Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 14:41:53 Player: Some Pennies Result: Destroyed by E1-JGB(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (622) 622 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1425 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Barrage Gun > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Spiked Treads Improved Heat Sink Improved Heat Sink Machine Analyzer Seismic Detector Seismic Detector Improved Targeting Computer Light Armor Plating Sensor Drone Bay Riot Gun Autogun Autogun Battle Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Barrage Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Spiked Treads Improved Heat Sink Improved Heat Sink Machine Analyzer Seismic Detector Seismic Detector Improved Targeting Computer Light Armor Plating Sensor Drone Bay Riot Gun Autogun Autogun Battle Cannon Grenade Launcher Mining Claw [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 8 8 1 8 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 1 2 Treads 6 | 2 1 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 3 4 . 1 Device 2 | 2 . . . Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Treads 28 | . 28 28 28 Storage 13 | . 13 14 14 Processor 13 | . 11 14 13 Ballistic Gun 27 | . 25 28 27 Naked Turns . | . . . . Heaviest Build 89 | 12 89 89 89 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 15 25 25 Most Carried 25 | 6 15 25 25 Average Carried 19 | 2 13 21 22 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 5 15 25 21 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1087 | 287 299 278 223 Remotely . | . . . . Salvage Created 1147 | 119 488 317 223 Parts 74 | 9 32 16 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 7 | 1 3 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 7 5 5 Guns 17 | . 7 5 5 Classes Destroyed 12 | 2 7 2 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 3 | 2 . 1 . Hauler 1 | . 1 . . Recycler 6 | 1 3 2 . Mechanic 1 | . 1 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 8 | . 6 2 . Grunt 3 | . 1 2 . Sentry 1 | . . 1 . Subdweller 5 | . . . 5 Best Kill Streak 5 | 3 5 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 80 | . 17 22 41 Missed 20 | . 7 3 10 Damage Taken 1187 | . 214 223 750 Core 251 | . 15 43 193 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 102 | 7 40 28 27 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 46 51 Shots Fired 204 | 14 80 56 54 Gun 204 | 14 80 56 54 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 191 | 7 74 56 54 Thermal 13 | 7 6 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 9 9 6 12 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | 11 49 36 43 Core Hits 46 | 5 18 13 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 1 2 Destroy 4 | . 1 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2025 | 108 766 527 624 Guns 1950 | 108 691 527 624 Cannons . | . . . . Explosions 75 | . 75 . . Melee . | . . . . Ramming . | . . . . Kinetic 1831 | 52 628 527 624 Thermal 194 | 56 138 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . 45 . . Projectiles . | . . . . Explosions 45 | . 45 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | . 72 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | 40 40 43 250 Average Temperature 17 | 25 8 12 138 Received Heat Transfer 524 | . . 99 425 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | 125 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 177 | 15 177 130 . Initial 9 | . 9 . . Average 35 | 7 57 23 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 15 7 7 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 5 | . 3 2 . Max in Single Turn 3 | . 3 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 4 | . 3 1 . Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 8 | . . 1 7 Total Damage 143 | . . 22 121 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5778 | 151 1310 2039 2278 Spaces Moved 2000 | 74 641 611 674 Core 6 | 6 . . . Treads 1994 | 68 641 611 674 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 266 | 151 172 320 320 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 6 84 96 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 10 | . . 2 8 Spaces Dug . | . . . . Terrain Destroyed 18 | . 18 . . Melee . | . . . . Projectile . | . . . . AOE 18 | . 18 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2285 | 100 781 652 752 Wait 86 | . 57 1 28 Move 1997 | 73 640 610 674 Hop . | . . . . Pick Up 53 | 12 23 11 7 Fast Attach . | . . . . Attach 10 | 7 . . 3 Detach . | . . . . Swap 15 | 1 8 1 5 Drop 22 | . 13 1 8 Fire 102 | 7 40 28 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 5) 749 | -10/Materials | Discovered new exit (range 12) 994 | -10/Materials | Discovered new exit (range 8) 1128 | -10/Materials | Discovered new exit (range 13) 1462 | -10/Materials | Entered Mines 1732 | -10/Mines | Learned 4 Materials zone layouts 1809 | -10/Mines | Discovered new exit (range 6) 1991 | -10/Mines | Discovered new exit (range 12) 2074 | -10/Mines | Identified exit to Subcaves 3285 | -10/Mines | Found the Drone Emporium 3308 | -10/Mines | Found Prototype Device 3501 | -10/Mines | Entered Subcaves 3501 | -10/Subcaves | Accompanied by 2 allies 3506 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3644 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3661 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4317 | -10/Subcaves | Learned location of Zion (-7) 4317 | -10/Subcaves | Met a Zionite searching for "candidates" 4720 | -10/Subcaves | Core integrity fell below 50% 4970 | -10/Subcaves | Core integrity fell below 20% 5050 | -10/Subcaves | Build established: Scavenger-Mutant 5680 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5779 | -10/Subcaves | Destroyed by E1-JGB(R) with Subdweller Machine Gun Last Messages --------------- 05036_ Found Sub. Laser. 05036_ Found 21 Matter. 05042_ Acquired Spk. Treads. 05065_ Subatomizers dissect the Lgt. Assault Rifle. 05066_ Searching scrap... 05066_ Found Multitool. 05066_ Found Battle Cannon. 05066_ Found 24 Matter. 05076_ Subatomizers dissect the Lgt. Assault Rifle. 05079_ Acquired Battle Cannon. 05196_ Subatomizers dissect the Sub. Power Source. 05599_ FF-BFZ(u) tweaks Twisted Machinery. Sub. Laser falls loose from the Twisted Machinery. 05764_ Discarded Imp. Targeting Computer. 05766_ Lgt. Ion Engine destroyed. 05778_ LF-GWU(R) suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????### ????????????????????? | | ????????????????##??????# ?????????????????????? | | ????????????????# ?????? ?????????????????????? | | ?????????? ????## ?????? #?????????????????????? | | ##???????? #### ##???? ###???????????????????? | | ###???? ##??? ????????????????????? | | #???? #???#RR #????????????????????? | | #??????? #???# #????????????????????? | | ##??????# #??## #????????????????????? | | #??????# [ #??? #????????????????????? | | ##??????#""""""" #### #????????????????????? | | #???????#""""""" # # #????????????????????? | | #??????##""" @ #?????????????????????? | | ###????#"""" ####$#?????????????????????? | | ##??## ##??? #?????????????????????? | | ## "#?## #### ##?????#?????????????????????? | | ?## ### ###??####????????????????????????????? | | ?### " " ####?????????????????????????????????? | | ?# " "" #?????????????????????????????????? | | ?## " " #?????????????????????????????????? | | ??# ## ## "##?????????????????????????????????? | | ?# "## ##?" #??????????????????????????????????? | | # " ##?###??"" #?????????????????????????????????? | | # ""???????? "#????????????????????????????????? | | # "???????? ?? #????????????????????????????????? | | " ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveColdFragment Manual? 0 Play Time 00:23:32 Cumulative 26.6 hours Start 2024.04.29 @ 14:18:15 End 2024.04.29 @ 14:41:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 19 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4030c871-e9e1-4d6b-b309-a8546dfe3617