Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 09:11:45 Player: FResh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2860) 2860 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5892 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Wheel Hover Unit Hover Unit Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Transmission Jammer Heavy Ion Cannon Rocket Launcher Rocket Launcher Great Axe [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Cargo Storage Unit Device Sensor Array Storage Cargo Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 102 | . 22 24 24 32 Power 7 | . 2 2 1 2 Engine 5 | . 2 2 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 42 | . 11 9 11 11 Treads 17 | . 5 6 6 . Leg . | . . . . . Wheel 13 | . 6 3 4 . Hover 12 | . . . 1 11 Flight . | . . . . . Utility 28 | . 4 8 5 11 Device 11 | . . 5 1 5 Storage 4 | . 3 . . 1 Processor 5 | . 1 . 1 3 Hackware . | . . . . . Protection 8 | . . 3 3 2 Artifact . | . . . . . Weapon 25 | . 5 5 7 8 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | . 1 1 4 . Ballistic Cannon 9 | . 4 3 2 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 6 | . . . 1 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 1 2 Parts Lost 23 | . 2 4 4 13 Power 1 | . . . . 1 Propulsion 13 | . 1 2 1 9 Utility 4 | . . . 2 2 Weapon 5 | . 1 2 1 1 Highest Loss Streak 6 | . 2 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 86 86 90 84 Engine 9 | . 14 11 9 . Treads 10 | . 6 11 19 . Wheel 17 | . 21 21 16 . Hover 4 | . . . . 34 Device 5 | . . 8 6 7 Storage 10 | . 14 11 9 6 Processor 2 | . 1 . . 13 Protection 4 | . . 1 11 5 Ballistic Gun 4 | . 5 . 10 . Ballistic Cannon 14 | . 22 21 7 . Naked Turns 28 | . . . . 28 Heaviest Build 167 | 14 151 157 167 39 Greatest Support 41 | 20 32 32 32 41 Greatest Overweight (x) 15 | . 15 4 10 3 Average Overweight (x) 2 | . 3 4 5 . Largest Inventory Capacity 30 | . 30 30 30 30 Average Capacity 26 | . 22 30 30 14 Most Carried 30 | . 19 30 30 29 Average Carried 22 | . 13 27 29 13 Final Capacity 30 | 8 30 30 30 5 Final Carried 30 | 6 18 30 30 2 Class Distribution -------------------- 76% | Hauler-Mutant 12% | Gladiator 11% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2563 | 200 569 554 1001 239 Remotely . | . . . . . Salvage Created 3327 | . 676 673 1289 689 Parts 207 | . 35 61 78 33 Haulers Intercepted 11 | . 2 3 4 2 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 75 | . 16 18 27 14 Melee 10 | . . . . 10 Guns 25 | . 5 . 20 . Cannons 36 | . 11 18 7 . AOE 4 | . . . . 4 Classes Destroyed 11 | . 6 1 3 1 Worker 3 | . 2 . . 1 Hauler 11 | . 2 3 4 2 Recycler 5 | . 1 . 1 3 Watcher 5 | . 1 1 2 1 Swarmer 25 | . 3 4 7 11 Grunt 34 | . 13 8 11 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 12 | . . 6 6 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 6 4 7 4 Combat Bots Only 7 | . 5 4 7 4 Max Kills in Single Turn 3 | . 2 2 2 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 528 | . 83 92 125 228 Missed 155 | . 20 28 26 81 Damage Taken 4857 | . 767 872 1403 1815 Core 1130 | . 95 111 222 702 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . . 103 Core Remaining (%) 73 | 100 62 72 59 . Volleys Fired 193 | . 49 44 96 4 Largest 2 | . 2 2 2 1 Hottest 70 | . 70 70 70 33 Shots Fired 379 | . 96 88 191 4 Gun 157 | . 30 2 125 . Cannon 218 | . 66 86 66 . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 375 | . 96 88 191 . Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 12 13 5 Robot Miss Streak 3 | . 3 3 3 . Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 280 | . 49 57 131 43 Core Hits 129 | . 28 27 55 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 2 1 2 Blast 4 | . 1 2 1 . Sever 2 | . . . . 2 Melee Attacks 72 | . . . 1 71 Impact . | . . . . . Slashing 72 | . . . 1 71 Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7254 | . 910 1098 2471 2775 Guns 1839 | . 137 25 1677 . Cannons 2640 | . 773 1073 794 . Explosions 340 | . . . . 340 Melee 2435 | . . . . 2435 Ramming . | . . . . . Kinetic 4479 | . 910 1098 2471 . Thermal . | . . . . . Explosive 340 | . . . . 340 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2435 | . . . . 2435 Piercing . | . . . . . Highest Corruption 6 | . 6 . 1 2 Average Corruption 2 | . 4 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 33 . 6 5 Message Errors 12 | . 10 . 1 1 Matter Fused 12 | . 8 . 2 2 Heat Flow Errors 4 | . 3 . 1 . Energy Discharges 4 | . 3 . . 1 Parts Rejected 2 | . 2 . . . Parts Fused 3 | . 2 . 1 . Data Loss (minor) 5 | . 4 . . 1 Weapon Failures 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 353 | . . . 21 332 Projectiles 21 | . . . 21 . Explosions . | . . . . . Melee 332 | . . . . 332 Knockbacks 15 | . 2 5 8 . Impact . | . . . . . Kinetic 14 | . 2 5 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | . 269 162 342 9 Average Temperature 72 | . 84 33 85 7 Received Heat Transfer 1557 | . 417 312 603 225 Effects 4 | . 2 . 2 . Energy Bleed 2 | . . . 2 . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 556 | . 273 240 370 556 Initial 168 | . . 78 70 168 Average 161 | . 182 106 143 277 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 68 | . 61 86 79 18 Level 1 29 | . 38 13 20 67 Level 2 1 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 3 3 4 Investigation 8 | . 2 3 2 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 14 | . 1 4 4 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 132 | . 31 28 38 35 Peak Tracking Total 9 | . 7 5 6 9 Tactical Retreats 7 | . 1 . 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 7 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 1 3 7 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 8 8 8 1 Terminals 18 | . 6 6 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 1 2 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 72 | . 19 30 22 1 Successful 40 | . 11 16 12 1 Failed 31 | . 8 13 10 . Catastrophic 10 | . 3 4 3 . Database Lockouts 1 | . . 1 . . Manual 55 | . 19 20 15 1 Terminals 60 | . 17 26 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 2 3 5 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 23 | . 7 10 6 . Record 1 | . 1 . . . Part Schematic 2 | . 2 . . . Robot Analysis 7 | . 2 1 4 . Prototype ID Bank 2 | . . 2 . . Level Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 2 1 . Recall Reinforcements 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 4 | . 1 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 1 2 . Report Inventory 3 | . . 1 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 4 5 4 1 Terminals 8 | . 2 4 2 . Botnet 7 | . 2 3 2 . Sabotage 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 1 2 1 Tunnel 6 | . 2 1 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 6 7 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 7 | . 2 1 4 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4913 | . 1350 1383 1512 668 Spaces Moved 2918 | 1 747 671 575 924 Core 59 | . . . . 59 Treads . | . . . . . Legs 1 | 1 . . . . Wheels 1993 | . 747 671 575 . Hover 865 | . . . . 865 Flight . | . . . . . Fastest Speed 40 | 120 80 160 160 40 Average Speed 122 | 120 145 160 177 42 Slowest Speed 305 | 120 305 160 250 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 1 94 69 49 27 Regions Visited 4 Branch Regions . Pre-discovered Areas 6 | . 2 1 2 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . 1 12 Terrain Destroyed 71 | . . . 1 70 Melee 13 | . . . 1 12 Projectile . | . . . . . AOE 58 | . . . . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3783 | . 911 893 887 1092 Wait 340 | . 52 111 151 26 Move 2914 | . 746 670 574 924 Hop . | . . . . . Pick Up 96 | . 32 30 23 11 Fast Attach 8 | . 7 . . 1 Attach 38 | . 6 6 8 18 Detach 6 | . . . 1 5 Swap 56 | . 9 18 16 13 Drop 60 | . 10 14 17 19 Fire 193 | . 49 44 96 4 Melee 72 | . . . 1 71 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 11) 51 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 835 | -10/Materials | Build established: Hauler-Mutant 901 | -10/Materials | Derelicts attacked the area 1211 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -9/Materials | Discovered new exit (range 14) 1684 | -9/Materials | Discovered new exit (range 16) 2319 | -9/Materials | Discovered new exit (range 8) 2406 | -9/Materials | Central database locked down 2713 | -9/Materials | Discovered new exit (range 6) 2734 | -9/Materials | Entered another Materials area 2734 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4131 | -8/Materials | Destroyed 7 combat bots 4161 | -8/Materials | Discovered new exit (range 8) 4246 | -8/Materials | Entered Factory 4246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4562 | -7/Factory | Lost 3 parts (1p1n1u) 4565 | -7/Factory | Build established: Gladiator 4869 | -7/Factory | Released all parts (6) 4883 | -7/Factory | Core integrity fell below 50% 4898 | -7/Factory | Lost 6 parts (6n) 4901 | -7/Factory | Core integrity fell below 20% 4914 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04862_ Hover Unit destroyed. 04864_ K-01 Serf destroyed. 04864_ Aerolev Unit destroyed. 04865_ Hover Unit destroyed. 04867_ R-06 Scavenger collects Autogun. 04867_ Imp. Airjet destroyed. 04869_ Released Adv. Visual Processing Unit. 04869_ Released Mic. Nuclear Core. 04869_ Released Lrg. Storage Unit. 04869_ Released Imp. Signal Interpreter. 04869_ Released Melee Analysis Suite. 04869_ Released Adv. ECM Suite. 04871_ The unstable cave ceiling collapses. 04893_ Triggered Heavy Explosive Trap. 04893_ An explosion rips through the floor. 04899_ Greatsword destroyed. 04901_ S-27 Virus destroyed. 04902_ The unstable cave ceiling collapses. 04903_ Acquired 20 matter. 04913_ S-27 Virus Autogun severed. 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""" """? ?#?????????????? | | ??????????????????????? ? ??????????????????? | | ???????????????????????##??###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeGammaMapper Manual? 0 Play Time 01:06:27 Cumulative 67.5 hours Start 2024.05.03 @ 07:15:25 End 2024.05.03 @ 09:11:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed02a1a-921a-4fc5-8c4b-fb75629b79c7