Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 18:39:28 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2323) 2323 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 8371 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 702 Aligned with FarCom 300 Cogmind --------- Core Integrity 791/850 Matter 243/300 Energy 6/100 System Corruption 1% Temperature Cool (0) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Nanoactuators Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Gravity Neutralizer Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Great Maul > --- INVENTORY -------- Improved Flight Unit Advanced ECM Suite Reaction Control System Guided EMP Blaster [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . . . 4 . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 5 | . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 119 | 2 20 7 4 3 28 22 9 7 12 5 Power 9 | . 2 1 . 1 2 . 1 1 1 . Engine 7 | . 2 1 . 1 1 . . 1 1 . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 2 1 1 8 6 1 1 4 3 Treads 18 | 2 1 2 1 1 8 3 . . . . Leg . | . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . . 3 1 1 4 3 Utility 33 | . 2 3 1 . 7 8 7 1 3 1 Device 13 | . 1 2 . . 2 2 5 . 1 . Storage 2 | . 1 . 1 . . . . . . . Processor 10 | . . 1 . . 2 3 1 . 2 1 Hackware 2 | . . . . . . 1 1 . . . Protection 6 | . . . . . 3 2 . 1 . . Artifact . | . . . . . . . . . . . Weapon 46 | . 14 1 2 1 11 8 . 4 4 1 Energy Gun 11 | . 6 . . 1 4 . . . . . Energy Cannon 6 | . 4 . 1 . 1 . . . . . Ballistic Gun 13 | . 2 1 . . 4 4 . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . 2 . . . 1 4 . 2 . . Slashing Weapon 3 | . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . Parts Lost 13 | . 2 1 . . 3 . 2 3 1 1 Power 3 | . 1 . . . . . 1 1 . . Propulsion . | . . . . . . . . . . . Utility 7 | . . 1 . . 3 . 1 1 1 . Weapon 3 | . 1 . . . . . . 1 . 1 Highest Loss Streak 2 | . 2 1 . . 2 . 1 2 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 99 100 100 98 99 92 79 75 79 Engine 8 | . 14 14 14 14 8 . . 4 1 . Core 2 | . . . . . . 9 6 . . . Treads 21 | . 22 26 28 28 26 26 . . . . Wheel 1 | . 5 1 . . . . . . . . Flight 4 | . . . . . . . 23 23 22 23 Device 8 | . 11 13 . . 8 8 12 . 3 6 Storage 9 | . 14 14 14 14 9 9 . . . . Processor 10 | . . . 14 14 17 9 16 23 22 22 Hackware 3 | . . . . . . 8 14 13 7 6 Protection 4 | . . . . . 9 8 7 7 7 6 Energy Gun 4 | . 7 . . 7 8 8 . . . . Energy Cannon 4 | . 3 14 12 6 . . . . . . Ballistic Gun 10 | . 12 14 14 14 9 8 1 . 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 12 32 32 52 51 68 59 15 13 15 9 Greatest Support 66 | 40 40 40 40 40 60 66 15 15 17 22 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 . . . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 Average Capacity 15 | 8 13 15 18 20 20 19 5 5 5 5 Most Carried 20 | 6 15 15 16 16 20 20 5 4 5 5 Average Carried 14 | 4 11 14 14 16 17 19 4 3 4 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 Final Carried 20 | 5 13 15 16 16 20 5 3 3 5 4 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 6% | Commander-Scout 5% | Commander-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Matter Collected 2172 | 212 307 126 . 51 579 374 63 228 232 . Remotely . | . . . . . . . . . . . Salvage Created 2900 | 29 515 401 11 60 959 412 63 112 179 159 Parts 168 | 2 39 28 . 6 54 25 5 2 4 3 Haulers Intercepted 6 | . . . . . 2 4 . . . . Recyclers Shooed 4 | . . . . . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 66 | . 17 8 5 4 23 4 1 3 1 . Melee 1 | . . . . . . . 1 . . . Guns 47 | . 15 6 1 2 18 4 . . 1 . Cannons 4 | . . 2 . 2 . . . . . . AOE 11 | . 2 . 4 . 5 . . . . . Classes Destroyed 16 | 1 5 1 1 . 3 . 1 2 . 2 Worker 3 | . 1 . . . . 2 . . . . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 6 | . . . . . 2 4 . . . . Recycler 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 2 | . 2 . . . . . . . . . Watcher 3 | . 1 . . . 1 . 1 . . . Swarmer 17 | . 9 . . 4 4 . . . . . Grunt 26 | . 8 6 . . 10 2 . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 11 | . . 2 . . 7 2 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . Master Thief 3 | . . . . . . . . 2 1 . Assembled 5 | . . . 5 . . . . . . . Best Kill Streak 6 | 1 5 2 5 4 6 3 1 1 1 2 Combat Bots Only 6 | . 4 2 5 4 6 1 1 1 1 . Max Kills in Single Turn 6 | 1 3 1 2 1 6 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 2 . 2 . 5 . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Damage Taken 3938 | . 553 326 251 131 1307 275 247 648 65 135 Core 906 | . 69 78 21 38 191 14 52 360 24 59 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 71 | . . . . . . . . 51 11 9 Regen/Repaired (Parts) 347 | . . . . . 230 117 . . . . Core Remaining (%) 54 | 100 . . . 17 . 62 . . 37 . Volleys Fired 197 | 2 44 17 9 8 69 16 . 6 23 3 Largest 2 | 2 2 2 1 2 2 2 . 1 1 1 Hottest 103 | 70 90 83 33 83 103 103 . 39 25 25 Shots Fired 351 | 4 83 34 9 16 136 36 . 6 24 3 Gun 308 | 4 79 17 2 8 135 36 . . 24 3 Cannon 29 | . 4 17 . 8 . . . . . . Launcher 14 | . . . 7 . 1 . . 6 . . Special . | . . . . . . . . . . . Kinetic 180 | 2 39 17 2 8 68 17 . . 24 3 Thermal 147 | 2 34 17 . 8 67 19 . . . . Explosive 8 | . . . 7 . 1 . . . . . Electromagnetic 16 | . 10 . . . . . . 6 . . Robot Hit Streak 18 | 2 13 18 2 5 15 8 . 1 2 4 Robot Miss Streak 18 | 1 3 3 1 3 7 4 . . 18 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 282 | 2 51 25 3 8 111 32 3 18 16 13 Core Hits 197 | 1 28 16 9 4 103 22 1 4 7 2 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . 1 Critical Strikes 10 | . 2 . . . 2 . . 2 . 4 Burn 2 | . 2 . . . . . . . . . Destroy 3 | . . . . . 2 . . . . 1 Smash 2 | . . . . . . . . 2 . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 69 | . 3 . . . 1 4 18 22 6 15 Impact 48 | . 3 . . . 1 4 18 22 . . Slashing 21 | . . . . . . . . . 6 15 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 . . 3 Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6829 | 24 1041 444 386 128 1845 613 308 874 588 578 Guns 3561 | 24 678 210 18 60 1665 613 . . 224 69 Cannons 294 | . 17 209 . 68 . . . . . . Explosions 986 | . 341 . 368 . 165 . . 112 . . Melee 1943 | . . . . . . . 308 762 364 509 Ramming 45 | . 5 25 . . 15 . . . . . Kinetic 1944 | 12 336 210 18 60 747 268 . . 224 69 Thermal 2162 | 12 610 209 . 68 918 345 . . . . Explosive 533 | . . . 368 . 165 . . . . . Electromagnetic 202 | . 90 . . . . . . 112 . . Impact 1070 | . . . . . . . 308 762 . . Slashing 873 | . . . . . . . . . 364 509 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 6 4 4 4 1 Average Corruption 4 | . . . . . 4 6 2 4 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 91 | . . . . . 21 51 7 6 6 . Message Errors 29 | . . . . . 6 16 3 3 1 . Matter Fused 28 | . . . . . 3 20 2 1 2 . Heat Flow Errors 10 | . . . . . 4 4 1 1 . . Energy Discharges 9 | . . . . . 4 3 . 1 1 . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 1 4 . . 1 . Misfires 5 | . . . . . . 4 . . 1 . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 637 | . 163 . 5 . . . 178 131 66 94 Projectiles . | . . . . . . . . . . . Explosions 168 | . 163 . 5 . . . . . . . Melee 469 | . . . . . . . 178 131 66 94 Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 300 | . 201 . 34 . 48 . . 17 . . Shots 7 | . 2 . 3 . 1 . . 1 . . Rammed 11 | . 3 4 . . 4 . . . . . Targets Rammed 11 | . 3 4 . . 4 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 444 | 11 78 134 . 168 444 245 173 148 . . Average Temperature 72 | 6 24 44 . 85 125 46 93 50 . . Received Heat Transfer 918 | . 78 174 . . 486 120 . 60 . . Effects 5 | . . . . . 5 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Fried 8 | . 1 . . . . . 4 3 . . Impact Corruptions 8 | . . . . . . . 2 6 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 1 . . . 1 1 . . . . . Heat Transferred 3937 | 37 1125 444 . 148 1408 775 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . 1 5 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Peak Influence 600 | 5 415 228 . 105 330 600 431 . . 31 Initial 259 | . 3 118 . . 40 14 259 . . 6 Average 155 | 2 168 65 . 100 87 310 234 . . 16 Maximum Alert Level 2 | . 2 1 . . 1 2 2 . . . Low Security (%) 66 | 100 60 88 . 100 90 26 31 . . 100 Level 1 24 | . 32 11 . . 9 43 55 . . . Level 2 8 | . 7 . . . . 29 13 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 4 . . . 3 4 1 . . 1 Investigation 4 | . 2 . . . 2 . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 2 . . . 1 1 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Distress Signals 9 | . 2 . . . 6 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 27 8 6 4 44 27 5 10 4 7 Peak Tracking Total 10 | . 4 2 9 4 10 4 4 3 4 6 Tactical Retreats 4 | . . . . . 1 . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Traps Triggered 8 | . 1 . . . 2 1 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Disabled 18 | . 5 1 7 1 . 3 1 . . . Max in Single Turn 4 | . 4 1 3 1 . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Accessed 43 | . 6 . 3 . 12 12 10 . . . Terminals 29 | . 5 . . . 9 8 7 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 4 | . 1 . . . . 2 1 . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . . 1 2 . . . Total Hacks 128 | . 17 . 6 . 37 33 35 . . . Successful 78 | . 6 . 6 . 21 17 28 . . . Failed 50 | . 11 . . . 16 16 7 . . . Catastrophic 5 | . 1 . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 83 | . 17 . 1 . 24 17 24 . . . Terminals 95 | . 16 . . . 28 22 29 . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . 5 4 . . . . Recycling Units 6 | . 1 . . . . 3 2 . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 8 | . . . . . . 4 4 . . . Terminal Hacks 42 | . 1 . 6 . 10 8 17 . . . Record 6 | . . . 5 . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . 2 1 . . . . Open Door 2 | . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 3 | . . . . . 1 . 2 . . . Unreport Threat 5 | . . . . . 3 . 2 . . . Locate Traps 6 | . 1 . . . 2 2 1 . . . Maintenance Status 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . Registered Components 3 | . . . . . 1 1 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 3 | . . . . . . 1 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 4 . . . . Scan Component 4 | . . . . . 2 2 . . . . Repair 4 | . . . . . 2 2 . . . . Recycling Unit Hacks 3 | . . . . . . 2 1 . . . Report Inventory 3 | . . . . . . 2 1 . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 21 | . 5 . . . 4 3 9 . . . Terminals 18 | . 4 . . . 4 2 8 . . . Track 4 | . . . . . 1 . 3 . . . Botnet 10 | . 3 . . . 2 2 3 . . . Operators 4 | . 1 . . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . Recyclers 2 | . . . . . . 1 1 . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 5 . . . 11 7 9 . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 2 . . . . Time 220 | . . . . . 52 168 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Total Allies 12 | . . . . . . 12 . . . . Largest Group 12 | . . . . . . 12 11 . . . Highest-Rated Group 288 | . . . . . . 288 272 . . . Highest-Rated Ally 100 | . . . . . . 100 100 . . . Total Orders 1 | . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . Ally Attacks 68 | . . . . . . 68 . . . . Total Damage 2108 | . . . . . . 2108 . . . . Kills 28 | . . . . . . 28 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Turns Passed 9964 | 37 1469 1804 955 254 1919 1837 614 258 536 281 Spaces Moved 6943 | 17 680 1039 464 94 841 944 1566 340 784 174 Core . | . . . . . . . . . . . Treads 4049 | 17 658 1039 464 94 841 936 . . . . Legs . | . . . . . . . . . . . Wheels 22 | . 22 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2872 | . . . . . . 8 1566 340 784 174 Fastest Speed 28 | 160 115 160 160 240 160 29 29 29 30 28 Average Speed 114 | 160 182 165 200 240 182 154 29 29 30 32 Slowest Speed 243 | 160 240 240 240 240 243 239 29 30 32 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 6 2 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 96 99 65 21 63 95 24 53 74 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . 1 . . 1 . . . . 1 . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . 2 4 . Spaces Dug 24 | . 2 . 14 . 1 . 7 . . . Terrain Destroyed 88 | . 39 . 33 . 9 . 7 . . . Melee 10 | . 2 . . . 1 . 7 . . . Projectile . | . . . . . . . . . . . AOE 78 | . 37 . 33 . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Total 8467 | 23 821 1087 482 106 1092 1292 1684 441 1050 389 Wait 964 | . 34 6 . . 107 252 88 68 221 188 Move 6913 | 16 679 1038 463 93 840 943 1553 335 779 174 Hop 10 | . . . . . . . 6 2 2 . Pick Up 86 | 1 22 8 3 1 23 18 3 1 4 2 Fast Attach 18 | . 3 . . . . 2 3 2 6 2 Attach 23 | . 2 2 . . 7 5 3 1 1 2 Detach 4 | . . . . . . . 2 . 2 . Swap 78 | 2 15 5 4 3 21 15 3 4 5 1 Drop 94 | 2 16 7 3 1 20 37 5 . 1 2 Fire 197 | 2 44 17 9 8 69 16 . 6 23 3 Melee 69 | . 3 . . . 1 4 18 22 6 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 3 4 . . 4 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 38 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 13) 713 | -10/Materials | Discovered new exit (range 5) 975 | -10/Materials | Discovered new exit (range 10) 1276 | -10/Materials | Discovered new exit (range 15) 1507 | -10/Materials | Entered Mines 1958 | -10/Mines | Learned Materials terminal intel 2047 | -10/Mines | Learned 4 Materials zone layouts 2076 | -10/Mines | Discovered new exit (range 15) 2110 | -10/Mines | Core integrity fell below 50% 2126 | -10/Mines | Discovered new exit (range 7) 2198 | -10/Mines | Discovered new exit (range 8) 2318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2325 | -10/Mines | Found Prototype Device 3286 | -10/Mines | Identified exit to Materials 3306 | -10/Mines | Identified exit to Exiles 3311 | -10/Mines | Entered Exiles 3351 | -10/Exiles | Met 8R-AWN 3377 | -10/Exiles | Met EX-HEX 3435 | -10/Exiles | Met EX-BIN 3454 | -10/Exiles | Aligned with FarCom system 3455 | -10/Exiles | Given EX-Vault access code 3494 | -10/Exiles | Opened EX-Vault 3506 | -10/Exiles | Found 0b10 Alert Chip 3584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3633 | -10/Exiles | Met EX-DEC 4138 | -10/Exiles | Discovered new exit (range 10) 4188 | -10/Exiles | Attacked by the Exiles 4264 | -10/Exiles | Identified exit to Mines 4266 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 4266 | -10/Exiles | Entered Mines 4287 | -9/Mines | Core integrity fell below 20% 4398 | -9/Mines | Learned location of Storage (-8) 4512 | -9/Mines | Discovered new exit (range 3) 4517 | -9/Mines | Identified exit to Materials 4520 | -9/Mines | Entered Materials 4520 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4521 | -8/Materials | Identified exit to Factory 4521 | -8/Materials | Identified exit to Storage 4522 | -8/Materials | Loaded intel: 12 terminal locations 4671 | -8/Materials | Repaired Lgt. Treads 4700 | -8/Materials | Repaired Lgt. Treads 5092 | -8/Materials | Discovered exit to Factory (range 16) 5132 | -8/Materials | Build established: Scavenger-Mutant 5264 | -8/Materials | Identified Exp. Sensor Array 6105 | -8/Materials | Discovered exit to Factory (range 15) 6439 | -8/Materials | Entered Storage 6633 | -8/Storage | Repaired Broken Exp. Sensor Array 6666 | -8/Storage | Repaired Hrd. Light Armor Plating 6698 | -8/Storage | Met 01-MTF 6724 | -8/Storage | Garrison activated, responded to threat 6809 | -8/Storage | Build established: Mutant 7320 | -8/Storage | Discovered new exit (range 6) 7653 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7966 | -8/Storage | Build established: Commander-Mutant 8276 | -8/Storage | Entered Factory 8276 | -7/Factory | Accompanied by 11 allies (01-MTF) 8276 | -7/Factory | Evolved 2 slots: Utility x2 8281 | -7/Factory | 01-MTF left 8326 | -7/Factory | Discovered new exit (range 14) 8330 | -7/Factory | Identified exit to Lower Caves 8553 | -7/Factory | Build established: Commander-Scout 8569 | -7/Factory | Discovered exit to Lower Caves (range 6) 8890 | -7/Factory | Entered Lower Caves 8890 | -7/Lower Caves | Spotted QL-KJE(f) 8890 | -7/Lower Caves | Spotted IR-YYZ(f) 8891 | -7/Lower Caves | Encountered a Master Thief 8891 | -7/Lower Caves | Encountered a Master Thief 8894 | -7/Lower Caves | Spotted UX-DO2(f) 8895 | -7/Lower Caves | Encountered a Master Thief 8909 | -7/Lower Caves | Destroyed QL-KJE(f) 8926 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 8941 | -7/Lower Caves | Destroyed IR-YYZ(f) 8955 | -7/Lower Caves | Learned location of 1 exit from Factory 9024 | -7/Lower Caves | Spotted B-75 Beast 9129 | -7/Lower Caves | Core integrity fell below 50% 9132 | -7/Lower Caves | Destroyed B-75 Beast 9145 | -7/Lower Caves | Discovered new exit (range 10) 9148 | -7/Lower Caves | Identified exit to Lower Caves 9148 | -7/Lower Caves | Entered another Lower Caves area 9181 | -7/Lower Caves | Learned location of Zion (-6) 9204 | -7/Lower Caves | Learned location of 1 exit from Factory 9235 | -7/Lower Caves | Discovered new exit (range 7) 9236 | -7/Lower Caves | Identified exit to Factory 9243 | -7/Lower Caves | Learned Factory garrison access intel 9318 | -7/Lower Caves | Spotted CE-GX5(f) 9318 | -7/Lower Caves | Spotted 2M-RHU(f) 9320 | -7/Lower Caves | Encountered a Master Thief 9321 | -7/Lower Caves | Encountered a Master Thief 9321 | -7/Lower Caves | Spotted T2-4AI(f) 9322 | -7/Lower Caves | Encountered a Master Thief 9322 | -7/Lower Caves | Spotted 0K-4HZ(f) 9323 | -7/Lower Caves | Encountered a Master Thief 9323 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 9326 | -7/Lower Caves | Adv. ECM Suite stolen by Master Thief 9335 | -7/Lower Caves | Mak. Axe stolen by Master Thief 9347 | -7/Lower Caves | Cesium-ion Thruster stolen by Master Thief 9392 | -7/Lower Caves | Destroyed T2-4AI(f) 9684 | -7/Lower Caves | Entered Factory 9684 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9685 | -6/Factory | Identified exit to Factory 9685 | -6/Factory | Identified exit to Lower Caves 9686 | -6/Factory | Loaded intel: 4 garrison access locations 9965 | -6/Factory | Self-destructed Last Messages --------------- 09796_ Nuclear Pulse Thruster severed. 09796_ Mak. Axe severed. 09796_ Cesium-ion Thruster severed. 09798_ Acquired Cesium-ion Thruster. 09800_ Acquired Nuclear Pulse Thruster. 09801_ Acquired Mak. Axe. 09868_ ALERT: Security rotation in progress. 09931_ ALERT: All DSF locations entering lockdown mode. 09934_ ALERT: Rogue bot located, Programmers report to Factory Zone 5B. 09945_ P-60 Hacker Remote Datajack severed. 09948_ P-60 Hacker Shock Rifle severed. 09951_ P-60 Hacker Mic. Nuclear Core severed. 09955_ R-10 Processor collects Mic. Nuclear Core. 09958_ Sneak attack on R-10 Processor. 09959_ Destroyed Gravmag System. 09961_ P-60 Hacker suffers critical hit (Destroy). 09961_ Destroyed Shock Rifle. 09964_ C-30 ARC bursts open, deploying its payload. 09964_ S-27 Virus unfolds itself. 09964_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# " " " #?? | | ??????????????????????????????????# !! 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""" #? | | ????????????????????????? ?????????####### #? | | ?????????????????????????#???????????????# """ #? | | ?????????????????????????????????????????# """ #? | | ?????????????????????????????????????????# """ #? | | ?????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed SupersonicDefenseMapper Manual? 0 Play Time 02:00:24 Cumulative 26.2 hours Start 2022.06.16 @ 15:35:50 End 2022.06.16 @ 18:39:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46c5aa95-b564-426c-884d-8ca8dff639a5