Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 15:47:37 Player: Fazzonamite Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4345 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Phase Shifter Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag Array Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Coolant Injector Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Phase Shifter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- High-powered Shotgun Axe > --- INVENTORY -------- Gravmag Array Enhanced Optical Array Advanced Terrain Scanner Remote Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 1 1 Weapon . | . . . . . . Parts Attached 48 | 5 . 11 3 18 11 Power 5 | 1 . 1 . 3 . Engine 3 | 1 . 1 . 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 18 | 2 . 5 2 5 4 Treads 3 | 1 . 1 1 . . Leg . | . . . . . . Wheel 7 | 1 . 4 1 1 . Hover 4 | . . . . 2 2 Flight 4 | . . . . 2 2 Utility 16 | . . 2 1 7 6 Device 7 | . . . . 3 4 Storage . | . . . . . . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 6 | . . 2 1 3 . Artifact . | . . . . . . Weapon 9 | 2 . 3 . 3 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon 3 | . . 2 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 25 | . 1 8 . 8 8 Power 4 | . 1 1 . 1 1 Propulsion 8 | . . 3 . 2 3 Utility 9 | . . 2 . 4 3 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 8 | . 1 7 . 6 8 To Critical Strikes . | . . . . . . Average Backups 3 | 3 3 2 4 4 3 Power . | . 1 . . . . Propulsion 1 | 2 2 1 1 1 . Utility 1 | . . . 2 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . 1 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 70 | . 70 57 52 76 74 Engine 2 | . 13 4 . . . Core 3 | . . . . 4 5 Treads 6 | . 14 17 7 4 . Wheel 10 | . 14 13 19 14 . Hover 3 | . . . . 3 8 Flight 5 | . . . . 4 12 Device 8 | . . . . 10 14 Processor 4 | . . . . 5 8 Protection 7 | . . 2 7 13 5 Energy Cannon 1 | . . 7 . . . Ballistic Gun 8 | . 28 9 . 2 8 Ballistic Cannon 4 | . . 2 18 8 . Peak Build Rating 57 | 5 5 14 13 37 57 Average Rating 24 | 3 4 6 12 27 44 On Entrance 11 | . 5 4 10 13 37 Naked Turns . | . . . . . . Heaviest Build 26 | 6 6 20 11 26 22 Greatest Support 36 | 10 10 36 36 36 29 Greatest Overweight (x) 3 | . . 3 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 5 Average Carried 3 | 2 3 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 3 3 5 5 3 Class Distribution -------------------- 96% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 589 | 245 . 30 . 250 64 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 613 | . 51 195 28 126 213 Missed 236 | . 16 60 11 44 105 Hits 377 | . 35 135 17 82 108 Melee 8 | . . . . . 8 Projectile 369 | . 35 135 17 82 100 AOE 3 | . . . . . 3 Critical Strikes 15 | . . 6 1 3 5 Part Disruptions 3 | . . . . 2 1 Damage Taken 4803 | . 275 1366 269 1233 1660 Core 1470 | . 69 334 49 164 854 Absorbed by Shields 20 | . . . . 20 . Ignored by Resistances 8 | . . . . 8 . Core Remaining (%) 71 | 100 72 16 91 76 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10 | . . 5 . . 5 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | . . 5 . . 5 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 2 . 1 3 Average Corruption 1 | . . 2 . 1 1 Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 5 | . . 1 . 3 1 Message Errors 2 | . . 1 . . 1 Heat Flow Errors 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 2 . . 2 Shots . | . . . . . . Rammed 4 | . . 1 . . 3 Targets Rammed 4 | . . 1 . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 128 | . . 7 8 128 1 Average Temperature 47 | . . 5 8 70 1 Received Heat Transfer 840 | . 6 396 171 198 69 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 133 | . 15 75 27 75 133 Initial 27 | . . . 27 6 7 Average 11 | . . 3 13 10 24 Influence Increases 598 | . 15 138 25 135 285 Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 3 | . . 3 . . . Partial Spotted 75 | . . 15 . 30 30 Lose Combat Pursuer 510 | . 15 120 15 105 255 Influence Decreases 475 | . 15 71 77 133 179 Entered New Map 59 | . . . 40 9 10 Time Decay 296 | . 5 51 37 114 89 Lost Part 120 | . 10 20 . 10 80 Squads Dispatched 17 | . 1 3 2 6 5 Investigation 5 | . . 1 1 2 1 Extermination 4 | . . . . 3 1 Reinforcement 8 | . 1 2 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 2 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 12 26 9 18 41 Peak Tracking Total 31 | . 9 14 9 8 31 Tactical Retreats 14 | . 1 3 1 3 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . . 3 1 5 6 Terminals 9 | . . 3 1 3 2 Fabricators 4 | . . . . 2 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 32 | . . 6 2 11 13 Successful 10 | . . 5 1 1 3 Failed 22 | . . 1 1 10 10 Catastrophic 8 | . . 1 . 3 4 Database Lockouts . | . . . . . . Manual 21 | . . 4 2 7 8 Terminals 20 | . . 6 2 7 5 Fabricators 8 | . . . . 4 4 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 4 | . . 2 1 1 . Locate Traps 2 | . . 1 . 1 . Reprogram Traps 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 3 . . 1 Terminals 3 | . . 3 . . . Botnet 2 | . . 2 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . . 2 1 5 6 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1090 | . . . . 533 557 Sensors 1090 | . . . . 533 557 Terrain 52 | . . . . . 52 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2042 | 70 182 402 91 719 578 Spaces Moved 2647 | 65 153 440 92 1060 837 Core 57 | 10 . 2 . 30 15 Treads . | . . . . . . Legs . | . . . . . . Wheels 1232 | 55 153 438 92 494 . Hover 12 | . . . . . 12 Flight 1346 | . . . . 536 810 Fastest Speed 34 | 50 80 80 90 34 34 Average Speed 58 | 75 80 82 90 60 35 Slowest Speed 200 | 80 80 200 90 105 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 6 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 26 50 14 26 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3122 | 85 212 480 100 1128 1117 Wait 361 | 8 60 15 . 25 253 Move 2630 | 64 152 439 91 1047 837 Hop 6 | . . . . 6 . Pick Up 37 | 8 . 11 4 11 3 Fast Attach 14 | . . . . 9 5 Attach 31 | 5 . 10 2 11 3 Detach 1 | . . . 1 . . Swap 6 | . . 2 1 . 3 Drop 20 | . . 2 1 7 10 Fire . | . . . . . . Melee . | . . . . . . Ram 4 | . . 1 . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . 12 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 6) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 582 | -9/Materials | Core integrity fell below 50% 621 | -9/Materials | Core integrity fell below 20% 645 | -9/Materials | Discovered new exit (range 12) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Utility x2 662 | -8/Materials | Lost 7 parts (1p2n2u2w) 733 | -8/Materials | Discovered new exit (range 13) 746 | -8/Materials | Entered Factory 746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -7/Factory | Lost 6 parts (1p2n3u) 1461 | -7/Factory | Discovered new exit (range 12) 1464 | -7/Factory | Identified exit to Factory 1465 | -7/Factory | Entered another Factory area 1465 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1834 | -6/Factory | Discovered new exit (range 11) 1837 | -6/Factory | Identified exit to Lower Caves 2023 | -6/Factory | Cargo convoy interrupted 2031 | -6/Factory | Core integrity fell below 50% 2035 | -6/Factory | Core integrity fell below 20% 2043 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02030_ S-27 Virus destroyed. 02031_ Slammed into H-66 Slayer. 02033_ Acquired 54 matter. 02034_ Penetrated by Slug. 02035_ Acquired 10 matter. 02037_ Slug penetrates Door. 02037_ Penetrated by Slug. 02038_ %%UU6DYEG,NIX2#:MG3