Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 13:36:40 Player: satan5 Result: Destroyed by as-30853 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (163) 815 Value Destroyed (6773) 6773 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3889) 3889 TOTAL SCORE: 15717 Bonus ------- High Alert Combat Kills 1177 Follower Combat Kills 185 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 624/700 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Improved Heavy Treads Zionite Composite Leg I > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Zionite Biocell Core Analyzer Zionite Weapon Casing Focal Shield > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Proton Missile Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Improved Heavy Treads Improved Sensor Array Encrypted Comm Array Improved Particle Charger EM Disruption Field Mobile Refinery Mk. CCLXVII Advanced Drone Bay (2/2) Hacking Drone Bay (1/1) Heavy EM Shotgun Heavy Riot Gun Heavy Riot Gun Improved EM Pulse Cannon Cooled Particle Cannon Impact Mace Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Heavy Treads Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Core Analyzer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heavy Treads Improved Heavy Treads Improved Sensor Array Encrypted Comm Array Improved Particle Charger Zionite Weapon Casing Zionite Weapon Casing EM Disruption Field Mobile Refinery Mk. CCLXVII Advanced Drone Bay Hacking Drone Bay Heavy EM Shotgun Heavy Riot Gun Heavy Riot Gun Cooled Particle Cannon Gauss Cannon Proton Missile Launcher Impact Mace Phasing Sabre [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Arachnoskeleton Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Gauss Cannon Energy Gun Heavy EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 2 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 113 | 7 7 10 22 10 22 10 1 . 3 21 Power 13 | 1 1 2 2 2 3 1 . . . 1 Engine 11 | 1 1 2 2 1 3 1 . . . . Core 1 | . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 2 . 3 4 . 6 1 . . . 5 Treads 14 | 2 . 1 2 . 6 1 . . . 2 Leg 3 | . . . 2 . . . . . . 1 Wheel 2 | . . 2 . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 35 | 2 2 . 4 6 5 2 1 . 3 10 Device 16 | 1 1 . 2 1 3 . 1 . 3 4 Storage 5 | 1 1 . . . 1 1 . . . 1 Processor 5 | . . . . 3 1 1 . . . . Hackware 4 | . . . 2 2 . . . . . . Protection 5 | . . . . . . . . . . 5 Artifact . | . . . . . . . . . . . Weapon 44 | 2 4 5 12 2 8 6 . . . 5 Energy Gun 19 | 2 . 1 6 2 4 1 . . . 3 Energy Cannon 6 | . . 2 1 . . 2 . . . 1 Ballistic Gun 8 | . 4 2 2 . . . . . . . Ballistic Cannon 4 | . . . . . 3 1 . . . . Launcher 4 | . . . 2 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 24 | . . . 6 2 1 3 . . 2 10 Parts Lost 33 | . 2 6 5 . 10 2 . . . 8 Power 3 | . . . . . 3 . . . . . Propulsion 8 | . . 5 1 . 1 . . . . 1 Utility 10 | . . . 1 . 3 1 . . . 5 Weapon 12 | . 2 1 3 . 3 1 . . . 2 Highest Loss Streak 4 | . 2 2 3 . 4 1 . . . 4 To Critical Strikes 1 | . . 1 . . . . . . . . Average Backups 15 | 1 11 14 14 14 13 11 11 12 18 20 Power 1 | . 3 3 2 2 . . . . . . Propulsion 1 | . . . . 2 2 3 3 3 3 2 Utility 4 | . 1 3 3 3 2 . 2 2 7 8 Weapon 7 | . 5 8 8 6 8 6 6 6 6 8 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 1 6 9 1 3 2 . . 1 8 Power 4 | . . 2 2 . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 8 | . . . 2 1 . . . . 1 4 Weapon 16 | . 1 4 5 . 1 2 . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 87 75 85 81 91 92 92 88 91 Engine 8 | . 14 14 7 5 6 7 7 7 7 2 Treads 12 | . 27 5 7 13 13 15 15 15 15 12 Leg 1 | . . . 11 6 1 . . . . 1 Wheel 2 | . . 10 . . . . . . . . Device 9 | . 14 14 6 5 3 7 7 7 10 12 Storage 11 | . 14 14 7 6 9 15 15 15 8 11 Processor 9 | . . . . 11 15 14 15 15 15 10 Hackware 4 | . . . 12 14 7 7 7 7 7 1 Protection 1 | . . . . . . . . . . 7 Energy Gun 3 | . 1 1 6 17 7 . . . . 4 Energy Cannon 7 | . . 20 1 . . . 7 7 7 7 Ballistic Gun 3 | . 26 5 11 1 . . . . . . Ballistic Cannon 7 | . . . . . 10 17 7 14 15 6 Peak Build Rating 82 | 9 13 14 55 67 73 61 62 61 69 82 Average Rating 48 | 4 12 12 48 64 54 59 59 59 62 74 On Entrance 41 | . 9 11 11 55 66 60 59 60 61 69 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 14 32 42 47 41 51 113 113 113 117 115 Greatest Support 95 | 40 40 40 67 50 95 95 95 95 95 95 Greatest Overweight (x) 13 | 4 1 13 1 . 12 1 1 1 1 1 Average Overweight (x) 1 | . . 3 . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Average Capacity 19 | 7 14 15 15 15 15 16 25 25 25 25 Most Carried 25 | 2 14 15 15 15 15 16 16 20 25 25 Average Carried 17 | 1 11 14 14 14 13 15 15 16 22 23 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 2 13 15 15 15 15 15 16 20 25 18 Class Distribution -------------------- 41% | Mutant 25% | Skirmisher 16% | Tank 5% | Hacker-Skirmisher 4% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Matter Collected 5007 | 111 606 329 821 35 1133 940 139 58 56 779 Remotely . | . . . . . . . . . . . Salvage Created 6321 | 15 663 564 1829 35 1426 825 . 23 . 941 Parts 299 | 1 60 35 96 1 61 33 . 1 . 11 Haulers Intercepted 11 | . 2 . 5 . . 4 . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . 19 . . . . . 1 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 146 | . 19 15 37 . 33 12 . 1 . 29 Melee 1 | . . . . . 1 . . . . . Guns 48 | . 19 3 18 . 8 . . . . . Cannons 34 | . . 11 . . 8 11 . 1 . 3 AOE 57 | . . . 18 . 16 . . . . 23 Classes Destroyed 20 | 1 5 1 8 . 2 . . . . 3 Worker 3 | . . . 1 . . 2 . . . . Builder 4 | . . . 3 . . 1 . . . . Tunneler 3 | 1 1 . . . . 1 . . . . Hauler 11 | . 2 . 5 . . 4 . . . . Recycler 4 | . . . 1 . . 3 . . . . Operator 4 | . 3 . 1 . . . . . . . Watcher 12 | . 3 . 3 1 . 5 . . . . Swarmer 34 | . 9 4 7 . 11 3 . . . . Grunt 43 | . 10 1 20 . 10 2 . . . . Brawler 2 | . . . 1 . 1 . . . . . Duelist 4 | . . . 1 . 3 . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 12 | . . . 5 . 4 3 . . . . Specialist 4 | . . . 2 . 2 . . . . . Hunter 3 | . . . . . 1 1 . 1 . . Programmer 4 | . . . . . 1 3 . . . . Subdweller 10 | . . 10 . . . . . . . . Z-Light 3 | . . . . . . . . . . 3 Assembled 24 | . . . . . . . . . . 24 Golem 2 | . . . . . . . . . . 2 Best Kill Streak 21 | 1 5 4 13 1 8 5 . 1 . 21 Combat Bots Only 21 | . 3 4 7 . 8 3 . 1 . 21 Max Kills in Single Turn 8 | 1 1 2 3 1 2 2 . 1 . 8 Gunslinging 1 | . . . 1 . . . . . . . Exploded 8 | . . . 2 . 2 . . . . 8 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 759 | . 77 48 119 . 267 136 . 6 . 106 Missed 221 | . 19 15 34 . 90 38 . 3 . 22 Hits 538 | . 58 33 85 . 177 98 . 3 . 84 Melee 3 | . . . . . 2 . . . . 1 Projectile 535 | . 58 33 85 . 175 98 . 3 . 83 AOE 2 | . . 2 . . . . . . . . Critical Strikes 10 | . . 2 3 . 4 1 . . . . Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 7683 | . 569 770 1378 . 1858 1080 . 29 . 1999 Core 1019 | . 46 134 138 . 264 176 . . . 261 Absorbed by Shields 80 | . . . . . 26 . . . . 54 Reduced by Siege Mode 169 | . . . . . 42 37 . . . 90 Redirected to Shielding 426 | . . . . . . . . . . 426 Ignored by Resistances 105 | . . . . . . . . . . 105 Core Remaining (%) 67 | 100 . 28 74 . . . . . . . Volleys Fired 380 | 3 63 50 67 4 70 50 1 2 1 69 Largest 3 | 2 2 2 3 3 3 3 1 3 1 3 Hottest 175 | 90 90 160 140 118 175 120 90 170 90 170 Shots Fired 784 | 6 126 95 164 6 148 140 2 7 1 89 Gun 400 | 6 126 44 139 6 67 . . . . 12 Cannon 334 | . . 51 8 . 63 140 2 7 1 62 Launcher 50 | . . . 17 . 18 . . . . 15 Special . | . . . . . . . . . . . Kinetic 499 | . 116 35 95 1 63 135 . 4 . 50 Thermal 123 | 6 10 60 10 . 25 5 2 3 1 1 Explosive 18 | . . . . . 18 . . . . . Electromagnetic 144 | . . . 59 5 42 . . . . 38 Robot Hit Streak 25 | 5 16 13 24 2 25 20 . 2 . 12 Robot Miss Streak 8 | . 6 4 5 2 8 3 . 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 3 1 5 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Autonomous 29 | . . . . . 29 . . . . . Shots Hit Robots 493 | 5 94 53 108 1 121 75 . 3 . 33 Core Hits 348 | 1 48 20 90 2 91 29 . 2 . 65 Critical Kills 2 | . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 25 | 2 . 1 . . 9 10 . . . 3 Burn 2 | 2 . . . . . . . . . . Meltdown 2 | . . 1 . . . 1 . . . . Blast 15 | . . . . . 6 7 . . . 2 Corrupt 1 | . . . . . . . . . . 1 Smash 2 | . . . . . . 2 . . . . Sever 3 | . . . . . 3 . . . . . Melee Attacks 36 | . . . 1 1 25 8 1 . . . Impact 9 | . . . . . . 8 1 . . . Slashing 27 | . . . 1 1 25 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18003 | 62 1385 1209 4229 44 5887 2675 . 59 . 2453 Guns 4965 | 62 1361 470 1728 44 1153 . . . . 147 Cannons 4334 | . . 739 144 . 805 2134 . 59 . 453 Explosions 6692 | . . . 2357 . 2344 138 . . . 1853 Melee 1946 | . . . . . 1560 386 . . . . Ramming 66 | . 24 . . . 25 17 . . . . Kinetic 7662 | . 1322 374 2861 . 805 1992 . 59 . 249 Thermal 2539 | 62 39 835 323 . 732 280 . . . 268 Explosive 2234 | . . . . . 2234 . . . . . Electromagnetic 3556 | . . . 1045 44 531 . . . . 1936 Impact 386 | . . . . . . 386 . . . . Slashing 1560 | . . . . . 1560 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 2 . . 6 6 6 6 . Average Corruption 3 | . . . 2 . . 1 6 6 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . . . 12 . . 24 27 23 1 . Message Errors 28 | . . . 4 . . 10 7 7 . . Matter Fused 17 | . . . 1 . . 3 7 6 . . Heat Flow Errors 15 | . . . . . . 4 5 5 1 . Energy Discharges 9 | . . . 4 . . 2 1 2 . . Data Loss (minor) 12 | . . . 2 . . 4 4 2 . . Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 2 | . . . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots 7 | . . . . . . . 2 3 1 1 Overflow Damage 710 | . . . 194 . 167 317 . . . 32 Projectiles 69 | . . . 5 . 7 54 . . . 3 Explosions 316 | . . . 189 . 17 81 . . . 29 Melee 325 | . . . . . 143 182 . . . . Knockbacks 15 | . . . . . 2 12 . 1 . . Impact 1 | . . . . . . 1 . . . . Kinetic 14 | . . . . . 2 11 . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 145 . 95 . . . . 47 Shots 12 | . . . 6 . 3 . . . . 3 Rammed 5 | . 3 . . . . 2 . . . . Targets Rammed 12 | . 3 . . . 6 3 . . . . Kicked 6 | . . . . . 6 . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 548 | 90 120 96 191 33 548 436 247 255 138 386 Average Temperature 87 | 47 30 30 57 18 136 91 98 97 57 132 Received Heat Transfer 1831 | . 174 171 477 . 414 150 . . . 445 Effects 10 | . . . . . 9 . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 4 | . . . . . 3 . 1 . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Siege Activations 19 | . . . . . 2 8 . 1 . 8 Total Turns 218 | . . . . . 44 83 . 2 . 89 Longest Duration 41 | . . . . . 41 17 . 2 . 19 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . 2 . . . 3 Combat Hostiles 4 | . . . 1 . . . . . . 3 Parts Fried 11 | . . . 1 1 3 2 . . . 4 Impact Corruptions 6 | . . . . . . 6 . . . . Robots Melted 2 | . . 1 . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . 1 . . . . Parts Melted 8 | 1 . 5 . . . 2 . . . . Heat Transferred 3375 | 309 111 1124 386 . 848 285 . . . 312 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . 2 . . . . 4 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Maximum Alert Level 4 | . . . 4 2 4 3 . . . . Low Security (%) 21 | 100 100 . 30 . . . . . . . Level 1 9 | . . . 21 41 11 . . . . . Level 2 27 | . . . 1 58 14 58 . . . . Level 3 29 | . . . 35 . 38 41 . . . . Level 4 12 | . . . 11 . 35 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1533 | 5 143 . 1178 527 1533 818 . . . . Initial 804 | . . . . 527 225 804 . . . . Average 612 | . 77 . 518 421 936 690 . . . . Influence Increases 4239 | 5 509 140 1523 49 1418 565 . 30 . . Destroy 0b10 Robot/C 2120 | . 380 100 720 . 660 240 . 20 . . Destroy 0b10 Robot/NC 235 | 5 45 . 75 5 25 80 . . . . Destroy Leader 416 | . 80 10 156 2 50 108 . 10 . . Successful Hack 82 | . 4 . 13 27 12 26 . . . . Disable Machine 240 | . . . 105 15 60 60 . . . . Anti-Garrison Action 600 | . . . 150 . 450 . . . . . Destroy Structure 321 | . . . 154 . 116 51 . . . . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 210 | . . 30 135 . 45 . . . . . Influence Decreases 4239 | 5 422 227 363 887 207 1379 641 108 . . Entered New Map 1784 | . . 43 . 633 97 729 267 15 . . Time Decay 2255 | 5 402 184 313 254 . 630 374 93 . . Lost Part 190 | . 20 . 50 . 100 20 . . . . Lost Ally 10 | . . . . . 10 . . . . . Squads Dispatched 19 | . 4 . 7 1 . 7 . . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 5 | . . . . 1 . 4 . . . . Reinforcement 8 | . 3 . 3 . . 2 . . . . Assault 3 | . . . 2 . . 1 . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 206 | . 27 19 48 1 34 24 . 1 . 52 Peak Tracking Total 37 | . 3 6 7 1 5 4 . 1 . 37 Tactical Retreats 11 | . . 1 7 . 3 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Traps Triggered 11 | . 3 1 1 . 4 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Machines Disabled 25 | . . . 8 1 9 4 . . . 3 Max in Single Turn 3 | . . . 3 1 2 1 . . . 1 Garrison Access 1 | . . . 1 . . . . . . . Garrison Relay 5 | . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Machines Accessed 30 | . 4 2 5 7 2 8 . 1 1 . Terminals 14 | . 3 . 4 1 2 4 . . . . Fabricators 6 | . . . . 2 . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 82 | . 10 13 21 15 3 13 . 1 6 . Successful 49 | . 3 13 10 9 2 5 . 1 6 . Failed 33 | . 7 . 11 6 1 8 . . . . Catastrophic 5 | . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 6 . 18 2 . 3 . . 6 . Terminals 34 | . 8 . 14 2 3 7 . . . . Fabricators 10 | . . . . 4 . 6 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 2 . 7 5 . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 30 | . 1 13 4 1 2 2 . 1 6 . Record 12 | . . 12 . . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . Robot Analysis 3 | . . . 3 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . 2 . 3 . . . . Network Status 2 | . . . . 1 . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . Retrieve Components 3 | . 1 . 1 1 . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 2 | . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 7 | . 1 . 5 1 . . . . . . Terminals 4 | . 1 . 3 . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . Prioritize 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Recyclers 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 . 5 6 1 8 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . Part Schematics Acquired 22 | . . . . 1 . . . . 21 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . 3 . 2 3 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 24 | . . . 1 . 23 . . . . . Machine Destruction 21 | . . . 1 . 20 . . . . . Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Total Allies 3 | . . . . 1 . . . . 2 . Largest Group 2 | . . . . 1 1 . . . 2 2 Highest-Rated Group 192 | . . . . 26 26 . . . 192 192 Highest-Rated Ally 96 | . . . . 26 26 . . . 96 96 Initial Warlord ECA Mod 45 | . . . . . . 9 9 9 9 9 Total Orders 3 | . . . . . 3 . . . . . STAY 2 | . . . . . 2 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 75 | . . . . . . . . . . 75 Total Damage 1802 | . . . . . . . . . . 1802 Kills 13 | . . . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Active Infowar (turns) 13494 | 2 1132 3832 698 454 134 2198 866 690 2268 1220 Sensors 7830 | . . . . 454 134 2198 866 690 2268 1220 Terrain 1110 | 2 1108 . . . . . . . . . Structural 4554 | . 24 3832 698 . . . . . . . Seismic 104 | . . . 104 . . . . . . . Robot Analysis Total 3 | . . . 3 . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Turns Passed 17825 | 66 1132 3832 981 547 2085 2198 866 690 2268 3160 Spaces Moved 7921 | 34 546 1421 584 560 1090 1016 350 269 920 1131 Core 339 | 15 . 318 . . 6 . . . . . Treads 5102 | 19 546 134 11 . 706 1016 350 269 920 1131 Legs 1511 | . . . 573 560 378 . . . . . Wheels 969 | . . 969 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 90 90 90 165 245 245 245 240 Average Speed 197 | 132 160 253 104 90 151 176 245 245 245 243 Slowest Speed 700 | 250 240 700 250 90 650 245 245 245 245 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 69 83 48 18 79 35 54 42 88 85 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 9 | . . 4 . . . . 1 . 4 . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 7 . . . . 2 . 2 . Spaces Dug 79 | . . 2 16 . 30 8 2 . . 21 Terrain Destroyed 382 | . . 7 157 . 109 53 3 3 . 50 Melee 5 | . . . 1 . 1 2 1 . . . Projectile 94 | . . 7 4 . 1 39 2 3 . 38 AOE 283 | . . . 152 . 107 12 . . . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Low Low Zio Dee Total 9371 | 46 673 1562 814 592 1364 1297 355 296 933 1439 Wait 659 | . 37 57 94 2 96 192 . 21 3 157 Move 7911 | 33 545 1420 583 560 1088 1015 349 268 919 1131 Hop . | . . . . . . . . . . . Pick Up 102 | 3 13 12 22 6 15 6 1 4 5 15 Fast Attach 31 | 6 3 3 4 1 9 2 . . 1 2 Attach 45 | 1 2 2 7 2 12 2 . . . 17 Detach 7 | . . . . . 3 . . . 1 3 Swap 108 | . 5 6 23 11 15 11 3 1 2 31 Drop 73 | . 2 12 13 5 18 8 . . 1 14 Fire 380 | 3 63 50 67 4 70 50 1 2 1 69 Melee 36 | . . . 1 1 25 8 1 . . . Ram . | . . . . . . . . . . . Kick 6 | . . . . . 6 . . . . . Crush 6 | . 3 . . . . 3 . . . . Escape Stasis 7 | . . . . . 7 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Discovered new exit (range 10) 936 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Entered Subcaves 1200 | -10/Subcaves | Approached by a straggling Scientist 1211 | -10/Subcaves | Learned location of Storage (-9) 1247 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1304 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1312 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1332 | -10/Subcaves | Discovered new exit (range 12) 1554 | -10/Subcaves | Disturbed a concealed Subdweller 1743 | -10/Subcaves | Visited Clippyterm 1747 | -10/Subcaves | Learned location of Deep Caves (-7) 1747 | -10/Subcaves | Learned Research security intel 2227 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2232 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2268 | -10/Subcaves | Discovered new exit (range 10) 2350 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2363 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2723 | -10/Subcaves | Discovered new exit (range 15) 3843 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4125 | -10/Subcaves | Visited 4L-MR0's lab 4334 | -10/Subcaves | Learned location of Zion (-7) 4355 | -10/Subcaves | A Subdweller sparked back to life 4355 | -10/Subcaves | A Subdweller sparked back to life 4365 | -10/Subcaves | Core integrity fell below 50% 4406 | -10/Subcaves | Found Arachnoskeleton 5031 | -10/Subcaves | Entered Materials 5031 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5032 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5353 | -8/Materials | Destroyed 7 combat bots 5424 | -8/Materials | Build established: Hacker-Skirmisher 5507 | -8/Materials | Discovered new exit (range 16) 5522 | -8/Materials | Garrison activated, responded to threat 5790 | -8/Materials | Lost 3 parts (1n1u1w) 5982 | -8/Materials | Build established: Hacker-Gunner 6012 | -8/Materials | Entered Factory 6012 | -7/Factory | Evolved 2 slots: Utility x2 6193 | -7/Factory | Fabricated O-24 Administrator? 6403 | -7/Factory | Build established: Hacker-Skirmisher 6559 | -7/Factory | Identified exit to Garrison 6559 | -7/Factory | Entered Garrison 6559 | -7/Garrison | Accompanied by 1 ally 6733 | -7/Garrison | Triggered checkpoint 6759 | -7/Garrison | Garrison Relay disabled 6801 | -7/Garrison | Triggered checkpoint 6826 | -7/Garrison | Triggered checkpoint 6856 | -7/Garrison | Destroyed 8 combat bots 6926 | -7/Garrison | Lost 4 parts (1p2u1w) 7015 | -7/Garrison | Discovered new exit (range 13) 7163 | -7/Garrison | Triggered checkpoint 7228 | -7/Garrison | Discovered new exit (range 29) 7228 | -7/Garrison | Discovered new exit (range 72) 7228 | -7/Garrison | Discovered new exit (range 30) 7302 | -7/Garrison | Garrison Relay disabled 7306 | -7/Garrison | Garrison Relay disabled 7391 | -7/Garrison | Identified exit to Factory 7531 | -7/Garrison | Build established: Scavenger-Gunner 7815 | -7/Garrison | Triggered checkpoint 7879 | -7/Garrison | Triggered checkpoint 7958 | -7/Garrison | Garrison Relay disabled 8126 | -7/Garrison | Build established: Tank 8153 | -7/Garrison | Triggered checkpoint 8214 | -7/Garrison | Destroyed 7 combat bots 8312 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8644 | -7/Garrison | Entered Factory 8661 | -7/Factory | Identified exit to Lower Caves 8732 | -7/Factory | Build established: Mutant 9421 | -7/Factory | Build established: Skirmisher 9646 | -7/Factory | Core integrity fell below 50% 9924 | -7/Factory | Discovered new exit (range 15) 10007 | -7/Factory | Fabricated Adv. Drone Bay (x1) 10140 | -7/Factory | Identified exit to Factory 10183 | -7/Factory | Build established: Mutant 10644 | -7/Factory | First assault squad dispatched 10842 | -7/Factory | Entered Lower Caves 10918 | -7/Lower Caves | Met a Warlord Commander 10919 | -7/Lower Caves | Learned location of Warlord (-5) 10920 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10930 | -7/Lower Caves | Found Encrypted Comm Array 11081 | -7/Lower Caves | Learned Factory emergency access door positions 11639 | -7/Lower Caves | Learned location of 1 exit from Factory 11678 | -7/Lower Caves | Discovered new exit (range 13) 11705 | -7/Lower Caves | Identified exit to Lower Caves 11708 | -7/Lower Caves | Entered another Lower Caves area 12025 | -7/Lower Caves | Build established: Skirmisher 12323 | -7/Lower Caves | Discovered new exit (range 7) 12335 | -7/Lower Caves | Identified exit to Zion 12398 | -7/Lower Caves | Entered Zion 12465 | -7/Zion | System corruption cleaned by Quarantine Array 12538 | -7/Zion | Discovered new exit (range 11) 12729 | -7/Zion | Found Prototype Device 12806 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13166 | -7/Zion | Learned location of Extension (-4) 13428 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13526 | -7/Zion | Given A8's code to call for help 13570 | -7/Zion | Met Imprinter 13868 | -7/Zion | Given the Hacking Drone Bay 13873 | -7/Zion | Found Prototype Device 13884 | -7/Zion | Identified Hacking Drone Bay 14324 | -7/Zion | Received a visual enhancement algorithm 14478 | -7/Zion | Learned location of Testing (-2) 14594 | -7/Zion | Opened final containment barrier to the Deep Caves 14625 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14629 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14661 | -7/Zion | Discovered new exit (range 3) 14661 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14663 | -7/Zion | Identified exit to Deep Caves 14666 | -7/Zion | Entered Deep Caves 14666 | -7/Deep Caves | Accompanied by 2 allies 15241 | -7/Deep Caves | Z-Facility disabled 15330 | -7/Deep Caves | Attacked by Z-Imprinter 15336 | -7/Deep Caves | Allies destroyed Z-Imprinter 15486 | -7/Deep Caves | Build established: Tank 15836 | -7/Deep Caves | Found Prototype Protection 15836 | -7/Deep Caves | Identified Zio. Weapon Casing 15856 | -7/Deep Caves | Found Zio. Weapon Casing 15865 | -7/Deep Caves | Found Zio. Weapon Casing 16775 | -7/Deep Caves | Discovered new exit (range 6) 16938 | -7/Deep Caves | Spotted AG-59768 16964 | -7/Deep Caves | Destroyed AG-59768 16986 | -7/Deep Caves | Lost 4 parts (1n3u) 17672 | -7/Deep Caves | Spotted AG-16463 17702 | -7/Deep Caves | Core integrity fell below 20% 17706 | -7/Deep Caves | Destroyed AG-16463 17811 | -7/Deep Caves | Exposed GOLEM chamber 17812 | -7/Deep Caves | Triggered Deep Caves wall 17815 | -7/Deep Caves | Spotted AS-89126 17826 | -7/Deep Caves | Destroyed by as-30853 with Assembled Rifle Last Messages --------------- 17819_ as-92850 destroyed. 17819_ as-29054 destroyed. 17819_ as-02208 destroyed. 17819_ as-22032 destroyed. 17819_ KE-FVS(s) destroyed. 17819_ as-79966 destroyed. 17820_ as-31358 misfires. 17822_ Zio. Weapon Casing destroyed. 17822_ as-74817 destroyed. 17822_ as-45161 destroyed. 17822_ Destroyed Asb. F-torch. 17822_ as-19702 destroyed. 17822_ Chain reaction triggered in Lgt. Nuclear Core. 17823_ as-64928 released from Mobile Assembly Unit. 17823_ GOLEM Unit springs to life. 17824_ AG-78964 GOLEM Unit beginning Prototype Leg integration. 17824_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????? ????????????????????????????# | | ??????????? ???????????????????????????# | | ?????????? ?#??#??????????????????????# | | ?????????? # ? ??????????????????????# | | ?????????" # # ??????????????????????# | | ????????? # ?###??????????????????# | | ?????????" # ?# #?????????????????## | | ????????" ?# #???????????????### | | ????????""" ?# #??????????????## | | ????????" ## ######?????????# | | ????????" #%##"""#####?????# | | ????????" !! " ###???# | | ????????# !%% "#" ""###?## | | ?????????" ]* "" "" ##?### | | ?????????" "########" ##??## | | ?????????" #?????## = #???# | | ?????????" ] ##"##?????# #???? | | ????????"" | g #?# #?????# #???? | | ??????### ### ####??## #??## | | ?????""a # #???## % #### | | ????? a ##?????## ### | | ???? a =! a ###??## ## | | ????a a a a #?## | | ???? =a a@ M ###?# ## | | ???? A a =a a #???# ### | | ???? a = #??## #### | | ????? a #???## ## | | ?????"" h #????# ## | | ??????### = #???## ### | | ???????"GG * #???# ### | | ???????"!! l #???# ## | | ???????""" * #?### ## | | ?????????" ### ## ### | | ????????"" s =* #?# " ####### | | ????????# * * ** = #?##" #???# | | ????????" #??#" ##??# | | ????????" = #### #### # | | ????????" = # | | ?????????"" * | | ????????" #"#### "" | | ?????????" ## # #??# """ | | ????????" ## ###??# " | | ????????"" "## ##??# | | ????????" # # ### ##### ## | | ????????" #### ## ## ##?## #? | | ????????""" ##???# ## ####???### ######? | | ?????????" ?????#### #????????#####?????? | | ?????????####??????????#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Great Axe | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Adv. Drone Bay | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneThunderSystem Manual? 0 Play Time 01:48:18 Cumulative 335.8 hours Start 2025.07.31 @ 11:45:25 End 2025.07.31 @ 13:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 149 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 65 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d236b7e2-5f97-4bcf-b7cf-518bb989f280