Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.12 @ 03:11:02 Player: Diveyoc Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (362) 1810 Value Destroyed (14662) 14662 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 22268 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 267 Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 38/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Antimatter Reactor Improved Heat Sink Huge Storage Unit Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Component Analysis Suite Advanced System Restoration Module Heavy Gatling Laser Enhanced Gauss Cannon Heavy Shock Bomb Launcher Tiamat Missile Launcher Improved Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Energy Well Experimental Targeting Computer Advanced Target Analyzer Layered Heavy Armor Plating Improved Powered Armor Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Gauss Cannon Heavy Mace > --- INVENTORY -------- Cooled Deuterium Engine F-cell Engine Antimatter Reactor Armored Medium Treads Advanced Heat Sink Advanced Cooling System Huge Storage Unit Compact Matter Pod Layered Medium Armor Plating Advanced Hacking Suite Advanced System Shield Component Analysis Suite Advanced System Restoration Module Heavy Gatling Laser Disruptor Cannon Disruptor Cannon Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Hypervelocity Gauss Cannon Linear Accelerator Heavy Shock Bomb Launcher Tesla Bomb Launcher Tiamat Missile Launcher Improved Remote Datajack [Rating: 122] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 Utility 8 | . . 1 1 1 . 2 2 1 Weapon 1 | . . 1 . . . . . . Parts Attached 389 | 7 9 37 43 52 11 90 104 36 Power 23 | 1 . 5 3 4 2 1 1 6 Engine 18 | 1 . 5 3 4 2 1 . 2 Core 2 | . . . . . . . 1 1 Reactor 3 | . . . . . . . . 3 Propulsion 70 | 2 1 12 9 16 3 16 7 4 Treads 19 | . . . . . . 8 7 4 Leg 51 | 2 1 12 9 16 3 8 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 130 | 2 4 4 11 10 2 37 43 17 Device 75 | 1 1 4 5 3 . 15 36 10 Storage 10 | 1 2 . 1 1 . 2 2 1 Processor 10 | . . . 1 3 . 2 2 2 Hackware 7 | . . . 1 1 1 3 . 1 Protection 28 | . 1 . 3 2 1 15 3 3 Artifact . | . . . . . . . . . Weapon 166 | 2 4 16 20 22 4 36 53 9 Energy Gun 31 | 1 2 4 1 8 1 11 3 . Energy Cannon 14 | . . . . . . 3 9 2 Ballistic Gun 38 | 1 2 10 12 5 . 7 1 . Ballistic Cannon 23 | . . . . . 2 3 13 5 Launcher 14 | . . 1 3 2 . . 7 1 Special Weapon 19 | . . . 3 5 . 7 3 1 Impact Weapon 22 | . . 1 1 1 . 4 15 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon 3 | . . . . 1 1 1 . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . Parts Lost 78 | . 1 3 2 25 . 5 15 27 Power 5 | . . . . 1 . . 1 3 Propulsion 18 | . . . . 11 . . 3 4 Utility 32 | . 1 2 1 4 . 4 8 12 Weapon 23 | . . 1 1 9 . 1 3 8 Highest Loss Streak 17 | . 1 1 1 14 . 2 3 17 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 96 | . 99 97 99 95 100 98 94 80 Engine 6 | . 14 11 9 7 7 6 1 . Treads 8 | . . . . . . 17 20 14 Leg 15 | . 27 22 27 29 30 7 . . Device 11 | . 12 19 4 3 . 8 21 13 Storage 8 | . 14 11 9 7 7 6 8 10 Processor 6 | . . . 8 9 6 5 9 10 Hackware 7 | . . . 6 8 20 14 5 3 Protection 4 | . 1 . 7 5 2 8 2 6 Energy Gun 5 | . 8 3 . 8 14 10 3 . Energy Cannon 1 | . . . . . . 2 5 3 Ballistic Gun 12 | . 19 29 23 11 . 3 . . Ballistic Cannon 1 | . . . . . 6 1 3 5 Naked Turns . | . . . . . . . . . Heaviest Build 153 | 13 30 42 62 67 68 122 142 153 Greatest Support 172 | 20 20 20 40 64 59 120 120 172 Greatest Overweight (x) 35 | 1 1 2 1 3 1 2 1 35 Average Overweight (x) . | . . 1 . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 Average Capacity 19 | 7 13 15 17 20 20 20 25 25 Most Carried 25 | 6 15 15 20 20 20 22 25 25 Average Carried 18 | 4 12 13 16 18 19 19 24 23 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 Final Carried 25 | 6 15 15 20 20 19 20 25 15 Class Distribution -------------------- 33% | Hacker-Gunner 21% | Gunner 17% | Hacker-Mutant 8% | Hacker-Tank 7% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Storage Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Matter Collected 9587 | 278 195 1036 1829 1088 166 1333 2279 1383 Remotely . | . . . . . . . . . Salvage Created 15003 | 95 278 1662 2568 2209 222 2491 3157 2321 Parts 741 | 9 16 118 136 127 12 103 130 90 Haulers Intercepted 12 | . 1 1 4 . . 2 2 2 Recyclers Shooed 7 | . 1 . 2 . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 279 | . 7 41 52 40 2 41 57 39 Melee 2 | . . . . 2 . . . . Guns 161 | . 7 39 47 37 . 23 8 . Cannons 79 | . . . . . 2 12 29 36 AOE 24 | . . 2 5 . . 1 15 1 Classes Destroyed 20 | 2 5 4 3 4 . . 1 1 Worker 17 | . 2 1 . 4 1 5 . 4 Builder 10 | . . 1 1 2 . 1 4 1 Tunneler 7 | 2 . 1 1 1 . 2 . . Hauler 12 | . 1 1 4 . . 2 2 2 Recycler 11 | 1 . 2 2 2 1 1 2 . Mechanic 1 | . . . . 1 . . . . Operator 10 | . . 3 1 2 1 3 . . Watcher 29 | . 1 5 5 5 2 4 5 2 Swarmer 37 | . 5 7 6 2 . 7 5 5 Cutter 3 | . . . . 3 . . . . Grunt 134 | . 2 24 29 13 . 19 22 25 Brawler 3 | . . . 1 1 . . . 1 Duelist 5 | . . 1 . 1 . 1 1 1 Protector 1 | . . . . . . . 1 . Sentry 37 | . . 9 11 6 . 5 4 2 Specialist 3 | . . . . 3 . . . . Hunter 21 | . . . 3 4 2 2 10 . Programmer 33 | . . . 2 6 . 7 14 4 Heavy 1 | . . . . 1 . . . . Striker 1 | . . . . . . . . 1 Best Kill Streak 12 | 2 3 6 5 7 4 12 12 10 Combat Bots Only 10 | . 3 5 5 7 1 6 10 9 Max Kills in Single Turn 6 | 1 1 3 2 2 1 6 5 2 Gunslinging 1 | . . 1 1 1 . 1 . . Exploded 5 | . . 2 2 . . 1 5 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Damage Taken 20576 | . 296 1415 1587 3665 . 2615 4631 6367 Core 3019 | . 97 193 232 683 . 309 338 1167 Absorbed by Shields 104 | . . . 60 . . . 44 . Reduced by Siege Mode 110 | . . . . . . . . 110 Redirected to Shielding 756 | . . . 186 183 . 387 . . Regen/Repaired (Parts) 273 | . . 17 195 . . . . 61 Core Remaining (%) 57 | 100 61 51 57 . 2 63 66 . Volleys Fired 771 | 8 33 101 113 103 10 127 146 130 Largest 3 | 2 2 3 3 3 3 3 3 3 Hottest 240 | 60 70 106 93 173 193 218 240 204 Shots Fired 1860 | 9 67 294 305 265 27 323 334 236 Gun 1248 | 9 67 291 294 258 17 234 78 . Cannon 548 | . . . . . 10 76 230 232 Launcher 36 | . . 3 6 3 . . 23 1 Special 28 | . . . 5 4 . 13 3 3 Kinetic 1077 | 8 44 232 282 140 10 83 103 175 Thermal 558 | 1 23 59 . 69 17 227 162 . Explosive 15 | . . 3 . . . . 12 . Electromagnetic 182 | . . . 18 52 . . 54 58 Robot Hit Streak 52 | 5 9 28 24 42 24 46 52 49 Robot Miss Streak 9 | 1 2 6 9 5 2 4 3 2 Penetration Max 1 | . . . . 1 . 1 1 1 Secondary Targets 20 | . 2 5 5 4 . 4 . . Max Gunslinging Chain 2 | . 1 1 1 1 . 2 . . Shots Hit Robots 1507 | 7 45 212 231 240 27 267 275 203 Core Hits 863 | 5 19 95 189 204 14 111 144 82 Critical Kills 20 | . . 1 . 1 . 1 5 12 Critical Parts Destroyed 35 | . . . 3 3 . 2 4 23 Critical Strikes 123 | . 4 9 4 5 3 19 16 63 Burn 28 | . 4 8 . . 1 12 3 . Meltdown 1 | . . . . . . . 1 . Destroy 56 | . . 1 3 4 . 3 8 37 Blast 33 | . . . . . 2 4 4 23 Corrupt 5 | . . . 1 1 . . . 3 Melee Attacks 81 | . . 1 2 7 2 22 32 15 Impact 74 | . . 1 2 7 . 22 27 15 Slashing . | . . . . . . . . . Piercing 5 | . . . . . . . 5 . Sneak Attacks 6 | . . 1 . 1 . . 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 36666 | 61 443 3305 4542 5168 460 6384 10173 6130 Guns 17884 | 61 443 3110 4124 4691 261 3979 1215 . Cannons 12911 | . . . . . 199 1841 5573 5298 Explosions 5111 | . . 154 362 124 . 564 3161 746 Melee 753 | . . 41 56 346 . . 224 86 Ramming 7 | . . . . 7 . . . . Kinetic 17360 | 51 237 2544 4034 2395 199 1474 2532 3894 Thermal 12601 | 10 206 566 84 1629 261 4910 4625 310 Explosive 1828 | . . 154 . . . . 1674 . Electromagnetic 4117 | . . . 368 791 . . 1118 1840 Impact 753 | . . 41 56 346 . . 224 86 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 . 1 8 8 1 5 11 Average Corruption 3 | . 1 . 1 6 8 1 1 3 Corruption Purged 16 | . . . . . . 1 15 . Corruption Blocked . | . . . . . . . . . Effects 86 | . 7 . . 33 20 6 14 6 Message Errors 25 | . . . . 10 8 2 3 2 Matter Fused 18 | . 3 . . 5 2 3 5 . Heat Flow Errors 8 | . . . . 5 2 . 1 . Energy Discharges 10 | . 2 . . 4 1 . 1 2 Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 13 | . . . . 5 4 . 3 1 Data Loss (major) 4 | . 1 . . . 1 . 1 1 Misfires 2 | . 1 . . 1 . . . . Alerts 3 | . . . . . 2 1 . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 811 | . . . 9 26 14 167 457 138 Projectiles 269 | . . . . . 14 43 105 107 Explosions 430 | . . . 9 . . 124 266 31 Melee 112 | . . . . 26 . . 86 . Knockbacks 84 | . . . . . 2 3 40 39 Impact 1 | . . . . . . . 1 . Kinetic 77 | . . . . . 2 3 38 34 Secondary 6 | . . . . . . . 1 5 Self-Inflicted Damage 334 | . . . 10 57 . . 177 90 Shots 6 | . . . 1 2 . . 2 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | 20 156 415 45 555 265 494 373 307 Average Temperature 105 | 15 57 84 9 132 90 143 100 86 Received Heat Transfer 5871 | . 120 774 748 810 . 975 983 1461 Effects 32 | . . 2 . 12 . 18 . . Shutdowns 9 | . . 1 . 4 . 4 . . Energy Bleed 1 | . . . . 1 . . . . Interference 9 | . . . . 2 . 7 . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 5 | . . 1 . 2 . 2 . . Damage (minor) 4 | . . . . 1 . 3 . . Damage (major) 2 | . . . . . . 2 . . Damage (core) 1 | . . . . 1 . . . . Siege Activations 1 | . . . . . . . . 1 Total Turns 48 | . . . . . . . . 48 Longest Duration 48 | . . . . . . . . 48 Robots Corrupted 5 | . . . . . . . 3 2 Combat Hostiles 4 | . . . . . . . 2 2 Parts Fried 30 | . . . . 4 . . 17 9 Impact Corruptions 6 | . . . . 2 . . 4 . Robots Melted 9 | . . . . . . 6 3 . Combat Hostiles 8 | . . . . . . 5 3 . Parts Melted 54 | . . 7 . 3 1 29 13 1 Heat Transferred 22536 | 25 842 2183 100 3363 671 9760 5392 200 Parts Sabotaged 3 | . . . . . . 3 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 3 2 . . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Peak Influence 687 | 15 129 527 370 325 149 308 687 583 Initial 247 | . 8 46 3 11 48 15 114 247 Average 133 | 7 79 146 89 128 92 65 239 260 Maximum Alert Level 2 | . . 2 1 1 . 1 2 2 Low Security (%) 73 | 100 100 70 83 75 100 93 42 30 Level 1 20 | . . 24 16 24 . 6 32 56 Level 2 6 | . . 5 . . . . 25 12 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 103 | . 2 8 13 21 1 21 18 19 Investigation 30 | . 2 5 7 2 . 4 3 7 Extermination 21 | . . . . 4 . 7 7 3 Reinforcement 32 | . . 3 3 8 1 6 7 4 Assault 2 | . . . . . . 1 1 . Garrison 18 | . . . 3 7 . 3 . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 9 | . . . 2 1 . 1 3 2 Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Distress Signals 9 | . 1 2 1 3 . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 385 | . 15 60 63 55 4 55 67 66 Peak Tracking Total 11 | . 4 6 4 10 1 5 8 11 Tactical Retreats 20 | . 2 7 1 1 . 4 3 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Traps Triggered 17 | . 2 2 2 2 . 5 1 3 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts 11 | . . . . 11 . . . . Triggered . | . . . . . . . . . Disarmed 9 | . 9 . . . . . . . Reprogrammed 2 | . . . . 2 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Machines Disabled 56 | . . 2 3 2 1 25 16 7 Max in Single Turn 22 | . . 1 1 1 1 22 6 2 Garrison Access 3 | . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Machines Accessed 74 | . 9 15 16 4 2 11 8 9 Terminals 40 | . 7 9 10 1 2 3 5 3 Fabricators 6 | . . . . 2 . 3 . 1 Repair Stations 6 | . . 2 2 . . . . 2 Recycling Units 12 | . 2 2 2 . . 3 2 1 Scanalyzers 4 | . . 2 1 . . 1 . . Garrison Access 6 | . . . 1 1 . 1 1 2 Total Hacks 267 | . 28 47 81 11 3 42 18 37 Successful 201 | . 21 35 70 10 2 30 7 26 Failed 66 | . 7 12 11 1 1 12 11 11 Catastrophic 4 | . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . Manual 98 | . 8 14 28 2 . 14 8 24 Terminals 138 | . 23 25 37 6 3 12 11 21 Fabricators 13 | . . . . 4 . 8 . 1 Repair Stations 21 | . . 6 10 . . . . 5 Recycling Units 30 | . 5 5 4 . . 9 3 4 Scanalyzers 46 | . . 11 27 . . 8 . . Garrison Access 19 | . . . 3 1 . 5 4 6 Terminal Hacks 75 | . 15 13 20 4 2 4 4 13 Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open Door 1 | . . . . . 1 . . . Level Access Points 5 | . 1 1 1 . . . 1 1 Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 7 | . 2 1 2 1 . . . 1 Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . 1 . . . . . Repair Station Index 2 | . . . 1 . . . . 1 Scanalyzer Index 2 | . . 1 . . . . . 1 Alert Level 11 | . 1 2 3 1 . 1 1 2 Unreport Threat 6 | . . 2 1 . . . 1 2 Locate Traps 5 | . 1 1 1 1 . . 1 . Disarm Traps 2 | . 2 . . . . . . . Dispatch Records 3 | . 1 1 . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . Transport Status 3 | . 1 . 1 . . . . 1 Investigation Status 1 | . . . 1 . . . . . Extermination Status 1 | . . . . . . 1 . . Reinforcement Status 3 | . . . 2 . . . . 1 Recall Reinforcements 2 | . . . 1 . . 1 . . Recall Assault 2 | . . 1 1 . . . . . Hauler Manifests 4 | . 1 1 . . . 1 . 1 Zone Layout 7 | . 3 1 2 1 . . . . Fabricator Hacks 10 | . . . . 4 . 6 . . Network Status 1 | . . . . . . 1 . . Load Schematic 4 | . . . . 2 . 2 . . Build 5 | . . . . 2 . 3 . . Repair Station Hacks 14 | . . 3 8 . . . . 3 Scan Component 9 | . . 2 5 . . . . 2 Repair 5 | . . 1 3 . . . . 1 Recycling Unit Hacks 23 | . 4 4 3 . . 9 1 2 Process 2 | . . . . . . 2 . . Report Inventory 10 | . 2 2 2 . . 3 . 1 Retrieve Matter 7 | . . 2 . . . 4 1 . Retrieve Components 4 | . 2 . 1 . . . . 1 Scanalyzer 43 | . . 11 27 . . 5 . . Insert Component 19 | . . 6 11 . . 2 . . Analyze 24 | . . 5 16 . . 3 . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 1 | . . . . 1 . . . . Coupler Status 1 | . . . 1 . . . . . Unauthorized Hacks 34 | . 2 4 11 1 . 6 2 8 Terminals 20 | . 2 4 8 1 . 1 . 4 Track 1 | . . . . . . . . 1 Assimilate 1 | . . . 1 . . . . . Botnet 18 | . 2 4 7 1 . 1 . 3 Fabricators 2 | . . . . . . 1 . 1 Download 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 11 | . . . 2 . . 4 2 3 Broadcast 2 | . . . . . . 1 . 1 Restock 1 | . . . 1 . . . . . Reprogram 3 | . . . . . . 1 . 2 Intercept 2 | . . . . . . 1 1 . Watchers 1 | . . . . . . 1 . . Jam 1 | . . . . . . . 1 . Eject 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 60 | . 8 12 12 3 2 7 8 8 Full Trace Events 24 | . 3 6 5 2 . 2 2 4 Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . 5 11 . . 3 . . Parts Built 9 | . . . . 3 . 6 . . Authchips . | . . . . . . . . . Time 313 | . . . . 146 . 167 . . Total Part Build Rating 35 | . . . . 9 . 26 . . Parts Repaired 5 | . . 1 3 . . . . 1 Time 183 | . . 13 108 . . . . 62 Parts Recycled . | . . . . . . . . . Recycled Matter 54 | . . . . . . 54 . . Retrieved Matter 145 | . . 91 . . . 54 . . Retrieved Components 17 | . 6 . 10 . . . . 1 Parts Scanalyzed 18 | . . 5 11 . . 2 . . Part Schematics Acquired 18 | . . 5 11 . . 2 . . Parts Damaged 3 | . . 1 2 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 11 | . . . 1 2 . 7 . 1 Non-combat 10 | . . . 1 2 . 6 . 1 Combat 1 | . . . . . . 1 . . Robot Hacks Applied 18 | . . . 1 2 . 12 . 3 parse_system 2 | . . . 1 . . 1 . . no_distress 5 | . . . . . . 4 . 1 find_chute 3 | . . . . . . 3 . . find_fabricator 4 | . . . . 1 . 2 . 1 find_dsf 3 | . . . . . . 2 . 1 find_recycling 1 | . . . . 1 . . . . Relay Couplers Released 17 | . . . 10 4 . 3 . . Ejected 3 | . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . Programmers 11 | . . . 7 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Total Allies 8 | . . . . . . 1 1 6 Largest Group 3 | . . . . . . 1 1 3 Highest-Rated Group 141 | . . . . . . 32 49 141 Highest-Rated Ally 49 | . . . . . . 32 49 47 Total Orders 3 | . . . . . . . 3 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . GUARD 1 | . . . . . . . 1 . Ally Attacks 39 | . . . . . . 10 10 19 Total Damage 984 | . . . . . . 279 259 446 Kills 7 | . . . . . . 2 2 3 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Turns Passed 26525 | 90 1141 4843 5281 2605 632 5793 4520 1620 Spaces Moved 11550 | 51 607 1965 2412 1175 293 2893 1569 585 Core 8 | 6 . . . . . . . 2 Treads 4242 | . . . . . . 2090 1569 583 Legs 7300 | 45 607 1965 2412 1175 293 803 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 187 120 160 163 Average Speed 188 | 114 162 221 189 166 188 160 229 175 Slowest Speed 1800 | 190 190 260 190 340 190 320 246 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 49 | 3 82 95 99 22 37 54 37 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 48 | . . . . . . 15 23 10 Terrain Destroyed 430 | . . 10 2 9 4 58 283 64 Melee 48 | . . . . . . 15 23 10 Projectile 75 | . . . . . 4 10 37 24 AOE 307 | . . 10 2 9 . 33 223 30 Terrain Rammed 1 | . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Total 14666 | 72 703 2259 2886 1581 352 3751 2140 922 Wait 1392 | . 33 98 238 184 21 501 197 120 Move 11542 | 50 606 1964 2411 1174 292 2892 1568 585 Hop . | . . . . . . . . . Pick Up 242 | 7 15 22 37 30 7 56 51 17 Fast Attach 69 | 6 4 2 8 12 . 21 9 7 Attach 103 | 1 1 11 9 22 3 20 19 17 Detach 11 | . . 1 2 2 . 2 1 3 Swap 219 | . 4 24 26 20 8 49 76 12 Drop 224 | . 7 35 40 15 9 61 41 16 Fire 771 | 8 33 101 113 103 10 127 146 130 Melee 81 | . . 1 2 7 2 22 32 15 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 11 | . . . . 11 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 11) 422 | -10/Materials | Discovered new exit (range 13) 897 | -10/Materials | Discovered new exit (range 11) 980 | -10/Materials | Identified exit to Materials 1232 | -10/Materials | Entered another Materials area 1232 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1518 | -9/Materials | Build established: Gunner 2410 | -9/Materials | Repaired Seismic Detector 3254 | -9/Materials | Discovered new exit (range 3) 4274 | -9/Materials | Discovered new exit (range 13) 4307 | -9/Materials | Identified exit to Materials 6075 | -9/Materials | Entered another Materials area 6075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6211 | -8/Materials | Garrison activated, responded to threat 6279 | -8/Materials | Identified exit to Factory 6462 | -8/Materials | Build established: Scavenger-Tank 6637 | -8/Materials | Garrison activated, responded to threat 6768 | -8/Materials | Build established: Scavenger-Gunner 7047 | -8/Materials | Garrison activated, responded to threat 7809 | -8/Materials | Build established: Hacker-Mutant 8525 | -8/Materials | Repaired Imp. Propulsion Shielding 8871 | -8/Materials | Build established: Hacker-Gunner 10123 | -8/Materials | Repaired EMP Blaster 10164 | -8/Materials | Repaired Imp. Propulsion Shielding 11290 | -8/Materials | Sterilization system engaged 11290 | -8/Materials | Non-combat units ordered to evacuate 11356 | -8/Materials | Entered Factory 11356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11467 | -7/Factory | Fabricated Titanium Leg (x2) 11529 | -7/Factory | Discovered new exit (range 7) 11802 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 12189 | -7/Factory | Garrison activated, responded to threat 12861 | -7/Factory | Cargo convoy interrupted 12882 | -7/Factory | Garrison activated, responded to threat 12941 | -7/Factory | Core integrity fell below 50% 13019 | -7/Factory | Lost 14 parts (1p7n2u4w) 13080 | -7/Factory | Garrison activated, responded to threat 13324 | -7/Factory | Build established: Scavenger-Gunner 13543 | -7/Factory | Destroyed 7 combat bots 13546 | -7/Factory | Lost 3 parts (2n1w) 13753 | -7/Factory | Discovered new exit (range 16) 13788 | -7/Factory | Core integrity fell below 20% 13837 | -7/Factory | Lost 5 parts (2n3w) 13961 | -7/Factory | Entered Storage 14137 | -7/Storage | Identified exit to Recycling 14557 | -7/Storage | Discovered new exit (range 15) 14593 | -7/Storage | Entered Factory 14593 | -6/Factory | Evolved 2 slots: Utility x2 14649 | -6/Factory | Build established: Hacker-Tank 15220 | -6/Factory | Build established: Hacker-Gunner 15290 | -6/Factory | Fabricated Myomer Leg (x2) 15336 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 15407 | -6/Factory | Discovered new exit (range 9) 16000 | -6/Factory | Garrison activated, responded to threat 16705 | -6/Factory | Build established: Hacker-Mutant 17042 | -6/Factory | Build established: Hacker-Tank 17284 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 17364 | -6/Factory | Discovered new exit (range 8) 18044 | -6/Factory | Discovered new exit (range 15) 18344 | -6/Factory | Discovered new exit (range 15) 18503 | -6/Factory | Build established: Hacker-Gunner 20386 | -6/Factory | Entered another Factory area 20386 | -5/Factory | Evolved 2 slots: Utility x2 21121 | -5/Factory | Found Prototype Launcher 21125 | -5/Factory | Found Prototype Launcher 21295 | -5/Factory | Identified Tesla Bomb Launcher (x2) 21389 | -5/Factory | Found Prototype Processor 21393 | -5/Factory | Found Prototype Processor 21443 | -5/Factory | Identified Exp. Targeting Computer (x2) 21933 | -5/Factory | Lost 3 parts (3u) 22041 | -5/Factory | Found Powered Armor 22137 | -5/Factory | Lost 3 parts (1p2w) 22186 | -5/Factory | First assault squad dispatched 23755 | -5/Factory | Found Imp. Powered Armor 23790 | -5/Factory | Build established: Gunner 23875 | -5/Factory | Identified exit to Factory 24464 | -5/Factory | Crushed by falling debris 24491 | -5/Factory | Destroyed 10 combat bots 24755 | -5/Factory | Discovered new exit (range 16) 24906 | -5/Factory | Entered another Factory area 24906 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25036 | -4/Factory | Build established: Mutant 25142 | -4/Factory | Garrison activated, responded to threat 25338 | -4/Factory | Build established: Hacker-Mutant 25426 | -4/Factory | Discovered new exit (range 16) 25687 | -4/Factory | Garrison activated, responded to threat 25781 | -4/Factory | Found Prototype Hackware 25872 | -4/Factory | Identified Exp. Hacking Suite 26013 | -4/Factory | Repaired Hyb. Antimatter Reactor 26079 | -4/Factory | Identified exit to Research 26151 | -4/Factory | Garrison activated, responded to threat 26224 | -4/Factory | Destroyed 9 combat bots 26377 | -4/Factory | Lost 6 parts (2n3u1w) 26396 | -4/Factory | Destroyed 9 combat bots 26478 | -4/Factory | Spotted Executioner 26478 | -4/Factory | Spotted Striker 26479 | -4/Factory | Cargo convoy interrupted 26497 | -4/Factory | Core integrity fell below 50% 26516 | -4/Factory | Destroyed Striker 26520 | -4/Factory | System corruption reached 10% 26521 | -4/Factory | Core integrity fell below 20% 26526 | -4/Factory | Destroyed by Executioner with Helical Railgun Last Messages --------------- 26520_ Knocked back. 26520_ F-cell Engine destroyed. 26520_ Knocked back. 26520_ Slug penetrates Subcomponent Replicator. 26520_ Penetrated by Slug. 26520_ K-01 Serf collects debris. 26521_ U-05 Engineer destroyed. 26521_ Disruptor Cannon destroyed. 26522_ U-05 Engineer lays Concrete. 26523_ Executioner knocked back. 26523_ Knocked back. 26523_ Penetrated by Slug. 26523_ Slug penetrates Wall. 26523_ Penetrated by Slug. 26524_ K-01 Serf collects debris. 26524_ U-05 Engineer lays Concrete. 26526_ 0S UKLW ,,PNKGADOMD:/1ONGP Y 26526_ Knocked back. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #########??????# #?????? #???????????????????????? | | #??????????????# #???????????????????????????????? | | #??????????????# #???????????????????????????????? | | #??????????????# #???????????????????????????????? | | ??????????????##=#???????????????????????????????? | | ??????????#### #*#???????????????????????????????? | | ############# ####????????????????????????????? | | ##?????###???????????????????? | | ] %% %% +?????? ???????????????????? | | =% % #?????? ???????????????????? | | ##########+### #?????? !???????????????????? | | [%##%%= ![% % # ; ???? ??#?????????????????? | | !##=!!! [ ; ; ? ? #?????????????????? | | ###!!! !% # ; """? ? #??????#??????????? | | #?#!! """# # """? ? #???? #??????????? | | #?# % ! 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"""""??????# #???????????????????? | | ??????????? ??????????+ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 145 Energy Generation 21 Energy Capacity 1450 Matter Stores 402 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 1250 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 32 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Deuterium Engine | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Tesla Rifle | -6/Factory | Scanalyzed Seismic Detector | -6/Factory | Scanalyzed Imp. Kinecellerator | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Myomer Leg | x2 | -6/Factory | Preloaded Imp. Propulsion Shielding | x2 | -6/Factory Imp. Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Close Call Gun Specialist Hehehe It Was An Accident, I Swear Just Browsing Just What I Needed Let's See Who's Tougher Part-time Excavator Prolific Hacker Respectable Loadout Significant Disruption Tank Challenges ------------ None Game ------ Seed AlphaQuantumDesublimator Manual? 0 Play Time 14:40:43 Cumulative 59.8 hours Start 2022.12.08 @ 17:13:10 End 2022.12.12 @ 03:11:02 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46937e00-0c08-4994-b293-fc759468f592