Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 00:04:15 Player: D.J. Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (917) 917 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2762 Bonus ------- None Cogmind --------- Core Integrity 92/550 Matter 47/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Target Analyzer Insulated Plating System Shield System Shield Improved Light Cannon Improved Light Cannon Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Blade Saw Blade Saw > --- INVENTORY -------- Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Insulated Plating Insulated Plating System Shield System Shield Improved Light Cannon Rocket Launcher Rocket Launcher Blade Saw [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Blade Saw Energy Gun Backup Laser I Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 44 | 4 6 17 17 Power 8 | 1 1 3 3 Engine 6 | 1 1 2 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads 6 | 2 . 2 2 Leg 3 | . . 2 1 Wheel 2 | . . 2 . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 1 3 3 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | . 4 5 7 Energy Gun 3 | . 2 1 . Energy Cannon 2 | . 2 . . Ballistic Gun . | . . . . Ballistic Cannon 3 | . . 2 1 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 1 7 11 Power 6 | . 1 2 3 Propulsion 5 | . . 3 2 Utility 2 | . . 1 1 Weapon 6 | . . 1 5 Highest Loss Streak 7 | . 1 6 7 To Critical Strikes . | . . . . Average Backups 10 | 3 9 10 13 Power . | . . . . Propulsion 1 | 1 3 1 . Utility 3 | . 1 3 6 Weapon 5 | 1 3 5 5 Tool/Special . | . . . . Unused Backups 18 | . 2 1 15 Power . | . . . . Propulsion 2 | . . . 2 Utility 9 | . 1 . 8 Weapon 7 | . 1 1 5 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 93 79 83 Engine 10 | . 14 9 10 Core 1 | . . 2 2 Treads 16 | . 28 16 10 Leg 2 | . . 2 2 Device 3 | . . 8 1 Storage 10 | . 13 11 9 Processor 10 | . . 9 15 Protection 6 | . 12 1 8 Energy Gun 7 | . 22 7 . Ballistic Cannon 1 | . . 3 1 Launcher 2 | . . 4 1 Slashing Weapon 8 | . . . 19 Peak Build Rating 31 | 4 10 18 31 Average Rating 16 | 3 7 14 25 On Entrance 6 | . 4 8 15 Naked Turns . | . . . . Heaviest Build 51 | 8 32 37 51 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 13 | . . 2 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 8 14 15 15 Average Carried 10 | 3 9 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 13 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 656 | 156 149 122 229 Remotely . | . . . . Salvage Created 775 | . 213 306 256 Parts 59 | . 14 22 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 14 7 Melee 6 | . . . 6 Guns 8 | . 6 2 . Cannons 2 | . 1 1 . AOE 12 | . . 11 1 Classes Destroyed 8 | . 2 3 3 Worker 1 | . . 1 . Builder 2 | . . 1 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Swarmer 9 | . 2 4 3 Grunt 12 | . 5 5 2 Sentry 6 | . . 5 1 Specialist 1 | . . . 1 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 344 | . 58 96 190 Missed 98 | . 19 29 50 Hits 246 | . 39 67 140 Projectile 246 | . 39 67 140 Critical Strikes 9 | . 1 2 6 Damage Taken 3517 | . 404 896 2217 Core 727 | . 53 216 458 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 78 46 . Volleys Fired 69 | . 19 39 11 Largest 2 | . 2 2 1 Hottest 121 | . 112 121 33 Shots Fired 100 | . 36 53 11 Gun 56 | . 32 24 . Cannon 21 | . 4 13 4 Launcher 23 | . . 16 7 Special . | . . . . Kinetic 12 | . . 8 4 Thermal 56 | . 32 24 . Explosive 23 | . . 16 7 Electromagnetic 9 | . 4 5 . Robot Hit Streak 8 | . 5 8 5 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | . 22 34 34 Core Hits 63 | . 14 30 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Burn 1 | . . 1 . Sever 4 | . . . 4 Melee Attacks 36 | . . . 36 Impact . | . . . . Slashing 36 | . . . 36 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 5 | . . . 5 Damage Inflicted 2521 | . 274 1343 904 Guns 416 | . 201 215 . Cannons 324 | . 73 167 84 Explosions 1317 | . . 961 356 Melee 441 | . . . 441 Ramming 23 | . . . 23 Kinetic 184 | . . 100 84 Thermal 444 | . 201 243 . Explosive 1289 | . . 933 356 Electromagnetic 140 | . 73 67 . Impact . | . . . . Slashing 441 | . . . 441 Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 28 | . . 20 8 Projectiles 11 | . . 11 . Explosions 17 | . . 9 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . 27 . Shots 1 | . . 1 . Rammed 6 | . . . 6 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 409 | . 102 409 291 Average Temperature 111 | . 24 169 115 Received Heat Transfer 987 | . 153 393 441 Effects 2 | . . 1 1 Interference 2 | . . 1 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1567 | . 814 753 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 200 | . 90 200 52 Initial 45 | . . 20 45 Average 41 | . 24 103 8 Influence Increases 1019 | . 201 526 292 Destroy 0b10 Robot/C 560 | . 140 280 140 Destroy 0b10 Robot/NC 25 | . . 10 15 Destroy Leader 170 | . 50 80 40 Successful Hack 11 | . 11 . . Destroy Structure 118 | . . 96 22 Lose Combat Pursuer 135 | . . 60 75 Influence Decreases 1015 | . 153 466 396 Entered New Map 91 | . . 28 63 Time Decay 770 | . 143 373 254 Lost Part 154 | . 10 65 79 Squads Dispatched 10 | . 3 2 5 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 8 | . 1 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 11 28 16 Peak Tracking Total 6 | . 6 6 5 Tactical Retreats 8 | . . 3 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 2 8 2 Successful 7 | . 2 4 1 Failed 5 | . . 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 1 . Refit 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2081 | . . 829 1252 Optics 2081 | . . 829 1252 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2939 | 197 567 923 1252 Spaces Moved 1354 | 135 304 477 438 Core 44 | 31 . . 13 Treads 1127 | 104 304 392 327 Legs 133 | . . 49 84 Wheels 36 | . . 36 . Hover . | . . . . Flight 14 | . . . 14 Fastest Speed 50 | 50 160 95 160 Average Speed 183 | 134 160 160 239 Slowest Speed 700 | 160 160 260 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 26 | 7 43 33 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 116 | . . 94 22 Melee . | . . . . Projectile . | . . . . AOE 116 | . . 94 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1673 | 150 353 594 576 Wait 40 | . . 15 25 Move 1351 | 134 303 476 438 Hop . | . . . . Pick Up 71 | 12 14 21 24 Fast Attach . | . . . . Attach 50 | 4 5 22 19 Detach 19 | . 4 10 5 Swap 2 | . 2 . . Drop 34 | . 6 11 17 Fire 69 | . 19 39 11 Melee 30 | . . . 30 Ram . | . . . . Kick . | . . . . Crush 7 | . . . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1049 | -9/Materials | Lost 6 parts (2p2n1u1w) 1557 | -9/Materials | Core integrity fell below 50% 1658 | -9/Materials | Discovered new exit (range 17) 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2904 | -8/Materials | Core integrity fell below 50% 2922 | -8/Materials | Crushed by falling debris 2935 | -8/Materials | Core integrity fell below 20% 2940 | -8/Materials | Self-destructed Last Messages --------------- 02903_ Imp. Treads destroyed. 02903_ X-57 Shotgunner destroyed. 02904_ Acquired 7 matter. 02909_ The unstable cave ceiling collapses. 02911_ 0GZ78YLZBWCH6%30UNUGXKFN 02921_ The unstable cave ceiling collapses. 02922_ Crushed by falling debris. 02922_ Lgt. Treads destroyed. 02922_ System corrupted by crushing effect (+2). 02923_ Rocket Launcher destroyed. 02923_ Knocked back. 02924_ The unstable cave ceiling collapses. 02926_ Blade Saw destroyed. 02928_ Knocked back. 02929_ Acquired 6 matter. 02931_ Lgt. Nuclear Core destroyed. 02936_ Penetrated by Slug. 02936_ Knocked back. 02937_ System corrupted: Imp. Ion Engine rejected. Map ----- +----------------------------------------------------+ | ??????????????# ! | | ??????????????# | | ??????????????#####/// """ """ | | ????????###########/// """ """ = | | ????????# == #// """ """ | | ????????# """" [# | | ????????#! """ " # | | ????????#! 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""??????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed DisruptionComponentMeganuke Manual? 0 Play Time 00:30:58 Cumulative 7.7 hours Start 2025.07.17 @ 23:31:28 End 2025.07.18 @ 00:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e1b3b7f-fcaf-4931-9688-265c4ed1d6fd