Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 16:08:21 Player: the Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (360) 1800 Value Destroyed (17408) 17408 Prototype IDs (97) 1940 Alien Tech Used (10) 2000 Bonus (10729) 10729 TOTAL SCORE: 43477 Bonus ------- High Alert Combat Kills 1672 Follower Combat Kills 3214 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 584 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -2141 Cogmind --------- Core Integrity 0/1450 Matter 2/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Meta Core Perforator Peak State ------------ > --- POWER ------------ Dark-Fusion Reactor > --- PROPULSION ------- Centrium Leg Biometal-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Mapping Drone Bay Rainbow Chip > --- WEAPON ----------- Tiamat Missile Launcher Hpw. Energy Quantum Construct/G > --- INVENTORY -------- Meta Core Advanced Power Amplifier Experimental Thermal Generator Advanced Cryofiber Web Zionite Biocell Advanced Force Field System Mapper Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Core Stripper Sigix Broadsword Sigix Containment Pod [Rating: 203] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Experimental Power Shielding Artifact Phase Redirector Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon 1C-UTU's Sword "Lootmaker" Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 15 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . . . 2 . 1 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Utility 8 | . . . . 1 . . 3 . . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 190 | 7 10 2 5 32 12 1 16 2 1 3 1 19 1 . 11 2 2 1 5 3 1 2 3 15 11 3 19 . Power 15 | 1 1 . 2 . 2 . 2 . . . . . . . 2 . . . . . . . . 3 1 . 1 . Engine 6 | 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reactor 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 1 . 1 . Propulsion 26 | 2 2 . 1 11 2 . . . . . . 1 . . 4 . . . . . . . . 1 . 1 1 . Treads 17 | . 2 . 1 11 2 . . . . . . . . . 1 . . . . . . . . . . . . . Leg 8 | 2 . . . . . . . . . . . 1 . . 3 . . . . . . . . 1 . 1 . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 2 4 . 1 6 1 1 11 2 . 1 1 13 1 . 5 2 2 1 5 3 1 2 3 9 8 2 11 . Device 56 | 1 . . 1 3 . 1 5 1 . 1 1 6 1 . 4 1 1 1 5 2 . . 2 5 5 2 7 . Storage 12 | 1 3 . . 2 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . . 1 . Processor 10 | . . . . . . . 2 1 . . . 3 . . . . 1 . . 1 . 1 . . . . 1 . Hackware 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . Protection 15 | . 1 . . 1 . . 2 . . . . 3 . . 1 1 . . . . . 1 . 3 2 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 51 | 2 3 2 1 15 7 . 3 . 1 2 . 5 . . . . . . . . . . . 2 2 . 6 . Energy Gun 21 | . . . . 12 5 . . . . . . 2 . . . . . . . . . . . 2 . . . . Energy Cannon 5 | . . . . 1 . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Launcher 5 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Special Weapon 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . 6 5 1 . . . 2 1 5 . . 4 . . . . . . 2 . 7 8 . 8 . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . System Corruption 18 | . . . . . . . . . . . . 9 . . . . . . . . . . . 9 . . . . Parts Lost 30 | . . . 1 3 . . 1 . . . . 9 . 1 . 2 . . 2 . . . . . . . 10 1 Power 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 16 | . . . . . . . . . . . . 4 . 1 . 2 . . 2 . . . . . . . 6 1 Weapon 7 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 3 . Highest Loss Streak 6 | . . . 1 2 . . 1 . . . . 6 . 1 . 2 . . 1 . . . . . . . 5 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 9 15 14 18 23 21 18 19 20 19 19 17 11 11 15 17 15 17 17 17 18 17 17 18 17 15 10 2 Power . | . 1 1 . . 1 1 . 2 2 2 2 . . . . 1 1 1 1 1 1 1 2 1 . . . . Propulsion 1 | 1 1 1 . 1 . . 1 5 5 5 4 1 . . . . 1 3 2 4 4 4 3 2 1 . . . Utility 8 | . 4 7 6 6 6 9 11 7 8 7 7 9 8 7 10 12 10 11 11 10 10 9 9 10 8 6 4 . Weapon 4 | . 2 5 5 9 12 9 3 4 4 4 4 5 2 2 3 3 1 1 1 1 1 . . . 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 1 . 2 6 2 6 4 1 . 1 1 10 . . 2 1 3 . 4 . 1 1 1 1 7 . 6 1 Power 5 | . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . Propulsion 11 | . . . . 1 . . . . . . 1 3 . . . . 1 . 1 . . . 1 1 2 . . . Utility 12 | . . . 1 . . . 4 . . 1 . . . . 1 . . . 1 . 1 . . . 1 . 2 . Weapon 27 | . . . 1 5 1 6 . 1 . . . 5 . . 1 1 1 . 2 . . 1 . . 2 . . . Tool/Special 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 1 Average Slot Usage (%) 70 | . 99 100 100 98 99 72 54 66 66 66 66 52 58 52 54 51 53 57 55 54 54 52 52 53 52 53 50 39 Engine 5 | . 14 14 14 8 9 7 3 6 6 6 6 2 . . 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . 1 6 6 6 6 1 . . 2 5 5 5 5 5 5 4 4 5 4 3 3 3 Treads 11 | . 14 28 28 35 35 22 4 . . . . . . . . . 2 5 5 5 5 2 . . . . . . Leg 2 | . 13 . . . . . 1 6 6 6 6 4 5 5 5 5 2 . . . . 1 4 3 4 3 2 3 Device 15 | . 12 13 13 17 18 12 12 13 13 12 13 15 17 16 17 15 16 21 19 21 21 16 16 20 23 23 18 7 Storage 7 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 7 4 4 4 3 3 . Processor 6 | . . . . . . . 10 13 13 13 13 10 11 11 11 11 14 15 15 12 10 11 13 12 12 11 11 11 Energy Gun 4 | . . . . 18 26 14 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 5 . 1 1 . . . . 3 2 . . 4 5 5 5 5 5 4 4 4 3 3 . . Ballistic Cannon 5 | . 14 20 25 2 . 2 4 6 6 6 6 . . 4 5 . . . . . . . . . . . . 2 Peak Build Rating 203 | 7 9 10 17 38 41 55 81 82 85 88 88 112 94 94 115 127 145 142 143 137 143 157 157 184 198 203 202 169 Average Rating 79 | 4 7 9 10 28 38 41 59 81 83 84 86 93 91 90 97 121 136 141 137 135 138 147 153 173 184 194 156 141 On Entrance 95 | . 7 9 9 15 37 39 43 81 82 84 85 86 90 94 91 112 114 141 141 137 134 143 157 151 177 197 197 128 Avg Prop Armor Cover (%) 11 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 126 | 14 30 31 32 68 100 99 94 94 75 93 79 96 75 79 89 96 104 99 109 95 96 93 93 126 123 124 126 87 Greatest Support 267 | 20 40 40 40 80 80 80 80 80 80 80 80 100 46 46 65 115 200 200 200 200 200 151 151 267 267 267 267 149 Greatest Overweight (x) 7 | . 1 . . 2 1 4 1 1 . 1 . 1 1 1 2 1 . . . . . . . . . . 7 . Average Overweight (x) . | . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 5 12 15 15 19 23 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 Most Carried 25 | 5 15 15 15 20 25 25 20 20 20 20 20 20 13 12 20 19 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 3 9 15 14 18 23 21 18 19 20 19 19 17 11 11 15 18 18 20 19 19 20 19 19 19 19 20 14 3 Final Capacity 25 | 8 15 15 15 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 5 15 15 15 20 25 17 20 20 20 20 20 13 11 11 19 18 20 20 20 20 20 20 19 20 20 20 5 3 Scrap Engine Consumption 256 | . . . . . . 30 35 2 2 1 3 49 5 4 17 5 12 3 13 2 9 1 2 14 11 2 30 4 Constructs Created 10 | . . . . . . 3 1 . . . . 3 . . . . . . . . . . . . . . 2 1 Constructs Modified 99 | . . . . . . 11 8 . . . . 20 3 1 5 7 7 . 1 . 4 2 . 7 8 . 14 1 Class Distribution -------------------- 52% | Construct 19% | Mutant 14% | Gunner 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Alien-Assassin | -2/Testing Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 8501 | 312 323 216 569 719 226 61 575 89 234 58 124 1081 139 419 306 177 271 74 226 84 45 40 80 441 510 94 903 105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19323 | 208 421 93 228 1014 1220 852 1368 119 111 . 298 3370 . 552 281 484 941 536 1880 385 965 320 252 776 196 94 2175 184 Parts 826 | 19 23 6 12 40 56 31 66 2 10 . 9 162 . 15 7 19 45 6 71 22 28 6 3 48 20 5 88 7 Haulers Intercepted 15 | . 2 . . 5 6 . . . . . 1 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 12 | . 3 . . . 1 1 2 . . . . 2 . . . . 1 . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . 3 . . . . 1 5 . 12 . . 20 . 18 . . . 34 32 4 6 . . . . . Prevented 9 | . . . . . . . . . . . 5 . 1 1 . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 282 | . 10 3 9 9 17 14 26 . 2 . 6 55 . 11 4 8 15 . 30 4 13 . 3 12 3 1 24 3 Melee 9 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 5 . Guns 41 | . 4 . . 6 17 8 . . . . . . . . . . . . . . . . . . . . 6 . Cannons 211 | . 6 3 9 2 . 4 22 . 1 . 4 48 . 11 4 8 13 . 28 4 13 . 3 12 3 1 9 3 AOE 14 | . . . . . . . 4 . 1 . 2 3 . . . . 2 . 2 . . . . . . . . . Classes Destroyed 25 | 2 5 1 1 2 2 2 1 1 1 . 1 . . . 2 1 . . . 1 . . . 1 . . 1 . Worker 14 | . 2 . . 2 . . 3 . . . . 2 . . . . . . . . . . . 1 . . 4 . Builder 9 | . . 1 . 1 . . 1 . . . . 4 . . . . 2 . . . . . . . . . . . Tunneler 7 | 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . 5 6 . . . . . 1 . . . . . . . 1 . . . . . . . . . Recycler 15 | 1 . . . 3 1 2 2 . . . . 3 . . . . . . 1 . . . . . . . 2 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 10 | . 2 . . 2 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . 1 . Swarmer 40 | . 3 . 1 . 3 . 4 . . . 1 7 . 3 . . . . 13 . 1 . . 3 . . . 1 Grunt 106 | . 7 3 . 2 7 1 13 . . . 4 22 . 5 2 . 4 . 13 2 7 . 2 5 . . 7 . Brawler 9 | . . . . . 1 . . . . . . 4 . 1 . . . . 1 . 1 . 1 . . . . . Duelist 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . Protector 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 29 | . . . . 6 6 1 3 . . . . 4 . 1 . 1 1 . 2 . 2 . . . . 1 . 1 Specialist 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . Hunter 20 | . . . . . . . . . . . 1 2 . . . 2 7 . . 1 . . . . . . 7 . Programmer 39 | . . . . . . 2 5 . 1 . . 14 . . . 1 3 . . . . . . 3 . . 10 . Heavy 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Subdweller 16 | . . . 8 . . 8 . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 6 3 2 3 3 4 4 5 1 1 . 3 6 . 4 3 6 4 . 8 2 6 . 3 6 2 1 6 2 Combat Bots Only 7 | . 3 2 3 2 3 4 5 . 1 . 3 5 . 4 3 6 4 . 7 2 6 . 3 5 2 1 4 2 Max Kills in Single Turn 3 | 1 1 1 1 2 2 1 3 1 1 . 1 2 . 1 1 1 2 . 2 1 1 . 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 1 . 1 2 . . . . 2 . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 1773 | . 24 16 30 38 27 36 160 . 2 . 4 410 3 39 49 69 105 . 76 24 17 . 8 69 10 . 442 115 Missed 572 | . 11 7 12 14 9 6 51 . . . 2 116 2 12 12 19 38 . 16 7 4 . 2 20 5 . 169 38 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hits 1201 | . 13 9 18 24 18 30 109 . 2 . 2 294 1 27 37 50 67 . 60 17 13 . 6 49 5 . 273 77 Melee 12 | . . . . . 1 . 1 . . . . 8 . 1 . . . . . . 1 . . . . . . . Projectile 1189 | . 13 9 18 24 17 30 108 . 2 . 2 286 1 26 37 50 67 . 60 17 12 . 6 49 5 . 273 77 AOE 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 51 | . . . . 2 . 1 1 . . . . 14 . . 1 1 3 . 3 . 2 . 1 6 . . 14 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Damage Taken 22520 | . 198 118 373 613 215 930 1346 21 65 . 36 4720 16 533 266 856 1584 . 1211 434 269 . 110 875 130 . 5895 1706 Core 2677 | . 73 23 61 34 38 97 155 7 . . . 456 16 69 64 66 104 . 159 . 23 . 21 28 . . 560 623 Absorbed by Shields 1720 | . . . . . . . . . . . . 969 . . 10 9 . . 129 . . . . 239 102 . 262 . Redirected to Shielding 78 | . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . Ignored by Resistances 46 | . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9128 | . 59 . . 131 254 57 728 . 16 15 . 1115 323 200 555 140 1327 100 232 . 817 424 . 705 207 . 1598 125 Core Remaining (%) 68 | 100 . . 37 . . 69 . . . . 80 . . . . 32 . . . . . . 73 . 90 . . . Volleys Fired 1078 | 14 41 11 44 42 53 53 99 7 12 . 16 210 12 23 14 29 47 8 69 14 32 10 24 65 39 5 75 10 Largest 3 | 2 2 2 2 3 3 3 1 2 2 . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 405 | 40 100 60 100 240 183 183 69 85 90 . 52 405 42 63 65 241 261 261 261 261 261 172 172 172 137 137 300 300 Shots Fired 1414 | 28 80 22 84 112 157 105 99 9 15 . 16 208 12 23 14 29 47 8 69 14 32 10 24 65 39 5 76 12 Gun 442 | 28 30 . . 86 156 77 . . . . . 15 . . . . . . . . . . . . . . 48 2 Cannon 956 | . 48 22 81 26 . 28 97 7 12 . 13 193 12 23 14 29 47 8 69 14 32 10 24 65 39 5 28 10 Launcher 7 | . . . . . . . 2 2 3 . . . . . . . . . . . . . . . . . . . Special 9 | . 2 . 3 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 388 | 28 78 22 81 6 . 20 64 7 5 . 13 11 . 23 14 . . . . . . . . . 1 . 10 5 Thermal 952 | . 2 . 3 106 157 85 33 . 7 . . 197 12 . . 29 34 . 43 14 15 10 24 65 38 5 66 7 Explosive 10 | . . . . . . . 2 2 3 . 3 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Phasic 62 | . . . . . . . . . . . . . . . . . 11 8 26 . 17 . . . . . . . Robot Hit Streak 36 | 7 9 8 19 28 15 14 17 14 18 . 23 36 . 5 4 7 3 9 10 4 4 4 4 5 10 1 10 7 Robot Miss Streak 7 | 1 5 2 3 2 4 3 4 1 . . 2 2 . 2 5 1 3 . 3 3 3 2 1 3 2 1 7 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 822 | 16 43 16 42 68 90 66 76 7 2 . 15 124 . 17 6 22 19 8 36 7 17 7 7 19 10 1 73 8 Core Hits 456 | 8 23 5 17 28 43 23 71 5 4 . 15 72 . 9 7 8 16 3 19 5 6 2 1 8 3 1 45 9 Critical Kills 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 2 Critical Parts Destroyed 22 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 15 6 Critical Strikes 59 | . 1 1 1 2 10 4 1 . . . . . . . . . . . 2 . . . . . . . 24 13 Burn 17 | . . . . 1 10 4 . . . . . . . . . . . . 2 . . . . . . . . . Destroy 39 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 24 13 Blast 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 86 | . . 1 21 3 3 . 2 . 3 1 . 12 . . . . . . . . . . . . . . 40 . Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Impact 27 | . . . 21 3 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . 2 . 3 . . 8 . . . . . . . . . . . . . . 13 . Piercing 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66804 | 184 653 259 861 1425 1720 1594 3638 224 129 . 1329 11964 . 1664 840 2599 3825 1904 8677 2265 4277 1486 1360 4429 1996 224 5911 1367 Guns 5071 | 184 186 . . 987 1675 970 . . . . . . . . . . . . . . . . . . . . 1015 54 Cannons 56285 | . 444 249 861 329 . 606 3155 202 37 . 427 10601 . 1664 840 2599 3357 1904 8455 2265 4277 1486 1360 4429 1996 224 3215 1303 Explosions 3190 | . . . . . . . 380 22 92 . 822 1056 . . . . 468 . 210 . . . . . . . 140 . Melee 1742 | . . . . . . . . . . . . 239 . . . . . . . . . . . . . . 1503 . Ramming 436 | . 23 10 . 109 45 18 103 . . . . 68 . . . . . . 12 . . . . . . . 38 10 Kinetic 9621 | 184 630 249 861 55 . 488 2344 202 37 . 427 334 . 1664 840 . . . . . . . . . . . 1223 83 Thermal 44866 | . . . . 1261 1675 1088 811 . . . . 11323 . . . 2599 2238 . 4552 2265 2188 1486 1360 4429 1996 224 4097 1274 Explosive 1737 | . . . . . . . 380 22 92 . 822 . . . . . 281 . . . . . . . . . 140 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 732 | . . . . . . . . . . . 80 239 . . . . . . . . . . . . . . 413 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 201 | . . . . . . . . . . . . . . . . . 201 . . . . . . . . . . . Phasic 9211 | . . . . . . . . . . . . . . . . . 1105 1904 4113 . 2089 . . . . . . . Highest Corruption 28 | . . . . . . 2 4 4 4 4 . 23 23 17 17 3 1 1 1 1 1 1 1 11 11 . 28 28 Average Corruption 8 | . . . . . . 1 2 4 4 4 . 14 19 17 17 2 1 1 1 1 1 1 1 2 11 . 8 28 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 365 | . . . . . . 11 6 17 25 1 . 76 51 40 4 1 2 3 3 5 4 . 2 16 46 . 40 12 Message Errors 88 | . . . . . . 3 1 3 8 . . 16 14 11 1 . 1 1 1 . . . . 6 12 . 8 2 Matter Fused 92 | . . . . . . 2 . 5 7 . . 16 17 9 1 . 1 1 1 2 1 . 1 4 15 . 7 2 Heat Flow Errors 44 | . . . . . . 2 1 2 2 . . 20 2 5 . . . . . 1 1 . . 3 3 . 2 . Energy Discharges 44 | . . . . . . 1 . 2 . . . 10 8 6 1 . . . . . 1 . 1 1 7 . 5 1 Parts Rejected 8 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 4 . Parts Fused 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 41 | . . . . . . 3 2 3 4 . . 3 5 6 . . . . . . 1 . . 2 3 . 6 3 Data Loss (major) 24 | . . . . . . . . 1 2 1 . 4 2 1 1 . . 1 1 2 . . . . 5 . 3 . Misfires 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 Alerts 8 | . . . . . . . 1 . 1 . . 1 3 1 . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 11421 | . 2 . . 6 . 37 37 . . . . 1885 . 232 69 489 653 . 2762 116 1413 696 491 914 208 . 1241 170 Projectiles 11020 | . 2 . . 6 . 37 37 . . . . 1778 . 232 69 489 570 . 2762 116 1413 696 491 914 208 . 1030 170 Explosions 171 | . . . . . . . . . . . . 86 . . . . 83 . . . . . . . . . 2 . Melee 230 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . 209 . Knockbacks 68 | . 1 1 10 3 . 7 29 3 . . 1 . . 8 5 . . . . . . . . . . . . . Impact 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . 1 1 10 1 . 5 25 3 . . 1 . . 7 4 . . . . . . . . . . . . . Secondary 7 | . . . . . . 2 3 . . . . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 558 | . . . . . . . . 23 35 . . . . . . . 331 . 168 . . . . . . . . 1 Shots 8 | . . . . . . . . 1 1 . . . . . . . 4 . 2 . . . . . . . . . Rammed 19 | . 2 1 . 4 4 3 2 . . . . . . . . . . . 2 . . . . . . . . 1 Targets Rammed 42 | . 3 1 . 10 5 3 9 . . . . 5 . . . . . . 2 . . . . . . . 2 2 Kicked 14 | . 1 . . . . . 5 . . . . 5 . . . . . . . . . . . . . . 2 1 Crushed 9 | . . . . 6 1 . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 40 62 . 274 137 174 331 229 266 . 30 544 126 248 334 336 224 321 279 75 297 229 332 276 136 . 252 81 Average Temperature 89 | . 13 30 . 87 51 53 54 67 86 . 11 107 69 71 60 145 109 159 107 45 134 94 113 93 61 . 92 45 Received Heat Transfer 2821 | . 72 69 60 108 63 87 375 . . . 18 798 . 189 43 72 97 . 138 27 78 . 51 176 . . 165 135 Effects 18 | . . . . . . . . . . . . 12 . . . 4 . 2 . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . . . . 3 . . . 4 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 15 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 15 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 3 . . . . 1 1 . . . . . . . . . . . 1 . . 2 . Impact Corruptions 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 48 | . . . . 10 14 11 . . . . 1 8 . . . . . . 1 2 . . . . . . 1 . Heat Transferred 22026 | . . . . 2481 4144 2344 740 . . . . 6846 . . . . 100 . 1300 500 500 259 259 814 370 37 1258 74 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 4 | . . . . . . . 2 . . . . 4 . . . . 3 1 3 . . . . 2 1 . 1 1 Low Security (%) 74 | 100 100 100 . 100 100 100 53 . . . . 22 . . . . 15 59 29 . . . . 75 71 100 75 45 Level 1 13 | . . . . . . . 38 . . . . 21 . . . . 30 40 . . . . . 14 28 . 24 54 Level 2 5 | . . . . . . . 8 . . . . 16 . . . . 21 . 45 . . . . 9 . . . . Level 3 3 | . . . . . . . . . . . . 15 . . . . 33 . 24 . . . . . . . . . Level 4 3 | . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1262 | 10 71 52 . 134 121 83 456 . . . . 1262 . . . . 821 283 1070 . . . . 502 303 33 399 258 Initial 283 | . . 2 . . 49 10 25 . . . . 86 . . . . 57 283 48 . . . . . 273 4 . 204 Average 158 | 2 19 5 . 19 46 12 159 . . . . 579 . . . . 474 176 487 . . . . 127 109 3 108 200 Influence Increases 11832 | 30 343 113 44 446 655 165 934 5 35 . 391 2077 . 240 257 170 1196 . 1438 315 433 18 101 921 369 42 940 154 Destroy 0b10 Robot/C 6680 | . 200 80 40 180 340 80 600 . 20 . 240 1320 . 220 180 160 500 . 760 180 340 . 80 500 60 20 520 60 Destroy 0b10 Robot/NC 460 | 30 30 5 . 75 60 35 35 5 5 . 5 60 . . . . 35 . 20 . . 15 . 5 . . 40 . Destroy Leader 1284 | . 48 20 . 94 104 . 132 . 10 . 20 264 . 20 . 10 126 . 144 40 20 . 10 80 30 10 92 10 Allied During Kill 841 | . . 8 4 . . 4 17 . . . 96 39 . . 32 . 79 . 201 95 73 3 11 179 . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Successful Hack 224 | . 33 . . 40 39 36 76 . . . . . . . . . . . . . . . . . . . . . Disable Machine 900 | . 15 . . 15 75 . 15 . . . . 90 . . . . 195 . 105 . . . . 15 255 . 105 15 Destroy Structure 1088 | . 2 . . 12 7 10 49 . . . . 244 . . . . 216 . 178 . . . . 112 24 12 168 54 Partial Spotted 60 | . . . . . 30 . . . . . . . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 285 | . 15 . . 30 . . . . . . 30 60 . . 45 . 45 . 30 . . . . 15 . . 15 . Influence Decreases 11574 | 30 336 120 44 329 745 131 542 458 35 . 254 960 929 501 264 135 477 742 449 634 427 763 101 435 847 50 577 259 Entered New Map 3232 | . . 5 . . 68 17 36 168 . . . 51 465 63 64 57 35 528 21 392 141 745 . . 213 4 . 159 Time Decay 7280 | 30 336 115 24 277 677 114 446 290 35 . 154 679 464 428 100 68 342 214 368 222 246 18 81 335 614 46 467 90 Lost Part 280 | . . . . 30 . . 10 . . . . 90 . 10 . 10 . . 20 . . . . . . . 100 10 Lost Ally 760 | . . . 20 . . . 50 . . . 100 140 . . 100 . 100 . 40 20 40 . 20 100 20 . 10 . Purge Threat 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . . 3 1 . 5 . . . . 17 . . . . 8 . 4 . . . . 5 . 1 10 1 Investigation 4 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . Extermination 25 | . . . . . . . 3 . . . . 10 . . . . 1 . 2 . . . . 2 . 1 6 . Reinforcement 18 | . 1 . . 2 1 . 1 . . . . 2 . . . . 4 . . . . . . 2 . . 4 1 Assault 8 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 23 | . 1 . . 2 3 1 . . . . . 5 . . . . 3 . 1 . . . . 4 . . 3 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . 1 . . . . . . 13 . . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Times Spotted 486 | . 15 3 10 13 24 14 37 . 3 . 10 82 5 11 59 8 38 . 40 6 15 . 6 25 4 . 41 17 Peak Tracking Total 13 | . 3 2 3 3 3 5 4 . 1 . 5 7 . 4 10 6 5 . 7 2 7 . 4 6 2 . 7 13 Tactical Retreats 13 | . 1 . . 2 . . . . . . 1 3 . . 1 . 1 . 2 . . . . 1 . . 1 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 19 | . 1 . . 4 . . 1 . . . . 4 . . 1 . 1 . 3 . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 82 | . . . 80 . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 68 | . 1 . 1 1 5 . 1 . . . . 6 1 . 1 1 13 . 7 1 . 2 . 1 17 . 8 1 Max in Single Turn 7 | . 1 . 1 1 1 . 1 . . . . 3 1 . 1 1 7 . 5 1 . 1 . 1 2 . 2 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 73 | . 9 . 2 16 14 11 9 . . . . 4 . . 1 . . . . . 1 4 . . . . 2 . Terminals 37 | . 6 . . 11 10 6 4 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . 1 1 4 1 . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 198 | . 25 . 5 49 31 36 23 . . . . 8 . . 1 . . . . . 1 17 . . . . 2 . Successful 127 | . 17 . 5 28 22 23 9 . . . . 2 . . 1 . . . . . 1 17 . . . . 2 . Failed 69 | . 7 . . 21 9 12 14 . . . . 6 . . . . . . . . . . . . . . . . Catastrophic 15 | . 3 . . 2 4 1 5 . . . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 191 | . 13 . . 25 9 22 7 . . . . 34 . . . 1 15 . 17 . . . . 18 15 . 9 6 Terminals 112 | . 19 . . 37 22 23 11 . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . 9 . . . . 2 . . . . . . . . . . . . . . 1 . Repair Stations 16 | . 4 . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . . 1 1 10 1 . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 5 . 5 14 11 7 4 . . . . . . . 1 . . . . . 1 17 . . . . . . Record 10 | . . . 4 . . 1 . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 6 | . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 9 | . 1 . . 3 1 . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . . 2 1 2 . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 4 . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 8 . . 6 4 12 3 . . . . 1 . . . . . . . . . . . . . . . . Terminals 30 | . 8 . . 6 4 11 1 . . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . . 2 2 4 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 . . 10 10 8 9 . . . . 3 . . . . . . . . . . . . . . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . 2 1 . . . . 15 . 9 . . . . . . . . . 4 . . 7 . 2 . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Time 242 | . 52 . . 70 120 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . . . 10 . 19 . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . 1 . . . . . . . . 1 4 . . 1 . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . 1 . . . . . . . . 1 4 . . 1 . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 2 2 . . . . . . Autooverrided 7 | . . . . . . . . . . . 1 4 . . 1 . 1 . . . . . . . . . . . Robots Rewired 13 | . . . . . . 6 . . . . . . . . 5 . . . . . 2 . . . . . . . Allies Hacked 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 54 | . . 3 . . 1 6 . . . 4 1 9 . . 6 . 6 . 7 . 2 . . 9 . . . . Largest Group 8 | . . 3 3 . 1 7 6 . . 4 5 2 . . 5 . 3 . 7 5 3 2 2 8 1 . . . Highest-Rated Group 782 | . . 40 40 . 10 89 79 . . 158 170 226 . . 278 . 253 . 653 464 283 96 96 782 96 . . . Highest-Rated Ally 141 | . . 16 16 . 10 18 18 . . 42 42 141 . . 68 . 103 . 103 103 103 48 48 103 96 . . . Zionite Dispatches 12 | . . . . . . . . . . . . 3 . . . . 2 . 3 . . . . 4 . . . . Heavy 6 | . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 39 | . . 3 . . . 7 2 . . . . . . . 16 . . . . . . . . 5 2 2 2 . STAY 13 | . . 2 . . . 4 2 . . . . . . . 5 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 8 | . . 1 . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . AID 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 2 . Ally Attacks 393 | . . 12 42 . . 2 33 . . . 50 43 . . 20 . 33 . 26 39 21 . 8 61 3 . . . Total Damage 15999 | . . 92 435 . . 27 637 . . . 1035 2300 . . 985 . 1834 . 1119 2121 1283 . 258 3756 117 . . . Kills 81 | . . 1 4 . . . 5 . . . 6 13 . . 5 . 15 . 8 5 4 . 1 14 . . . . Allies Corrupted 5 | . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 37049 | 33 1205 1319 4449 2468 2812 1809 1704 781 1167 1281 656 2547 1163 1037 1996 839 648 447 840 471 528 328 561 1276 2435 281 1788 180 Optics 11378 | . . . . . . . 1309 287 . . . . . . . . 647 447 840 471 528 328 561 1276 2435 281 1788 180 Sensors 16189 | . . . . . . . 1 752 1167 1281 656 2458 1163 1020 1996 839 . . . . . . . 937 2400 280 1239 . Terrain 7935 | . . . . . . . . . . . . 2293 1036 983 1987 750 648 108 130 . . . . . . . . . Seismic 16171 | 33 1205 1319 4449 2468 2812 1809 1497 29 . . . . . . . . . . . . . . 345 118 87 . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cloaking 225 | . . . . . . . . . . . . . . . 2 . 223 . . . . . . . . . . . Jamming 989 | . . . . . . . . . . . . 23 . . . . 334 7 . . . . . 625 . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robot Analysis Total 9 | . 1 . . 3 1 . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . 2 2 . . . . 1 2 1 2 . 1 1 . 2 . . . 1 1 . . . . . . . Drone Launches 30 | . . . . . . . . . . . . . . . . . . . . . . . . 12 3 6 9 . Drone Recoveries 29 | . . . . . . . . . . . . . . . . . . . . . . . . 12 3 6 8 . Zionite Intel Received 18 | . . . . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 4 . 2 1 Branch Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Emergency Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 41540 | 121 1303 1330 4555 2614 2812 4219 2073 797 1172 1378 657 3467 1163 1046 1996 909 779 447 840 471 528 328 561 1276 2435 281 1788 194 Spaces Moved 21476 | 67 756 627 1936 1236 892 1556 1035 671 871 1130 487 1575 510 450 707 475 465 354 522 352 294 166 405 729 1999 289 787 133 Core 69 | 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Treads 9202 | . 350 627 1936 1236 892 1556 633 . . . . 54 . . . . 281 354 522 352 294 93 . 22 . . . . Legs 11976 | 25 406 . . . . . 402 671 871 1130 487 1521 510 450 707 475 184 . . . . 73 405 707 1999 289 558 106 Wheels 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Fastest Speed 50 | 50 120 160 160 160 167 230 114 114 114 114 114 114 219 219 219 154 117 117 117 117 117 118 118 94 84 84 84 50 Average Speed 152 | 76 142 160 160 161 221 243 161 114 114 115 114 162 219 219 231 164 131 117 117 117 132 142 118 118 84 84 157 120 Slowest Speed 490 | 120 190 160 160 320 247 490 239 147 114 147 114 219 219 219 330 300 154 117 117 117 162 162 118 188 94 84 469 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 63 | 3 92 83 70 92 94 98 32 75 82 90 65 54 79 67 85 68 22 95 17 62 63 61 63 25 98 13 72 8 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 24 | . 1 1 2 . . 1 . . 1 2 1 6 . . . 1 3 . . . . 3 . . 2 . . . Known Exits Taken 21 | . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 1 7 . . . . 4 5 1 4 . 3 2 . 3 . . . 4 2 . 4 . . . . . Spaces Dug 141 | . 1 . 2 4 3 5 19 . 16 . . 31 6 2 . . 3 . 9 . . . 6 17 3 2 12 . Terrain Destroyed 723 | . 2 . 2 12 3 9 49 18 43 . 44 127 9 9 3 5 132 . 93 3 12 . 17 41 10 4 61 15 Melee 23 | . . . 2 3 3 . 2 . 3 . . 4 . . . . . . . . . . . . . . 6 . Projectile 310 | . 2 . . 9 . 9 12 . 7 . 1 76 9 9 3 5 16 . 22 3 12 . 17 41 10 4 31 12 AOE 381 | . . . . . . . 35 18 33 . 43 47 . . . . 116 . 71 . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 28643 | 109 900 928 3278 1751 1577 1899 1321 692 1026 1198 571 2217 545 487 1056 567 577 376 679 396 398 245 460 1054 2700 316 1168 152 Wait 4776 | 13 66 283 1151 337 565 201 85 3 132 55 58 273 17 2 241 45 37 12 55 22 52 61 23 200 595 11 178 3 Move 21448 | 66 755 626 1935 1235 891 1555 1034 670 870 1129 486 1573 509 449 706 474 465 353 521 351 293 165 404 728 1998 288 786 133 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 8 16 . 11 22 12 3 27 3 . 3 3 22 2 1 10 . 8 . 11 1 1 2 1 7 16 . 19 1 Fast Attach 75 | 5 1 . . 14 2 1 1 . . 1 . 5 . 3 8 1 . . 2 . 1 2 . 6 7 1 14 . Attach 84 | 2 2 . 2 8 3 2 11 . . . . 15 1 3 . 2 5 . 2 . . 1 . 2 5 . 16 2 Detach 35 | . . . . 2 1 2 4 . . . . 6 . 2 3 2 . . . . . . . 1 2 . 10 . Swap 344 | . 9 6 23 49 18 2 28 6 9 5 5 62 1 . 8 7 11 3 5 4 . 2 6 33 18 10 14 . Drop 227 | 1 7 . 11 29 11 21 19 2 . 4 3 28 3 4 14 2 4 . 12 4 1 2 2 12 20 1 9 1 Fire 1078 | 14 41 11 44 42 53 53 99 7 12 . 16 210 12 23 14 29 47 8 69 14 32 10 24 65 39 5 75 10 Melee 86 | . . 1 21 3 3 . 2 . 3 1 . 12 . . . . . . . . . . . . . . 40 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 14 | . 1 . . . . . 5 . . . . 5 . . . . . . . . . . . . . . 2 1 Crush 27 | . 2 1 . 10 5 3 4 . . . . . . . . . . . 2 . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 5 . Rewire 132 | . . . . . . 56 . 1 . . . . . . 52 5 . . . . 18 . . . . . . . Trap 82 | . . . 80 . . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 592 | -10/Materials | Learned location of Storage (-8) 637 | -10/Materials | Identified exit to Materials 674 | -10/Materials | Learned 2 Storage zone layouts 695 | -10/Materials | Central database locked down 699 | -10/Materials | Identified exit to Subcaves 699 | -10/Materials | Learned location of 1 exit from Materials 717 | -10/Materials | Learned Storage trap positions 729 | -10/Materials | Learned Materials stockpile data 789 | -10/Materials | Learned 2 Storage zone layouts 1310 | -10/Materials | Repaired Assault Rifle? 1350 | -10/Materials | Repaired Lgt. Cannon 1425 | -10/Materials | Entered Mines 1546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1600 | -10/Mines | Learned location of Zion (-6) 1668 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1707 | -10/Mines | Assembled infested the area 1712 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1851 | -10/Mines | Learned 4 Materials zone layouts 2304 | -10/Mines | Discovered exit to Materials (range 11) 2419 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2423 | -10/Mines | Discovered exit to Subcaves (range 11) 2755 | -10/Mines | Entered Subcaves 2755 | -10/Subcaves | Accompanied by 3 allies 2807 | -10/Subcaves | Learned Materials emergency access door positions 2835 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2846 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3215 | -10/Subcaves | Discovered new exit (range 15) 3240 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3446 | -10/Subcaves | Discovered new exit (range 10) 3632 | -10/Subcaves | Visited Clippyterm 3637 | -10/Subcaves | Learned location of Deep Caves (-6) 3715 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5589 | -10/Subcaves | Core integrity fell below 50% 5639 | -10/Subcaves | A Subdweller sparked back to life 5639 | -10/Subcaves | A Subdweller sparked back to life 5687 | -10/Subcaves | Found Prototype Processor 6224 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 6227 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6307 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 6355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6701 | -10/Subcaves | Visited 4L-MR0's lab 6709 | -10/Subcaves | Identified Rainbow Chip 6723 | -10/Subcaves | Found Meta Core 7310 | -10/Subcaves | Entered Materials 7310 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7311 | -8/Materials | Identified exit to Storage 7312 | -8/Materials | Identified exit to Factory 7772 | -8/Materials | Build established: Scavenger-Gunner 7882 | -8/Materials | Discovered exit to Factory (range 11) 8117 | -8/Materials | Repaired Lgt. Treads 8619 | -8/Materials | Discovered exit to Factory (range 16) 8746 | -8/Materials | Repaired Mak. Power Source 8969 | -8/Materials | Build established: Gunner 9074 | -8/Materials | Met 7R-MNS 9924 | -8/Materials | Entered Storage 9926 | -8/Storage | Loaded intel: 14 trap records 10036 | -8/Storage | Repaired Arm. Treads? 10458 | -8/Storage | Used back door to open Recycling access 10458 | -8/Storage | Discovered new exit (range 5) 12413 | -8/Storage | Repaired Arm. Treads 12431 | -8/Storage | Repaired Mak. Hammer 12736 | -8/Storage | Entered Recycling 12736 | -8/Recycling | Accompanied by 1 ally 13368 | -8/Recycling | Discovered new exit (range 15) 14141 | -8/Recycling | Learned location of 1 exit from Extension 14208 | -8/Recycling | Learned location of 1 exit from Recycling 14353 | -8/Recycling | Learned location of Lower Caves (-7) 14399 | -8/Recycling | Learned location of 1 exit from Extension 14453 | -8/Recycling | Learned location of 1 exit from Recycling 14513 | -8/Recycling | Entered Scraplab 14548 | -8/Recycling | Found Prototype Device 14548 | -8/Recycling | Identified Scrap Engine 14849 | -8/Recycling | Build established: Mutant 15330 | -8/Recycling | Build established: Construct 16446 | -8/Recycling | Crushed by falling debris 16652 | -8/Recycling | Build established: Commander-Construct 16955 | -8/Recycling | Entered Factory 16955 | -6/Factory | Accompanied by 6 allies 16955 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 16956 | -6/Factory | Identified exit to Factory 17168 | -6/Factory | Lost 4 allies 17425 | -6/Factory | Build established: Construct 18111 | -6/Factory | Identified exit to Lower Caves 18111 | -6/Factory | Identified exit to Extension 18607 | -6/Factory | Spotted B-75 Beast 18644 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 19028 | -6/Factory | Entered Lower Caves 19329 | -6/Lower Caves | Entered a destroyed Warlord outpost 19571 | -6/Lower Caves | Discovered new exit (range 10) 19580 | -6/Lower Caves | Identified exit to Lower Caves 19825 | -6/Lower Caves | Entered another Lower Caves area 19955 | -6/Lower Caves | Discovered exit to Factory (range 7) 19965 | -6/Lower Caves | Encountered a Warlord checkpoint 20016 | -6/Lower Caves | Learned 4 Factory zone layouts 20289 | -6/Lower Caves | Learned location of Extension (-6) 20975 | -6/Lower Caves | Discovered new exit (range 5) 20978 | -6/Lower Caves | Identified exit to Zion 20997 | -6/Lower Caves | Entered Zion 21041 | -6/Zion | System corruption cleaned by Quarantine Array 21072 | -6/Zion | Found CR-A16's Pointy Stick 21095 | -6/Zion | Discovered new exit (range 16) 21121 | -6/Zion | Found Prototype Special Weapon 21121 | -6/Zion | Identified RU-N14's Throwing Claymores 21180 | -6/Zion | Learned location of Armory (-4) 21191 | -6/Zion | Learned Factory security intel 21333 | -6/Zion | Learned location of Quarantine (-3) 21571 | -6/Zion | Given the Hacking Drone Bay 21937 | -6/Zion | Found Prototype Device 21989 | -6/Zion | Met Imprinter 22006 | -6/Zion | Imprinted 22008 | -6/Zion | Declared Zion's savior 22037 | -6/Zion | Identified Hacking Drone Bay 22207 | -6/Zion | Found RU-N14's Throwing Claymores 22237 | -6/Zion | Identified exit to Proximity Caves 22375 | -6/Zion | Entered Proximity Caves 22375 | -5/Proximity Caves | Accompanied by 4 allies 22485 | -5/Proximity Caves | Learned Factory terminal intel 22814 | -5/Proximity Caves | Found Imp. Powered Armor 22923 | -5/Proximity Caves | Lost 4 allies 22990 | -5/Proximity Caves | Discovered exit to Factory (range 14) 23032 | -5/Proximity Caves | Entered Factory 23032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23035 | -5/Factory | Loaded intel: 26 terminal locations 23133 | -5/Factory | Retrieved Zion intel report: Emergency Access 23134 | -5/Factory | Zion Heavy squad teleported in 23560 | -5/Factory | Found Powered Armor 23680 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23745 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 23746 | -5/Factory | Zion Heavy squad teleported in 23894 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 24160 | -5/Factory | Discovered new exit (range 6) 24170 | -5/Factory | Identified exit to Factory 24289 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 24290 | -5/Factory | Zion hero teleported in (1C-UTU) 24440 | -5/Factory | Found Corrupted Prototype Slashing Weapon 24526 | -5/Factory | Terminal network hard line cut 24832 | -5/Factory | First assault squad dispatched 24916 | -5/Factory | System corruption reached 10% 25518 | -5/Factory | Crushed by falling debris 25532 | -5/Factory | Discovered exit to Factory (range 5) 25733 | -5/Factory | Identified 1C-UTU's Sword "Lootmaker" 25791 | -5/Factory | Lost 6 parts (1n3u2w) 26127 | -5/Factory | Build established: Assassin 26448 | -5/Factory | Discovered new exit (range 9) 26464 | -5/Factory | Identified exit to Upper Caves 26499 | -5/Factory | Entered Upper Caves 27069 | -5/Upper Caves | Identified exit to Upper Caves 27317 | -5/Upper Caves | Build established: Construct 27493 | -5/Upper Caves | Encountered a Warlord checkpoint 27662 | -5/Upper Caves | Entered another Upper Caves area 27890 | -5/Upper Caves | Discovered exit to Factory (range 10) 27963 | -5/Upper Caves | Core integrity fell below 50% 27964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28525 | -5/Upper Caves | Discovered new exit (range 12) 28705 | -5/Upper Caves | Identified exit to Warlord 28708 | -5/Upper Caves | Entered Warlord 28783 | -5/Warlord | System corruption cleaned by Quarantine Array 29154 | -5/Warlord | Found Prototype Device 29154 | -5/Warlord | Identified Minesniffer Drone Bay 29684 | -5/Warlord | Found Prototype Device 29684 | -5/Warlord | Identified System Purifier 29698 | -5/Warlord | Found Prototype Hackware 29708 | -5/Warlord | Found Prototype Device 29708 | -5/Warlord | Identified Exp. Cloaking Device 29716 | -5/Warlord | Found Prototype Reactor 29731 | -5/Warlord | Build established: Commander-Construct 29813 | -5/Warlord | Warlord's base attacked by MAIN.C 29841 | -5/Warlord | Found Prototype Energy Cannon 29845 | -5/Warlord | Found Prototype Energy Cannon 29849 | -5/Warlord | Found Prototype Energy Cannon 30000 | -5/Warlord | Rebuked by Warlord 30163 | -5/Warlord | Warlord forces counterattacked 30209 | -5/Warlord | Lost 4 allies 30236 | -5/Warlord | Spotted Striker 30286 | -5/Warlord | Spotted Striker 30310 | -5/Warlord | Destroyed Striker 30333 | -5/Warlord | Spotted Executioner 30378 | -5/Warlord | Lost 27 allies 30456 | -5/Warlord | Build established: Construct 30468 | -5/Warlord | Spotted B-86 Titan 30488 | -5/Warlord | Warlord base infiltrated, sounded retreat 30644 | -5/Warlord | Discovered new exit (range 15) 30682 | -5/Warlord | Lost 9 allies 30685 | -5/Warlord | Identified exit to Proximity Caves 30704 | -5/Warlord | Entered Proximity Caves 30975 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31075 | -4/Proximity Caves | Spotted B-86 Titan 31082 | -4/Proximity Caves | Destroyed B-86 Titan 31465 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 31536 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 31554 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 31613 | -4/Proximity Caves | Entered Factory 31613 | -4/Factory | Evolved 2 slots: Utility x2 31614 | -4/Factory | Identified exit to Upper Caves 31841 | -4/Factory | Retrieved Zion intel report: Branch Access 31841 | -4/Factory | Identified exit to Armory 31842 | -4/Factory | Zion Heavy squad teleported in 31922 | -4/Factory | Garrison activated, responded to threat 32113 | -4/Factory | First assault squad dispatched 32179 | -4/Factory | Unchained authorized (GL-D0S) 32218 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 32219 | -4/Factory | Zion Fire squad teleported in 32294 | -4/Factory | Spotted B-86 Titan 32307 | -4/Factory | Lost 3 allies 32392 | -4/Factory | Sucked down chute 32392 | -4/Factory | Entered Waste 32392 | -4/Waste | The area was eerily silent 32630 | -4/Waste | Discovered new exit (range 12) 32821 | -4/Waste | Identified exit to Factory 32839 | -4/Waste | Entered Factory 33063 | -4/Factory | Unchained authorized (GL-D0S) 33178 | -4/Factory | Retrieved Zion intel report: Active Terminals 33179 | -4/Factory | Zion Heavy squad teleported in 33379 | -4/Factory | Retrieved Zion intel report: Guard Positions 33385 | -4/Factory | Discovered exit to Upper Caves (range 8) 33521 | -4/Factory | Zion Heavy squad teleported in 33576 | -4/Factory | Zion Hacker squad teleported in 33642 | -4/Factory | Destroyed 7 combat bots 33679 | -4/Factory | Entered Upper Caves 33679 | -4/Upper Caves | Accompanied by 5 allies 33811 | -4/Upper Caves | Spotted B-86 Titan 33827 | -4/Upper Caves | Destroyed B-86 Titan 33839 | -4/Upper Caves | Learned 8 Research zone layouts 33947 | -4/Upper Caves | Found Alien Artifact 34140 | -4/Upper Caves | Discovered new exit (range 5) 34146 | -4/Upper Caves | Identified exit to Upper Caves 34150 | -4/Upper Caves | Entered another Upper Caves area 34150 | -4/Upper Caves | Accompanied by 3 allies 34225 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34470 | -4/Upper Caves | Encountered a Warlord checkpoint 34554 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34645 | -4/Upper Caves | Discovered new exit (range 6) 34676 | -4/Upper Caves | Identified exit to Zhirov 34678 | -4/Upper Caves | Entered Zhirov 34678 | -4/Zhirov | Accompanied by 2 allies 34678 | -4/Zhirov | Discovered new exit (range 4) 34708 | -4/Zhirov | Met Zhirov 34740 | -4/Zhirov | Learned location of Testing (-2) 34740 | -4/Zhirov | Learned location of Command (-1) 34756 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34783 | -4/Zhirov | Found Alien Artifact 34783 | -4/Zhirov | Identified Integrated Reactor 34783 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34836 | -4/Zhirov | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 34956 | -4/Zhirov | Found Alien Artifact 35002 | -4/Zhirov | Identified exit to Proximity Caves 35006 | -4/Zhirov | Entered Proximity Caves 35006 | -3/Proximity Caves | Accompanied by 2 allies 35105 | -3/Proximity Caves | Found DCF Scrap (12 items) 35111 | -3/Proximity Caves | Spotted B-86 Titan 35523 | -3/Proximity Caves | Discovered new exit (range 19) 35565 | -3/Proximity Caves | Identified exit to Research 35567 | -3/Proximity Caves | Entered Research 35567 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36005 | -3/Research | Retrieved Zion intel report: Branch Access 36005 | -3/Research | Identified exit to Quarantine 36135 | -3/Research | Discovered new exit (range 22) 36299 | -3/Research | Retrieved Zion intel report: Guard Positions 36300 | -3/Research | Zion Heavy squad teleported in 36391 | -3/Research | Zion Light squad teleported in 36518 | -3/Research | Spotted B-86 Titan 36523 | -3/Research | Allies destroyed B-86 Titan 36621 | -3/Research | Zion Light squad teleported in 36707 | -3/Research | Spotted B-86 Titan 36716 | -3/Research | Spotted B-90 Cyclops 36720 | -3/Research | Allies destroyed B-86 Titan 36722 | -3/Research | Allies destroyed B-90 Cyclops 36727 | -3/Research | Found Prototype Protection 36727 | -3/Research | Identified Zio. Weapon Casing 36748 | -3/Research | P-80 Master assimilated allied D7-MMR(z) 36763 | -3/Research | System corruption reached 10% 36786 | -3/Research | Lost 6 allies 36802 | -3/Research | Found Zio. Weapon Casing 36815 | -3/Research | Zion Defense Resupply teleported in 36817 | -3/Research | First assault squad dispatched 36833 | -3/Research | Terminal network hard line cut 36843 | -3/Research | Entered Quarantine 36843 | -3/Quarantine | Accompanied by 1 ally 36859 | -3/Quarantine | Cryocooling Duct disabled 36861 | -3/Quarantine | Cryocooling Duct disabled 36874 | -3/Quarantine | Ambient heat levels rising (+20) 36874 | -3/Quarantine | Non-combat units ordered to evacuate 36876 | -3/Quarantine | Ambient heat levels rising (+20) 36876 | -3/Quarantine | Combat units ordered to evacuate 36935 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 36968 | -3/Quarantine | Found Alien Artifact 36968 | -3/Quarantine | Identified Phase Redirector 36976 | -3/Quarantine | Quarantine Guard activated 37063 | -3/Quarantine | Spotted Quarantine Guard 37071 | -3/Quarantine | Destroyed Quarantine Guard 37077 | -3/Quarantine | Spotted Quarantine Guard 37088 | -3/Quarantine | Destroyed Quarantine Guard 37105 | -3/Quarantine | Spotted Quarantine Guard 37110 | -3/Quarantine | Destroyed Quarantine Guard 37163 | -3/Quarantine | Found Alien Artifact 37181 | -3/Quarantine | Cryocooling Duct disabled 37196 | -3/Quarantine | Ambient heat levels rising (+20) 37206 | -3/Quarantine | Found Alien Artifact 37206 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 37206 | -3/Quarantine | Warped through subspace 37230 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 37297 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 37328 | -3/Quarantine | Cryocooling Duct disabled 37330 | -3/Quarantine | Cryocooling Duct disabled 37343 | -3/Quarantine | Ambient heat levels rising (+20) 37345 | -3/Quarantine | Ambient heat levels rising (+20) 37365 | -3/Quarantine | Spotted Quarantine Guard 37412 | -3/Quarantine | Spotted Quarantine Guard 37427 | -3/Quarantine | Found Alien Reactor 37427 | -3/Quarantine | Identified Matter Drive 37448 | -3/Quarantine | Cryocooling Duct disabled 37463 | -3/Quarantine | Ambient heat levels rising (+20) 37611 | -3/Quarantine | Spotted Quarantine Guard 37719 | -3/Quarantine | Retrieved Zion intel report: Branch Access 37770 | -3/Quarantine | Found Alien Energy Cannon 37793 | -3/Quarantine | Discovered new exit (range 12) 37816 | -3/Quarantine | Identified exit to Research 37881 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 37919 | -3/Quarantine | Found Alien Artifact 38130 | -3/Quarantine | Identified Dimensional Node Initializer 38130 | -3/Quarantine | Initialized slip node 38193 | -3/Quarantine | Identified Core Reset Matrix 38193 | -3/Quarantine | Identified Core Cannon 38193 | -3/Quarantine | Identified Transdimensional Reconstructor 38193 | -3/Quarantine | Identified Subatomic Replicator 38193 | -3/Quarantine | Used Core Reset Matrix 38197 | -3/Quarantine | Detected hypermatrix surge 38197 | -3/Quarantine | Sensed 11 artifacts in vicinity 38203 | -3/Quarantine | Found Transdimensional Reconstructor 38205 | -3/Quarantine | Found Transdimensional Reconstructor 38310 | -3/Quarantine | Discovered exit to Research (range 13) 38429 | -3/Quarantine | Terminal network hard line cut 38471 | -3/Quarantine | Met incapacitated Sigix Warrior 38471 | -3/Quarantine | Lockdown squad dispatched 38479 | -3/Quarantine | Found Sigix Containment Pod 38966 | -3/Quarantine | Found Dimensional Node Initializer 39054 | -3/Quarantine | Found Sigix Broadsword 39118 | -3/Quarantine | Found Core Stripper 39278 | -3/Quarantine | Entered Research 39278 | -2/Research | Evolved 1 slot: Weapon x1 39457 | -2/Research | Discovered new exit (range 21) 39481 | -2/Research | Discovered new exit (range 22) 39511 | -2/Research | Identified exit to Testing 39559 | -2/Research | Entered Testing 39585 | -2/Testing | Identified System Mapper 39741 | -2/Testing | Warped through subspace 40135 | -2/Testing | Build established: Alien-Assassin 40175 | -2/Testing | Found System Mapper 40255 | -2/Testing | Spotted Striker 40281 | -2/Testing | Found Prototype Device 40281 | -2/Testing | Identified Exp. ECM Suite 40285 | -2/Testing | Found Prototype Processor 40285 | -2/Testing | Identified Exp. Targeting Computer 40293 | -2/Testing | Found Prototype Device 40293 | -2/Testing | Identified Exp. Phase Shifter 40374 | -2/Testing | Retrieved Zion intel report: Trap Installations 40506 | -2/Testing | Found Prototype Device 40506 | -2/Testing | Identified 2N-1CE's Frost Array 40546 | -2/Testing | Retrieved Zion intel report: Active Garrisons 40665 | -2/Testing | Scanned by Researcher 40701 | -2/Testing | System corruption reached 10% 40832 | -2/Testing | Lost 5 parts (1p3u1w) 41030 | -2/Testing | Terminal network hard line cut 41035 | -2/Testing | Found Prototype Ballistic Cannon 41035 | -2/Testing | Identified Perforator 41130 | -2/Testing | Found Prototype Launcher 41130 | -2/Testing | Identified Z-bomb Delivery System 41153 | -2/Testing | Build established: Alien-Mutant 41230 | -2/Testing | Spotted Fortress 41324 | -2/Testing | Core integrity fell below 50% 41340 | -2/Testing | Discovered new exit (range 6) 41340 | -2/Testing | Discovered new exit (range 6) 41345 | -2/Testing | Identified exit to Protoforge 41347 | -2/Testing | Entered Protoforge 41348 | -2/Protoforge | Sensed 2 artifacts in vicinity 41395 | -2/Protoforge | Superfortress began startup sequence 41455 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 41485 | -2/Protoforge | Spotted B-90 Cyclops 41512 | -2/Protoforge | Spotted Hotshot 41513 | -2/Protoforge | Spotted Hotshot 41513 | -2/Protoforge | Spotted Hotshot 41513 | -2/Protoforge | Spotted Hotshot 41515 | -2/Protoforge | Spotted Hotshot 41521 | -2/Protoforge | Spotted Hotshot 41524 | -2/Protoforge | Spotted Hotshot 41525 | -2/Protoforge | Destroyed Hotshot 41525 | -2/Protoforge | Spotted Hotshot 41527 | -2/Protoforge | Released all parts (10) 41527 | -2/Protoforge | Spotted Hotshot 41527 | -2/Protoforge | Spotted Hotshot 41536 | -2/Protoforge | Core integrity fell below 20% 41541 | -2/Protoforge | Discovered new exit (range 12) 41541 | -2/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 41527_ Released Dark-Fusion Reactor. 41527_ Arm. Scrap Engine damaged due to network destabilization (-10). 41527_ Released Hpw. Energy Quantum Construct/G. 41527_ Arm. Scrap Engine damaged due to network destabilization (-5). 41527_ Released System Mapper. 41527_ Released 2N-1CE's Frost Array. 41527_ Released Biometal-HC Exoskeleton. 41527_ Arm. Scrap Engine damaged due to network destabilization (-9). 41527_ Released Adv. Signal Interpreter. 41527_ Released Arm. Scrap Engine. 41527_ Released Enh. Optical Array. 41527_ Released Exp. Targeting Computer. 41527_ U-05 Engineer builds a Wall. 41529_ K-01 Serf collects debris. 41533_ Slammed into S-43 Plague. 41537_ Detecting system override signal. 41541_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########+######+#+###??????????????? | | ???????????# ???????????????? | | ???????????# ?????????????????? | | ???????????# < ???????????????????? | | ?????????????? ?????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#w #??????????????????????? | | ?????????????????????# #???????????????? ????? | | ?????????????????????# #???????????? ?? #???? | | ?????????????????????# s#???????????? "?" ????? | | ?????????????????????# ss#??????????? "? ????? | | ?????????????????????# s #??????????? "? ?????? | | ?????????????????????# #??????????? ??????? | | ?????????????????????# ss ###############"#??????? | | ?????????????????????# s #"#??????? | | ?????????????????????# #??????? | | ?????????????????????# """ """ #??????? | | ??????????????????#### """ """ ########## | | ???????????????? """ "" | | ?????????????? """ "" | | ?????????????? "" """ "" | | ?????????????? "T """ "" ### | | ??????????????######## "" """ " ]!^ #?? | | ?????????????????????# = """ #?? | | ?????????????????????# %= """ #?? | | ?????????????????????# ########## """ #?? | | ?????????????????????# # # """ #?? | | ?????????????????????# # [ # """ #?? | | ?????????? ?????????# / % + """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 120 Energy Generation 112 Energy Capacity 1254 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 58 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Gravity Neutralizer | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 60% | -10/Materials Lgt. Cannon | 84% | -10/Materials Lgt. Treads | 27% | -8/Materials Mak. Power Source | 42% | -8/Materials Arm. Treads | 63% | -8/Storage Arm. Treads | 70% | -8/Storage Mak. Hammer | 61% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Redirector High-powered Transdimensional Reconstructor Matter Drive Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Sigix Broadsword Core Stripper Core Cannon Achievements -------------- Irresistible Scrap Physics Protects Stay Cool Under Fire Super-what Now? Challenges ------------ None Game ------ Seed DefenseBlastBroadsword Manual? 0 Play Time 06:36:00 Cumulative 410.8 hours Start 2025.11.20 @ 17:40:51 End 2025.11.21 @ 16:08:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 82 Gallery% 80 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8d8b3ba-4cb5-4a64-a39f-4f54d056fcb2