Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 11:59:42 Player: MeatnTaters Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (220) 1100 Value Destroyed (8232) 8232 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 14424 Bonus ------- High Alert Combat Kills 371 Friendly Fire -399 Cogmind --------- Core Integrity 0/1150 Matter 38/300 Energy 95/100 System Corruption 20% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (5) ---- Fusion Compressor Huge Storage Unit Matter Compressor (0) Mass Driver Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Fission Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Antimatter Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Battery Structural Scanner Advanced Visual Processing Unit Targeting Computer Particle Charger Kinecellerator Transmission Jammer Advanced ECM Suite Improved Heavy Armor Plating Hardlight Generator Hacking Suite Gauss Rifle Flak Gun Hypervelocity Coil Gun Scatter Rocket Array [Rating: 88] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 7 | . . 2 . . 1 1 2 . . 1 Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 143 | 6 4 16 2 10 18 31 22 9 . 25 Power 19 | 1 . 3 . . 1 5 5 1 . 3 Engine 6 | 1 . 3 . . 1 1 . . . . Core 9 | . . . . . . 3 3 1 . 2 Reactor 4 | . . . . . . 1 2 . . 1 Propulsion 33 | 2 . 6 1 4 4 5 4 1 . 6 Treads 29 | 2 . 6 1 4 4 5 4 1 . 2 Leg 4 | . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 2 3 1 3 9 13 6 4 . 6 Device 22 | . 1 . . 1 4 7 3 4 . 2 Storage 9 | 1 1 . . 1 1 3 . . . 2 Processor 7 | . . 1 . . . 3 1 . . 2 Hackware . | . . . . . . . . . . . Protection 10 | . . 2 1 1 4 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 2 4 . 3 4 8 7 3 . 10 Energy Gun 8 | . . . . . . 5 1 1 . 1 Energy Cannon 7 | . . . . . . 1 2 1 . 3 Ballistic Gun 16 | 2 1 4 . 2 3 . 4 . . . Ballistic Cannon 9 | . . . . . 1 2 . 1 . 5 Launcher 2 | . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . 3 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . 9 Parts Lost 76 | . . . 1 3 16 12 13 14 . 17 Power 10 | . . . . . . 3 2 2 . 3 Propulsion 25 | . . . . . 7 5 4 3 . 6 Utility 19 | . . . 1 1 5 3 3 4 . 2 Weapon 22 | . . . . 2 4 1 4 5 . 6 Highest Loss Streak 10 | . . . 1 1 9 4 7 5 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 5 9 8 10 16 16 17 15 5 6 Power 1 | . 1 1 1 1 2 1 . . 1 1 Propulsion 1 | . . 2 2 3 2 . . . . . Utility 7 | . 2 4 4 5 9 9 13 11 4 1 Weapon 3 | . 1 1 1 1 2 5 3 3 . 3 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 1 2 . 1 . 3 . 3 . 1 Power 2 | . 1 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . 1 . 1 . 2 . 2 . 1 Weapon 2 | . . . . . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 98 99 99 95 92 88 72 11 43 Engine 4 | . 14 11 9 9 7 1 . . . . Core 2 | . . . . . . 4 6 5 . 2 Reactor 2 | . . . . . . 4 3 . . 1 Treads 19 | . 28 21 27 27 28 21 18 13 . 1 Device 10 | . 5 10 9 8 6 13 15 14 . 3 Storage 9 | . 14 11 9 9 12 12 5 4 . 7 Processor 9 | . . 11 9 9 7 7 11 16 11 15 Protection 4 | . . 10 9 9 7 3 4 . . . Energy Gun 3 | . . . . . . 11 . . . . Energy Cannon 1 | . . . . . . . 8 . . . Ballistic Gun 9 | . 26 19 18 18 18 3 2 9 . . Ballistic Cannon 2 | . . . . . 3 3 4 2 . 1 Launcher 1 | . 1 2 8 7 . . . 1 . . Peak Build Rating 88 | 6 8 15 17 28 35 62 88 77 11 63 Average Rating 41 | 4 6 13 16 21 30 49 78 58 11 39 On Entrance 21 | . 6 8 15 17 24 32 53 61 11 11 Avg Prop Armor Cover (%) 8 | . . . . . . 6 3 . . 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 14 21 33 36 75 79 83 118 82 . 77 Greatest Support 118 | 40 40 40 60 63 85 106 118 85 3 70 Greatest Overweight (x) 18 | . . 1 . 1 18 1 2 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 10 20 20 30 20 20 5 15 Average Capacity 17 | 7 9 10 10 16 20 20 20 18 5 14 Most Carried 20 | 2 10 10 9 14 20 20 20 17 5 13 Average Carried 13 | 1 6 9 8 10 16 17 18 15 5 6 Final Capacity 20 | 8 10 10 10 20 20 20 20 5 5 5 Final Carried 20 | 1 10 10 8 13 11 20 14 5 5 5 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Gunner 13% | Scavenger-Tank 9% | Scavenger-Skirmisher 7% | Skirmisher 7% | Tank 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 5597 | 256 321 617 52 572 1004 1140 868 329 . 438 Remotely . | . . . . . . . . . . . Salvage Created 7998 | . 239 1008 99 1137 996 2176 1741 239 . 363 Parts 406 | . 12 82 9 50 40 83 106 8 . 16 Haulers Intercepted 4 | . 1 . . 1 . 1 1 . . . Recyclers Shooed 9 | . . 1 . 2 3 1 1 . . 1 Parts Field Recycled 12 | . . . . . . . . . . 12 Retrieved Matter 102 | . . . . . . . . . . 102 Parts Self-Destructed 6 | . . . . . . . . 6 . . Prevented 3 | . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 158 | . 7 22 4 21 21 34 32 6 . 11 Melee 1 | . . . . . . 1 . . . . Guns 75 | . 4 20 1 9 15 21 2 3 . . Cannons 46 | . . . . . 6 6 20 3 . 11 AOE 31 | . 3 2 3 12 . 3 8 . . . Classes Destroyed 17 | . 3 6 . 3 2 1 2 . . . Worker 14 | . . 1 . 4 2 6 1 . . . Builder 18 | . . 2 1 1 1 5 8 . . . Tunneler 3 | . . . . . . 2 1 . . . Hauler 4 | . 1 . . 1 . 1 1 . . . Recycler 10 | . . 1 . 2 2 4 1 . . . Mechanic 2 | . . . . 1 . . 1 . . . Watcher 9 | . . 4 . . 1 3 1 . . . Swarmer 27 | . 3 6 3 . . 5 6 3 . 1 Grunt 73 | . 4 9 . 14 13 20 7 2 . 4 Brawler 2 | . . . . 1 1 . . . . . Duelist 4 | . . 1 . 2 1 . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 19 | . . 6 1 3 2 4 1 1 . 1 Specialist 2 | . . . . . . . 2 . . . Hunter 13 | . . . . . 2 1 9 . . 1 Programmer 15 | . . . . . 2 4 5 . . 4 Heavy 2 | . . . . . . . 2 . . . Thug 2 | . . . . 2 . . . . . . Best Kill Streak 17 | . 3 5 4 17 5 13 8 3 . 4 Combat Bots Only 12 | . 3 5 3 12 4 8 6 3 . 4 Max Kills in Single Turn 8 | . 3 4 4 8 2 6 5 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 6 | . 3 2 3 6 . 3 3 . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1397 | . 18 88 10 88 237 244 277 129 . 306 Missed 446 | . 9 17 3 24 62 84 84 51 . 112 Hits 951 | . 9 71 7 64 175 160 193 78 . 194 Melee 15 | . . 7 . . 8 . . . . . Projectile 936 | . 9 64 7 64 167 160 193 78 . 194 AOE 10 | . . . . . . 4 2 . . 4 Critical Strikes 40 | . . 5 1 3 5 6 7 1 . 12 Part Disruptions 5 | . . . . . 1 3 1 . . . Damage Taken 15572 | . 93 982 128 1042 2369 2071 3875 1275 . 3737 Core 2507 | . 12 144 30 106 173 248 352 278 . 1164 Absorbed by Shields 451 | . . . . 76 124 251 . . . . Redirected to Shielding 34 | . . . . . . 34 . . . . Regen/Repaired (Parts) 310 | . . 15 . . 149 146 . . . . Core Remaining (%) 73 | 100 95 64 . 75 75 70 . . 37 . Volleys Fired 492 | . 20 71 5 58 91 106 74 17 . 50 Largest 3 | . 2 2 2 3 3 3 3 3 . 3 Hottest 213 | . 50 53 46 96 93 213 213 125 . 190 Shots Fired 1110 | . 40 127 9 123 230 275 200 30 . 76 Gun 789 | . 39 122 8 120 182 232 63 20 . 3 Cannon 305 | . . . . . 48 42 132 10 . 73 Launcher 16 | . 1 5 1 3 . 1 5 . . . Special . | . . . . . . . . . . . Kinetic 792 | . 39 122 8 120 230 84 102 22 . 65 Thermal 279 | . . . . . . 186 86 2 . 5 Explosive 16 | . 1 5 1 3 . 1 5 . . . Electromagnetic 23 | . . . . . . 4 7 6 . 6 Robot Hit Streak 30 | . 6 11 9 14 12 30 14 16 . 11 Robot Miss Streak 13 | . 3 3 1 7 7 5 11 13 . 6 Penetration Max 1 | . . . . . 1 . 1 . . 1 Secondary Targets 6 | . 1 2 . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . Shots Hit Robots 780 | . 24 87 7 93 159 206 131 18 . 55 Core Hits 542 | . 12 47 6 86 109 120 123 20 . 19 Critical Kills 4 | . . . . . . . 2 2 . . Critical Parts Destroyed 7 | . . 1 . . 1 . 5 . . . Critical Strikes 41 | . . 2 . . 5 11 8 3 . 12 Burn 8 | . . . . . . 8 . . . . Meltdown 2 | . . . . . . . 2 . . . Destroy 11 | . . 2 . . 1 . 5 3 . . Blast 18 | . . . . . 4 3 1 . . 10 Sever 2 | . . . . . . . . . . 2 Melee Attacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22152 | . 425 1506 258 2998 3129 6174 5154 422 . 2086 Guns 10349 | . 283 1249 104 1444 2319 3829 762 307 . 52 Cannons 7013 | . . . . . 749 1144 3139 115 . 1866 Explosions 4580 | . 142 257 154 1554 38 1182 1253 . . . Melee 168 | . . . . . . . . . . 168 Ramming 42 | . . . . . 23 19 . . . . Kinetic 11553 | . 283 1249 104 1444 3068 1729 1682 345 . 1649 Thermal 5805 | . . . . . . 3510 2125 . . 170 Explosive 4147 | . 142 257 154 1554 . 787 1253 . . . Electromagnetic 437 | . . . . . 38 129 94 77 . 99 Impact . | . . . . . . . . . . . Slashing 168 | . . . . . . . . . . 168 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . 5 8 5 5 5 20 Average Corruption 3 | . . . . . 3 2 4 5 5 4 Corruption Purged 5 | . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 90 | . . . . . 26 30 9 11 . 14 Message Errors 23 | . . . . . 9 7 1 2 . 4 Matter Fused 19 | . . . . . . 10 3 2 . 4 Heat Flow Errors 8 | . . . . . 2 3 . 1 . 2 Energy Discharges 12 | . . . . . 7 2 1 1 . 1 Parts Rejected 3 | . . . . . . 1 . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 3 1 1 2 . . Data Loss (major) 4 | . . . . . 2 2 . . . . Misfires 5 | . . . . . . 4 . 1 . . Alerts 3 | . . . . . 1 . 1 1 . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 2 . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 206 | . . . . 21 . 105 47 . . 33 Projectiles 54 | . . . . . . 1 20 . . 33 Explosions 152 | . . . . 21 . 104 27 . . . Melee . | . . . . . . . . . . . Knockbacks 36 | . . . . . 5 7 6 . . 18 Impact 2 | . . . . . 1 1 . . . . Kinetic 33 | . . . . . 4 6 6 . . 17 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 368 | . . 1 24 88 63 21 171 . . . Shots 17 | . . 1 1 4 3 1 7 . . . Rammed 3 | . . . . . 2 1 . . . . Targets Rammed 6 | . . . . . 3 3 . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . 1 2 . . . . Highest Temperature 333 | . . 34 20 69 327 333 195 42 . 261 Average Temperature 75 | . . 10 8 17 101 95 98 17 . 57 Received Heat Transfer 3044 | . 48 390 54 531 724 537 264 123 . 373 Effects 5 | . . . . . 1 4 . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 4 | . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 2 . . . Combat Hostiles 4 | . . . . . . 2 2 . . . Parts Melted 19 | . . . . . . 14 4 . . 1 Heat Transferred 8740 | . . . . . . 6270 2220 . . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Maximum Alert Level 3 | . . 1 . 2 1 2 3 . . . Low Security (%) 62 | 100 100 69 100 57 57 51 31 . . 100 Level 1 24 | . . 30 . . 42 27 44 . . . Level 2 11 | . . . . 42 . 20 18 . . . Level 3 . | . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 795 | . 117 377 185 523 288 671 795 . . 117 Initial 321 | . . 42 152 78 226 119 321 . . 94 Average 181 | . 30 135 141 218 164 240 316 . . 34 Influence Increases 5500 | . 210 722 113 739 725 1293 1151 135 . 412 Destroy 0b10 Robot/C 3140 | . 140 440 80 400 420 680 640 120 . 220 Destroy 0b10 Robot/NC 305 | . 5 40 5 50 30 105 70 . . . Destroy Leader 726 | . 22 128 20 72 102 158 164 . . 60 Successful Hack 56 | . 5 20 . 11 4 16 . . . . Disable Machine 525 | . 30 15 . 60 150 225 15 . . 30 Destroy Structure 508 | . 8 34 8 101 19 64 232 . . 42 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 225 | . . 45 . 30 . 45 30 15 . 60 Influence Decreases 5485 | . 109 463 288 425 979 882 1015 740 36 548 Entered New Map 1495 | . . 59 208 107 273 126 335 294 36 57 Time Decay 3230 | . 109 404 70 288 546 636 550 286 . 341 Lost Part 740 | . . . 10 30 160 120 130 140 . 150 Lost Ally 20 | . . . . . . . . 20 . . Squads Dispatched 44 | . 4 2 1 4 5 14 11 . . 3 Investigation 5 | . 3 . . . 1 1 . . . . Extermination 11 | . . . . . 2 5 2 . . 2 Reinforcement 19 | . 1 2 1 . 2 4 8 . . 1 Assault 4 | . . . . 2 . 1 1 . . . Garrison 5 | . . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 4 . . . Haulers Reinforced 3 | . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 9 | . . 1 1 . 2 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | . 8 32 5 27 32 49 41 10 . 29 Peak Tracking Total 10 | . 3 5 7 7 5 5 6 5 . 10 Tactical Retreats 14 | . . 2 . 2 . 3 2 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . . 3 . . . . . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 35 | . 2 1 . 4 10 15 1 . . 2 Max in Single Turn 13 | . 1 1 . 1 5 13 1 . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 32 | . 1 7 . 6 7 7 1 . . 3 Terminals 18 | . 1 5 . 5 4 1 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . 1 . . 1 3 . . . . Recycling Units 4 | . . 1 . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 1 . . 1 Total Hacks 65 | . 1 18 . 9 16 13 1 . . 7 Successful 21 | . 1 8 . 4 3 4 . . . 1 Failed 44 | . . 10 . 5 13 9 1 . . 6 Catastrophic 9 | . . 3 . . 2 3 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 28 | . . 11 . 5 4 2 . . . 6 Terminals 37 | . 1 11 . 8 9 2 . . . 6 Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . 3 . . 4 7 . . . . Recycling Units 9 | . . 4 . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 1 . . 1 Terminal Hacks 7 | . 1 2 . 3 . . . . . 1 Open Door 3 | . . . . 3 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . 2 . . 2 3 . . . . Scan Component 4 | . . 1 . . 1 2 . . . . Repair 3 | . . 1 . . 1 1 . . . . Recycling Unit Hacks 5 | . . 4 . . 1 . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 3 | . . 2 . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Seal Access 2 | . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 6 . 2 5 6 1 . . 3 Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . . 1 1 . . . . Time 146 | . . 26 . . 60 60 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 112 | . . 112 . . . . . . . . Retrieved Matter 112 | . . 112 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . Total Damage 22 | . . . . 22 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Active Infowar (turns) 3358 | . 229 1149 158 583 . 60 1137 42 . . Sensors 3256 | . 229 1149 158 583 . . 1137 . . . IFF 60 | . . . . . . 60 . . . . Structural 30 | . . . . . . . . 30 . . ECM 12 | . . . . . . . . 12 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 10667 | 73 553 1175 158 753 1568 2691 1597 626 13 1460 Spaces Moved 4586 | 42 285 477 46 250 616 1002 550 334 25 959 Core 266 | 3 . . . . 2 . . 93 25 143 Treads 3745 | 39 285 477 46 250 614 1002 550 241 . 241 Legs 575 | . . . . . . . . . . 575 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 155 160 50 50 50 Average Speed 170 | 152 160 160 160 211 168 210 200 145 50 125 Slowest Speed 950 | 160 160 240 160 240 950 240 320 245 50 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 50 57 7 45 20 31 13 58 8 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 471 | . 5 38 8 112 14 65 212 . . 17 Melee . | . . . . . . . . . . . Projectile 72 | . . . . . 12 6 37 . . 17 AOE 399 | . 5 38 8 112 2 59 175 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Total 6476 | 49 342 765 122 365 982 1364 878 448 24 1137 Wait 1028 | . 22 176 68 28 225 172 207 71 . 59 Move 4576 | 41 284 476 45 249 615 1001 549 333 24 959 Hop . | . . . . . . . . . . . Pick Up 91 | 2 10 5 1 11 14 22 10 5 . 11 Fast Attach 49 | 5 1 5 . 1 4 12 5 2 . 14 Attach 79 | 1 1 2 3 3 17 12 10 8 . 22 Detach 22 | . 1 . . 1 . 3 . 3 . 14 Swap 66 | . 2 15 . 9 11 16 11 2 . . Drop 60 | . 1 15 . 5 2 17 12 4 . 4 Fire 492 | . 20 71 5 58 91 106 74 17 . 50 Melee 4 | . . . . . . . . . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . . 3 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Derelicts attacked the area 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Utility x2 694 | -9/Materials | Identified exit to Mines 1512 | -9/Materials | Repaired Sensor Array 1621 | -9/Materials | Identified exit to Materials 1802 | -9/Materials | Entered another Materials area 1802 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1816 | -8/Materials | Discovered new exit (range 16) 1880 | -8/Materials | Identified exit to Storage 1960 | -8/Materials | Entered Storage 2107 | -8/Storage | Build established: Scavenger-Skirmisher 2299 | -8/Storage | Found Prototype Launcher 2300 | -8/Storage | Identified Scatter Rocket Array 2340 | -8/Storage | Met a pair of Derelict thieves 2394 | -8/Storage | Garrison activated, responded to threat 2415 | -8/Storage | Destroyed 12 combat bots 2551 | -8/Storage | Discovered new exit (range 13) 2589 | -8/Storage | Garrison activated, responded to threat 2711 | -8/Storage | Identified exit to Factory 2713 | -8/Storage | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -7/Factory | Build established: Scavenger-Tank 3729 | -7/Factory | Build established: Tank 3841 | -7/Factory | Repaired Enh. Autogun 3848 | -7/Factory | Lost 3 parts (1u2w) 3965 | -7/Factory | Discovered new exit (range 6) 4017 | -7/Factory | Identified exit to Lower Caves 4082 | -7/Factory | Discovered new exit (range 15) 4166 | -7/Factory | Lost 9 parts (4n3u2w) 4214 | -7/Factory | Identified exit to Factory 4281 | -7/Factory | Entered another Factory area 4281 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4451 | -6/Factory | Repaired Enh. Autogun 4749 | -6/Factory | Build established: Scavenger-Tank 4847 | -6/Factory | Discovered new exit (range 15) 5328 | -6/Factory | Build established: Scavenger-Gunner 5634 | -6/Factory | Garrison activated, responded to threat 5700 | -6/Factory | Destroyed 8 combat bots 5808 | -6/Factory | Lost 4 parts (1p2n1u) 6237 | -6/Factory | Discovered new exit (range 8) 6299 | -6/Factory | Identified exit to Lower Caves 6731 | -6/Factory | First assault squad dispatched 6970 | -6/Factory | Identified exit to Factory 6972 | -6/Factory | Entered another Factory area 6972 | -5/Factory | Evolved 2 slots: Utility x2 7507 | -5/Factory | Build established: Skirmisher 8162 | -5/Factory | Lost 3 parts (1n1u1w) 8202 | -5/Factory | Build established: Scavenger-Skirmisher 8418 | -5/Factory | Lost 7 parts (2p1n2u2w) 8472 | -5/Factory | First assault squad dispatched 8507 | -5/Factory | Discovered new exit (range 15) 8551 | -5/Factory | Identified exit to Upper Caves 8569 | -5/Factory | Entered Upper Caves 8622 | -5/Upper Caves | Build established: Scavenger-Gunner 8814 | -5/Upper Caves | Spotted B-75 Beast 8934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9117 | -5/Upper Caves | Lost 5 parts (3u2w) 9155 | -5/Upper Caves | Core integrity fell below 50% 9187 | -5/Upper Caves | Lost 5 parts (2n1u2w) 9192 | -5/Upper Caves | Discovered new exit (range 6) 9195 | -5/Upper Caves | Identified exit to Upper Caves 9195 | -5/Upper Caves | Entered another Upper Caves area 9204 | -5/Upper Caves | Discovered new exit (range 7) 9207 | -5/Upper Caves | Identified exit to Factory 9208 | -5/Upper Caves | Entered Factory 9208 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9386 | -4/Factory | Build established: Mutant 9762 | -4/Factory | Lost 3 parts (1n2w) 10213 | -4/Factory | Spotted B-86 Titan 10580 | -4/Factory | System corruption reached 10% 10594 | -4/Factory | Core integrity fell below 50% 10618 | -4/Factory | Core integrity fell below 20% 10627 | -4/Factory | Lost 10 parts (1p5n1u3w) 10668 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10597_ Dropped Lrg. Storage Unit. 10599_ Door malfunctions. 10599_ Acquired 40 matter. 10600_ Penetrated by Slug. 10600_ Slug penetrates Wall. 10601_ U-05 Engineer repairs door. 10601_ Acquired 17 matter. 10602_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10603_ Slug penetrates Wall. 10603_ Penetrated by Slug. 10603_ Slug penetrates Wall. 10603_ Penetrated by Slug. 10650_ Acquired Hardcell Cannon. 10656_ System corrupted: Hardcell Cannon jammed. 10660_ P-70 Sage Antigrav System blasted off. 10660_ P-70 Sage knocked back. 10664_ VG6RF1NM<