Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 22:59:25 Player: the Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (223) 1115 Value Destroyed (8687) 8687 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (7286) 7286 TOTAL SCORE: 26308 Bonus ------- High Alert Combat Kills 731 Follower Combat Kills 3795 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 822 Friendly Fire -462 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 1054/1054 System Corruption 0% Temperature Cool (0) Movement Walking (142) Location -4/Warlord Parts ------- > --- POWER (2) -------- Quantum-Antimatter Reactor > --- PROPULSION (5) --- Myomer Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Advanced Energy Well Spectral Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- Hpw. Accelerated Scrap Construct/G > --- INVENTORY (5) ---- Vortex Chain Reactor Vortex Cannon (26) Vortex Driver (30) Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Armor Integrity Analyzer Quantum Capacitor > --- WEAPON ----------- Advanced Datajack Hpw. Accelerated Scrap Construct/G > --- INVENTORY -------- Heavy Siege Treads Heavy Siege Treads Advanced Heat Sink Matter Compressor Advanced Sensor Array Improved Transmission Jammer Graphene Brace Improved Force Field Improved Force Field Authchip [Weapon] Dimensional Node Initializer Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Botcube [Rating: 142] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Blade Saw Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . . 3 . . . . 1 . . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 173 | 8 14 2 41 13 9 10 2 2 5 3 8 3 1 1 4 18 . 2 3 13 11 Power 10 | 2 2 . 4 1 . . . . . . . . . . . 1 . . . . . Engine 8 | 2 2 . 4 . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 27 | 2 7 . 10 4 2 . . . . . . . . . . . . . 1 1 . Treads 15 | . 2 . 10 2 1 . . . . . . . . . . . . . . . . Leg 11 | 2 5 . . 2 . . . . . . . . . . . . . . 1 1 . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 2 3 . 5 2 4 8 1 1 3 2 5 3 . 1 4 15 . 2 2 8 7 Device 37 | 1 1 . 3 . 2 2 . 1 1 1 3 1 . 1 2 9 . . 2 5 2 Storage 12 | 1 2 . . 1 . . . . . . . 2 . . . 4 . . . 1 1 Processor 12 | . . . . . . 2 1 . 2 1 . . . . 1 1 . . . . 4 Hackware 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . Protection 13 | . . . 2 . 2 2 . . . . 1 . . . 1 1 . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 2 22 6 3 2 1 1 2 1 3 . 1 . . 2 . . . 4 4 Energy Gun 10 | . . . 4 . 3 . . . . . . . . . . . . . . 3 . Energy Cannon 11 | . . 1 4 4 . . . . . . . . . . . . . . . . 2 Ballistic Gun 13 | 2 1 1 7 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon 8 | . 1 . . . . . . . 2 . 2 . 1 . . . . . . . 2 Impact Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 23 | . . . 3 1 1 . . . 4 . . . . 2 . 1 . . . 2 9 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . Parts Lost 60 | . 2 1 14 5 . 7 1 . . 1 1 . . . 3 13 2 . 1 8 1 Power 12 | . 1 . 2 1 . 1 1 . . . . . . . 2 4 . . . . . Propulsion 13 | . 1 . 6 3 . 2 . . . . . . . . . 1 . . . . . Utility 22 | . . . 2 1 . 2 . . . 1 1 . . . 1 6 1 . 1 5 1 Weapon 13 | . . 1 4 . . 2 . . . . . . . . . 2 1 . . 3 . Highest Loss Streak 10 | . 1 1 10 3 . 4 1 . . 1 1 . . . 3 6 2 . 1 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 8 15 13 12 11 8 9 11 14 14 13 13 13 13 13 13 9 2 2 1 1 Power . | . 1 1 . . . . 1 1 . . . 1 1 . . . . . . . . Propulsion . | 2 1 . 1 1 . . . . . . . . . . . 1 1 1 1 1 . Utility 5 | . 1 2 3 5 4 4 7 9 9 8 8 10 10 11 10 7 5 1 . . . Weapon 3 | . 3 10 7 5 5 3 1 1 4 4 4 1 . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | 1 1 . 6 2 4 4 . 1 3 . 6 3 2 1 1 4 8 . 2 1 3 Power 6 | . . . . . . . . . 1 . 1 . . 1 1 1 . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 Utility 13 | . . . . 1 . . . . 2 . 3 1 2 . . . 4 . . . . Weapon 28 | 1 1 . 5 1 4 4 . 1 . . 2 2 . . . 2 2 . 2 . 1 Tool/Special 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 63 | . 99 98 94 94 65 53 53 46 55 59 55 52 52 52 51 52 35 31 51 50 56 Engine 2 | . 13 14 8 2 1 2 . . . 6 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . 3 . 2 5 5 5 4 4 . 2 5 5 5 Treads 7 | . 10 28 33 21 12 2 . 3 . 3 1 . 1 5 5 3 . . . . . Leg 4 | . 17 . . 10 8 . 6 . 3 2 3 5 3 . . 1 5 5 5 5 5 Device 14 | . 14 14 13 9 8 12 13 13 12 13 14 16 17 17 16 19 14 10 20 22 24 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 7 5 4 3 5 Processor 6 | . . . . . . 6 13 13 13 11 11 11 11 11 10 11 5 5 5 5 5 Protection 1 | . . . 2 3 3 1 . . . . . . . . . . . 1 5 5 4 Energy Cannon 2 | . . 7 6 8 . 1 . . . . 2 . 1 5 5 3 . . 4 1 . Ballistic Gun 6 | . 27 18 17 18 14 2 1 . 4 4 . . . . . . . . . . 4 Peak Build Rating 142 | 7 9 11 25 29 39 62 54 52 96 97 113 109 113 112 108 142 104 90 118 125 140 Average Rating 68 | 5 7 9 19 26 27 48 49 48 72 90 100 104 105 106 105 122 86 78 110 114 121 On Entrance 66 | . 7 9 11 25 26 33 54 50 48 93 90 103 105 106 107 100 104 71 90 108 119 Avg Prop Armor Cover (%) 6 | . . . . 9 5 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 14 30 38 46 46 49 52 46 32 64 71 87 63 71 63 60 107 63 29 51 55 71 Greatest Support 194 | 20 40 40 80 80 60 40 40 40 77 135 126 138 138 100 100 125 93 93 93 190 194 Greatest Overweight (x) 2 | . . . 1 2 2 2 1 . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 13 5 5 5 5 Most Carried 20 | 6 15 15 15 15 15 13 12 12 15 15 15 15 15 15 15 20 19 5 5 5 5 Average Carried 11 | 3 8 14 13 14 11 8 9 11 14 14 13 13 14 14 14 16 12 4 3 2 2 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 5 Final Carried 19 | 5 15 15 15 15 10 11 11 12 15 14 15 15 15 15 12 19 4 5 4 2 4 Scrap Engine Consumption 232 | . . . . . 30 37 4 5 14 19 29 3 5 1 4 36 1 8 7 15 14 Constructs Created 12 | . . . . . 4 3 . . 1 . . . . . 1 . . 2 . 1 . Constructs Modified 85 | . . . . . 6 12 2 3 6 10 11 2 2 . 1 15 . . 4 8 3 Class Distribution -------------------- 43% | Construct 30% | Mutant 7% | Scavenger-Construct 6% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Matter Collected 6154 | 376 438 99 1706 396 397 333 313 193 119 34 162 160 205 . 182 391 . 144 149 280 77 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10404 | 306 658 99 2242 421 197 834 141 44 . 100 1132 86 186 . 606 1898 . . 190 888 376 Parts 499 | 24 36 11 120 23 9 40 4 4 . 8 45 3 12 . 34 88 . . 8 17 13 Haulers Intercepted 11 | . 2 . 6 2 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 13 | 1 4 . 4 . . 3 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . 2 . . . . 1 4 1 5 . . 9 . 36 . . . 29 51 . Prevented 14 | . . . . . . . . . . 2 . . 6 . . . . . 6 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 150 | . 11 2 32 9 5 16 5 1 . 1 13 . 2 . 12 22 . . 3 11 5 Melee 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . Guns 56 | . 11 2 18 8 5 3 . 1 . . . . . . . 1 . . . 2 5 Cannons 69 | . . . 6 1 . 12 2 . . . 9 . 1 . 11 17 . . 3 7 . AOE 11 | . . . 4 . . 1 2 . . . . . 1 . 1 2 . . . . . Classes Destroyed 23 | 3 4 1 6 1 . 2 1 . . 1 . . 1 . 1 1 . . . . 1 Worker 11 | 2 . . 2 . . 1 . . . . . . . . . 6 . . . . . Builder 8 | . . . 3 . . 1 . . . . . . . . . 4 . . . . . Tunneler 15 | 8 . . 3 . . 1 . . . . . . . . . 3 . . . . . Hauler 11 | . 2 . 6 2 . . . . . . . . . . . 1 . . . . . Recycler 12 | 1 1 . 4 . . 2 . . . . 3 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 10 | . 3 . 3 1 . 1 . . . . . . . . . 2 . . . . . Swarmer 31 | . 2 . 4 4 . 8 2 . . . . . 1 . 4 2 . . 1 3 . Grunt 50 | . 9 . 14 3 . . . . . . 3 . 1 . 3 8 . . 2 5 2 Brawler 4 | . . . . 1 . . . . . . . . . . . . . . . 2 1 Duelist 5 | . . . 1 . . . . . . . . . . . 1 2 . . . 1 . Sentry 15 | . . . 9 1 1 1 . . . . 1 . . . 1 1 . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hunter 13 | . . . 3 . . 1 2 . . . 4 . . . . 2 . . . . 1 Programmer 18 | . . . . . . 4 . 1 . . 4 . . . 2 7 . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 5 3 2 5 4 1 5 2 1 . 1 4 . 1 . 4 6 . . 2 3 4 Combat Bots Only 4 | . 3 2 4 4 1 3 2 1 . 1 2 . 1 . 4 3 . . 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 1 1 . 1 1 . 1 . 1 2 . . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 1 . . . . . 1 . 1 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Hostile Shots Fired 1477 | . 70 11 204 43 10 187 47 2 8 15 87 . 3 . 80 432 5 2 16 198 57 Missed 419 | . 16 1 55 5 4 56 11 . 1 2 30 . 1 . 20 140 1 2 7 54 13 Hits 1058 | . 54 10 149 38 6 131 36 2 7 13 57 . 2 . 60 292 4 . 9 144 44 Melee 35 | . . . 3 4 . . . . . . . . . . 1 1 4 . . 18 4 Projectile 1023 | . 54 10 146 34 6 131 36 2 7 13 57 . 2 . 59 291 . . 9 126 40 Critical Strikes 57 | . . . 8 5 . 3 . 1 . 3 1 . . . 5 18 1 . . 10 2 Actively Blocked 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Part Disruptions 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Damage Taken 20602 | . 632 238 2901 719 103 2060 661 139 192 373 1195 . 54 . 1409 5258 157 . 277 3101 1133 Core 2715 | . 99 46 403 118 16 351 88 16 41 111 79 . . . 244 556 . . 35 389 123 Absorbed by Shields 516 | . . . . . . . . . . . . . . . . 499 . . . . 17 Redirected to Shielding 257 | . . . . . . . . . . . 19 . . . 238 . . . . . . Ignored by Resistances 15 | . . . 15 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 6159 | . 87 . 127 . 20 517 93 219 . 319 1040 168 112 . 402 1328 . 212 328 796 391 Core Remaining (%) 47 | 100 . 42 . . 2 . . . . 28 . . . . 67 . . . . . . Volleys Fired 945 | 24 82 8 131 35 12 80 17 6 2 2 41 19 14 4 138 205 . 4 18 75 28 Largest 3 | 2 2 2 3 3 3 2 2 1 1 1 2 1 1 1 1 1 . 1 1 1 1 Hottest 204 | 40 100 110 180 204 188 134 96 96 32 24 50 84 84 7 84 192 . 63 63 172 50 Shots Fired 1402 | 48 163 15 377 97 35 95 30 6 2 2 45 19 14 4 137 197 . 4 15 69 28 Gun 765 | 48 162 14 278 73 35 32 14 6 1 2 5 . . . . 32 . 4 5 27 27 Cannon 612 | . . 1 95 24 . 63 13 . . . 32 17 12 . 137 165 . . 10 42 1 Launcher 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . Special 18 | . 1 . . . . . . . 1 . 8 2 2 4 . . . . . . . Kinetic 841 | 48 162 14 270 73 32 61 27 . . 2 . 17 11 . . 88 . 4 5 . 27 Thermal 468 | . 1 1 103 24 3 29 . 6 1 . 28 . 1 . 137 87 . . 10 37 . Explosive 15 | . . . 4 . . . 3 . . . 6 . 2 . . . . . . . . Electromagnetic 36 | . . . . . . 5 . . . . 9 . . . . 22 . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Phasic 32 | . . . . . . . . . . . . . . . . . . . . 32 . Robot Hit Streak 28 | 12 16 4 27 10 12 28 7 2 3 4 16 11 2 4 12 10 . 4 3 5 6 Robot Miss Streak 9 | 3 4 2 5 4 4 9 4 . . 1 2 1 4 . 3 6 . . 2 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . Secondary Targets 8 | . 2 . 5 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Capacitor 150 | . . . . . . . . . . . . . . . . 116 . . 10 24 . Shots Hit Robots 904 | 28 107 10 276 59 25 81 22 1 1 5 44 16 3 4 40 107 . 4 7 44 20 Core Hits 424 | 14 33 5 93 21 12 85 18 1 . . 17 2 3 . 17 59 . 3 5 27 9 Critical Kills 4 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . Critical Parts Destroyed 8 | 1 . . 2 1 1 . 1 . . . . . . . . . . . 1 1 . Critical Strikes 20 | 1 . . 7 1 1 . 1 . . . 2 . . . . 3 . . 1 3 . Burn 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Meltdown 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Destroy 5 | 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . Blast 3 | . . . . . . . . . . . . . . . . 3 . . . . . Smash 4 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 98 | . . . 46 . 1 2 2 . . 5 21 . . . . 5 . . . 16 . Impact 45 | . . . 24 . 1 2 2 . . . . . . . . . . . . 16 . Slashing 22 | . . . 22 . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 5 21 . . . . . . . . . . Sneak Attacks 7 | . . . 2 . . . . . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . Damage Inflicted 24232 | 316 1280 137 5112 1008 370 1457 473 35 . 125 1932 502 366 . 1558 6611 . 138 219 1504 1089 Guns 8492 | 316 1260 137 3054 773 370 325 113 35 . 20 58 . . . . 363 . 122 92 365 1089 Cannons 11394 | . . . 1178 229 . 983 237 . . . 860 502 198 . 1478 4715 . . 127 887 . Explosions 2758 | . . . 405 . . 130 75 . . . 480 . 135 . 80 1453 . . . . . Melee 1172 | . . . 468 . . . 48 . . 105 301 . . . . . . . . 250 . Ramming 157 | . 20 . 7 6 . 19 . . . . 7 . . . . 80 . 16 . 2 . Kinetic 12285 | 316 1260 137 2932 773 327 961 350 . . 20 . 502 198 . . 3206 . 122 92 . 1089 Thermal 6842 | . . . 1300 229 43 306 . 35 . . 731 . . . 1558 1964 . . 127 549 . Explosive 1805 | . . . 405 . . . 75 . . . 480 . 135 . . 710 . . . . . Electromagnetic 1009 | . . . . . . 171 . . . . 187 . . . . 651 . . . . . Impact 514 | . . . 216 . . . 48 . . . . . . . . . . . . 250 . Slashing 511 | . . . 252 . . . . . . . 226 . 33 . . . . . . . . Piercing 406 | . . . . . . . . . . 105 301 . . . . . . . . . . Phasic 703 | . . . . . . . . . . . . . . . . . . . . 703 . Highest Corruption 39 | . . . . 1 1 5 5 5 5 2 2 2 2 2 2 17 34 34 34 39 39 Average Corruption 9 | . . . . 1 1 4 5 5 5 2 1 2 2 2 2 15 25 34 34 37 39 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 412 | . . . . . 32 33 18 31 4 . 8 15 13 4 18 104 7 15 48 59 3 Message Errors 108 | . . . . . 12 6 6 9 1 . 3 7 6 1 7 20 1 5 15 8 1 Matter Fused 93 | . . . . . 9 11 7 10 1 . 1 2 2 1 4 13 2 4 9 16 1 Heat Flow Errors 54 | . . . . . 3 3 2 4 1 . 1 2 . 1 2 17 1 3 5 9 . Energy Discharges 53 | . . . . . . 3 1 5 1 . 2 1 2 . 1 21 1 1 6 8 . Parts Rejected 4 | . . . . . . 1 . . . . . . . . . 1 1 . . 1 . Parts Fused 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 46 | . . . . . 4 6 2 2 . . . . 1 1 3 14 . 2 5 5 1 Data Loss (major) 14 | . . . . . . 1 . 1 . . . 1 1 . . 6 . . 1 3 . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alerts 11 | . . . . . 1 1 . . . . . 2 1 . . 1 . . 4 1 . Misdirections 5 | . . . . . . . . . . . . . . . . 2 1 . . 2 . Weapon Failures 19 | . . . . . . 1 . . . . . . . . 1 8 . . 3 6 . Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 995 | . . . 137 12 . . 48 . . . 180 21 42 . 14 493 . . . 48 . Projectiles 535 | . . . . 12 . . . . . . 122 21 . . 14 364 . . . 2 . Explosions 223 | . . . 35 . . . . . . . 17 . 42 . . 129 . . . . . Melee 237 | . . . 102 . . . 48 . . . 41 . . . . . . . . 46 . Knockbacks 64 | . 1 . 2 . . 25 5 . . . . 5 3 . . 23 . . . . . Impact 4 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . Kinetic 54 | . . . . . . 21 5 . . . . 5 3 . . 20 . . . . . Secondary 6 | . . . . . . 4 . . . . . . . . . 2 . . . . . Self-Inflicted Damage 222 | . . . 69 . . 46 . . . . . . . . 87 20 . . . . . Shots 5 | . . . 1 . . 2 . . . . . . . . 1 1 . . . . . Rammed 13 | . 1 . 1 3 . 6 . . . . . . . . . 2 . . . . . Targets Rammed 28 | . 5 . 1 3 . 6 . . . . 1 . . . . 4 . 7 . 1 . Kicked 15 | . 4 . . . . . . . . . 1 . . . . 2 . 7 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 851 | . 20 . 413 851 369 292 182 261 231 3 182 263 81 116 159 581 113 191 191 462 164 Average Temperature 105 | . 6 . 80 320 73 64 39 113 120 3 25 83 35 63 32 156 55 84 80 151 100 Received Heat Transfer 3157 | . 342 27 855 306 9 108 29 . . 60 51 . 9 . 315 557 . . 45 405 39 Effects 39 | . . . . 31 1 1 . . . . . . . . . 6 . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . Matter Decay 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 5 | . . . . 5 . . . . . . . . . . . . . . . . . Damage (major) 18 | . . . . 15 . . . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Robots Corrupted 5 | . . . 2 . . . 1 . . . . . . . . 2 . . . . . Combat Hostiles 4 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . Parts Fried 17 | . . . 6 . . 3 2 . . . . . . . . 6 . . . . . Impact Corruptions 6 | . . . 3 . . . 1 . . . . . . . . . . . . 2 . Robots Melted 5 | . . . 3 . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . Parts Melted 30 | . . . 8 2 1 10 . . . . 2 . . . . 3 . . . 4 . Heat Transferred 6292 | . . . 2701 407 35 1700 . . . . . . . . . 450 . . 185 814 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 1 3 . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Maximum Alert Level 5 | . . . 1 . . 1 . . . . 2 . . . . 5 3 2 . . . Low Security (%) 76 | 100 100 . 97 100 100 88 . . . . 52 . . . . 14 . . . . . Level 1 5 | . . . 2 . . 11 . . . . 32 . . . . 2 . . . . . Level 2 12 | . . . . . . . . . . . 14 . . . . 51 18 100 . . . Level 3 2 | . . . . . . . . . . . . . . . . 10 81 . . . . Level 4 . | . . . . . . . . . . . . . . . . 3 . . . . . Level 5 2 | . . . . . . . . . . . . . . . . 16 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2191 | 15 60 . 232 85 20 234 . . . . 572 . . . . 2191 763 535 . . . Initial 763 | . 3 . . 36 . . . . . . . . . . . 175 763 478 . . . Average 203 | 3 11 . 108 30 . 72 . . . . 213 . . . . 784 727 479 . . . Influence Increases 9666 | 55 378 . 1223 258 35 626 113 32 . 145 1072 . 365 . 406 3110 . 175 647 805 221 Destroy 0b10 Robot/C 4660 | . 220 . 640 180 20 320 80 20 . 80 540 . 220 . 320 1040 . 60 340 480 100 Destroy 0b10 Robot/NC 455 | 55 30 . 115 15 . 30 . . . . 35 . . . 10 160 . . . 5 . Destroy Leader 1004 | . 60 . 198 46 . 102 20 10 . 30 132 . 30 . 40 256 . 10 30 40 . Allied During Kill 1047 | . . . . . . . 13 2 . 35 125 . 115 . 21 248 . 50 262 175 1 Successful Hack 174 | . 66 . 39 . 14 37 . . . . 18 . . . . . . . . . . Disable Machine 720 | . . . 45 15 . 45 . . . . 30 . . . . 570 . 15 . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 601 | . 2 . 66 2 1 2 . . . . 132 . . . . 386 . 10 . . . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 690 | . . . 120 . . 90 . . . . 45 . . . 15 150 . 30 15 105 120 Influence Decreases 9518 | 50 383 . 1136 342 38 403 336 32 . 145 514 558 365 . 365 970 1498 345 586 700 752 Entered New Map 2964 | . 2 . . 51 3 . 83 . . . . 207 . . . 16 1418 205 190 110 679 Time Decay 5155 | 50 361 . 676 261 35 333 243 32 . 111 364 351 325 . 325 664 60 140 386 410 28 Lost Part 560 | . 20 . 140 30 . 70 10 . . 10 10 . . . 20 130 20 . 10 80 10 Lost Ally 539 | . . . 20 . . . . . . 24 140 . 40 . 20 160 . . . 100 35 Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 4 . . 5 . . . . 7 . . . . 15 . 2 . 1 . Investigation 7 | . 1 . 2 . . 1 . . . . 3 . . . . . . . . . . Extermination 11 | . . . . . . 3 . . . . 3 . . . . 5 . . . . . Reinforcement 6 | . 1 . 2 . . 1 . . . . 1 . . . . 1 . . . . . Assault 7 | . . . . . . . . . . . . . . . . 5 . 1 . 1 . Garrison 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Distress Signals 15 | . 2 . 4 1 1 1 . . . . . . . . . 5 . 1 . . . Communications Jammed 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 355 | . 22 2 47 12 6 35 7 1 2 4 34 . 10 . 17 82 6 3 18 33 14 Peak Tracking Total 10 | . 5 2 5 3 1 8 4 . 1 2 6 . 4 . 5 8 6 3 5 9 10 Tactical Retreats 25 | . . . 6 . 1 3 . . . . 1 . . . 1 5 . 1 1 4 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Traps Triggered 7 | . 1 . 1 2 . . . 1 . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . . . . . . . . . 30 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Disabled 55 | . 1 . 3 1 . 3 1 . . . 2 . 1 . . 39 . 1 . 2 1 Max in Single Turn 9 | . 1 . 1 1 . 2 1 . . . 1 . 1 . . 9 . . . . 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Accessed 57 | . 8 . 16 1 8 10 . . . . 4 . 1 4 . . . . . . 5 Terminals 31 | . 7 . 11 1 6 6 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . Total Hacks 163 | . 27 . 56 1 17 23 . . . . 7 . 1 17 . . . . . . 14 Successful 104 | . 18 . 31 1 7 9 . . . . 6 . 1 17 . . . . . . 14 Failed 56 | . 8 . 24 . 9 14 . . . . 1 . . . . . . . . . . Catastrophic 8 | . 1 . 1 . 1 5 . . . . . . . . . . . . . . . Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Manual 111 | . 23 . 30 2 8 4 . . . . 24 . . . . 17 . 3 . . . Terminals 96 | . 25 . 43 1 12 15 . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . Repair Stations 8 | . 2 . 5 . . . . . . . 1 . . . . . . . . . . Recycling Units 6 | . . . . . 3 3 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . 2 . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . Terminal Hacks 55 | . 4 . 8 1 4 6 . . . . . . 1 17 . . . . . . 14 Record 13 | . . . . . . . . . . . . . . 5 . . . . . . 8 Part Schematic 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . Robot Analysis 9 | . 2 . 2 . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . . . 1 . 2 . . . . . . . . 4 . . . . . . 5 Open Door 3 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . 2 . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 12 . 13 . 3 1 . . . . 3 . . . . . . . . . . Terminals 27 | . 12 . 13 . 1 1 . . . . . . . . . . . . . . . Assimilate 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 . 1 1 . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . 7 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 15 1 6 9 . . . . 1 . . . . . . . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . 2 . . 15 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 39 | . . . . . . . . . . . 39 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 1 . 2 . . 3 . 4 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat 9 | . . . . . . . . . 1 . 2 . . 3 . 3 . . . . . Robot Hacks Applied 11 | . . . . . . . . . 1 . 2 . . 4 . 4 . . . . . parse_system 11 | . . . . . . . . . 1 . 2 . . 4 . 4 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 3 . . . . . . . . 2 . . . 2 5 Allies Hacked 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total Allies 46 | . 1 . 1 . . . 3 . 4 . 16 . . . . 10 . 4 . 2 5 Largest Group 7 | . 1 1 2 . . . 3 3 5 4 7 7 7 3 3 5 . 4 4 4 5 Highest-Rated Group 579 | . 10 10 20 . . . 87 87 182 153 420 375 368 130 130 579 . 398 398 398 282 Highest-Rated Ally 167 | . 10 10 10 . . . 29 29 39 39 85 70 70 48 48 167 . 103 103 103 64 Zionite Dispatches 10 | . . . . . . . . . . . 5 . . . . 4 . 1 . . . Heavy 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . Light 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 16 | . . . 12 . . . 1 . . . . . . . . 3 . . . . . STAY 8 | . . . 7 . . . 1 . . . . . . . . . . . . . . FOLLOW 5 | . . . 5 . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 485 | . . . . . . . 5 . 9 31 127 . 46 . 18 140 . 13 32 55 9 Total Damage 19717 | . . . . . . . 58 . 110 988 3374 . 1378 . 431 8124 . 411 1710 2745 388 Kills 112 | . . . . . . . . . . 3 19 . 9 . 6 44 . 3 14 14 . Allies Corrupted 4 | . . . . . . . . 1 . . 1 . . . . 2 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Active Infowar (turns) 21704 | 18 1459 215 3239 618 1146 1267 941 1151 3530 1385 1127 965 936 219 1328 2040 . . . 2 118 Optics 2158 | . . . . . . . . . . . . . . . . 2040 . . . . 118 Sensors 11673 | . . . . . . 182 941 1149 3530 1385 1127 965 936 219 1239 . . . . . . Terrain 2 | . . . . . . . . 2 . . . . . . . . . . . . . Seismic 6695 | 18 1459 215 3239 618 1146 . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . 2 . Jamming 1381 | . . . . . 1 1085 . . . . . . . . 89 206 . . . . . Robot Analysis Total 9 | . 2 . 2 . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 1 . 2 . 2 2 . 2 . . . 2 2 . Drone Launches 9 | . . . . . . . . . . . . . . . . 9 . . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . 9 . . . . . Zionite Intel Received 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Turns Passed 29298 | 255 1459 215 3678 681 2955 1756 941 1151 3545 1386 1396 977 936 219 1467 2534 123 285 912 989 1438 Spaces Moved 14477 | 116 822 114 1649 271 833 869 517 762 1028 726 716 778 749 180 747 1466 101 175 643 339 876 Core 31 | 31 . . . . . . . . . . . . . . . . . . . . . Treads 6486 | . 317 114 1649 239 762 274 . 388 . 409 172 . 190 180 747 1045 . . . . . Legs 6180 | 85 505 . . 32 71 80 517 42 95 317 544 778 559 . . 421 101 175 643 339 876 Wheels 1780 | . . . . . . 515 . 332 933 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 140 140 165 121 107 96 142 113 113 113 113 120 120 120 120 142 142 Average Speed 140 | 101 135 160 162 164 182 165 165 145 119 136 154 116 113 113 113 129 120 120 127 142 142 Slowest Speed 325 | 120 160 160 250 260 290 325 245 165 121 166 243 142 113 113 145 152 120 120 142 142 142 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 60 | 4 98 6 97 39 97 23 68 83 89 75 16 90 77 60 75 48 84 4 79 48 80 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 13 | . 2 . 2 . . . . . 1 . . . 2 3 1 . . . 1 1 . Known Exits Taken 11 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 . 1 . . . . . . . . . 1 . . 1 1 1 . Scrap Searched 19 | . . . . . . . 1 3 2 4 . 1 2 . 2 . . . 1 3 . Spaces Dug 70 | . 1 . 26 . 1 2 . 1 . . 6 . 1 . 26 6 . . . . . Terrain Destroyed 495 | . 1 . 72 . 1 2 20 1 . 1 44 9 51 . 108 162 . 6 7 7 3 Melee 29 | . . . 20 . 1 2 . . . . 6 . . . . . . . . . . Projectile 189 | . 1 . 3 . . . 1 1 . 1 5 9 11 . 96 38 . 6 7 7 3 AOE 277 | . . . 49 . . . 19 . . . 33 . 40 . 12 124 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total 22202 | 208 1007 132 2341 430 2255 1091 570 796 3342 1106 933 830 827 194 1228 2026 102 244 729 772 1039 Wait 5879 | 52 55 6 387 88 1354 94 4 23 2287 365 110 20 55 1 334 209 1 55 57 286 36 Move 14457 | 115 821 113 1648 270 832 868 516 761 1027 725 715 777 748 179 746 1466 100 174 642 338 876 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 8 14 1 35 4 11 15 3 . 8 2 16 3 4 2 . 19 . 1 4 2 2 Fast Attach 82 | 4 3 2 10 12 5 4 . 1 4 . 2 . . 2 . 5 1 2 2 13 10 Attach 81 | 3 2 . 22 1 4 7 2 . 2 3 8 1 1 1 2 15 . . 1 4 2 Detach 32 | . . . 1 1 4 3 1 2 1 1 3 1 1 . . 6 . . . 4 3 Swap 92 | 1 12 . 30 5 2 2 1 2 3 2 3 5 . 2 7 12 . . 1 . 2 Drop 166 | 1 13 2 34 11 30 10 2 1 8 1 13 4 4 3 1 10 . 1 4 8 5 Fire 945 | 24 82 8 131 35 12 80 17 6 2 2 41 19 14 4 138 205 . 4 18 75 28 Melee 94 | . . . 42 . 1 2 2 . . 5 21 . . . . 5 . . . 16 . Ram 6 | . . . . . . 5 . . . . . . . . . . . . . 1 . Kick 15 | . 4 . . . . . . . . . 1 . . . . 2 . 7 . 1 . Crush 8 | . 1 . 1 3 . 1 . . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 161 | . . . . . . . 22 . . . . . . . . 40 . . . 24 75 Trap 30 | . . . . . . . . . . . . . . . . 30 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res x2] / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 10) 648 | -10/Materials | Repaired Assault Rifle 793 | -10/Materials | Central database locked down 1103 | -10/Materials | Identified exit to Materials 1160 | -10/Materials | Learned location of Storage (-8) 1207 | -10/Materials | Learned 2 Storage zone layouts 1246 | -10/Materials | Learned 2 Storage zone layouts 1298 | -10/Materials | Identified exit to Subcaves 1313 | -10/Materials | Learned Materials stockpile data 1339 | -10/Materials | Learned location of 2 exits from Materials 1376 | -10/Materials | Learned location of Mines (-9) 1422 | -10/Materials | Loaded intel: 18 non-interactive machine locations 1715 | -10/Materials | Entered Subcaves 1715 | -10/Subcaves | Accompanied by 1 ally 1716 | -10/Subcaves | Approached by a straggling Scientist 1723 | -10/Subcaves | Discovered new exit (range 5) 1784 | -10/Subcaves | Core integrity fell below 50% 1930 | -10/Subcaves | Entered Materials 1930 | -8/Materials | Accompanied by 1 ally 1930 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1931 | -8/Materials | Identified exit to Factory 2278 | -8/Materials | Build established: Scavenger-Gunner 2284 | -8/Materials | Discovered exit to Factory (range 3) 3036 | -8/Materials | Central database locked down 3069 | -8/Materials | Build established: Gunner 3639 | -8/Materials | Repaired Lgt. Treads 3874 | -8/Materials | Discovered new exit (range 6) 3935 | -8/Materials | Build established: Scavenger-Gunner 4324 | -8/Materials | Core integrity fell below 50% 4378 | -8/Materials | Lost 10 parts (1p5n1u3w) 4443 | -8/Materials | Found Prototype Device 4693 | -8/Materials | Identified Active Sensor Suite 4718 | -8/Materials | Learned Factory stockpile data 4790 | -8/Materials | Learned location of Zion (-6) 4853 | -8/Materials | Learned location of Extension (-4) 4906 | -8/Materials | Learned 2 Lower Caves zone layouts 5000 | -8/Materials | Learned Storage stockpile data 5045 | -8/Materials | Build established: Scavenger-Tank 5063 | -8/Materials | Learned 2 Storage zone layouts 5608 | -8/Materials | Entered Storage 5609 | -8/Storage | Identified exit to Recycling 5820 | -8/Storage | Core integrity fell below 20% 5865 | -8/Storage | Lost 3 parts (1p1n1u) 6159 | -8/Storage | Build established: Scavenger-Gunner 6221 | -8/Storage | Used back door to open Recycling access 6289 | -8/Storage | Entered Recycling 6788 | -8/Recycling | Build established: Scavenger-Tank 7174 | -8/Recycling | Discovered new exit (range 9) 7491 | -8/Recycling | Entered Scraplab 7498 | -8/Recycling | Found Prototype Device 7498 | -8/Recycling | Identified Scrap Engine 7874 | -8/Recycling | Build established: Mutant 8678 | -8/Recycling | Build established: Construct 9244 | -8/Recycling | Entered Factory 9244 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 9245 | -6/Factory | Identified exit to Lower Caves 9533 | -6/Factory | Build established: Mutant 10414 | -6/Factory | Lost 4 parts (1p1n2w) 11000 | -6/Factory | Entered Lower Caves 11031 | -6/Lower Caves | Core integrity fell below 50% 11068 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11838 | -6/Lower Caves | Discovered new exit (range 16) 11930 | -6/Lower Caves | Identified exit to Lower Caves 11941 | -6/Lower Caves | Entered another Lower Caves area 11941 | -6/Lower Caves | Accompanied by 3 allies 12001 | -6/Lower Caves | Discovered new exit (range 8) 12011 | -6/Lower Caves | Identified exit to Factory 12306 | -6/Lower Caves | Learned Factory trap positions 12893 | -6/Lower Caves | Discovered new exit (range 13) 13091 | -6/Lower Caves | Identified exit to Zion 13092 | -6/Lower Caves | Entered Zion 13092 | -6/Zion | Accompanied by 1 ally 13114 | -6/Zion | Given A8's code to call for help 13204 | -6/Zion | Discovered new exit (range 15) 13255 | -6/Zion | System corruption cleaned by Quarantine Array 13305 | -6/Zion | Learned location of Armory (-4) 13399 | -6/Zion | Given the Hacking Drone Bay 13401 | -6/Zion | Found Prototype Device 13597 | -6/Zion | Found Prototype Special Weapon 13597 | -6/Zion | Identified RU-N14's Throwing Claymores 13600 | -6/Zion | Found RU-N14's Throwing Claymores 13602 | -6/Zion | Identified Hacking Drone Bay 13742 | -6/Zion | Found Prototype Processor 13742 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13746 | -6/Zion | Found Prototype Processor 13746 | -6/Zion | Identified Exp. Signal Interpreter 13750 | -6/Zion | Found Exp. Signal Interpreter 13899 | -6/Zion | Found CR-A16's Pointy Stick 13986 | -6/Zion | Met Imprinter 14016 | -6/Zion | Imprinted 14019 | -6/Zion | Declared Zion's savior 14177 | -6/Zion | Found RU-N14's Throwing Claymores 14194 | -6/Zion | Found RU-N14's Throwing Claymores 14605 | -6/Zion | Build established: Construct 16617 | -6/Zion | Identified exit to Proximity Caves 16637 | -6/Zion | Entered Proximity Caves 16637 | -5/Proximity Caves | Accompanied by 4 allies 16712 | -5/Proximity Caves | Learned Factory garrison access intel 17097 | -5/Proximity Caves | Spotted B-75 Beast 17122 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17126 | -5/Proximity Caves | Destroyed B-75 Beast 17150 | -5/Proximity Caves | Lost 3 allies 17611 | -5/Proximity Caves | Learned Factory terminal intel 17679 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18023 | -5/Proximity Caves | Entered Factory 18023 | -5/Factory | Accompanied by 1 ally 18023 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18024 | -5/Factory | Loaded intel: 107 trap records 18025 | -5/Factory | Loaded intel: 26 terminal locations 18026 | -5/Factory | Loaded intel: 4 garrison access locations 18222 | -5/Factory | Retrieved Zion intel report: Branch Access 18222 | -5/Factory | Identified exit to Upper Caves 18223 | -5/Factory | Zion Heavy squad teleported in 18326 | -5/Factory | P-70 Sage assimilated allied MQ-VQQ(Z) 18671 | -5/Factory | Zion Light squad teleported in 18713 | -5/Factory | Zion Light squad teleported in 18917 | -5/Factory | Fabricated Railgun (x2) 19077 | -5/Factory | Found Zio. Weapon Casing 19120 | -5/Factory | Lost 3 allies 19179 | -5/Factory | Zion Light squad teleported in 19188 | -5/Factory | Spotted B-75 Beast 19213 | -5/Factory | Destroyed B-75 Beast 19306 | -5/Factory | Zion Hacker squad teleported in 19323 | -5/Factory | Terminal network hard line cut 19419 | -5/Factory | Entered Upper Caves 19419 | -5/Upper Caves | Accompanied by 7 allies 19673 | -5/Upper Caves | Encountered a Warlord checkpoint 19971 | -5/Upper Caves | Found Botcube 20061 | -5/Upper Caves | Learned Factory trap positions 20247 | -5/Upper Caves | Discovered new exit (range 6) 20388 | -5/Upper Caves | Identified exit to Upper Caves 20396 | -5/Upper Caves | Entered another Upper Caves area 20396 | -5/Upper Caves | Accompanied by 7 allies 20473 | -5/Upper Caves | Found DCF Scrap (13 items) 20485 | -5/Upper Caves | Discovered new exit (range 6) 20590 | -5/Upper Caves | Found Alien Artifact 20681 | -5/Upper Caves | Encountered a Warlord checkpoint 21041 | -5/Upper Caves | Discovered new exit (range 14) 21298 | -5/Upper Caves | Identified exit to Zhirov 21312 | -5/Upper Caves | Found Zio. Weapon Casing 21332 | -5/Upper Caves | Entered Zhirov 21332 | -5/Zhirov | Accompanied by 3 allies 21332 | -5/Zhirov | Discovered new exit (range 3) 21353 | -5/Zhirov | Met Zhirov 21378 | -5/Zhirov | Learned location of Quarantine (-2) 21378 | -5/Zhirov | Learned location of Testing (-3) 21378 | -5/Zhirov | Learned location of Command (-1) 21384 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21404 | -5/Zhirov | Found Alien Artifact 21404 | -5/Zhirov | Identified Integrated Dissipator 21404 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21501 | -5/Zhirov | Found Alien Artifact 21544 | -5/Zhirov | Identified exit to Proximity Caves 21551 | -5/Zhirov | Entered Proximity Caves 21551 | -4/Proximity Caves | Accompanied by 3 allies 21554 | -4/Proximity Caves | Spotter reported a threat 21759 | -4/Proximity Caves | Learned Research security intel 22732 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22949 | -4/Proximity Caves | Discovered new exit (range 5) 22958 | -4/Proximity Caves | Lost 3 parts (2p1u) 23018 | -4/Proximity Caves | Entered Factory 23018 | -4/Factory | Evolved 2 slots: Utility x2 23019 | -4/Factory | Identified exit to Armory 23020 | -4/Factory | Loaded intel: 117 trap records 23206 | -4/Factory | System corruption reached 10% 23337 | -4/Factory | Zion Light squad teleported in 23408 | -4/Factory | Garrison activated, responded to threat 23410 | -4/Factory | Build established: Mutant 23546 | -4/Factory | Lost 3 allies 23586 | -4/Factory | Found Quantum Capacitor 23723 | -4/Factory | Spotted B-86 Titan 23724 | -4/Factory | Identified Transdimensional Reconstructor 23724 | -4/Factory | Warped through subspace 23745 | -4/Factory | Build established: Construct 24047 | -4/Factory | Retrieved Zion intel report: Trap Installations 24048 | -4/Factory | Zion hero teleported in (P1-3CE) 24059 | -4/Factory | Zion Heavy squad teleported in 24106 | -4/Factory | Zion Heavy squad teleported in 24118 | -4/Factory | Allies destroyed B-86 Titan 24303 | -4/Factory | Discovered new exit (range 21) 24483 | -4/Factory | Terminal network hard line cut 24768 | -4/Factory | First assault squad dispatched 24768 | -4/Factory | Found Zio. Weapon Casing 24780 | -4/Factory | Lost 3 allies 25152 | -4/Factory | Spotted B-86 Titan 25487 | -4/Factory | Core integrity fell below 50% 25526 | -4/Factory | Lost 6 parts (3p1n1u1w) 25534 | -4/Factory | Discovered new exit (range 16) 25552 | -4/Factory | Manually triggered Chute Trap 25552 | -4/Factory | Sucked down chute 25552 | -4/Factory | Entered Waste 25564 | -4/Waste | Spotted C-40 Crusher 25567 | -4/Waste | EMP discharged 25573 | -4/Waste | Spotted C-40 Crusher 25589 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 25591 | -4/Waste | Spotted C-40 Crusher 25604 | -4/Waste | Spotted C-40 Crusher 25609 | -4/Waste | Spotted C-40 Crusher 25611 | -4/Waste | Spotted C-40 Crusher 25619 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25663 | -4/Waste | Discovered new exit (range 11) 25667 | -4/Waste | EMP discharged 25667 | -4/Waste | System corruption reached 30% 25675 | -4/Waste | Entered Factory 25719 | -4/Factory | Zion Heavy squad teleported in 25721 | -4/Factory | Enhanced Grunt warped into view, answering call for help 25726 | -4/Factory | Enhanced Grunt warped into view, answering call for help 25738 | -4/Factory | Discovered new exit (range 8) 25746 | -4/Factory | Build established: Mutant 25925 | -4/Factory | First assault squad dispatched 25927 | -4/Factory | Garrison activated, responded to threat 25960 | -4/Factory | Entered Upper Caves 25960 | -4/Upper Caves | Accompanied by 4 allies 26087 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26459 | -4/Upper Caves | Build established: Construct 26862 | -4/Upper Caves | Discovered new exit (range 5) 26872 | -4/Upper Caves | Entered another Upper Caves area 26872 | -4/Upper Caves | Accompanied by 4 allies 26881 | -4/Upper Caves | Learned Research trap positions 26905 | -4/Upper Caves | Discovered new exit (range 15) 27038 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27196 | -4/Upper Caves | Core integrity fell below 20% 27247 | -4/Upper Caves | Lost 7 parts (4u3w) 27565 | -4/Upper Caves | Build established: Scavenger-Construct 27757 | -4/Upper Caves | Discovered new exit (range 8) 27861 | -4/Upper Caves | Entered Warlord 27910 | -4/Warlord | System corruption cleaned by Quarantine Array 28598 | -4/Warlord | Warlord's base attacked by MAIN.C 28778 | -4/Warlord | Found Prototype Energy Cannon 28778 | -4/Warlord | Identified Vortex Driver 28781 | -4/Warlord | Found Prototype Energy Cannon 28781 | -4/Warlord | Identified Vortex Cannon 28785 | -4/Warlord | Found Vortex Cannon 28948 | -4/Warlord | Warlord forces counterattacked 29028 | -4/Warlord | Learned Armory security intel 29028 | -4/Warlord | Learned Factory terminal intel 29028 | -4/Warlord | Learned Research scanalyzer intel 29028 | -4/Warlord | Learned Research terminal intel 29028 | -4/Warlord | Learned 4 Access zone layouts 29028 | -4/Warlord | Learned Quarantine emergency access door positions 29067 | -4/Warlord | Found Prototype Special Weapon 29067 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 29072 | -4/Warlord | Found RU-N14's Throwing Claymores v3 29173 | -4/Warlord | Spotted Executioner 29178 | -4/Warlord | Found Prototype Device 29178 | -4/Warlord | Identified System Purifier 29181 | -4/Warlord | Found Prototype Processor 29181 | -4/Warlord | Identified Spectral Analyzer 29211 | -4/Warlord | Found Prototype Reactor 29214 | -4/Warlord | Lost 8 allies 29236 | -4/Warlord | Spotted Executioner 29255 | -4/Warlord | Destroyed Executioner 29273 | -4/Warlord | Warlord base infiltrated, sounded retreat 29285 | -4/Warlord | Found Prototype Processor 29285 | -4/Warlord | Identified Exp. Targeting Computer 29289 | -4/Warlord | Found Prototype Processor 29289 | -4/Warlord | Identified Exp. Core Analyzer 29290 | -4/Warlord | Spotted B-86 Titan 29294 | -4/Warlord | Found Exp. Core Analyzer 29297 | -4/Warlord | Spotted B-90 Cyclops 29299 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- points. 29279_ G-73 Enforcer destroyed. 29281_ Slug penetrates Sealed Heavy Doors. 29281_ Penetrated by Slug. 29281_ Slug penetrates Reinforced Barrier. 29284_ Penetrated by Slug. 29285_ Acquired Prototype Processor. 29285_ Identified Exp. Targeting Computer. 29288_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 29289_ Acquired Prototype Processor. 29289_ Identified Exp. Core Analyzer. 29290_ Penetrated by Slug. 29294_ Acquired Exp. Core Analyzer. 29296_ Exp. Targeting Computer destroyed. 29297_ Slug penetrates Executioner. 29297_ Slug penetrates Sealed Heavy Doors. 29298_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Melee squad, with prototype support. 29299_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##########?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ####### #?????????????????????????????????? | | + #?????????????#+######????????????? | | #######% % #????????????? #????????????? | | ??????# #?????????#+#? #????????????? | | ??????# * #?????????# #? % #????????????? | | ??????# %! #?????????# #? #????????????? | | ??????# #?????????#*#? #????????????? | | ??????# #######???#!#? ??????????????? | | ??????#######"#" #####!##!!#"#####???????????? | | ?????????#" [%= !% *%^ *==*B*!= #???????????? | | ????####### !! % =[ !%!!![[[%= #???????????? | | ????#""X"## % % =!%B=%%==! #???????????? | | ????# ### ### #######B!#!!%[ #??????????? | | ???##+######/#####+####!/!%!!*#??????##??????????? | | ???# #### ##X!!|/## ?????????????????? | | ??## + ###"E"### ?????????????????? | | ??# ## ##!==!!## ???????????????? | | ??## ## ##!=%%!## ???????????????? | | ???# ## ##[ ! !## ??????????????? | | ???# ## ## @![ ## ??????????????? | | ???# ## ## [ ## ??????""??????? | | ???# ######+############### ?????#""#?????? | | ???# ^ #???????# ?????#""#?????? | | ???# #????#### #######""#####?? | | ???# ^ #????# # "" "### | | ???# #????# # "" """" | | ???# ######## ###### # "" """" | | ???# #??# " *[[!!!!%=/=% +^ | | ???# #+######## =%==%!!!== + | | #### # ?# [*!==*%!* +^ | | # ?# %=**!%%= +^ | | # [ / # ######=%=%[! # "" """" | | ^ """ # [ / # #????# ]! = # "" """" | | """ # [ / + #????# ! # "" "### | | """ # # ######### #######""#####?? | | """ # # # # #?????#""#?????? | | """ # ?# # + #?????#""#?????? | | # ?# # # #??????""??????? | | #######??# # "" # #??????????????? | | +## #????????# + ""# #??????????????? | | ####+##????????# # """# #??????????????? | | " #### ##????????### ## """# #??????????????? | | " ##"X "#??????????# ## ""# ##?????????????? | | ##"X "#??????????# ## "" # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Coolant Potential 50 Energy Generation 65 Energy Capacity 1654 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Reactive Plating | -8/Materials | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Hacked Hvy. Machine Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Wave Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Railgun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Railgun | x2 | -5/Factory | Authchip Repaired ---------- Assault Rifle | 13% | -10/Materials Lgt. Treads | 9% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hammer Time Hydra Challenges ------------ None Game ------ Seed HugeRecoilNanoactuators Manual? 0 Play Time 03:43:02 Cumulative 437.0 hours Start 2025.11.29 @ 18:07:44 End 2025.11.29 @ 22:59:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/0/0/0/0/1/0/0 Lore% 82 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de8af776-ce23-4895-a34e-cd0611ae92f8