Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 19:20:48 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (897) 897 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2597 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY (15) --- High-capacity Matter Pod (200) Seismic Detector Layered Light Armor Plating Improved Field Recycling Unit (0) Hacking Drone Bay (1/1) Storm Laser GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Tactical Coordination Suite Hacking Drone Bay > --- WEAPON ----------- Autogun Barrage Gun > --- INVENTORY -------- Wheel Improved Heat Sink High-capacity Matter Pod Sensor Array Terrain Scanner Seismic Detector Improved Field Recycling Unit Storm Laser Rocket Launcher Phasing Sabre CR-A16's Pointy Stick GAL Module [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun Heavy Riot Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 58 | 3 11 16 11 9 8 Power 4 | . 2 1 . 1 . Engine 3 | . 2 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | . 1 6 3 1 2 Treads 1 | . . 1 . . . Leg 8 | . 1 2 3 . 2 Wheel 4 | . . 3 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 2 4 6 4 3 Device 18 | 2 1 3 6 3 3 Storage 2 | . 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 1 6 5 2 3 3 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 4 3 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon 4 | . 2 2 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . 2 1 . . 11 Power 2 | . 1 . . . 1 Propulsion 6 | . . 1 . . 5 Utility 3 | . 1 . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . 2 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 97 100 100 86 Engine 5 | . 12 11 11 3 . Core 4 | . . . . 7 5 Leg 27 | . 28 15 27 31 20 Wheel 3 | . . 14 . 1 5 Device 19 | . 12 16 15 22 21 Storage 11 | . 14 11 11 11 11 Ballistic Gun 20 | . 27 16 21 21 13 Naked Turns . | . . . . . . Heaviest Build 37 | 13 22 24 26 37 37 Greatest Support 30 | 20 20 26 30 30 30 Greatest Overweight (x) 10 | . 1 2 1 3 10 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 13 | 8 9 10 10 14 15 Most Carried 15 | 8 10 10 10 15 15 Average Carried 12 | 6 9 9 9 14 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 8 10 10 10 15 10 Class Distribution -------------------- 64% | Scavenger-Mutant 30% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1565 | 283 285 481 277 61 178 Remotely . | . . . . . . Salvage Created 1197 | 124 285 343 298 . 147 Parts 76 | 8 18 24 13 . 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 7 6 4 . 7 Melee 2 | . . . . . 2 Guns 16 | . 7 6 3 . . AOE 6 | . . . 1 . 5 Classes Destroyed 11 | 2 4 3 1 . 1 Worker 2 | . . 2 . . . Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 . . 2 . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 . . . 6 Grunt 10 | . 4 2 4 . . Sentry 4 | . . 4 . . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | 3 3 6 4 . 2 Combat Bots Only 4 | . 3 4 2 . 2 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 199 | . 49 31 18 . 101 Missed 36 | . 9 6 6 . 15 Damage Taken 2305 | . 433 292 138 . 1442 Core 467 | . 55 33 9 . 370 Absorbed by Shields 29 | . . 20 9 . . Regen/Repaired (Parts) 100 | . . . . 100 . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 134 | 9 36 53 16 . 20 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 40 100 46 56 . 51 Shots Fired 224 | 18 68 73 32 . 33 Gun 182 | 18 64 44 30 . 26 Cannon . | . . . . . . Launcher 9 | . . . 2 . 7 Special 33 | . 4 29 . . . Kinetic 182 | 18 64 44 30 . 26 Thermal 33 | . 4 29 . . . Explosive 9 | . . . 2 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 3 16 13 7 . 17 Robot Miss Streak 6 | 5 5 3 6 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 117 | 7 39 34 15 . 22 Core Hits 66 | 5 19 16 13 . 13 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . 1 . 1 Destroy 2 | . 1 . 1 . . Sever 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2001 | 100 497 362 366 . 676 Guns 1384 | 100 497 362 238 . 187 Cannons . | . . . . . . Explosions 505 | . . . 128 . 377 Melee 112 | . . . . . 112 Ramming . | . . . . . . Kinetic 1384 | 100 497 362 238 . 187 Thermal . | . . . . . . Explosive 505 | . . . 128 . 377 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 82 | . . . . . 82 Piercing 30 | . . . . . 30 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . . 32 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 29 | . 29 8 5 . 16 Average Temperature 8 | . 13 3 3 . 6 Received Heat Transfer 394 | . 195 124 75 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 261 | 20 214 261 231 . . Initial 101 | . 13 8 101 . . Average 91 | 8 48 115 160 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 86 | 100 99 75 72 . . Level 1 13 | . . 24 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 13 9 4 . 8 Peak Tracking Total 5 | . 5 3 2 . 4 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 7 1 . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 14 1 . . . Successful 6 | . 6 . . . . Failed 9 | . 8 1 . . . Catastrophic 4 | . 4 . . . . Database Lockouts . | . . . . . . Manual 10 | . 10 . . . . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3935 | 110 557 391 340 1834 703 Spaces Moved 2184 | 54 346 174 175 1014 421 Core 3 | . . . . . 3 Treads 20 | . . 20 . . . Legs 1571 | 54 346 11 175 850 135 Wheels 590 | . . 143 . 164 283 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 90 120 120 120 Average Speed 155 | 120 121 120 148 177 150 Slowest Speed 550 | 120 190 260 190 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 67 19 30 78 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 59 | . 2 . 17 . 40 Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 57 | . . . 17 . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2472 | 79 414 251 222 1049 457 Wait 33 | 12 . 1 13 3 4 Move 2179 | 53 345 173 174 1013 421 Hop . | . . . . . . Pick Up 27 | 2 9 4 3 9 . Fast Attach 7 | 1 1 . 1 3 1 Attach 10 | . 1 4 . . 5 Detach . | . . . . . . Swap 41 | 2 9 12 10 6 2 Drop 34 | . 13 4 5 12 . Fire 134 | 9 36 53 16 . 20 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Discovered new exit (range 15) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -9/Materials | Discovered new exit (range 9) 1003 | -9/Materials | Discovered new exit (range 10) 1059 | -9/Materials | Entered Mines 1061 | -9/Mines | Build established: Scavenger-Mutant 1084 | -9/Mines | Met a Derelict bent on vengeance 1127 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1370 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1399 | -9/Mines | Entered Zion 1433 | -7/Zion | Found Prototype Energy Gun 1586 | -7/Zion | Discovered new exit (range 13) 1842 | -7/Zion | Found GAL Module 1876 | -7/Zion | Found CR-A16's Pointy Stick 2026 | -7/Zion | Given the Hacking Drone Bay 2026 | -7/Zion | Found Prototype Device 2069 | -7/Zion | Learned location of Quarantine (-3) 2396 | -7/Zion | Identified Hacking Drone Bay 2636 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2830 | -7/Zion | Learned location of Warlord (-4) 3028 | -7/Zion | Visited the Megawrench Repair Shop 3028 | -7/Zion | Megawrench repaired 5 parts 3233 | -7/Zion | Entered Proximity Caves 3664 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 3794 | -6/Proximity Caves | Build established: Mutant 3908 | -6/Proximity Caves | Core integrity fell below 50% 3922 | -6/Proximity Caves | Core integrity fell below 20% 3936 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03693_ Autogun destroyed. 03698_ S-27 Virus destroyed. 03706_ Lgt. Nuclear Core fries itself beyond repair. 03707_ VTOL Module fries itself beyond repair. 03719_ Acquired 20 matter. 03721_ Acquired 18 matter. 03878_ S-27 Virus destroyed. 03888_ VTOL Module fries itself beyond repair. 03892_ The unstable cave ceiling collapses. 03899_ Sensor Array destroyed. 03905_ S-27 Virus destroyed. 03905_ Destroyed VTOL Module. 03905_ S-27 Virus destroyed. 03907_ Flexi-carbon Leg destroyed. 03907_ Destroyed Flexi-carbon Leg. 03908_ Rocket Launcher destroyed. 03914_ Aluminum Leg destroyed. 03917_ Autogun fries itself beyond repair. 03919_ VTOL Module fries itself beyond repair. 03931_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# #???????????????? | | ????????????????### #?#?????????????? | | ???????????????## #?###???????????? | | ???????????????# ## ### #??#????????? | | ??????????????## #?#### ## #????????????? | | ??????????????? ?????# #????????????? | | ????????????????# #????# #??????????#?? | | ????????????????## ##?## ##???????????? | | ????????????????#### ### ##??????????? | | ???????????????????# #??###?????? | | ???????????????????### #??# ##????? | | ??????????????######## #?## #??### | | ??????????? ###### #### # | | ???????????????######## ##?# # | | ????????????????#?#### ## #??# # | | ????????????????### ######### " """ | | ????????????????# """"""" | | ######??????????# """"""" | | # ##?????????# # ##### " """ | | # #?????????# ####???# # | | # ##????????# ##????# # | | ### #???????# ###?#?# ##########? | | ??# #####???## #### % ###### #??##?????? | | ??# ####?##???## % ## ##????????? | | ?## ##?#????# s ## " #####????? | | ## #??????##%@ ## " " ##?#### | | # ## #??###?# ### ## | | ## ### ##??# ### ##### | | ?## #?# #??## ## ## ##?### # | | ??#### #?# #?## ### #???# | | ????## #?# ### ## ##??# | | ???## #?# ## ##?# | | ???# # #?# ### ### ## | | ???# ###?## ##### ### ### ##?# | | #### ######## #???# ### ### #??? | | ## ##### #??## ### ###???? | | # ## #?## ## #?????? | | ## # ### #???? ??? | | ## ## ####### #???????? | | ### ###?????? #??????? | | #?##### ##????????? #??????? | | # #?????# %[ ##?????????? ##??????? | | # ##?????# = ##??????????? ##???????? | | ##??????# #????????????#????????? | | #???????## # #?????????????????????? | | #????????######## ##?????????????????????? | | #???????????????#### ##??????????????????????? | | ####??????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Med. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravRefineryBuckler Manual? 0 Play Time 00:41:01 Cumulative 138.5 hours Start 2024.06.25 @ 18:43:14 End 2024.06.25 @ 19:20:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 219 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27c96083-8dbf-4946-96b8-2c99d1c8c45e