Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 04:14:05 Player: NQH Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (3184) 3184 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 7223 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Compact Matter Pod (150) Compact Matter Pod (150) Encrypted Comm Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Makeshift Salvage Targeting Computer Kinecellerator Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Compact Matter Pod Encrypted Comm Array Heavy Mace [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 2 . . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 79 | 8 1 8 25 5 22 . 10 . Power 9 | 2 1 . 3 . 3 . . . Engine 5 | 2 . . 3 . . . . . Core 4 | . 1 . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 5 2 7 . . . Treads 3 | 2 . . 1 . . . . . Leg 13 | . . . 4 2 7 . . . Wheel 2 | . . 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 . 4 10 1 5 . 6 . Device 15 | . . . 6 1 3 . 5 . Storage 1 | 1 . . . . . . . . Processor 4 | . . 2 1 . . . 1 . Hackware . | . . . . . . . . . Protection 7 | . . 2 3 . 2 . . . Artifact . | . . . . . . . . . Weapon 25 | 3 . 2 7 2 7 . 4 . Energy Gun 6 | 1 . 1 1 . 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 . 1 5 2 3 . 4 . Ballistic Cannon 1 | . . . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 43 | . . . 12 1 14 . 4 12 Power 5 | . . . 1 . 2 . . 2 Propulsion 6 | . . . 1 . 3 . 1 1 Utility 18 | . . . 8 1 2 . 2 5 Weapon 14 | . . . 2 . 7 . 1 4 Highest Loss Streak 11 | . . . 4 1 8 . 3 11 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 2 5 4 3 4 5 5 4 Power 1 | . 1 2 2 1 1 2 1 . Propulsion . | . . . . . . . . . Utility 1 | . . 2 1 . 1 3 2 2 Weapon . | . . . . 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 7 | . 1 . 2 . . . 2 2 Power 2 | . . . 1 . . . 1 . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 86 81 92 93 100 91 85 Engine 2 | . 8 . 6 7 4 . . . Core 5 | . 5 11 2 . 2 7 7 6 Treads 1 | . 28 7 1 5 . . . . Leg 9 | . . . 15 3 13 15 9 6 Device 20 | . . . 18 22 23 23 24 20 Storage 1 | . 14 11 3 . . . . . Processor 12 | . . 13 13 15 15 15 11 14 Protection 6 | . . 7 5 7 5 7 7 6 Energy Gun 4 | . . . 3 . 6 15 4 . Ballistic Gun 20 | . 28 21 8 29 20 7 21 27 Impact Weapon 1 | . . . . . . 7 2 . Peak Build Rating 40 | 6 8 14 32 32 35 32 40 40 Average Rating 29 | 4 6 10 21 30 30 32 35 37 On Entrance 20 | . 6 8 12 23 32 32 32 40 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 13 13 17 24 25 25 24 34 33 Greatest Support 40 | 40 40 40 30 20 20 20 20 10 Greatest Overweight (x) 5 | . . 5 4 2 2 1 3 3 Average Overweight (x) 1 | . . . . 1 . 1 2 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 5 Most Carried 8 | 1 5 8 8 4 5 5 5 5 Average Carried 4 | . 2 5 4 3 4 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 6 | 1 4 6 5 4 5 5 5 3 Class Distribution -------------------- 41% | Scavenger-Gunner 30% | Scavenger-Tank 13% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Matter Collected 2686 | 222 56 118 768 140 1083 . 238 61 Remotely . | . . . . . . . . . Salvage Created 2635 | . 109 164 990 166 810 . 336 60 Parts 127 | . 12 9 40 10 34 . 18 4 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 18 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 63 | . 4 3 23 2 22 . 8 1 Guns 52 | . 4 3 13 1 22 . 8 1 Cannons 10 | . . . 10 . . . . . AOE 1 | . . . . 1 . . . . Classes Destroyed 8 | . 2 1 3 1 . . . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | . . . 1 1 . . . . Swarmer 16 | . 2 . 6 . 6 . 2 . Grunt 34 | . 2 . 13 2 13 . 4 . Sentry 12 | . . 3 4 . 3 . 2 . Hunter 1 | . . . . . . . . 1 Best Kill Streak 8 | . 2 2 6 2 8 . 7 1 Combat Bots Only 8 | . 2 2 5 1 8 . 7 1 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 2 1 Gunslinging 1 | . . . . . 1 . 1 . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Hostile Shots Fired 671 | . 41 30 204 11 232 . 87 66 Missed 213 | . 11 6 69 2 78 . 32 15 Hits 458 | . 30 24 135 9 154 . 55 51 Projectile 458 | . 30 24 135 9 154 . 55 51 Critical Strikes 12 | . . 1 6 . 3 . . 2 Damage Taken 6152 | . 364 419 1595 204 1949 . 557 1064 Core 1058 | . 50 96 195 39 189 . 106 383 Absorbed by Shields 437 | . . . 278 . . . 72 87 Core Remaining (%) 80 | 100 80 76 64 . . . . . Volleys Fired 221 | . 17 18 97 4 46 . 21 18 Largest 4 | . 2 2 2 4 4 . 4 4 Hottest 172 | . 40 40 98 112 172 . 168 112 Shots Fired 503 | . 34 36 165 16 149 . 59 44 Gun 450 | . 34 36 112 16 149 . 59 44 Cannon 53 | . . . 53 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 394 | . 34 36 126 16 111 . 27 44 Thermal 109 | . . . 39 . 38 . 32 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 7 10 11 6 11 . 10 13 Robot Miss Streak 9 | . 2 3 4 6 9 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 18 | . 1 1 3 . 11 . 2 . Max Gunslinging Chain 2 | . 1 1 1 . 2 . 1 . Shots Hit Robots 368 | . 23 23 109 13 121 . 43 36 Core Hits 221 | . 9 6 47 16 114 . 24 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . . 2 . 1 . . 1 Burn 3 | . . . 2 . 1 . . . Destroy 1 | . . . . . . . . 1 Melee Attacks 10 | . . . . . 3 . 3 4 Impact 10 | . . . . . 3 . 3 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6729 | . 238 248 2102 348 2096 . 834 863 Guns 5660 | . 235 248 1362 190 2096 . 834 695 Cannons 738 | . . . 738 . . . . . Explosions 158 | . . . . 158 . . . . Melee 168 | . . . . . . . . 168 Ramming 5 | . 3 . 2 . . . . . Kinetic 4849 | . 235 248 1603 190 1583 . 295 695 Thermal 1707 | . . . 497 158 513 . 539 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 168 | . . . . . . . . 168 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 51 | . . . 12 . . . . 39 Projectiles 12 | . . . 12 . . . . . Explosions . | . . . . . . . . . Melee 39 | . . . . . . . . 39 Knockbacks 9 | . . . 9 . . . . . Impact . | . . . . . . . . . Kinetic 9 | . . . 9 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 292 | . 24 35 84 . 12 . 96 292 Average Temperature 36 | . 10 16 33 . 5 . 49 134 Received Heat Transfer 2304 | . 141 126 730 81 609 . 166 451 Effects 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 3 . 5 . 1 . Heat Transferred 3773 | . . . 1221 100 1221 . 1231 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Maximum Alert Level 2 | . . . 1 . 2 1 . . Low Security (%) 68 | 100 100 100 94 100 34 . . . Level 1 13 | . . . 5 . 23 100 . . Level 2 17 | . . . . . 41 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 625 | . 60 50 208 85 625 327 . . Initial 327 | . . . . 64 55 327 . . Average 169 | . 22 13 81 45 320 313 . . Influence Increases 1841 | . 100 90 582 139 710 . 190 30 Destroy 0b10 Robot/C 1260 | . 80 60 460 40 440 . 160 20 Destroy 0b10 Robot/NC 25 | . . . 15 10 . . . . Destroy Leader 182 | . 20 30 92 10 20 . . 10 Successful Hack 24 | . . . . 24 . . . . Disable Machine 45 | . . . . 45 . . . . Anti-Garrison Action 250 | . . . . . 250 . . . Destroy Structure 25 | . . . 15 10 . . . . Lose Combat Pursuer 30 | . . . . . . . 30 . Influence Decreases 1841 | . 100 90 440 202 164 328 487 30 Entered New Map 511 | . . . . 78 24 298 111 . Time Decay 992 | . 60 90 322 114 . 30 346 30 Lost Part 298 | . . . 118 10 140 . 30 . Purge Threat 40 | . 40 . . . . . . . Squads Dispatched 7 | . . . 6 1 . . . . Investigation 2 | . . . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 4 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Distress Signals 5 | . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 7 4 34 4 25 . 10 2 Peak Tracking Total 10 | . 3 3 6 3 10 . 7 1 Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Traps Triggered 10 | . . 2 2 1 5 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Machines Disabled 7 | . . . . 3 3 . 1 . Max in Single Turn 3 | . . . . 3 1 . 1 . Garrison Relay 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Machines Accessed 4 | . 1 . . 1 . . 2 . Terminals 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 8 | . 2 . . 1 . . 5 . Successful 7 | . 1 . . 1 . . 5 . Failed 1 | . 1 . . . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 6 | . 2 . . . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 6 | . 1 . . . . . 5 . Record 4 | . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 1 . . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . 12 . . . Machine Destruction 12 | . . . . . 12 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 15 | . . . . . . 5 5 5 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Active Infowar (turns) 6 | . . . . . . . 6 . ECM 6 | . . . . . . . 6 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Turns Passed 6284 | 132 207 313 833 248 1301 69 2742 439 Spaces Moved 2568 | 76 95 242 423 91 539 37 946 119 Core 12 | 1 . 1 4 . . . . 6 Treads 354 | 75 95 60 53 71 . . . . Legs 2019 | . . . 364 20 539 37 946 113 Wheels 183 | . . 181 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 80 80 190 120 190 190 50 Average Speed 200 | 158 160 100 126 229 176 190 263 315 Slowest Speed 330 | 160 160 300 250 260 260 190 330 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 6 19 26 40 5 39 1 81 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 5 | . . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 27 | . . . 12 9 . . 4 2 Melee 2 | . . . . . . . 2 . Projectile 15 | . . . 12 . . . 2 1 AOE 9 | . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Total 3274 | 85 119 278 573 119 782 36 1139 143 Wait 290 | . . . . 19 134 . 137 . Move 2560 | 75 94 241 422 90 538 36 945 119 Hop . | . . . . . . . . . Pick Up 18 | . 4 3 8 . 3 . . . Fast Attach 60 | 7 . 6 16 3 13 . 15 . Attach 14 | . . 1 5 2 2 . 2 2 Detach 13 | 1 . 3 5 1 . . 3 . Swap 23 | 1 1 1 5 . 13 . 2 . Drop 43 | 1 2 5 14 . 10 . 11 . Fire 221 | . 17 18 97 4 46 . 21 18 Melee 10 | . . . . . 3 . 3 4 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 20 | . . . . . 20 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Discovered new exit (range 16) 652 | -9/Materials | Identified exit to Materials 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Utility x2 863 | -8/Materials | Lost 3 parts (3u) 970 | -8/Materials | Lost 4 parts (2u2w) 1254 | -8/Materials | Lost 3 parts (1p2u) 1370 | -8/Materials | Build established: Scavenger-Mutant 1425 | -8/Materials | Discovered new exit (range 8) 1485 | -8/Materials | Identified exit to Factory 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Weapon x2 1628 | -7/Factory | Garrison activated, responded to threat 1732 | -7/Factory | Identified exit to Garrison 1734 | -7/Factory | Entered Garrison 1752 | -7/Garrison | Triggered checkpoint 1823 | -7/Garrison | Build established: Scavenger-Gunner 1858 | -7/Garrison | Triggered checkpoint 1906 | -7/Garrison | Triggered checkpoint 1917 | -7/Garrison | Garrison Relay disabled 2180 | -7/Garrison | Triggered checkpoint 2214 | -7/Garrison | Triggered checkpoint 2242 | -7/Garrison | Triggered checkpoint 2444 | -7/Garrison | Triggered checkpoint 2508 | -7/Garrison | Lost 8 parts (1p2n1u4w) 2512 | -7/Garrison | Destroyed 8 combat bots 2616 | -7/Garrison | Garrison Relay disabled 2694 | -7/Garrison | Triggered checkpoint 2768 | -7/Garrison | Lost 6 parts (1p1n1u3w) 2957 | -7/Garrison | Garrison Relay disabled 2999 | -7/Garrison | Discovered new exit (range 14) 3033 | -7/Garrison | Identified exit to Factory 3035 | -7/Garrison | Entered Factory 3075 | -7/Factory | Discovered new exit (range 14) 3102 | -7/Factory | Identified exit to Lower Caves 3104 | -7/Factory | Entered Lower Caves 3111 | -7/Lower Caves | Met a Warlord Commander 3112 | -7/Lower Caves | Learned location of Warlord (-4) 3113 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3118 | -7/Lower Caves | Found Encrypted Comm Array 3637 | -7/Lower Caves | Identified exit to Lower Caves 3886 | -7/Lower Caves | Attracted the attention of an 0b10 base 3941 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3959 | -7/Lower Caves | Destroyed 7 combat bots 4054 | -7/Lower Caves | Learned location of Extension (-6) 4054 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 4054 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4599 | -7/Lower Caves | Build established: Scavenger-Tank 4913 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5846 | -7/Lower Caves | Entered another Lower Caves area 6127 | -7/Lower Caves | Core integrity fell below 50% 6221 | -7/Lower Caves | Spotted B-75 Beast 6277 | -7/Lower Caves | Core integrity fell below 20% 6285 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06249_ Lgt. Nuclear Core destroyed. 06249_ Critical hit (Meltdown: +310). 06250_ Slug penetrates Wall. 06251_ Overheating: Energy bleed (-22). 06253_ Overheating: Energy bleed (-11). 06253_ Slug penetrates B-75 Beast. 06253_ B-75 Beast suffers critical hit (Destroy). 06253_ Destroyed Imp. Cooling System. 06254_ Gauss Rifle destroyed. 06256_ Slug penetrates B-75 Beast. 06264_ Destroyed Imp. Cooling System. 06269_ Imp. Heat Sink destroyed. 06269_ Gauss Rifle destroyed. 06272_ Acquired 1 matter. 06276_ Signal Interpreter destroyed. 06276_ Critical hit (Blast). 06276_ Knocked back. 06283_ Destroyed Imp. Medium Treads. 06283_ B-75 Beast system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????### | | ??????????????????????????????????????????##### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????####### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ????????????????????? ????????????????????????# | | ????????????????????? ??????????????????????## | | ?????????????????????? ?????????????????????## | | ?????????????????????? ?????????????????????# | | ?????????????????????? ?????????????????????# | | ??????????????##?#????# ???###?????????###### | | ??????????????? ???# ??## #?????????# | | ??????????????# ??# ??# ##????????# #### | | ??????????????# ## ###;;;########## #??# | | ???????????????# %% #?? | | ?????????????????????## ;###########?? | | ????????????????????## ;##?????????? ### | | ????????????????????# ;;#?????????? #??? | | ????????????????????# % ##?????????? ???? | | ????????????????????## @ #??????????#???? | | ?????????????????????# BB #?????????????? | | ?????????????????????#; BB% #?????????? | | ?????????????????????#;; ## #?????????? | | ????????????????????# ;; ####?# #??????????? | | ???????????????????#;% #?????# #??????????? | | ?????????????????? % # ??????# ##??????????? | | ?????????????????% ? ???????# #???????????? | | ???????????????? % ### ? ???????? #???????????? | | ??????????????? ??###? ????????? ???????????? | | ??????????????; % ???????#??????????????????????? | | ??????????????# ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSwarmStorage Manual? 0 Play Time 00:27:20 Cumulative 24.5 hours Start 2025.10.04 @ 03:47:41 End 2025.10.04 @ 04:14:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deaf39e0-51f5-475e-9e7b-057497081d67