Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 20:49:40 Player: ptdel Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2367) 2367 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4712 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Walking (210) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Transport Network Coupler Improved Power Shielding Drone Bay (2/2) > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved ECM Suite Drone Bay (2/2) Shock Bomb Launcher Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Transport Network Coupler Maneuvering Thrusters Improved Power Shielding > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved ECM Suite Grenade Launcher Grenade Launcher Scythe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 66 | 6 15 19 23 3 Power 12 | 1 2 5 3 1 Engine 12 | 1 2 5 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 4 6 . Treads 12 | 2 2 4 4 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 2 7 1 Device 3 | . . . 2 1 Storage 6 | 1 2 . 3 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 27 | 2 9 8 7 1 Energy Gun 16 | 1 7 5 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 7 | . 2 . 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 26 | . . 8 15 3 Power 5 | . . 3 1 1 Propulsion 5 | . . 1 4 . Utility 4 | . . 1 2 1 Weapon 12 | . . 3 8 1 Highest Loss Streak 7 | . . 5 7 2 Average Slot Usage (%) 93 | . 97 91 92 97 Engine 14 | . 14 10 16 18 Treads 20 | . 28 22 14 . Leg 1 | . . . 1 18 Device 1 | . . . 3 . Storage 22 | . 26 22 21 18 Processor 6 | . . 11 9 9 Protection 4 | . . 3 8 17 Energy Gun 12 | . 16 14 8 . Ballistic Gun 5 | . 6 6 5 . Launcher 3 | . 5 . 2 15 Naked Turns . | . . . . . Heaviest Build 92 | 12 43 46 92 92 Greatest Support 42 | 40 40 40 42 25 Greatest Overweight (x) 30 | . 1 1 30 3 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 20 | 6 16 16 20 20 Average Capacity 17 | 5 14 16 19 20 Most Carried 20 | 4 16 16 20 20 Average Carried 15 | 1 12 15 18 18 Final Capacity 20 | 6 16 16 20 20 Final Carried 20 | 2 16 16 20 19 Class Distribution -------------------- 53% | Mutant 39% | Hauler-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1757 | 200 252 436 789 80 Remotely 426 | . . . 426 . Salvage Created 3401 | . 642 949 1470 340 Parts 190 | . 40 54 71 25 Haulers Intercepted 9 | . 2 3 4 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 60 | . 16 21 19 4 Guns 41 | . 11 20 10 . AOE 16 | . 5 . 9 2 Classes Destroyed 11 | . 7 3 1 . Worker 6 | . 3 . 3 . Builder 7 | . . 1 1 5 Tunneler 1 | . 1 . . . Hauler 9 | . 2 3 4 . Recycler 4 | . 1 . 3 . Watcher 10 | . 3 3 4 . Swarmer 15 | . 9 6 . . Grunt 34 | . 7 11 14 2 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 9 | . . 3 4 2 Best Kill Streak 12 | . 12 6 4 6 Combat Bots Only 9 | . 9 6 4 2 Max Kills in Single Turn 3 | . 3 1 3 2 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4416 | . 244 1409 2505 258 Core 935 | . 73 302 527 33 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 70 24 . . Volleys Fired 239 | . 40 85 103 11 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 106 126 72 Shots Fired 457 | . 80 168 196 13 Gun 418 | . 76 168 174 . Cannon . | . . . . . Launcher 39 | . 4 . 22 13 Special . | . . . . . Kinetic 195 | . 25 69 101 . Thermal 223 | . 51 99 73 . Explosive 17 | . 4 . 13 . Electromagnetic 22 | . . . 9 13 Robot Hit Streak 26 | . 9 16 26 5 Robot Miss Streak 4 | . 3 3 4 1 Penetration Max . | . . . . . Secondary Targets 8 | . 5 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 316 | . 48 123 134 11 Core Hits 172 | . 35 45 79 13 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6153 | . 982 1640 2899 632 Guns 3989 | . 642 1631 1716 . Cannons . | . . . . . Explosions 2098 | . 324 . 1142 632 Melee . | . . . . . Ramming 66 | . 16 9 41 . Kinetic 1737 | . 240 543 954 . Thermal 2252 | . 402 1088 762 . Explosive 954 | . 324 . 630 . Electromagnetic 1144 | . . . 512 632 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . . 27 7 Projectiles . | . . . . . Explosions 34 | . . . 27 7 Melee . | . . . . . Knockbacks 2 | . 1 1 . . Impact 2 | . 1 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 326 | . . . 218 108 Shots 22 | . . . 16 6 Rammed 9 | . 2 2 5 . Targets Rammed 9 | . 2 2 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 196 439 325 42 Average Temperature 91 | . 51 112 90 17 Received Heat Transfer 1692 | . 24 498 1116 54 Effects 9 | . . 4 5 . Shutdowns 1 | . . 1 . . Interference 8 | . . 3 5 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . 3 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 17 | . 1 13 3 . Heat Transferred 5654 | . 1066 2923 1665 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 356 | . 299 317 356 252 Initial 113 | . . 5 113 109 Average 112 | . 90 113 132 133 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 76 | 100 85 72 70 88 Level 1 23 | . 14 27 29 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 4 2 1 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . 1 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 24 33 36 9 Peak Tracking Total 7 | . 7 5 4 6 Tactical Retreats 7 | . 1 3 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 11 | . 7 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . 1 4 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 20 | . 7 6 5 2 Terminals 17 | . 7 5 3 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 53 | . 15 14 21 3 Successful 29 | . 6 5 17 1 Failed 24 | . 9 9 4 2 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 14 | . 7 3 4 . Terminals 41 | . 15 12 11 3 Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 2 5 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 1 . Scan Component 2 | . . 1 1 . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 1 3 . Terminals 8 | . 4 1 3 . Track 1 | . 1 . . . Botnet 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 5 5 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 5184 | 65 1557 1472 1865 225 Spaces Moved 2246 | 41 802 610 707 86 Core 16 | 12 . . 4 . Treads 2063 | 29 802 610 622 . Legs 167 | . . . 81 86 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 172 210 Average Speed 184 | 127 171 178 206 210 Slowest Speed 1550 | 160 180 180 1550 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 99 44 38 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . 21 . 62 . Melee . | . . . . . Projectile . | . . . . . AOE 83 | . 21 . 62 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2817 | 54 906 825 914 118 Wait 145 | . 14 82 43 6 Move 2242 | 40 801 609 706 86 Hop . | . . . . . Pick Up 84 | 8 28 19 27 2 Fast Attach . | . . . . . Attach 44 | 6 8 10 17 3 Detach . | . . . . . Swap 22 | . 7 9 6 . Drop 22 | . 6 9 7 . Fire 239 | . 40 85 103 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . 2 2 5 . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Destroyed 9 combat bots 766 | -10/Materials | Discovered new exit (range 7) 865 | -10/Materials | Discovered new exit (range 16) 1394 | -10/Materials | Discovered new exit (range 16) 1623 | -10/Materials | Entered another Materials area 1623 | -9/Materials | Evolved 2 slots: Utility x2 2122 | -9/Materials | Lost 5 parts (1p1n1u2w) 2260 | -9/Materials | Discovered new exit (range 15) 2485 | -9/Materials | Repaired Med. Laser 2674 | -9/Materials | Core integrity fell below 50% 2966 | -9/Materials | Build established: Scavenger-Mutant 3095 | -9/Materials | Entered another Materials area 3095 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3240 | -8/Materials | Discovered new exit (range 5) 3432 | -8/Materials | Build established: Hauler-Mutant 3790 | -8/Materials | Lost 3 parts (1u2w) 4693 | -8/Materials | Core integrity fell below 50% 4738 | -8/Materials | Core integrity fell below 20% 4777 | -8/Materials | Lost 7 parts (1p2n4w) 4960 | -8/Materials | Entered Storage 5185 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05163_ Acquired 50 matter. 05166_ R-06 Scavenger collects Heat Sink. 05169_ Slug penetrates R-06 Scavenger. 05169_ R-06 Scavenger destroyed. 05169_ R-06 Scavenger collects Heat Sink. 05173_ Door malfunctions. 05175_ U-05 Engineer destroyed. 05178_ Imp. Power Shielding destroyed. 05178_ U-05 Engineer lays Concrete. 05180_ U-05 Engineer destroyed. 05182_ U-05 Engineer lays Concrete. 05182_ G-47 Trooper destroyed. 05182_ Destroyed Particle Gun. 05182_ U-05 Engineer destroyed. 05183_ Acquired 30 matter. 05184_ Deuterium Engine destroyed. 05184_ Destroyed Deuterium Engine. 05185_ G-47 Trooper system terminally corrupted. 05185_ Imp. Heat Sink fried. 05185_ Penetrated by Slug. 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Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAerolevHumpback Manual? 0 Play Time 00:40:04 Cumulative 66.0 hours Start 2021.11.03 @ 20:11:39 End 2021.11.03 @ 20:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 65 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30d2b0e6-8cf3-4ba4-b8bf-22ad3dc0544b