Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 12:41:39 Player: Tereza Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (182) 910 Value Destroyed (7211) 7211 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1726) 1726 TOTAL SCORE: 13047 Bonus ------- High Alert Combat Kills 1007 Follower Combat Kills 165 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -146 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 93/100 System Corruption 0% Temperature Cool (18) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Graphene Brace Hacking Suite System Shield > --- WEAPON (2) ------- Flak Gun Chainsword > --- INVENTORY (25) --- Light Nuclear Core Faulty Improved Airjet Improved Heat Sink Improved Cooling System Large Matter Pod (0) Transport Network Coupler Core Analyzer Transmission Jammer Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] (31) Sensor Drone Bay (20/20) Remote Datajack Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Core Analyzer Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Heat Sink Improved Cooling System Large Matter Pod Transport Network Coupler Core Analyzer Transmission Jammer Hardened Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] System Restoration Module Sensor Drone Bay Heavy Laser Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Plasma Cutter [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Airjet Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 4 | . . 2 . 1 . 1 . . Weapon . | . . . . . . . . . Parts Attached 135 | 5 15 27 4 34 16 24 2 8 Power 14 | 1 2 4 1 4 . 2 . . Engine 11 | 1 2 3 1 3 . 1 . . Core 3 | . . 1 . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 37 | 2 4 8 1 10 4 5 . 3 Treads 31 | 2 2 8 . 10 4 3 . 2 Leg . | . . . . . . . . . Wheel 5 | . 2 . 1 . . 2 . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 43 | 1 4 8 1 14 6 6 1 2 Device 15 | . 2 1 1 7 2 2 . . Storage 4 | 1 2 . . 1 . . . . Processor 1 | . . . . . . 1 . . Hackware 3 | . . . . . . . 1 2 Protection 20 | . . 7 . 6 4 3 . . Artifact . | . . . . . . . . . Weapon 41 | 1 5 7 1 6 6 11 1 3 Energy Gun 3 | . 2 . . . . 1 . . Energy Cannon 4 | . . 2 . 1 1 . . . Ballistic Gun 22 | 1 3 5 . 2 4 6 . 1 Ballistic Cannon 3 | . . . 1 2 . . . . Launcher 5 | . . . . . . 4 . 1 Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 1 . . 1 Parts Lost 67 | . 7 13 1 13 9 18 1 5 Power 8 | . 1 3 . 2 . 1 1 . Propulsion 23 | . 2 3 1 4 4 7 . 2 Utility 17 | . 1 4 . 4 2 5 . 1 Weapon 19 | . 3 3 . 3 3 5 . 2 Highest Loss Streak 13 | . 4 4 1 7 2 13 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 88 94 99 98 95 88 45 60 Engine 7 | . 11 8 11 4 9 5 1 . Core 1 | . . 1 . 4 . 1 . . Treads 20 | . 18 19 11 26 26 28 . 4 Wheel 2 | . 6 2 10 . . . 7 2 Device 14 | . 9 8 21 24 17 13 7 7 Storage 9 | . 14 11 11 9 9 7 7 7 Processor 1 | . . . . . . 7 7 7 Hackware 1 | . . . . . . . 5 22 Protection 11 | . . 21 11 10 14 6 . . Energy Cannon 2 | . . 3 . 6 7 . . . Ballistic Gun 13 | . 23 18 14 7 10 14 . . Ballistic Cannon 1 | . . . 7 3 . . . . Peak Build Rating 60 | 5 13 20 23 46 46 60 29 39 Average Rating 29 | 3 8 17 19 35 43 54 24 30 On Entrance 22 | . 5 13 19 23 46 45 24 24 Naked Turns . | . . . . . . . . . Heaviest Build 125 | 11 90 105 102 121 125 124 93 87 Greatest Support 88 | 40 40 43 43 66 67 88 10 20 Greatest Overweight (x) 27 | 1 7 8 8 8 2 9 9 27 Average Overweight (x) 2 | . 1 3 7 1 1 1 8 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 25 25 25 25 25 25 25 Most Carried 25 | 5 16 25 25 25 25 25 21 20 Average Carried 21 | 3 9 23 24 24 24 23 19 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 5 16 25 25 25 23 21 19 18 Class Distribution -------------------- 50% | Scavenger-Mutant 43% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Matter Collected 4009 | 189 567 876 179 765 555 670 . 208 Remotely . | . . . . . . . . . Salvage Created 6943 | . 919 2169 388 1065 1261 1018 . 123 Parts 397 | . 62 133 13 65 70 48 . 6 Haulers Intercepted 9 | . 2 5 . 1 . 1 . . Recyclers Shooed 7 | . 1 3 . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 145 | . 20 40 5 25 30 22 . 3 Melee 1 | . . . . . . . . 1 Guns 91 | . 20 30 5 10 16 10 . . Cannons 37 | . . 10 . 13 14 . . . AOE 14 | . . . . . . 12 . 2 Classes Destroyed 16 | . 6 4 . 2 1 3 . . Worker 10 | . 1 3 . 1 . 4 . 1 Builder 3 | . . . . . . 3 . . Hauler 9 | . 2 5 . 1 . 1 . . Recycler 6 | . . 2 1 1 . 2 . . Mechanic 2 | . . . . . . 2 . . Operator 6 | . 4 1 . . . . . 1 Watcher 4 | . 1 1 . 1 . 1 . . Swarmer 16 | . 3 3 . 7 3 . . . Cutter 2 | . . . . . 2 . . . Grunt 87 | . 17 26 3 12 14 13 . 2 Brawler 5 | . . 1 1 . 2 1 . . Duelist 7 | . . 2 1 . 2 2 . . Sentry 21 | . . 8 . 4 7 1 . 1 Hunter 3 | . . . . 1 . 2 . . Programmer 3 | . . . . . . 3 . . Heavy 1 | . . . . 1 . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 11 | . 4 5 4 4 5 11 . 3 Combat Bots Only 7 | . 3 5 4 4 5 7 . 2 Max Kills in Single Turn 7 | . 1 2 1 2 1 7 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . 4 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Hostile Shots Fired 1131 | . 138 257 36 156 152 266 . 126 Missed 316 | . 33 74 12 42 30 74 . 51 Damage Taken 12560 | . 1241 2372 404 2103 2296 3392 129 623 Core 1631 | . 202 306 77 181 165 308 73 319 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 117 | . 117 . . . . . . . Core Remaining (%) 40 | 100 19 . 4 . 37 . . . Volleys Fired 609 | . 138 182 23 105 84 65 8 4 Largest 2 | . 2 2 2 2 2 2 1 1 Hottest 97 | . 60 91 62 91 93 97 5 39 Shots Fired 1180 | . 267 361 44 209 164 123 8 4 Gun 917 | . 267 309 38 91 107 104 . 1 Cannon 233 | . . 52 6 118 57 . . . Launcher 22 | . . . . . . 19 . 3 Special 8 | . . . . . . . 8 . Kinetic 932 | . 235 309 44 139 107 97 . 1 Thermal 218 | . 32 52 . 70 57 7 . . Explosive 22 | . . . . . . 19 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 11 12 9 16 18 12 12 13 Robot Miss Streak 9 | . 5 6 2 5 3 9 . 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 8 | . 2 5 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 762 | . 150 232 31 138 108 87 8 8 Core Hits 385 | . 61 94 10 48 61 102 . 9 Critical Kills 7 | . 2 . . 4 . 1 . . Critical Parts Destroyed 7 | . 1 4 . 1 . 1 . . Critical Strikes 15 | . 3 4 . 5 . 3 . . Burn 1 | . . . . . . 1 . . Meltdown 2 | . . . . 2 . . . . Destroy 12 | . 3 4 . 3 . 2 . . Melee Attacks 16 | . . . . 8 . . . 8 Impact . | . . . . . . . . . Slashing 16 | . . . . 8 . . . 8 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15447 | . 1466 3401 393 2681 2126 4601 . 779 Guns 7899 | . 1466 2476 368 937 1272 1364 . 16 Cannons 3380 | . . 757 25 1744 854 . . . Explosions 3915 | . . 168 . . . 3237 . 510 Melee 253 | . . . . . . . . 253 Ramming . | . . . . . . . . . Kinetic 8405 | . 1240 2476 393 1721 1272 1287 . 16 Thermal 3251 | . 226 757 . 960 854 454 . . Explosive 3370 | . . . . . . 2860 . 510 Electromagnetic 168 | . . 168 . . . . . . Impact . | . . . . . . . . . Slashing 253 | . . . . . . . . 253 Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 . 4 . . 1 . . Average Corruption 2 | . 2 . 4 . . 1 . . Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 56 | . 19 . 27 . . 10 . . Message Errors 13 | . 4 . 5 . . 4 . . Matter Fused 18 | . 6 . 10 . . 2 . . Heat Flow Errors 6 | . 3 . 3 . . . . . Energy Discharges 9 | . 3 . 2 . . 4 . . Data Loss (minor) 4 | . 1 . 3 . . . . . Misfires 4 | . 2 . 2 . . . . . Alerts 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 254 | . . . . 10 . 159 . 85 Projectiles 10 | . . . . 10 . . . . Explosions 175 | . . . . . . 159 . 16 Melee 69 | . . . . . . . . 69 Knockbacks 7 | . . . 1 6 . . . . Impact . | . . . . . . . . . Kinetic 7 | . . . 1 6 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 432 | . . . . . . 406 . 26 Shots 12 | . . . . . . 10 . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 424 | . 233 424 160 379 279 315 . 192 Average Temperature 70 | . 35 74 44 86 47 74 . 92 Received Heat Transfer 3984 | . 633 1017 105 459 723 867 . 180 Effects 5 | . . 2 . 2 1 . . . Shutdowns 1 | . . . . 1 . . . . Interference 3 | . . 2 . . 1 . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Melted 2 | . . . . 1 1 . . . Heat Transferred 5375 | . 525 1332 . 1665 1406 447 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Peak Influence 1400 | . 223 604 274 246 1400 1078 378 294 Initial 735 | . . 24 159 . 120 735 373 264 Average 329 | . 95 314 97 116 679 634 372 174 Maximum Alert Level 4 | . 1 2 1 1 4 3 1 1 Low Security (%) 45 | 100 96 29 76 83 13 . . 54 Level 1 16 | . 3 19 23 16 11 . 100 45 Level 2 25 | . . 50 . . 30 65 . . Level 3 9 | . . . . . 28 34 . . Level 4 2 | . . . . . 16 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 5 6 . 3 . 10 . 3 Investigation 7 | . 1 4 . 1 . 1 . . Extermination 4 | . . . . . . 3 . 1 Reinforcement 12 | . 4 2 . 2 . 2 . 2 Assault 4 | . . . . . . 4 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Distress Signals 13 | . 3 7 . 2 . . . 1 Communications Jammed 2 | . . . . 2 . . . . Distress Signals 2 | . . . . 2 . . . . Times Spotted 257 | . 41 69 7 45 41 41 6 7 Peak Tracking Total 8 | . 4 8 4 6 5 8 2 7 Tactical Retreats 10 | . . 2 . 5 2 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Traps Triggered 18 | . 1 2 . 2 10 3 . . Indirectly 1 | . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . 2 . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . 2 . . . . Triggered 2 | . . . . 2 . . . . Most Traps Carried 2 | . . . 2 2 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Machines Disabled 23 | . . 3 . . 6 14 . . Max in Single Turn 6 | . . 2 . . 1 6 . . Garrison Relay 5 | . . . . . 5 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Machines Accessed 33 | . 7 10 1 6 3 4 . 2 Terminals 23 | . 4 8 . 5 3 2 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 6 | . 2 2 . . . 1 . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 74 | . 20 26 1 12 3 8 . 4 Successful 34 | . 12 11 1 5 3 . . 2 Failed 39 | . 7 15 . 7 . 8 . 2 Catastrophic 8 | . . 6 . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 27 | . 7 13 . 2 . 4 . 1 Terminals 52 | . 13 21 . 10 3 4 . 1 Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . 4 . . . . . . . Recycling Units 13 | . 3 5 . . . 2 . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 20 | . 5 7 1 4 3 . . . Robot Analysis 6 | . 2 3 . 1 . . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . 1 . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . . 1 . 1 . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 9 | . 3 4 . . . . . 2 Report Inventory 6 | . 2 3 . . . . . 1 Retrieve Components 3 | . 1 1 . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 4 9 . 3 1 4 . 1 Full Trace Events 8 | . 2 4 . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 36 | . 36 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . 10 10 . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 6 | . . . . . . . 6 . Non-combat . | . . . . . . . . . Combat 6 | . . . . . . . 6 . Robot Hacks Applied 8 | . . . . . . . 8 . ignore_targets 6 | . . . . . . . 6 . overload_power 1 | . . . . . . . 1 . amplify_resonance 1 | . . . . . . . 1 . Relay Couplers Released 20 | . . . . . 20 . . . Machine Destruction 20 | . . . . . 20 . . . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Total Allies 4 | . . . 1 . 3 . . . Largest Group 3 | . . . 1 . 3 . . . Highest-Rated Group 72 | . . . 31 . 72 . . . Highest-Rated Ally 31 | . . . 31 . 24 . . . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . 8 . 16 . . . Total Damage 446 | . . . 104 . 342 . . . Kills 5 | . . . 2 . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Robot Analysis Total 6 | . 2 3 . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Turns Passed 13739 | 70 1735 3272 1343 2039 2196 1887 325 872 Spaces Moved 4863 | 40 803 910 586 666 767 696 154 241 Core 8 | 7 . . . . . . . 1 Treads 3309 | 33 431 661 13 613 767 673 . 118 Legs . | . . . . . . . . . Wheels 1546 | . 372 249 573 53 . 23 154 122 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 195 210 210 225 140 200 200 Average Speed 233 | 147 153 292 212 241 238 227 202 342 Slowest Speed 1400 | 160 480 560 320 325 312 570 215 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 95 85 94 48 84 15 84 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 9 | . . . 1 5 . . . 3 Terrain Destroyed 195 | . . 2 1 5 . 156 . 31 Melee 8 | . . . . 5 . . . 3 Projectile 4 | . . . 1 . . 3 . . AOE 183 | . . 2 . . . 153 . 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Was Fac Total 6136 | 49 1082 1195 650 880 966 878 164 272 Wait 278 | . 97 25 23 26 33 67 1 6 Move 4855 | 39 802 909 585 665 765 696 153 241 Hop . | . . . . . . . . . Pick Up 115 | 5 22 29 7 21 15 13 . 3 Fast Attach 34 | 5 4 10 1 8 1 3 . 2 Attach 56 | . 7 11 1 10 8 11 2 6 Detach 6 | . . 2 . . 1 1 . 2 Swap 46 | . 4 7 2 16 7 10 . . Drop 76 | . 8 20 8 19 13 8 . . Fire 609 | . 138 182 23 105 84 65 8 4 Melee 16 | . . . . 8 . . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . 8 4 . . Rewire 22 | . . . . . 22 . . . Trap 2 | . . . . 2 . . . . Miscellaneous 9 | . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 831 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Lost 4 parts (1p1n2w) 1027 | -10/Materials | Discovered new exit (range 14) 1049 | -10/Materials | Core integrity fell below 50% 1203 | -10/Materials | Core integrity fell below 20% 1351 | -10/Materials | Discovered new exit (range 5) 1388 | -10/Materials | Central database locked down 1402 | -10/Materials | Discovered new exit (range 16) 1592 | -10/Materials | Repaired Broken Lgt. Treads 1806 | -10/Materials | Entered another Materials area 1806 | -9/Materials | Evolved 2 slots: Utility x2 2270 | -9/Materials | Discovered new exit (range 15) 2776 | -9/Materials | Build established: Scavenger-Mutant 2987 | -9/Materials | Lost 4 parts (2n2u) 3881 | -9/Materials | Core integrity fell below 50% 3937 | -9/Materials | Discovered new exit (range 8) 4236 | -9/Materials | Build established: Mutant 4793 | -9/Materials | Discovered new exit (range 15) 5078 | -9/Materials | Entered Mines 5140 | -9/Mines | Core integrity fell below 20% 5289 | -9/Mines | Discovered new exit (range 8) 5290 | -9/Mines | Escorted by a lone wolf Derelict 5383 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5391 | -9/Mines | Found Prototype Device 5486 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5487 | -9/Mines | Build established: Scavenger-Mutant 5532 | -9/Mines | Discovered new exit (range 7) 5801 | -9/Mines | Build established: Mutant 5877 | -9/Mines | Found a hidden stash of uninstalled traps 5967 | -9/Mines | Found the Drone Emporium 5977 | -9/Mines | Found Prototype Device 6022 | -9/Mines | Learned 2 Materials zone layouts 6115 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6421 | -9/Mines | Entered Materials 6421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6422 | -8/Materials | Identified exit to Factory 6574 | -8/Materials | Build established: Scavenger-Mutant 6994 | -8/Materials | Discovered exit to Factory (range 13) 7066 | -8/Materials | Lost 7 parts (1p1n3u2w) 7991 | -8/Materials | Identified Exp. Sensor Array 8453 | -8/Materials | Identified exit to Garrison 8460 | -8/Materials | Entered Garrison 8468 | -8/Garrison | Identified Sensor Drone Bay 8478 | -8/Garrison | Triggered checkpoint 8554 | -8/Garrison | Discovered new exit (range 5) 8726 | -8/Garrison | Triggered checkpoint 8882 | -8/Garrison | Garrison Relay disabled 8972 | -8/Garrison | Triggered checkpoint 8974 | -8/Garrison | Triggered checkpoint 9154 | -8/Garrison | Triggered checkpoint 9187 | -8/Garrison | Learned Factory security intel 9209 | -8/Garrison | Garrison Relay disabled 9284 | -8/Garrison | Discovered exit to Factory (range 13) 9381 | -8/Garrison | Phase Generator disabled 9748 | -8/Garrison | Core integrity fell below 50% 9929 | -8/Garrison | Discovered exit to Factory (range 8) 9991 | -8/Garrison | Installed Relay Interface Framework 10057 | -8/Garrison | Garrison Relay disabled 10064 | -8/Garrison | Triggered checkpoint 10085 | -8/Garrison | Build established: Mutant 10106 | -8/Garrison | Triggered checkpoint 10197 | -8/Garrison | Spotted B-75 Beast 10200 | -8/Garrison | Spotted B-75 Beast 10282 | -8/Garrison | Triggered checkpoint 10326 | -8/Garrison | Garrison Relay disabled 10470 | -8/Garrison | Triggered checkpoint 10517 | -8/Garrison | Garrison Relay disabled 10600 | -8/Garrison | Discovered exit to Factory (range 10) 10605 | -8/Garrison | Build established: Scavenger-Mutant 10656 | -8/Garrison | Entered Factory 10656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10763 | -7/Factory | Discovered new exit (range 6) 11856 | -7/Factory | First assault squad dispatched 12024 | -7/Factory | Lost 4 parts (1p1n1u1w) 12265 | -7/Factory | Build established: Mutant 12387 | -7/Factory | Destroyed 7 combat bots 12543 | -7/Factory | Sucked down chute 12543 | -7/Factory | Entered Waste 12549 | -7/Waste | Lost 13 parts (6n3u4w) 12598 | -7/Waste | Spotted C-40 Crusher 12630 | -7/Waste | Core integrity fell below 50% 12638 | -7/Waste | Spotted C-40 Crusher 12661 | -7/Waste | Spotted C-40 Crusher 12688 | -7/Waste | Spotted C-40 Crusher 12690 | -7/Waste | Spotted C-40 Crusher 12720 | -7/Waste | Spotted C-40 Crusher 12810 | -7/Waste | Discovered new exit (range 13) 12868 | -7/Waste | Entered Factory 13188 | -7/Factory | Build established: Hacker-Mutant 13706 | -7/Factory | Discovered new exit (range 15) 13725 | -7/Factory | Core integrity fell below 20% 13740 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 13693_ O-16 Technician locks terminal. 13702_ ALERT: Rogue bot located, Programmers report to Factory Zone 4L. 13706_ EXIT=FOUND 13711_ Lgt. Treads destroyed. 13713_ ALERT: Cargo convoy en route, clear transfer corridor. 13729_ Terminal disabled. 13730_ Relay Coupler [NC] destroyed. 13731_ O-16 Technician destroyed. 13732_ K-01 Serf collects debris. 13733_ G-47 Trooper destroyed. 13734_ U-05 Engineer builds a Wall. 13734_ U-05 Engineer lays Concrete. 13735_ The unstable cave ceiling collapses. 13735_ Destroyed Aluminum Leg. 13735_ G-47 Trooper destroyed. 13735_ Hvy. Missile Launcher destroyed. 13735_ Destroyed Hvy. Missile Launcher. 13736_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????? < ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ???#+???????????????? | | ????????????????????? Y ??? ?????????????? | | ?????????????????????# ### #????????????? | | ????????????????????## # #????????????? | | ????????????????????# #????????????? | | ???????????????????## #????????????? | | ???????????????????? #????????????? | | ????????????????????# %= #????????????? | | ???????????????????## % #????????????? | | ???????????????????# k g= #????????????? | | ???????????#####+### u #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ?????????? @ ##?????????????????? | | ?????????? u ###????????????????? | | ?????????? r ########???????????? | | ???????????#####+### # #???????????? | | ???????????????????# # #???????????? | | ???????????????????## ## #???????????? | | ????????????????????# ^^ ## #???????????? | | ????????????????????# ^ ## #???????????? | | ????????????????????# ## #???????????? | | ????????????????????# ## #???????????? | | ????????????????????# u ## #???????????? | | ????????????????????# ## #???????????? | | ????????????????????# T# #??##???????? | | ????????????????????# # ### #####???? | | ????????????????????#k ## ## ???? | | ????????????????????# ## ## ???? | | ????????????????????# ## ## ??? | | ????????? ########### ##+#+##### """ """?? | | ????????? # """ """ ? | | ????????! # """ """ # | | ???????? # ? | | ???????? %+! """ ""??? | | ???????? # """ ""??? | | ???????? # """ ""??? | | ???????? # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 42 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalWeightAxe Manual? 0 Play Time 00:59:26 Cumulative 160.8 hours Start 2025.01.28 @ 11:27:30 End 2025.01.28 @ 12:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f9d18d7-d3d7-4b03-bf40-d9fac69d672b