Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.20 @ 18:10:17 Player: 277 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (8149) 8149 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1570) 1570 TOTAL SCORE: 17929 Bonus ------- High Alert Combat Kills 573 Follower Combat Kills 240 Entered DSFs 500 Met Data Miner 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Xenon Bombardment Thruster Energy Well (350) Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Active Sensor Suite Advanced Targeting Computer Advanced Hacking Suite System Guard > --- WEAPON ----------- Phase Cannon Advanced Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Quantum Capacitor Heavy Laser Dispersion Rifle Long-range Proton Cannon Heavy Disruptor Cannon Advanced Plasma Cannon Lance [Rating: 130] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Improved Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 10 | . . . . . 3 1 1 . . . . 1 2 . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 177 | 7 14 6 . 3 32 29 8 1 1 . 9 39 4 14 10 Power 30 | 1 2 . . 1 3 3 2 . . . 1 12 . 4 1 Engine 12 | 1 2 . . 1 3 2 2 . . . 1 . . . . Core 12 | . . . . . . 1 . . . . . 9 . 1 1 Reactor 6 | . . . . . . . . . . . . 3 . 3 . Propulsion 37 | 2 3 1 . . 7 9 . 1 . . 2 10 . 2 . Treads 23 | . . . . . 1 7 . 1 . . 2 10 . 2 . Leg 13 | 2 3 1 . . 6 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 2 2 1 . 1 9 6 3 . . . 4 10 3 1 3 Device 26 | 2 1 1 . . 4 1 1 . . . 1 9 2 1 3 Storage 3 | . . . . 1 . . . . . . 1 . 1 . . Processor 6 | . 1 . . . 2 2 . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 9 | . . . . . 3 3 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 2 7 4 . 1 13 11 3 . 1 . 2 7 1 7 6 Energy Gun 25 | 2 4 . . . 4 6 2 . . . . 4 1 1 1 Energy Cannon 18 | . 2 2 . . 4 . . . . . 1 2 . 4 3 Ballistic Gun 2 | . . . . . . . . . 1 . . 1 . . . Ballistic Cannon 7 | . . . . . . 2 1 . . . 1 . . 1 2 Launcher 10 | . 1 2 . . 4 2 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 1 . . . 1 3 . 1 . Parts Lost 66 | . 1 1 . 1 2 7 . . 3 . 10 10 . 11 20 Power 11 | . . . . . . 1 . . 1 . 2 2 . 2 3 Propulsion 15 | . . . . . 2 2 . . 2 . 3 2 . 2 2 Utility 22 | . 1 . . . . 2 . . . . 4 3 . 3 9 Weapon 18 | . . 1 . 1 . 2 . . . . 1 3 . 4 6 Highest Loss Streak 18 | . 1 1 . 1 1 2 . . 2 . 5 2 . 6 18 To Critical Strikes 4 | . . . . . . 1 . . . . . 1 . . 2 Average Slot Usage (%) 91 | . 98 98 100 100 97 95 97 100 91 80 71 93 100 75 56 Engine 8 | . 14 14 14 14 9 6 11 13 9 6 8 . . . . Core 1 | . . . . . . . . . . . . 8 5 2 3 Treads 11 | . . . . . 1 17 26 26 20 13 8 22 21 11 6 Leg 10 | . 27 28 28 28 23 7 . . . . . . . . . Device 9 | . 19 14 14 2 6 6 6 6 6 6 4 17 26 16 15 Storage 7 | . . . . 11 9 7 6 6 6 6 12 10 10 10 5 Processor 15 | . 7 14 14 14 22 23 20 20 20 20 12 6 10 10 7 Hackware 1 | . . . . . . . . . . . 5 5 5 5 2 Protection 4 | . . . . . 7 6 12 13 13 13 4 . . . . Energy Gun 5 | . 16 4 . . 6 9 5 6 6 6 . 7 5 1 . Energy Cannon 4 | . 10 14 14 4 4 . . . . . 5 2 5 5 6 Ballistic Cannon 2 | . . . . . . 4 6 6 5 . 2 2 . 3 . Launcher 2 | . 1 8 14 14 3 . . . . . . . . . . Piercing Weapon 1 | . . . . 10 3 . . . . . . . . . . Naked Turns 29 | . . . . . . . . . . . . . . . 29 Heaviest Build 92 | 11 16 16 16 25 36 37 49 45 45 38 53 78 70 77 92 Greatest Support 140 | 20 20 20 20 20 38 88 88 88 88 44 44 109 109 140 140 Greatest Overweight (x) 14 | . 1 . . 1 2 1 . . . . 14 1 . 1 7 Average Overweight (x) . | . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 4 5 5 5 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | 2 4 4 4 6 9 9 9 9 9 10 9 8 9 7 5 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 4 5 10 10 10 10 9 10 10 7 10 10 10 4 Class Distribution -------------------- 64% | Mutant 16% | Scavenger-Mutant 11% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Matter Collected 3244 | 320 140 79 . 25 370 570 74 142 133 . 185 763 . 99 344 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9307 | 252 992 540 . 149 1343 1363 236 61 261 . 271 2210 . 547 1082 Parts 440 | 11 63 35 . 8 73 75 10 2 6 . 11 85 . 26 35 Haulers Intercepted 7 | . 1 . . . 4 1 . . . . . 1 . . . Recyclers Shooed 6 | 1 2 . . . 1 . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 2 6 . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Combat Hostiles Destroyed 157 | . 12 7 . 2 25 26 5 1 6 . 7 37 . 10 19 Melee 7 | . . . . 1 1 5 . . . . . . . . . Guns 49 | . 7 . . . 2 10 1 1 3 . 2 22 . 1 . Cannons 59 | . 5 1 . 1 4 8 4 . 3 . 3 10 . 5 15 AOE 32 | . . 5 . . 15 3 . . . . 2 3 . 4 . Classes Destroyed 18 | 3 5 . . 1 1 2 . . 1 . 2 . . 2 1 Worker 17 | 2 4 4 . 1 1 3 . . . . . 2 . . . Builder 5 | . 2 1 . . 1 . . . . . . 1 . . . Tunneler 14 | 5 1 5 . 1 2 . . . . . . . . . . Hauler 7 | . 1 . . . 4 1 . . . . . 1 . . . Recycler 9 | 1 4 2 . . . 1 . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . 3 1 1 . . . . 2 . . . Swarmer 36 | . 3 6 . 1 11 6 . . . . . 2 . . 7 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 62 | . 9 1 . . 8 10 2 . 5 . 3 15 . 4 5 Brawler 1 | . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 22 | . . . . 1 5 5 1 1 . . 1 6 . 1 1 Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 15 | . . . . . 1 1 2 . . . . 6 . 2 3 Programmer 13 | . . . . . . 4 . . . . 1 8 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 5 10 5 . 1 4 5 4 1 3 . 3 13 . 4 9 Combat Bots Only 10 | . 3 3 . 1 4 5 3 1 3 . 3 10 . 4 8 Max Kills in Single Turn 4 | 1 1 4 . 1 4 3 1 1 1 . 1 3 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 3 . . . . 1 3 . 2 . Melee 1 | . . . . 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Damage Taken 15129 | . 348 171 . 31 885 1802 536 147 586 . 1431 3445 . 2344 3403 Core 2325 | . 37 28 . . 118 169 11 . 19 . 159 158 . 308 1318 Absorbed by Shields 148 | . . . . . . . . . . . . . . . 148 Regen/Repaired (Parts) 290 | . 30 . . . 158 . 102 . . . . . . . . Core Remaining (%) 80 | 100 . . . 74 78 75 . . . . 77 84 . 73 . Volleys Fired 535 | 16 55 34 . 6 63 59 17 4 23 . 26 101 . 42 89 Largest 3 | 2 2 2 . 1 2 2 2 2 2 . 2 3 . 3 1 Hottest 260 | 100 112 101 . 56 112 128 133 118 118 . 143 215 . 260 110 Shots Fired 975 | 32 86 43 . 6 103 104 34 8 46 . 52 288 . 84 89 Gun 457 | 32 53 7 . . 23 58 17 4 23 . 24 192 . 22 2 Cannon 488 | . 33 30 . 6 65 42 17 4 23 . 28 96 . 57 87 Launcher 30 | . . 6 . . 15 4 . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 251 | . . . . . . 42 17 4 23 . 26 99 . 21 19 Thermal 434 | 32 2 . . . . 51 17 4 23 . 26 180 . 44 55 Explosive 5 | . . . . . . . . . . . . . . 5 . Electromagnetic 285 | . 84 43 . 6 103 11 . . . . . 9 . 14 15 Robot Hit Streak 29 | 7 8 9 . 3 12 18 16 11 8 . 17 29 . 23 27 Robot Miss Streak 8 | 3 8 2 . 1 3 5 2 3 3 . 3 3 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . 1 . . . . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 1 . . . Capacitor 47 | . . . . . . . . . . . . . . . 47 Shots Hit Robots 752 | 18 53 31 . 7 86 106 29 4 32 . 37 218 . 63 68 Core Hits 380 | 9 35 17 . 4 48 64 13 2 13 . 13 99 . 32 31 Critical Kills 2 | . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 31 | 5 1 . . 1 1 8 . . 2 . 1 7 . . 5 Burn 11 | 5 . . . . . . . . 2 . . 4 . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 Destroy 2 | . . . . . . . . . . . . 2 . . . Blast 8 | . . . . . . 4 . . . . 1 1 . . 2 Corrupt 2 | . 1 . . . . . . . . . . . . . 1 Impale 6 | . . . . 1 1 4 . . . . . . . . . Melee Attacks 47 | . . . . 3 14 30 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 47 | . . . . 3 14 30 . . . . . . . . . Sneak Attacks 5 | . . . . 1 2 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23279 | 240 1217 1084 . 227 2918 2782 797 103 920 . 1101 6988 . 2458 2444 Guns 8061 | 240 497 83 . . 376 1055 416 76 410 . 175 4216 . 479 38 Cannons 10814 | . 559 507 . 91 1228 815 381 27 510 . 793 2359 . 1154 2390 Explosions 3288 | . 161 494 . . 1073 189 . . . . 133 413 . 825 . Melee 1100 | . . . . 136 241 723 . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . 16 Kinetic 5217 | . . . . . . 815 381 27 510 . 281 2233 . 403 567 Thermal 10882 | 240 173 357 . . 424 977 416 76 410 . 820 4554 . 967 1468 Explosive 825 | . . . . . . . . . . . . . . 825 . Electromagnetic 5239 | . 1044 727 . 91 2253 267 . . . . . 201 . 263 393 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1100 | . . . . 136 241 723 . . . . . . . . . Highest Corruption 7 | . . . . . . 2 . . . . . 7 . . 2 Average Corruption 2 | . . . . . . 1 . . . . . 5 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 36 | . . . . . . 16 . . . . . 20 . . . Message Errors 8 | . . . . . . 3 . . . . . 5 . . . Matter Fused 9 | . . . . . . 5 . . . . . 4 . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . 3 . . . . . 2 . . . Data Loss (minor) 4 | . . . . . . 2 . . . . . 2 . . . Misfires 3 | . . . . . . 1 . . . . . 2 . . . Alerts 2 | . . . . . . 2 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 358 | . . 123 . 31 30 37 . . . . 11 83 . 22 21 Projectiles 176 | . . 61 . . 22 25 . . . . 2 23 . 22 21 Explosions 134 | . . 62 . . 3 . . . . . 9 60 . . . Melee 48 | . . . . 31 5 12 . . . . . . . . . Knockbacks 30 | . . . . . . 13 4 . 2 . 1 5 . 1 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . 12 4 . 2 . 1 5 . 1 3 Secondary 2 | . . . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 281 | . 26 45 . . 58 43 . . . . . 101 . . 8 Shots 7 | . 1 1 . . 2 2 . . . . . 1 . . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 399 | 237 324 129 . 45 273 138 36 60 86 . 214 399 . 161 312 Average Temperature 79 | 102 136 51 . 17 80 32 13 33 39 . 81 68 . 78 119 Received Heat Transfer 3108 | . 111 30 . 9 288 471 87 42 285 . 399 652 . 460 274 Effects 4 | . 2 . . . . . . . . . . 2 . . . Shutdowns 2 | . 1 . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . 4 . . . . . . 1 . . 1 Combat Hostiles 6 | . . 1 . . 3 . . . . . . 1 . . 1 Parts Fried 35 | . 1 6 . . 25 . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . 3 Combat Hostiles 4 | . . . . . . . . . . . . 1 . . 3 Parts Melted 25 | 3 . . . . 1 2 1 . . . . 13 . . 5 Heat Transferred 16236 | 1073 337 400 . . 450 2048 720 111 740 . 298 6369 . 1466 2224 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 1 . . 8 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Peak Influence 682 | 40 279 320 . 96 655 659 346 . . . . 677 343 440 682 Initial 331 | . 26 61 . . . 246 281 . . . . . 331 240 247 Average 248 | 16 88 216 . 23 285 319 274 . . . . 313 333 335 441 Maximum Alert Level 2 | . 1 1 . . 2 2 1 . . . . 2 1 2 2 Low Security (%) 34 | 100 95 26 . 100 33 10 15 . . . . 14 . . . Level 1 50 | . 4 73 . . 35 70 84 . . . . 68 100 61 47 Level 2 15 | . . . . . 30 19 . . . . . 17 . 38 52 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 35 | . 1 . . . 5 8 1 . . . 1 14 . 2 3 Investigation 8 | . 1 . . . 4 2 1 . . . . . . . . Extermination 6 | . . . . . . 2 . . . . . 3 . . 1 Reinforcement 11 | . . . . . 1 1 . . . . . 6 . 2 1 Assault 2 | . . . . . . . . . . . 1 . . . 1 Garrison 8 | . . . . . . 3 . . . . . 5 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 4 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Distress Signals 7 | . 1 . . . 1 . 1 . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 232 | . 17 7 . 4 38 34 10 1 7 . 21 47 . 10 36 Peak Tracking Total 10 | . 5 3 . 3 5 5 3 1 3 . 10 8 . 4 9 Tactical Retreats 9 | . . . . . 2 . 1 . 1 . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Traps Triggered 8 | . . . . . 2 1 . . . . . 4 . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Machines Disabled 25 | . 2 5 . . 4 3 . . . . 1 10 . . . Max in Single Turn 4 | . 1 2 . . 1 1 . . . . 1 4 . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Machines Accessed 50 | . 9 1 4 1 13 3 5 . 1 4 . 7 2 . . Terminals 23 | . 7 1 . . 7 1 . . . . . 5 2 . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . Repair Stations 4 | . 1 . . . 1 . 2 . . . . . . . . Recycling Units 4 | . 1 . . . 2 . 1 . . . . . . . . Scanalyzers 5 | . . . . . 2 2 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Total Hacks 199 | . 33 2 49 1 41 14 11 . 1 31 . 13 3 . . Successful 160 | . 20 2 49 1 28 9 7 . 1 31 . 10 2 . . Failed 38 | . 12 . . . 13 5 4 . . . . 3 1 . . Catastrophic 2 | . 2 . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 48 | . 13 2 . . 21 3 3 . . . . 6 . . . Terminals 70 | . 27 2 . . 23 5 . . . . . 10 3 . . Fabricators 3 | . . . . . . . 1 . . . . 2 . . . Repair Stations 15 | . 4 . . . 4 . 7 . . . . . . . . Recycling Units 7 | . 2 . . . 4 . 1 . . . . . . . . Scanalyzers 20 | . . . . . 9 9 2 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . Terminal Hacks 107 | . 12 . 49 1 6 1 . . 1 31 . 4 2 . . Record 60 | . . . 49 . . . . . . 11 . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 10 | . 4 . . . 1 . . . . 3 . 1 1 . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . Locate Traps 4 | . 3 . . . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . 2 . . . 4 . 5 . . . . . . . . Scan Component 6 | . 1 . . . 2 . 3 . . . . . . . . Repair 5 | . 1 . . . 2 . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 7 6 . . . . . . . . . Insert Component 7 | . . . . . 4 3 . . . . . . . . . Analyze 6 | . . . . . 3 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 26 | . 6 2 . . 10 2 2 . . . . 4 . . . Terminals 20 | . 6 2 . . 7 1 . . . . . 4 . . . Track 5 | . 1 1 . . 2 1 . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . 2 . . . Botnet 8 | . 2 1 . . 4 . . . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . . Mask 2 | . . . . . 1 . 1 . . . . . . . . Scanalyzers 4 | . . . . . 2 1 1 . . . . . . . . Extract 4 | . . . . . 2 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 1 . . 11 3 2 . . . . 4 2 . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 15 5 4 . . 12 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . Parts Repaired 5 | . 1 . . . 2 . 2 . . . . . . . . Time 194 | . 26 . . . 86 . 82 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 2 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Total Allies 8 | . . 3 . . . 1 . . . . 3 1 . . . Largest Group 3 | . . 3 3 3 2 1 . . . . 2 2 . . . Highest-Rated Group 91 | . . 40 40 40 32 21 . . . . 91 79 . . . Highest-Rated Ally 91 | . . 16 16 16 16 21 . . . . 91 49 . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 56 | . . . . 10 15 9 . . . . 13 9 . . . Total Damage 1094 | . . . . 124 191 217 . . . . 227 335 . . . Kills 9 | . . . . 2 2 1 . . . . 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 . 2 . . . . Drone Launches 10 | . . . . . . . . . . . 8 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Turns Passed 11998 | 137 869 792 508 835 1438 1634 614 465 904 118 1411 1562 110 277 324 Spaces Moved 6240 | 59 513 573 412 462 790 766 345 311 571 82 477 629 62 82 106 Core 78 | 4 . . . . . . . . . . 43 . . . 31 Treads 3141 | . . . . . . 550 345 311 571 82 434 629 62 82 75 Legs 3021 | 55 513 573 412 462 790 216 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 145 145 145 145 145 145 165 167 145 50 Average Speed 154 | 115 121 120 120 170 137 167 145 145 145 145 269 170 167 154 120 Slowest Speed 750 | 120 190 120 120 190 260 240 145 145 145 145 750 240 167 250 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 90 99 89 94 66 27 7 53 73 71 72 24 2 89 6 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . 1 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 8 | . . 1 . 2 . . . . 3 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 170 | . 5 23 . . 31 10 3 3 4 . 4 28 . 49 10 Melee . | . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . 7 3 3 4 . 4 17 . 5 10 AOE 117 | . 5 23 . . 31 3 . . . . . 11 . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac DSF Res Total 7661 | 92 675 634 425 500 1017 969 423 317 602 81 547 893 68 162 256 Wait 497 | 7 74 17 13 13 98 58 44 1 4 . 11 104 . 13 40 Move 6225 | 58 512 572 411 461 789 765 344 310 570 81 476 628 61 81 106 Hop . | . . . . . . . . . . . . . . . . Pick Up 75 | 4 8 1 1 9 11 10 4 . 2 . 1 13 2 5 4 Fast Attach 68 | 7 4 1 . . 7 13 5 . 1 . 5 17 1 6 1 Attach 41 | . 1 1 . 1 4 4 1 . . . 3 11 2 5 8 Detach 5 | . . 1 . . . . . . . . . 1 . . 3 Swap 68 | . 9 4 . 2 21 12 2 1 . . 1 11 1 3 1 Drop 71 | . 12 3 . 5 10 15 6 1 2 . 2 6 1 7 1 Fire 535 | 16 55 34 . 6 63 59 17 4 23 . 26 101 . 42 89 Melee 47 | . . . . 3 14 30 . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . 3 . . . . 22 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 10) 519 | -10/Materials | Central database locked down 571 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Repaired Aluminum Leg 710 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 12) 846 | -10/Materials | Identified exit to Mines 1007 | -10/Materials | Entered Mines 1198 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1218 | -10/Mines | Learned Materials terminal intel 1471 | -10/Mines | Discovered new exit (range 7) 1726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1726 | -10/Mines | Discovered new exit (range 5) 1741 | -10/Mines | Discovered new exit (range 9) 1754 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1757 | -10/Mines | Learned 4 Materials zone layouts 1799 | -10/Mines | Entered Exiles 1799 | -10/Exiles | Accompanied by 3 allies 1831 | -10/Exiles | Met 8R-AWN 1851 | -10/Exiles | Met EX-HEX 1895 | -10/Exiles | Met EX-DEC 1918 | -10/Exiles | Visited The Gauntlet 2055 | -10/Exiles | Learned location of Zion (-7) 2083 | -10/Exiles | Met EX-BIN 2273 | -10/Exiles | Discovered new exit (range 14) 2307 | -10/Exiles | Entered Mines 2307 | -9/Mines | Accompanied by 3 allies 2445 | -9/Mines | Discovered new exit (range 8) 2470 | -9/Mines | Found the Drone Emporium 2477 | -9/Mines | Found Prototype Device 2583 | -9/Mines | Learned location of 1 exit from Materials 2939 | -9/Mines | Found a hidden stash of uninstalled traps 2993 | -9/Mines | Discovered new exit (range 10) 3004 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3142 | -9/Mines | Entered Materials 3142 | -8/Materials | Accompanied by 2 allies 3142 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3143 | -8/Materials | Identified exit to Factory 3145 | -8/Materials | Loaded intel: 10 terminal locations 3622 | -8/Materials | Discovered exit to Factory (range 16) 4152 | -8/Materials | Identified Bomb Drone Bay 4305 | -8/Materials | Repaired Aluminum Leg? 4393 | -8/Materials | Repaired Hvy. EM Shotgun 4580 | -8/Materials | Entered Factory 4580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4762 | -7/Factory | Build established: Skirmisher 4963 | -7/Factory | Garrison activated, responded to threat 5419 | -7/Factory | Build established: Scavenger-Mutant 6158 | -7/Factory | Discovered new exit (range 10) 6214 | -7/Factory | Entered another Factory area 6214 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6397 | -6/Factory | Repaired Imp. Light Armor Plating 6442 | -6/Factory | Repaired Gatling Laser 6520 | -6/Factory | Build established: Mutant 6580 | -6/Factory | Discovered new exit (range 8) 6828 | -6/Factory | Entered Lower Caves 6864 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7181 | -6/Lower Caves | Discovered new exit (range 13) 7293 | -6/Lower Caves | Entered another Lower Caves area 7305 | -6/Lower Caves | Learned Factory security intel 7613 | -6/Lower Caves | Encountered a Warlord checkpoint 7974 | -6/Lower Caves | Discovered new exit (range 15) 8197 | -6/Lower Caves | Entered Data Miner 8197 | -6/Data Miner | Discovered new exit (range 6) 8225 | -6/Data Miner | Met Data Miner 8258 | -6/Data Miner | Learned location of Section 7 (-2) 8258 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8284 | -6/Data Miner | Received God Mode back door access code from Data Miner 8315 | -6/Data Miner | Entered Proximity Caves 8328 | -5/Proximity Caves | Escorted by Enhanced Grunt 8667 | -5/Proximity Caves | Build established: Scavenger-Mutant 8755 | -5/Proximity Caves | Spotted B-75 Beast 9106 | -5/Proximity Caves | Destroyed B-75 Beast 9136 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 9229 | -5/Proximity Caves | Learned location of 2 exits from Factory 9336 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9396 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 9427 | -5/Proximity Caves | Learned Factory terminal intel 9636 | -5/Proximity Caves | Build established: Mutant 9636 | -5/Proximity Caves | Discovered new exit (range 12) 9726 | -5/Proximity Caves | Entered Factory 9726 | -5/Factory | Accompanied by 2 allies 9726 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9727 | -5/Factory | Identified exit to Upper Caves 9727 | -5/Factory | Identified exit to Factory 9729 | -5/Factory | Loaded intel: 26 terminal locations 10092 | -5/Factory | Build established: Gunner 10251 | -5/Factory | Destroyed 7 combat bots 10527 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 10673 | -5/Factory | Fabricated Hyb. Antimatter Reactor (x2) 11152 | -5/Factory | Garrison activated, responded to threat 11226 | -5/Factory | Destroyed 10 combat bots 11288 | -5/Factory | Entered another Factory area 11288 | -4/Factory | Evolved 2 slots: Utility x2 11398 | -4/Factory | Identified exit to DSF 11398 | -4/Factory | Entered DSF 11438 | -4/DSF | Additional patrols routed to DSF 11499 | -4/DSF | Lost 6 parts (1p2n2u1w) 11547 | -4/DSF | Lost 3 parts (1p2w) 11581 | -4/DSF | Sterilization system engaged 11601 | -4/DSF | Ambient heat levels rising (+10) 11605 | -4/DSF | Found Prototype Device 11605 | -4/DSF | Identified Active Sensor Suite 11616 | -4/DSF | Ambient heat levels rising (+10) 11631 | -4/DSF | Ambient heat levels rising (+10) 11631 | -4/DSF | Found Quantum Capacitor 11640 | -4/DSF | Discovered new exit (range 14) 11646 | -4/DSF | Ambient heat levels rising (+10) 11661 | -4/DSF | Ambient heat levels rising (+10) 11674 | -4/DSF | Identified exit to Research 11675 | -4/DSF | Entered Research 11675 | -3/Research | Evolved 2 slots: Utility x2 11937 | -3/Research | Core integrity fell below 50% 11962 | -3/Research | First assault squad dispatched 11968 | -3/Research | Destroyed 8 combat bots 11969 | -3/Research | Core integrity fell below 20% 11977 | -3/Research | Incoming assault squad redirected 11991 | -3/Research | Build established: Mutant 11999 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11971_ R-10 Processor destroyed. 11972_ Acquired Xenon Bombardment Thruster. 11974_ R-10 Processor collects Wheel. 11974_ Acquired Lgt. Antimatter Reactor. 11975_ Slug penetrates Wall. 11975_ Slug penetrates R-10 Processor. 11975_ W-44 Eye destroyed. 11976_ Triggered Gamma Bomb Trap. 11976_ A bubble of electromagnetic force engulfs the area. 11976_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 11976_ U-05 Engineer destroyed. 11976_ R-10 Processor destroyed. 11977_ ALERT: Higher priority target reported, redirecting assault. 11977_ U-05 Engineer lays Concrete. 11985_ K-01 Serf collects debris. 11985_ Slammed into K-01 Serf. 11986_ R-10 Processor collects Corrupted Sml. Matter Pod. 11987_ Slammed into A-15 Conveyor. 11987_ Destabilizing: System corrupted (+2). 11993_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ########## #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | + # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?###########?????????????????????? | | # # # ?????????????????????? | | # # # #????????????????????? | | #####+### # #????????????????????? | | =#* #????????????????????? | | %== #????????????????????? | | =/= u #????????????????????? | | %#= k #????????????????????? | | #####+### # # # +????????????????????? | | # # #????????????????????? | | ### #? #????????????????????? | | ??# #?? #????????????????????? | | ### #??? ?????????????????????? | | + #???######k#"?????????????????????? | | ### #????????#k#??????????????????????? | | ??# #????????#p#??????????????????????? | | ???# #######??#p#??????????????????????? | | ???#%## ??#p#??????????????????????? | | ????#%## #?#@#??????????????????????? | | ????# ## #?# #???####???????????????? | | ?????# ## #?# #?? #???????????????? | | ########??##?# ## #?# #?? #???????????????? | | ?????????#####/## #?# #? #???????????????? | | ?????????# %%# #?#g#? #???????????????? | | ?????????# %% # ###g# #???????????????? | | ?????????# =% %# # # #???????????????? | | ?????????# %% # # + #???????????????? | | ?????????# %# / g # #???????????????? | | ?????????# % !# # # #???????????????? | | ?##+#########+##""##### #? #???????????????? | | !![=* *%==*% u #? #???????????????? | | % !%[*%%%! =^ = + #???????????????? | | % =%*%== !* * # #???????????????? | | ##/#############*^ ##??####???????????????? | | ????? ?????????#! #??????????????????????? | | ??? ??????????# #??????????????????????? | | ?? ????????????# #??????????????????????? | | ?# ?????????????+ !! +??????????????????????? | | ????????????????# !! #??????????????????????? | | ????????????????# #########??????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#+???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 37 Energy Capacity 2450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 375 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Extracted Rnf. Ion Engine | -8/Materials | Extracted Ion Engine | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted Lgt. Ion Engine | -8/Materials | Extracted Flail | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Adv. Assault Cannon | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Hammer | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Imp. Treads | -7/Factory | Extracted Deuterium Engine | -6/Factory | Extracted Plasma Cannon | -6/Factory | Extracted Shield Generator | -6/Factory | Extracted Particle Charger | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Hyb. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicScatterClaws Manual? 0 Play Time 02:15:25 Cumulative 278.0 hours Start 2022.11.20 @ 15:50:02 End 2022.11.20 @ 18:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9087d52-135f-4663-81f2-34c01ef59fdb