Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 12:49:59 // Winter2019/RPGLIKE Player: PlasticHeart Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (572) 2860 Value Destroyed (23642) 23642 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (8820) 8820 TOTAL SCORE: 48082 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3403 Follower Combat Kills 1652 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Friendly Fire -4635 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 145/1900 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (11) ----- Advanced Energy Well Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Assembled Combat Suite Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Protomatter-86 Protomatter-69 Improved System Backup Module Core Reset Matrix HERF Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Advanced Energy Well Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Assembled Combat Suite Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Protomatter Protomatter Improved System Backup Module Core Reset Matrix HERF Cannon [Rating: 145] Favorites ----------- Power Assembled Flux Generator Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Potential Leg Leg Potential Leg Hover Unit Improved Linear Gravjet Flight Unit Electron Diverter Utility Advanced Signal Interpreter Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Signal Interpreter Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Slots Evolved 13 | 3 1 . . 1 . . . . . . . . 3 1 . . . . 1 1 . . . . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | 1 1 . . 1 . . . . . . . . 3 1 . . . . . 1 . . . . . . . . . 2 . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 115 | 6 6 3 2 6 17 . . 9 . . 2 . 11 1 4 . . . 14 1 8 . 1 . . . 1 . . 10 3 5 5 . Power 10 | 1 1 . . . 3 . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Engine 4 | 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Propulsion 22 | 2 . . 2 . 2 . . 1 . . . . 2 . . . . . . . 4 . . . . . 1 . . 4 . . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | 2 . . 2 . 1 . . 1 . . . . 1 . . . . . . . 3 . . . . . 1 . . 4 . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Utility 45 | 1 3 2 . . 3 . . 4 . . . . 4 1 . . . . 8 1 4 . 1 . . . . . . 6 3 3 1 . Device 31 | 1 1 1 . . 1 . . 4 . . . . 2 1 . . . . 5 1 4 . 1 . . . . . . 5 1 2 1 . Storage 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Processor 8 | . 1 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 1 . 6 9 . . 3 . . 2 . 3 . 4 . . . 4 . . . . . . . . . . . . 2 . . Energy Gun 5 | 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Energy Cannon 17 | . 1 1 . 1 1 . . 3 . . 2 . 1 . 4 . . . 2 . . . . . . . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 1 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 3 2 . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 . . 1 . . . . 2 . 1 . . . 6 . 1 . . . . . . . . . . 6 1 . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 100 97 99 100 100 100 100 100 79 100 93 91 91 92 92 92 87 80 82 86 86 86 86 86 86 86 86 86 88 87 88 88 Engine 1 | . 2 . . . 2 11 11 11 11 11 11 11 5 . . . . . . . . . . . . . . . . . . . . . Core 2 | . 11 12 12 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 8 7 7 7 7 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 Leg 16 | . 27 25 25 24 22 22 22 22 22 22 22 22 17 16 15 15 15 15 14 13 12 13 13 13 13 13 13 13 13 12 11 11 11 11 Device 22 | . 13 12 12 11 21 22 22 22 22 22 22 22 17 16 23 23 23 23 18 21 22 26 26 26 26 26 26 26 26 30 29 28 29 29 Storage 3 | . . . . . . . . . . . . . . . . . . . 5 6 6 6 6 6 6 6 6 6 6 6 11 11 11 11 Processor 17 | . 12 12 12 11 19 22 22 22 22 22 22 22 29 33 30 30 30 30 25 13 13 13 13 13 13 13 13 13 13 12 11 11 11 11 Protection 3 | . . 12 12 11 2 . . . . . . . . . . . . . . 4 6 6 6 6 6 6 6 6 6 5 5 5 5 5 Energy Gun 1 | . 2 . . . 7 22 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . 11 11 12 11 5 . . 7 22 22 2 22 14 8 13 15 15 15 14 13 13 13 13 13 13 13 13 13 13 12 11 10 11 11 Ballistic Cannon 2 | . 13 12 12 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 10 13 13 13 14 20 15 15 23 23 23 23 23 36 37 40 39 39 39 74 75 79 79 83 83 83 83 83 83 83 88 88 94 88 88 Greatest Support 90 | 25 25 25 65 65 65 65 65 65 65 65 65 65 65 65 65 70 70 70 80 80 80 80 85 85 85 85 85 85 85 85 85 85 90 90 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 2 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 4 4 5 5 5 5 5 Average Carried 3 | . . 1 2 1 3 3 3 3 4 4 4 4 3 3 3 4 4 4 3 3 3 4 5 4 5 5 3 2 2 4 4 4 4 5 Final Capacity 5 | . 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 2 4 4 5 5 5 5 5 3 2 4 5 5 5 5 5 Class Distribution -------------------- 49% | Hacker-Mutant 36% | Hacker-Golem 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Waste Hacker-Golem | -5/Factory Hacker-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Hacker-Golem | -5/Hub_04(d) Hacker-Golem | -4/Factory Hacker-Golem | -4/Waste Hacker-Golem | -4/Factory Hacker-Golem | -4/Armory Hacker-Golem | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Matter Collected 2749 | 253 203 233 . 298 609 . . 140 8 45 . 100 110 . 50 . . . 183 47 80 . 10 . . . 15 . . 209 36 . 120 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25912 | 24 643 525 . 426 1558 82 . 779 239 826 . 273 1213 . 1950 85 173 . 780 1075 2413 888 375 1089 737 . 690 1279 483 3203 1174 . 2486 444 Parts 1273 | 4 49 47 . 40 100 1 . 41 15 23 . 5 41 . 64 4 9 . 31 57 107 7 37 52 18 . 44 84 17 137 102 . 121 16 Haulers Intercepted 18 | . 1 . . . 5 . . 2 . . . . 1 . 1 . . . . . . . 1 . . . . . . 3 . . 4 . Recyclers Shooed 9 | . . . . 1 2 . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . . . . 15 24 . 8 . . . 4 9 . . 56 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Combat Hostiles Destroyed 444 | . 12 12 . 19 35 1 . 18 6 15 . 4 17 . 24 1 4 . 49 21 29 . 15 15 8 . 11 21 4 32 32 . 30 9 Guns 23 | . . . . . 9 1 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 384 | . 12 12 . 11 21 . . 5 6 13 . 4 14 . 22 1 3 . 34 21 28 . 15 15 8 . 11 21 4 32 32 . 30 9 AOE 28 | . . . . 8 5 . . . . . . . . . 1 . . . 14 . . . . . . . . . . . . . . . Classes Destroyed 25 | 1 5 2 . 1 4 . . 1 1 . . . 1 . . . . . 3 1 . . . . . . . . 1 . 3 . 1 . Worker 32 | . 3 4 . 3 3 . . 4 . . . . 2 . 1 . . . . . 1 . 1 2 . . 2 1 . 1 . . 4 . Builder 7 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 3 . . . . Tunneler 6 | 1 . 2 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . . . 5 . . 2 . . . . 1 . 1 . . . . . . . 1 . . . . . . 3 . . 4 . Recycler 25 | . 2 . . 2 2 . . 2 . . . . . . 4 . . . . . 4 . . 2 . . . 2 . 4 . . 1 . Operator 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . Watcher 28 | . 2 . . . 3 . . . . . . . 6 . 1 . . . . . 7 . 1 1 1 . . 2 . 1 2 . 1 . Swarmer 58 | . . . . 9 8 . . . 3 1 . 1 . . 3 . . . . 9 5 . 3 6 . . 1 . . . 3 . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 167 | . 12 10 . 10 16 . . 13 3 8 . 3 12 . 13 . 3 . . 5 6 . 7 2 4 . 3 8 . 11 8 . 4 6 Brawler 13 | . . . . . 1 . . 1 . 3 . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . 1 . 1 1 Duelist 8 | . . . . . 1 . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 64 | . . . . . 9 1 . 3 . 1 . . 1 . 5 1 . . . 1 9 . 3 5 . . 2 5 . 6 4 . 8 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 25 | . . . . . . . . . . . . . 2 . 1 . . . . . 3 . . . . . 4 4 . 4 3 . 4 . Programmer 41 | . . . . . . . . 1 . . . . 1 . 1 . . . . 4 5 . 1 . . . 1 3 . 11 8 . 4 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 47 | . . 2 . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 32 | 1 4 5 . 7 5 1 . 5 3 6 . 3 4 . 5 1 4 . 32 5 6 . 6 5 4 . 4 8 4 7 6 . 9 8 Combat Bots Only 32 | . 4 4 . 6 5 1 . 3 3 6 . 3 4 . 5 1 4 . 32 5 5 . 6 4 4 . 4 8 4 4 5 . 7 8 Max Kills in Single Turn 7 | 1 1 1 . 3 2 1 . 2 1 1 . 2 1 . 1 1 1 . 7 1 3 . 1 1 2 . 1 1 1 2 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 2 2 . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Damage Taken 15072 | . 273 402 . 493 1376 151 . 579 140 203 . 43 984 . 579 . 67 . 1375 412 1005 . 370 626 56 . 753 845 . 1127 1126 . 1284 803 Core 11717 | . 225 302 . 380 1103 115 . 477 117 172 . 38 781 . 456 . 51 . 1123 309 745 . 272 447 44 . 568 664 . 818 914 . 956 640 Absorbed by Shields 109 | . . . . . . . . . . . . . . . . . . . . . . . . 89 20 . . . . . . . . . Redirected to Core 9583 | . 163 263 . 280 827 104 . 337 71 109 . 20 688 . 414 . 51 . 908 246 663 . 186 393 44 . 502 555 . 797 633 . 851 478 Core Remaining (%) 83 | 100 . . . 98 49 . . . . . . 100 . . . . . . . 100 . . . . . . 34 . . . . 100 . . Volleys Fired 1618 | 1 36 60 . 43 142 8 . 64 11 25 . 7 130 . 117 2 17 3 110 69 156 5 34 81 23 . 41 67 10 118 123 3 93 19 Largest 2 | 2 2 2 . 2 2 2 . 2 2 2 . 2 2 . 1 1 1 1 1 1 2 2 2 2 2 . 2 2 2 2 2 1 2 2 Hottest 160 | 70 95 95 . 95 118 118 . 160 160 160 . 160 160 . 90 105 35 105 105 25 50 50 50 50 50 . 50 50 50 50 50 25 50 50 Shots Fired 2443 | 2 71 106 . 77 241 16 . 125 21 53 . 14 155 . 117 2 17 3 110 69 187 10 59 89 46 . 82 130 20 207 188 3 186 37 Gun 194 | 2 12 . . . 73 16 . 91 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2234 | . 59 106 . 70 164 . . 34 21 53 . 14 155 . 117 2 17 3 106 69 187 10 59 89 46 . 82 130 20 207 188 3 186 37 Launcher 15 | . . . . 7 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | 1 36 49 . 35 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2196 | 1 35 57 . 35 147 16 . 125 21 53 . 14 155 . 101 2 17 3 101 69 187 10 59 89 46 . 82 130 20 207 188 3 186 37 Explosive 15 | . . . . 7 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . 16 . . . 5 . . . . . . . . . . . . . . . Robot Hit Streak 59 | 1 11 12 . 11 26 13 . 29 27 39 . 26 51 . 23 1 15 . 25 41 59 4 36 26 10 . 17 20 29 40 44 . 51 16 Robot Miss Streak 5 | 1 3 5 . 3 3 1 . 1 . 1 . . 1 . 1 . . . 2 1 1 1 1 1 2 . 1 1 1 1 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 487 | . . . . . . . . . . . . . 94 . 117 2 17 3 76 69 109 . . . . . . . . . . . . . Shots Hit Robots 1675 | 1 47 64 . 49 163 15 . 103 15 41 . 13 112 . 97 1 14 . 70 62 135 6 45 75 33 . 36 82 16 125 90 . 138 27 Core Hits 801 | 1 25 27 . 31 72 2 . 44 8 18 . 6 45 . 40 1 5 . 77 28 55 3 22 24 13 . 18 34 5 53 51 . 74 19 Critical Hits 7 | . . . . . 1 . . . . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . . Critical Kills 4 | . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82615 | 22 750 1038 . 1301 4106 304 . 2766 512 1423 . 475 4029 . 4388 94 663 . 4365 3523 8001 245 2807 5310 2206 . 2930 5896 1199 8764 5822 . 7636 2040 Guns 3326 | 22 100 . . . 1083 304 . 1817 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 76508 | . 650 1038 . 809 2671 . . 944 512 1423 . 475 3950 . 4351 94 663 . 3516 3523 7572 245 2807 5310 2206 . 2482 5896 1199 8764 5732 . 7636 2040 Explosions 2776 | . . . . 492 352 . . . . . . . 79 . 37 . . . 849 . 429 . . . . . 448 . . . 90 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2279 | 10 312 356 . 354 1247 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 77301 | 12 438 682 . 455 2507 304 . 2761 512 1423 . 475 3950 . 3797 94 663 . 3387 3523 8001 245 2807 5310 2206 . 2482 5896 1199 8764 5732 . 7636 2040 Explosive 1783 | . . . . 492 352 . . . . . . . . . . . . . 849 . . . . . . . . . . . 90 . . . Electromagnetic 1247 | . . . . . . . . . . . . . 79 . 591 . . . 129 . . . . . . . 448 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 10 10 10 10 10 . . . . . . . 2 2 2 2 2 2 2 6 1 7 9 3 . 1 . Average Corruption 4 | . . . . . . . 10 10 10 10 10 10 . . . . . . . 1 1 2 2 2 2 2 2 1 6 6 1 . 1 . Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 . 1 . Effects 279 | . . . . . . . 3 57 21 39 5 20 . . . . . . . 10 14 5 7 11 3 1 8 . 7 64 3 . 1 . Message Errors 58 | . . . . . . . . 7 5 9 . 4 . . . . . . . 2 3 1 1 1 2 1 4 . . 17 . . 1 . Matter Fused 41 | . . . . . . . . 7 3 6 2 7 . . . . . . . . . . . . . . 1 . 2 12 1 . . . Heat Flow Errors 31 | . . . . . . . . 6 1 2 . 2 . . . . . . . 3 1 . 3 6 . . . . 1 6 . . . . Energy Discharges 15 | . . . . . . . . 4 2 2 . . . . . . . . . 1 . . 1 1 1 . . . . 3 . . . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 30 | . . . . . . . 1 4 3 4 2 . . . . . . . . 2 4 1 1 . . . . . 1 5 2 . . . Data Loss (major) 7 | . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Misfires 7 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 23 | . . . . . . . 2 6 3 6 1 5 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 55 | . . . . . . . . 12 1 7 . 1 . . . . . . . 2 5 3 1 2 . . 3 . 3 15 . . . . Weapon Failures 7 | . . . . . . . . 3 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Overload Shots 11 | . . . . . . . . . . . . . . . . 1 . 3 7 . . . . . . . . . . . . . . . Overflow Damage 5218 | . . . . 18 37 . . 60 15 14 . 42 173 . 297 . 67 . 217 417 542 . 209 527 105 . 87 535 . 857 558 . 367 74 Projectiles 5090 | . . . . 6 37 . . 60 15 14 . 42 173 . 297 . 67 . 189 417 454 . 209 527 105 . 87 535 . 857 558 . 367 74 Explosions 128 | . . . . 12 . . . . . . . . . . . . . . 28 . 88 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . 4 1 . 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . 4 1 . 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . 66 . . . 2 . . . . 54 . 35 . . . . . 148 . . . . . 170 . . . . . . . Shots 10 | . . . . 3 . . . . . . . . 2 . 1 . . . . . 2 . . . . . 2 . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | 9 108 39 . 34 46 72 . 299 156 135 . 147 225 . 167 . . . 88 143 55 . 216 161 . . . . 49 225 . . . . Average Temperature 41 | 6 35 21 . 8 12 41 . 69 92 83 . 81 31 . 37 . . . 40 76 55 . 107 65 . . . . 49 113 . . . . Received Heat Transfer 3318 | . 141 162 . 207 549 54 . 312 45 63 . 9 288 . 198 . 36 . 313 39 99 . 81 85 4 . 99 96 . 144 60 . 141 93 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 2 . . 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . 2 . . 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . Parts Melted 55 | . 1 2 . . 3 2 . 4 2 1 . . 11 . 9 . . . 2 1 2 . 3 . 2 . 2 1 . 4 1 . 2 . Heat Transferred 51289 | 37 999 1443 . 962 3885 518 . 4249 750 2100 . 700 5450 . 4200 80 700 . 3090 1525 3675 125 1125 1900 759 . 925 2100 450 3225 2300 . 3383 634 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Peak Influence 1827 | 5 263 152 . 355 803 382 148 430 . . . . 281 25 544 . . . . . 842 235 665 741 1141 530 1338 804 300 666 1372 . 465 1827 Average Influence 381 | . 154 76 . 237 475 352 140 217 . . . . 73 25 273 . . . . . 470 230 461 273 823 508 885 512 292 327 911 . 250 1625 Maximum Alert Level 5 | . 1 . . 1 3 1 . 2 . . . . 1 . 2 . . . . . 3 1 2 3 4 2 4 3 1 2 4 . 2 5 Low Security (%) 33 | 100 75 100 . 39 10 . 100 36 . . . . 98 100 42 . . . . . 13 . 5 37 . . 4 . . 15 . . 29 . Level 1 29 | . 24 . . 60 19 100 . 62 . . . . 1 . 25 . . . . . 28 100 27 51 . 6 3 29 100 51 3 . 57 . Level 2 25 | . . . . . 59 . . 1 . . . . . . 31 . . . . . 44 . 66 4 42 93 19 54 . 32 44 . 12 . Level 3 5 | . . . . . 10 . . . . . . . . . . . . . . . 13 . . 7 41 . 38 16 . . 8 . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 33 . . . 43 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 67 | . 2 1 . . 7 1 . 2 . 1 . . 3 . 5 . . . . . 1 . 6 . . . 9 5 . 7 6 . 5 6 Investigation 7 | . 1 1 . . 2 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Extermination 17 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . 5 4 . 2 . Reinforcement 25 | . 1 . . . 3 1 . 1 . . . . 1 . 2 . . . . . . . 1 . . . 9 3 . 1 1 . 1 . Assault 15 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . . . . 1 . 1 1 . 1 6 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 2 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Distress Signals 27 | . 2 . . . 1 . . 1 . . . . 1 . 1 . . . . . 2 . . 2 1 . 5 3 . . 4 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 605 | . 23 15 . 20 43 1 3 23 7 16 . 6 30 3 41 1 4 . 45 23 35 . 18 23 15 1 41 28 4 38 37 . 38 23 Peak Tracking Total 21 | . 4 2 . 4 5 1 3 5 3 9 . 3 7 3 6 1 4 . 11 5 6 . 4 5 7 1 13 6 4 3 5 . 6 21 Tactical Retreats 38 | . 1 1 . . 3 . . 3 1 2 . . 3 . 8 . . . 1 1 . . . 2 . . 1 2 . 4 3 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Traps Triggered 20 | . 2 . . . . 1 . 2 . . . . 2 . . . . . . . 4 . 2 1 . . 1 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . 2 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Machines Disabled 65 | . 1 . . 3 5 . . 1 . . . . 6 . 2 . . . 2 . 8 . 3 1 1 2 14 . . 5 8 1 1 1 Max in Single Turn 8 | . 1 . . 2 1 . . 1 . . . . 4 . 1 . . . 1 . 6 . 1 . 1 . 8 . . 1 1 1 1 1 Garrison Access 11 | . . . . . 1 1 . 1 . . . . 2 . . . . . . . 2 . 2 . . . 1 . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Machines Accessed 124 | . 4 1 1 . 9 2 . 6 . . 4 . 18 . 9 1 . 1 . 1 15 . 6 17 1 . 7 4 . 6 5 . 6 . Terminals 93 | . 4 . . . 8 1 . 4 . . . . 12 . 7 . . . . 1 11 . 4 17 1 . 6 4 . 5 4 . 4 . Fabricators 7 | . . . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . . . . . . . 1 . Garrison Access 10 | . . . . . 1 1 . 1 . . . . 2 . . . . . . . 2 . 1 . . . 1 . . . . . 1 . Total Hacks 360 | . 8 1 1 . 23 9 . 18 . . 25 . 40 . 23 1 . 7 . 2 32 . 14 54 1 . 22 16 . 28 17 . 18 . Successful 247 | . 4 1 1 . 13 3 . 10 . . 25 . 34 . 14 1 . 7 . 1 27 . 9 46 1 . 10 12 . 10 9 . 9 . Failed 113 | . 4 . . . 10 6 . 8 . . . . 6 . 9 . . . . 1 5 . 5 8 . . 12 4 . 18 8 . 9 . Catastrophic 13 | . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . 2 1 . 3 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 2 . 1 . 6 1 . 1 . . . . 9 . 5 . . 1 . 2 10 . 10 46 1 . 5 4 . 4 13 . 11 . Terminals 274 | . 8 . . . 20 5 . 13 . . . . 27 . 17 . . . . 2 23 . 12 54 1 . 21 16 . 26 14 . 15 . Fabricators 19 | . . . . . . . . 2 . . . . 8 . . . . . . . 4 . . . . . . . . 2 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . 2 . 6 . . . . . 3 . 1 . . . . . . . . . 1 . Garrison Access 19 | . . . . . 3 4 . 3 . . . . 3 . . . . . . . 2 . 1 . . . 1 . . . . . 2 . Terminal Hacks 170 | . 4 1 1 . 11 1 . 8 . . 25 . 19 . 9 1 . 7 . 1 15 . 6 21 1 . 8 11 . 8 6 . 6 . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 18 | . . . . . . . . . . . 6 . 2 . . . . 7 . 1 1 . . 1 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 20 | . 2 . . . 2 . . 1 . . 3 . 3 . 1 . . . . . 3 . . 2 . . 1 1 . 1 . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 1 . 1 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Unreport Threat 16 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 3 1 . . 3 2 . 1 . . 2 . Locate Traps 33 | . 1 . . . 2 1 . . . . . . 5 . 2 . . . . . 4 . 1 8 . . 1 4 . 2 1 . 1 . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 8 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 20 | . . . . . 2 . . 2 . . . . 5 . . . . . . . 1 . 2 4 . . 1 1 . 1 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . 5 . . . . . . . 4 . . . . . . . . 2 2 . . . Load Schematic 6 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . 1 1 . . . Build 7 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . 2 . 4 . . . . . 3 . 1 . . . . . . . . . 1 . Insert Component 6 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . . . . . . . 1 . Analyze 5 | . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . . . . 2 . . . . . . . 2 . 1 . . . 1 . . . . . 1 . Seal Access 9 | . . . . . . 1 . 1 . . . . 2 . . . . . . . 2 . 1 . . . 1 . . . . . 1 . Unauthorized Hacks 96 | . . . . . 4 2 . 2 . . . . 13 . 4 . . . . . 8 . 2 50 . . 4 2 . . 2 . 3 . Terminals 41 | . . . . . 2 1 . 1 . . . . 4 . 1 . . . . . 3 . 1 25 . . 1 1 . . . . 1 . Track 16 | . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . . . 10 . . 1 . . . . . . . Assimilate 11 | . . . . . . 1 . . . . . . 3 . . . . . . . 1 . . 4 . . . 1 . . . . 1 . Botnet 12 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 9 . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Prioritize 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Hacking Detections 72 | . 3 . . . 5 2 . 5 . . . . 11 . 6 . . . . . 10 . 4 6 1 . 4 2 . 5 3 . 5 . Full Trace Events 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . 6 . 3 . 1 . . 7 . 1 2 . . 1 . . . . . . . . . . Parts Built 13 | . . . . . . . . . . . . . 6 . . . . . . . 4 . . . . . . . . 2 1 . . . Matter 1645 | . . . . . . . . . . . . . 680 . . . . . . . 490 . . . . . . . . 190 285 . . . Time 725 | . . . . . . . . . . . . . 281 . . . . . . . 245 . . . . . . . . 47 152 . . . Total Part Build Rating 85 | . . . . . . . . . . . . . 40 . . . . . . . 30 . . . . . . . . 10 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 12 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . 6 . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Total Allies 45 | . . 3 . . . . . . . 2 . 1 2 . . . . 2 . . 1 . . 24 5 . . 1 . . 3 . 1 . Largest Group 24 | . . 3 2 . . . . . . 2 2 3 1 . . . . 2 . . 1 . . 24 21 19 16 1 . . 3 . 1 . Highest-Rated Group 1039 | . . 40 32 . . . . . . 50 50 144 29 . . . . 188 . . 26 . . 839 1039 864 797 10 . . 90 . 44 . Highest-Rated Ally 156 | . . 16 16 . . . . . . 30 30 94 29 . . . . 94 . . 26 . . 156 150 94 94 10 . . 30 . 44 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 312 | . . . . . . . . . . . . 11 2 . . . . . . . . . . 88 96 19 89 . . . 7 . . . Total Damage 7324 | . . . . . . . . . . . . 277 . . . . . . . . . . . 1793 2423 465 2190 . . . 176 . . . Kills 50 | . . . . . . . . . . . . 2 . . . . . . . . . . . 16 9 4 18 . . . 1 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 14 | . . 2 . 3 . . . . 1 . . 2 . . . 2 1 2 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Turns Passed 25697 | 56 941 1333 236 882 1735 177 38 964 443 637 91 534 1751 46 1106 590 420 709 1193 1006 1652 193 711 1178 406 88 558 670 96 1985 1690 200 1204 178 Spaces Moved 20811 | 41 641 903 219 781 1255 170 75 681 446 529 97 525 1483 93 962 652 439 775 857 904 1421 197 653 800 302 86 564 451 111 1220 1169 189 985 135 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20804 | 34 641 903 219 781 1255 170 75 681 446 529 97 525 1483 93 962 652 439 775 857 904 1421 197 653 800 302 86 564 451 111 1220 1169 189 985 135 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 45 90 45 90 90 45 90 90 90 45 90 90 90 90 45 90 45 45 45 45 90 90 45 90 45 90 45 90 45 90 Average Speed 92 | 108 120 120 106 90 89 90 50 90 90 87 90 90 90 46 90 90 90 90 85 90 89 84 89 89 90 90 78 90 47 90 105 90 88 90 Slowest Speed 130 | 120 120 120 120 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 130 90 90 90 90 90 90 90 90 90 90 130 130 130 130 90 Overloaded Moves 592 | . . . . . 2 . 66 . . 25 . . . 89 . . . . 80 . 1 24 6 14 . . 141 . 105 . 5 . 34 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 4 94 91 60 97 84 8 85 19 60 74 69 78 54 67 29 86 65 86 74 96 47 87 26 95 74 83 68 15 79 32 64 99 25 17 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 25 | . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . . . 3 1 . 3 . . . 5 3 1 . 3 . . . . . . . . . . . . . . Spaces Dug 324 | . . . . . 20 . . 2 2 . . . 29 . 12 1 3 3 16 6 34 . 6 3 4 . 31 29 . 47 57 . 15 4 Terrain Destroyed 887 | . . . . 47 47 . . 7 6 8 . . 40 . 25 1 3 3 23 6 54 5 9 10 7 . 357 43 2 64 81 . 33 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 478 | . . . . . 24 . . 7 6 8 . . 40 . 15 1 3 3 23 6 46 5 9 10 7 . 38 43 2 64 79 . 33 6 AOE 409 | . . . . 47 23 . . . . . . . . . 10 . . . . . 8 . . . . . 319 . . . 2 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Total 25829 | 47 742 1049 222 880 1618 178 75 904 465 650 100 571 1839 95 1205 654 463 783 1274 1098 1755 219 743 1217 407 96 626 636 142 1981 1510 215 1201 169 Wait 2329 | . 33 49 . 22 139 . . 85 1 74 . 37 156 . 74 1 1 6 221 74 103 . 36 269 79 11 10 61 . 560 163 . 50 14 Move 20781 | 40 640 902 218 780 1254 170 74 680 445 528 96 524 1483 92 961 651 438 774 856 903 1421 196 652 799 301 85 563 451 110 1219 1168 188 984 135 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 72 | . 4 7 . 2 8 . 1 2 1 1 . . 5 1 7 . . . 3 4 7 2 . 1 . . 1 2 3 5 2 1 2 . Fast Attach 68 | 6 5 1 2 . 6 . . 7 . . 2 . 5 1 3 . . . 9 1 3 . . . . . . . . 5 . 8 4 . Attach 9 | . 1 . . . 1 . . . . . . . 2 . . . . . 2 . 2 . . . . . . . . 1 . . . . Detach 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Swap 41 | . . 2 . 6 10 . . 2 . . . . 4 . 1 . . . 3 . 3 . 1 . . . 1 . . 4 3 . 1 . Drop 138 | . 6 7 2 2 12 . . 6 1 1 2 . 9 1 10 . . . 22 5 10 3 . 1 . . 1 3 1 16 2 8 7 . Fire 1618 | 1 36 60 . 43 142 8 . 64 11 25 . 7 130 . 117 2 17 3 110 69 156 5 34 81 23 . 41 67 10 118 123 3 93 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 1 . . . . . . . . . . . . 5 . . 5 . . . . . . . . . . Rewire 45 | . . . . . . . . . . 9 . . 2 . . . . . . . . . . 30 . . . . . . 4 . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 710 | . 17 17 . 25 46 . . 56 6 12 . 3 43 . 32 . 7 . 47 42 44 13 20 31 4 . 9 52 18 53 45 7 60 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Reached level 2 848 | -10/Materials | Upgraded with Utility slot (x1) 867 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Identified exit to Mines 998 | -10/Materials | Entered Mines 1280 | -10/Mines | Discovered new exit (range 6) 1343 | -10/Mines | Found a hidden stash of uninstalled traps 1544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1747 | -10/Mines | Destroyed YI-UF0 1781 | -10/Mines | Met a Derelict shopkeep closing up shop 1884 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1885 | -10/Mines | Learned Materials emergency access door positions 1919 | -10/Mines | Excavation squad dispatched 1919 | -10/Mines | A large section of the Mines collapsed 1975 | -10/Mines | Reached level 3 1995 | -10/Mines | Learned location of Zion (-6) 2046 | -10/Mines | Discovered new exit (range 6) 2052 | -10/Mines | Identified exit to Materials 2097 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -10/Mines | Discovered new exit (range 5) 2329 | -10/Mines | Identified exit to Exiles 2331 | -10/Mines | Entered Exiles 2331 | -10/Exiles | Accompanied by 2 allies 2360 | -10/Exiles | Met 8R-AWN 2381 | -10/Exiles | Met EX-HEX 2418 | -10/Exiles | Met EX-BIN 2431 | -10/Exiles | Aligned with FarCom system 2432 | -10/Exiles | Given EX-Vault access code 2465 | -10/Exiles | Opened EX-Vault 2473 | -10/Exiles | Found Potential Leg 2475 | -10/Exiles | Found Potential Leg 2495 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2523 | -10/Exiles | Met EX-DEC 2555 | -10/Exiles | Discovered new exit (range 12) 2566 | -10/Exiles | Identified exit to Mines 2567 | -10/Exiles | Left Exiles lab with Potential Leg 2567 | -10/Exiles | Entered Mines 2569 | -9/Mines | Reached level 4 2628 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2760 | -9/Mines | Learned Materials security intel 2766 | -9/Mines | Discovered new exit (range 10) 2924 | -9/Mines | Discovered new exit (range 11) 2952 | -9/Mines | Learned Materials garrison access intel 2988 | -9/Mines | Reached level 5 3090 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3230 | -9/Mines | Upgraded with Utility slot (x1) 3347 | -9/Mines | Identified exit to Materials 3449 | -9/Mines | Entered Materials 3451 | -8/Materials | Reached level 6 3452 | -8/Materials | Loaded intel: 1 garrison access location 3542 | -8/Materials | Build established: Hacker-Mutant 3545 | -8/Materials | Discovered new exit (range 7) 3585 | -8/Materials | Identified exit to Factory 3713 | -8/Materials | Reached level 7 3965 | -8/Materials | Garrison activated, responded to threat 3976 | -8/Materials | Core integrity fell below 50% 3979 | -8/Materials | Reached level 8 4103 | -8/Materials | Discovered exit to Factory (range 14) 4252 | -8/Materials | Reached level 9 4363 | -8/Materials | Discovered exit to Factory (range 8) 4997 | -8/Materials | Reached level 10 5184 | -8/Materials | Entered Factory 5185 | -7/Factory | Core integrity fell below 50% 5186 | -7/Factory | Reached level 11 5361 | -7/Factory | Sucked down chute 5361 | -7/Factory | Entered Waste 5365 | -7/Waste | Spotted C-40 Crusher 5366 | -7/Waste | Spotted C-40 Crusher 5376 | -7/Waste | EMP discharged 5376 | -7/Waste | System corruption reached 10% 5376 | -7/Waste | Spotted C-40 Crusher 5387 | -7/Waste | Spotted C-40 Crusher 5391 | -7/Waste | Discovered new exit (range 10) 5399 | -7/Waste | Identified exit to Factory 5399 | -7/Waste | Entered Factory 5685 | -7/Factory | Reached level 12 6189 | -7/Factory | Reached level 13 6333 | -7/Factory | Discovered new exit (range 12) 6350 | -7/Factory | Identified exit to Lower Caves 6363 | -7/Factory | Entered Lower Caves 6561 | -7/Lower Caves | Reached level 14 6642 | -7/Lower Caves | Discovered new exit (range 3) 6805 | -7/Lower Caves | Identified exit to Lower Caves 6806 | -7/Lower Caves | Entered another Lower Caves area 6871 | -7/Lower Caves | Discovered new exit (range 9) 7045 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7188 | -7/Lower Caves | Reached level 15 7228 | -7/Lower Caves | Discovered new exit (range 14) 7239 | -7/Lower Caves | Identified exit to Data Miner 7443 | -7/Lower Caves | Entered Data Miner 7443 | -7/Data Miner | Accompanied by 2 allies 7444 | -7/Data Miner | Discovered new exit (range 6) 7462 | -7/Data Miner | Met Data Miner 7481 | -7/Data Miner | Learned location of Section 7 (-3) 7481 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7495 | -7/Data Miner | Received God Mode back door access code from Data Miner 7533 | -7/Data Miner | Identified exit to Proximity Caves 7534 | -7/Data Miner | Entered Proximity Caves 7534 | -6/Proximity Caves | Accompanied by 2 allies 7590 | -6/Proximity Caves | Escorted by Enhanced Grunt 7633 | -6/Proximity Caves | Reached level 16 7851 | -6/Proximity Caves | Learned location of Extension (-5) 8051 | -6/Proximity Caves | Learned 4 Factory zone layouts 8054 | -6/Proximity Caves | Discovered new exit (range 4) 8056 | -6/Proximity Caves | Identified exit to Factory 8068 | -6/Proximity Caves | Entered Factory 8069 | -6/Factory | Identified exit to Factory 8070 | -6/Factory | Reached level 17 8158 | -6/Factory | Found Prototype Launcher 8159 | -6/Factory | Identified Rocket Array 8252 | -6/Factory | Discovered new exit (range 5) 8256 | -6/Factory | Identified exit to Lower Caves 8464 | -6/Factory | Reached level 18 8516 | -6/Factory | Incoming investigation squad redirected 8529 | -6/Factory | Upgraded with Utility slot (x2) 8715 | -6/Factory | Upgraded with Utility slot (x1) 8729 | -6/Factory | Fabricated Quantum Capacitor (x2) 8880 | -6/Factory | Discovered exit to Factory (range 16) 9077 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 9205 | -6/Factory | Discovered exit to Factory (range 8) 9509 | -6/Factory | Fabricated Imp. Dynamic Insulation System? 9819 | -6/Factory | Sucked down chute 9819 | -6/Factory | Entered Waste 9822 | -6/Waste | Spotted C-40 Crusher 9827 | -6/Waste | Spotted C-40 Crusher 9837 | -6/Waste | Spotted C-40 Crusher 9838 | -6/Waste | Spotted C-40 Crusher 9853 | -6/Waste | Discovered new exit (range 13) 9853 | -6/Waste | Spotted C-40 Crusher 9861 | -6/Waste | Identified exit to Factory 9861 | -6/Waste | Upgraded with Utility slot (x1) 9865 | -6/Waste | Entered Factory 10029 | -6/Factory | Discovered exit to Lower Caves (range 14) 10210 | -6/Factory | Discovered exit to Factory (range 8) 10300 | -6/Factory | Reached level 19 10327 | -6/Factory | Incoming investigation squad redirected 10915 | -6/Factory | First assault squad dispatched 10943 | -6/Factory | Incoming assault squad redirected 10971 | -6/Factory | Entered Lower Caves 10972 | -6/Lower Caves | Encountered a Warlord checkpoint 10979 | -6/Lower Caves | Learned Factory non-interactive machine intel 11103 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11240 | -6/Lower Caves | Learned Factory garrison access intel 11437 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11442 | -6/Lower Caves | Discovered new exit (range 4) 11442 | -6/Lower Caves | Identified exit to Zion 11446 | -6/Lower Caves | Identified exit to Lower Caves 11561 | -6/Lower Caves | Entered another Lower Caves area 11626 | -6/Lower Caves | Discovered exit to Factory (range 5) 11719 | -6/Lower Caves | Encountered a Warlord checkpoint 11981 | -6/Lower Caves | Entered Zion 11983 | -6/Zion | Reached level 20 12051 | -6/Zion | Discovered new exit (range 11) 12131 | -6/Zion | Learned Factory stockpile data 12220 | -6/Zion | Learned location of Armory (-4) 12470 | -6/Zion | Learned Factory emergency access door positions 12541 | -6/Zion | Rebuked by Imprinter 12587 | -6/Zion | Given A8's code to call for help 12661 | -6/Zion | Discovered new exit (range 4) 12663 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12676 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12683 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12689 | -6/Zion | Identified exit to Deep Caves 12690 | -6/Zion | Entered Deep Caves 12855 | -6/Deep Caves | Attacked by Z-Imprinter 12869 | -6/Deep Caves | Destroyed Z-Imprinter 12901 | -6/Deep Caves | Found Prototype Protection 12901 | -6/Deep Caves | Identified Zio. Weapon Casing 12959 | -6/Deep Caves | Z-Facility disabled 13259 | -6/Deep Caves | Discovered new exit (range 6) 13374 | -6/Deep Caves | Spotted as-34070 13379 | -6/Deep Caves | Destroyed as-34070 13400 | -6/Deep Caves | Exposed GOLEM chamber 13402 | -6/Deep Caves | Found Unknown Device 13404 | -6/Deep Caves | Identified GOLEM Unit 13408 | -6/Deep Caves | Triggered Deep Caves wall 13478 | -6/Deep Caves | Core integrity fell below 50% 13510 | -6/Deep Caves | Spotted AS-34371 13526 | -6/Deep Caves | Core integrity fell below 20% 13550 | -6/Deep Caves | Destroyed 32 combat bots 13561 | -6/Deep Caves | Spotted AS-84507 13569 | -6/Deep Caves | Destroyed AS-34371 13624 | -6/Deep Caves | Destroyed AS-84507 13651 | -6/Deep Caves | Upgraded with Power slot (x1) 13881 | -6/Deep Caves | Identified exit to Proximity Caves 13883 | -6/Deep Caves | Entered Proximity Caves 13924 | -5/Proximity Caves | Spotted B-75 Beast 13961 | -5/Proximity Caves | Destroyed B-75 Beast 14020 | -5/Proximity Caves | Reached level 21 14066 | -5/Proximity Caves | Upgraded with Utility slot (x1) 14132 | -5/Proximity Caves | Build established: Hacker-Golem 14544 | -5/Proximity Caves | Learned 8 Factory zone layouts 14568 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14889 | -5/Proximity Caves | Entered Factory 14890 | -5/Factory | Identified exit to Upper Caves 14890 | -5/Factory | Identified exit to Extension 14891 | -5/Factory | Reached level 22 14894 | -5/Factory | Loaded intel: 212 non-interactive machine locations 14895 | -5/Factory | Loaded intel: 4 garrison access locations 15534 | -5/Factory | Discovered new exit (range 10) 15767 | -5/Factory | Fabricated Adv. Weapon Cycler (x2) 15926 | -5/Factory | Fabricated Adv. Particle Charger (x2) 16189 | -5/Factory | Discovered new exit (range 14) 16258 | -5/Factory | Reached level 23 16409 | -5/Factory | Discovered new exit (range 16) 16422 | -5/Factory | Identified exit to Factory 16541 | -5/Factory | Manually triggered Chute Trap 16541 | -5/Factory | Sucked down chute 16541 | -5/Factory | Entered Waste 16541 | -5/Waste | The area was eerily silent 16577 | -5/Waste | Discovered new exit (range 15) 16598 | -5/Waste | Found Unknown Protection 16733 | -5/Waste | Identified exit to Factory 16734 | -5/Waste | Entered Factory 16940 | -5/Factory | Garrison activated, responded to threat 16989 | -5/Factory | Identified Damper Plating 16993 | -5/Factory | Incoming assault squad redirected 17028 | -5/Factory | Spotted B-75 Beast 17334 | -5/Factory | First assault squad dispatched 17356 | -5/Factory | Discovered exit to Upper Caves (range 11) 17431 | -5/Factory | Discovered exit to Extension (range 16) 17445 | -5/Factory | Entered Extension 17553 | -5/Extension | Destroyed B-75 Beast 17706 | -5/Extension | Core integrity fell below 50% 17708 | -5/Extension | Spotted B-75 Beast 17746 | -5/Extension | Destroyed B-75 Beast 17859 | -5/Extension | Rescued a captive Derelict 17920 | -5/Extension | Rescued a captive Derelict 17948 | -5/Extension | Rescued a captive Derelict 17949 | -5/Extension | Rescued a captive Derelict 17993 | -5/Extension | Rescued a captive Derelict 17994 | -5/Extension | Rescued a captive Derelict 18029 | -5/Extension | Rescued A7 18048 | -5/Extension | Rescued a captive Derelict 18053 | -5/Extension | Rescued a captive Derelict 18058 | -5/Extension | Rescued a captive Derelict 18081 | -5/Extension | Reached level 24 18162 | -5/Extension | Rescued a captive Derelict 18198 | -5/Extension | Rescued a captive Derelict 18199 | -5/Extension | Rescued a captive Derelict 18213 | -5/Extension | Rescued a captive Derelict 18227 | -5/Extension | Identified exit to Cetus 18251 | -5/Extension | Rescued a captive Derelict 18272 | -5/Extension | Rescued a captive Derelict 18273 | -5/Extension | Rescued a captive Derelict 18282 | -5/Extension | Rescued a captive Derelict 18305 | -5/Extension | Rescued a captive Derelict 18355 | -5/Extension | Discovered exit to Factory (range 10) 18623 | -5/Extension | Entered Cetus 18623 | -5/Cetus | Accompanied by 18 allies 18628 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18637 | -5/Cetus | Spotted Cetus Guard 18637 | -5/Cetus | Spotted Cetus Guard 18638 | -5/Cetus | Spotted Cetus Guard 18640 | -5/Cetus | Spotted Cetus Guard 18649 | -5/Cetus | Destroyed Cetus Guard 18653 | -5/Cetus | Allies destroyed Cetus Guard 18654 | -5/Cetus | Allies destroyed Cetus Guard 18656 | -5/Cetus | Destroyed Cetus Guard 18694 | -5/Cetus | Started Cetus Manufacturing Module 18714 | -5/Cetus | Escorted A7 to Cetus Mainframe 18719 | -5/Cetus | Manufactured an Enhanced Grunt 18744 | -5/Cetus | Manufactured an Enhanced Grunt 18769 | -5/Cetus | Manufactured an Enhanced Grunt 18794 | -5/Cetus | Manufactured an Enhanced Grunt 18819 | -5/Cetus | Manufactured an Enhanced Grunt 18867 | -5/Cetus | Cetus Manufacturing Module disabled 18872 | -5/Cetus | Destroyed A7 18876 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18892 | -5/Cetus | Discovered new exit (range 16) 18943 | -5/Cetus | Spotted Cetus Guard 18944 | -5/Cetus | Spotted Cetus Guard 18945 | -5/Cetus | Spotted Cetus Guard 18948 | -5/Cetus | Spotted Cetus Guard 18950 | -5/Cetus | Discovered exit to Factory (range 16) 18951 | -5/Cetus | Allies destroyed Cetus Guard 18957 | -5/Cetus | Destroyed Cetus Guard 18957 | -5/Cetus | Destroyed Cetus Guard 18959 | -5/Cetus | Allies destroyed Cetus Guard 18960 | -5/Cetus | Met Revision 17 18995 | -5/Cetus | Identified exit to Archives 19029 | -5/Cetus | Entered Archives 19029 | -5/Archives | Accompanied by 19 allies 19031 | -5/Archives | Reached level 25 19048 | -5/Archives | Unable to access archive contents 19063 | -5/Archives | Unable to access archive contents 19066 | -5/Archives | Discovered new exit (range 13) 19067 | -5/Archives | Build established: Commander-Golem 19079 | -5/Archives | Discovered exit to Factory (range 13) 19090 | -5/Archives | Discovered new exit (range 14) 19104 | -5/Archives | Identified exit to Hub_04(d) 19117 | -5/Archives | Entered Hub_04(d) 19117 | -5/Hub_04(d) | Accompanied by 16 allies 19171 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 19252 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 19322 | -5/Hub_04(d) | Network Hub disabled 19344 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 19455 | -5/Hub_04(d) | Build established: Hacker-Golem 19560 | -5/Hub_04(d) | Spotted Lightning 19560 | -5/Hub_04(d) | Spotted Lightning 19561 | -5/Hub_04(d) | Spotted Lightning 19647 | -5/Hub_04(d) | Network Hub disabled 19664 | -5/Hub_04(d) | Spotted Lightning 19664 | -5/Hub_04(d) | Spotted Lightning 19675 | -5/Hub_04(d) | Entered Factory 19676 | -4/Factory | Core integrity fell below 50% 19677 | -4/Factory | Reached level 26 19724 | -4/Factory | Discovered new exit (range 3) 19729 | -4/Factory | Identified exit to Research 19749 | -4/Factory | Identified exit to Upper Caves 19749 | -4/Factory | Identified exit to Armory 20175 | -4/Factory | First assault squad dispatched 20195 | -4/Factory | Incoming assault squad redirected 20254 | -4/Factory | Destroyed 8 combat bots 20272 | -4/Factory | Crushed by falling debris 20345 | -4/Factory | Sucked down chute 20345 | -4/Factory | Entered Waste 20354 | -4/Waste | Spotted C-40 Crusher 20360 | -4/Waste | EMP discharged 20360 | -4/Waste | Spotted C-40 Crusher 20366 | -4/Waste | Spotted C-40 Crusher 20368 | -4/Waste | Spotted C-40 Crusher 20381 | -4/Waste | Spotted C-40 Crusher 20381 | -4/Waste | Discovered new exit (range 10) 20385 | -4/Waste | Identified exit to Factory 20388 | -4/Waste | Destroyed C-40 Crusher 20403 | -4/Waste | Destroyed C-40 Crusher 20419 | -4/Waste | Destroyed C-40 Crusher 20424 | -4/Waste | Destroyed C-40 Crusher 20441 | -4/Waste | Entered Factory 20500 | -4/Factory | Fabricated Imp. System Backup Module (x2) 20785 | -4/Factory | Upgraded with Utility slot (x1) 20973 | -4/Factory | Discovered exit to Upper Caves (range 5) 21914 | -4/Factory | Build established: Hacker-Mutant 21933 | -4/Factory | Discovered exit to Research (range 15) 21938 | -4/Factory | Reached level 27 21982 | -4/Factory | First assault squad dispatched 22009 | -4/Factory | Incoming assault squad redirected 22386 | -4/Factory | Upgraded with Utility slot (x1) 22426 | -4/Factory | Entered Armory 22642 | -4/Armory | Build established: Hacker-Golem 23009 | -4/Armory | P-70 Sage assimilated allied Warrior 7c 23190 | -4/Armory | Fabricated Exp. Signal Interpreter (x1) 23233 | -4/Armory | Local fabrication network quarantined 23469 | -4/Armory | Crushed by falling debris 23926 | -4/Armory | First assault squad dispatched 24112 | -4/Armory | Discovered new exit (range 4) 24115 | -4/Armory | Identified exit to Lab 24116 | -4/Armory | Entered Lab 24116 | -4/Lab | Discovered exit to Research (range 9) 24118 | -4/Lab | Reached level 28 24126 | -4/Lab | Hidden lab's door opened automatically 24126 | -4/Lab | Sensor layout match revealed 24127 | -4/Lab | Gained access to the hidden lab's interior 24127 | -4/Lab | Unable to decrypt terminal 24132 | -4/Lab | Unable to decrypt terminal 24157 | -4/Lab | Found Alien Artifact 24157 | -4/Lab | Identified Transdimensional Reconstructor 24157 | -4/Lab | Warped through subspace 24186 | -4/Lab | Found Alien Artifact 24186 | -4/Lab | Identified Integrated Dissipator 24186 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24194 | -4/Lab | Found Alien Artifact 24194 | -4/Lab | Identified Core Regenerator 24194 | -4/Lab | Used Core Regenerator, restored core integrity (+150) 24221 | -4/Lab | Found Prototype Protection 24221 | -4/Lab | Identified Exp. Powered Armor 24230 | -4/Lab | Found Prototype Energy Cannon 24230 | -4/Lab | Identified Warp Cannon 24234 | -4/Lab | Found Prototype Energy Gun 24234 | -4/Lab | Identified Hyp. EM Gauss Rifle 24247 | -4/Lab | Unable to decrypt terminal 24303 | -4/Lab | Found Alien Artifact 24316 | -4/Lab | Entered Research 24455 | -3/Research | Garrison activated, responded to threat 24656 | -3/Research | Build established: Hacker-Mutant 24729 | -3/Research | Identified Core Reset Matrix 24783 | -3/Research | Identified exit to Quarantine 24783 | -3/Research | Reached level 29 25013 | -3/Research | Discovered new exit (range 16) 25026 | -3/Research | Identified exit to Research 25066 | -3/Research | First assault squad dispatched 25292 | -3/Research | Incoming assault squad redirected 25307 | -3/Research | Spotted B-86 Titan 25314 | -3/Research | Core integrity fell below 50% 25351 | -3/Research | Destroyed 7 combat bots 25357 | -3/Research | Destroyed B-86 Titan 25520 | -3/Research | Entered Quarantine 25521 | -3/Quarantine | Maximum security lockdown engaged 25659 | -3/Quarantine | Cryocooling Duct disabled 25674 | -3/Quarantine | Ambient heat levels rising (+20) 25692 | -3/Quarantine | Crushed by falling debris 25699 | -3/Quarantine | Crushed by falling debris 25699 | -3/Quarantine | Smashed by cave-in Last Messages --------------- 25659_ B-74 Champion unfolds itself. 25659_ L-61 Swordsman unfolds itself. 25659_ M-36 Artificer unfolds itself. 25664_ Destroyed Plasma Rifle. 25666_ C-30 ARC bursts open, deploying its payload. 25666_ G-67 Veteran unfolds itself. 25666_ I-47 Archangel unfolds itself. 25674_ ALERT: Ambient heat levels +20. 25674_ B-74 Champion destroyed. 25678_ L-61 Swordsman destroyed. 25681_ G-67 Veteran destroyed. 25685_ Destroyed Unknown Energy Gun. 25690_ G-67 Veteran destroyed. 25692_ The unstable cave ceiling collapses. 25692_ Crushed by falling debris. 25692_ G-73 Enforcer destroyed. 25694_ G-67 Veteran destroyed. 25696_ Destroyed Adv. Heat Sink. 25699_ The unstable cave ceiling collapses. 25699_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # """ ""??#? | | ?????????????????????????????????# # """ ""???? | | ?????????????????????????????????# # ????? | | ?????????????????????????????????# ####???????? | | ??????????????????????????#??????# #??????????? | | ??????????????????????????# ?????# #??????????? | | ???????????????? ???????# ###### #??????????? | | ????????????????? !##### #??????????? | | ??????????????????T" ##?????????? | | ???????????????????" = +?????????? | | ????????????????????? ##### ##?????????? | | ????????????????????????#;####+#####"##??????????? | | ????????????????????????# #???????????? | | ????????????????????????# " #???????????? | | ????????????????????????# "" !#???????????? | | ????????????????????????# ""!%#???????????? | | ????????????????????????# ""!!+???????????? | | ????????????????????????# " #???????????? | | ????????????????????????# "" #???????????? | | ????????????????????????#% "" ####+######## | | ????????????????????????#[* "" # | | ????????????????????????#=m= # """ """ | | ????????????????????????#i!Ci %# """ """ | | ????????????????????????#gggCC %%# """ """ | | ????????????????????????#g##########"" | | ????????????????????????#@#????????#############+# | | ???????????????????????#"""T?????????????????????? | | ???????????????????????#""" ""???????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? ^ ?????????????????? | | ????????????????????? """ """ """????????????????? | | ????????????????????? """ """ """????????????????? | | ???????????????????? ??"" ""??""?????????????????? | | ??????????????????? ????" "??????????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 60 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 10 Armor Coverage 100 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 59 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 66 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Lgt. Antimatter Reactor | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Imp. Spread Laser | -6/Factory | Scanalyzed Adv. Particle Charger | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Imp. System Backup Module | -5/Proximity Caves | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Quantum Capacitor | x2 | -6/Factory Lgt. Antimatter Reactor | x2 | -6/Factory Imp. Dynamic Insulation System | x2 | -6/Factory | Preloaded Adv. Weapon Cycler | x2 | -5/Factory Adv. Particle Charger | x2 | -5/Factory Imp. System Backup Module | x2 | -4/Factory Exp. Signal Interpreter | x1 | -4/Armory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- Cannon Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Qua Levels Raised 28 | . 1 1 . 2 5 1 . 2 1 1 . 1 2 . 1 . . 1 . 1 2 . . 1 . 1 . 1 . 1 . 1 1 . XP Earned 46421 | 3000 1680 1710 350 2975 7392 1650 200 2500 1119 1494 316 1925 3188 97 1214 203 319 204 473 1970 2228 46 666 1213 799 192 889 1153 46 975 996 678 1774 787 XP Spent 42850 | 2500 1550 . . 4400 2450 3900 . 4200 . . . . 6300 2300 1500 600 . . 500 2600 . 1250 1100 . . . . . . 6100 . . 1600 . Upgrades 58 | 6 3 . . 7 4 4 . 13 . . . . 9 1 3 1 . . 1 1 . 1 1 . . . . . . 2 . . 1 . Power Slot 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 1 . . 1 . . . . . . . . 3 1 . . . . . 1 . . . . . . . . . 2 . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 11 | . . . . . . . . 5 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mass Support 4 | 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Inventory Capacity 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ranged Accuracy 6 | 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 7990 | . 229 197 . 203 381 . . 473 57 198 . . 367 . 423 . 107 . 260 378 406 57 558 263 38 . 259 677 251 528 904 . 617 159 Integrity Restored 14468 | . 278 369 . 470 967 . . 1175 109 239 . 43 945 . 608 . 142 . 926 823 924 270 354 620 79 . 176 1142 405 1109 850 140 1281 24 Core 10970 | . 225 302 . 373 808 . . 894 95 194 . 38 781 . 427 . 80 . 817 615 588 157 260 459 44 . 172 1048 12 811 655 135 956 24 Parts 3498 | . 53 67 . 97 159 . . 281 14 45 . 5 164 . 181 . 62 . 109 208 336 113 94 161 35 . 4 94 393 298 195 5 325 . Protomatter Decayed 3645 | . 131 78 . 134 107 . . . 14 111 . 137 53 . 88 . 93 . 100 . 74 84 433 209 79 45 470 370 . 49 607 . 179 . Game ------ Seed XenonFireRouter Manual? 0 Play Time 04:49:59 Cumulative 672.1 hours Start 2020.02.23 @ 22:39:49 End 2020.02.24 @ 12:49:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 52 Types 29/2/12/5/1/1/2 Lore% 90 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 02ab819b-843c-4151-900d-10ad51726860