Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 00:33:08 Player: alice_fexa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (311) 1555 Value Destroyed (12018) 12018 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (4267) 4267 TOTAL SCORE: 28300 Bonus ------- High Alert Combat Kills 2923 Follower Combat Kills 993 Met Data Miner 300 Met Zhirov 300 Friendly Fire -249 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Layered Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Nova Cannon Railgun Enhanced Gamma Bomb Array > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Centrium Heavy Treads Compact Wheel Advanced Heat Sink Experimental Optical Array Advanced Armor Integrity Analyzer Precision Matter Filter Improved Dynamic Insulation System System Backup Module Improved System Backup Module HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun Railgun Neutron Missile Launcher Fusion Bomb Launcher [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Antigrav Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . Utility 11 | . . 2 1 1 . . . . . . 1 . . . 1 . . . . 1 1 1 . 2 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 347 | 6 8 23 10 8 6 3 1 6 1 3 18 . . 4 28 3 11 7 . 35 67 81 2 16 Power 50 | 1 . 3 . . 1 1 . 1 . 1 2 . . . 6 . . . . 4 11 15 . 4 Engine 8 | 1 . 3 . . 1 1 . 1 . . . . . . 1 . . . . . . . . . Core 12 | . . . . . . . . . . 1 2 . . . 5 . . . . 4 . . . . Reactor 30 | . . . . . . . . . . . . . . . . . . . . . 11 15 . 4 Propulsion 82 | 2 1 8 3 2 1 2 1 . . . 4 . . 1 6 . . . . 7 19 22 . 3 Treads 21 | 1 . 5 1 1 1 1 . . . . 1 . . 1 1 . . . . 2 4 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 58 | 1 1 3 2 1 . 1 1 . . . 3 . . . 5 . . . . 5 15 20 . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 6 4 5 4 1 . . 2 1 2 8 . . 2 8 2 4 4 . 17 16 17 2 1 Device 62 | . . 3 1 2 . . . 2 . 1 3 . . 2 7 2 3 3 . 12 12 9 . . Storage 13 | 1 3 . 2 2 . . . . 1 . . . . . . . . . . 3 . 1 . . Processor 9 | . . 1 2 . . . . . . . 2 . . . . . . . . . . 2 1 1 Hackware 6 | . . . . . . . . . . . 1 . . . . . . . . 1 2 1 1 . Protection 17 | . 3 . . . 1 . . . . 1 2 . . . 1 . 1 1 . 1 2 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 1 8 2 2 3 . . 3 . . 4 . . 1 8 1 7 3 . 7 21 27 . 8 Energy Gun 38 | . . 4 . 1 . . . 1 . . 1 . . . 3 . 2 1 . 2 9 12 . 2 Energy Cannon 10 | . . . . . . . . . . . . . . . 1 . . . . 2 2 3 . 2 Ballistic Gun 39 | 2 1 4 2 1 3 . . . . . 1 . . . 1 . 1 2 . 2 8 10 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . 1 . . 1 . . 1 . 1 2 . . 1 2 2 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 . . 1 . . . 3 . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . 1 . . 3 . 1 3 1 . . Parts Lost 124 | . 1 9 1 . . . . . . 1 1 . . . 6 1 1 . . 8 30 56 1 8 Power 15 | . . 1 . . . . . . . 1 . . . . . . . . . . 3 9 . 1 Propulsion 38 | . . 2 1 . . . . . . . . . . . 4 . . . . 4 8 17 . 2 Utility 23 | . 1 . . . . . . . . . 1 . . . 1 1 . . . 2 6 8 1 2 Weapon 48 | . . 6 . . . . . . . . . . . . 1 . 1 . . 2 13 22 . 3 Highest Loss Streak 18 | . 1 8 1 . . . . . . 1 1 . . . 3 1 1 . . 3 6 18 1 6 Average Slot Usage (%) 93 | . 96 98 98 99 100 100 100 100 100 99 99 100 100 100 94 93 94 93 94 91 90 86 17 22 Engine 3 | . 14 10 9 7 7 7 7 7 7 6 . . . . 2 . . . . . . . . . Core 3 | . . . . . . . . . . . 6 6 6 6 7 11 11 11 11 10 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 8 7 . 2 Treads 6 | . 14 10 9 7 7 7 7 7 7 7 13 13 13 13 7 5 5 5 5 4 3 3 . . Wheel 12 | . 14 10 17 15 15 15 15 15 15 15 13 13 13 13 10 11 11 11 11 12 11 12 . . Device 9 | . . 11 9 14 8 7 7 7 7 6 5 6 6 6 10 10 12 10 11 11 11 12 . . Storage 16 | . 17 22 17 15 15 15 15 15 19 23 20 20 20 20 17 17 17 17 17 15 14 12 . . Processor 11 | . . 11 17 15 15 15 15 15 15 15 13 13 13 13 11 11 11 11 11 10 9 13 11 10 Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . 5 7 5 4 4 Protection 3 | . 7 . . . 5 7 7 7 2 . 3 6 6 6 4 5 3 5 5 3 2 1 . . Energy Gun 2 | . . 6 . 3 . . . . . . . 6 6 3 2 5 5 5 5 1 4 4 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . 4 1 2 . . Ballistic Gun 12 | . 28 15 18 19 23 23 23 16 15 15 13 13 13 13 8 5 5 6 11 8 10 8 . . Slashing Weapon 1 | . . . . . . . . 5 7 7 5 . . . 3 . 4 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 12 40 46 46 82 92 95 95 96 101 101 111 111 111 112 123 126 126 123 123 143 168 167 . 51 Greatest Support 108 | 10 10 20 23 20 23 22 22 22 22 22 50 20 20 20 32 32 70 32 32 70 70 80 3 108 Greatest Overweight (x) 15 | 1 3 4 4 4 4 9 4 4 4 4 5 5 5 5 11 3 3 3 3 8 15 15 . 6 Average Overweight (x) 3 | . 1 3 2 2 3 4 4 4 4 4 4 5 5 5 4 3 2 3 3 3 4 3 . . Largest Inventory Capacity 28 | 6 16 16 16 20 20 20 20 20 26 26 26 26 26 26 26 26 26 26 26 28 28 28 4 4 Average Capacity 23 | 5 9 16 15 17 20 20 20 20 23 26 26 26 26 26 26 26 26 26 26 27 28 27 4 4 Most Carried 28 | 4 10 16 16 20 20 20 20 20 26 26 26 26 26 26 26 26 26 26 26 28 28 28 4 4 Average Carried 23 | 1 6 14 15 16 19 19 20 20 20 25 25 26 26 26 25 25 25 25 26 27 27 25 3 3 Final Capacity 28 | 6 16 16 16 20 20 20 20 20 26 26 26 26 26 26 26 26 26 26 26 28 28 4 4 4 Final Carried 28 | 4 10 16 16 20 20 20 20 20 26 26 26 26 26 26 26 26 26 26 26 28 28 4 4 2 Class Distribution -------------------- 39% | Hauler-Mutant 15% | Scavenger-Mutant 11% | Hauler-Skirmisher 9% | Mutant 8% | Scavenger-Gunner 6% | Scavenger-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Matter Collected 8512 | 237 154 479 136 432 181 57 10 154 10 97 254 . . 153 556 129 186 90 28 638 2306 1791 . 434 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15491 | . 239 1051 226 249 15 44 . 251 . 188 261 . . 31 1258 89 274 121 127 1451 4533 4342 . 741 Parts 743 | . 23 63 12 2 1 3 . 10 . 4 17 . . 4 51 9 17 . 11 67 196 214 . 39 Haulers Intercepted 6 | . 1 1 1 . . . . . . . . . . . . . . . . . 2 1 . . Recyclers Shooed 13 | . 2 . . . . . . . . . . . . . 2 . . . . 2 6 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 4 15 . 8 . . . 24 . 3 12 . 8 . . . . . Prevented 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Combat Hostiles Destroyed 209 | . 5 21 2 4 . 2 . 6 . 3 6 . . 3 11 9 12 . 5 24 44 43 . 9 Guns 142 | . 4 21 2 4 . 2 . 5 . 3 4 . . 1 11 . 2 . 5 11 37 30 . . Cannons 13 | . . . . . . . . . . . . . . . . . . . . 7 1 4 . 1 AOE 41 | . 1 . . . . . . 1 . . 2 . . 2 . 9 10 . . 4 5 1 . 6 Classes Destroyed 19 | . 6 4 1 1 . . . 1 . . . . . . . . 1 . . 1 2 2 . . Worker 40 | . 2 2 2 . . . . . . . 2 . . . . . . . . 3 9 16 . 4 Builder 14 | . . . . . . . . . . . . . . . . . . . . . 4 10 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 6 | . 1 1 1 . . . . . . . . . . . . . . . . . 2 1 . . Recycler 19 | . . 1 . 1 . . . . . . . . . . 4 . . . . 1 8 3 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 15 | . 2 2 1 . . . . . . . 1 . . . . . . . . 1 4 4 . . Swarmer 76 | . 3 3 . . . 2 . 1 . . 4 . . 3 . 9 10 . 5 9 12 9 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 40 | . 2 12 . . . . . 2 . 3 . . . . 5 . . . . 4 9 3 . . Brawler 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . Duelist 8 | . . 1 . . . . . . . . . . . . 1 . . . . . . 6 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . 4 1 1 . . . 1 . . 1 . . . 2 . . . . 1 7 1 . 2 Hunter 15 | . . . 1 . . . . . . . . . . . . . . . . 2 4 8 . . Programmer 40 | . . . . . . . . 1 . . 1 . . . 3 . 2 . . 8 12 12 . 1 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 8 3 3 . 1 . 5 . 3 4 . . 3 5 5 7 . 5 8 8 8 . 9 Combat Bots Only 7 | . 5 7 1 3 . 1 . 5 . 3 4 . . 3 5 5 7 . 5 7 6 5 . 7 Max Kills in Single Turn 5 | . 2 1 1 1 1 1 . 2 . 1 2 . . 1 2 3 5 . 2 3 2 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . Exploded 5 | . 1 . . . . . . 1 . . 2 . . 1 . 3 5 . . 2 2 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Damage Taken 24733 | . 304 1106 331 512 . 80 . 151 . 209 153 . . 93 1391 154 445 . 132 1991 6734 8264 72 2611 Core 3842 | . 28 161 90 60 . 12 . 23 . . 6 . . . 127 16 . . 31 253 345 1046 43 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1078 | . . . . . . . . . . . . . . . . . 16 . 4 126 468 464 . . Core Remaining (%) 76 | 100 88 59 83 . . . . . . 86 . . . 99 . . . . 82 72 73 . 24 . Volleys Fired 732 | . 30 72 29 22 4 3 . 11 . 12 15 . . 7 60 6 9 . 4 105 155 160 . 28 Largest 4 | . 2 2 2 3 3 3 . 3 . 2 3 . . 3 3 1 3 . 3 3 4 4 . 2 Hottest 298 | . 40 88 46 109 99 99 . 141 . 66 141 . . 141 183 39 141 . 131 179 258 298 . 120 Shots Fired 1817 | . 60 142 58 65 12 9 . 25 . 24 32 . . 14 120 6 19 . 12 185 519 485 . 30 Gun 1598 | . 60 142 58 65 12 9 . 23 . 24 31 . . 11 110 . 15 . 12 93 485 437 . 11 Cannon 181 | . . . . . . . . . . . . . . . 10 . . . . 87 29 47 . 8 Launcher 38 | . . . . . . . . 2 . . 1 . . 3 . 6 4 . . 5 5 1 . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1170 | . 60 90 58 59 12 9 . 22 . 24 28 . . 8 81 . 10 . 8 81 334 283 . 3 Thermal 414 | . . 52 . 6 . . . 1 . . 3 . . 3 18 . 5 . . 91 143 76 . 16 Explosive 21 | . . . . . . . . 2 . . 1 . . 3 . 6 4 . . . 5 . . . Electromagnetic 212 | . . . . . . . . . . . . . . . 21 . . . 4 13 37 126 . 11 Robot Hit Streak 41 | . 6 12 9 17 5 6 . 17 . 7 20 . . 5 21 . 10 . 6 25 41 41 . 5 Robot Miss Streak 6 | . 4 3 1 6 1 1 . 2 . 2 2 . . 2 3 1 2 . 1 2 6 4 . 6 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 2 . . Secondary Targets 36 | . 2 4 . 1 . 1 . 1 . 2 . . . . 1 . . . 3 2 9 10 . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 . 1 . . . . 1 . . . 1 1 1 1 . . Shots Hit Robots 1273 | . 33 101 42 44 10 7 . 19 . 19 26 . . 10 94 . 16 7 9 100 376 343 . 17 Core Hits 600 | . 16 41 11 15 3 4 . 11 . 12 17 . . 6 33 11 16 1 5 48 154 149 . 47 Critical Hits 54 | . . . 2 1 . . . . . . 3 . . 1 13 . 2 2 . 5 7 17 . 1 Critical Kills 26 | . . . 1 . . . . . . . 1 . . 1 4 . 1 . . 3 4 11 . . Critical Parts Destroyed 25 | . . . 1 1 . . . . . . 2 . . . 9 . 1 1 . 2 1 6 . 1 Melee Attacks 64 | . . . . . . . . 1 . . 12 . . . 24 . 20 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . 1 . . 12 . . . 24 . 20 7 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 1 . . . 4 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37864 | . 467 1357 591 662 234 160 . 722 . 383 587 . . 367 2376 710 1227 723 231 3549 11558 9922 . 2038 Guns 26821 | . 345 1357 591 662 234 160 . 432 . 383 350 . . 126 1758 . 288 . 231 1539 10128 8090 . 147 Cannons 3580 | . . . . . . . . . . . . . . . 65 . . . . 1222 661 1394 . 238 Explosions 5848 | . 122 . . . . . . 290 . . 120 . . 241 . 710 741 . . 788 769 430 . 1637 Melee 1591 | . . . . . . . . . . . 117 . . . 553 . 198 723 . . . . . . Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . 8 . 16 Kinetic 18663 | . 345 831 591 560 234 160 . 410 . 383 330 . . 63 1216 . 210 . 154 1263 6622 5247 . 44 Thermal 9322 | . . 526 . 102 . . . 22 . . 20 . . 63 128 . 78 . . 1734 3359 2356 . 934 Explosive 2948 | . 122 . . . . . . 290 . . 120 . . 241 . 710 741 . . . 724 . . . Electromagnetic 5316 | . . . . . . . . . . . . . . . 479 . . . 77 552 853 2311 . 1044 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1591 | . . . . . . . . . . . 117 . . . 553 . 198 723 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . . . . . . . 3 . 2 . . 1 14 33 33 9 Average Corruption 7 | . . . . . . . . . . . . . . . 1 . 1 . . 1 6 11 33 5 Corruption Purged 20 | . . . . . . . . . . . . . . . 5 . 2 . . 1 12 . . . Effects 210 | . . . . . . . . . . . . . . . 8 . 2 . . 2 78 98 14 8 Message Errors 38 | . . . . . . . . . . . . . . . 2 . 1 . . 2 11 16 3 3 Matter Fused 25 | . . . . . . . . . . . . . . . . . . . . . 14 7 3 1 Heat Flow Errors 17 | . . . . . . . . . . . . . . . 2 . . . . . 3 11 . 1 Energy Discharges 14 | . . . . . . . . . . . . . . . 1 . 1 . . . 5 6 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . . . . . . . . . 1 . . . . . 5 7 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . 1 6 8 . Targeting Errors 69 | . . . . . . . . . . . . . . . 2 . . . . . 32 34 . 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . 3 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 884 | . . . . . . . . 54 . . . . . 10 274 8 99 . . 196 72 88 . 83 Projectiles 172 | . . . . . . . . . . . . . . . . . . . . 80 39 40 . 13 Explosions 379 | . . . . . . . . 54 . . . . . 10 . 8 40 . . 116 33 48 . 70 Melee 333 | . . . . . . . . . . . . . . . 274 . 59 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 475 | . 101 . . . . . . . . . . . . . . 49 30 . . 126 12 108 . 49 Shots 15 | . 1 . . . . . . . . . . . . . . 1 1 . . 2 1 3 . 6 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 31 39 . 42 30 33 . 108 . 20 114 . . 36 253 . 12 . . 196 349 390 . 270 Average Temperature 91 | . 13 10 . 19 16 17 . 66 . 10 49 . . 20 92 . 5 . . 78 107 102 . 68 Received Heat Transfer 2085 | . 48 471 36 234 . . . 30 . 63 . . . . 198 . . . . 57 588 270 9 81 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 40 | . . . . . . . . . . . . . . . 1 . 1 . 1 9 15 13 . . Total Turns 602 | . . . . . . . . . . . . . . . 17 . 14 . 9 114 265 183 . . Longest Duration 34 | . . . . . . . . . . . . . . . 17 . 14 . 9 21 34 32 . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . 2 1 8 . 2 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . 2 1 8 . 2 Parts Fried 30 | . . . . . . . . . . . . . . . 4 . . . . 2 6 15 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . 1 . . . . . . . . . . . . . . . . . 3 10 7 . 1 Heat Transferred 10776 | . . 1238 . 222 . . . 37 . . 37 . . 111 211 . 111 . . 1473 4215 2188 . 933 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Peak Influence 1202 | . 150 303 82 81 55 411 . . . . 147 . . . 225 . . . . 848 1202 984 586 728 Average Influence 359 | . 63 136 42 45 33 211 . . . . 79 . . . 74 . . . . 430 669 761 563 556 Maximum Alert Level 4 | . . 1 . . . 2 . . . . . . . . 1 . . . . 3 4 3 2 3 Low Security (%) 45 | 100 100 73 100 100 100 36 . . . . 100 . . . 92 . . . . 21 . . . . Level 1 13 | . . 26 . . . 62 . . . . . . . . 7 . . . . 26 11 . . 33 Level 2 19 | . . . . . . . . . . . . . . . . . . . . 24 54 26 100 43 Level 3 18 | . . . . . . . . . . . . . . . . . . . . 27 17 73 . 22 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 16 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 2 . 2 . 2 . . . . 1 . . . 3 . . . . 10 12 10 1 1 Investigation 7 | . . 2 . . . . . . . . . . . . . . . . . 2 2 . 1 . Extermination 20 | . . . . . . 1 . . . . 1 . . . 2 . . . . 5 5 5 . 1 Reinforcement 11 | . 1 . . 2 . 1 . . . . . . . . 1 . . . . 2 3 1 . . Assault 7 | . . . . . . . . . . . . . . . . . . . . 1 2 4 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Distress Signals 21 | . 2 2 2 2 . . . . . . . . . . 3 . . . . 3 4 1 . 2 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . 7 . 40 . . Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . 7 . 40 . . Times Spotted 356 | . 12 27 8 14 5 10 . 11 . 4 9 . . 6 24 5 12 . 5 38 65 60 7 34 Peak Tracking Total 12 | . 5 6 6 12 2 4 . 7 . 4 4 . . 5 8 5 5 . 5 9 6 7 7 10 Tactical Retreats 26 | . 1 3 . 2 . . . 4 . . 1 . . . 7 . . . . . . 4 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Traps Triggered 8 | . . 2 . 2 . 1 . . . . . . . . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Machines Disabled 20 | . 1 1 1 . . . . . . . . . . . 3 . . . . 9 3 1 . 1 Max in Single Turn 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . 4 1 1 . 1 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Machines Accessed 71 | . 7 2 4 2 . 4 . . . . 8 . 4 . 9 . . 4 . 11 7 2 7 . Terminals 50 | . 7 2 2 1 . 3 . . . . 7 . . . 7 . . . . 8 5 1 7 . Fabricators 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . . . . . . . 1 . . . . 1 1 . . . Total Hacks 230 | . 26 7 8 5 . 12 . . . . 27 . 26 . 23 . . 17 . 39 23 4 13 . Successful 136 | . 15 5 5 4 . 7 . . . . 13 . 26 . 12 . . 17 . 19 8 3 2 . Failed 94 | . 11 2 3 1 . 5 . . . . 14 . . . 11 . . . . 20 15 1 11 . Catastrophic 21 | . 2 . . 1 . 1 . . . . 2 . . . 5 . . . . 1 4 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 20 7 3 2 . 7 . . . . 17 . . . 16 . . . . 13 12 1 13 . Terminals 155 | . 26 7 4 1 . 11 . . . . 23 . . . 21 . . . . 27 20 2 13 . Fabricators 13 | . . . . 4 . . . . . . . . . . 1 . . . . 6 . 2 . . Repair Stations 8 | . . . 2 . . . . . . . . . . . . . . . . 4 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . . 1 . . . . . . . . 1 . . . . 2 1 . . . Terminal Hacks 84 | . 8 3 1 . . 5 . . . . 5 . 26 . 8 . . 17 . 6 3 1 1 . Record 16 | . . . . . . . . . . . . . 11 . . . . 5 . . . . . . Part Schematic 11 | . . 1 . . . . . . . . . . 6 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 11 | . 2 . . . . 1 . . . . . . 3 . 1 . . 4 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . Terminal Index 4 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Unreport Threat 6 | . . 2 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . Locate Traps 7 | . 4 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Fabricator Hacks 10 | . . . . 3 . . . . . . . . . . . . . . . 5 . 2 . . Load Schematic 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . Build 6 | . . . . 2 . . . . . . . . . . . . . . . 3 . 1 . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . . . . . . 2 2 . . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Repair 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 75 | . 18 4 4 3 . 4 . . . . 12 . . . 10 . . . . 12 5 . 3 . Terminals 27 | . 7 2 1 . . 2 . . . . 4 . . . 4 . . . . 4 2 . 1 . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 25 | . 5 2 1 . . 2 . . . . 4 . . . 4 . . . . 4 2 . 1 . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Prioritize 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 2 3 2 . 4 . . . . 8 . . . 9 . . . . 10 6 2 6 . Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . . . . . 6 . . . . 4 . . . . . . Parts Built 5 | . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . . Matter 1011 | . . . . 204 . . . . . . . . . . . . . . . 489 . 318 . . Time 525 | . . . . 102 . . . . . . . . . . . . . . . 254 . 169 . . Total Part Build Rating 10 | . . . . 2 . . . . . . . . . . . . . . . 2 . 6 . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Time 104 | . . . 26 . . . . . . . . . . . . . . . . 28 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 . . Programmers 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Total Allies 25 | . . . . . 19 . . . 5 . . . . 1 . . . . . . . . . . Largest Group 19 | . . . . . 19 13 5 5 5 5 . . . 1 1 . . . . . . . . . Highest-Rated Group 487 | . . . . . 487 401 152 152 121 121 . . . 94 94 . . . . . . . . . Highest-Rated Ally 94 | . . . . . 35 35 33 33 31 31 . . . 94 94 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 291 | . . . . . 154 90 . 7 . 21 . . . 15 4 . . . . . . . . . Total Damage 8000 | . . . . . 4449 2218 . 126 . 442 . . . 582 183 . . . . . . . . . Kills 41 | . . . . . 11 21 . 1 . 2 . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 8 | . . . . . . . . 1 1 1 . . . 2 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Turns Passed 20454 | 40 679 819 630 542 451 845 279 1357 725 732 979 135 106 579 1618 569 1182 243 504 2770 2332 1948 133 257 Spaces Moved 11882 | 32 553 417 481 338 277 594 224 707 560 485 644 104 82 421 791 425 632 159 323 1218 1074 785 256 300 Core 520 | 3 . . . . . . . . . . . . . . . . . . . . . 30 256 231 Treads 321 | . . 37 5 . 59 41 . . . . 3 . . . . . 10 . . 76 48 42 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10972 | 29 553 380 476 338 218 553 224 707 560 485 641 104 82 421 791 425 622 159 323 1142 1026 713 . . Hover 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 100 100 120 120 120 125 125 125 125 130 130 130 130 130 130 130 130 116 116 50 50 50 Average Speed 122 | 84 96 127 100 108 141 130 122 125 125 125 126 130 130 130 131 130 130 130 130 129 132 127 50 52 Slowest Speed 350 | 90 110 200 180 120 220 225 125 125 125 125 192 130 130 130 190 130 180 130 130 200 230 240 50 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 3 87 29 39 8 93 19 44 72 79 66 17 19 62 55 24 60 69 60 47 27 32 20 32 12 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . . 2 2 5 2 . . . 4 . 4 2 . 1 . . . . . Spaces Dug 84 | . . . . . . . . 1 . . 11 . . . 19 . 15 . . 32 6 . . . Terrain Destroyed 481 | . 29 . . . 1 . . 30 . . 26 . . 19 25 73 59 . 1 112 44 30 . 32 Melee 43 | . . . . . . . . 1 . . 11 . . . 16 . 15 . . . . . . . Projectile 112 | . . . . . 1 . . . . . . . . . 9 . . . 1 59 19 20 . 3 AOE 326 | . 29 . . . . . . 29 . . 15 . . 19 . 73 44 . . 53 25 10 . 29 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Acc Total 16343 | 41 642 577 579 480 333 662 230 1154 585 586 764 104 81 441 1225 435 937 185 398 2234 1631 1411 260 368 Wait 2916 | . 37 22 35 97 25 55 5 429 17 84 54 1 . 7 289 . 265 . 72 844 258 308 . 12 Move 11860 | 31 552 416 480 338 276 593 223 706 559 484 643 103 81 420 790 424 631 158 322 1217 1073 785 255 300 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 4 8 27 15 7 8 3 . . 7 2 10 . . 1 14 1 1 4 . 17 26 31 2 2 Fast Attach 100 | 6 4 2 4 . 1 . . . . . . . . . 4 . . 5 . 7 28 31 1 7 Attach 87 | . . 10 1 2 . 1 . . . 1 3 . . . 6 1 1 . . 7 14 32 1 7 Detach 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 Swap 162 | . 4 11 5 6 5 2 1 6 1 2 15 . . 4 18 2 10 3 . 22 25 18 . 2 Drop 196 | . 7 17 10 6 14 5 1 1 1 1 12 . . 2 20 1 . 8 . 15 43 27 1 4 Fire 732 | . 30 72 29 22 4 3 . 11 . 12 15 . . 7 60 6 9 . 4 105 155 160 . 28 Melee 64 | . . . . . . . . 1 . . 12 . . . 24 . 20 7 . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . 8 16 . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 181 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 3) 612 | -10/Materials | Discovered new exit (range 11) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Utility x2 1175 | -9/Materials | Destroyed 7 combat bots 1177 | -9/Materials | Lost 8 parts (1p2n5w) 1438 | -9/Materials | Discovered new exit (range 16) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1794 | -8/Materials | Discovered new exit (range 3) 1795 | -8/Materials | Identified exit to Factory 1918 | -8/Materials | Repaired Lrg. Storage Unit 1939 | -8/Materials | Build established: Scavenger-Mutant 2169 | -8/Materials | Entered Factory 2169 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2270 | -7/Factory | Discovered new exit (range 5) 2274 | -7/Factory | Identified exit to Factory 2456 | -7/Factory | Build established: Skirmisher 2473 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2504 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2600 | -7/Factory | Assembled infested ambush trap array 2711 | -7/Factory | Sucked down chute 2711 | -7/Factory | Entered Waste 2742 | -7/Waste | Warlord forces began an assault 2813 | -7/Waste | Build established: Hauler-Skirmisher 2817 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Allies destroyed C-40 Crusher 2827 | -7/Waste | Spotted C-40 Crusher 2829 | -7/Waste | Allies destroyed C-40 Crusher 2832 | -7/Waste | Spotted C-40 Crusher 2833 | -7/Waste | Allies destroyed C-40 Crusher 2836 | -7/Waste | Spotted C-40 Crusher 2844 | -7/Waste | Allies destroyed C-40 Crusher 2850 | -7/Waste | Spotted C-40 Crusher 2855 | -7/Waste | Allies destroyed C-40 Crusher 2856 | -7/Waste | Spotted C-40 Crusher 2863 | -7/Waste | Allies destroyed C-40 Crusher 3016 | -7/Waste | Discovered new exit (range 16) 3144 | -7/Waste | Identified exit to Factory 3162 | -7/Waste | Entered Factory 3162 | -7/Factory | Accompanied by 13 allies 3416 | -7/Factory | Discovered exit to Factory (range 6) 3774 | -7/Factory | Identified exit to Lower Caves 4007 | -7/Factory | Entered Lower Caves 4007 | -7/Lower Caves | Accompanied by 5 allies 4112 | -7/Lower Caves | Encountered a Warlord checkpoint 4272 | -7/Lower Caves | Discovered new exit (range 8) 4280 | -7/Lower Caves | Identified exit to Lower Caves 4286 | -7/Lower Caves | Entered another Lower Caves area 4286 | -7/Lower Caves | Accompanied by 5 allies 4555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4729 | -7/Lower Caves | Encountered a Warlord checkpoint 4736 | -7/Lower Caves | Learned Factory trap positions 4842 | -7/Lower Caves | Build established: Hauler-Mutant 5618 | -7/Lower Caves | Discovered new exit (range 14) 5642 | -7/Lower Caves | Identified exit to Zion 5643 | -7/Lower Caves | Entered Zion 5688 | -7/Zion | Given A8's code to call for help 5832 | -7/Zion | Learned Factory emergency access door positions 6189 | -7/Zion | Gained Derelict followers 6307 | -7/Zion | Found Prototype Processor 6309 | -7/Zion | Found Prototype Processor 6317 | -7/Zion | Found Prototype Processor 6343 | -7/Zion | Discovered new exit (range 8) 6366 | -7/Zion | Identified exit to Proximity Caves 6368 | -7/Zion | Entered Proximity Caves 6368 | -6/Proximity Caves | Accompanied by 5 allies 6850 | -6/Proximity Caves | Learned 8 Factory zone layouts 7089 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7100 | -6/Proximity Caves | Entered Factory 7100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7101 | -6/Factory | Identified exit to Factory 7102 | -6/Factory | Loaded intel: 87 trap records 7696 | -6/Factory | Identified Exp. Melee Analysis Suite 7696 | -6/Factory | Identified Exp. Terrain Scan Processor 7696 | -6/Factory | Identified Spectral Analyzer 7891 | -6/Factory | Identified exit to Lower Caves 7891 | -6/Factory | Identified exit to Extension 8079 | -6/Factory | Entered Lower Caves 8198 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8212 | -6/Lower Caves | Identified exit to Data Miner 8214 | -6/Lower Caves | Entered Data Miner 8214 | -6/Data Miner | Discovered new exit (range 6) 8239 | -6/Data Miner | Met Data Miner 8261 | -6/Data Miner | Learned location of Section 7 (-2) 8261 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8282 | -6/Data Miner | Received God Mode back door access code from Data Miner 8317 | -6/Data Miner | Identified exit to Proximity Caves 8320 | -6/Data Miner | Entered Proximity Caves 8531 | -5/Proximity Caves | Escorted by Enhanced Grunt 8591 | -5/Proximity Caves | Learned 4 Factory zone layouts 8591 | -5/Proximity Caves | Spotted B-75 Beast 8818 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8856 | -5/Proximity Caves | Learned 8 Factory zone layouts 8899 | -5/Proximity Caves | Entered Factory 8899 | -5/Factory | Accompanied by 1 ally 8899 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8900 | -5/Factory | Identified exit to Upper Caves 8900 | -5/Factory | Identified exit to Factory 9505 | -5/Factory | Lost 3 parts (3n) 10206 | -5/Factory | Discovered exit to Factory (range 14) 10517 | -5/Factory | Entered Upper Caves 10589 | -5/Upper Caves | Learned Factory emergency access door positions 11082 | -5/Upper Caves | Discovered new exit (range 4) 11085 | -5/Upper Caves | Identified exit to Upper Caves 11086 | -5/Upper Caves | Entered another Upper Caves area 11114 | -5/Upper Caves | Discovered exit to Factory (range 15) 11142 | -5/Upper Caves | Encountered a Warlord checkpoint 11894 | -5/Upper Caves | Destroyed 7 combat bots 12087 | -5/Upper Caves | Discovered new exit (range 6) 12094 | -5/Upper Caves | Identified exit to Zhirov 12268 | -5/Upper Caves | Entered Zhirov 12268 | -5/Zhirov | Discovered new exit (range 3) 12292 | -5/Zhirov | Met Zhirov 12320 | -5/Zhirov | Learned location of Quarantine (-2) 12320 | -5/Zhirov | Learned location of Testing (-3) 12320 | -5/Zhirov | Learned location of Command (-1) 12328 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12348 | -5/Zhirov | Found Alien Artifact 12348 | -5/Zhirov | Identified Integrated Reactor 12348 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 12369 | -5/Zhirov | Found Alien Artifact 12510 | -5/Zhirov | Identified exit to Proximity Caves 12511 | -5/Zhirov | Entered Proximity Caves 12612 | -4/Proximity Caves | Learned Research security intel 12651 | -4/Proximity Caves | Build established: Scavenger-Mutant 12982 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12993 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13015 | -4/Proximity Caves | Entered Factory 13015 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13137 | -4/Factory | Identified exit to Research 13447 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 13504 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 13610 | -4/Factory | Local fabrication network quarantined 13846 | -4/Factory | Build established: Scavenger-Mutant 13995 | -4/Factory | Lost 3 parts (3n) 14255 | -4/Factory | Incoming investigation squad redirected 14804 | -4/Factory | Identified Transdimensional Reconstructor 14804 | -4/Factory | Warped through subspace 15043 | -4/Factory | Lost 3 parts (1u2w) 15045 | -4/Factory | Destroyed 7 combat bots 15519 | -4/Factory | Build established: Hauler-Mutant 15602 | -4/Factory | Repaired Hvy. Treads 15603 | -4/Factory | Incoming investigation squad redirected 15765 | -4/Factory | First assault squad dispatched 15785 | -4/Factory | Entered Research 15785 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16032 | -3/Research | Identified exit to Testing 16423 | -3/Research | Spotted B-86 Titan 16476 | -3/Research | Found Prototype Hackware 16476 | -3/Research | Identified Exp. Hacking Suite 16658 | -3/Research | Lost 3 parts (1n1u1w) 16734 | -3/Research | Repaired Lyr. Medium Armor Plating 17478 | -3/Research | Lost 6 parts (2n2u2w) 17539 | -3/Research | Lost 4 parts (1p1n1u1w) 17681 | -3/Research | Discovered new exit (range 6) 17702 | -3/Research | Identified exit to Research 17744 | -3/Research | Incoming investigation squad redirected 17777 | -3/Research | System corruption reached 10% 17842 | -3/Research | Build established: Scavenger-Gunner 18035 | -3/Research | First assault squad dispatched 18051 | -3/Research | Found Fusion Bomb Launcher 18058 | -3/Research | Incoming assault squad redirected 18113 | -3/Research | Incoming assault squad redirected 18117 | -3/Research | Entered another Research area 18117 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18132 | -2/Research | Lost 5 parts (2p1u2w) 18244 | -2/Research | Lost 3 parts (1p1n1w) 18461 | -2/Research | Fabricated Exp. Optical Array (x1) 18667 | -2/Research | First assault squad dispatched 18727 | -2/Research | Lost 3 parts (1n2w) 18841 | -2/Research | Lost 10 parts (2p3n2u3w) 19076 | -2/Research | Lost 3 parts (1n2w) 19098 | -2/Research | Found Prototype Launcher 19098 | -2/Research | Identified Enh. Gamma Bomb Array 19424 | -2/Research | System corruption reached 10% 19549 | -2/Research | Lost 18 parts (4p5n1u8w) 19936 | -2/Research | Incoming assault squad redirected 20032 | -2/Research | System corruption reached 30% 20036 | -2/Research | Core integrity fell below 50% 20057 | -2/Research | Discovered new exit (range 14) 20064 | -2/Research | Identified exit to Quarantine 20065 | -2/Research | Entered Quarantine 20091 | -2/Quarantine | Identified exit to Access 20092 | -2/Quarantine | Found Transdimensional Reconstructor 20095 | -2/Quarantine | Lost 13 parts (2p3n4u4w) 20198 | -2/Quarantine | Entered Access 20198 | -1/Access | Evolved 2 slots: Utility x2 20332 | -1/Access | Destroyed 7 combat bots 20367 | -1/Access | Build established: Mutant 20381 | -1/Access | Core integrity fell below 50% 20425 | -1/Access | Core integrity fell below 20% 20440 | -1/Access | Lost 6 parts (1p2n3w) 20450 | -1/Access | Spotted B-99 Colossus 20455 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20419_ S-43 Plague IFF system glitched. 20420_ W-44 Eye sends out distress signal. 20420_ Penetrated by Slug. 20421_ U-05 Engineer lays Concrete. 20424_ Slug penetrates Wall. 20425_ U-05 Engineer lays Concrete. 20432_ SEO0KGYU|DDB1CYS1 Q%:# 20437_ Slug penetrates S-43 Plague. 20437_ Slug penetrates Wall. 20437_ S-43 Plague misfires. 20440_ Penetrated by Slug. 20441_ Slammed into W-44 Eye. 20441_ Destabilizing: System corrupted (+2). 20441_ W-44 Eye sends out distress signal. 20443_ U-05 Engineer lays Concrete. 20445_ S-43 Plague IFF system glitched. 20448_ ALERT: Rogue bot located, Programmers report to Access Zone 7R. 20448_ K-01 Serf cleans the Spectral Interrupter. 20449_ JCYS|QL8HGGJSLVM |K=KGNS|BV&8VZVRIA 20451_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??## +??????????? | | ???# #??????????? | | ???# ####### #??????????? | | ???# #?????# ######### ###??????????? | | ???# #?????# #???????# ##########???? | | ???# ##????# #???????# # ! #???? | | ???# +????# +???????# +%! #???? | | ####+######### #????# k #???????# # #???? | | # #???# #????# #???????#[ # #???? | | # #?###/###### #???????# # #???? | | #== #?# # #???????# # #???? | | #=! ### # #???????# # #???? | | #=! = ## # #???????# # #???? | | # ###! !!! # #???????#*=# #???? | | # #?# !!! # gg #???????# #####+####???? | | # #?# !!! /A A #???????# #???# #??????? | | # #?# # #?????? #???# #??????? | | ##########?# # #?????# #???# #??????? | | ???????????# # #?????# #???#=#??##### | | #####################s ####### #???#%#??# | | #???# #??# | | #???# #### [[ | | #??## # ## = = | | " " ##### #### !!% | | """ k """" R =R +![%" | | """ """"" @ #####/#### "" | | " """"" ## # = " | | """" ## ! # | | ?? " ########### !%[# | | ?"" #?????????# [*# | | ??"= ########### !## | | ??!! + ] !!###### | | ??"= ##############????? | | ?"" ???????????????????? | | ??" ???????????????????? | | ? ??????????????????? | | ? +?????????????????? | | ?? #?????????????????? | | ?? ####### #?????????????????? | | ?????????#g #?????????????????? | | ?????????g #?????????????????? | | ?????????# #?????????????????? | | ??????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????????#### ?????????????????? | | ???????????????????# ?????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 450 Core Shielding 30 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 54 Targeting Accuracy 13 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Exp. Optical Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DataManeuveringCasing Manual? 0 Play Time 02:20:37 Cumulative 604.8 hours Start 2019.12.27 @ 21:53:27 End 2019.12.28 @ 00:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 494 Adventurer 40 Explorer 0 Win Type - Total 38 Types 24/0/12/2/0/0/0 Lore% 87 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6913801b-2d34-4f6f-9de1-a8fd24b61783