory Capacity 30 | 8 8 8 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | 7 8 8 25 30 30 30 30 30 30 30 30 30 30 27 Most Carried 30 | 1 1 7 24 30 30 30 30 30 30 30 30 14 25 30 Average Carried 25 | . 1 4 11 28 29 29 29 29 29 29 20 14 18 26 Final Capacity 30 | 8 8 8 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 1 1 7 24 30 30 30 30 30 30 30 14 14 25 5 Class Distribution -------------------- 59% | Hauler-Mutant 13% | Scavenger-Mutant 13% | Hauler-Skirmisher 7% | Scavenger-Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/DSF Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Matter Collected 2995 | 204 . 144 377 224 912 105 70 50 353 132 314 . 16 94 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7331 | . . 196 619 887 1713 443 162 304 1392 560 692 . 60 303 Parts 337 | . . 9 57 23 92 5 11 4 84 12 25 . 2 13 Haulers Intercepted 7 | . . . 1 1 3 . . 1 1 . . . . . Recyclers Shooed 6 | . . . . 2 . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 10 24 . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 98 | . . 3 13 10 30 . 3 5 13 5 13 . 1 2 Melee 5 | . . . . 1 . . . . . . 2 . 1 1 Guns 68 | . . 3 13 4 20 . 3 5 11 4 5 . . . Cannons 3 | . . . . . 3 . . . . . . . . . AOE 13 | . . . . . 5 . . . 2 . 5 . . 1 Classes Destroyed 18 | . . 2 5 3 2 . . 2 1 1 1 . 1 . Worker 23 | . . . 4 2 7 . 1 . 8 . . . . 1 Builder 10 | . . . . 1 1 . . . 7 . . . . 1 Tunneler 5 | . . . . 2 2 . 1 . . . . . . . Hauler 7 | . . . 1 1 3 . . 1 1 . . . . . Recycler 10 | . . 1 . 4 2 . . . 2 . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 7 | . . . 3 . 1 . . . 3 . . . . . Swarmer 19 | . . . 7 . 8 . . . 2 . 2 . . . Grunt 44 | . . 3 2 8 14 . 2 3 2 3 7 . . . Brawler 4 | . . . . . 1 . . 1 . . 2 . . . Duelist 3 | . . . . 1 . . 1 . . . 1 . . . Sentry 12 | . . . 4 1 4 . . . 1 1 1 . . . Demolisher 1 | . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . 6 . . . . . Programmer 7 | . . . . . 3 . . . 2 . . . . 2 Packrat 3 | . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . . 2 6 4 11 . 2 4 12 3 11 . 1 2 Combat Bots Only 10 | . . 1 4 3 5 . 2 4 3 3 10 . 1 1 Max Kills in Single Turn 4 | . . 1 1 1 3 . 2 1 4 1 3 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . 1 . 2 . . 1 Melee 1 | . . . . 1 . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 991 | . . 23 69 52 268 1 18 50 165 33 135 . 58 119 Missed 282 | . . 6 22 19 83 . 4 22 46 8 26 . 26 20 Damage Taken 12877 | . . 237 497 556 2249 58 368 424 2131 522 2451 . 544 2840 Core 2827 | . . 70 70 137 188 . . 41 171 122 560 . 161 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 562 | . . . . . . 205 332 25 . . . . . . Core Remaining (%) 74 | 100 . 72 82 75 . . 73 95 . . 14 . 86 . Volleys Fired 353 | . . 13 51 17 109 21 9 23 63 20 23 . . 4 Largest 3 | . . 2 2 2 2 2 2 2 3 3 3 . . 1 Hottest 247 | . . 40 79 130 160 162 162 162 247 221 226 . . 105 Shots Fired 744 | . . 26 102 28 218 36 18 46 163 53 49 . . 5 Gun 676 | . . 26 102 28 188 36 18 46 142 53 37 . . . Cannon 49 | . . . . . 25 . . . 17 . 3 . . 4 Launcher 17 | . . . . . 5 . . . 2 . 9 . . 1 Special 2 | . . . . . . . . . 2 . . . . . Kinetic 213 | . . 26 99 9 66 . . . 4 . 9 . . . Thermal 514 | . . . 3 19 147 36 18 46 157 53 31 . . 4 Explosive 17 | . . . . . 5 . . . 2 . 9 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . . 4 13 18 16 17 7 9 14 13 9 . . 1 Robot Miss Streak 6 | . . 2 6 3 6 3 2 2 4 1 4 . . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 6 | . . . 2 . 1 . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 1 . . . . . . Shots Hit Robots 548 | . . 14 59 50 163 30 11 34 99 37 36 . 3 12 Core Hits 298 | . . 8 29 10 105 7 10 13 57 20 31 . 1 7 Critical Kills 3 | . . . 1 1 1 . . . . . . . . . Critical Parts Destroyed 8 | . . . . 8 . . . . . . . . . . Critical Strikes 42 | . . . 1 12 4 1 1 1 10 3 5 . 2 2 Burn 26 | . . . . 3 3 1 1 1 10 3 4 . . . Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Smash 9 | . . . . 9 . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . 1 . Impale 3 | . . . . . . . . . . . . . 1 2 Melee Attacks 65 | . . . . 35 . . . 1 . 1 4 . 3 21 Impact 36 | . . . . 35 . . . 1 . . . . . . Slashing 6 | . . . . . . . . . . 1 3 . 2 . Piercing 23 | . . . . . . . . . . . 1 . 1 21 Sneak Attacks 19 | . . . . 10 . . . . . . 4 . 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . 2 . . . . . . 1 . 1 . Damage Inflicted 14779 | . . 177 781 1795 3360 689 422 919 3079 836 1882 . 141 698 Guns 9389 | . . 174 781 345 2479 689 282 919 2312 836 572 . . . Cannons 756 | . . . . . 421 . . . 312 . 23 . . . Explosions 2078 | . . . . . 460 . . . 445 . 1023 . . 150 Melee 2371 | . . . . 1450 . . . . . . 264 . 141 516 Ramming 175 | . . 3 . . . . 140 . . . . . . 32 Kinetic 2186 | . . 174 765 85 930 . . . 39 . 193 . . . Thermal 7969 | . . . 16 260 1970 689 282 919 2595 836 402 . . . Explosive 2078 | . . . . . 460 . . . 445 . 1023 . . 150 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1450 | . . . . 1450 . . . . . . . . . . Slashing 305 | . . . . . . . . . . . 196 . 109 . Piercing 616 | . . . . . . . . . . . 68 . 32 516 Highest Corruption 25 | . . . . 25 . . . 2 3 3 4 . . 18 Average Corruption 7 | . . . . 23 . . . 1 1 3 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 123 | . . . . 49 . . . 1 2 34 19 . . 18 Message Errors 32 | . . . . 8 . . . . 1 12 6 . . 5 Matter Fused 24 | . . . . 11 . . . 1 . 8 1 . . 3 Heat Flow Errors 19 | . . . . 9 . . . . . 1 6 . . 3 Energy Discharges 18 | . . . . 9 . . . . . 6 . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . 6 . . . . . 4 2 . . 1 Data Loss (major) 4 | . . . . 2 . . . . . . 2 . . . Misfires 5 | . . . . 1 . . . . . 2 1 . . 1 Alerts 2 | . . . . 1 . . . . . . 1 . . . Weapon Failures 4 | . . . . 2 . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 926 | . . . . 643 . . . . 44 . 66 . . 173 Projectiles 18 | . . . . . . . . . 14 . 4 . . . Explosions 133 | . . . . . . . . . 30 . 38 . . 65 Melee 775 | . . . . 643 . . . . . . 24 . . 108 Knockbacks 7 | . . . . 6 . . 1 . . . . . . . Impact 7 | . . . . 6 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . 2 . . . . . 165 . . 90 Shots 7 | . . . . . 1 . . . . . 5 . . 1 Rammed 9 | . . . . . . . 6 . . . . . . 3 Targets Rammed 10 | . . 1 . . . . 6 . . . . . . 3 Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 727 | . . 2 36 255 225 . 27 39 367 240 396 . 20 727 Average Temperature 119 | . . 2 15 101 82 . 16 19 123 67 181 . 20 218 Received Heat Transfer 2775 | . . 135 120 252 744 . 81 123 189 156 795 . 180 . Effects 30 | . . . . 1 . . . . 5 . 3 . . 21 Shutdowns 7 | . . . . . . . . . 1 . 1 . . 5 Energy Bleed 3 | . . . . 1 . . . . 1 . . . . 1 Interference 4 | . . . . . . . . . 2 . . . . 2 Matter Decay 3 | . . . . . . . . . 1 . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 1 . . 1 Damage (major) 9 | . . . . . . . . . . . . . . 9 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . 11 . . . . . . . . . . Combat Hostiles 5 | . . . . 5 . . . . . . . . . . Parts Fried 14 | . . . . 14 . . . . . . . . . . Impact Corruptions 22 | . . . . 22 . . . . . . . . . . Robots Melted 4 | . . . . . 2 . . . . 1 1 . . . Combat Hostiles 4 | . . . . . 2 . . . . 1 1 . . . Parts Melted 36 | . . . . . 11 1 . 1 16 2 5 . . . Heat Transferred 16131 | . . . 37 814 4432 1332 518 1517 4811 1591 1079 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Peak Influence 889 | . . 88 330 363 402 125 889 763 731 . . . 23 42 Initial 435 | . . . . 63 . 125 . 435 370 . . . 3 . Average 215 | . . 56 166 142 195 59 294 603 497 . . . 20 16 Maximum Alert Level 3 | . . . 1 1 2 . 3 3 3 . . . . . Low Security (%) 59 | 100 100 100 72 70 48 100 47 . . . . 100 100 100 Level 1 21 | . . . 27 29 49 . 16 . 20 . . . . . Level 2 14 | . . . . . 2 . 15 73 68 . . . . . Level 3 5 | . . . . . . . 20 26 10 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 1 7 . 6 5 3 . 1 . 1 3 Investigation 3 | . . . 1 . 1 . 1 . . . . . . . Extermination 8 | . . . . . 2 . 3 1 1 . . . . 1 Reinforcement 12 | . . . 1 1 3 . 2 . 2 . . . 1 2 Assault 2 | . . . . . . . . 1 . . 1 . . . Garrison 4 | . . . . . 1 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . 1 . . . . 1 Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Distress Signals 10 | . . . 2 2 3 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 196 | . . 7 26 23 42 2 17 16 34 6 13 . 3 7 Peak Tracking Total 10 | . . 3 5 4 6 1 3 7 10 3 7 . 3 4 Tactical Retreats 17 | . . 3 3 4 . . . . 3 1 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Traps Triggered 8 | . . . 1 1 1 . 2 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Machines Disabled 19 | . . . . . . . 10 1 4 2 2 . . . Max in Single Turn 1 | . . . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Machines Accessed 12 | . . . . 1 4 . 3 1 1 1 . 1 . . Terminals 7 | . . . . 1 2 . 2 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 24 | . . . . 1 8 . 9 2 2 1 . 1 . . Successful 12 | . . . . 1 2 . 5 1 1 1 . 1 . . Failed 12 | . . . . . 6 . 4 1 1 . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . Terminals 11 | . . . . 1 4 . 3 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 . 6 . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 7 | . . . . 1 2 . 1 1 . 1 . 1 . . Record 1 | . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . 1 1 . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 . 3 1 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 112 | . . . . . . . 112 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Total Allies 23 | . . 3 . . . 20 . . . . . . . . Largest Group 20 | . . 3 . . . 20 20 9 . . . . . . Highest-Rated Group 545 | . . 40 . . . 545 545 260 . . . . . . Highest-Rated Ally 35 | . . 16 . . . 35 35 35 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 195 | . . 1 . . . 27 83 84 . . . . . . Total Damage 5506 | . . 10 . . . 763 2547 2186 . . . . . . Kills 41 | . . . . . . 3 26 12 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Turns Passed 11318 | 68 12 400 929 1327 1847 898 1050 729 775 1482 867 39 141 754 Spaces Moved 5178 | 51 11 280 252 481 862 510 554 395 269 912 151 10 46 394 Core 84 | 4 . . . . . . . . . . 2 . . 78 Treads 1486 | . . . 56 . 5 190 554 395 155 28 84 10 9 . Legs 1028 | 47 11 280 132 322 236 . . . . . . . . . Wheels 2227 | . . . 64 159 621 320 . . 114 884 65 . . . Hover 353 | . . . . . . . . . . . . . 37 316 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 125 111 156 156 99 99 200 430 126 50 Average Speed 170 | 114 120 120 284 226 159 134 158 156 145 136 421 430 241 156 Slowest Speed 2750 | 120 120 120 720 1170 720 240 160 156 235 246 2750 430 750 306 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 6 46 20 35 20 96 18 11 6 92 14 1 36 10 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . 3 . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . . Terrain Destroyed 140 | . . . . . 35 . 1 2 15 . 65 . . 22 Melee 1 | . . . . . . . . 1 . . . . . . Projectile 10 | . . . . . . . 1 1 2 . 2 . . 4 AOE 129 | . . . . . 35 . . . 13 . 63 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Res Total 6870 | 57 10 318 364 644 1129 693 703 464 467 1111 335 9 68 498 Wait 778 | . . 17 19 51 33 128 118 25 53 162 140 . 1 31 Move 5165 | 50 10 279 251 480 862 509 553 394 268 911 150 9 45 394 Hop . | . . . . . . . . . . . . . . . Pick Up 135 | 1 . 7 18 24 24 7 4 8 13 4 . . 8 17 Fast Attach 84 | 6 . . 7 8 22 5 3 . 12 3 3 . 9 6 Attach 53 | . . 1 1 6 7 1 2 2 5 3 16 . . 9 Detach 14 | . . . 5 1 3 . . . 1 1 . . 3 . Swap 63 | . . . 4 8 23 4 2 4 13 3 . . . 2 Drop 128 | . . . 8 18 46 17 6 7 12 3 . . . 11 Fire 353 | . . 13 51 17 109 21 9 23 63 20 23 . . 4 Melee 59 | . . . . 31 . . . 1 . 1 3 . 2 21 Ram 3 | . . . . . . . . . . . . . . 3 Kick 1 | . . 1 . . . . . . . . . . . . Crush 6 | . . . . . . . 6 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 81 | -10/Materials | Entered Mines 105 | -10/Mines | Discovered new exit (range 6) 183 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 229 | -10/Mines | Assembled infested the area 234 | -10/Mines | Assisted by a Guerilla fighting off Assembled 299 | -10/Mines | Lost 3 allies 309 | -10/Mines | Build established: Mutant 394 | -10/Mines | Discovered new exit (range 14) 408 | -10/Mines | Learned 2 Materials zone layouts 415 | -10/Mines | Learned location of Storage (-7) 481 | -10/Mines | Entered Materials 481 | -9/Materials | Evolved 2 slots: Propulsion x2 956 | -9/Materials | Build established: Hauler-Mutant 1374 | -9/Materials | Discovered new exit (range 8) 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Propulsion x2 1801 | -8/Materials | Lost 3 parts (3n) 1802 | -8/Materials | System corruption reached 10% 2729 | -8/Materials | Discovered new exit (range 4) 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -7/Factory | Garrison activated, responded to threat 3494 | -7/Factory | Lost 9 parts (8n1u) 3510 | -7/Factory | Discovered new exit (range 9) 3536 | -7/Factory | Identified exit to Factory 3807 | -7/Factory | Build established: Scavenger-Mutant 3890 | -7/Factory | Lost 3 parts (2n1w) 4584 | -7/Factory | Sucked down chute 4584 | -7/Factory | Entered Waste 4585 | -7/Waste | Joined by Warlord forces that had cleared the area 4647 | -7/Waste | Found Damper Plating 4667 | -7/Waste | Build established: Hauler-Mutant 4782 | -7/Waste | Discovered new exit (range 15) 4984 | -7/Waste | A Compactor rumbled back to life 4984 | -7/Waste | Spotted C-40 Crusher 4984 | -7/Waste | Allies destroyed C-40 Crusher 5114 | -7/Waste | A Compactor rumbled back to life 5114 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5114 | -7/Waste | Spotted C-40 Crusher 5116 | -7/Waste | Allies destroyed C-40 Crusher 5184 | -7/Waste | A Compactor rumbled back to life 5184 | -7/Waste | Spotted C-40 Crusher 5184 | -7/Waste | Allies destroyed C-40 Crusher 5482 | -7/Waste | Entered Factory 5482 | -7/Factory | Accompanied by 20 allies 5622 | -7/Factory | Repaired Hvy. Treads 5679 | -7/Factory | Repaired Smartbomb Launcher 6186 | -7/Factory | Lost 5 allies 6505 | -7/Factory | Discovered exit to Factory (range 12) 6532 | -7/Factory | Entered another Factory area 6532 | -6/Factory | Accompanied by 9 allies 6532 | -6/Factory | Evolved 2 slots: Utility x2 6882 | -6/Factory | First assault squad dispatched 6976 | -6/Factory | Garrison activated, responded to threat 7032 | -6/Factory | Spotted B-75 Beast 7039 | -6/Factory | Allies destroyed B-75 Beast 7134 | -6/Factory | Lost 8 allies 7244 | -6/Factory | Discovered new exit (range 10) 7260 | -6/Factory | Identified exit to Factory 7261 | -6/Factory | Entered another Factory area 7261 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7587 | -5/Factory | Discovered new exit (range 9) 7589 | -5/Factory | Build established: Hauler-Skirmisher 7683 | -5/Factory | Lost 5 parts (4n1u) 7743 | -5/Factory | Identified exit to Upper Caves 7902 | -5/Factory | Discovered new exit (range 4) 7907 | -5/Factory | Identified exit to Extension 8015 | -5/Factory | Lost 4 parts (3n1w) 8033 | -5/Factory | Cargo convoy interrupted 8036 | -5/Factory | Entered Upper Caves 8266 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8409 | -5/Upper Caves | Learned Factory terminal intel 8590 | -5/Upper Caves | Learned 8 Factory zone layouts 8629 | -5/Upper Caves | Found Alien Artifact 8629 | -5/Upper Caves | Identified Dimensional Node Initializer 8629 | -5/Upper Caves | Initialized slip node 8872 | -5/Upper Caves | Lost 4 parts (4n) 9039 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9133 | -5/Upper Caves | Build established: Hauler-Skirmisher 9238 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9496 | -5/Upper Caves | Discovered new exit (range 8) 9516 | -5/Upper Caves | Identified exit to Upper Caves 9518 | -5/Upper Caves | Entered another Upper Caves area 9794 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9825 | -5/Upper Caves | Core integrity fell below 50% 9852 | -5/Upper Caves | Core integrity fell below 20% 9887 | -5/Upper Caves | Destroyed 10 combat bots 9897 | -5/Upper Caves | Lost 21 parts (1p4n4u12w) 10088 | -5/Upper Caves | Build established: Hauler-Mutant 10269 | -5/Upper Caves | Discovered new exit (range 14) 10380 | -5/Upper Caves | Identified exit to Factory 10385 | -5/Upper Caves | Entered Factory 10385 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10387 | -4/Factory | Loaded intel: 26 terminal locations 10424 | -4/Factory | Identified exit to DSF 10424 | -4/Factory | Entered DSF 10537 | -4/DSF | Additional patrols routed to DSF 10546 | -4/DSF | Discovered new exit (range 11) 10563 | -4/DSF | Identified exit to Research 10565 | -4/DSF | Entered Research 10565 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10594 | -3/Research | Lost 4 parts (1p2u1w) 10661 | -3/Research | Lost 3 parts (1u2w) 11243 | -3/Research | System corruption reached 10% 11252 | -3/Research | Core integrity fell below 50% 11278 | -3/Research | Core integrity fell below 20% 11292 | -3/Research | Lost 16 parts (2p7n4u3w) 11319 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11268_ Dropped ECM Suite. 11268_ Dropped Imp. Medium Armor Plating. 11269_ Acquired Imp. Antigrav System. 11269_ U-05 Engineer lays Concrete. 11270_ Acquired Imp. Gyrokinetic Inverter. 11272_ Acquired Imp. Antigrav System. 11274_ U-05 Engineer lays Concrete. 11274_ Acquired Imp. Gyrokinetic Inverter. 11276_ Dropped Imp. Antigrav System. 11276_ Acquired Imp. Antigrav System. 11276_ U-05 Engineer builds a Wall. 11281_ System corrupted: Heat flow error (+224). 11283_ Triggered Fusion Bomb Trap. 11283_ An explosion rips through the floor. 11295_ ALERT: Cargo convoy en route, clear transfer corridor. 11306_ System corrupted: Gyrokinetic Inverter rejected. 11306_ Acquired Gyrokinetic Inverter. 11310_ Slammed into P-80 Master. 11314_ Gyrokinetic Inverter destroyed. 11318_ Acquired Hardcell Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????#######?###?######????????###????????? | | ????????????# # ??? ????????? | | ????????????# # ????????? | | ????????????#"" """ # """"" """"" ????? | | ????????????#"" """ # """"" """"" #??? | | ????????????#"T """ # """"" """"" ???? | | ????????????#"" # ?????? | | ##########??#"" # ????#### | | # ! #??# #? ! "??????# | | # #??# #??? ????????# | | # "" ############+#############+########### | | # """ # ## ####### ## + | | # "T # ## # [Y # ########## | | # """ # ## #]] # #????????# | | # "" # + #]@ pp #????????#### | | # # ## #]] # #???????????? | | # # % ## # ! # #???????????? | | #####+######+###### ########## #???????????? | | ?# % #?# #???????????? | | ?# #?# #???????????? | | ?# #?# #???????????? | | ?# |% #?# #???????????? | | ?#### ####+############ #?# #???????????? | | ????# # #??????# #?# #???????????? | | ????# # #??????# ### #???????????? | | ??? # #??????# #???????????? | | ? # """ # ?????+ #???????????? | | ? # """ #= ????# +???????????? | | # """ # ???# #???????????? | | #+######## # ??# ### #???????????? | | ?????????# #"" ?# #?# #???????????? | | ?????????# """ #"" # #?# #???????????? | | ?????????# """ #"T # #?# #???????????? | | ?????????# """ #"" ### #???????????? | | ?????????# #"" # #???????????? | | ?????????# # # #???????????? | | ?????????# """ # # #???????????? | | ?????????# """ ####### #???????????? | | ?????????# """ #?????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteLaserAccelerator Manual? 0 Play Time 01:21:44 Cumulative 203.3 hours Start 2024.11.01 @ 21:41:57 End 2024.11.02 @ 00:58:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9906e06d-3f27-44e6-a14e-8d24a628405c