Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 09:30:03 Player: lepire Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (199) 199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 1362 Bonus ------- Registered with UFD 300 Friendly Fire -22 Cogmind --------- Core Integrity 200/250 Matter 300/300 Energy 240/240 System Corruption 1% Temperature Cool (18) Movement Core (1500) Ox29 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Treads Improved Treads Advanced Treads Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Medium Storage Unit Medium Matter Pod (100) Structural Scanner Structural Scanner Improved Trap Scanner Advanced Visual Processing Unit Seismic Detector Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Insulated Plating Medium Laser Battle Rifle Long-range Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Advanced Treads Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Medium Storage Unit Medium Matter Pod Structural Scanner Structural Scanner Improved Trap Scanner Advanced Visual Processing Unit Seismic Detector Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Insulated Plating Medium Laser Battle Rifle Long-range Missile Launcher DRS Beacon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 3 5 2 4 4 Power 4 | . 1 1 1 1 Engine 3 | . 1 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 3 | 1 . . 1 1 Leg . | . . . . . Wheel 2 | 1 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | . 3 1 1 1 Device . | . . . . . Storage 2 | . 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 3 | 1 1 . 1 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 1 4 Power 2 | . . 1 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes 1 | . . . . 1 Average Backups 16 | 6 6 10 10 20 Power . | 1 1 . . . Propulsion 3 | 4 2 2 2 3 Utility 10 | . 2 6 7 13 Weapon 2 | 1 . 1 1 2 Tool/Special . | . . . . . Unused Backups 25 | . 3 . 1 21 Power 1 | . 1 . . . Propulsion 3 | . . . . 3 Utility 16 | . 1 . 1 14 Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 95 99 94 100 Engine 8 | . 14 13 9 7 Core 4 | . . . . 6 Treads 14 | . 14 14 14 14 Wheel 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Processor 1 | . 9 12 . . Protection 11 | . . 1 14 14 Energy Gun 17 | . 28 28 19 14 Ballistic Gun 10 | . . . 8 14 Peak Build Rating 21 | 6 9 9 10 21 Average Rating 13 | 6 7 8 8 17 On Entrance 7 | 6 6 9 8 10 Avg Prop Armor Cover (%) 11 | . 14 13 10 10 Naked Turns . | . . . . . Heaviest Build 99 | 11 87 92 93 99 Greatest Support 16 | 16 16 16 16 16 Greatest Overweight (x) 8 | . 5 5 5 8 Average Overweight (x) 5 | . 2 5 5 6 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 8 16 25 25 25 Most Carried 25 | 6 11 12 14 25 Average Carried 16 | 4 6 10 10 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 3 11 9 14 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 504 | 197 78 20 149 60 Remotely . | . . . . . Salvage Created 466 | . 121 60 285 . Parts 17 | . 8 1 8 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 3 | . 1 . 2 . Guns 3 | . 1 . 2 . Classes Destroyed 6 | . 3 1 2 . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 2 | . . . 2 . Turret 2 | . . 2 . . Grunt 1 | . 1 . . . Sentry 2 | . . . 2 . Best Kill Streak 2 | . 1 2 1 . Combat Bots Only 1 | . 1 . 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 100 | . 5 36 16 43 Missed 36 | . 2 14 6 14 Hits 64 | . 3 22 10 29 Projectile 64 | . 3 22 10 29 Critical Strikes 2 | . . . . 2 Damage Taken 885 | . 49 255 151 430 Core 50 | . . 16 34 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 34 | . 9 7 18 . Largest 2 | . 2 2 2 . Hottest 100 | . 100 100 100 . Shots Fired 69 | . 18 14 36 1 Gun 69 | . 18 14 36 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 4 | . . . 3 1 Thermal 65 | . 18 14 33 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 3 7 7 8 Robot Miss Streak 3 | . 2 3 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 36 | . 11 9 15 1 Core Hits 18 | . 6 4 8 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 3 1 Burn 3 | . . . 3 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 489 | . 162 112 199 16 Guns 482 | . 155 112 199 16 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 7 . . . Kinetic 62 | . . . 46 16 Thermal 420 | . 155 112 153 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 6 13 Message Errors 6 | . . . 3 3 Matter Fused 3 | . . . 1 2 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 280 | . 168 27 231 280 Average Temperature 86 | . 59 13 88 112 Received Heat Transfer 340 | . 27 114 36 163 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 1420 | . 421 333 666 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 28 | . 23 . 28 . Initial 28 | . . . 28 . Average 2 | . 2 . 2 . Influence Increases 240 | . 55 100 85 . Destroy 0b10 Robot/C 100 | . 20 40 40 . Destroy 0b10 Robot/NC 20 | . 10 . 10 . Destroy Leader 2 | . 2 . . . Successful Hack 58 | . 23 . 35 . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 240 | . 55 40 145 . Entered New Map 32 | . . . 32 . Time Decay 198 | . 55 30 113 . Lost Part 10 | . . 10 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 4 11 3 12 Peak Tracking Total 15 | . 3 4 1 15 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 17 | . 1 . 11 5 Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 4 . 32 18 Successful 39 | . 4 . 17 18 Failed 15 | . . . 15 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 4 . 6 . Terminals 24 | . 4 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . . . 12 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 3 . 7 18 Record 14 | . . . . 14 Part Schematic 3 | . . . 3 . Robot Analysis 7 | . 3 . . 4 Prototype ID Bank 1 | . . . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 6 . Report Inventory 5 | . . . 5 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . 4 . Terminals 4 | . 1 . 3 . Botnet 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 9 . Full Trace Events 4 | . . . 4 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 617 | . 367 250 . . Optics 617 | . 367 250 . . Robot Analysis Total 7 | . 3 . . 4 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5281 | 7 515 296 1381 3082 Spaces Moved 2817 | 1 358 151 746 1561 Core . | . . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2817 | 1 358 151 746 1561 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 175 175 175 Average Speed 181 | 100 132 175 175 196 Slowest Speed 210 | 100 175 175 175 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 2 49 17 90 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . . 7 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 2917 | 6 380 169 786 1576 Wait 16 | . . 8 8 . Move 2813 | . 357 150 745 1561 Hop . | . . . . . Pick Up 23 | . 6 1 7 9 Fast Attach 2 | . 1 . 1 . Attach 1 | . . 1 . . Detach . | . . . . . Swap 15 | 3 4 1 3 4 Drop 12 | 3 2 1 4 2 Fire 34 | . 9 7 18 . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Met a group of wandering Federalists 119 | -10/Materials | Discovered new exit (range 7) 179 | -10/Materials | Discovered new exit (range 18) 246 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 17) 523 | -10/Materials | Entered Subcaves 524 | -10/Subcaves | Continued accompanying wandering Federalists (4) 742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 743 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 755 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 758 | -10/Subcaves | Discovered new exit (range 14) 803 | -10/Subcaves | A Subdweller sparked back to life 803 | -10/Subcaves | A Subdweller sparked back to life 803 | -10/Subcaves | A Subdweller sparked back to life 806 | -10/Subcaves | Lost 6 allies 819 | -10/Subcaves | Entered Recycling 1504 | -9/Recycling | Scanned before Scraplab entrance 1528 | -9/Recycling | Entered Scraplab 1546 | -9/Recycling | Discovered new exit (range 3) 1941 | -9/Recycling | Discovered new exit (range 5) 2200 | -9/Recycling | Entered Scraptown 2768 | -9/Scraptown | Discovered new exit (range 5) 2924 | -9/Scraptown | Visited Cyclists 2987 | -9/Scraptown | Visited IN-MT5's Study 3036 | -9/Scraptown | Visited CPS Storage 3065 | -9/Scraptown | Visited Awakened 3112 | -9/Scraptown | Visited UFD Registry 3112 | -9/Scraptown | Registered with UFD as "Flashsys" 3183 | -9/Scraptown | Entered Cyclist Reading Room 3249 | -9/Scraptown | Visited The Evicted 3274 | -9/Scraptown | Visited Symbiants 3604 | -9/Scraptown | Visited Comm Corps 4106 | -9/Scraptown | Visited Chapter 10 4157 | -9/Scraptown | Visited Observation Area 4295 | -9/Scraptown | Visited Supply Room 4688 | -9/Scraptown | Visited Scrap Suit Storage 4801 | -9/Scraptown | Visited Junk Repository 4916 | -9/Scraptown | Visited Science Testing Area 4956 | -9/Scraptown | Visited Analyses Database 5006 | -9/Scraptown | Visited Derelict Rescue Squad 5019 | -9/Scraptown | Found DRS Beacon 5186 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5200 | -9/Scraptown | Found DCF Scrap (30 items) 5268 | -9/Scraptown | Attacked by Scraptown defenders 5282 | -9/Scraptown | Self-destructed Last Messages --------------- 05268_ System corrupted: Hvy. Assault Rifle misfires. 05268_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 05268_ UA-VZX(g) suffers critical hit (Destroy). 05268_ Destroyed Aluminum Leg. 05273_ Critical hit (Burn: +50). 05273_ Machine disabled. 05277_ QD-J3F(j): "It's scrappin' time!" 05277_ Penetrated by HV Slug. 05278_ Bolt penetrates Machine. 05278_ Penetrated by Bolt. 05281_ Imp. Medium Armor Plating destroyed. 05281_ Penetrated by Bolt. 05281_ Critical hit (Destroy). 05281_ Med. Laser destroyed. 05281_ Arm. Treads destroyed. 05282_ LL-053(j) heat damages Lgt. Deuterium Engine, Mak. Salvage Targeting Computer. 05282_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# E#??????????????????????? | | ?????????????###########E #??????????????????????? | | ?????????????# # #??????????????????????? | | ?##########??# # #??????????????????????? | | ?#""""""""#??# ; ###########????????????? | | ?#" X " ""#??# # #= #! #]!#????????????? | | ?#" ""#??# # # #] [# #????????????? | | ?#"" """#??# # # # # #????????????? | | ?# #??# #g # #????????????? | | ?# #??# # # #????????????? | | ?##### ####??##### ##### ## ########????????????? | | ###### ########### ##### ;# ##???#####??????????? | | """""" """"""""""" """"" "#???"""""??????????? | | j "#?? " "" "#????????? | | @ #?? " "" "#????????? | | "#?" "#????????? | | "##" """"#????????? | | " "#????????? | | """""""""""""""""""""""" "##" " "" "#????????? | | """""""""""""""""""""""" "#?" " "" ??????????? | | #### ################""j "#?? """"???????????? | | ? ???????????#""l "#############??????? | | X??????????#""E "## #"""""#""#??????? | | "" "" ??????????#"" E "## ! ! !#??????? | | "" "" X????????###"" "## #??????? | | " " ######### #"" "## #??????? | | "" X" #??????? | | "" j "## ##"#??????? | | " " ######### #"" "## !! !!#?????????? | | "" "" "????????###"" Ej "## #"""""#?????????? | | "" "" ???????????#"" "##########?????????? | | ?? ???????????#"" "#??????????????????? | | ??? ????????????#"" "#########??????????? | | #### ################"" "## [[ #??????????? | | """""""""""""""""""""""" "## !%! #??????????? | | """""""""""""""""""""""" */!] #??????????? | | "## =!!###??????????? | | "##=!*[###??????????? | | "##*]]*/*#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Hvy. Particle Cannon | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Powered Hammer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Strength In Numbers You May Approach The Wall Challenges ------------ None Game ------ Seed ProtonPulseVibroblade Manual? 0 Play Time 00:34:26 Cumulative 88.4 hours Start 2025.11.02 @ 08:52:07 End 2025.11.02 @ 09:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 71 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 050ba772-fc4a-4383-b928-83574fe05b4b