Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 20:53:32 Player: Kotyk77 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (159) 795 Value Destroyed (6882) 6882 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 16197 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 232/300 Energy 99/100 System Corruption 55% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Target Analyzer Centrium Light Armor Plating Improved System Shield > --- WEAPON (4) ------- Enhanced Hardcell Cannon Nanosword > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Point Defense System Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Centrium Light Armor Plating Mini Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Nanosword Kinetic Spear > --- INVENTORY -------- Improved Fusion Compressor High-density Centrium Leg Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Energy Well Advanced Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Focal Shield Advanced Point Defense System Hacking Suite Improved System Shield Advanced System Shield Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Proton Missile Launcher [Rating: 198] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Hacking Suite Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Great Axe Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . 1 . . 1 . . . . . Propulsion 6 | . . . . . 1 . 1 1 . . . 1 1 1 Utility 8 | . . . . . 2 1 1 1 1 . . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 223 | 9 7 1 1 . 15 23 19 14 16 9 . 50 30 29 Power 38 | 1 1 . . . 3 6 3 1 5 . . 11 3 4 Engine 11 | 1 1 . . . 3 3 1 1 1 . . . . . Core 8 | . . . . . . 3 1 . 3 . . . 1 . Reactor 19 | . . . . . . . 1 . 1 . . 11 2 4 Propulsion 78 | 4 1 . . . 5 5 6 6 4 6 . 19 12 10 Treads 4 | . . . . . . . . . 1 . . 3 . . Leg 25 | 2 . . . . . . 6 6 2 5 . 3 . 1 Wheel 15 | 2 1 . . . 5 5 . . . 1 . 1 . . Hover 34 | . . . . . . . . . 1 . . 12 12 9 Flight . | . . . . . . . . . . . . . . . Utility 68 | 2 1 1 1 . 4 5 7 5 5 2 . 15 12 8 Device 34 | 1 1 . . . 1 1 6 2 3 . . 7 8 4 Storage 6 | 1 . 1 1 . . 1 . . . . . 1 1 . Processor 13 | . . . . . 2 1 . 2 . 2 . 5 1 . Hackware 6 | . . . . . 1 1 . 1 . . . . . 3 Protection 9 | . . . . . . 1 1 . 2 . . 2 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 4 . . . 3 7 3 2 2 1 . 5 3 7 Energy Gun 6 | 1 . . . . 1 1 . . . . . . . 3 Energy Cannon 5 | . . . . . . . 1 . . . . 2 2 . Ballistic Gun 8 | 1 2 . . . . 2 1 1 . . . . . 1 Ballistic Cannon 6 | . 1 . . . . . 1 1 1 . . . . 2 Launcher 4 | . 1 . . . 1 . . . . 1 . . . 1 Special Weapon 3 | . . . . . . 3 . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . 1 . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . 1 . . . . 6 1 2 Corrupted Parts 5 | . . . . . . . . . . 2 . 3 . . System Corruption 40 | . . . . . . . . . . 27 . 13 . . Parts Lost 85 | . 1 . . . 1 7 7 7 10 3 . 7 10 32 Power 14 | . . . . . . 2 1 1 1 1 . 2 1 5 Propulsion 34 | . . . . . . 3 2 3 6 . . 5 2 13 Utility 25 | . 1 . . . . 1 3 2 3 1 . . 6 8 Weapon 12 | . . . . . 1 1 1 1 . 1 . . 1 6 Highest Loss Streak 30 | . 1 . . . 1 6 7 5 4 2 . 2 4 30 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 14 | 3 7 8 8 12 13 14 14 14 14 13 14 16 18 18 Power 1 | . 2 2 2 2 2 2 2 1 . . . . . . Propulsion 2 | 2 3 2 2 2 2 1 1 . 1 . 1 2 3 3 Utility 8 | . 1 3 3 6 6 7 7 6 8 9 10 10 11 10 Weapon 3 | . 1 1 1 1 2 2 4 5 3 3 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . . . . . 4 5 5 2 2 1 . 5 5 5 Power 5 | . . . . . 2 1 2 . . . . . . . Propulsion 7 | . . . . . . 1 . 2 2 . . 1 1 . Utility 16 | . . . . . 1 3 2 . . 1 . 3 2 4 Weapon 6 | . . . . . 1 . 1 . . . . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 99 97 96 98 97 81 84 87 96 88 Engine 4 | . 14 14 14 14 9 8 4 1 6 . . . . . Core 2 | . . . . . . 3 2 5 7 6 5 . . . Reactor 4 | . . . . . . . 4 3 . . . 10 12 10 Treads 1 | . . . . . . . . . . 2 . 6 . . Leg 10 | . 19 . . . . . 20 28 23 15 26 9 . . Wheel 6 | . 8 28 28 28 27 22 3 . . 3 . . . . Hover 6 | . . . . . . . . . . . . 5 27 26 Device 10 | . 14 14 14 14 7 . 17 15 12 6 5 5 8 13 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 4 4 3 Processor 13 | . . . . . 14 15 7 10 14 11 15 21 21 15 Hackware 3 | . . . . . 4 9 1 4 5 5 5 4 3 2 Protection 2 | . . . . . . 3 5 2 2 6 5 2 3 3 Energy Gun 1 | . 7 . . . . 3 . . . . . . . 3 Ballistic Cannon 2 | . 4 14 14 14 9 2 2 3 4 2 . . . . Launcher 2 | . 7 14 14 14 8 2 . . . 2 5 1 . . Impact Weapon 1 | . . . . . . . . . 2 5 5 2 . . Slashing Weapon 5 | . . . . . 8 7 12 11 7 5 5 1 3 4 Piercing Weapon 1 | . . . . . . . . . . . . 3 7 2 Peak Build Rating 198 | 9 9 8 8 10 31 44 67 73 88 83 83 155 167 198 Average Rating 86 | 5 7 8 8 9 27 37 60 69 80 77 83 126 162 171 On Entrance 53 | . 9 8 8 8 10 27 44 66 69 78 83 83 145 159 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 116 | 14 15 30 30 30 38 47 67 69 77 78 62 98 93 116 Greatest Support 210 | 26 20 20 20 20 36 48 65 80 75 105 105 210 88 105 Greatest Overweight (x) 29 | 1 1 1 1 1 1 1 2 1 4 4 . 29 1 5 Average Overweight (x) . | . . . 1 1 . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 8 9 15 15 15 15 15 15 15 15 15 18 20 19 Most Carried 20 | 7 8 8 11 13 15 15 15 15 15 15 15 20 20 20 Average Carried 15 | 3 7 8 8 12 13 14 14 14 14 14 15 18 19 18 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 7 8 8 11 13 15 15 15 15 14 15 15 20 17 2 Class Distribution -------------------- 64% | Scavenger-Gladiator 16% | Mutant 5% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 3500 | 293 104 64 90 . 192 242 246 177 334 153 45 588 526 446 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7875 | 112 277 . . . 757 457 730 755 669 107 44 1656 1450 861 Parts 420 | 6 20 . . . 42 31 33 24 31 4 5 94 78 52 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 9 2 . . . Prevented 3 | . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 110 | . 11 . . . 11 7 14 9 11 2 4 23 12 6 Melee 84 | . . . . . 11 7 14 9 9 . . 17 12 5 Guns 7 | . 7 . . . . . . . . . . . . . Cannons 1 | . 1 . . . . . . . . . . . . . AOE 8 | . 3 . . . . . . . 1 . 4 . . . Classes Destroyed 12 | 2 4 . . . 3 2 . . 1 . . . . . Worker 11 | . . . . . 3 . . 1 1 . . 2 2 2 Builder 5 | . . . . . . . . . 2 . . . 2 1 Tunneler 3 | 1 . . . . . . . . . . . . . 2 Hauler 3 | . . . . . 3 . . . . . . . . . Recycler 11 | 1 . . . . 1 1 . 1 1 . . 2 3 1 Operator 2 | . 1 . . . . 1 . . . . . . . . Watcher 14 | . 1 . . . . . 1 1 1 . . 3 3 4 Swarmer 29 | . 6 . . . 3 . 3 . 5 . 4 8 . . Grunt 26 | . 5 . . . 5 3 7 5 . . . 1 . . Sentry 11 | . . . . . 3 1 . 2 . . . . 3 2 Hunter 9 | . . . . . . 1 . . 2 2 . 2 2 . Programmer 35 | . . . . . . 2 4 2 4 . . 12 7 4 Best Kill Streak 7 | 2 4 . . . 4 2 4 6 7 2 4 5 4 4 Combat Bots Only 7 | . 4 . . . 4 2 4 5 7 2 4 4 2 3 Max Kills in Single Turn 3 | 1 2 . . . 1 1 1 1 3 1 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . 1 . 3 . . . Melee 2 | . . . . . 1 1 1 1 2 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1273 | . 49 . . . 32 80 99 80 149 64 5 226 97 392 Missed 389 | . 14 . . . 14 20 19 27 59 22 3 59 38 114 Hits 884 | . 35 . . . 18 60 80 53 90 42 2 167 59 278 Melee 4 | . . . . . . . . . . 4 . . . . Projectile 880 | . 35 . . . 18 60 80 53 90 38 2 167 59 278 Critical Strikes 59 | . 1 . . . . 2 6 5 2 . . 10 5 28 Part Disruptions 8 | . . . . . . . . . . . . 2 . 6 Damage Taken 16924 | . 396 . . . 226 774 1103 1045 1628 824 25 3071 1648 6184 Core 2834 | . 21 . . . 40 134 128 190 224 22 . 239 233 1603 Absorbed by Shields 693 | . . . . . . . 289 41 . . . . . 363 Redirected to Shielding 208 | . . . . . . . 80 22 . . . . 106 . Ignored by Resistances 718 | . . . . . . . . . . . . 580 . 138 Core Remaining (%) 85 | 100 . . . 91 92 80 84 81 . . 78 81 83 . Volleys Fired 99 | 3 49 . . . 3 2 4 3 2 . 2 4 2 25 Largest 2 | 2 2 . . . 1 1 1 1 1 . 1 1 1 2 Hottest 185 | 70 70 . . . 30 7 40 33 47 . 39 35 120 185 Shots Fired 144 | 6 85 . . . 3 2 4 3 2 . 2 6 2 29 Gun 93 | 6 72 . . . . . . 3 . . . . . 12 Cannon 45 | . 11 . . . 3 . 4 . 2 . . 6 2 17 Launcher 4 | . 2 . . . . . . . . . 2 . . . Special 2 | . . . . . . 2 . . . . . . . . Kinetic 67 | 3 49 . . . 3 . 3 3 2 . . . . 4 Thermal 65 | 3 34 . . . . . 1 . . . . 6 2 19 Explosive 4 | . 2 . . . . . . . . . 2 . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 13 | 4 13 . . . 2 3 2 1 1 . 3 1 . 10 Robot Miss Streak 5 | . 5 . . . 1 . 1 2 1 . . 2 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 415 | 4 52 . . . 31 14 46 39 33 8 2 75 64 47 Core Hits 177 | 3 20 . . . 15 8 20 14 14 1 4 33 28 17 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . 5 1 . 6 . . Critical Strikes 49 | . 3 . . . 2 . 7 4 5 1 . 13 8 6 Burn 3 | . 3 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . 1 Smash 12 | . . . . . . . . . 5 1 . 6 . . Sever 22 | . . . . . 2 . 7 4 . . . . 6 3 Impale 10 | . . . . . . . . . . . . 7 2 1 Melee Attacks 502 | . . . . . 46 23 69 44 57 9 . 98 104 52 Impact 48 | . . . . . . . . . 21 8 . 19 . . Slashing 367 | . . . . . 46 23 69 44 36 1 . 25 79 44 Piercing 87 | . . . . . . . . . . . . 54 25 8 Sneak Attacks 57 | . . . . . 11 5 3 4 5 . . 9 11 9 Combat Hostiles 17 | . . . . . 2 3 3 1 . . . 4 3 1 Follow-up Attacks 53 | . . . . . . . 11 6 7 1 . 13 13 2 Damage Inflicted 20080 | 53 765 . . . 1524 695 1850 1802 2109 346 350 3243 4308 3035 Guns 880 | 53 499 . . . . . . 53 . . . . . 275 Cannons 556 | . 56 . . . 30 . 59 . 40 . . 72 . 299 Explosions 929 | . 187 . . . . . . . 392 . 350 . . . Melee 17678 | . . . . . 1494 695 1791 1749 1677 346 . 3171 4294 2461 Ramming 37 | . 23 . . . . . . . . . . . 14 . Kinetic 565 | 17 256 . . . 30 . 59 53 40 . . . . 110 Thermal 1124 | 36 299 . . . . . . . 392 . . 72 . 325 Explosive 537 | . 187 . . . . . . . . . 350 . . . Electromagnetic 139 | . . . . . . . . . . . . . . 139 Impact 1552 | . . . . . . . . . 814 309 . 429 . . Slashing 13752 | . . . . . 1494 695 1791 1749 863 37 . 985 3750 2388 Piercing 2374 | . . . . . . . . . . . . 1757 544 73 Highest Corruption 55 | . . . . . . 1 1 3 4 31 31 15 15 55 Average Corruption 6 | . . . . . . 1 1 2 1 16 31 6 4 15 Corruption Purged 10 | . . . . . . . . . . . . 10 . . Corruption Blocked 6 | . . . . . . . . . . . . . 6 . Effects 109 | . . . . . . 1 5 7 4 20 5 40 10 17 Message Errors 22 | . . . . . . . . 1 1 4 3 10 1 2 Matter Fused 30 | . . . . . . 1 1 . 2 7 1 12 3 3 Heat Flow Errors 11 | . . . . . . . . 1 1 1 . 4 3 1 Energy Discharges 19 | . . . . . . . 2 2 . 4 . 7 1 3 Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . . . . . 2 . 2 1 2 2 3 Data Loss (major) 6 | . . . . . . . 1 . . 1 . 3 . 1 Misfires 2 | . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . 1 . . . . . 1 Misdirections 3 | . . . . . . . . . . 1 . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . 1 . . Overflow Damage 2650 | . 4 . . . 205 31 39 193 779 43 1 477 396 482 Projectiles 72 | . . . . . . . 24 . . . . 23 . 25 Explosions 115 | . 4 . . . . . . . 110 . 1 . . . Melee 2463 | . . . . . 205 31 15 193 669 43 . 454 396 457 Knockbacks 17 | . . . . . . . 1 . 11 . . 5 . . Impact 12 | . . . . . . . . . 8 . . 4 . . Kinetic 2 | . . . . . . . 1 . 1 . . . . . Secondary 3 | . . . . . . . . . 2 . . 1 . . Self-Inflicted Damage 184 | . 10 . . . . . . . 167 . . . 7 . Shots 2 | . . . . . . . . . 2 . . . . . Rammed 2 | . 1 . . . . . . . . . . . 1 . Targets Rammed 3 | . 2 . . . . . . . . . . . 1 . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 321 | 40 206 . . . . 15 7 116 133 273 . 230 321 306 Average Temperature 63 | 19 62 . . . . 9 4 43 63 105 . 29 70 145 Received Heat Transfer 1666 | . 195 . . . 90 396 361 354 81 60 . 39 45 45 Effects 3 | . . . . . . . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 3 2 . 6 . 1 Combat Hostiles 10 | . . . . . . . . . 1 2 . 6 . 1 Parts Fried 19 | . . . . . . . . . 4 5 . 8 . 2 Impact Corruptions 26 | . . . . . . . . . 13 2 . 11 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . Heat Transferred 1804 | 111 1110 . . . . . . . 200 . . 87 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 92 . . 100 100 100 Level 1 . | . . . . . . . . . 7 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 234 | 10 126 32 . . 94 56 111 94 234 . . 163 109 74 Initial 83 | . . 32 . . . 9 12 50 30 . . 47 83 34 Average 35 | 1 63 23 . . 31 9 15 26 71 . . 49 41 12 Influence Increases 3848 | 10 406 . . . 300 261 447 241 506 50 90 646 557 334 Destroy 0b10 Robot/C 2112 | . 220 . . . 176 112 264 180 220 40 80 460 240 120 Destroy 0b10 Robot/NC 236 | 10 10 . . . 28 8 5 15 25 . . 35 50 50 Destroy Leader 508 | . 42 . . . 54 40 68 42 42 10 10 86 76 38 Successful Hack 131 | . 18 . . . . 48 5 . 7 . . . 32 21 Disable Machine 192 | . . . . . . 12 . . 150 . . 15 . 15 Destroy Structure 216 | . 11 . . . 6 5 9 4 62 . . 20 54 45 Partial Spotted 45 | . . . . . . . . . . . . 15 15 15 Lose Combat Pursuer 408 | . 105 . . . 36 36 96 . . . . 15 90 30 Influence Decreases 3846 | 10 322 72 12 . 280 255 369 283 428 190 20 568 647 390 Entered New Map 339 | . . 52 12 . . 11 14 54 32 52 . 23 65 24 Time Decay 2955 | 10 312 20 . . 270 214 285 179 296 128 20 488 484 249 Lost Part 532 | . 10 . . . 10 30 70 40 100 10 . 57 98 107 Lost Ally 20 | . . . . . . . . 10 . . . . . 10 Squads Dispatched 44 | . 1 . . . 3 4 7 3 5 . . 7 7 7 Investigation 9 | . . . . . 2 2 2 . 1 . . . 2 . Extermination 21 | . . . . . . 1 3 1 3 . . 5 4 4 Reinforcement 9 | . 1 . . . 1 . . 2 1 . . 2 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 2 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 9 | . 1 . . . 1 1 . 2 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 29 . . . 15 8 19 16 19 6 4 39 22 21 Peak Tracking Total 11 | . 6 . . . 3 4 4 3 6 4 4 6 4 11 Tactical Retreats 26 | . 5 . . . 2 2 4 2 1 . . 5 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 11 | . 3 . . . . 1 . 1 3 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 13 | . . . . . . 1 . . 10 . . 1 . 1 Max in Single Turn 10 | . . . . . . 1 . . 10 . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 37 | . 6 . 2 . 7 8 3 1 5 1 . . 3 1 Terminals 28 | . 6 . . . 7 6 2 1 3 . . . 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 108 | . 16 . 9 . 23 23 10 2 15 1 . . 8 1 Successful 54 | . 4 . 9 . 10 12 5 . 8 1 . . 4 1 Failed 54 | . 12 . . . 13 11 5 2 7 . . . 4 . Catastrophic 9 | . 3 . . . 2 1 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . 12 . 1 . 12 9 3 2 6 . . . 1 . Terminals 76 | . 16 . . . 23 16 6 2 8 . . . 4 1 Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . 5 4 . 4 . . . 4 . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 29 | . 4 . 9 . 7 5 . . 1 1 . . 1 1 Record 8 | . . . 8 . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 2 2 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . . . 1 . . . 1 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . 4 4 . 4 . . . 3 . Insert Component 8 | . . . . . . 2 2 . 2 . . . 2 . Analyze 7 | . . . . . . 2 2 . 2 . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . . . 3 2 1 . 1 . . . . . Terminals 7 | . . . . . 3 2 1 . 1 . . . . . Botnet 7 | . . . . . 3 2 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 30 | . 6 . . . 7 7 3 1 4 . . . 2 . Full Trace Events 9 | . 1 . . . 3 1 2 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 2 . 2 . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 1 2 . 2 . . . 2 . Part Schematics Acquired 6 | . . . . . . 1 2 . 2 . . . 1 . Parts Damaged 3 | . . . . . . . 1 . 1 . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . 9 2 . . . . . 5 EXPLORE 10 | . . . . . . . 5 1 . . . . . 4 RETURN 6 | . . . . . . . 4 1 . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 9965 | 19 925 49 255 176 400 . 1294 545 1101 174 126 2180 1381 1340 Optics 4289 | . . . . . . . . . . . . 1582 1381 1326 Sensors 398 | . . . . . 398 . . . . . . . . . Terrain 339 | 19 320 . . . . . . . . . . . . . Traps 1788 | . . . . . . . 1294 494 . . . . . . Seismic 1408 | . 605 49 255 176 323 . . . . . . . . . Decoding 5139 | . . . . . . . . . . 174 126 2180 1381 1278 ECM 2829 | . . . . . . . . 543 1101 . . 1185 . . Robot Analysis Total 4 | . 2 . . . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches 10 | . . . . . . . 5 1 . . . . . 4 Drone Recoveries 5 | . . . . . . . 4 . . . . . . 1 Decoded 0b10 Intel 84 | . . . . . . . . . . . . 38 26 20 Traps 53 | . . . . . . . . . . . . 29 15 9 Emergency Access 31 | . . . . . . . . . . . . 9 11 11 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 13144 | 80 933 49 255 176 902 1205 1836 811 1336 534 126 2180 1381 1340 Spaces Moved 7972 | 49 719 53 263 182 548 843 785 284 738 327 100 798 1167 1116 Core 16 | 3 . . . . . . . . . . . 4 . 9 Treads 341 | . . . . . . . . . . . . 341 . . Legs 2656 | 30 402 . . . . . 598 284 738 170 100 312 . 22 Wheels 2566 | 16 317 53 263 182 548 843 187 . . 157 . . . . Hover 2393 | . . . . . . . . . . . . 141 1167 1085 Flight . | . . . . . . . . . . . . . . . Fastest Speed 25 | 50 80 80 95 95 83 83 101 120 120 120 120 100 36 25 Average Speed 100 | 105 102 83 95 95 86 101 146 120 138 140 120 157 51 44 Slowest Speed 1500 | 120 120 95 95 95 101 115 260 190 400 260 120 1500 105 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 Exploration Rate (%) 30 | 5 96 12 61 36 42 17 19 9 17 60 11 22 23 32 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . 1 . Scrap Searched 4 | . . 1 . . . . . . . 2 1 . . . Spaces Dug 76 | . . . . . 6 5 8 1 15 . . 9 17 15 Terrain Destroyed 141 | . 10 . . . 6 5 9 2 31 . 33 10 18 17 Melee 69 | . . . . . 6 5 7 1 15 . . 8 16 11 Projectile 13 | . . . . . . . 2 1 . . . 2 2 6 AOE 59 | . 10 . . . . . . . 16 . 33 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 12369 | 67 838 58 268 185 931 1160 1399 688 992 389 103 1584 1828 1879 Wait 3271 | . 48 4 1 2 289 227 506 331 158 28 2 571 491 613 Move 7950 | 48 718 52 262 181 547 842 776 283 737 326 99 797 1166 1116 Hop 4 | . . . . . . . 4 . . . . . . . Pick Up 128 | 7 5 . 3 2 14 16 13 9 6 5 . 20 17 11 Fast Attach 122 | 7 4 . . . 1 8 10 8 18 4 . 40 10 12 Attach 59 | . 3 . . . 5 6 4 6 4 2 . 4 9 16 Detach 15 | . . . . . . 2 1 . 1 . . 7 1 3 Swap 116 | 2 4 1 1 . 11 12 9 6 7 7 . 14 23 19 Drop 186 | . 5 1 1 . 15 22 17 7 13 9 . 47 29 20 Fire 99 | 3 49 . . . 3 2 4 3 2 . 2 4 2 25 Melee 416 | . . . . . 46 23 55 35 46 8 . 80 79 44 Ram 2 | . 1 . . . . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 724 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Discovered new exit (range 4) 1014 | -10/Materials | Entered Mines 1015 | -10/Mines | Learned location of Storage (-9) 1059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1059 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Entered Exiles 1086 | -10/Exiles | Met 8R-AWN 1103 | -10/Exiles | Met EX-HEX 1135 | -10/Exiles | Met EX-BIN 1146 | -10/Exiles | Aligned with FarCom system 1147 | -10/Exiles | Given EX-Vault access code 1174 | -10/Exiles | Opened EX-Vault 1185 | -10/Exiles | Found 0b10 Alert Chip 1203 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -10/Exiles | Met EX-DEC 1238 | -10/Exiles | Learned location of Zion (-7) 1307 | -10/Exiles | Discovered new exit (range 14) 1318 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1318 | -10/Exiles | Entered Mines 1333 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1335 | -9/Mines | Found Prototype Device 1354 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1445 | -9/Mines | Discovered new exit (range 5) 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1496 | -8/Materials | Identified Exp. Sensor Array 2347 | -8/Materials | Discovered new exit (range 10) 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2840 | -7/Factory | Build established: Hacker-Mutant 2899 | -7/Factory | Identified exit to Factory 3001 | -7/Factory | Lost 6 parts (2p2n1u1w) 3263 | -7/Factory | Build established: Scavenger-Mutant 3404 | -7/Factory | Garrison activated, responded to threat 3601 | -7/Factory | Entered another Factory area 3601 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -6/Factory | Lost 7 parts (1p2n3u1w) 4269 | -6/Factory | Build established: Scavenger-Gladiator 5304 | -6/Factory | Discovered new exit (range 14) 5336 | -6/Factory | Garrison activated, responded to threat 5437 | -6/Factory | Entered another Factory area 5437 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5523 | -5/Factory | Discovered new exit (range 45) 5823 | -5/Factory | Identified exit to Upper Caves 6030 | -5/Factory | Lost 5 parts (1p1n2u1w) 6153 | -5/Factory | Discovered new exit (range 9) 6206 | -5/Factory | Identified exit to Factory 6248 | -5/Factory | Entered another Factory area 6248 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6803 | -4/Factory | Destroyed 7 combat bots 7192 | -4/Factory | Spotted B-86 Titan 7329 | -4/Factory | Fabricated Flexi-carbon Leg (x2) 7336 | -4/Factory | Lost 4 parts (1p3n) 7544 | -4/Factory | Discovered new exit (range 16) 7576 | -4/Factory | Identified exit to Upper Caves 7584 | -4/Factory | Entered Upper Caves 7615 | -4/Upper Caves | Lost 4 parts (2n2u) 7871 | -4/Upper Caves | System corruption reached 10% 7878 | -4/Upper Caves | System corruption reached 30% 7940 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7984 | -4/Upper Caves | Encountered a Warlord checkpoint 8087 | -4/Upper Caves | Discovered new exit (range 7) 8117 | -4/Upper Caves | Identified exit to Upper Caves 8118 | -4/Upper Caves | Entered another Upper Caves area 8218 | -4/Upper Caves | Discovered new exit (range 16) 8236 | -4/Upper Caves | Identified exit to Research 8244 | -4/Upper Caves | Entered Research 8244 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8682 | -3/Research | Spotted B-86 Titan 8881 | -3/Research | Found Prototype Device 9039 | -3/Research | Identified Exp. Thermal Shield 9466 | -3/Research | System corruption reached 10% 9522 | -3/Research | Found Prototype Device 9522 | -3/Research | Identified Exp. EM Disruption Field 9779 | -3/Research | Found Prototype Processor 9779 | -3/Research | Identified Spectral Analyzer 10376 | -3/Research | Discovered new exit (range 16) 10391 | -3/Research | Identified exit to Research 10424 | -3/Research | Entered another Research area 10424 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11361 | -2/Research | Lost 3 parts (1p2u) 11753 | -2/Research | Crushed by falling debris 11753 | -2/Research | System corruption reached 10% 11768 | -2/Research | Discovered new exit (range 3) 11784 | -2/Research | Lost 4 parts (1n2u1w) 11805 | -2/Research | Entered Access 11805 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 12795 | -1/Access | Crushed by falling debris 12984 | -1/Access | Garrison activated, responded to threat 12986 | -1/Access | Spotted B-99 Colossus 13030 | -1/Access | System corruption reached 10% 13074 | -1/Access | System corruption reached 30% 13090 | -1/Access | Core integrity fell below 50% 13109 | -1/Access | Core integrity fell below 20% 13145 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13104_ P-80 Master resets P-80 Master, system corruption cleaned. 13105_ Penetrated by Slug. 13105_ Slug penetrates Wall. 13106_ Slug penetrates P-80 Master. 13108_ System corrupted: Matter fused (-7). 13110_ Hds. Centrium Leg destroyed. 13111_ P-80 Master resets P-80 Master, system corruption cleaned. 13115_ Slug penetrates Wall. 13115_ Slug penetrates P-80 Master. 13119_ Imp. Fusion Compressor destroyed. [Achievement: Z1$+NX3F=JRE3_ZNQR] 13121_ P-80 Master suffers critical hit (Blast). 13121_ Destroyed Mic. Antimatter Reactor. 13123_ Destroyed Gamma Rifle. 13125_ System corrupted: Matter fused (-9). 13127_ P-80 Master resets Y-72 Warden, system corruption cleaned. 13128_ System corrupted: Enh. Hardcell Cannon jammed. 13140_ &LLJ5PQ H9K,:L1,D8 L4% 13140_ U-05 Engineer builds a Wall. 13145_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# #????? | | ?????????????????????# ########????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?#????????????????????# #???????????? | | #????????????????????# =! #???????????? | | #????????????????????# [!%=#???????????? | | #??????????????????### !!!!###?????????? | | #??????????????????# *!!!!!#?????????? | | #??????????????????# =!%!%#?????????? | | ???????????????????# ]!!!=#?????????? | | ????????????????????# !!=#?????????? | | ####??????????????????# * #?????????? | | #??????????????????# #?????????? | | #??????????????????# | #?????????? | | #??????????????????# #?????????? | | ""#??????????????????# h #?????????? | | ""#??????????????????#####Y########??????? | | ""#??????????????????????#p# ]######## | | T##############?????????#p# ## = # | | ""# #?????##??#Y# ## ===!# | | ""# #######;### # ## =! # | | !""# # """" #p####+#### = # | | =!%# " ^+ ""R"" p# ### # # | | *=# """ # "" "" #p### #[ # | | #### """ # @p " +% # | | # " # # ### =#= # | | # # #h#?# # # | | # ! # # #?####### # | | # # # #???????# ] # | | # ###########+#???????# # | | # #????????? h ???????####### | | ###+###########???????? ?????????????? | | #????????"" ?????????????? | | #????????"" ?????????????? | | #????????"" ?????????????? | | +????????Y" ?????????????? | | #????????"" ?????????????? | | #????????"" ?????????????? | | #?????????? ?????????????? | | ######+### #?????????? ?????????????? | | # #?????????? ?????????????? | | # #?????????? ?????????????? | | "" # #??????##############????? | | "" # #??????# ^ #????? | | "" # #??????# #????? | | "" # ######## #????? | | "" # # ! #????? | | "" # # "" #????? | | # # "" ^ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 67 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 12 Corruption Block 20 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Drone Bay | -4/Factory | Scanalyzed Centrium Wheel | -4/Factory | Scanalyzed Imp. Antigrav System | -2/Research | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Flexi-carbon Leg | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Assassin Deadly Force Decoder Ring Denied? Rockin' Loadout Watch This! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AssemblyIntegratedDatajack Manual? 0 Play Time 04:06:45 Cumulative 80.8 hours Start 2025.10.07 @ 21:09:03 End 2025.10.08 @ 20:53:32 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59d3e0fb-907a-48cb-83b3-db4eed3dae08