Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:50:47 Player: Lunace Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (5369) 5369 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 11209 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 90 Friendly Fire -227 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 76/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Improved Launcher Guidance Computer Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Launcher Guidance Computer Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Launcher Guidance Computer Improved Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- KE Penetrator Magnetic Acceleration Cannon Long-range Missile Launcher Heavy Pick > --- INVENTORY -------- Wheel Huge Storage Unit Matter Compressor Structural Scanner Improved Terrain Scanner Terrain Scan Processor Improved Launcher Guidance Computer Improved Launcher Guidance Computer ECM Suite Improved Recalibrator Improved Recalibrator Magnetic Acceleration Cannon [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 . . Utility 5 | . . . . . . . 2 . 2 1 Weapon 2 | . . . 2 . . . . . . . Parts Attached 161 | 6 10 1 9 5 . . 25 20 58 27 Power 20 | 1 1 . 4 . . . 2 1 5 6 Engine 14 | 1 1 . 3 . . . 2 1 2 4 Core 6 | . . . 1 . . . . . 3 2 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 1 1 2 . . 5 3 13 2 Treads 7 | . . . . . . . 4 2 1 . Leg 4 | . 1 . . . . . . . 2 1 Wheel 14 | 2 1 1 1 2 . . 1 . 5 1 Hover . | . . . . . . . . . . . Flight 6 | . . . . . . . . 1 5 . Utility 55 | 1 3 . 1 1 . . 9 6 21 13 Device 25 | . 1 . . 1 . . 2 4 10 7 Storage 7 | 1 1 . . . . . . . 3 2 Processor 5 | . . . . . . . . 1 2 2 Hackware 3 | . . . . . . . . . 1 2 Protection 15 | . 1 . 1 . . . 7 1 5 . Artifact . | . . . . . . . . . . . Weapon 55 | 2 4 . 3 2 . . 9 10 19 6 Energy Gun 2 | . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 2 . 3 1 . . . 1 2 1 Ballistic Cannon 20 | . . . . . . . 7 6 5 2 Launcher 9 | . . . . 1 . . . 2 4 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 2 . Slashing Weapon 2 | . . . . . . . 1 . 1 . Piercing Weapon 6 | . . . . . . . . . 5 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 1 . 1 Parts Lost 52 | . 2 1 . . . . 2 1 29 17 Power 6 | . . . . . . . . . 3 3 Propulsion 16 | . 1 1 . . . . 1 1 7 5 Utility 14 | . . . . . . . . . 12 2 Weapon 16 | . 1 . . . . . 1 . 7 7 Highest Loss Streak 13 | . 2 1 . . . . 1 1 13 13 To Critical Strikes 3 | . . . . . . . . . 3 . Average Slot Usage (%) 93 | . 91 99 100 100 100 100 98 99 85 90 Engine 7 | . 14 14 10 11 11 11 9 7 4 6 Core 1 | . . . 1 . . . . . 1 2 Treads 8 | . . . . . . . 17 27 8 . Leg 2 | . 3 . . . . . . . . 10 Wheel 8 | . 24 27 22 22 22 22 . . 4 4 Flight 1 | . . . . . . . . 2 3 . Device 11 | . 6 . . 9 11 11 9 14 16 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 4 Processor 6 | . . . . . . . . 6 7 14 Hackware 1 | . . . . . . . . . 2 5 Protection 4 | . 1 14 11 1 . . 17 . 1 . Ballistic Gun 10 | . 23 28 44 34 33 33 5 1 2 3 Ballistic Cannon 9 | . . . . . . . 17 21 8 7 Launcher 3 | . . . . 9 11 11 6 . 2 3 Impact Weapon 2 | . . . . . . . 4 6 2 . Piercing Weapon 2 | . . . . . . . . . 6 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 12 32 32 44 54 54 54 77 69 71 125 Greatest Support 88 | 26 26 20 20 20 20 20 44 88 66 47 Greatest Overweight (x) 27 | . 3 3 2 2 2 2 5 . 13 27 Average Overweight (x) 1 | . 1 1 1 2 2 2 1 . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 9 19 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 12 Average Carried 11 | 1 9 14 14 14 15 15 13 12 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 15 15 15 15 13 15 5 5 Class Distribution -------------------- 28% | Skirmisher 16% | Mutant 14% | Assassin 13% | Tank 8% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Infiltrator-Assassin 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4334 | 257 194 229 549 181 . 51 642 315 992 924 Remotely 559 | . . . . . . . . . 559 . Salvage Created 5829 | 50 480 181 545 116 . 53 969 548 1472 1415 Parts 279 | . 30 14 34 7 . 11 36 26 58 63 Haulers Intercepted 6 | . . . 2 . . . 2 1 . 1 Recyclers Shooed 10 | . . . . 2 . . 1 1 3 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 111 | . 6 4 8 6 . 8 22 8 23 26 Melee 24 | . . . . . . . 6 5 11 2 Guns 21 | . 6 4 8 2 . 1 . . . . Cannons 13 | . . . . . . . 6 1 2 4 AOE 45 | . . . . 4 . 7 7 . 7 20 Classes Destroyed 18 | 1 5 2 3 . . . 1 1 3 2 Worker 12 | . 1 . 1 . . . 1 1 3 5 Builder 15 | . 1 1 1 1 . . 1 5 4 1 Tunneler 3 | . . 2 . . . . 1 . . . Hauler 6 | . . . 2 . . . 2 1 . 1 Recycler 9 | 1 1 . . . . . 1 . 3 3 Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . 1 . 1 . . . . . . 1 Drone 1 | . . . . . . . . . 1 . Watcher 9 | . 2 . 1 . . . 3 1 2 . Swarmer 29 | . . 2 . 3 . 8 6 . 6 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 49 | . 6 2 7 3 . . 11 4 3 13 Brawler 1 | . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . 2 1 Sentry 14 | . . . 1 . . . 4 1 6 2 Hunter 7 | . . . . . . . 1 1 2 3 Programmer 7 | . . . . . . . . 2 3 2 Zionite 1 | . . . 1 . . . . . . . Best Kill Streak 7 | 1 5 4 5 3 . 4 7 4 6 6 Combat Bots Only 6 | . 2 2 4 3 . 4 6 3 4 5 Max Kills in Single Turn 4 | 1 1 2 2 2 . 4 1 2 2 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 2 . 4 1 . 2 2 Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 1032 | . 35 14 28 7 . 15 125 24 567 217 Missed 320 | . 8 3 11 1 . 3 31 8 192 63 Damage Taken 10186 | . 379 99 245 104 . 90 1418 332 4767 2752 Core 1870 | . 102 10 28 25 . . 84 . 604 1017 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . 55 . . . 86 84 100 28 . Volleys Fired 209 | 6 39 15 32 11 . 5 34 5 23 39 Largest 4 | 2 2 2 4 4 . 3 4 4 4 3 Hottest 184 | 40 90 46 92 102 . 69 177 184 168 159 Shots Fired 462 | 12 77 30 128 19 . 7 66 14 51 58 Gun 276 | 12 77 30 128 13 . 3 6 . 6 1 Cannon 127 | . . . . . . . 47 13 31 36 Launcher 59 | . . . . 6 . 4 13 1 14 21 Special . | . . . . . . . . . . . Kinetic 389 | 12 63 30 128 13 . 3 53 13 37 37 Thermal 14 | . 14 . . . . . . . . . Explosive 55 | . . . . 6 . 4 13 1 10 21 Electromagnetic 4 | . . . . . . . . . 4 . Robot Hit Streak 20 | 6 13 8 6 4 . 4 4 6 9 20 Robot Miss Streak 8 | 2 2 4 3 1 . 3 5 2 5 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 396 | 9 58 18 56 10 . 4 56 27 101 57 Core Hits 242 | 2 22 9 25 10 . 8 26 20 51 69 Critical Kills 6 | . 2 . . . . . 2 1 1 . Critical Parts Destroyed 14 | . 1 . 1 . . . 4 4 4 . Critical Strikes 28 | . 4 . 1 . . . 7 5 8 3 Burn 1 | . 1 . . . . . . . . . Destroy 4 | . 3 . 1 . . . . . . . Blast 3 | . . . . . . . 1 . 1 1 Smash 16 | . . . . . . . 6 5 5 . Impale 4 | . . . . . . . . . 2 2 Melee Attacks 208 | . . . . . . . 33 33 111 31 Impact 97 | . . . . . . . 33 33 31 . Slashing 2 | . . . . . . . . . 2 . Piercing 109 | . . . . . . . . . 78 31 Sneak Attacks 32 | . . . . . . . 5 5 12 10 Combat Hostiles 2 | . . . . . . . . 1 1 . Follow-up Attacks 5 | . . . . . . . . . 5 . Damage Inflicted 16166 | 67 587 278 841 448 . 368 2636 1762 4474 4705 Guns 2099 | 67 587 278 841 109 . 51 53 . 78 35 Cannons 1847 | . . . . . . . 673 207 438 529 Explosions 6123 | . . . . 339 . 317 580 447 1185 3255 Melee 6097 | . . . . . . . 1330 1108 2773 886 Ramming . | . . . . . . . . . . . Kinetic 3814 | 67 455 278 841 109 . 51 726 207 516 564 Thermal 291 | . 132 . . . . . . . 84 75 Explosive 5405 | . . . . 339 . 317 580 123 866 3180 Electromagnetic 559 | . . . . . . . . 324 235 . Impact 3376 | . . . . . . . 1330 1108 938 . Slashing 40 | . . . . . . . . . 40 . Piercing 2681 | . . . . . . . . . 1795 886 Highest Corruption 23 | . . . . . . . . 2 23 1 Average Corruption 10 | . . . . . . . . 1 21 1 Corruption Purged 1 | . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . . . . . . . . 3 63 5 Message Errors 19 | . . . . . . . . 1 16 2 Matter Fused 14 | . . . . . . . . 1 13 . Heat Flow Errors 11 | . . . . . . . . . 10 1 Energy Discharges 5 | . . . . . . . . . 5 . Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . 1 8 1 Data Loss (major) 4 | . . . . . . . . . 4 . Misfires 1 | . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1828 | . . . . . . . 506 381 623 318 Projectiles 21 | . . . . . . . 21 . . . Explosions 188 | . . . . . . . 85 21 . 82 Melee 1619 | . . . . . . . 400 360 623 236 Knockbacks 20 | . . . . . . . 11 3 5 1 Impact 12 | . . . . . . . 5 3 4 . Kinetic 6 | . . . . . . . 5 . . 1 Secondary 2 | . . . . . . . 1 . 1 . Self-Inflicted Damage 529 | . . . . 41 . . 52 85 302 49 Shots 18 | . . . . 2 . . 2 4 7 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 447 | . 231 4 375 87 . 3 447 279 348 214 Average Temperature 119 | . 59 3 98 49 . 2 191 147 106 69 Received Heat Transfer 2316 | . 228 18 162 27 . . 585 81 621 594 Effects 9 | . . . . . . . 7 . 2 . Shutdowns 3 | . . . . . . . 2 . 1 . Interference 1 | . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 29 | . . . . . . . 7 11 11 . Impact Corruptions 39 | . . . . . . . 13 12 14 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 695 | . 445 . . . . . . . 150 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 912 | 5 190 78 383 251 . 252 593 269 391 912 Initial 269 | . 3 . 29 76 . . 98 269 79 191 Average 232 | 1 106 37 230 101 . 98 331 124 108 544 Maximum Alert Level 3 | . . . 1 1 . 1 2 1 1 3 Low Security (%) 57 | 100 100 100 44 87 . 76 12 70 86 6 Level 1 23 | . . . 55 12 . 23 66 29 13 18 Level 2 11 | . . . . . . . 21 . . 42 Level 3 7 | . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 2 . 2 . . . 4 5 10 6 Investigation 4 | . 1 . 1 . . . 2 . . . Extermination 7 | . . . . . . . . 3 3 1 Reinforcement 12 | . 1 . 1 . . . 2 2 4 2 Assault 2 | . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . . . . . . 2 4 1 . Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 179 | . 9 5 14 5 . 8 29 10 55 44 Peak Tracking Total 12 | . 3 2 3 3 . 4 6 3 12 9 Tactical Retreats 9 | . . . . . . . 1 . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . 1 . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 33 | . . . 2 . . 2 2 5 7 15 Max in Single Turn 6 | . . . 1 . . 2 1 2 2 6 Garrison Access 2 | . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 40 | . 2 . 2 3 1 1 4 10 10 7 Terminals 20 | . 2 . 2 2 . 1 2 4 3 4 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 5 | . . . . . . . 1 2 1 1 Recycling Units 5 | . . . . . . . . 1 3 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . 2 2 1 Total Hacks 77 | . 3 . 3 3 1 1 9 22 19 16 Successful 30 | . 1 . 1 3 1 1 3 5 6 9 Failed 46 | . 2 . 2 . . . 5 17 13 7 Catastrophic 13 | . 1 . . . . . 1 6 5 . Database Lockouts 1 | . . . . . . . 1 . . . Manual 49 | . 2 . 2 2 . 1 8 14 9 11 Terminals 37 | . 3 . 3 2 . 1 6 9 4 9 Fabricators 5 | . . . . . . . . 3 2 . Repair Stations 11 | . . . . . . . 2 5 2 2 Recycling Units 13 | . . . . . . . . 2 8 3 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . . 3 3 2 Terminal Hacks 9 | . 1 . 1 3 1 1 2 . . . Record 1 | . . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Zone Layout 4 | . . . . 2 . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . Network Status 2 | . . . . . . . . 1 1 . Repair Station Hacks 3 | . . . . . . . . 2 . 1 Scan Component 3 | . . . . . . . . 2 . 1 Recycling Unit Hacks 2 | . . . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . 1 1 Unauthorized Hacks 12 | . . . . . . . 1 2 3 6 Terminals 5 | . . . . . . . . 1 . 4 Botnet 5 | . . . . . . . . 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 2 2 Monitor 1 | . . . . . . . . . 1 . Recyclers 2 | . . . . . . . . . 1 1 Mask 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 1 . Watchers 2 | . . . . . . . . 1 1 . Data Cores Recovered 2 | . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 34 | . 2 . 2 1 . . 2 10 10 7 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 4 | . . 2 . 1 . . . 1 . . Largest Group 2 | . . 2 2 1 1 . . 1 . . Highest-Rated Group 48 | . . 48 48 31 31 . . 16 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . 16 . . Total Orders 95 | . . . . 21 5 2 12 24 31 . EXPLORE 77 | . . . . 15 2 . 8 24 28 . RETURN 18 | . . . . 6 3 2 4 . 3 . Ally Attacks 23 | . . 9 11 . . . . 3 . . Total Damage 322 | . . 102 189 . . . . 31 . . Kills 4 | . . 1 3 . . . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 88 | . . . . 17 . 2 9 24 36 . Drone Recoveries 72 | . . . . 13 3 2 9 20 25 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9995 | 65 454 708 435 618 286 97 1095 1790 2289 2158 Spaces Moved 5568 | 44 284 624 263 453 160 70 358 880 1268 1164 Core 53 | 1 . . . . . . . . 10 42 Treads 1385 | . . . . . . . 339 880 166 . Legs 9 | . . . . . . . . . . 9 Wheels 4072 | 43 284 624 263 453 160 70 19 . 1043 1113 Hover . | . . . . . . . . . . . Flight 49 | . . . . . . . . . 49 . Fastest Speed 26 | 50 90 95 95 110 110 110 110 145 26 50 Average Speed 130 | 88 98 95 107 110 110 110 219 145 124 143 Slowest Speed 1400 | 90 125 125 110 110 110 110 305 145 700 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 62 98 25 97 86 17 44 45 47 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 6 | . . 3 . 2 . 1 . . . . Spaces Dug 35 | . . . . . . . . 18 9 8 Terrain Destroyed 632 | . . . . 74 . 52 106 42 79 279 Melee 25 | . . . . . . . . 8 9 8 Projectile 35 | . . . . . . . 14 1 7 13 AOE 572 | . . . . 74 . 52 92 33 63 258 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 7541 | 57 389 710 341 558 270 84 562 1327 1714 1529 Wait 1197 | . 29 57 18 81 111 8 74 347 225 247 Move 5558 | 43 283 623 262 452 159 69 357 879 1267 1164 Hop . | . . . . . . . . . . . Pick Up 82 | 2 18 5 8 3 . 1 14 12 11 8 Fast Attach 90 | 6 8 . 2 2 . . 9 6 39 18 Attach 34 | . 2 1 2 . . . 8 4 11 6 Detach 4 | . . . . . . . . . . 4 Swap 37 | . . . 5 3 . . 8 10 8 3 Drop 105 | . 10 4 12 6 . 1 25 13 25 9 Fire 209 | 6 39 15 32 11 . 5 34 5 23 39 Melee 201 | . . . . . . . 33 33 104 31 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire 18 | . . . . . . . . 18 . . Trap 5 | . . 5 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 9) 520 | -10/Materials | Entered Mines 527 | -10/Mines | Met a Derelict bent on vengeance 560 | -10/Mines | Discovered new exit (range 7) 607 | -10/Mines | Found a hidden stash of uninstalled traps 811 | -10/Mines | Discovered new exit (range 7) 1228 | -10/Mines | Entered Materials 1228 | -9/Materials | Accompanied by 2 allies 1228 | -9/Materials | Evolved 2 slots: Weapon x2 1233 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1619 | -9/Materials | Discovered new exit (range 9) 1663 | -9/Materials | Entered Mines 1730 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1753 | -9/Mines | Build established: Scavenger-Tank 1769 | -9/Mines | Found the Drone Emporium 1775 | -9/Mines | Found Prototype Device 1775 | -9/Mines | Identified Sensor Drone Bay 1793 | -9/Mines | Discovered new exit (range 7) 1793 | -9/Mines | Discovered new exit (range 24) 1795 | -9/Mines | Learned location of Storage (-7) 1796 | -9/Mines | Identified exit to Materials 2012 | -9/Mines | Escorted by a lone wolf Derelict 2097 | -9/Mines | Build established: Scavenger-Gunner 2140 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2144 | -9/Mines | Found Prototype Device 2264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2266 | -9/Mines | Discovered new exit (range 5) 2281 | -9/Mines | Entered Exiles 2281 | -9/Exiles | Accompanied by 4 allies 2298 | -9/Exiles | Discovered new exit (range 15) 2321 | -9/Exiles | Met 8R-AWN 2338 | -9/Exiles | Met EX-HEX 2345 | -9/Exiles | Discovered new exit (range 81) 2379 | -9/Exiles | Met EX-DEC 2386 | -9/Exiles | Learned location of Zion (-6) 2567 | -9/Exiles | Entered Mines 2575 | -8/Mines | Discovered exit to Materials (range 10) 2664 | -8/Mines | Entered Materials 2664 | -8/Materials | Evolved 2 slots: Utility x2 2942 | -8/Materials | Identified Exp. Sensor Array 3012 | -8/Materials | Build established: Tank 3324 | -8/Materials | Central database locked down 3744 | -8/Materials | Discovered new exit (range 4) 3759 | -8/Materials | Entered Factory 3759 | -7/Factory | Evolved 2 slots: Propulsion x2 3760 | -7/Factory | Identified exit to Lower Caves 3804 | -7/Factory | Discovered new exit (range 39) 3819 | -7/Factory | Identified exit to Storage 3898 | -7/Factory | Discovered exit to Storage (range 115) 4322 | -7/Factory | Build established: Skirmisher 4781 | -7/Factory | Discovered exit to Lower Caves (range 16) 4991 | -7/Factory | Found Prototype Launcher 4991 | -7/Factory | Identified Rocket Array 5532 | -7/Factory | Discovered new exit (range 12) 5548 | -7/Factory | Identified exit to Factory 5549 | -7/Factory | Entered another Factory area 5549 | -6/Factory | Evolved 2 slots: Utility x2 5635 | -6/Factory | Discovered new exit (range 26) 5919 | -6/Factory | Identified exit to Lower Caves 6174 | -6/Factory | Spotted B-75 Beast 6562 | -6/Factory | Garrison activated, responded to threat 6626 | -6/Factory | System corruption reached 10% 6711 | -6/Factory | Lost 13 parts (2p2n6u3w) 6883 | -6/Factory | Lost 9 parts (1p2n3u3w) 7019 | -6/Factory | Discovered new exit (range 123) 7113 | -6/Factory | Discovered new exit (range 97) 7167 | -6/Factory | Build established: Scavenger-Mutant 7330 | -6/Factory | Lost 6 parts (2n3u1w) 7509 | -6/Factory | Core integrity fell below 50% 7808 | -6/Factory | Discovered new exit (range 14) 7838 | -6/Factory | Entered another Factory area 7838 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8269 | -5/Factory | Garrison activated, responded to threat 8332 | -5/Factory | Build established: Infiltrator-Assassin 8438 | -5/Factory | First assault squad dispatched 8779 | -5/Factory | Build established: Assassin 9955 | -5/Factory | Core integrity fell below 50% 9967 | -5/Factory | Core integrity fell below 20% 9996 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09956_ Magnetic Acceleration Cannon destroyed. 09956_ Acquired 67 matter. 09956_ K-01 Serf collects debris. 09957_ Critical hit (Burn: +37). 09958_ Slug penetrates Wall. 09959_ K-01 Serf collects debris. 09961_ Penetrated by Slug. 09965_ YT8RWY4 :LJ09#NDLBAK12AXM|&EZCSL CQ0MG 09965_ K-01 Serf collects debris. 09966_ Penetrated by Slug. 09970_ ECM Suite destroyed. 09970_ Dropped Huge Storage Unit. 09978_ K-01 Serf cleans the Fusion Modulator. 09981_ K-01 Serf cleans the Nuclear Reactor. 09987_ Acquired Hacking Suite. 09988_ K-01 Serf cleans the Nuclear Reactor. 09992_ Acquired Adv. System Shield. 09994_ Acquired Spear. 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""" #??????? | | % % ######! ########+## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 455 Matter Stores 450 Matter Capacity 950 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 675 Evasion (%) 64 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SiegeMultitargetingTreads Manual? 0 Play Time 01:42:27 Cumulative 109.6 hours Start 2024.04.21 @ 17:49:52 End 2024.04.21 @ 19:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 112 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b08b24-af22-493c-a7e0-0d6d7caa749e