Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.30 @ 20:16:43 Player: ()val()s Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2038) 2038 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5373 Bonus ------- None Cogmind --------- Core Integrity 769/850 Matter 299/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Coolant Injector Improved Sensor Array Advanced Terrain Scanner Terrain Scan Processor Advanced ECM Suite Improved Core Shielding > --- WEAPON (3) ------- Improved Spread Laser Proton Missile Launcher > --- INVENTORY (5) ---- Layered Medium Armor Plating Phase Cannon Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Improved Sensor Array Terrain Scan Processor Transmission Jammer Advanced ECM Suite Improved Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Light Nuclear Core Improved Spread Laser Phase Cannon [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Core Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 5 | . . 2 2 1 . Weapon 1 | . . . . . 1 Parts Attached 60 | 7 4 8 10 11 20 Power 8 | 1 . 2 1 1 3 Engine 4 | 1 . 2 . . 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 13 | 2 . 2 1 2 6 Treads . | . . . . . . Leg 10 | 2 . 2 1 1 4 Wheel 3 | . . . . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 . 4 6 5 7 Device 17 | 2 . 4 2 4 5 Storage . | . . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 15 | 2 4 . 2 3 4 Energy Gun 7 | 2 2 . 1 1 1 Energy Cannon 4 | . . . . 2 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 10 | . 1 . 3 3 3 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 7 | . . . 2 3 2 Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 . 2 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 99 99 87 72 74 Engine 5 | . 14 11 8 . 1 Core 3 | . . . . 7 4 Leg 11 | . 28 21 16 2 2 Wheel 3 | . . . . 5 8 Device 27 | . 28 44 28 20 26 Processor 4 | . . . 9 7 6 Protection 8 | . . . 7 14 11 Energy Gun 8 | . 18 11 9 7 4 Energy Cannon 2 | . . . . 4 5 Launcher 4 | . 9 11 6 . . Naked Turns . | . . . . . . Heaviest Build 38 | 11 12 18 26 30 38 Greatest Support 60 | 20 20 26 26 28 60 Greatest Overweight (x) 8 | 3 . 5 1 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 2 2 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 4 2 4 4 Class Distribution -------------------- 59% | Mutant 21% | Infiltrator-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1001 | 100 62 111 278 206 244 Remotely . | . . . . . . Salvage Created 2106 | 55 207 175 545 481 643 Parts 118 | 3 14 12 33 23 33 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 10 3 14 11 14 Guns 32 | . 7 2 7 10 6 Cannons 4 | . . . . 1 3 AOE 15 | . 3 1 6 . 5 Classes Destroyed 11 | 1 4 2 1 1 2 Worker 2 | . 1 . . 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 17 | . 6 . 4 4 3 Grunt 23 | . 4 2 9 4 4 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . . 1 Sentry 7 | . . 1 . 1 5 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | 1 9 3 4 5 4 Combat Bots Only 7 | . 7 2 4 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 441 | . 36 18 58 102 227 Missed 159 | . 11 3 18 32 95 Damage Taken 2561 | . 186 148 498 709 1020 Core 341 | . 25 44 123 68 81 Absorbed by Shields . | . . . . . . Redirected to Shielding 60 | . . . 22 11 27 Ignored by Resistances 789 | . 60 45 145 214 325 Core Remaining (%) 89 | 100 90 89 77 90 . Volleys Fired 167 | 4 27 14 44 39 39 Largest 2 | 2 1 1 1 2 2 Hottest 170 | 100 50 40 63 131 170 Shots Fired 206 | 8 27 14 44 56 57 Gun 147 | 8 20 13 38 40 28 Cannon 33 | . . . . 16 17 Launcher 26 | . 7 1 6 . 12 Special . | . . . . . . Kinetic . | . . . . . . Thermal 142 | 8 14 . 19 56 45 Explosive 14 | . 7 1 6 . . Electromagnetic 50 | . 6 13 19 . 12 Robot Hit Streak 34 | 7 11 7 14 22 34 Robot Miss Streak 2 | . 2 1 2 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 167 | 7 19 12 35 44 50 Core Hits 130 | 2 18 8 27 22 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Burn 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4364 | 88 676 248 910 814 1628 Guns 2198 | 88 188 153 528 590 651 Cannons 629 | . . . . 224 405 Explosions 1537 | . 488 95 382 . 572 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2503 | 88 138 21 386 814 1056 Explosive 1012 | . 488 74 306 . 144 Electromagnetic 849 | . 50 153 218 . 428 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 . Average Corruption 5 | . . . . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 20 . Message Errors 4 | . . . . 4 . Matter Fused 7 | . . . . 7 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 22 | . 1 . . . 21 Projectiles 21 | . . . . . 21 Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . 12 . 10 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 535 | 117 50 . 193 535 300 Average Temperature 107 | 51 17 . 54 164 94 Received Heat Transfer 1041 | . 60 84 360 159 378 Effects 9 | . . . . 6 3 Shutdowns 2 | . . . . 2 . Interference 3 | . . . . . 3 Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 . . 1 3 . Heat Transferred 4384 | 259 407 50 790 1702 1176 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 241 | 10 183 103 211 166 241 Initial 81 | . 5 43 5 81 39 Average 73 | 4 56 23 112 70 91 Maximum Alert Level 1 | . 1 . 1 . 1 Low Security (%) 94 | 100 99 100 89 100 88 Level 1 5 | . . . 10 . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . 1 2 9 Investigation 4 | . 1 . . 1 2 Extermination 3 | . . . . 1 2 Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 17 5 22 12 25 Peak Tracking Total 7 | . 7 5 6 4 5 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 . 2 . 2 Max in Single Turn 2 | . 1 . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 2 6 . 1 4 Terminals 12 | . 2 6 . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 4 10 . 1 8 Successful 12 | . 3 6 . 1 2 Failed 11 | . 1 4 . . 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 20 | . 4 10 . 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 12 | . 3 6 . 1 2 Record 3 | . . 3 . . . Open DSF 2 | . . . . 1 1 Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 . . . 1 Reprogram Traps 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . . 4 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3788 | 78 606 487 606 880 1131 Spaces Moved 2274 | 44 275 254 274 521 906 Core 26 | 24 . 1 . . 1 Treads . | . . . . . . Legs 987 | 20 275 253 274 85 80 Wheels 1261 | . . . . 436 825 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 100 90 Average Speed 112 | 111 120 120 118 123 100 Slowest Speed 450 | 200 120 300 190 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 55 22 23 11 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . 16 8 37 . 25 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 84 | . 16 8 37 . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3307 | 66 524 420 512 709 1076 Wait 701 | . 208 132 171 120 70 Move 2269 | 43 274 253 273 520 906 Hop . | . . . . . . Pick Up 66 | 10 8 7 8 12 21 Fast Attach . | . . . . . . Attach 37 | 7 2 4 5 8 11 Detach 3 | . . . 1 1 1 Swap 23 | . 2 4 5 3 9 Drop 41 | 2 3 6 5 6 19 Fire 167 | 4 27 14 44 39 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 517 | -10/Materials | Destroyed 7 combat bots 534 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Discovered new exit (range 16) 1172 | -9/Materials | Entered another Materials area 1172 | -8/Materials | Evolved 2 slots: Utility x2 1656 | -8/Materials | Build established: Mutant 1710 | -8/Materials | Discovered new exit (range 13) 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2521 | -7/Factory | Discovered new exit (range 15) 2658 | -7/Factory | Entered another Factory area 2658 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2857 | -6/Factory | Build established: Infiltrator-Mutant 3566 | -6/Factory | Build established: Mutant 3789 | -6/Factory | Self-destructed Last Messages --------------- O-24 Administrator locks terminal. Terminal disabled. Door malfunctions. G-50 Soldier destroyed. Y-54 Guardian emerges from the garrison. Transmission Jammer destroyed. The unstable cave ceiling collapses. Y-54 Guardian destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 9X. Y-54 Guardian emerges from the garrison. Y-54 Guardian misfires. Y-54 Guardian destroyed. The unstable cave ceiling collapses. Acquired 106 matter. Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. Y-54 Guardian emerges from the garrison. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????###########????????????????????### | | ????# / #????????????????????# [ | | ????# /#????????????#######?# | | ????# #????????????#"""" #?# | | ????# #####????????#""R""#?# | | ????#####+##+## ##########"" ""##### | | ?# + ! ## | | ?# """ # ##### ###### ## | | ?# "R" # #???## ####### """" ## | | ?#] " "?#+######+# # ""F" ## | | ?# ?# #""" # "" ## | | ??! ??# """"#""" # | | ?#####??# """"#"S + """ | | ????????# ! """"#""" # """ ## | | ????????# """"# "" # """ #? | | ????????# ! """"# # #? | | ????????#! """"# # ## | | ????????# # # !!! | | ????????# ####### !!! | | ?#########+##/########?# !!! | | ?# + @ p | | ?# ] #### ############ | | ?# #??# #?????? ???# | | ?#####/###### ###??? ??# | | ?????# #### * #? ## | | ????## = # ## | | ???## ! [ " ##+##+## | | ?### # [%= # = #??????# | | ?# # * # #????? ###+### | | ?# #####? * #????????????? | | ?#"" ##?????? #??????? ????? | | ?#""= #??????? #??????? ?"?"? | | ?#""[! #???????? #???????????"? | | ?#G [! ! #?????????###????#???????? | | ?#""!!! #??????????????????? ????? | | ?#""! ! ###????????????????????????? | | ?#"" ! #?????????????????????????#? | | ?# #??????????????????????????? | | ?##########??????????????????????????? | | ???????????????????????????########### | | ???????????????????????????# * | | ???????????????????????????# | | ???????????????????????????# """" | | ???????????????????????????# """" | | ???????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Loot Pinata Serviceable Loadout Challenges ------------ None Game ------ Seed UltimateMassMinigun Manual? 0 Play Time 01:00:24 Cumulative 4.7 hours Start 2024.04.04 @ 19:53:12 End 2024.05.30 @ 20:16:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70a3b9ab-78c2-4622-b6b4-1988ef77c3c1