Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 01:33:57 Player: obl-vn Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (413) 2065 Value Destroyed (16832) 16832 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (6867) 6867 TOTAL SCORE: 34144 Bonus ------- High Alert Combat Kills 4096 Follower Combat Kills 2205 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -534 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Launcher Guidance Computer Launcher Loader Experimental Transmission Jammer Zionite Weapon Casing Advanced Thermal Shield EM Shield Advanced Force Field > --- WEAPON ----------- Gamma Bomb Array Micro-nuke Launcher > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Shield Generator Improved Force Field Improved Force Field Zionite Phaser-S Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher [Rating: 174] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 . . 2 . . . . 2 2 . . 2 2 . . Power 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 . . . . . . . 2 . . . . . . . Utility 9 | . . 1 . 2 1 . . . . . . . . 2 . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 235 | 6 10 27 15 17 18 11 42 8 . 1 2 . 16 2 . 1 31 13 11 4 Power 37 | 1 1 2 3 2 2 1 6 2 . . 1 . 2 . . 1 8 3 2 . Engine 16 | 1 1 2 3 2 2 . 1 1 . . 1 . 1 . . 1 . . . . Core 5 | . . . . . . . 3 1 . . . . 1 . . . . . . . Reactor 16 | . . . . . . 1 2 . . . . . . . . . 8 3 2 . Propulsion 53 | 2 . 10 4 5 9 2 4 . . . 1 . 1 . . . 6 1 5 3 Treads 48 | 2 . 10 4 5 9 1 3 . . . 1 . . . . . 4 1 5 3 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . 1 1 . . . . . 1 . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 99 | 1 3 9 4 7 4 3 21 4 . 1 . . 13 2 . . 15 8 4 . Device 45 | . 1 1 2 1 2 3 13 2 . 1 . . 4 . . . 8 4 3 . Storage 8 | 1 2 1 . . 1 . 1 . . . . . . . . . 2 . . . Processor 10 | . . . . 1 . . 2 2 . . . . 2 1 . . . 1 1 . Hackware 9 | . . . . 2 1 . 2 . . . . . 4 . . . . . . . Protection 27 | . . 7 2 3 . . 3 . . . . . 3 1 . . 5 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 6 6 4 3 3 5 11 2 . . . . . . . . 2 1 . 1 Energy Gun 8 | 1 . . . . . . 4 2 . . . . . . . . 1 . . . Energy Cannon 16 | . 4 3 1 2 . 3 3 . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 3 2 . 2 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 . 3 . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 . . . . 8 . . . . . 1 . . . 3 1 2 . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . 1 . System Corruption 13 | . . . . . . . . . . . 4 . . . . . . . 9 . Parts Lost 54 | . 1 3 1 2 6 1 4 3 . . . . 2 . 1 . 8 4 13 5 Power 10 | . . . . . 1 . 2 . . . . . 1 . . . 1 . 5 . Propulsion 12 | . 1 1 . . . . 1 . . . . . . . . . 2 . 2 5 Utility 26 | . . 1 . 2 4 . 1 2 . . . . 1 . 1 . 5 4 5 . Weapon 6 | . . 1 1 . 1 1 . 1 . . . . . . . . . . 1 . Highest Loss Streak 6 | . 1 1 1 2 3 1 2 2 . . . . 1 . 1 . 6 2 4 2 To Critical Strikes 5 | . . . . . 1 . . . . . . . . . . . 1 . 2 1 Average Backups 16 | . 12 17 19 19 19 17 16 16 15 16 16 17 16 15 14 15 16 16 10 2 Power 1 | . . . 1 1 1 1 1 . 1 1 2 2 1 1 1 1 2 2 1 . Propulsion 3 | . . 2 5 5 3 3 2 3 3 3 2 3 2 2 3 3 2 3 3 2 Utility 5 | . 4 6 6 4 6 5 4 5 5 6 5 6 6 6 5 6 8 7 3 . Weapon 6 | . 7 8 7 7 7 8 7 6 6 6 6 6 5 5 5 5 2 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 3 8 2 3 6 4 6 . . . 2 . 2 . . . 5 . 5 1 Power 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . 1 1 Utility 17 | . . 1 . 1 4 1 1 . . . 2 . 1 . . . 3 . 3 . Weapon 23 | . 3 7 . 2 2 2 5 . . . . . . . . . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 87 92 99 99 98 83 83 85 86 86 84 86 80 82 84 84 81 81 67 12 Engine 5 | . 14 11 11 9 7 5 . . 6 6 6 6 10 10 10 10 3 . . . Core 4 | . . . . . . . 5 12 13 13 13 13 5 5 5 5 . . . . Reactor 2 | . . . . . . 1 1 5 . . . . . . . . 10 17 13 . Treads 14 | . 18 25 33 27 30 9 6 6 6 6 6 6 11 11 15 15 15 16 12 10 Wheel 3 | . . . . . . 6 7 6 6 6 6 6 5 3 . . 1 . . . Device 16 | . 11 10 13 8 10 27 18 20 20 20 19 20 11 12 14 15 19 21 22 . Storage 8 | . 14 11 11 9 7 7 12 6 6 6 6 6 5 5 5 5 4 4 3 . Processor 5 | . . . . 8 . . 3 7 13 13 13 13 9 13 10 10 6 4 3 . Hackware 3 | . . . . 11 21 7 5 . . . . . 1 . . . . . . . Protection 4 | . . 10 8 6 3 . 4 4 . . . . 3 7 10 10 8 7 2 . Energy Gun 5 | . 1 . . . . . 12 11 12 11 11 6 6 6 5 5 1 . . . Energy Cannon 5 | . 23 21 9 15 . 3 2 . . . . . . . . . . . . . Ballistic Gun 2 | . 3 . 11 2 13 10 . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 6 3 3 5 5 7 7 6 . Peak Build Rating 174 | 6 10 21 22 30 50 67 75 87 84 85 85 84 101 114 113 112 141 165 174 51 Average Rating 69 | 4 8 17 19 27 38 55 69 85 83 84 82 83 97 109 110 111 129 157 142 36 On Entrance 69 | . 6 9 20 19 30 43 67 67 84 84 85 84 84 99 113 111 111 141 165 43 Avg Prop Armor Cover (%) 16 | . . . . . . 12 13 11 14 13 14 12 21 20 . . 13 . 46 43 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . 1 19 Heaviest Build 193 | 14 35 64 60 61 65 75 80 99 84 89 88 89 120 126 127 129 175 193 153 3 Greatest Support 225 | 40 40 60 60 60 112 112 70 70 28 28 75 70 145 215 215 215 215 205 225 3 Greatest Overweight (x) 4 | . 1 1 . 1 . 2 2 3 2 3 3 3 4 4 . . 4 . 1 . Average Overweight (x) 1 | . . . . . . 1 1 2 2 2 2 2 3 2 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 6 13 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 5 15 20 20 20 20 20 20 20 18 20 20 20 20 20 19 20 20 20 20 5 Average Carried 18 | . 12 17 19 19 19 19 19 19 18 19 19 19 19 17 17 19 19 18 13 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | . 15 20 19 20 19 20 20 18 18 20 20 20 19 19 18 20 20 20 2 2 Class Distribution -------------------- 54% | Mutant 31% | Scavenger-Mutant 6% | Generator-Mutant 5% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Messiah-Mutant | -3/Research Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Matter Collected 8644 | 189 233 379 478 565 709 366 1098 575 70 144 30 191 437 335 43 . 1347 815 613 27 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 21337 | . 589 1622 1221 1376 1119 587 4069 1020 70 359 . 535 1224 556 155 . 2191 2407 2213 24 Parts 989 | . 39 99 77 70 59 4 223 52 1 11 . 19 52 16 5 . 95 102 63 2 Haulers Intercepted 20 | . 2 4 4 3 . . 5 . . . . . . . . . . 1 1 . Recyclers Shooed 15 | . 1 . 2 . 1 . 2 . 1 . . . 1 . . . 3 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 1 5 . 3 . . 3 . . . . . Prevented 23 | . . . . . . . . . . 3 . 13 . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Combat Hostiles Destroyed 299 | . 12 27 29 24 19 1 52 14 . 5 . 13 16 6 2 . 34 21 24 . Guns 99 | . 3 7 14 7 16 1 31 11 . . . . 6 . . . 3 . . . Cannons 47 | . 9 18 5 10 . . 5 . . . . . . . . . . . . . AOE 94 | . . . 9 4 3 . 12 1 . 5 . 11 4 4 . . 20 11 10 . Classes Destroyed 20 | . 7 3 2 1 1 1 3 . . . . . 1 . . . . 1 . . Worker 29 | . 1 1 4 2 . . 6 1 . . . . 2 . . . 3 5 3 1 Builder 22 | . 1 2 . . 1 . 2 1 . . . . 1 . . . 6 6 2 . Tunneler 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . Hauler 20 | . 2 4 4 3 . . 5 . . . . . . . . . . 1 1 . Recycler 17 | . . 3 . . 1 . 7 . . . . . . . . . 2 2 2 . Mechanic 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . Operator 5 | . 1 1 . 1 . . 1 . . . . . . . . . . 1 . . Watcher 13 | . 1 3 . 2 1 . 3 . . . . . 1 1 . . 1 . . . Swarmer 39 | . 3 7 6 2 . . 6 . . 2 . 9 2 . . . 2 . . . Grunt 134 | . 9 10 17 14 7 . 18 8 . 2 . 4 10 4 2 . 10 11 8 . Brawler 12 | . . 2 . . 3 . 1 . . . . . 1 . . . 1 2 2 . Duelist 5 | . . . . . . . 3 . . . . . . . . . . . 2 . Protector 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . Sentry 37 | . . 8 4 7 4 . 7 1 . 1 . . . 2 . . 1 2 . . Specialist 5 | . . . . . . . 1 . . . . . . . . . 2 2 . . Hunter 24 | . . . . 1 1 . 6 2 . . . . . . . . 7 . 7 . Programmer 37 | . . . . . 4 . 9 3 . . . . 3 . . . 11 2 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 4 4 10 5 4 1 10 3 . 5 . 5 5 4 2 . 16 8 10 1 Combat Bots Only 10 | . 4 4 7 5 4 1 8 2 . 5 . 5 4 4 2 . 10 5 7 . Max Kills in Single Turn 5 | . 2 2 5 2 2 1 5 1 . 3 . 3 2 1 1 . 3 5 3 1 Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 2 . 3 1 . 3 . 3 1 1 . . 3 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . NK-0LA (-2/Research) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Hostile Shots Fired 2027 | . 65 92 96 100 232 1 376 135 . 6 . 10 44 24 6 . 341 68 220 211 Missed 639 | . 11 24 21 28 76 . 156 43 . . . 2 10 14 1 . 91 14 63 85 Hits 1388 | . 54 68 75 72 156 1 220 92 . 6 . 8 34 10 5 . 250 54 157 126 Melee 14 | . . 3 . . 4 1 3 . . . . . . . . . 1 . 2 . Projectile 1374 | . 54 65 75 72 152 . 217 92 . 6 . 8 34 10 5 . 249 54 155 126 Critical Strikes 56 | . 1 4 1 3 5 1 5 1 . . . 1 3 1 1 . 14 5 6 4 Actively Blocked 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Part Disruptions 5 | . . . . . . . 1 . . . . . . . . . 1 1 2 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 22219 | . 625 929 753 1110 1579 41 2386 868 . 80 . 113 719 417 105 . 4399 1432 4010 2653 Core 2896 | . 142 101 58 193 136 . 359 22 . . . 26 64 138 . . 198 83 203 1173 Absorbed by Shields 2511 | . . . 190 71 194 14 574 324 . 28 . 41 132 . . . 480 355 108 . Reduced by Siege Mode 609 | . . . . . . . 46 28 . . . . 12 15 . . 214 25 269 . Redirected to Shielding 891 | . . . . . . . 89 . . . . . 30 27 . . 438 195 112 . Ignored by Resistances 1495 | . . . . . . . . . . . . . . 99 . . 831 124 441 . Regen/Repaired (Parts) 1945 | . . 137 . 31 41 . 287 256 . . . . . 787 . . 44 362 . . Core Remaining (%) 72 | 100 43 . 60 64 . . 29 . . . . 94 93 . . 88 84 . . . Volleys Fired 992 | . 41 80 81 97 72 34 156 91 7 15 1 12 57 23 4 . 113 54 54 . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 1 2 1 1 . 1 1 1 . Hottest 180 | . 120 136 136 136 46 88 180 162 162 162 162 46 162 81 46 . 81 80 80 . Shots Fired 1564 | . 82 159 141 181 135 63 296 138 9 20 2 12 85 23 4 . 106 54 54 . Gun 760 | . 14 18 76 60 132 43 224 91 4 10 2 . 57 1 . . 25 3 . . Cannon 523 | . 68 141 58 117 . 20 65 43 5 5 . . 1 . . . . . . . Launcher 281 | . . . 7 4 3 . 7 4 . 5 . 12 27 22 4 . 81 51 54 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 410 | . 14 18 76 60 132 43 13 43 5 5 . . 1 . . . . . . . Thermal 822 | . 68 141 58 117 . 20 250 91 4 10 2 . 57 1 . . 3 . . . Explosive 72 | . . . 7 4 3 . 2 . . . . . . . . . 21 12 23 . Electromagnetic 235 | . . . . . . . 31 4 . 5 . 12 27 22 4 . 60 39 31 . Phasic 25 | . . . . . . . . . . . . . . . . . 22 3 . . Robot Hit Streak 29 | . 8 20 14 29 14 13 11 25 6 4 . 7 14 6 7 . 10 11 26 . Robot Miss Streak 6 | . 4 5 5 3 2 3 6 2 2 1 . . 4 1 . . 2 3 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 1 3 . 1 . 2 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . . . 1 . . . . . . . Shots Hit Robots 991 | . 47 99 102 130 106 43 177 78 2 9 . 3 52 6 1 . 73 29 33 1 Core Hits 753 | . 20 43 54 55 57 5 102 29 1 10 . 19 36 15 5 . 99 89 113 1 Critical Kills 38 | . . 3 1 3 1 . 25 3 . . . . 2 . . . . . . . Critical Parts Destroyed 37 | . . . . . . . 22 11 . 1 . . 3 . . . . . . . Critical Strikes 75 | . . 3 1 3 1 . 47 14 . 1 . . 5 . . . . . . . Meltdown 7 | . . 3 1 3 . . . . . . . . . . . . . . . . Destroy 68 | . . . . . 1 . 47 14 . 1 . . 5 . . . . . . . Melee Attacks 6 | . . . . 1 2 . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . 1 2 . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43243 | . 832 2008 2601 2839 1985 855 6948 2174 71 587 . 963 2437 963 392 . 7275 4570 5669 74 Guns 11748 | . 88 183 956 772 1626 527 3585 1782 71 140 . . 1345 . . . 574 99 . . Cannons 6761 | . 734 1825 842 1597 . 328 1355 80 . . . . . . . . . . . . Explosions 24550 | . . . 803 458 359 . 1988 302 . 447 . 963 1092 963 392 . 6671 4471 5641 . Melee 74 | . . . . . . . . . . . . . . . . . . . . 74 Ramming 110 | . 10 . . 12 . . 20 10 . . . . . . . . 30 . 28 . Kinetic 4328 | . 88 183 956 772 1626 527 96 80 . . . . . . . . . . . . Thermal 14720 | . 734 1825 842 1597 . 328 4739 1838 71 201 . 157 1396 . . . 328 554 110 . Explosive 9223 | . . . 803 458 359 . 590 . . . . . . . . . 3284 965 2764 . Electromagnetic 14161 | . . . . . . . 1503 246 . 386 . 806 1041 963 392 . 3105 2952 2767 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . . . . . . . . . . . . . 74 Phasic 627 | . . . . . . . . . . . . . . . . . 528 99 . . Highest Corruption 29 | . 1 . . . 8 8 13 1 1 1 4 . 5 . . . 29 9 20 20 Average Corruption 7 | . 1 . . . 4 8 8 1 1 1 1 . 2 . . . 24 2 10 20 Corruption Purged 19 | . . . . . . . 9 . . . . . . . . . . 4 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 292 | . 4 . . . 10 29 131 3 5 2 . . 3 . . . 55 15 17 18 Message Errors 65 | . . . . . 1 8 31 . 1 . . . 1 . . . 13 4 4 2 Matter Fused 65 | . 1 . . . . 6 30 1 2 1 . . . . . . 11 4 4 5 Heat Flow Errors 34 | . 1 . . . 3 1 18 . 1 . . . . . . . 5 1 3 1 Energy Discharges 36 | . 1 . . . 1 3 18 1 1 . . . 1 . . . 3 3 2 2 Parts Rejected 5 | . . . . . . 4 . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 43 | . 1 . . . 1 3 20 . . 1 . . . . . . 9 3 2 3 Data Loss (major) 14 | . . . . . 1 2 4 1 . . . . . . . . 5 . . 1 Misfires 7 | . . . . . . 1 5 . . . . . 1 . . . . . . . Alerts 4 | . . . . . 1 1 1 . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 2 4 Weapon Failures 12 | . . . . . 2 . 3 . . . . . . . . . 7 . . . Overload Shots 9 | . . . . . . . 9 . . . . . . . . . . . . . Overflow Damage 1051 | . . 21 25 18 . . 309 3 . 49 . . . 7 . . 234 138 247 . Projectiles 140 | . . 21 . 13 . . 106 . . . . . . . . . . . . . Explosions 911 | . . . 25 5 . . 203 3 . 49 . . . 7 . . 234 138 247 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 2 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1500 | . . . . 81 . . . . . . . . 58 10 . . 265 214 872 . Shots 117 | . . . . 1 . . . . . . . . 3 2 . . 17 14 80 . Rammed 12 | . 1 . . 1 . . 3 1 . . . . . . . . 3 . 3 . Targets Rammed 12 | . 1 . . 1 . . 3 1 . . . . . . . . 3 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 165 300 250 63 245 235 239 267 118 304 123 80 336 . 2 . 303 197 193 111 Average Temperature 66 | . 50 66 118 17 91 59 58 87 36 95 75 35 96 . 2 . 99 32 82 62 Received Heat Transfer 3166 | . 303 309 313 537 383 . 372 187 . 18 . 32 72 21 58 . 280 65 135 81 Effects 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Siege Activations 47 | . . . . . . . 20 9 . 1 . 1 4 2 . . 4 2 4 . Total Turns 823 | . . . . . . . 485 154 . 5 . 4 55 14 . . 57 9 40 . Longest Duration 152 | . . . . . . . 152 24 . 5 . 4 29 10 . . 31 7 15 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . 1 . . . . . . 1 . . 2 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Robots Corrupted 53 | . . . . . . . 5 1 . . . 2 5 2 2 . 11 10 15 . Combat Hostiles 51 | . . . . . . . 4 1 . . . 2 5 2 2 . 11 10 14 . Parts Fried 107 | . . . . . . . 17 4 . . . 6 8 11 . . 15 23 23 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . 3 1 4 . . . 1 . . . . 1 . . . . . . . Combat Hostiles 8 | . . 2 1 3 . . . 1 . . . . 1 . . . . . . . Parts Melted 72 | . 1 11 6 8 . . 19 18 . . . . 8 . . . . 1 . . Heat Transferred 22295 | . 1554 3367 1480 2849 . 444 6343 2677 111 272 . 200 1974 . . . 274 550 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . 2 1 . 1 . 6 4 . . . 3 7 3 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Maximum Alert Level 5 | . . 1 3 2 1 . 3 2 . . . . 2 2 . . 4 5 5 4 Low Security (%) 49 | 100 100 87 28 7 97 100 40 53 . . . . 30 74 . . 10 . . . Level 1 26 | . . 12 23 88 2 . 30 43 . . . . 68 5 . . 36 . . . Level 2 9 | . . . 44 4 . . 17 2 . . . . 1 19 . . 15 23 . . Level 3 6 | . . . 3 . . . 10 . . . . . . . . . 22 18 29 . Level 4 6 | . . . . . . . . . . . . . . . . . 15 44 36 100 Level 5 1 | . . . . . . . . . . . . . . . . . . 14 34 . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2051 | . 177 284 703 485 218 37 855 418 . . . . 403 649 . . 1279 2051 2018 1189 Initial 1149 | . . . 117 294 218 37 . 418 . . . . 161 190 . . 154 717 1149 1134 Average 325 | . 49 90 400 275 69 1 289 202 . . . . 254 220 . . 588 1176 1364 1140 Influence Increases 13397 | . 421 907 972 863 519 3 1773 437 5 105 . 449 846 745 162 . 1848 1858 1269 215 Destroy 0b10 Robot/C 6800 | . 240 540 580 480 380 . 1020 280 . 100 . 280 460 220 80 . 920 740 480 . Destroy 0b10 Robot/NC 680 | . 30 70 55 40 15 . 135 15 5 5 . . 40 5 . . 75 140 45 5 Destroy Leader 1492 | . 46 144 128 150 102 . 266 70 . . . 30 94 62 10 . 162 156 72 . Allied During Kill 658 | . . . 23 . . . . . . . . 124 86 86 27 . 105 207 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . Successful Hack 180 | . 28 28 14 22 8 . 55 . . . . . . 8 . . 17 . . . Disable Machine 645 | . 45 30 45 75 . . 105 . . . . . 15 120 . . 60 45 90 15 Destroy Structure 1882 | . 2 5 37 41 14 3 87 27 . . . . 76 244 . . 494 495 357 . Partial Spotted 75 | . 15 15 . . . . 15 . . . . . . . . . . 15 . 15 Lose Combat Pursuer 975 | . 15 75 90 45 . . 90 45 . . . 15 75 . 45 . 15 60 225 180 Influence Decreases 12238 | . 421 629 553 1079 892 111 918 1023 274 105 . 192 714 485 465 117 801 1089 1296 1074 Entered New Map 4452 | . . . 161 403 263 71 . 437 100 . . . 96 199 241 67 75 559 896 884 Time Decay 6066 | . 294 469 362 506 378 40 596 556 174 105 . 192 478 286 214 50 546 410 270 140 Lost Part 495 | . 10 25 10 20 30 . 40 30 . . . . 20 . 10 . 80 40 130 50 Lost Ally 320 | . . . 20 . . . . . . . . . 120 . . . 100 80 . . Purge Threat 905 | . 117 135 . 150 221 . 282 . . . . . . . . . . . . . Squads Dispatched 80 | . 1 1 8 3 2 . 16 5 . . . . 6 2 . . 11 12 11 2 Investigation 9 | . . . . 1 . . 2 1 . . . . 2 . . . 1 2 . . Extermination 24 | . . . . . 2 . 7 3 . . . . 3 1 . . 3 3 1 1 Reinforcement 27 | . 1 1 2 2 . . 6 1 . . . . 1 1 . . 6 2 3 1 Assault 12 | . . . 3 . . . 1 . . . . . . . . . 1 2 5 . Garrison 8 | . . . 3 . . . . . . . . . . . . . . 3 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . 1 . . . 3 . . . . . 1 1 . . 2 1 1 . Haulers Reinforced 6 | . . . . . . . 2 1 . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Distress Signals 27 | . 1 3 . 3 1 . 3 . . . . . 2 1 . . 6 1 3 3 Communications Jammed 51 | . . . . . . . . 1 . . . . 2 16 . . 5 17 10 . Distress Signals 36 | . . . . . . . . 1 . . . . 2 7 . . 5 13 8 . Times Spotted 501 | . 23 38 41 40 25 1 87 19 . 3 . 12 32 11 6 . 55 39 44 25 Peak Tracking Total 12 | . 5 6 7 8 4 1 11 3 . 5 . 4 5 4 4 . 8 5 12 12 Tactical Retreats 38 | . 1 4 3 3 . . 4 2 . . . 1 4 . 1 . 1 3 5 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Traps Triggered 22 | . 1 1 1 . 3 . 2 1 . . . . 5 . . . 4 . 4 . Indirectly 10 | . . . . . . . 1 . . . . . 5 . . . 2 . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . 6 . . 6 . . 4 . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Machines Disabled 44 | . 3 2 3 5 . . 7 . . 1 . . 1 8 . . 4 3 6 1 Max in Single Turn 5 | . 1 1 1 2 . . 5 . . 1 . . 1 1 . . 1 1 4 1 Garrison Access 6 | . . . 1 . 2 . 2 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Machines Accessed 75 | . 8 11 5 8 9 . 19 4 . . . . 5 1 . . 3 1 . 1 Terminals 45 | . 6 8 4 6 6 . 10 3 . . . . . . . . 1 . . 1 Fabricators 6 | . . . . . . . 1 . . . . . 5 . . . . . . . Repair Stations 13 | . 1 2 . 1 1 . 4 1 . . . . . 1 . . 1 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 2 . 2 . . . . . . . . . 1 . . . Total Hacks 224 | . 27 33 7 21 29 . 63 11 . . . . 16 5 . . 9 1 . 2 Successful 126 | . 18 20 5 12 18 . 27 4 . . . . 11 4 . . 4 1 . 2 Failed 97 | . 8 13 2 9 11 . 36 7 . . . . 5 1 . . 5 . . . Catastrophic 14 | . 1 2 . 3 . . 6 1 . . . . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 112 | . 17 17 . 11 8 . 10 3 . . . . 18 . . . 8 7 7 6 Terminals 145 | . 22 26 6 17 25 . 37 8 . . . . . . . . 2 . . 2 Fabricators 19 | . . . . . . . 3 . . . . . 16 . . . . . . . Repair Stations 37 | . 3 6 . 2 2 . 11 3 . . . . . 5 . . 4 1 . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 2 . . 3 . . . . . . . . . . . . . Garrison Access 13 | . . . 1 . 2 . 7 . . . . . . . . . 3 . . . Terminal Hacks 50 | . 8 8 4 4 13 . 8 2 . . . . . . . . 1 . . 2 Record 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Part Schematic 4 | . . 1 . . 3 . . . . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . 4 . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 8 | . 1 1 . 1 3 . 2 . . . . . . . . . . . . . Locate Traps 8 | . 1 3 . 1 1 . 2 . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 11 | . . . . . . . 2 . . . . . 9 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 6 | . . . . . . . 1 . . . . . 5 . . . . . . . Build 4 | . . . . . . . 1 . . . . . 3 . . . . . . . Repair Station Hacks 21 | . 1 4 . 2 2 . 7 . . . . . . 4 . . 1 . . . Scan Component 12 | . 1 2 . 1 1 . 4 . . . . . . 2 . . 1 . . . Repair 9 | . . 2 . 1 1 . 3 . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . 2 . . 3 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 3 | . . . . 2 . . 1 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 2 . 2 . . . . . . . . . 1 . . . Seal Access 6 | . . . 1 . 2 . 2 . . . . . . . . . 1 . . . Unauthorized Hacks 31 | . 8 8 . 4 1 . 4 2 . . . . 2 . . . 1 1 . . Terminals 24 | . 7 8 . 4 1 . 3 1 . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 12 | . 1 3 . 3 1 . 3 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 5 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . Recompile 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . Patch 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 62 | . 8 11 2 7 6 . 18 3 . . . . 4 1 . . 2 . . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . 1 . . . . . . . . 4 . 3 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . Time 222 | . . . . . . . . . . . . . 222 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 20 | . . 1 . . 3 . 1 . . . 15 . . . . . . . . . Parts Built 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . Time 148 | . . . . . . . 106 . . . . . 42 . . . . . . . Total Part Build Rating 14 | . . . . . . . 6 . . . . . 8 . . . . . . . Part Studies Acquired 3 | . . . . 2 . . 1 . . . . . . . . . . . . . Parts Repaired 9 | . . 2 . 1 1 . 3 . . . . . . 2 . . . . . . Time 401 | . . 52 . 25 50 . 162 . . . . . . 112 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Total Allies 23 | . . . 2 . . . . . . . 4 . 7 . . . 4 6 . . Largest Group 7 | . . . 2 . . . . . . . 4 4 7 2 2 2 3 4 . . Highest-Rated Group 383 | . . . 62 . . . . . . . 159 159 369 134 134 134 233 383 . . Highest-Rated Ally 146 | . . . 31 . . . . . . . 42 42 85 67 67 67 103 146 . . Zionite Dispatches 8 | . . . . . . . . . . . . . 2 . . . 3 3 . . Heavy 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . . . . . . . . . . . 6 . . 7 . . . STAY 6 | . . . . . . . . . . . . . . 3 . . 3 . . . FOLLOW 5 | . . . . . . . . . . . . . . 3 . . 2 . . . DROP 2 | . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 230 | . . . 15 . . . . . . . . 8 60 22 2 . 36 87 . . Total Damage 11451 | . . . 262 . . . . . . . . 105 1681 1493 243 . 2957 4710 . . Kills 67 | . . . 3 . . . . . . . . 1 11 5 2 . 15 30 . . Allies Corrupted 5 | . . . . . . . . . . . . . 3 . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Active Infowar (turns) 10128 | . . . . . . 958 148 1626 482 509 1319 463 1121 633 451 109 830 985 494 . Optics 3391 | . . . . . . . . 357 482 509 1319 463 261 . . . . . . . Sensors 2384 | . . . . . . . . . . 450 191 416 54 287 447 109 430 . . . Structural 1 | . . . . . . . . . . . . . . . . . . 1 . . Decoding 1302 | . . . . . . . . . . . . . 666 633 3 . . . . . Jamming 9460 | . . . . . . 958 147 1626 482 509 1319 463 455 633 451 109 830 984 494 . ECM 1 | . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 . 1 . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . 13 8 . . . . . . Traps 14 | . . . . . . . . . . . . . 7 7 . . . . . . Emergency Access 6 | . . . . . . . . . . . . . 6 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 2 . . . . . 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Turns Passed 22661 | 64 1731 1707 828 1368 1487 967 4238 1630 482 509 1319 463 1236 633 451 109 1577 990 586 286 Spaces Moved 11795 | 49 512 628 289 571 706 617 2107 840 383 350 1025 287 642 348 274 63 791 483 359 471 Core 639 | 23 . . . . . . . . . . . . . . . . . . 145 471 Treads 4608 | 26 512 628 289 571 706 5 83 36 . . 2 3 4 126 274 63 583 483 214 . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 6548 | . . . . . . 612 2024 804 383 350 1023 284 638 222 . . 208 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 130 115 120 120 120 120 135 135 135 160 160 120 175 50 50 Average Speed 142 | 108 209 191 160 163 160 130 131 138 120 121 120 136 136 151 160 160 156 175 118 50 Slowest Speed 256 | 160 240 240 160 240 160 160 240 240 120 135 240 240 160 240 160 160 256 176 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . 7 . . 2 . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 95 68 44 60 19 95 62 16 70 61 91 58 26 8 52 12 22 17 48 44 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 16 | . 1 2 . . . . . . . . 2 . 10 . 1 . . . . . Known Exits Taken 7 | . . 1 1 1 . . . 1 . . . . . 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 . . . . . 1 . 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 13 | . . . . . . . . . 4 3 2 . . . 3 1 . . . . Spaces Dug 55 | . . . . . 2 2 2 14 2 1 . . 9 . . . 14 . 9 . Terrain Destroyed 788 | . . . 35 31 20 4 88 46 5 5 . 25 25 . . . 180 127 197 . Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . Projectile 76 | . . . 1 . . 4 15 41 5 5 . . 1 . . . 4 . . . AOE 710 | . . . 34 31 18 . 73 5 . . . 25 24 . . . 176 127 197 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Tes Sec Total 16296 | 60 1089 985 519 821 925 726 3286 1162 395 411 1109 346 917 430 283 71 1102 626 516 517 Wait 2556 | . 484 185 104 97 78 20 844 189 4 35 63 41 157 44 2 6 78 45 47 33 Move 11777 | 48 511 627 288 570 706 616 2107 839 382 349 1024 286 641 347 273 62 790 482 358 471 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 6 27 28 6 12 17 18 35 7 . 3 5 1 13 5 1 2 30 12 14 3 Fast Attach 66 | . 1 3 2 . 1 5 32 1 . . 3 . 6 . . . 9 1 1 1 Attach 121 | 6 1 6 1 5 6 7 13 9 . 1 3 1 9 5 2 . 16 11 16 3 Detach 17 | . . 1 . 1 . 1 2 2 . 1 . . 1 1 . . 3 1 2 1 Swap 240 | . 10 25 21 24 24 6 32 19 2 6 4 4 18 4 . 1 28 10 2 . Drop 253 | . 13 30 16 13 19 19 63 4 . 1 6 1 15 1 1 . 32 9 9 1 Fire 992 | . 41 80 81 97 72 34 156 91 7 15 1 12 57 23 4 . 113 54 54 . Melee 6 | . . . . 1 2 . . . . . . . . . . . . . . 3 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 . . 1 . . 2 1 . . . . . . . . 3 . 1 . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 10 . Rewire 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Low x2 / DSF) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Discovered new exit (range 7) 1350 | -10/Materials | Discovered new exit (range 15) 1434 | -10/Materials | Central database locked down 1517 | -10/Materials | Learned location of Storage (-9) 1625 | -10/Materials | Learned location of 3 exits from Materials 1693 | -10/Materials | Learned 2 Mines zone layouts 1730 | -10/Materials | Learned location of 2 exits from Mines 1776 | -10/Materials | Learned 4 Recycling zone layouts 1796 | -10/Materials | Entered another Materials area 1796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1797 | -9/Materials | Identified exit to Materials 1797 | -9/Materials | Identified exit to Storage 1798 | -9/Materials | Identified exit to Mines 2343 | -9/Materials | Discovered exit to Mines (range 5) 2702 | -9/Materials | Repaired Lgt. Treads 2729 | -9/Materials | Repaired Lgt. Treads 2743 | -9/Materials | Build established: Scavenger-Mutant 2805 | -9/Materials | Learned Storage security intel 2909 | -9/Materials | Loaded intel: 48 non-interactive machine locations 2948 | -9/Materials | Learned Storage stockpile data 2977 | -9/Materials | Learned location of Recycling (-9) 3016 | -9/Materials | Learned location of Zion (-6) 3066 | -9/Materials | Learned location of 2 exits from Materials 3124 | -9/Materials | Learned Recycling recycling unit intel 3503 | -9/Materials | Entered Storage 3845 | -9/Storage | Garrison activated, responded to threat 3857 | -9/Storage | Met a pair of Derelict thieves 3964 | -9/Storage | Garrison activated, responded to threat 3981 | -9/Storage | Build established: Mutant 4015 | -9/Storage | Destroyed 7 combat bots 4303 | -9/Storage | First assault squad dispatched 4320 | -9/Storage | Discovered exit to Materials (range 8) 4331 | -9/Storage | Entered Materials 4331 | -8/Materials | Evolved 2 slots: Utility x2 4332 | -8/Materials | Identified exit to Factory 4587 | -8/Materials | Build established: Scavenger-Mutant 4908 | -8/Materials | Discovered exit to Factory (range 4) 5648 | -8/Materials | Repaired Cld. Ion Engine 5699 | -8/Materials | Entered Factory 5699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6696 | -7/Factory | Identified exit to Lower Caves 6909 | -7/Factory | Repaired Adv. Heat Sink 7066 | -7/Factory | Build established: Hacker-Mutant 7110 | -7/Factory | Lost 3 parts (3u) 7186 | -7/Factory | Sucked down chute 7186 | -7/Factory | Entered Waste 7186 | -7/Waste | The area was eerily silent 7246 | -7/Waste | A Compactor rumbled back to life 7246 | -7/Waste | Spotted C-40 Crusher 7374 | -7/Waste | Build established: Mutant 7381 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7741 | -7/Waste | Destroyed C-40 Crusher 8046 | -7/Waste | Discovered new exit (range 16) 8055 | -7/Waste | Build established: Scavenger-Mutant 8153 | -7/Waste | Entered Factory 8540 | -7/Factory | Repaired Broken Hvy. Shock Bomb Launcher 8612 | -7/Factory | Repaired Adv. Transmission Jammer? 8824 | -7/Factory | Cargo convoy interrupted 8862 | -7/Factory | Destroyed 8 combat bots 8875 | -7/Factory | System corruption reached 10% 8980 | -7/Factory | Found PL-3XN's Ring of Power 9434 | -7/Factory | Build established: Mutant 9729 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 11138 | -7/Factory | Core integrity fell below 50% 11504 | -7/Factory | Repaired Arm. Huge Wheel+ 11630 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 12153 | -7/Factory | First assault squad dispatched 12350 | -7/Factory | Discovered new exit (range 5) 12391 | -7/Factory | Entered another Factory area 12391 | -6/Factory | Evolved 2 slots: Power x2 12627 | -6/Factory | Identified exit to DSF 12671 | -6/Factory | Spotted B-75 Beast 12905 | -6/Factory | Identified exit to Lower Caves 14021 | -6/Factory | Entered Lower Caves 14470 | -6/Lower Caves | Learned 4 Factory zone layouts 14496 | -6/Lower Caves | Discovered new exit (range 5) 14503 | -6/Lower Caves | Entered another Lower Caves area 14606 | -6/Lower Caves | Discovered new exit (range 11) 14688 | -6/Lower Caves | Learned 4 Factory zone layouts 14997 | -6/Lower Caves | Discovered new exit (range 13) 15012 | -6/Lower Caves | Entered Zion 15096 | -6/Zion | System corruption cleaned by Quarantine Array 15668 | -6/Zion | Given the Hacking Drone Bay 15809 | -6/Zion | System corruption cleaned by Quarantine Array 15956 | -6/Zion | Met Imprinter 15979 | -6/Zion | Imprinted 15982 | -6/Zion | Declared Zion's savior 16248 | -6/Zion | Discovered new exit (range 9) 16252 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16331 | -6/Zion | Entered Proximity Caves 16331 | -5/Proximity Caves | Accompanied by 4 allies 16458 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16473 | -5/Proximity Caves | Spotted B-75 Beast 16768 | -5/Proximity Caves | Discovered new exit (range 12) 16794 | -5/Proximity Caves | Entered Factory 16794 | -5/Factory | Accompanied by 4 allies 16794 | -5/Factory | Evolved 2 slots: Propulsion x2 16796 | -5/Factory | Loaded intel: 211 non-interactive machine locations 17164 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17165 | -5/Factory | Zion Light squad teleported in 17217 | -5/Factory | P-70 Sage assimilated allied IR-SO9(M) 17247 | -5/Factory | Found Prototype Protection 17247 | -5/Factory | Identified Zio. Weapon Casing 17263 | -5/Factory | Lost 4 allies 17367 | -5/Factory | Found Zio. Weapon Casing 17483 | -5/Factory | Fabricated Launcher Guidance Computer (x2) 17531 | -5/Factory | Discovered new exit (range 9) 17618 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17619 | -5/Factory | Zion Heavy squad teleported in 17640 | -5/Factory | Build established: Scavenger-Mutant 17715 | -5/Factory | Discovered new exit (range 9) 17792 | -5/Factory | Spotted B-75 Beast 17807 | -5/Factory | Allies destroyed B-75 Beast 17823 | -5/Factory | Found Zio. Weapon Casing 17964 | -5/Factory | Fabricated D-83 Annihilator (x1) 17988 | -5/Factory | Fabricated D-83 Annihilator? 18030 | -5/Factory | Entered another Factory area 18030 | -4/Factory | Accompanied by 2 allies 18030 | -4/Factory | Evolved 2 slots: Utility x2 18362 | -4/Factory | Repaired Hvy. Treads? 18428 | -4/Factory | Repaired Hvy. Treads 18572 | -4/Factory | Discovered new exit (range 16) 18661 | -4/Factory | Identified exit to Upper Caves 18663 | -4/Factory | Entered Upper Caves 18663 | -4/Upper Caves | Accompanied by 2 allies 18723 | -4/Upper Caves | Learned location of Testing (-2) 19107 | -4/Upper Caves | Discovered new exit (range 5) 19112 | -4/Upper Caves | Identified exit to Upper Caves 19114 | -4/Upper Caves | Entered another Upper Caves area 19114 | -4/Upper Caves | Accompanied by 2 allies 19151 | -4/Upper Caves | Learned Research interactive machine intel 19209 | -4/Upper Caves | Discovered new exit (range 7) 19216 | -4/Upper Caves | Identified exit to Research 19223 | -4/Upper Caves | Entered Research 19223 | -3/Research | Accompanied by 2 allies 19223 | -3/Research | Evolved 2 slots: Utility x2 19224 | -3/Research | Loaded intel: 45 interactive machine locations 19318 | -3/Research | Zion Zionite Resupply teleported in 19324 | -3/Research | Found Zio. Weapon Casing 19547 | -3/Research | Found Launcher Loader 19695 | -3/Research | System corruption reached 10% 19742 | -3/Research | Destroyed 10 combat bots 19750 | -3/Research | Lost 6 parts (1p2n3u) 19779 | -3/Research | Found Launcher Loader 19781 | -3/Research | Found Launcher Loader 19946 | -3/Research | Build established: Messiah-Mutant 20031 | -3/Research | Zion Heavy Resupply teleported in 20054 | -3/Research | Found Hvy. Reactive Plating 20132 | -3/Research | Zion Heavy squad teleported in 20255 | -3/Research | Found Zio. Weapon Casing 20365 | -3/Research | Found Zio. Weapon Casing 20473 | -3/Research | First assault squad dispatched 20696 | -3/Research | Discovered new exit (range 12) 20708 | -3/Research | Terminal network hard line cut 20778 | -3/Research | Found Gamma Bomb Array 20800 | -3/Research | Entered another Research area 20800 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21007 | -2/Research | Zion hero teleported in (NK-0LA) 21050 | -2/Research | First assault squad dispatched 21061 | -2/Research | Garrison activated, responded to threat 21146 | -2/Research | Build established: Generator-Mutant 21289 | -2/Research | Zion Fire squad teleported in 21433 | -2/Research | Zion Heavy squad teleported in 21653 | -2/Research | Allies destroyed NK-0LA 21718 | -2/Research | Lost 3 allies 21725 | -2/Research | Found Prototype Protection 21726 | -2/Research | Identified Zio. Heavy Carapace 21733 | -2/Research | Found Zio. Weapon Casing 21773 | -2/Research | Discovered new exit (range 6) 21790 | -2/Research | Entered Testing 21892 | -2/Testing | Lost 4 parts (1p2n1u) 21968 | -2/Testing | Found Prototype Device 21969 | -2/Testing | Identified Exp. Transmission Jammer 22040 | -2/Testing | First assault squad dispatched 22054 | -2/Testing | Retrieved Zion intel report: Main Access 22054 | -2/Testing | Identified exit to Access 22116 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 22120 | -2/Testing | Destroyed 7 combat bots 22125 | -2/Testing | System corruption reached 10% 22163 | -2/Testing | Lost 4 parts (2p2u) 22222 | -2/Testing | Garrison activated, responded to threat 22238 | -2/Testing | Found Prototype Processor 22241 | -2/Testing | Found Corrupted Prototype Processor 22247 | -2/Testing | Found Prototype Processor 22248 | -2/Testing | Identified Exp. Target Analyzer (x3) 22284 | -2/Testing | Released all parts (12) 22305 | -2/Testing | Lost 4 parts (1p2u1w) 22314 | -2/Testing | Scanned by Researcher 22336 | -2/Testing | Spotted Fortress 22373 | -2/Testing | Discovered new exit (range 6) 22373 | -2/Testing | Discovered new exit (range 7) 22376 | -2/Testing | Entered Section 7 22483 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 22491 | -2/Section 7 | Discovered exit to Access (range 10) 22536 | -2/Section 7 | Spotted B-90 Cyclops 22564 | -2/Section 7 | Spotted S7 Guard 22575 | -2/Section 7 | Spotted Alpha 7 22578 | -2/Section 7 | Spotted Alpha 7 22587 | -2/Section 7 | Spotted B-99 Colossus 22590 | -2/Section 7 | Build established: Mutant 22657 | -2/Section 7 | Core integrity fell below 50% 22660 | -2/Section 7 | Core integrity fell below 20% 22662 | -2/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 22646_ L2 Monitoring Station destroyed. 22648_ Slug penetrates L2 Monitoring Station. 22648_ Penetrated by Slug. 22648_ Construction Supplies damaged. 22651_ System corrupted: Heat flow error (+160). 22656_ Penetrated by Slug. 22656_ Slug penetrates Armor Plating. 22656_ Slug penetrates Hull. 22656_ Penetrated by Slug. 22656_ Slug penetrates Hull. 22656_ Penetrated by Slug. 22659_ Slug penetrates Machine. 22659_ Knocked back. 22659_ Penetrated by Slug. 22659_ Slug penetrates FTL Facilitator. 22660_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 6G. 22660_ Penetrated by Slug. 22661_ Knocked back. 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" | | """?" | | | | k @% BB | | BB | | """"""""" " """"""" " | | " """"""" ###""""""""""""""""""""""""""""" | | """"""""" #?#""""""""""""""""""""""""""""" | | ########### ###++#?############################## | | ??????????# ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 80 Energy Generation 83 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- EMP Blaster | -9/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Hacked Launcher Guidance Computer | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Scanalyzed Field Propulsion Drive | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive G-50 Soldier | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -7/Factory Launcher Guidance Computer | x2 | -5/Factory | Authchip D-83 Annihilator | x1 | -5/Factory | Authchip D-83 Annihilator | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 39% | -9/Materials Lgt. Treads | 62% | -9/Materials Cld. Ion Engine | 71% | -8/Materials Adv. Heat Sink | 18% | -7/Factory Hvy. Shock Bomb Launcher | 65% | -7/Factory | Broken Adv. Transmission Jammer | 3% | -7/Factory Arm. Huge Wheel | 10% | -7/Factory Hvy. Treads | 14% | -4/Factory Hvy. Treads | 28% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Nope Shocking Conclusion Tank Life Treasure Hunter Challenges ------------ None Game ------ Seed PowerImprovedStabilizer Manual? 0 Play Time 04:56:41 Cumulative 117.4 hours Start 2026.04.09 @ 17:34:16 End 2026.04.10 @ 01:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88455eeb-4185-4500-a9b8-6acd5f1ab110