Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 21:03:18 Player: LightKnight Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (192) 960 Value Destroyed (6759) 6759 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (4977) 4977 TOTAL SCORE: 23536 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 256 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Advanced Terrain Scan Processor Immobilizer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Force Field > --- WEAPON ----------- Neutron Cannon Neutron Cannon Precision Assault Rifle > --- INVENTORY -------- Enhanced Flexi-carbon Leg Improved Cooling System Improved Cooling System Advanced Energy Well Compact Matter Pod Improved Sensor Array Makeshift Salvage Targeting Computer Launcher Guidance Computer Advanced Particle Charger Hardened Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Force Field Phase Cannon Neutron Cannon Coil Gun Coil Gun Coil Gun Shock Bomb Launcher Datajack [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Dual-blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Slots Evolved 12 | . . . 2 . 2 . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 1 1 . . . Utility 6 | . . . 1 . . . . 1 . . . . 1 1 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 117 | . 12 3 15 2 9 9 6 13 6 2 13 1 8 7 5 4 2 Power 12 | . . 1 1 1 1 1 1 1 1 . 3 . 1 . . . . Engine 9 | . . 1 1 1 1 1 1 1 1 . 1 . . . . . . Core 2 | . . . . . . . . . . . 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 41 | . 4 . 4 1 4 3 3 3 2 1 4 . 1 5 4 1 1 Treads 23 | . 2 . 4 1 4 3 3 3 2 1 . . . . . . . Leg 6 | . 2 . . . . . . . . . 4 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 11 | . . . . . . . . . . . . . . 5 4 1 1 Utility 29 | . 3 2 5 . 2 4 . 2 2 . 2 1 3 1 1 1 . Device 15 | . 1 1 1 . 1 4 . 1 1 . 2 . 2 . 1 . . Storage 3 | . 2 . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . 1 1 . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 6 | . . 1 3 . . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | . 5 . 5 . 2 1 2 7 1 1 4 . 3 1 . 2 1 Energy Gun 2 | . 1 . . . . . . . . . . . . . . 1 . Energy Cannon 14 | . 4 . 3 . 2 . 2 . . 1 2 . . . . . . Ballistic Gun 8 | . . . . . . . . 7 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . 3 1 . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . 1 . . . . . . . 1 . Corrupted Parts 9 | . . . . . . . 2 . . . 6 1 . . . . . System Corruption 42 | . . . . . . . 2 . . . 32 8 . . . . . Parts Lost 53 | . 1 . 3 1 5 4 1 1 3 4 9 6 . . . 14 1 Power 9 | . . . . . 1 . . 1 1 . 3 2 . . . 1 . Propulsion 20 | . . . 1 1 2 2 . . 1 2 5 . . . . 6 . Utility 7 | . 1 . . . 1 . . . . . . . . . . 5 . Weapon 17 | . . . 2 . 1 2 1 . 1 2 1 4 . . . 2 1 Highest Loss Streak 10 | . 1 . 2 1 5 2 1 1 3 2 5 5 . . . 10 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 6 10 12 18 19 16 18 19 19 17 18 16 11 3 4 3 3 4 Power . | 1 1 1 1 1 . . 2 . . 1 1 . . . . . . Propulsion 3 | 4 4 3 5 5 2 1 3 5 3 2 . 1 . . . . . Utility 5 | . 1 2 3 4 6 7 6 6 7 8 9 6 2 3 2 2 2 Weapon 5 | 1 3 4 7 8 6 6 7 6 6 6 4 3 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 12 1 2 . . 6 1 1 1 . 2 8 1 . . 1 2 Power 2 | . 1 . 1 . . . . . . . . . . . . . . Propulsion 7 | . 5 1 . . . . . . . . . 1 . . . . . Utility 20 | . 1 . . . . 6 1 . 1 . 2 6 1 . . 1 1 Weapon 9 | . 5 . 1 . . . . 1 . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 99 99 100 98 99 99 99 99 100 79 53 45 62 84 59 13 Engine 11 | . 14 14 11 11 9 9 9 14 14 15 8 . . . . . . Treads 25 | . 16 28 32 33 35 35 36 29 29 30 14 . . . . . . Leg 1 | . 11 . . . . . . . . . 4 14 . . . . . Device 9 | . 6 . 10 11 9 16 18 15 7 7 7 5 7 5 7 9 . Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 3 . . . . . Processor 5 | . . . . . 4 1 . 6 14 15 15 15 13 11 11 8 9 Protection 3 | . . 13 10 11 3 . . . . . . . 2 5 5 4 . Energy Cannon 13 | . 26 28 21 22 25 26 26 . . . 2 4 . . . . . Ballistic Gun 7 | . . . . . . . . 22 22 22 10 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 12 17 17 8 . Peak Build Rating 78 | 6 12 16 17 19 23 32 37 58 53 52 78 76 42 72 77 74 33 Average Rating 31 | 6 9 10 16 18 20 26 32 54 49 49 42 35 30 51 73 56 19 On Entrance 32 | 6 6 9 11 17 19 20 32 37 55 49 48 76 10 40 72 74 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 34 41 61 59 63 66 77 89 78 85 90 79 20 20 22 22 5 Greatest Support 112 | 20 40 40 60 60 80 80 90 100 93 91 112 112 20 41 41 32 6 Greatest Overweight (x) 21 | . . 1 1 . . 1 . . . . 21 2 . 2 . 3 . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 17 | 8 12 15 19 20 20 20 20 20 20 20 20 11 5 5 5 5 5 Most Carried 20 | 6 12 15 20 20 19 20 20 20 20 19 20 20 5 5 5 5 5 Average Carried 15 | 6 10 12 18 19 16 18 19 19 17 18 16 11 4 4 4 4 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 11 14 20 20 15 20 20 20 17 18 20 4 4 5 5 5 5 Class Distribution -------------------- 36% | Mutant 18% | Skirmisher 13% | Scavenger-Tank 11% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Matter Collected 3729 | 200 100 60 181 20 95 145 50 1150 260 457 545 233 111 40 . 82 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7949 | . 695 321 1522 290 291 855 414 2020 133 374 395 399 127 . . 113 . Parts 393 | . 34 22 94 11 8 42 23 97 2 18 22 16 . . . 4 . Haulers Intercepted 6 | . . . 3 . . . 2 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 8 21 . 6 . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Combat Hostiles Destroyed 157 | . 15 11 28 13 5 18 5 33 5 8 4 7 4 . . 1 . Melee 2 | . . . . . . . . . . . . . 2 . . . . Guns 32 | . . . . . . . . 20 2 8 2 . . . . . . Cannons 87 | . 12 8 28 13 3 17 4 . . . . 2 . . . . . AOE 20 | . 1 1 . . . 1 . 9 3 . . 5 . . . . . Classes Destroyed 20 | . 4 . 5 3 2 2 . 3 . 1 . . . . . . . Worker 10 | . . . 3 . . . . 2 . . . . 3 . . 2 . Builder 6 | . . . 1 1 . . . 4 . . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . 1 . Hauler 6 | . . . 3 . . . 2 1 . . . . . . . . . Recycler 3 | . . . 2 . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . 2 . . . 2 1 . . . . . . . . . Watcher 8 | . 3 . 3 . . . 1 1 . . . . . . . . . Swarmer 36 | . 3 6 9 . . 3 . 4 1 4 . 2 4 . . . . Grunt 70 | . 12 5 12 3 2 8 3 19 1 2 . 3 . . . . . Brawler 4 | . . . . . . . . 1 1 . . 2 . . . . . Duelist 2 | . . . . . . . . 1 1 . . . . . . . . Sentry 17 | . . . 7 . 1 3 1 2 1 1 . 1 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 3 | . . . . . 1 2 . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 1 . . . . . . . . . Programmer 5 | . . . . . . . . 5 . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . 1 . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . 1 . Assembled 8 | . . . . 8 . . . . . . . . . . . . . Best Kill Streak 9 | . 2 3 6 3 2 3 2 9 5 3 3 6 5 . . 2 . Combat Bots Only 6 | . 2 3 6 3 2 3 2 6 5 3 3 6 3 . . 1 . Max Kills in Single Turn 3 | . 1 2 1 1 1 1 2 2 1 2 1 3 1 . . 1 . Gunslinging 1 | . . . . . . . . 1 . 1 . . . . . . . Exploded 3 | . 1 1 . . . 1 . 2 1 . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Hostile Shots Fired 924 | . 32 20 66 36 39 50 17 148 102 83 38 94 67 . 1 73 58 Missed 293 | . 10 7 18 9 11 20 5 48 43 24 14 25 20 . . 13 26 Hits 631 | . 22 13 48 27 28 30 12 100 59 59 24 69 47 . 1 60 32 Melee 8 | . . . . . . . . . 5 . . . . . . . 3 Projectile 623 | . 22 13 48 27 28 30 12 100 54 59 24 69 47 . 1 60 29 AOE 4 | . . . . 3 . . . . . . . . . . . . 1 Critical Strikes 19 | . . 1 1 . 2 . 2 1 3 . . 3 . . . 2 4 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . Damage Taken 10392 | . 248 168 620 392 801 563 190 625 649 880 939 1308 599 . 85 1620 705 Core 2205 | . 23 34 27 24 127 42 18 36 57 35 86 401 111 . . 678 506 Absorbed by Shields 1125 | . . . . . . . . 623 . 308 194 . . . . . . Regen/Repaired (Parts) 84 | . . . 84 . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 77 . 87 . . 66 . . . . 12 86 . 100 . . Volleys Fired 453 | . 53 18 77 26 25 48 14 88 14 26 28 35 1 . . . . Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 3 1 . . . . Hottest 210 | . 116 116 136 136 204 188 210 96 84 88 90 208 85 . . . . Shots Fired 972 | . 94 35 152 52 68 100 42 210 26 79 62 51 1 . . . . Gun 353 | . 8 . . . . . . 184 21 79 52 9 . . . . . Cannon 569 | . 86 35 152 52 68 96 42 . . . 2 35 1 . . . . Launcher 50 | . . . . . . 4 . 26 5 . 8 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 345 | . . . . . . . . 184 21 79 52 9 . . . . . Thermal 441 | . 17 4 144 52 68 79 39 . . . 2 35 1 . . . . Explosive 5 | . . . . . . . . . 5 . . . . . . . . Electromagnetic 181 | . 77 31 8 . . 21 3 26 . . 8 7 . . . . . Robot Hit Streak 29 | . 5 8 17 8 18 20 8 29 18 20 7 13 . . . . . Robot Miss Streak 5 | . 3 1 4 3 3 2 5 3 1 2 5 5 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . Secondary Targets 4 | . . . . . . . . 1 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 . . . . . . . Shots Hit Robots 631 | . 51 26 81 28 49 61 25 146 21 55 43 23 12 1 . 9 . Core Hits 284 | . 20 8 42 17 8 33 11 78 10 18 19 18 . . . 2 . Critical Kills 3 | . . . . . 1 . . 2 . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 2 . . 1 . 3 . . . . Critical Strikes 16 | . 1 2 1 . 1 1 . 4 . . 1 . 3 . . 2 . Burn 1 | . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 5 | . . . . . . . . 4 . . 1 . . . . . . Corrupt 4 | . . 2 1 . . 1 . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 3 . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 85 | . . . 2 . 11 . . . . . 4 . 31 11 . 25 1 Impact 60 | . . . . . . . . . . . . . 31 11 . 18 . Slashing 20 | . . . 1 . 11 . . . . . . . . . . 7 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 . . . . . . . 4 . 3 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . Damage Inflicted 17487 | . 1403 711 1855 645 961 1165 745 4277 720 1155 1034 1323 794 82 . 617 . Guns 5298 | . 53 . . . . . . 2858 342 1155 687 203 . . . . . Cannons 7539 | . 1168 585 1821 577 961 1058 682 . . . 30 657 . . . . . Explosions 2883 | . 133 36 . . . 107 31 1418 378 . 317 463 . . . . . Melee 1493 | . . . . . . . . . . . . . 794 82 . 617 . Ramming 274 | . 49 90 34 68 . . 32 1 . . . . . . . . . Kinetic 5245 | . . . . . . . . 2858 342 1155 687 203 . . . . . Thermal 5952 | . 262 72 1675 577 961 888 658 100 . . 30 729 . . . . . Explosive 378 | . . . . . . . . . 378 . . . . . . . . Electromagnetic 4145 | . 1092 549 146 . . 277 55 1318 . . 317 391 . . . . . Impact 1422 | . . . . . . . . . . . . . 794 82 . 546 . Slashing 71 | . . . . . . . . . . . . . . . . 71 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . 2 3 3 3 35 43 3 . . 8 11 Average Corruption 6 | . . . . . . . 1 2 3 3 7 42 2 . . 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . 16 23 27 11 28 1 . . 8 3 Message Errors 22 | . . . . . . . . 1 6 7 1 3 1 . . 3 . Matter Fused 21 | . . . . . . . . 3 4 5 2 4 . . . 1 2 Heat Flow Errors 17 | . . . . . . . . 2 4 2 3 4 . . . 1 1 Energy Discharges 13 | . . . . . . . . . 5 4 1 3 . . . . . Parts Rejected 3 | . . . . . . . . 2 . . . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 1 . . . . . . Data Loss (minor) 18 | . . . . . . . . 6 2 4 2 2 . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . . . . . 2 . 1 . . . . . Alerts 2 | . . . . . . . . . . . 1 . . . . 1 . Misdirections 5 | . . . . . . . . . . . . 5 . . . . . Weapon Failures 8 | . . . . . . . . 1 2 . . 5 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 758 | . 19 36 5 . . . . 4 . . . 49 452 . . 193 . Projectiles 93 | . 19 20 5 . . . . . . . . 49 . . . . . Explosions 20 | . . 16 . . . . . 4 . . . . . . . . . Melee 645 | . . . . . . . . . . . . . 452 . . 193 . Knockbacks 7 | . . 2 . 1 . . . . . . . . 2 1 . 1 . Impact 7 | . . 2 . 1 . . . . . . . . 2 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . Rammed 28 | . 2 9 4 9 . . 3 1 . . . . . . . . . Targets Rammed 35 | . 6 9 6 10 . . 3 1 . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . Highest Temperature 565 | . 153 282 281 307 375 147 306 131 264 261 215 565 10 . . 190 131 Average Temperature 100 | . 35 113 80 97 164 49 83 60 80 88 92 225 7 . . 57 66 Received Heat Transfer 2062 | . 126 75 135 217 135 81 108 171 150 146 . 537 27 . . 118 36 Effects 19 | . . . . 4 2 . . . . . . 13 . . . . . Shutdowns 7 | . . . . . . . . . . . . 7 . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . 2 . . . . . Interference 5 | . . . . 4 . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . 1 . . . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Robots Corrupted 14 | . 2 2 . . . . . 4 . . 2 . 2 . . 2 . Combat Hostiles 13 | . 2 2 . . . . . 4 . . 2 . 2 . . 1 . Parts Fried 26 | . 7 1 1 . . 1 1 4 . . 4 . 4 . . 3 . Impact Corruptions 22 | . . . . . . . . . . . . . 14 . . 8 . Robots Melted 3 | . . . . . 2 . 1 . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 . 1 . . . . . . . . . . Parts Melted 22 | . . . 2 2 9 8 1 . . . . . . . . . . Heat Transferred 9456 | . 570 124 2849 1036 1850 1702 938 250 . . 37 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 4 1 . . . . 1 5 . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Maximum Alert Level 3 | . . . 2 . . 2 1 3 . . . . 1 . . . . Low Security (%) 72 | 100 100 100 41 100 100 24 24 67 . . . . 76 100 100 100 100 Level 1 21 | . . . 57 . . 52 75 10 . . . . 23 . . . . Level 2 3 | . . . . . . 23 . 6 . . . . . . . . . Level 3 2 | . . . . . . . . 16 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 816 | . 190 114 438 180 84 488 247 816 . . . . 264 83 41 30 90 Initial 250 | . . 14 7 125 . 14 237 79 . . . . 250 68 26 21 . Average 147 | . 86 32 223 52 31 298 214 227 . . . . 154 45 27 6 18 Influence Increases 5602 | . 565 351 1145 145 230 534 170 1182 100 185 . 380 311 90 15 87 112 Destroy 0b10 Robot/C 3140 | . 300 280 660 100 120 360 100 660 100 160 . 140 80 . . 20 60 Destroy 0b10 Robot/NC 210 | . 20 . 70 10 . . 25 50 . 5 . . 15 . . 15 . Destroy Leader 608 | . 76 50 172 20 40 10 26 154 . 20 . . 10 . . 10 20 Allied During Kill 70 | . . 21 39 . 9 1 . . . . . . . . . . . Successful Hack 168 | . 33 . 34 . 10 28 5 . . . . . 14 44 . . . Select Force Hacks 150 | . 60 . 60 . . . . 30 . . . . . . . . . Disable Machine 150 | . . . 75 15 . . . 45 . . . . . . . 15 . Anti-Garrison Action 300 | . . . . . . 100 . 200 . . . . . . . . . Destroy Structure 131 | . 16 . 5 . 6 35 14 13 . . . . 12 16 . 12 2 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . Partial Spotted 75 | . . . . . . . . . . . . . . 30 . 15 30 Lose Combat Pursuer 450 | . 60 . 30 . 45 . . 30 . . . 240 30 . 15 . . Influence Decreases 5522 | . 527 368 844 467 207 69 483 547 828 267 . 220 330 193 12 128 32 Entered New Map 1073 | . . 24 14 197 . 9 251 96 300 17 . . 60 73 12 20 . Time Decay 3868 | . 517 324 600 260 131 . 222 441 498 240 . 150 270 120 . 75 20 Lost Part 269 | . 10 . 20 10 36 40 10 10 30 10 . 50 . . . 33 10 Lost Ally 162 | . . 20 60 . 40 20 . . . . . 20 . . . . 2 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 1 3 2 2 . . 14 . . . 1 1 1 . 3 3 Investigation 10 | . 4 . 3 . . . . 2 . . . . . 1 . . . Extermination 7 | . . . . . . . . 5 . . . . 1 . . 1 . Reinforcement 12 | . . . . 2 2 . . 5 . . . . . . . . 3 Assault 3 | . . 1 . . . . . 1 . . . 1 . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . 2 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Distress Signals 15 | . 4 1 5 2 . . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 26 17 42 16 10 14 11 43 5 8 4 28 10 . 1 8 27 Peak Tracking Total 26 | . 3 4 5 3 4 3 3 5 5 3 3 10 5 . 1 7 26 Tactical Retreats 17 | . 3 . 2 . 2 . . 2 . . . 6 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Traps Triggered 10 | . 1 . 1 . . 4 . 1 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . 23 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Machines Disabled 15 | . 1 . 5 1 . 2 . 3 . . . 2 . . . 1 . Max in Single Turn 2 | . 1 . 1 1 . 1 . 2 . . . 2 . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Machines Accessed 54 | . 10 1 13 . 2 2 3 4 1 . 4 . 7 6 . 1 . Terminals 36 | . 8 . 10 . 1 2 3 2 . . . . 5 4 . 1 . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . 2 . . . . Total Hacks 141 | . 32 1 32 . 4 5 5 10 1 . 26 . 11 12 . 2 . Successful 87 | . 16 1 21 . 3 2 1 5 1 . 26 . 3 8 . . . Failed 53 | . 15 . 11 . 1 3 4 5 . . . . 8 4 . 2 . Catastrophic 10 | . 1 . . . . 2 1 3 . . . . 2 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 60 | . 29 . 10 . 1 . 1 7 . . . . 6 4 . 2 . Terminals 96 | . 30 . 28 . 2 5 5 8 . . . . 8 8 . 2 . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . 1 . . . . 3 . . . . Terminal Hacks 56 | . 5 1 15 . 1 2 1 2 1 . 26 . . 2 . . . Record 7 | . . . . . . . . . . . 7 . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 7 . 1 . . 1 . . 3 . . 1 . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 5 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 22 | . 11 . 4 . 1 . . 3 . . . . 1 2 . . . Terminals 16 | . 9 . 2 . 1 . . 1 . . . . 1 2 . . . Botnet 11 | . 4 . 2 . 1 . . 1 . . . . 1 2 . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . Tunnel 5 | . 2 . 2 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 6 | . 1 . 2 . . . 2 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 37 | . 8 . 8 . 2 2 2 2 . . . . 6 6 . 1 . Full Trace Events 4 | . . . 2 . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . . . . . . . . . 216 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . . . . . . parse_system 3 | . . . . . . . . . . . 3 . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . 2 . . . 1 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Total Allies 12 | . . 4 . 2 . 1 . . . . . 2 . . . 1 2 Largest Group 4 | . . 4 3 2 2 1 . . . . . 2 . . . 1 2 Highest-Rated Group 136 | . . 71 55 42 42 15 . . . . . 46 . . . 42 136 Highest-Rated Ally 68 | . . 31 31 31 31 15 . . . . . 26 . . . 42 68 Initial Warlord ECA Mod 1 | . . . . . . . 1 . . . . . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . Ally Attacks 50 | . . 19 19 3 2 . . . . . . . . . . . 7 Total Damage 1247 | . . 318 206 64 44 . . . . . . . . . . . 615 Kills 14 | . . 3 5 2 1 . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Active Infowar (turns) 7168 | . . . . . . . . 1944 1329 1635 529 338 594 250 25 390 134 Optics 7168 | . . . . . . . . 1944 1329 1635 529 338 594 250 25 390 134 Sensors 4406 | . . . . . . . . . 1329 1477 152 231 594 250 25 348 . Robot Analysis Total 155 | . 3 . 1 . . . . . . . 151 . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . . . . 2 1 . . . . . . . Drone Launches 1 | . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Turns Passed 15221 | 2 1675 1278 1976 1138 439 1069 468 1952 1329 1635 529 338 594 250 25 390 134 Spaces Moved 9294 | 2 706 697 1015 599 187 543 250 1020 784 942 192 304 883 432 51 463 224 Core 807 | . . . . . . . . . . . 11 276 377 . . 32 111 Treads 6446 | . 285 697 1015 599 187 543 250 1020 784 942 124 . . . . . . Legs 508 | 2 421 . . . . . . . . . 57 28 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 714 | . . . . . . . . . . . . . 506 208 . . . Flight 819 | . . . . . . . . . . . . . . 224 51 431 113 Fastest Speed 23 | 120 120 160 160 160 160 160 160 160 162 160 120 50 50 32 23 23 40 Average Speed 132 | 120 136 160 160 160 160 160 160 160 162 161 206 56 55 48 31 56 44 Slowest Speed 1100 | 120 160 240 240 160 160 240 160 163 162 162 1100 150 60 205 36 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 1 . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 2 99 99 91 93 15 60 32 32 97 94 82 58 34 17 53 15 27 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 34 | . 3 1 2 1 . . . 1 1 . 25 . . . . . . Known Exits Taken 11 | . . 1 1 . 1 . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 . . 1 . . . . . . . . . . Scrap Searched 14 | . . 1 . 4 . . . . 4 5 . . . . . . . Spaces Dug 38 | . . . 1 . 5 . . . . . 1 3 12 8 . 7 1 Terrain Destroyed 113 | . 14 . 1 3 5 . 13 13 10 1 1 24 12 8 . 7 1 Melee 33 | . . . 1 . 5 . . . . . . . 11 8 . 7 1 Projectile 39 | . . . . 3 . . 13 1 . 1 1 19 1 . . . . AOE 41 | . 14 . . . . . . 12 10 . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac DSF Fac Arm Total 11177 | 1 1330 820 1208 721 249 666 285 1165 818 995 272 413 928 449 59 551 247 Wait 873 | . 526 81 45 83 7 17 5 12 . 10 11 31 . . . 40 5 Move 9264 | 1 705 696 1014 598 187 542 249 1019 783 941 191 303 882 429 50 462 212 Hop 6 | . . . . . . . . . . . . . . 1 . . 5 Pick Up 89 | . 12 5 12 1 4 24 2 8 2 4 8 1 4 1 . 1 . Fast Attach 55 | . 4 1 4 . 1 1 2 8 1 1 7 2 7 6 4 4 2 Attach 55 | . 2 2 7 1 8 4 2 3 4 5 8 5 2 . 1 1 . Detach 28 | . 2 2 3 . 1 1 . 2 . 2 6 4 2 . 1 2 . Swap 70 | . 6 3 8 1 3 8 3 15 4 6 6 6 . 1 . . . Drop 85 | . 14 3 7 1 2 19 5 9 1 . 3 7 5 2 3 4 . Fire 453 | . 53 18 77 26 25 48 14 88 14 26 28 35 1 . . . . Melee 72 | . . . 2 . 11 . . . . . 4 . 25 9 . 20 1 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . Crush 31 | . 2 9 6 10 . . 3 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . . 2 . . 9 . . 19 . . . 17 22 Trap 23 | . . . 23 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Ext x2 / DSF) -5/DSF -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Central database locked down 220 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Discovered new exit (range 15) 878 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Discovered new exit (range 8) 1306 | -10/Materials | Learned 4 Subcaves zone layouts 1366 | -10/Materials | Loaded intel: 2 recycling unit locations 1501 | -10/Materials | Learned Storage security intel 1529 | -10/Materials | Learned location of 2 exits from Mines 1566 | -10/Materials | Learned location of Storage (-8) 1668 | -10/Materials | Loaded intel: 11 trap records 1678 | -10/Materials | Entered Mines 1679 | -10/Mines | Identified exit to Subcaves 1680 | -10/Mines | Identified exit to Materials 1687 | -10/Mines | Found the Drone Emporium 1694 | -10/Mines | Found Prototype Device 1694 | -10/Mines | Identified Splice Drone Bay 2002 | -10/Mines | Learned location of Zion (-6) 2088 | -10/Mines | Met a Derelict testing a Signal Generator 2350 | -10/Mines | Learned Materials garrison access intel 2371 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2372 | -10/Mines | Identified exit to Exiles 2777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2884 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2956 | -10/Mines | Entered Materials 2956 | -9/Materials | Accompanied by 3 allies 2956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2957 | -9/Materials | Identified exit to Mines 3257 | -9/Materials | Lost 3 allies 3346 | -9/Materials | Discovered new exit (range 5) 3447 | -9/Materials | Repaired Lgt. Armor Plating 3949 | -9/Materials | Discovered new exit (range 8) 4495 | -9/Materials | Discovered new exit (range 16) 4932 | -9/Materials | Entered Mines 4933 | -9/Mines | Assembled infested the area 5389 | -9/Mines | Discovered new exit (range 9) 5416 | -9/Mines | Discovered new exit (range 9) 5422 | -9/Mines | Build established: Scavenger-Mutant 5633 | -9/Mines | Learned Materials non-interactive machine intel 6070 | -9/Mines | Entered Materials 6070 | -8/Materials | Accompanied by 2 allies 6070 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6071 | -8/Materials | Loaded intel: 28 non-interactive machine locations 6072 | -8/Materials | Loaded intel: 1 garrison access location 6075 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6226 | -8/Materials | Discovered new exit (range 15) 6287 | -8/Materials | Lost 5 parts (1p2n1u1w) 6509 | -8/Materials | Identified exit to Garrison 6509 | -8/Materials | Entered Garrison 6514 | -8/Garrison | Build established: Scavenger-Gunner 6527 | -8/Garrison | Triggered checkpoint 6540 | -8/Garrison | Garrison Relay disabled 6645 | -8/Garrison | Triggered checkpoint 6971 | -8/Garrison | Triggered checkpoint 7072 | -8/Garrison | Found Launcher Loader 7095 | -8/Garrison | Spotted B-75 Beast 7106 | -8/Garrison | Destroyed B-75 Beast 7323 | -8/Garrison | Triggered checkpoint 7471 | -8/Garrison | Discovered new exit (range 4) 7578 | -8/Garrison | Entered Materials 7961 | -8/Materials | Discovered new exit (range 16) 8046 | -8/Materials | Entered Factory 8046 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8205 | -7/Factory | Identified exit to Lower Caves 8322 | -7/Factory | Build established: Scavenger-Tank 8492 | -7/Factory | Discovered new exit (range 19) 9496 | -7/Factory | Garrison activated, responded to threat 9646 | -7/Factory | First assault squad dispatched 9998 | -7/Factory | Entered Lower Caves 10057 | -7/Lower Caves | Encountered a Warlord checkpoint 10249 | -7/Lower Caves | Identified exit to Lower Caves 10278 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10286 | -7/Lower Caves | Identified exit to Data Miner 10292 | -7/Lower Caves | Build established: Skirmisher 10324 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10379 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11327 | -7/Lower Caves | Entered another Lower Caves area 12129 | -7/Lower Caves | Spotted B-75 Beast 12199 | -7/Lower Caves | Destroyed B-75 Beast 12540 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12753 | -7/Lower Caves | Encountered a Warlord checkpoint 12779 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 12962 | -7/Lower Caves | Entered Data Miner 12964 | -7/Data Miner | Discovered new exit (range 6) 12988 | -7/Data Miner | Met Data Miner 13034 | -7/Data Miner | Learned location of Section 7 (-2) 13034 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13050 | -7/Data Miner | Received God Mode back door access code from Data Miner 13175 | -7/Data Miner | Interfaced with the Data Conduit 13238 | -7/Data Miner | Lost 4 parts (4n) 13297 | -7/Data Miner | Lost 5 parts (3p1n1w) 13407 | -7/Data Miner | System corruption reached 10% 13442 | -7/Data Miner | System corruption reached 30% 13489 | -7/Data Miner | Identified exit to Proximity Caves 13491 | -7/Data Miner | Entered Proximity Caves 13493 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13608 | -6/Proximity Caves | Spotter reported a threat 13674 | -6/Proximity Caves | Lost 5 parts (2p3w) 13719 | -6/Proximity Caves | Core integrity fell below 50% 13765 | -6/Proximity Caves | Spotted B-75 Beast 13767 | -6/Proximity Caves | Core integrity fell below 20% 13821 | -6/Proximity Caves | Discovered new exit (range 4) 13823 | -6/Proximity Caves | Identified exit to Factory 13829 | -6/Proximity Caves | Entered Factory 13829 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13830 | -6/Factory | Loaded intel: 268 machine locations 14018 | -6/Factory | Build established: Scout 14409 | -6/Factory | Discovered new exit (range 20) 14422 | -6/Factory | Identified exit to Factory 14423 | -6/Factory | Entered another Factory area 14423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14424 | -5/Factory | Identified exit to Extension 14425 | -5/Factory | Loaded intel: 283 machine locations 14597 | -5/Factory | Spotted B-75 Beast 14610 | -5/Factory | Discovered exit to Extension (range 11) 14673 | -5/Factory | Identified exit to DSF 14673 | -5/Factory | Entered DSF 14674 | -5/DSF | Loaded intel: 3 machine locations 14677 | -5/DSF | Discovered new exit (range 19) 14694 | -5/DSF | Additional patrols routed to DSF 14698 | -5/DSF | Identified exit to Factory 14698 | -5/DSF | Entered Factory 14698 | -4/Factory | Evolved 2 slots: Utility x2 14699 | -4/Factory | Loaded intel: 262 machine locations 14798 | -4/Factory | Crushed by falling debris 14829 | -4/Factory | Lost 4 parts (1p1n2u) 14984 | -4/Factory | Intercept squad dispatched 15019 | -4/Factory | Spotted Tracker 15046 | -4/Factory | Destroyed Tracker 15049 | -4/Factory | Found Prototype Energy Gun 15049 | -4/Factory | Identified Immobilizer 15068 | -4/Factory | Spotted Combat Programmer 15082 | -4/Factory | Discovered new exit (range 7) 15086 | -4/Factory | Core integrity fell below 50% 15088 | -4/Factory | Identified exit to Armory 15088 | -4/Factory | Entered Armory 15089 | -4/Armory | Loaded intel: 87 machine locations 15118 | -4/Armory | Lost 10 parts (5n3u2w) 15211 | -4/Armory | System corruption reached 10% 15220 | -4/Armory | Spotted B-86 Titan 15220 | -4/Armory | Discovered new exit (range 5) 15221 | -4/Armory | Core integrity fell below 20% 15222 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 15207_ Slug penetrates W-44 Eye. 15214_ System corrupted: Matter fused (-5). 15214_ Transport Mainframe disabled. 15216_ Slug penetrates Wall. 15216_ Slug penetrates Transport Mainframe. 15217_ Slug penetrates Wall. 15217_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15218_ Critical hit (Destroy). 15218_ Centrium Greatsword destroyed. 15218_ Slug penetrates Wall. 15219_ Adv. Signal Interpreter severed. 15219_ Biomechanical Wings severed. 15220_ C-35 Carver destroyed. 15220_ Penetrated by Slug. 15220_ EXIT=FOUND 15221_ Penetrated by Slug. 15221_ Slug penetrates Y-72 Warden. 15222_ Penetrated by Slug. 15222_ Slug penetrates Y-72 Warden. Map ----- +----------------------------------------------------+ | ????????????????"""??????????????????????????????? | | ????????????????"""????????????"""??????????????## | | ????????????????"""????????????"R???????????????# | | ???????????????????????????????"""??# ####+##### | | ????????????????"""?????????????????# | | ????????????????"""?????????????????# | | ????????????????"""?????????????????# ########## | | ""??????????????????????????????????? ?????????## | | ????????????????????????????????????# #????????# | | ""?????????????????????????????????? #????????## | | ""?????????????????????????????????? #?????????# | | ??????????????"""???????????????????# +?????????# | | ""????????????"""???????????????????# #?????????# | | ????????????????"??????????????????## ##????????# | | ??????????????"F"???????????"""""??# #????????# | | ??????????????"""???????????"???"??? ?????????# | | ????????????????????????????"???"??? ?????????# | | ????????????????????????????"""""??? ?????????# | | ????????????????????????????????????# ########### | | """????????#??????????#####?????????# # | | """????????# !???????# #?????????# # | | """????????# !!!??##?# ####??????# # """" | | """???????## !! # # # Y######## # """" ! | | ??????? ! /Y ; /%= # """" | | ??????? /Y! ; =!] / "" " | | ????????????# ##### # H@# !### # | | ??????????????????????# < ####?# """ # " " ! | | ??????????????????????# #????# """ # " " | | ??????????????????????#####????# "" # "" !!! | | ???????????????????????????????# """ # """" ![! | | ???????????????"""?"""?"""?"""?# """ # !!! | | ???????????????"""?"""?"""?"""?# ##+######## | | ???????????????"""?"""?"""?"""?# ?????????? | | ????""""""?????"""?"""?"""?"""?# """ ????????? | | ????"????"?????"""?"""?"""?"""?# """ ???????? | | ????"?""?"?????????????????????# """ ???????? | | ????"?""?"?????????????????????# """ ???????? | | ????""""""?????????????????????# """ ???????? | | ????????????????????????"""???? ? ???????? | | ????????????????????????"T"???? ? ???????? | | ?????????????????"""???????????####?#+###+???????? | | ?????????????????"""?????????T???????????????????? | | ?????????????????"""?????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????""""??????? | | ?????????????????????????????????""????""""??????? | | ?????????????????????????????????"?????""""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 75 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 6% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed PlasmaPortableManipulator Manual? 0 Play Time 02:15:20 Cumulative 444.9 hours Start 2025.09.22 @ 08:29:02 End 2025.09.23 @ 21:03:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 30 Types 24/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89fbb6dd-e122-4d68-a23d-16ca18895185