Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 22:31:28 Player: BloodOwl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (544) 544 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1584 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Seismic Analyzer > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (4) ---- Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Advanced Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Treads Particle Gun Flak Cannon Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Processor Seismic Analyzer Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 29 | 12 9 8 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 13 | 8 4 1 Treads 4 | . 3 1 Leg 6 | 5 1 . Wheel 3 | 3 . . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 3 | . 1 2 Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 4 | . . 4 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 88 | . 94 75 Engine 12 | . 14 8 Treads 18 | . 18 19 Leg 7 | . 9 . Device 11 | . 11 12 Processor 11 | . 11 11 Energy Gun 11 | . 13 6 Ballistic Cannon 4 | . . 14 Launcher 10 | . 13 3 Naked Turns . | . . . Heaviest Build 25 | 9 12 25 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 3 2 Class Distribution -------------------- 73% | Mutant 18% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 624 | 300 91 233 Remotely . | . . . Salvage Created 549 | 42 244 263 Parts 38 | 4 18 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | 1 6 4 Melee 3 | . . 3 Guns 1 | 1 . . Cannons 1 | . . 1 AOE 6 | . 6 . Classes Destroyed 7 | 1 4 2 Worker 1 | . 1 . Builder 2 | . 2 . Recycler 3 | . 2 1 Watcher 3 | . 3 . Grunt 9 | 1 6 2 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | 1 6 5 Combat Bots Only 5 | 1 5 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1437 | 43 222 1172 Core 463 | 11 48 404 Absorbed by Shields . | . . . Core Remaining (%) 85 | 95 76 . Volleys Fired 27 | 3 21 3 Largest 3 | 2 2 3 Hottest 132 | 60 95 132 Shots Fired 47 | 6 36 5 Gun 23 | 6 17 . Cannon 5 | . . 5 Launcher 19 | . 19 . Special . | . . . Kinetic 9 | 3 1 5 Thermal 6 | . 6 . Explosive 19 | . 19 . Electromagnetic 13 | 3 10 . Robot Hit Streak 8 | 4 4 8 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | 4 9 2 Core Hits 43 | 2 30 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1411 | 41 1258 112 Guns 127 | 41 86 . Cannons 53 | . . 53 Explosions 1172 | . 1172 . Melee . | . . . Ramming 59 | . . 59 Kinetic 81 | 28 . 53 Thermal 125 | . 125 . Explosive 1076 | . 1076 . Electromagnetic 70 | 13 57 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 34 | . 34 . Projectiles . | . . . Explosions 34 | . 34 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 81 | . 63 18 Shots 3 | . 3 . Rammed 20 | . . 20 Targets Rammed 22 | . . 22 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 222 | 18 222 69 Average Temperature 55 | 13 63 36 Received Heat Transfer 477 | 24 87 366 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 224 | . 224 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 188 | 20 188 98 Initial 63 | . 13 63 Average 68 | 10 82 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | 1 12 8 Peak Tracking Total 5 | 1 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Surveillance Status 1 | . 1 . Investigation Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1153 | 160 717 276 Spaces Moved 679 | 110 434 135 Core 24 | 18 . 6 Treads 383 | . 254 129 Legs 272 | 92 180 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 140 | 108 143 155 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 8 54 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . 66 . Melee . | . . . Projectile . | . . . AOE 66 | . 66 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 832 | 141 496 195 Wait 30 | 3 12 15 Move 677 | 109 433 135 Hop . | . . . Pick Up 22 | 9 9 4 Fast Attach 13 | 5 4 4 Attach 6 | . 3 3 Detach 4 | . 2 2 Swap 10 | 7 2 1 Drop 21 | 5 10 6 Fire 27 | 3 21 3 Melee . | . . . Ram 15 | . . 15 Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 161 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 15) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1108 | -9/Materials | Core integrity fell below 50% 1118 | -9/Materials | Core integrity fell below 20% 1134 | -9/Materials | Lost 7 parts (1p2n2u2w) 1154 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01113_ G-34 Mercenary destroyed. 01114_ Acquired 50 matter. 01115_ System corrupted: Energy discharge (-27). 01115_ R-06 Scavenger collects Ion Engine. 01115_ Slammed into Y-45 Defender. 01119_ R-06 Scavenger collects Aluminum Leg. 01119_ Slammed into Y-45 Defender. 01122_ R-06 Scavenger collects Sml. Laser. 01122_ R-06 Scavenger collects Aluminum Leg. 01123_ Y-45 Defender destroyed. 01125_ R-06 Scavenger collects Lgt. Treads. 01125_ R-06 Scavenger collects Com. Wheel. 01128_ Slammed into R-06 Scavenger. 01129_ Acquired 46 matter. 01131_ Acquired 29 matter. 01142_ M8PDAXW=8X3 BLFDVZV/II9RBLIGZNDNT2QNM&E 01148_ K-01 Serf collects debris. 01148_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01152_ K-01 Serf collects debris. 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[*] #????????#?? ?????????? | | = = %! ![= #??? ? ? ??????????????? | | ##################### ###??? ????????????????? | | ??????##?#???#??#??## #??????#???????? ???????? | | ############?#?#????#+#?????#????#????????????? | | # #?#??? ? ? ? ???? ???? ????? ????????? | | # """"" #??#?? ?? ??#? ?????????+??????????? | | # """"" ##???# ????????? ??? ??"?????????????? | | # """"" #?????? ? ????? ????? ??????????????? | | + """"" #?#??? ?? ??? ????????????????????? | | # """"" #??### ? ???????? ??????????????????? | | # """"" #??##?? ????? ? ?????????????????????? | | # """"" ######? ?? ?#??????#???????????????? | | # ##?#?? ? ???? ?????? ????????????????? | | ##########??#?????????????? ? ???????????????? | | #??#????#?????##?#??#???? ??? ????????????????? | | #?##??##?????#?????#?#???"????????????????????? | | ??###????#??#?????#?#?????"???????????????????? | | #??##?????#???#??##????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 60 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight More Dakka Please Challenges ------------ None Game ------ Seed RocketSupercompositeAxe Manual? 0 Play Time 00:23:12 Cumulative 5.5 hours Start 2020.12.07 @ 21:30:44 End 2020.12.07 @ 22:31:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97ff595d-a546-4deb-a521-9032dae27af7