Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.06 @ 03:20:09 Player: DreamAR Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (254) 1270 Value Destroyed (14995) 14995 Prototype IDs (244) 4880 Alien Tech Used (10) 2000 Bonus (49326) 49326 TOTAL SCORE: 83571 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4403 Follower Combat Kills 6746 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -2157 Cogmind --------- Core Integrity 1554/1600 Matter 425/425 Energy 336/350 System Corruption 5% Temperature Cool (8) Movement Treading (160) Location 0b10 Command Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Experimental Power Amplifier Experimental Heat Sink Advanced Cooling System Large Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer SHELL Armor Graphene Brace Advanced Thermal Defense Suite Advanced Force Field Advanced Component Analysis Suite > --- WEAPON (4) ------- L-Cannon > --- INVENTORY (15) --- Improved Remote Force Field Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Warp Cannon Graviton Cannon Fusion Bomb Launcher Ragnarok Missile Launcher Containment Facilitator (1) Guided Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer SHELL Armor Microwarp Drive LC Capacitor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Graviton Cannon > --- INVENTORY -------- Improved Quantum Reactor Experimental Phase Shifter Graphene Brace Advanced Thermal Defense Suite Mini Drone Bay Core Reset Matrix Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Warp Cannon Fusion Bomb Launcher Vortex Catalyst Activator Ragnarok Missile Launcher Guided Remote Datajack [Rating: 238] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion VSS Leg Treads High-density Centrium Heavy Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Improved Armor Integrity Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Mapper Protection SHELL Armor Artifact LC Capacitor Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Graviton Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 374 | 9 . 15 13 2 29 11 5 7 11 6 24 6 . 5 15 17 9 3 16 . 7 11 1 1 4 11 17 11 26 24 33 12 13 Power 35 | 1 . 3 . . 2 1 1 4 1 2 5 . . 1 3 2 . 2 1 . . . . . . . . . 2 3 . . 1 Engine 18 | 1 . 3 . . 2 1 1 3 . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 1 . . . 2 2 . 2 . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 3 . . 1 Propulsion 46 | 4 . 5 . . 5 1 . 3 4 . 2 . . 1 . 5 . . 5 . 2 . . . . . 2 . 3 4 . . . Treads 9 | 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . Leg 30 | 2 . 3 . . 5 1 . 2 3 . . . . . . 4 . . 4 . 1 . . . . . 2 . 3 . . . . Wheel 5 | . . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 2 . 2 5 1 8 . 3 . 4 1 13 6 . 1 8 4 2 . 2 . 4 4 1 1 1 3 8 3 6 8 19 7 7 Device 91 | 1 . 2 2 1 3 . 2 . 2 1 7 3 . 1 6 1 2 . 2 . 3 2 1 1 1 2 7 1 2 7 17 6 5 Storage 5 | 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Processor 14 | . . . 1 . 2 . . . 2 . 3 . . . 1 . . . . . 1 . . . . 1 . . 2 . . 1 . Hackware 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Protection 18 | . . . 1 . 3 . 1 . . . 3 3 . . . . . . . . . 2 . . . . 1 1 1 1 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Weapon 159 | 2 . 5 8 1 14 9 1 . 2 3 4 . . 2 4 6 7 1 8 . 1 7 . . 3 8 7 8 15 9 14 5 5 Energy Gun 60 | 2 . 2 3 1 8 4 . . . . 1 . . . . 3 . . 3 . . . . . 3 2 4 3 7 5 5 2 2 Energy Cannon 42 | . . . . . . 2 . . 2 1 2 . . . 3 1 3 1 4 . 1 5 . . . 4 1 2 5 4 . . 1 Ballistic Gun 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . . 1 2 . 6 2 . . . . 1 . . . 1 2 . . . . . . . . . . . . . . 4 1 . Launcher 21 | . . 1 2 . . . . . . 1 . . . . . . 3 . . . . 1 . . . . 2 1 2 . 4 2 2 Special Weapon 11 | . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . . . 2 . 2 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 . 2 . . 2 . 6 . . . . . . . 2 . . 1 . . . . . 8 . 3 5 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Lost 40 | . . 4 . . 3 1 2 4 . 2 2 . . 6 1 . . . . . . . . . . 1 3 . 1 2 3 1 4 Power 9 | . . 2 . . . . 1 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 21 | . . 1 . . 1 . . . . 1 1 . . 3 1 . . . . . . . . . . 1 2 . 1 2 3 1 3 Weapon 5 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . . 3 . . 3 1 2 2 . 2 1 . . 6 1 . . . . . . . . . . 1 1 . 1 1 2 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 98 100 99 100 94 90 99 100 87 86 86 85 75 89 99 100 98 88 89 90 94 94 94 94 94 86 82 75 69 80 72 Engine 5 | . 14 13 11 11 9 15 15 14 10 7 9 13 13 11 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 3 11 11 11 8 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 3 7 2 . . 1 . . . . 1 5 5 5 5 5 5 4 4 4 4 7 4 4 3 Treads 1 | . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 6 8 8 8 Leg 15 | . 28 22 22 22 26 30 24 21 22 30 3 . . . . 4 23 23 23 23 20 21 21 21 21 19 19 19 17 3 . . . Wheel 2 | . . . . . . . . . . . 11 13 13 13 13 8 . . . . . . . . . . . . . . . . . Device 14 | . 14 13 15 20 17 15 14 15 11 7 7 17 13 13 18 11 10 11 11 11 15 10 10 10 10 14 16 11 8 10 17 36 33 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 16 | . . . 11 11 11 15 15 15 18 23 24 20 20 19 17 17 17 17 17 17 21 21 21 21 21 23 23 23 20 17 13 8 8 Hackware 3 | . . . . . . . . . . . . . . . . 10 11 11 11 11 10 10 10 10 10 9 7 4 4 3 . . . Protection 2 | . . . 5 1 7 . . . . . 6 2 6 6 . . . . . . . 4 5 5 5 3 2 2 4 4 3 4 4 Energy Gun 4 | . 28 16 19 22 15 9 . . . . . . . . . 1 3 . 2 5 3 . . . 3 4 11 2 9 8 3 7 5 Energy Cannon 6 | . . . . . . . 9 7 10 14 12 13 13 10 5 10 7 1 12 5 6 11 15 15 11 8 . 3 2 3 4 4 3 Ballistic Cannon 1 | . . 9 1 . 2 4 . . . . . . . . 3 3 . . . . . . . . . . . . . . 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 15 15 29 30 29 44 41 44 42 48 46 62 62 62 62 58 77 66 67 88 79 93 102 102 102 102 100 116 124 134 141 160 168 189 Greatest Support 180 | 40 20 40 30 30 42 51 51 39 72 72 72 56 56 56 56 96 96 96 108 108 108 108 108 108 108 108 115 115 120 180 180 180 180 Greatest Overweight (x) 2 | 1 . 1 . . 1 . 1 2 1 . 1 1 1 1 1 1 . . . . 1 . . . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 7 8 10 10 10 10 10 10 10 10 10 10 9 10 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 6 6 7 9 9 9 7 9 9 9 9 9 9 9 9 11 13 15 15 14 15 13 14 15 14 15 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 7 10 10 9 10 10 10 10 10 9 9 9 10 11 15 15 15 15 15 14 15 15 15 15 12 13 15 15 15 15 15 12 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 26% | Hacker-Gunner 6% | Scavenger-Tank 6% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Extension Commander-Gunner | -4/Cetus Hacker-Gunner | -4/Archives Hacker-Mutant | -4/Hub_04(d) Hacker-Gunner | -3/Research Hacker-Gunner | -3/Armory Hacker-Mutant | -3/Lab Hacker-Gunner | -2/Research Hacker-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Matter Collected 6162 | 232 . 329 173 . 394 211 64 140 110 71 259 122 9 29 228 187 224 11 304 40 . 206 40 . 10 175 239 251 178 240 888 369 429 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12643 | 63 . 167 419 . 1054 90 335 401 . 334 816 311 . 29 593 366 210 150 110 74 . 314 194 175 225 413 823 . 608 999 1388 404 1578 Parts 471 | 6 . 3 26 . 62 5 12 12 . 8 49 8 . 2 10 14 5 6 3 2 . 13 5 2 8 9 36 . 29 42 57 14 23 Haulers Intercepted 6 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 14 2 2 18 . 5 . . 10 . 5 2 . 1 . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 209 | . . 11 9 . 23 3 7 6 . 7 12 4 . . 5 5 4 9 2 1 . 5 4 3 1 7 19 . 12 10 21 5 14 Guns 58 | . . 6 5 . 18 . . 4 . . . . . . . . . . . 1 . . . . . . 8 . 3 6 2 2 3 Cannons 88 | . . 3 1 . 4 . 7 2 . 5 9 3 . . 5 4 1 . 2 . . 5 4 3 1 7 . . 4 2 12 2 2 AOE 53 | . . 2 3 . . 3 . . . 2 3 . . . . . 3 8 . . . . . . . . 11 . 5 . 7 1 5 Classes Destroyed 28 | 1 . 3 5 . 4 . 1 2 . 1 . . . . 1 . . 1 . . . 1 . . 1 1 3 . . 2 1 . . Worker 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Builder 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 2 . . Tunneler 7 | 3 . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Hauler 6 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Recycler 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Watcher 13 | . . . 1 . 3 1 . . . . 4 . . . . . . . . . . . . . . 1 . . . . 1 2 . Swarmer 36 | . . . 1 . 8 3 2 . . 2 5 . . . 4 . . 5 . . . . 1 . . . . . 5 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 60 | . . . 5 . 10 . 1 . . 2 3 3 . . . 1 3 3 2 . . 2 2 . . 3 5 . . . 2 5 8 Brawler 11 | . . . 1 . . . 1 . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . 2 Duelist 5 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Protector 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 26 | . . 2 2 . 4 . 1 . . . 2 . . . . 1 . 1 . . . 1 . 3 1 2 1 . 1 . 4 . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 12 | . . . . . . . . 1 . . 1 . . . 1 1 . . . 1 . 1 . . . 1 3 . . . 2 . . Programmer 24 | . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . 3 . 4 5 8 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 . 3 4 . 6 3 6 4 . 4 8 4 . 1 2 2 3 9 2 1 . 2 3 3 2 3 7 . 5 9 5 3 12 Combat Bots Only 11 | . . 3 3 . 6 3 6 4 . 4 5 4 . . 2 2 3 9 2 1 . 2 3 3 1 3 6 . 5 6 3 2 11 Max Kills in Single Turn 5 | 1 . 2 3 . 2 3 1 1 . 2 5 1 . 1 1 1 2 5 1 1 . 1 2 1 2 1 5 . 5 2 3 2 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 5 | . . 2 2 . . 3 . . . 2 3 . . . . . 2 5 . . . . . . . . 4 . 5 . 3 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Damage Taken 16051 | . . 816 226 10 677 148 438 549 . 267 533 100 . 992 284 97 120 38 48 140 . 249 155 15 178 118 659 5 1082 2649 2531 834 2093 Core 1513 | . . 133 36 . 74 . 124 72 . 49 167 7 . 38 48 . . 18 . 7 . . 17 . . 17 66 . 126 118 350 . 46 Absorbed by Shields 4119 | . . . 29 . . . . . . . 51 104 . 95 13 . . . 27 79 . 35 151 15 . . 238 . 294 60 1492 388 1048 Reduced by Siege Mode 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 42 . 50 Regen/Repaired (Parts) 5647 | . . . . . 36 . . . . . . . . . . 212 . . 50 . . . . . . . 72 5 359 1347 2205 405 956 Core Remaining (%) 81 | 100 . 46 . 91 86 . . . . 65 . . . . 69 . . . . 97 . . . . 98 . . 100 . . 45 . 97 Volleys Fired 814 | 11 . 34 23 . 77 15 12 22 . 17 62 37 . 2 46 10 9 6 7 6 3 37 9 4 22 15 36 9 76 64 83 32 28 Largest 4 | 2 . 2 2 . 2 2 2 2 . 2 2 2 . 1 2 3 3 3 3 2 1 3 3 3 3 3 3 1 3 3 3 4 4 Hottest 900 | 100 . 132 138 . 138 138 180 118 . 63 90 60 . 5 180 201 269 184 193 175 110 208 198 198 198 194 253 65 250 250 255 320 900 Shots Fired 1701 | 22 . 68 41 . 150 21 24 44 . 32 121 77 1 2 57 29 23 16 16 12 3 53 27 12 32 30 94 9 156 149 203 99 78 Gun 702 | 22 . 51 36 . 132 8 1 22 . . . . . . . 5 6 . 7 6 . . . . 12 10 72 4 80 85 54 42 47 Cannon 911 | . . 16 3 . 18 13 23 22 . 29 121 77 1 . 57 24 9 5 9 6 3 45 27 12 20 16 6 . 73 64 132 53 27 Launcher 65 | . . 1 2 . . . . . . 1 . . . . . . 6 11 . . . . . . . . 16 2 2 . 16 4 4 Special 23 | . . . . . . . . . . 2 . . . 2 . . 2 . . . . 8 . . . 4 . 3 1 . 1 . . Kinetic 168 | . . 22 3 . 18 13 1 22 . . . . . . 3 4 . . . . . . . . . . . . . . 60 22 . Thermal 1305 | 22 . 45 36 . 132 8 23 22 . 29 121 77 1 . 54 25 15 5 9 . 2 29 9 4 20 10 28 4 153 149 126 73 74 Explosive 56 | . . 1 2 . . . . . . 1 . . . . . . 6 11 . . . . . . . . 16 . 2 . 9 4 4 Electromagnetic 32 | . . . . . . . . . . . . . . . . . . . 7 12 1 12 . . . . . . . . . . . Entropic 117 | . . . . . . . . . . . . . . . . . . . . . . 4 18 8 12 16 50 2 . . 7 . . Robot Hit Streak 38 | 5 . 13 9 . 19 7 8 23 . 8 7 10 . 1 17 9 9 7 11 6 . 7 12 15 5 6 12 1 15 23 38 9 30 Robot Miss Streak 8 | 2 . 6 3 . 3 1 2 1 . 2 5 2 . 1 2 2 2 2 1 1 . 2 2 1 2 2 3 1 8 2 4 4 3 Penetration Max 5 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Secondary Targets 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 818 | 13 . 37 24 . 102 5 15 35 . 16 33 16 . 2 26 20 10 8 14 7 . 28 18 8 13 21 54 2 49 76 80 29 57 Core Hits 503 | 3 . 17 14 . 44 5 8 15 . 19 27 8 . 1 7 10 11 13 7 3 . 10 9 4 13 10 58 . 31 34 54 29 39 Critical Kills 13 | . . 2 . . 6 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Critical Parts Destroyed 7 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Critical Strikes 49 | 1 . 4 5 . 12 1 . . . . . 1 . . . . . . . . . 2 4 3 3 3 5 . . 1 2 1 1 Burn 12 | 1 . 1 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Destroy 11 | . . 3 1 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . 2 4 3 2 3 . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39990 | 212 . 714 760 . 1745 540 679 1016 . 688 1732 465 . 77 1348 709 845 1182 395 149 . 965 1240 479 1185 1371 4464 . 2571 2559 5812 2085 4003 Guns 11169 | 212 . 393 454 . 1599 54 . 401 . . . . . . . 124 81 . 89 77 . . . . 185 184 1757 . 1217 1464 943 445 1490 Cannons 16516 | . . 177 54 . 146 19 679 615 . 399 1007 465 . . 890 585 173 145 306 72 . 965 1240 479 563 1187 235 . 839 1095 2710 744 727 Explosions 11755 | . . 144 252 . . 467 . . . 289 725 . . . . . 591 1037 . . . . . . 437 . 2472 . 515 . 2144 896 1786 Melee 535 | . . . . . . . . . . . . . . 77 458 . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Kinetic 2548 | . . 206 54 . 146 19 . 401 . . . . . . . 73 . . . . . . . . . . . . . . 1184 465 . Thermal 22068 | 212 . 364 454 . 1599 521 679 615 . 399 1732 465 . . 890 636 254 145 306 . . 396 325 107 323 184 1437 . 2056 2559 2469 724 2217 Explosive 8530 | . . 144 252 . . . . . . 289 . . . . . . 591 1037 . . . . . . . . 1696 . 515 . 1324 896 1786 Electromagnetic 1005 | . . . . . . . . . . . . . . . . . . . 89 149 . 330 . . 437 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 535 | . . . . . . . . . . . . . . 77 458 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5289 | . . . . . . . . . . . . . . . . . . . . . . 239 915 372 425 1187 1331 . . . 820 . . Highest Corruption 33 | . . . . . . . . . . . 10 5 5 5 15 . . . . . . . . . 2 . 1 1 2 13 33 . 5 Average Corruption 8 | . . . . . . . . . . . 7 5 5 5 8 . . . . . . . . . 2 . 1 1 1 5 19 . 4 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 66 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . 45 Effects 238 | . . . . . . . . . . . 40 32 3 7 30 . . . . . . . . . 1 . 4 2 9 29 76 . 5 Message Errors 59 | . . . . . . . . . . . 9 7 1 . 3 . . . . . . . . . 1 . . 2 2 7 24 . 3 Matter Fused 45 | . . . . . . . . . . . 9 4 . 2 9 . . . . . . . . . . . 1 . 1 3 16 . . Heat Flow Errors 25 | . . . . . . . . . . . 9 3 . 1 1 . . . . . . . . . . . 1 . . 4 6 . . Energy Discharges 38 | . . . . . . . . . . . 1 13 1 2 6 . . . . . . . . . . . 1 . 2 5 6 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 . . Data Loss (minor) 24 | . . . . . . . . . . . 5 . . 1 4 . . . . . . . . . . . 1 . 2 4 6 . 1 Data Loss (major) 12 | . . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . 1 1 5 . . Misfires 11 | . . . . . . . . . . . 2 3 1 . 1 . . . . . . . . . . . . . . 1 3 . . Alerts 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 13 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 7 . . Overload Shots 27 | . . . . . . . 12 7 . . 2 . . . 6 . . . . . . . . . . . . . . . . . . Overflow Damage 1347 | . . . . . . 28 64 10 . . 68 4 . . 322 37 10 39 . . . 5 43 . 2 77 95 . 94 50 228 . 171 Projectiles 594 | . . . . . . . 64 10 . . 8 4 . . 125 37 . . . . . 5 43 . 2 77 . . 66 50 103 . . Explosions 556 | . . . . . . 28 . . . . 60 . . . . . 10 39 . . . . . . . . 95 . 28 . 125 . 171 Melee 197 | . . . . . . . . . . . . . . . 197 . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 8 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 805 | . . 40 . . . 79 . . . 26 . . . . . . 47 . . . . . . . 88 . 153 . . . 264 108 . Shots 12 | . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . 3 . . . 3 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | 195 . 279 72 . 150 . 110 . . 42 541 272 . 204 175 90 192 30 31 5 . 81 36 25 36 30 178 . 434 338 438 64 76 Average Temperature 68 | 63 . 94 25 . 33 . 49 . . 13 66 50 . 108 39 28 85 14 18 3 . 29 14 13 14 14 42 . 105 97 91 25 41 Received Heat Transfer 1577 | . . 92 106 6 288 . 36 63 . 81 102 57 . . . 9 36 18 24 8 . 40 12 4 30 33 90 . 126 63 67 24 162 Effects 13 | . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 3 4 . . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Interference 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . 4 Total Turns 223 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 70 . 62 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 27 . 21 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 2 . . 1 Combat Hostiles 7 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . 1 Parts Melted 45 | 1 . 1 2 . 7 2 1 . . 1 . 2 . . . 4 . . 2 . . 1 . . 2 1 1 . 2 8 6 . 1 Heat Transferred 24870 | 703 . 1110 1184 . 3589 361 733 707 . 555 1819 629 . . 892 703 296 200 315 . . 550 400 150 425 203 1166 . 1776 2484 1998 703 1219 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Peak Influence 4781 | 15 9 57 476 129 514 675 . . . . 648 . . . . 172 . . . . 163 1392 1372 713 1008 1044 2879 . 552 612 1247 2123 4781 Initial 1352 | . 9 3 . 129 50 233 . . . . . . . . . 40 . . . . 9 79 710 548 249 437 548 . . 300 286 748 1352 Average 436 | 5 9 20 252 129 187 433 . . . . 137 . . . . 50 . . . . 53 766 1108 688 504 600 1137 . 114 394 421 1175 2330 Maximum Alert Level 5 | . . . 2 . 2 2 . . . . 2 . . . . . . . . . . 4 4 3 3 3 5 . 2 2 4 5 5 Low Security (%) 42 | 100 100 100 22 100 60 . . . . . 79 . . . . 100 . . . . 100 22 . . . . . . 82 . . . . Level 1 22 | . . . 76 . 24 49 . . . . 1 . . . . . . . . . . 9 . . 43 . . . 8 62 61 . . Level 2 16 | . . . 1 . 15 50 . . . . 18 . . . . . . . . . . 2 . 23 41 73 37 . 8 37 25 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 25 45 76 15 27 28 . . . 9 55 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 40 54 . . . 10 . . . 2 17 32 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 21 7 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . . . 2 . 9 1 . . . 1 6 . . . . 2 . . . . 1 2 . . 1 3 8 . 7 6 13 6 10 Investigation 12 | . . . 2 . 3 . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . . . . . 1 Extermination 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 2 5 1 . Reinforcement 21 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 1 2 . 2 1 5 4 1 Assault 18 | . . . . . . 1 . . . 1 1 . . . . . . . . . 1 2 . . . . 3 . . . . 1 8 Garrison 5 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Distress Signals 32 | . . . 2 . 2 1 . . . . . . . . . . . . 2 . . 1 2 . 1 . 1 . 1 . 1 3 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 2 15 21 3 34 6 8 7 1 15 14 4 . 4 9 6 6 7 19 4 . 22 17 3 8 12 49 1 22 16 33 27 45 Peak Tracking Total 19 | . 2 5 3 3 8 3 7 4 1 7 3 4 . 4 5 3 4 4 9 2 . 10 6 2 2 4 9 1 5 5 6 9 19 Tactical Retreats 16 | . . 2 . . 1 2 1 1 . . . . . . 2 . . 1 . 1 . . . . . . . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Traps Triggered 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 2 . . 4 . 1 . 7 . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Machines Disabled 100 | . . 1 1 . 1 8 . 1 . 1 6 . . . . 1 . . . . 1 5 . 1 6 1 13 4 2 6 24 3 14 Max in Single Turn 8 | . . 1 1 . 1 8 . 1 . 1 5 . . . . 1 . . . . 1 1 . . 5 . 2 2 . 1 6 1 4 Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Machines Accessed 67 | . . . 5 . 8 5 . . . . 3 2 . 4 . 2 . . 12 . 1 6 3 1 . . 2 3 2 3 3 1 1 Terminals 26 | . . . 2 . 6 4 . . . . 1 . . . . . . . . . . 6 3 . . . . . . 1 2 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . Repair Stations 7 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Recycling Units 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 235 | . . . 16 . 23 9 . . . . 3 8 . 32 . 8 . . 21 . 2 8 12 25 . . 16 25 7 10 7 1 2 Successful 168 | . . . 5 . 11 3 . . . . 1 8 . 32 . 7 . . 21 . . 5 7 25 . . 6 25 2 5 4 . 1 Failed 67 | . . . 11 . 12 6 . . . . 2 . . . . 1 . . . . 2 3 5 . . . 10 . 5 5 3 1 1 Catastrophic 9 | . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . . . 4 . 16 7 . . . . 17 . . . . 4 . . 1 . 7 18 3 2 7 10 4 2 8 17 24 11 3 Terminals 61 | . . . 6 . 18 8 . . . . 1 . . . . . . . . . . 8 12 . . . . . . 3 3 . 2 Fabricators 25 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 16 . . 5 . . . Repair Stations 22 | . . . 8 . 3 1 . . . . . . . . . 4 . . . . . . . . . . . . . 2 4 . . Recycling Units 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Terminal Hacks 133 | . . . 1 . 3 2 . . . . . 8 . 32 . . . . 21 . . 5 7 25 . . . 25 . 1 2 . 1 Record 93 | . . . . . . . . . . . . 7 . 11 . . . . 20 . . . 6 25 . . . 24 . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 11 | . . . . . . . . . . . . 1 . . . . . . 1 . . 5 1 . . . . . . 1 2 . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Build 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . Repair Station Hacks 12 | . . . 2 . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . 2 2 . . Scan Component 8 | . . . 2 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . Repair 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Terminals 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . 4 . 5 5 . . . . 3 . . . . 2 . . . . 1 1 3 . . . 2 . 2 1 1 1 1 Full Trace Events 6 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . 7 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Part Schematics Acquired 47 | . . . 1 . . . . . . . . . . 11 . . . . . . . . . . . 8 . . . . 27 . . Parts Built 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 452 | . . . . . . . . . . . . . . . . 245 . . . . . . . . . . 207 . . . . . . Total Part Build Rating 53 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . 30 . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Time 133 | . . . . . 50 . . . . . . . . . . 22 . . . . . . . . . . . . . 24 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 1 . 1 3 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . 3 6 Robot Hacks Applied 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . parse_system 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Relay Couplers Released 10 | . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . . . . . 3 . . . Machine Destruction 7 | . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Robots Rewired 23 | . . . . . . . . 2 . 2 . . . . . . . . 5 . . 8 . . . . 6 . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Total Allies 114 | . . 3 . . . . . 2 4 2 2 . . . . 4 . . 5 . 2 20 . . 4 3 11 . 2 . 1 14 35 Largest Group 21 | . . 3 3 . . . . 2 6 7 2 2 . . . 4 4 3 7 5 6 21 20 13 13 10 14 5 2 . 1 9 17 Highest-Rated Group 1051 | . . 40 40 . . . . 62 215 244 76 50 . . . 112 112 84 337 266 339 1051 986 592 821 699 954 300 177 . 219 781 981 Highest-Rated Ally 269 | . . 16 16 . . . . 31 40 40 38 30 . . . 28 28 28 68 68 68 81 81 67 103 103 103 103 148 . 219 219 269 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 2 1 1 . 2 . . 5 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Demo 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Orders 29 | . . . . . . . . . . . . 2 . . . . 2 . . 2 . . . . 3 . . . 4 . 7 9 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 8 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 2 . RETURN 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 4 . Ally Attacks 835 | . . . 28 . . . . . 4 40 8 . . . . 14 15 2 26 12 . 93 39 11 33 51 114 6 75 . 16 102 146 Total Damage 35078 | . . . 283 . . . . . 43 891 150 . . . . 226 244 45 851 393 . 4303 2527 327 1376 2195 4197 207 2304 . 1066 7172 6278 Kills 190 | . . . 8 . . . . . . 8 1 . . . . 2 4 . 6 2 . 25 14 2 10 11 24 . 12 . 6 32 23 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Robot Analysis Total 131 | . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 3 2 . 1 . 2 . . 1 . . 1 . 2 . . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 8 4 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Zionite Intel Received 17 | . . . . . . . . . . . 4 . . . . . . . . . 1 1 . . . 2 . . . 2 7 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Turns Passed 26784 | 278 53 1350 791 214 1577 421 947 1199 1847 1333 1379 1374 181 143 994 975 1278 451 959 726 115 580 246 154 454 300 780 348 1169 1055 1773 776 564 Spaces Moved 18321 | 173 44 939 566 175 1006 373 962 1028 1185 1000 834 1084 158 112 655 500 940 370 762 721 97 457 208 126 390 241 455 246 639 443 811 402 219 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1944 | 43 . 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 811 402 219 Legs 13269 | 127 44 817 566 175 1006 373 962 1028 1185 1000 118 . . . . 120 940 370 762 721 97 457 208 126 390 241 455 246 639 96 . . . Wheels 3105 | . . . . . . . . . . . 716 1084 158 112 655 380 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 97 90 90 116 127 100 100 115 100 100 113 115 115 97 97 97 97 97 97 97 97 97 107 107 120 160 160 160 Average Speed 119 | 129 120 125 120 120 108 97 92 103 149 127 104 114 115 113 110 115 115 115 111 97 97 97 97 97 97 97 106 120 142 170 160 160 167 Slowest Speed 260 | 160 120 190 120 120 186 97 180 260 185 127 127 115 115 115 115 180 115 115 115 97 169 97 97 97 97 97 179 179 190 245 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 9 15 99 47 48 52 11 94 80 90 83 18 95 20 78 71 10 79 53 90 93 3 65 80 88 30 8 47 99 20 40 60 16 13 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 32 | . . 1 . . . . . . 2 . . . . 27 . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . . . . 4 3 3 1 . 2 1 . 1 . 4 1 . 3 . . . . . . . . . . . . . Spaces Dug 398 | . . . . . 6 2 . . . 3 31 26 . . 18 2 4 . . . 2 12 . . 3 . 13 45 59 26 124 22 . Terrain Destroyed 3247 | . . 29 22 . 14 69 4 2 . 15 75 33 . . 22 3 90 68 . . 2 16 6 4 176 1 361 64 77 43 182 128 1741 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 2190 | . . 16 1 . 14 8 4 2 . 5 35 33 . . 21 3 4 . . . 2 16 6 4 23 1 79 . 70 43 63 33 1704 AOE 1056 | . . 13 21 . . 61 . . . 10 40 . . . . . 86 68 . . . . . . 153 . 282 64 7 . 119 95 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com Total 21712 | 202 44 1045 638 179 1334 409 1000 1119 1263 1032 1218 1136 157 123 858 883 1118 380 857 735 112 548 231 148 434 284 674 293 768 622 1117 464 287 Wait 1627 | . . 30 6 . 195 . 15 1 42 1 264 4 . . 109 318 156 . 30 9 3 19 14 16 17 6 118 . 11 72 151 5 15 Move 18287 | 172 43 938 565 174 1005 372 961 1027 1184 999 833 1083 157 111 654 499 939 369 761 720 96 456 207 125 389 240 454 245 638 442 809 401 219 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 8 1 13 17 1 15 6 4 2 10 5 15 2 . 2 10 19 1 . 11 . 1 5 . 1 1 6 9 9 8 3 15 9 2 Fast Attach 102 | 7 . 4 1 1 5 3 . 7 7 . 7 2 . 1 6 7 2 2 3 . 2 3 . . . . 1 7 3 10 10 . 1 Attach 74 | . . 3 1 . 6 3 1 . 2 2 5 . . . 5 4 . . 1 . 2 3 . . . 3 1 5 4 3 14 3 3 Detach 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 2 2 . 3 Swap 205 | 2 . 8 11 1 18 5 4 . 2 4 12 4 . 4 4 6 7 1 12 . 3 5 1 1 4 8 15 2 19 11 13 9 9 Drop 242 | 2 . 15 14 2 13 5 3 4 16 4 20 4 . 2 7 20 4 2 19 . 2 8 . 1 1 6 9 13 9 15 16 5 1 Fire 814 | 11 . 34 23 . 77 15 12 22 . 17 62 37 . 2 46 10 9 6 7 6 3 37 9 4 22 15 36 9 76 64 83 32 28 Melee 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Rewire 112 | . . . . . . . . 56 . . . . . . . . . . 13 . . 12 . . . . 31 . . . . . . Trap 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 47 | -11/Junkyard | Discovered new exit (range 14) 279 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Entered Mines 339 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 361 | -10/Mines | Met a Derelict bent on vengeance 450 | -10/Mines | Learned location of 1 exit from Materials 451 | -10/Mines | Assembled infested the area 456 | -10/Mines | Assisted by a Guerilla fighting off Assembled 715 | -10/Mines | Lost 3 parts (1p1n1u) 750 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Build established: Scavenger-Mutant 1336 | -10/Mines | Discovered new exit (range 9) 1344 | -10/Mines | Learned location of Storage (-9) 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1682 | -10/Mines | Entered Materials 1682 | -9/Materials | Accompanied by 3 allies 1682 | -9/Materials | Evolved 2 slots: Utility x2 1683 | -9/Materials | Identified exit to Materials 2110 | -9/Materials | Discovered new exit (range 16) 2146 | -9/Materials | Discovered new exit (range 16) 2206 | -9/Materials | Discovered exit to Materials (range 9) 2473 | -9/Materials | Entered Mines 2494 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2497 | -9/Mines | Found Prototype Device 2497 | -9/Mines | Identified Exp. Sensor Array 2649 | -9/Mines | Discovered exit to Materials (range 15) 2687 | -9/Mines | Entered Materials 2687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3406 | -8/Materials | Repaired Lgt. Angular Momentum Engine? 3552 | -8/Materials | Build established: Mutant 3887 | -8/Materials | Discovered new exit (range 7) 3901 | -8/Materials | Identified exit to Factory 3927 | -8/Materials | Garrison activated, responded to threat 4088 | -8/Materials | Lost 3 parts (1n1u1w) 4197 | -8/Materials | Build established: Scavenger-Mutant 4264 | -8/Materials | Entered Factory 4264 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4654 | -7/Factory | Discovered new exit (range 11) 4655 | -7/Factory | Identified exit to Lower Caves 4685 | -7/Factory | Entered Lower Caves 4932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5002 | -7/Lower Caves | Encountered a Warlord checkpoint 5028 | -7/Lower Caves | Learned Factory machine intel 5101 | -7/Lower Caves | Learned Factory emergency access door positions 5112 | -7/Lower Caves | Spotted B-75 Beast 5134 | -7/Lower Caves | Identified exit to Lower Caves 5229 | -7/Lower Caves | Build established: Mutant 5632 | -7/Lower Caves | Entered another Lower Caves area 5660 | -7/Lower Caves | Discovered new exit (range 9) 5679 | -7/Lower Caves | Ambushed by wild Derelicts 6099 | -7/Lower Caves | Learned Factory stockpile data 6549 | -7/Lower Caves | Discovered new exit (range 5) 6552 | -7/Lower Caves | Identified exit to Zion 6591 | -7/Lower Caves | Learned 8 Factory zone layouts 6672 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6831 | -7/Lower Caves | Entered Zion 6831 | -7/Zion | Accompanied by 2 allies 6907 | -7/Zion | Given A8's code to call for help 7015 | -7/Zion | Build established: Scavenger-Mutant 7027 | -7/Zion | Discovered new exit (range 13) 7331 | -7/Zion | Found GAL Module 7474 | -7/Zion | Learned location of Warlord (-5) 7500 | -7/Zion | Learned location of Data Miner (-6) 7767 | -7/Zion | Found Prototype Processor 7767 | -7/Zion | Identified Exp. Core Analyzer 7770 | -7/Zion | Found Prototype Processor 7776 | -7/Zion | Found Prototype Processor 7778 | -7/Zion | Found Prototype Hackware 7781 | -7/Zion | Found Prototype Processor 8006 | -7/Zion | Found Prototype Device 8006 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8360 | -7/Zion | Imprinted 8362 | -7/Zion | Declared Zion's savior 8633 | -7/Zion | Identified exit to Proximity Caves 8678 | -7/Zion | Entered Proximity Caves 8678 | -6/Proximity Caves | Accompanied by 6 allies 8788 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8842 | -6/Proximity Caves | Learned 4 Factory zone layouts 9149 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9446 | -6/Proximity Caves | Discovered new exit (range 9) 9475 | -6/Proximity Caves | Identified exit to Factory 10011 | -6/Proximity Caves | Entered Factory 10011 | -6/Factory | Accompanied by 2 allies 10011 | -6/Factory | Evolved 2 slots: Utility x2 10011 | -6/Factory | Identified Exp. Melee Analysis Suite (x2) 10012 | -6/Factory | Identified exit to Factory 10012 | -6/Factory | Identified Exp. Armor Integrity Analyzer 10015 | -6/Factory | Loaded intel: 282 machine locations 10155 | -6/Factory | Found Prototype Processor 10157 | -6/Factory | Found Prototype Processor 10218 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10234 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10468 | -6/Factory | Build established: Mutant 10907 | -6/Factory | System corruption reached 10% 11068 | -6/Factory | Retrieved Zion intel report: Active Terminals 11128 | -6/Factory | Garrison activated, responded to threat 11201 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11208 | -6/Factory | Discovered new exit (range 10) 11217 | -6/Factory | Identified exit to Lower Caves 11331 | -6/Factory | Terminal network hard line cut 11390 | -6/Factory | Entered Lower Caves 11390 | -6/Lower Caves | Accompanied by 2 allies 11509 | -6/Lower Caves | Learned Factory emergency access door positions 11721 | -6/Lower Caves | Learned Armory stockpile data 11721 | -6/Lower Caves | Learned Extension terminal intel 11721 | -6/Lower Caves | Learned Armory terminal intel 12085 | -6/Lower Caves | Learned Factory trap positions 12574 | -6/Lower Caves | Encountered a Warlord checkpoint 12680 | -6/Lower Caves | Discovered new exit (range 5) 12683 | -6/Lower Caves | Identified exit to Lower Caves 12764 | -6/Lower Caves | Entered another Lower Caves area 12907 | -6/Lower Caves | Discovered new exit (range 11) 12917 | -6/Lower Caves | Identified exit to Data Miner 12945 | -6/Lower Caves | Entered Data Miner 12945 | -6/Data Miner | Discovered new exit (range 6) 12962 | -6/Data Miner | Identified exit to Proximity Caves 12979 | -6/Data Miner | Met Data Miner 13003 | -6/Data Miner | Learned location of Section 7 (-2) 13003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13026 | -6/Data Miner | Received God Mode back door access code from Data Miner 13051 | -6/Data Miner | Destroyed Data Miner 13054 | -6/Data Miner | Interfaced with the Data Conduit 13054 | -6/Data Miner | Identified Exp. Targeting Computer (x2) 13056 | -6/Data Miner | Found Ghost Barrier 13058 | -6/Data Miner | Found System Mapper 13088 | -6/Data Miner | Entered Proximity Caves 13117 | -5/Proximity Caves | Lost 6 parts (2p3u1w) 14082 | -5/Proximity Caves | Entered Factory 14082 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14083 | -5/Factory | Loaded intel: 120 trap records 14085 | -5/Factory | Loaded intel: 233 machine locations 14125 | -5/Factory | Repaired Arm. Huge Wheel 14293 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x1) 14359 | -5/Factory | Zion Fire squad teleported in 14380 | -5/Factory | Build established: Hacker-Gunner 14423 | -5/Factory | Fabricated Biometal Leg? 14980 | -5/Factory | Discovered new exit (range 5) 14984 | -5/Factory | Identified exit to Upper Caves 15057 | -5/Factory | Entered Upper Caves 15057 | -5/Upper Caves | Accompanied by 4 allies 15241 | -5/Upper Caves | Encountered a Warlord checkpoint 16078 | -5/Upper Caves | Discovered new exit (range 7) 16084 | -5/Upper Caves | Identified exit to Upper Caves 16335 | -5/Upper Caves | Entered another Upper Caves area 16335 | -5/Upper Caves | Accompanied by 3 allies 16382 | -5/Upper Caves | Encountered a Warlord checkpoint 16500 | -5/Upper Caves | Learned Factory emergency access door positions 16625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16652 | -5/Upper Caves | Destroyed 9 combat bots 16771 | -5/Upper Caves | Discovered new exit (range 8) 16785 | -5/Upper Caves | Identified exit to Warlord 16786 | -5/Upper Caves | Entered Warlord 16786 | -5/Warlord | Accompanied by 2 allies 17225 | -5/Warlord | Visited the Vortex Lab 17236 | -5/Warlord | Found Prototype Launcher 17237 | -5/Warlord | Warlord's base attacked by MAIN.C 17239 | -5/Warlord | Found Prototype Energy Cannon 17242 | -5/Warlord | Found Prototype Energy Cannon 17246 | -5/Warlord | Identified Vortex Cannon (x2) 17248 | -5/Warlord | Found Prototype Energy Gun 17249 | -5/Warlord | Identified Vortex Rail 17253 | -5/Warlord | Found Vortex Rail 17341 | -5/Warlord | Learned 4 Armory zone layouts 17342 | -5/Warlord | Learned Armory scanalyzer intel 17342 | -5/Warlord | Learned Armory garrison access intel 17492 | -5/Warlord | Rebuked by Warlord 17510 | -5/Warlord | Opened Warlord's prototype stash 17515 | -5/Warlord | Found Vortex Chain Reactor 17520 | -5/Warlord | Found Exp. Phase Shifter 17530 | -5/Warlord | Found Ghost Barrier 17587 | -5/Warlord | Warlord forces counterattacked 17657 | -5/Warlord | Spotted Executioner 17666 | -5/Warlord | Spotted Executioner 17670 | -5/Warlord | Spotted Striker 17679 | -5/Warlord | Allies destroyed Executioner 17686 | -5/Warlord | Found Exp. Core Analyzer 17719 | -5/Warlord | Discovered new exit (range 8) 17725 | -5/Warlord | Identified exit to Proximity Caves 17745 | -5/Warlord | Entered Proximity Caves 17745 | -4/Proximity Caves | Accompanied by 5 allies 17837 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18072 | -4/Proximity Caves | Learned Research emergency access door positions 18194 | -4/Proximity Caves | Spotted B-86 Titan 18295 | -4/Proximity Caves | Learned location of 1 exit from Research 18353 | -4/Proximity Caves | Discovered new exit (range 7) 18461 | -4/Proximity Caves | Identified exit to Factory 18471 | -4/Proximity Caves | Entered Factory 18471 | -4/Factory | Accompanied by 4 allies 18471 | -4/Factory | Evolved 2 slots: Utility x2 18472 | -4/Factory | Identified exit to Research 18474 | -4/Factory | Loaded intel: 275 machine locations 18560 | -4/Factory | Retrieved Zion intel report: Branch Access 18560 | -4/Factory | Identified exit to Upper Caves 18560 | -4/Factory | Identified exit to Extension 18561 | -4/Factory | Zion Demo squad teleported in 18586 | -4/Factory | Entered Extension 18586 | -4/Extension | Accompanied by 6 allies 18587 | -4/Extension | Loaded intel: 36 machine locations 18588 | -4/Extension | Loaded intel: 15 terminal locations 18627 | -4/Extension | Rescued a captive Derelict 18631 | -4/Extension | Rescued a captive Derelict 18642 | -4/Extension | Rescued a captive Derelict 18673 | -4/Extension | Zion Hacker squad teleported in 18688 | -4/Extension | Rescued a captive Derelict 18690 | -4/Extension | Rescued a captive Derelict 18772 | -4/Extension | Energy Cycler disabled 18773 | -4/Extension | Rescued a captive Derelict 18773 | -4/Extension | Rescued a captive Derelict 18774 | -4/Extension | Identified Vortex Catalyst Activator 18776 | -4/Extension | Rescued a captive Derelict 18779 | -4/Extension | Rescued a captive Derelict 18786 | -4/Extension | Rescued a captive Derelict 18836 | -4/Extension | First assault squad dispatched 18911 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19004 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 19005 | -4/Extension | Zion Demo squad teleported in 19121 | -4/Extension | Discovered exit to Research (range 10) 19122 | -4/Extension | Discovered new exit (range 6) 19137 | -4/Extension | Identified exit to Cetus 19166 | -4/Extension | Entered Cetus 19166 | -4/Cetus | Accompanied by 20 allies 19167 | -4/Cetus | Loaded intel: 24 machine locations 19180 | -4/Cetus | Spotted Cetus Guard 19180 | -4/Cetus | Spotted Cetus Guard 19183 | -4/Cetus | Spotted Cetus Guard 19184 | -4/Cetus | Spotted Cetus Guard 19184 | -4/Cetus | Allies destroyed Cetus Guard 19188 | -4/Cetus | Allies destroyed Cetus Guard 19190 | -4/Cetus | Allies destroyed Cetus Guard 19190 | -4/Cetus | Allies destroyed Cetus Guard 19272 | -4/Cetus | Discovered new exit (range 16) 19300 | -4/Cetus | Spotted Cetus Guard 19300 | -4/Cetus | Spotted Cetus Guard 19302 | -4/Cetus | Spotted Cetus Guard 19303 | -4/Cetus | Spotted Cetus Guard 19312 | -4/Cetus | Allies destroyed Cetus Guard 19313 | -4/Cetus | Destroyed Cetus Guard 19316 | -4/Cetus | Allies destroyed Cetus Guard 19319 | -4/Cetus | Discovered exit to Research (range 16) 19325 | -4/Cetus | Scared off Revision 17 19394 | -4/Cetus | Identified exit to Archives 19412 | -4/Cetus | Entered Archives 19412 | -4/Archives | Accompanied by 13 allies 19413 | -4/Archives | Loaded intel: 8 machine locations 19451 | -4/Archives | Unable to access archive contents 19464 | -4/Archives | Unable to access archive contents 19468 | -4/Archives | Discovered new exit (range 15) 19474 | -4/Archives | Unable to access archive contents 19477 | -4/Archives | Discovered new exit (range 14) 19484 | -4/Archives | Unable to access archive contents 19498 | -4/Archives | Identified exit to Hub_04(d) 19519 | -4/Archives | Discovered exit to Research (range 16) 19566 | -4/Archives | Entered Hub_04(d) 19566 | -4/Hub_04(d) | Accompanied by 11 allies 19567 | -4/Hub_04(d) | Loaded intel: 139 machine locations 19571 | -4/Hub_04(d) | Discovered exit to Research (range 16) 19619 | -4/Hub_04(d) | Zion Heavy squad teleported in 19874 | -4/Hub_04(d) | Zion Heavy squad teleported in 19900 | -4/Hub_04(d) | Build established: Hacker-Mutant 19951 | -4/Hub_04(d) | Network Hub disabled 19985 | -4/Hub_04(d) | Discovered exit to Research (range 15) 20020 | -4/Hub_04(d) | Entered Research 20020 | -3/Research | Accompanied by 10 allies 20020 | -3/Research | Evolved 2 slots: Utility x2 20021 | -3/Research | Identified exit to Armory 20021 | -3/Research | Identified exit to Quarantine 20024 | -3/Research | Loaded intel: 106 machine locations 20147 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 20225 | -3/Research | Retrieved Zion intel report: Prototype Schematics 20226 | -3/Research | Zion Light squad teleported in 20232 | -3/Research | Discovered new exit (range 23) 20269 | -3/Research | Garrison activated, responded to threat 20320 | -3/Research | Entered Armory 20320 | -3/Armory | Accompanied by 8 allies 20321 | -3/Armory | Identified exit to Research 20323 | -3/Armory | Loaded intel: 68 machine locations 20324 | -3/Armory | Loaded intel: 10 terminal locations 20401 | -3/Armory | Fabricated Enh. Quantum Rifle (x2) 20437 | -3/Armory | Zion Heavy squad teleported in 20460 | -3/Armory | Build established: Hacker-Gunner 20482 | -3/Armory | Fabricated Lgt. Regenerative Plating? 20676 | -3/Armory | Found Fusion Bomb Launcher 20678 | -3/Armory | Found Fusion Bomb Launcher 20725 | -3/Armory | Fabricated G-67 Veteran (x3) 20789 | -3/Armory | Fabricated Adv. Thermal Defense Suite (x1) 20820 | -3/Armory | First assault squad dispatched 21093 | -3/Armory | Discovered new exit (range 5) 21099 | -3/Armory | Identified exit to Lab 21100 | -3/Armory | Entered Lab 21100 | -3/Lab | Accompanied by 5 allies 21100 | -3/Lab | Discovered exit to Research (range 9) 21112 | -3/Lab | Hidden lab's door opened automatically 21112 | -3/Lab | Sensor layout match revealed 21113 | -3/Lab | Gained access to the hidden lab's interior 21113 | -3/Lab | Decrypted terminal 21114 | -3/Lab | Detected by scanners 21119 | -3/Lab | Decrypted terminal 21123 | -3/Lab | Confronted by A5 21130 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 21141 | -3/Lab | Decrypted terminal 21147 | -3/Lab | Found Alien Artifact 21180 | -3/Lab | Found Prototype Energy Gun 21180 | -3/Lab | Identified Tachyon Dispersion Ray 21184 | -3/Lab | Found Prototype Energy Cannon 21185 | -3/Lab | Identified Warp Cannon 21191 | -3/Lab | Found Prototype Protection 21191 | -3/Lab | Identified Hvy. Regenerative Plating 21224 | -3/Lab | Decrypted terminal 21224 | -3/Lab | Acquired modification code for an L2 power cell 21261 | -3/Lab | Found Prototype Special Weapon 21261 | -3/Lab | Identified Gui. Remote Datajack 21315 | -3/Lab | Decrypted terminal 21317 | -3/Lab | Found Alien Artifact 21317 | -3/Lab | Identified LC Capacitor 21367 | -3/Lab | Found Alien Artifact 21367 | -3/Lab | Identified Integrated Mediator 21367 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 21375 | -3/Lab | Found Alien Artifact 21375 | -3/Lab | Identified Transdimensional Reconstructor 21375 | -3/Lab | Warped through subspace 21409 | -3/Lab | Found Alien Artifact 21409 | -3/Lab | Identified Core Regenerator 21409 | -3/Lab | Used Core Regenerator, restored core integrity (+162) 21432 | -3/Lab | Decrypted terminal 21435 | -3/Lab | Decrypted terminal 21448 | -3/Lab | Entered Research 21448 | -2/Research | Accompanied by 1 ally 21448 | -2/Research | Evolved 2 slots: Utility x2 21449 | -2/Research | Identified exit to Testing 21450 | -2/Research | Loaded intel: 116 machine locations 21747 | -2/Research | Spotted B-90 Cyclops 21758 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21776 | -2/Research | Zion Recon squad teleported in 22056 | -2/Research | Identified Core Reset Matrix 22088 | -2/Research | Zion Infowar Resupply teleported in 22093 | -2/Research | Found Exp. Signal Interpreter 22096 | -2/Research | Found Spectral Analyzer 22313 | -2/Research | Spotted B-90 Cyclops 22337 | -2/Research | Allies destroyed B-90 Cyclops 22426 | -2/Research | Discovered new exit (range 23) 22479 | -2/Research | Intercept squad dispatched 22502 | -2/Research | Spotted Tracker 22504 | -2/Research | Spotted Tracker 22517 | -2/Research | Destroyed Tracker 22538 | -2/Research | Spotted Combat Programmer 22552 | -2/Research | Spotted Combat Programmer 22553 | -2/Research | Destroyed Combat Programmer 22566 | -2/Research | Allies destroyed Combat Programmer 22574 | -2/Research | Found Prototype Device 22610 | -2/Research | Found Ragnarok Missile Launcher 22617 | -2/Research | Entered Testing 22618 | -2/Testing | Loaded intel: 77 machine locations 22763 | -2/Testing | Found Prototype Energy Gun 22763 | -2/Testing | Identified Hyp. EM Gauss Rifle 22912 | -2/Testing | Repaired Enh. Nova Cannon 22999 | -2/Testing | Found Prototype Protection 22999 | -2/Testing | Identified SHELL Armor 23118 | -2/Testing | Retrieved Zion intel report: Guard Positions 23159 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 23297 | -2/Testing | Intercept squad dispatched 23300 | -2/Testing | Spotted Tracker 23301 | -2/Testing | Spotted Tracker 23303 | -2/Testing | Spotted Combat Programmer 23304 | -2/Testing | Spotted Combat Programmer 23310 | -2/Testing | Destroyed Tracker 23320 | -2/Testing | Destroyed Combat Programmer 23326 | -2/Testing | Destroyed Combat Programmer 23342 | -2/Testing | Destroyed Tracker 23350 | -2/Testing | System corruption reached 10% 23385 | -2/Testing | Found Prototype Energy Gun 23385 | -2/Testing | Identified Immobilizer 23496 | -2/Testing | Spotted Fortress 23528 | -2/Testing | Destroyed Fortress 23552 | -2/Testing | Found Vortex Chain Reactor 23663 | -2/Testing | Discovered new exit (range 6) 23669 | -2/Testing | Identified exit to Section 7 23672 | -2/Testing | Entered Section 7 23673 | -2/Section 7 | Loaded intel: 142 machine locations 23824 | -2/Section 7 | Build established: Scavenger-Gunner 23946 | -2/Section 7 | Repaired Enh. Quantum Rifle 23990 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 24075 | -2/Section 7 | Found Alien Artifact 24075 | -2/Section 7 | Identified Integrated Reactor 24075 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24139 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 24223 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24243 | -2/Section 7 | Found Alien Artifact 24243 | -2/Section 7 | Identified Microwarp Drive 24269 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 24520 | -2/Section 7 | Retrieved Zion intel report: Main Access 24520 | -2/Section 7 | Identified exit to Access 24525 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24560 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 24681 | -2/Section 7 | Crushed by falling debris 24692 | -2/Section 7 | Crushed by falling debris 24707 | -2/Section 7 | Crushed by falling debris 24820 | -2/Section 7 | Found Alien Artifact 24821 | -2/Section 7 | Identified Integrity Redistributor 24821 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-199) 24883 | -2/Section 7 | Found Alien Artifact 24883 | -2/Section 7 | Identified LRC Matter Compressor 24883 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24942 | -2/Section 7 | Intercept squad dispatched 24952 | -2/Section 7 | Spotted Tracker 24953 | -2/Section 7 | Spotted Tracker 24956 | -2/Section 7 | Destroyed Tracker 24963 | -2/Section 7 | Destroyed Tracker 24982 | -2/Section 7 | Spotted Combat Programmer 24983 | -2/Section 7 | Spotted Combat Programmer 24991 | -2/Section 7 | Destroyed Combat Programmer 25003 | -2/Section 7 | System corruption reached 30% 25004 | -2/Section 7 | Destroyed Combat Programmer 25060 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 25083 | -2/Section 7 | Build established: Scavenger-Tank 25187 | -2/Section 7 | Terminal network hard line cut 25189 | -2/Section 7 | Found Alien Energy Cannon 25190 | -2/Section 7 | Installed L-Cannon capacitor 25241 | -2/Section 7 | Spotted Executioner 25245 | -2/Section 7 | Scanned by Researcher 25247 | -2/Section 7 | Core integrity fell below 50% 25254 | -2/Section 7 | Spotted Executioner 25259 | -2/Section 7 | Destroyed Executioner 25271 | -2/Section 7 | Found Alien Artifact 25286 | -2/Section 7 | Found Transdimensional Reconstructor 25366 | -2/Section 7 | Identified Terrabomb 25366 | -2/Section 7 | Used Terrabomb 25445 | -2/Section 7 | Entered Access 25445 | -1/Access | Accompanied by 1 ally 25445 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25446 | -1/Access | Loaded intel: 107 machine locations 25703 | -1/Access | Zion Heavy squad teleported in 25752 | -1/Access | Zion Fire squad teleported in 25783 | -1/Access | Zion Hacker squad teleported in 25809 | -1/Access | Zion Demo squad teleported in 25834 | -1/Access | Spotted B-99 Colossus 25836 | -1/Access | Allies destroyed B-99 Colossus 25993 | -1/Access | First assault squad dispatched 26065 | -1/Access | Zion Infowar Resupply teleported in 26092 | -1/Access | Found Exp. Shock Absorption System 26174 | -1/Access | High security lockdown imminent 26209 | -1/Access | Spotted B-99 Colossus 26209 | -1/Access | Spotted B-99 Colossus 26218 | -1/Access | Discovered new exit (range 3) 26221 | -1/Access | Entered Command 26222 | -1/Command | Loaded intel: 69 machine locations 26259 | -1/Command | Disengaged cave seal 26259 | -1/Command | Zionites emerged from the dark tunnel 26411 | -1/Command | High security lockdown imminent 26475 | -1/Command | Spotted M Guard 26476 | -1/Command | Spotted M Guard 26476 | -1/Command | Spotted Combat Programmer 26478 | -1/Command | Spotted Combat Programmer 26490 | -1/Command | Destroyed Combat Programmer 26491 | -1/Command | High security lockdown engaged 26494 | -1/Command | Allies destroyed M Guard 26507 | -1/Command | Destroyed Combat Programmer 26543 | -1/Command | Destroyed M Guard 26543 | -1/Command | All MAIN.C guards destroyed 26573 | -1/Command | Destroyed 11 combat bots 26582 | -1/Command | Fired L-Cannon 26642 | -1/Command | Fired L-Cannon 26652 | -1/Command | Fired L-Cannon 26652 | -1/Command | Spotted Investigator 26662 | -1/Command | Fired L-Cannon 26672 | -1/Command | Fired L-Cannon 26683 | -1/Command | Fired L-Cannon 26693 | -1/Command | Fired L-Cannon 26703 | -1/Command | Fired L-Cannon 26721 | -1/Command | Met MAIN.C 26723 | -1/Command | Lost 3 parts (1p2u) 26730 | -1/Command | Found Prototype Launcher 26741 | -1/Command | Identified Containment Facilitator 26746 | -1/Command | Fired L-Cannon 26746 | -1/Command | Destroyed MAIN.C Shell 26785 | -1/Command | Interfaced with 0b10 Conduit 26785 | *** | Assimilated 0b10! Last Messages --------------- 26739_ Acquired Adv. Component Analysis Suite. 26741_ Adv. Component Analysis Suite identified Containment Facilitator. 26746_ Beam penetrates Reinforced Barrier. 26746_ Beam penetrates MAIN.C. 26746_ MAIN.C enveloped in phasic energy. 26746_ MAIN.C destroyed. 26746_ MAIN.C's core emerges from the rubble. 26746_ Beam penetrates MAIN.C. 26746_ MAIN.C enveloped in phasic energy. 26746_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 26746_ MAIN.C destroyed. 26746_ Beam penetrates Reinforced Barrier. 26746_ Beam penetrates Earth. 26748_ Activated siege mode. 26749_ The unstable cave ceiling collapses. 26749_ Hvy. Armor Plating crushed. 26761_ Ended siege mode. 26762_ Acquired 118 matter. 26785_ Interfacing with system... [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | #### ####################### ############## | | #### ######################## ############## | | #### ######################## ############# | | #### ######################### ############# | | #### ######################### ############# | | #### ######################### ############ | | #### ########################## ############ | | #### ########################## ############ | | #### ########################## ########### | | #### ########################### ########### | | #### ########################### ########### | | ## ###########################"" ########## | | ##### ############################" ########## | | ##### ############################" ########## | | ##### #####""""""" """" ##""""######""" | | ##### #####"" "" ### # # | | ##### #####""""" "" ###"""""""""""" | | ##### #####""""""""""" !=[= " | | """ #####" " """ +%= | | "T"" #####"" """""" *%! | | " "" #####"" """""" ####""""""""""" | | ##### " """""" ###### | | ##### " "" ########""""""" | | ##### " " ""#########" " | | #####""""""""" """""""###########" | | """ #####"" @"""""""""############ | | """ ##### """""""""""############## | | """" ##### " " " " ############### | | """ ##### " " " " ############### | | " " " """" " ############### | | """ " " """" ############### | | " " " " ############### | | ## ########## """""""""" " ############### | | ## ########## " """ " """"""""############### | | ############## """ " " " ############### | | ################################################## | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | # ######################################### | | + ######################################### | | # ######################################### | | # ######################################### | | ################################################# | | ################################# | | T################################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 100 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 70 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 30 Resistance: EX 75 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Exp. Field Recycling Unit | -3/Research | Z-intel Adv. Matter Compressor | -3/Research | Z-intel Exp. Heat Sink | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Imp. Matter Compressor | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Power Amplifier | -2/Section 7 | Z-intel Imp. System Restoration Module | -2/Section 7 | Z-intel Imp. Remote Shield | -2/Section 7 | Z-intel Imp. Hardlight Generator | -2/Section 7 | Z-intel Hrd. Heavy Armor Plating | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Imp. Actuator Array | -2/Section 7 | Z-intel Graphene Brace | -2/Section 7 | Z-intel Point Defense System | -2/Section 7 | Z-intel Adv. Terrain Scan Processor | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Thermal Shield | -2/Section 7 | Z-intel Matter Neutralizer | -2/Section 7 | Z-intel Imp. Arc Projector | -2/Section 7 | Z-intel ECM Suite | -2/Section 7 | Z-intel Adv. Target Analyzer | -2/Section 7 | Z-intel Lrn. Tractor Beam | -2/Section 7 | Z-intel Imp. Phase Shifter | -2/Section 7 | Z-intel Centrium Wheel | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Centrium Leg | -2/Section 7 | Z-intel Adv. Power Amplifier | -2/Section 7 | Z-intel Adv. Hacking Suite | -2/Section 7 | Z-intel Recoil Nullifier | -2/Section 7 | Z-intel Imp. Kinecellerator | -2/Section 7 | Z-intel Adv. Datajack | -2/Section 7 | Z-intel Drone Bay | -2/Section 7 | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x1 | -5/Factory | Preloaded Biometal Leg | x2 | -5/Factory Enh. Quantum Rifle | x2 | -3/Armory | Preloaded Lgt. Regenerative Plating | x1 | -3/Armory G-67 Veteran | x3 | -3/Armory | Preloaded Adv. Thermal Defense Suite | x1 | -3/Armory Alien Tech Used ----------------- LC Capacitor Integrated Mediator Transdimensional Reconstructor Core Regenerator Integrated Reactor Microwarp Drive Integrity Redistributor LRC Matter Compressor Terrabomb L-Cannon Achievements -------------- Decrypted! MAIN.CPP Challenges ------------ None Game ------ Seed DerelictBiocellExpander Manual? 0 Play Time 07:33:59 Cumulative 282.6 hours Start 2024.01.28 @ 18:10:01 End 2024.02.06 @ 03:20:09 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type 4 Total 10 Types 2/3/2/0/1/1/1/0/0 Lore% 67 Gallery% 77 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e623655c-32a5-4657-b0de-d04268f5f47f