Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.16 @ 13:38:39 Player: viper Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (222) 1110 Value Destroyed (9577) 9577 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 17517 Bonus ------- Follower Combat Kills 425 Friendly Fire -155 Cogmind --------- Core Integrity 0/1450 Matter 324/550 Energy 1089/1105 System Corruption 0% Temperature Cool (806) Movement Walking (210) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- Angular Momentum Engine Neutrino Core Light Quantum Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY (12) ----- Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Spectral Analyzer Advanced Target Analyzer Improved Core Analyzer Recoil Nullifier Improved Stasis Canceller Improved Phase Shifter > --- WEAPON (5) ------- Heavy Tesla Rifle Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Micro Fission Core Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit Tesla Rifle Plasma Rifle Plasma Rifle Faulty Heavy Dispersion Rifle Compact HERF Cannon Heavy Neutron Cannon Coil Gun Railgun Faulty Centrium Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Structural Scanner Spectral Analyzer Advanced Target Analyzer Improved Core Analyzer Recoil Nullifier Improved Stasis Canceller Improved Phase Shifter > --- WEAPON ----------- Heavy Tesla Rifle Quantum Rifle Enhanced Quantum Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg High-capacity Storage Unit Tesla Rifle Plasma Rifle Plasma Rifle Heavy Dispersion Rifle Compact HERF Cannon Heavy Neutron Cannon Coil Gun Railgun Centrium Greatsword [Rating: 152] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Enhanced Autogun Energy Gun Heavy Tesla Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Slots Evolved 17 | . 1 2 2 . 2 2 2 . 2 2 2 Power 2 | . 1 . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 10 | . . 1 1 . . 2 1 . 1 2 2 Weapon 3 | . . 1 . . 2 . . . . . . Parts Attached 181 | 7 2 20 3 27 21 12 5 5 58 12 9 Power 34 | 1 1 6 . 6 4 4 1 . 7 3 1 Engine 25 | 1 1 6 . 6 4 3 1 . 3 . . Core 2 | . . . . . . . . . 1 1 . Reactor 7 | . . . . . . 1 . . 3 2 1 Propulsion 49 | 2 . 2 2 4 8 1 1 3 21 3 2 Treads . | . . . . . . . . . . . . Leg 49 | 2 . 2 2 4 8 1 1 3 21 3 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 2 1 2 1 7 2 3 3 . 16 5 4 Device 22 | . . . 1 2 1 1 2 . 11 2 2 Storage 16 | 1 1 2 . 5 1 1 1 . 2 1 1 Processor 6 | . . . . . . . . . 3 2 1 Hackware . | . . . . . . . . . . . . Protection 2 | 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 . 10 . 10 7 4 . 2 14 1 2 Energy Gun 7 | . . . . . . . . . 5 . 2 Energy Cannon 6 | . . . . 3 . 1 . . 2 . . Ballistic Gun 31 | 2 . 4 . 7 7 3 . 2 5 1 . Ballistic Cannon 8 | . . 6 . . . . . . 2 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 2 1 3 . . 2 2 . Parts Lost 52 | . . 3 . 7 1 . 1 2 35 . 3 Power 7 | . . . . 2 . . . . 5 . . Propulsion 12 | . . 2 . 1 . . . . 9 . . Utility 13 | . . . . 3 1 . 1 . 7 . 1 Weapon 20 | . . 1 . 1 . . . 2 14 . 2 Highest Loss Streak 21 | . . 3 . 6 1 . 1 1 21 . 2 Average Slot Usage (%) 98 | . 100 97 91 98 99 99 98 100 96 97 98 Engine 12 | . 25 19 16 15 13 11 11 11 9 4 4 Reactor 2 | . . . . . . . 5 5 5 7 4 Leg 19 | . 25 17 16 24 20 18 16 16 19 18 16 Device 14 | . . . 8 15 13 13 16 16 18 15 21 Storage 16 | . 12 20 16 15 14 16 18 22 16 20 15 Processor 1 | . . . . . . . . . 3 6 10 Protection 2 | . 12 10 8 . . 6 1 . . . . Energy Gun 1 | . . . . . . . . . . 13 12 Ballistic Gun 22 | . 25 6 25 24 34 31 27 27 16 8 8 Ballistic Cannon 3 | . . 23 . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 201 | 14 25 46 41 92 100 111 124 124 167 201 182 Greatest Support 93 | 20 20 23 38 38 60 60 60 56 90 93 93 Greatest Overweight (x) 7 | 3 1 4 4 2 7 1 2 7 4 5 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 1 1 Largest Inventory Capacity 36 | 8 10 10 10 20 20 20 20 20 28 36 28 Average Capacity 19 | 7 8 10 10 16 20 20 20 20 20 32 26 Most Carried 28 | 2 7 10 8 20 20 20 20 20 20 28 27 Average Carried 16 | 1 2 8 7 13 19 19 19 19 16 15 24 Final Capacity 28 | 8 10 10 10 20 20 20 20 20 28 28 20 Final Carried 28 | 2 7 8 8 20 20 20 20 18 7 28 19 Class Distribution -------------------- 25% | Hacker-Tank 23% | Hacker-Gunner 16% | Scavenger-Gunner 15% | Hacker-Skirmisher 11% | Generator-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Extension Generator-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Matter Collected 7928 | 221 32 654 187 873 672 525 892 631 2398 353 490 Remotely . | . . . . . . . . . . . . Salvage Created 11223 | . 32 709 59 1616 1170 340 1545 707 3291 1120 634 Parts 585 | . 4 32 4 99 60 23 60 37 178 55 33 Haulers Intercepted 10 | . . 3 . 4 . . . . 1 2 . Recyclers Shooed 3 | . . . . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Combat Hostiles Destroyed 159 | . 2 17 1 23 19 7 19 7 48 9 7 Guns 112 | . 2 . 1 23 19 7 18 7 22 8 5 Cannons 42 | . . 17 . . . . . . 25 . . AOE 2 | . . . . . . . 1 . 1 . . Classes Destroyed 14 | . 1 6 . 3 2 . . 1 1 . . Worker 16 | . . 1 . 1 1 . . . 10 3 . Builder 11 | . . 1 . . . 1 . . 6 3 . Hauler 10 | . . 3 . 4 . . . . 1 2 . Recycler 11 | . . 3 . 1 1 . 4 1 1 . . Operator 3 | . . . . 1 1 . . 1 . . . Watcher 11 | . . . . 2 2 1 . 1 3 . 2 Swarmer 17 | . 2 5 . . 1 3 3 . 3 . . Grunt 56 | . . 7 . 9 10 3 6 . 15 4 2 Brawler 3 | . . . . 1 . . . 1 1 . . Duelist 2 | . . . . . . . . . 1 1 . Sentry 35 | . . 5 1 13 3 . 4 3 4 2 . Hunter 16 | . . . . . 2 . 2 1 9 2 . Programmer 29 | . . . . . 4 1 4 . 15 . 5 Behemoth 2 | . . . . . . . . 2 . . . Best Kill Streak 12 | . 2 7 1 6 5 6 6 4 12 8 4 Combat Bots Only 9 | . 2 6 1 6 4 6 6 3 9 3 3 Max Kills in Single Turn 3 | . 1 3 1 1 2 1 1 1 2 2 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 1 | . . . . . . . 1 . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Damage Taken 10526 | . 52 688 27 735 541 144 634 173 5175 459 1898 Core 2944 | . 18 94 18 64 8 . . 30 983 194 1535 Absorbed by Shields 393 | . . . . 153 20 . . 104 . 116 . Core Remaining (%) 83 | 100 92 76 . 85 98 100 . 97 14 85 . Volleys Fired 435 | . 6 55 3 80 40 16 44 24 131 22 14 Largest 5 | . 2 3 3 3 5 5 5 5 5 5 5 Hottest 319 | . 40 117 63 116 125 121 125 125 319 271 318 Shots Fired 1692 | . 12 133 9 224 196 80 198 120 569 83 68 Gun 1374 | . 12 8 9 217 196 80 198 120 383 83 68 Cannon 318 | . . 125 . 7 . . . . 186 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1526 | . 12 133 9 217 196 80 198 120 499 35 27 Thermal 97 | . . . . 7 . . . . 58 15 17 Explosive . | . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . 12 33 24 Robot Hit Streak 56 | . 5 23 10 44 56 19 31 43 28 33 34 Robot Miss Streak 4 | . 1 2 . 1 4 2 2 3 4 4 2 Penetration Max 2 | . . . . . . . . . 1 2 1 Secondary Targets 15 | . . . . 2 3 1 3 1 3 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 1 1 1 Shots Hit Robots 1283 | . 9 85 8 173 147 52 163 86 443 63 54 Core Hits 579 | . 4 29 3 66 55 20 67 32 236 44 23 Critical Hits 18 | . . . 1 1 . 1 1 3 8 2 1 Critical Kills 8 | . . . . 1 . 1 1 . 4 1 . Critical Parts Destroyed 7 | . . . 1 . . . . 2 2 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24233 | . 72 1629 80 2528 2558 730 2785 1413 9237 1678 1523 Guns 18302 | . 72 24 80 2508 2558 700 2600 1396 5215 1626 1523 Cannons 5403 | . . 1605 . 20 . . . . 3778 . . Explosions 344 | . . . . . . . 185 . 159 . . Melee . | . . . . . . . . . . . . Ramming 184 | . . . . . . 30 . 17 85 52 . Kinetic 20138 | . 72 1629 80 2508 2558 700 2600 1396 7519 572 504 Thermal 2093 | . . . . 20 . . . . 1272 266 535 Explosive 185 | . . . . . . . 185 . . . . Electromagnetic 1633 | . . . . . . . . . 361 788 484 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . 2 2 3 . . Average Corruption 1 | . . . . . 1 . 1 2 1 . . Corruption Purged . | . . . . . . . . . . . . Effects 52 | . . . . . 1 . 11 10 30 . . Message Errors 12 | . . . . . 1 . 5 4 2 . . Matter Fused 7 | . . . . . . . . . 7 . . Heat Flow Errors 4 | . . . . . . . 1 3 . . . Energy Discharges 5 | . . . . . . . 1 . 4 . . Data Loss (minor) 8 | . . . . . . . 1 . 7 . . Targeting Errors 15 | . . . . . . . 3 3 9 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 90 | . . 11 . . . 8 . . 49 22 . Projectiles 60 | . . 11 . . . . . . 49 . . Explosions . | . . . . . . . . . . . . Melee 30 | . . . . . . 8 . . . 22 . Knockbacks 56 | . . 19 . . . . . . 36 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic 47 | . . 16 . . . . . . 31 . . Secondary 8 | . . 3 . . . . . . 5 . . Self-Inflicted Damage 195 | . . . . . . 15 138 . 42 . . Shots 4 | . . . . . . . 3 . 1 . . Rammed 13 | . . . . . . 1 . . 12 . . Targets Rammed 18 | . . . . . . 1 . 1 15 1 . Kicked 5 | . . . . . . . . 1 3 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 1328 | . 25 592 . 344 528 25 270 153 663 717 1328 Average Temperature 253 | . 12 239 . 89 261 13 75 50 232 302 543 Received Heat Transfer 2210 | . . 315 18 561 105 54 135 23 909 36 54 Effects 141 | . . 47 . . 1 . 2 . 27 30 34 Shutdowns 14 | . . 14 . . . . . . . . . Energy Bleed 11 | . . 5 . . . . . . . 4 2 Interference 39 | . . 10 . . 1 . 2 . 14 10 2 Matter Decay 10 | . . . . . . . . . 2 2 6 Short Circuit 9 | . . 1 . . . . . . 3 2 3 Damage (minor) 12 | . . 3 . . . . . . 2 3 4 Damage (major) 35 | . . 14 . . . . . . 4 7 10 Damage (core) 11 | . . . . . . . . . 2 2 7 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 2 Parts Fried 14 | . . . . . . . . . 3 4 7 Impact Corruptions 3 | . . 1 . . . 1 . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 3 . 2 Heat Transferred 2775 | . . . . 37 . . . . 1776 370 592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Peak Influence 365 | . 56 272 53 242 215 162 259 220 365 174 242 Initial 79 | . . 16 8 15 57 . . 43 79 . 73 Average 81 | . 12 64 30 85 72 32 78 105 120 55 149 Maximum Alert Level 1 | . . 1 . 1 1 . 1 1 1 . 1 Low Security (%) 91 | 100 100 92 100 93 95 100 80 93 82 100 87 Level 1 8 | . . 7 . 6 4 . 19 6 17 . 12 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . . . . 2 9 2 5 2 13 2 2 Investigation 13 | . . . . . 4 1 1 1 4 1 1 Extermination 13 | . . . . . 3 1 3 . 5 . 1 Reinforcement 10 | . . . . 1 2 . 1 1 4 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . 1 . 1 . 1 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Distress Signals 11 | . . 1 . 3 1 . 1 1 2 . 2 Communications Jammed 2 | . . . . . . . . 1 . 1 . Distress Signals 2 | . . . . . . . . 1 . 1 . Times Spotted 208 | . 2 20 1 30 24 8 22 17 60 14 10 Peak Tracking Total 7 | . 2 7 1 7 4 3 7 6 5 3 3 Tactical Retreats 4 | . . . . 1 . . . 1 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Traps Triggered 8 | . . 1 . . 4 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . Reprogrammed 12 | . . . . 1 6 . . . 5 . . Reused 2 | . . . . . 1 . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Machines Disabled 8 | . . . . 2 . . 4 . 2 . . Max in Single Turn 4 | . . . . 1 . . 4 . 1 . . Garrison Access 4 | . . . . 1 1 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Machines Accessed 39 | . 2 3 . 9 8 1 1 6 6 2 1 Terminals 29 | . 2 3 . 7 4 1 1 6 4 . 1 Fabricators 3 | . . . . . 2 . . . . 1 . Repair Stations 3 | . . . . 1 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 1 1 . Total Hacks 110 | . 5 7 . 33 21 3 3 12 19 4 3 Successful 86 | . 5 5 . 26 15 3 3 9 15 2 3 Failed 24 | . . 2 . 7 6 . . 3 4 2 . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 2 . . 2 1 . . . . . . Terminals 89 | . 5 7 . 28 13 3 3 12 15 . 3 Fabricators 8 | . . . . . 5 . . . . 3 . Repair Stations 8 | . . . . 3 2 . . . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 2 1 . . . 1 1 . Terminal Hacks 69 | . 4 5 . 22 8 3 3 9 12 . 3 Record 6 | . . . . 1 . 1 1 . 3 . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Schematic 2 | . . . . . 1 . . 1 . . . Robot Analysis 2 | . . . . . . . 1 1 . . . Prototype ID Bank 4 | . 1 . . 2 . . . 1 . . . Open Door 6 | . . . . 2 . . . 4 . . . Level Access Points 2 | . 1 1 . . . . . . . . . Branch Access Points 4 | . 1 . . 1 1 . . . 1 . . Emergency Access Points 4 | . . 1 . . . 1 . . 1 . 1 Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 11 | . 1 1 . 3 2 . . 1 2 . 1 Disarm Traps 1 | . . . . . . . . . 1 . . Reprogram Traps 5 | . . . . 2 1 . . . 2 . . Dispatch Records 3 | . . 1 . 1 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Patrol Status 2 | . . 1 . . . . . . . . 1 Transport Status 2 | . . . . 1 . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . Zone Layout 7 | . . . . 3 1 1 . . 2 . . Fabricator Hacks 4 | . . . . . 3 . . . . 1 . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . 2 2 . . . 2 . . Scan Component 3 | . . . . 1 1 . . . 1 . . Repair 3 | . . . . 1 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 1 . . . 1 1 . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 4 | . . . . 1 1 . . . 1 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Siphon 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 25 | . 1 1 . 6 6 1 1 2 5 1 1 Full Trace Events 14 | . . . . 1 4 1 1 1 4 1 1 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . 1 . . . Robots Built 4 | . . . . . 4 . . . . . . Matter 252 | . . . . . 252 . . . . . . Time 67 | . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 1 . . . 1 . . Time 73 | . . . . 13 16 . . . 44 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Total Allies 8 | . . . . . 4 . . 4 . . . Largest Group 4 | . . . . . 4 . . 4 2 . . Highest-Rated Group 261 | . . . . . 48 . . 261 180 . . Highest-Rated Ally 156 | . . . . . 12 . . 156 143 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 107 | . . . . . 41 . . 63 3 . . Total Damage 1865 | . . . . . 481 . . 1371 13 . . Kills 15 | . . . . . 6 . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Robot Analysis Total 2 | . . . . . . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Turns Passed 11914 | 74 270 1080 169 1487 2012 1270 1040 646 2817 668 381 Spaces Moved 5601 | 53 187 492 94 706 1002 403 510 287 1397 322 148 Core 16 | 16 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5585 | 37 187 492 94 706 1002 403 510 287 1397 322 148 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 156 156 156 180 150 147 147 Average Speed 165 | 117 131 165 166 169 172 158 178 184 156 168 169 Slowest Speed 330 | 200 150 240 240 180 330 160 183 330 240 270 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 41 41 13 89 31 12 15 42 36 12 4 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 48 | . . 5 . . . . 35 . 8 . . Melee . | . . . . . . . . . . . . Projectile 13 | . . 5 . . . . . . 8 . . AOE 35 | . . . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Res Total 7530 | 61 201 659 100 884 1230 1006 602 386 1753 402 246 Wait 1166 | . . 76 . 40 160 568 38 58 144 20 62 Move 5590 | 52 186 491 93 705 1001 402 509 286 1396 321 148 Hop . | . . . . . . . . . . . . Pick Up 67 | 2 6 6 1 20 2 1 3 . 5 21 . Fast Attach 52 | 7 . 2 2 7 9 3 2 . 13 3 4 Attach 56 | . 1 6 1 5 3 2 2 2 28 4 2 Detach 5 | . . 1 . 2 . 1 . . 1 . . Swap 73 | . 1 12 . 15 9 7 1 3 17 5 3 Drop 59 | . 1 10 . 10 6 5 3 3 3 5 13 Fire 435 | . 6 55 3 80 40 16 44 24 131 22 14 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 18 | . . . . . . 1 . 1 15 1 . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Extension -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Power x1 186 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Identified exit to Materials 233 | -10/Materials | Discovered exit to Materials (range 7) 315 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 641 | -9/Materials | Build established: Hacker-Tank 999 | -9/Materials | Identified exit to Mines 999 | -9/Materials | Discovered exit to Mines (range 6) 1051 | -9/Materials | Identified exit to Materials 1192 | -9/Materials | Lost 3 parts (2n1w) 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -8/Materials | Identified exit to Storage 1506 | -8/Materials | Discovered exit to Storage (range 16) 1594 | -8/Materials | Entered Storage 1769 | -8/Storage | Lost 6 parts (2p1n2u1w) 1918 | -8/Storage | Repaired Lrg. Storage Unit 2124 | -8/Storage | Garrison activated, responded to threat 2217 | -8/Storage | Identified exit to Garrison 2665 | -8/Storage | Identified exit to Recycling 3017 | -8/Storage | Identified exit to Factory 3017 | -8/Storage | Discovered exit to Factory (range 5) 3081 | -8/Storage | Entered Factory 3081 | -7/Factory | Evolved 2 slots: Weapon x2 3588 | -7/Factory | Fabricated S-27 Virus (x4) 3762 | -7/Factory | Build established: Hacker-Gunner 3982 | -7/Factory | Identified exit to Lower Caves 4213 | -7/Factory | Repaired Imp. Aluminum Leg 4921 | -7/Factory | Identified exit to Factory 4921 | -7/Factory | Discovered exit to Factory (range 15) 5093 | -7/Factory | Entered another Factory area 5093 | -6/Factory | Evolved 2 slots: Utility x2 5381 | -6/Factory | Build established: Hacker-Skirmisher 6284 | -6/Factory | Identified exit to Factory 6284 | -6/Factory | Discovered exit to Factory (range 13) 6363 | -6/Factory | Entered another Factory area 6363 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7249 | -5/Factory | Build established: Hacker-Gunner 7351 | -5/Factory | Identified exit to Extension 7351 | -5/Factory | Discovered exit to Extension (range 11) 7403 | -5/Factory | Entered Extension 7535 | -5/Extension | Rescued a captive Derelict 7617 | -5/Extension | Rescued A7 7876 | -5/Extension | Rescued a captive Derelict 7877 | -5/Extension | Rescued a captive Derelict 7970 | -5/Extension | Spotted B-75 Beast 7988 | -5/Extension | Spotted B-75 Beast 7995 | -5/Extension | Destroyed B-75 Beast 8003 | -5/Extension | Destroyed B-75 Beast 8036 | -5/Extension | Identified exit to Factory 8036 | -5/Extension | Discovered exit to Factory (range 3) 8049 | -5/Extension | Entered Factory 8049 | -4/Factory | Accompanied by 2 allies (A7) 8049 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8357 | -4/Factory | Build established: Generator-Gunner 8374 | -4/Factory | Spotted B-86 Titan 9363 | -4/Factory | Destroyed 9 combat bots 9497 | -4/Factory | Identified exit to Upper Caves 9497 | -4/Factory | Identified exit to Armory 9563 | -4/Factory | Repaired Prc. Energy Filter 9763 | -4/Factory | Build established: Scavenger-Gunner 10539 | -4/Factory | Core integrity fell below 50% 10578 | -4/Factory | Core integrity fell below 20% 10590 | -4/Factory | Lost 21 parts (3p7n6u5w) 10763 | -4/Factory | Identified exit to Research 10763 | -4/Factory | Discovered exit to Research (range 10) 10866 | -4/Factory | Entered Research 10866 | -3/Research | Evolved 2 slots: Utility x2 11153 | -3/Research | Build established: Hauler-Gunner 11256 | -3/Research | Found Prototype Processor 11257 | -3/Research | Identified Spectral Analyzer 11260 | -3/Research | Found Spectral Analyzer 11297 | -3/Research | Identified exit to Testing 11297 | -3/Research | Discovered exit to Testing (range 8) 11365 | -3/Research | Found Prototype Slashing Weapon 11511 | -3/Research | Identified exit to Research 11511 | -3/Research | Discovered exit to Research (range 9) 11534 | -3/Research | Entered another Research area 11534 | -2/Research | Evolved 2 slots: Utility x2 11650 | -2/Research | Build established: Scavenger-Gunner 11779 | -2/Research | Core integrity fell below 50% 11792 | -2/Research | Core integrity fell below 20% 11916 | -2/Research | Core destroyed Last Messages --------------- 11863_ Acquired Energy Well. 11868_ Dropped Flexi-carbon Leg. 11877_ R-10 Processor collects Adv. Sensor Array. 11888_ R-10 Processor collects Hcp. Storage Unit. 11902_ Structural Scanner destroyed. 11902_ Slug penetrates P-80 Master. 11905_ P-80 Master resets P-80 Master, system corruption cleaned. 11906_ Slug penetrates P-80 Master. 11906_ P-80 Master destroyed. 11910_ Slug penetrates P-80 Master. 11910_ Sml. Battery melted. 11910_ P-80 Master destroyed. 11910_ Switching to secondary target: P-80 Master. 11911_ Power failure averted by Cryofiber Web. 11913_ Coil Gun destroyed. 11913_ Imp. Antigrav System melted. 11913_ P-80 Master destroyed. 11914_ Overheating: Matter decay (-86). 11915_ Power failure averted by Cryofiber Web. 11916_ Overheating: Core damaged (-203). Map ----- +----------------------------------------------------+ | ??????????????????????????###### ## # | | ??????????????????????????# # ## # | | ??????????????????????????# # """ ## # | | ??????????????????######### # """ #####+### | | ????????????# + """ + | | ????????????# # ##### | | ????????????# # #???# | | ???????? ####+######???# | | ????????################### # #???###### | | ????????????????# = # # #???# | | ????????????????# # # #???#[ | | ????????????????# + + %#####!= | | ????????????????# = # # "" !+=[%"!! | | ????????????????# # # "T #####!=! | | ????????????????# # # "" #???#!| | | ????????????????# # # #???# | | ????????????????# # # #???# | | ????????????????########[## #####+####???###### | | ????????????????# |**!+ ???????????? | | ????????????????#= [%==%# ?? ???????????? | | ????????????????# =!%!# ? ???????????? | | ????????????????# *[[!# ???????????? | | ????????????????#= * #############??????????? | | ????????????????#==""""" #???????????????^?^????? | | ????????????????#[*""""" #???????????????^??????? | | ????????????????#==""""" @#??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????^????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 52 Energy Capacity 1105 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Corruption Prevention 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Stasis Canceling 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Melee Analysis Suite | -8/Storage | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked L-41 Fighter | -5/Extension | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCentriumBoregun Manual? 0 Play Time 01:37:06 Cumulative 878.2 hours Start 2021.01.16 @ 11:52:57 End 2021.01.16 @ 13:38:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 682 Rogue 62 Adventurer 0 Explorer 620 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f718b4c-3583-4497-8962-eee2b2fe1f6a