Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 01:27:44 Player: Ry645 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (236) 1180 Value Destroyed (5443) 5443 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (1944) 1944 TOTAL SCORE: 18927 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 211 Hunted by Unchained 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 8/300 Energy 100/100 System Corruption 16% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Gyrokinetic Inverter Improved Q-thruster > --- UTILITY (11) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Linear Accelerator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Wheel Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Quantum Capacitor System Shield > --- WEAPON ----------- Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Fusion Bomb Launcher [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Reactive Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 1 Utility 9 | . . . 1 . . . 2 2 . . . . 1 . 1 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 174 | 7 9 . 25 . . 9 31 19 1 1 . 5 . 6 16 1 6 2 . 3 8 5 20 Power 26 | 1 1 . 5 . . . 3 4 . 1 . 2 . . 2 . 2 . . . 3 . 2 Engine 12 | 1 1 . 5 . . . 2 2 . . . . . . . . . . . . 1 . . Core 10 | . . . . . . . 1 2 . 1 . 2 . . 2 . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 41 | 2 . . 7 . . 2 5 7 . . . . . . 2 . 1 1 . . 2 . 12 Treads 16 | 2 . . 7 . . 2 5 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 20 | . . . . . . . . 7 . . . . . . 2 . 1 1 . . 2 . 7 Utility 63 | 2 2 . 6 . . 1 15 8 1 . . 1 . 4 9 1 2 . . 1 2 4 4 Device 17 | . . . . . . . 6 2 . . . . . . 4 . 1 . . . . 1 3 Storage 5 | 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . 1 . . . . . . 1 1 . . . . 1 1 1 Hackware 16 | . . . . . . . . 5 1 . . . . 3 4 . . . . 1 1 1 . Protection 19 | . 1 . 5 . . 1 8 . . . . 1 . 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 6 . 7 . . 6 8 . . . . 2 . 2 3 . 1 1 . 2 1 1 2 Energy Gun 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 3 . . 1 . . . . . . . . 1 . . . . . . . . Ballistic Gun 10 | 1 1 . 1 . . 1 4 . . . . 1 . . 1 . . . . . . . . Ballistic Cannon 9 | . . . 1 . . 1 3 . . . . 1 . . . . 1 . . . . . 2 Launcher 8 | . 2 . . . . 2 1 . . . . . . . 1 . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unidentified Prototypes 6 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . 3 Parts Lost 80 | . 1 . 10 . . 4 16 5 2 1 . 4 . . 2 . 2 . . 3 3 14 13 Power 13 | . . . . . . . 1 3 . 1 . 1 . . 1 . 1 . . 1 . 2 2 Propulsion 28 | . . . 5 . . 3 4 1 . . . . . . . . 1 . . . 2 4 8 Utility 30 | . . . 4 . . 1 8 1 2 . . 2 . . 1 . . . . 1 1 6 3 Weapon 9 | . 1 . 1 . . . 3 . . . . 1 . . . . . . . 1 . 2 . Highest Loss Streak 11 | . 1 . 3 . . 3 7 2 2 1 . 4 . . 2 . 2 . . 3 3 11 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 8 14 15 20 19 17 18 4 3 4 4 4 5 5 4 5 4 2 2 4 4 4 3 Power 1 | . 1 2 2 2 2 2 2 1 . . . . . . . 1 . . . . 3 2 . Propulsion 3 | . . 2 3 8 8 6 5 1 1 1 1 1 1 . . 2 2 . . 1 . . . Utility 2 | . 2 3 3 4 4 3 3 1 2 2 2 2 2 2 2 1 1 2 2 1 . . . Weapon 3 | 1 4 7 6 6 5 5 5 . . . 1 1 2 2 1 . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 8 . 4 1 . . 5 9 . . . . . . 2 . 2 . . 2 1 1 1 Power 10 | . 2 . 2 . . . 1 3 . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . 1 . . . 2 1 . . . . . . . . . . . . 1 . 1 Utility 11 | . 2 . . . . . 2 3 . . . . . . . . 2 . . 2 . . . Weapon 9 | . 4 . 1 1 . . . 2 . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 93 100 100 99 88 90 92 84 84 73 60 74 71 94 92 95 100 99 88 62 33 Engine 6 | . 13 14 10 11 11 11 8 . 7 4 . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 . 2 7 7 6 6 7 11 10 10 10 9 . . . Treads 17 | . 27 28 32 33 33 32 26 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 22 23 23 23 23 20 20 17 17 17 23 26 26 26 14 7 Device 6 | . . . . . . . 10 14 10 . . . . . 3 11 9 10 10 10 9 8 3 Storage 6 | . 16 14 11 11 11 11 8 . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 4 . . . . . . 1 5 5 5 5 5 8 8 10 Hackware 10 | . . . . . . . . 25 35 38 38 27 20 29 29 35 35 31 31 27 21 17 3 Protection 10 | . 11 14 17 22 22 22 16 . . . . 3 6 6 1 . . . . 3 3 . . Energy Gun 1 | . 6 14 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 4 22 22 8 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 16 14 5 . . 6 1 . . . . 4 6 6 3 . . . . . . . . Ballistic Cannon 2 | . . . 5 . . 3 7 . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . 1 1 6 7 7 7 2 . . . 5 4 5 5 4 2 . . Slashing Weapon 3 | . . . . . . 2 5 7 7 7 7 3 . 4 5 5 5 5 5 5 4 . . Peak Build Rating 116 | 7 10 9 21 20 20 23 37 44 45 42 42 42 34 50 60 60 68 77 77 89 102 86 116 Average Rating 32 | 4 7 9 15 20 19 19 30 38 42 40 42 36 34 43 47 59 60 74 77 85 94 68 59 On Entrance 38 | . 7 9 9 20 20 20 23 28 42 40 42 42 34 34 50 60 59 63 77 77 78 76 16 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . . . . . 6 . . . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 19 33 33 74 73 73 73 88 57 9 9 9 16 16 16 18 18 26 19 19 29 41 23 45 Greatest Support 62 | 40 40 40 60 60 60 60 62 62 17 17 17 18 18 18 18 18 18 34 34 34 41 25 52 Greatest Overweight (x) 21 | . 1 . 1 1 1 1 21 1 . . . . . . . . 1 1 . . . 2 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 15 19 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 15 14 20 20 20 20 20 20 4 5 4 5 5 5 5 5 5 3 2 5 5 5 5 Average Carried 11 | 2 8 14 15 19 19 17 18 4 3 4 4 4 5 5 4 4 4 2 2 4 4 4 3 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 14 14 20 20 20 17 20 3 4 4 4 5 5 5 5 5 4 2 2 5 5 4 3 Class Distribution -------------------- 43% | Mutant 12% | Scavenger-Mutant 12% | Hacker-Sprinter 10% | Hacker-Scout 5% | Hacker-Mutant 5% | Wizard-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 5603 | 235 442 . 1356 57 . 220 1731 507 . 201 . 107 . 96 268 . 35 24 . 71 92 144 17 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6028 | 57 534 . 1387 . . 230 1474 1330 46 115 . 142 . . 304 . 35 24 . 140 11 182 17 Parts 411 | 1 25 . 82 . . 12 97 112 6 9 . 15 . . 16 . 2 2 . 16 2 11 3 Haulers Intercepted 21 | . 2 . 5 . . . 4 7 . . . . . . 2 . . . . . . 1 . Recyclers Shooed 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 5 7 . 14 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 144 | . 13 . 33 . . 10 34 20 2 15 . 7 . . 1 . . . . 6 . 3 . Melee 12 | . 1 . . . . . 4 6 . . . . . . 1 . . . . . . . . Guns 21 | . 8 . 11 . . 1 1 . . . . . . . . . . . . . . . . Cannons 43 | . . . 20 . . 5 18 . . . . . . . . . . . . . . . . AOE 63 | . 2 . . . . 4 10 14 2 15 . 7 . . . . . . . 6 . 3 . Classes Destroyed 15 | 1 7 . 1 . . . 4 1 . 1 . . . . . . . . . . . . . Worker 23 | . 1 . 2 . . . 9 7 . . . . . . . . . . . 2 . 1 1 Builder 24 | . 1 . 1 . . . 10 11 . . . . . . . . . . . 1 . . . Hauler 21 | . 2 . 5 . . . 4 7 . . . . . . 2 . . . . . . 1 . Recycler 7 | 1 1 . 2 . . 1 1 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 . . . 1 1 . . . . . . 1 . . 1 . . 1 1 . Watcher 17 | . 1 . 4 . . . 4 5 . . . . . . 1 . 1 . . 1 . . . Swarmer 62 | . 6 . 10 . . 7 8 14 . 3 . 6 . . . . . . . 5 . 3 . Grunt 42 | . 7 . 14 . . 3 14 1 . 2 . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 17 | . . . 9 . . . 8 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . Programmer 6 | . . . . . . . . 4 1 . . . . . . . . . . 1 . . . Assembled 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 . 5 . . 4 7 7 2 12 . 4 . . 2 . 1 1 . 5 1 4 1 Combat Bots Only 12 | . 3 . 4 . . 4 5 4 2 12 . 4 . . 1 . . . . 5 . 3 . Max Kills in Single Turn 5 | 1 2 . 1 . . 4 3 3 1 2 . 3 . . 1 . 1 1 . 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . 4 3 2 1 2 . 3 . . . . . . . 5 . 1 . Melee 1 | . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 1245 | . 74 . 239 . . 56 229 77 18 17 . 18 . 14 17 . 10 . . 29 27 125 295 Missed 412 | . 26 . 48 . . 3 43 40 9 10 . 5 . 9 6 . 5 . . 8 19 48 133 Hits 833 | . 48 . 191 . . 53 186 37 9 7 . 13 . 5 11 . 5 . . 21 8 77 162 Melee 19 | . . . . . . . 15 . . . . . . . . . . . . . 4 . . Projectile 814 | . 48 . 191 . . 53 171 37 9 7 . 13 . 5 11 . 5 . . 21 4 77 162 AOE 5 | . . . . . . . . . . . . . . . . . 2 . . . 3 . . Critical Strikes 33 | . . . 6 . . 1 11 2 . . . . . . . . . . . 2 1 2 8 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 14772 | . 528 . 2237 . . 738 3157 717 163 101 . 257 . 74 210 . 239 . . 473 279 2018 3581 Core 4592 | . 57 . 263 . . 105 290 303 67 44 . 89 . 17 100 . 100 . . 131 54 1358 1614 Absorbed by Shields 42 | . . . . . . . . . . . . . . . . . . . . 42 . . . Redirected to Shielding 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Ignored by Resistances 157 | . . . 123 . . 34 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1332 | . 132 . 270 . . . 850 43 . . . . . . . . . 37 . . . . . Core Remaining (%) 62 | 100 . 77 . . . 8 47 . . . . 28 . 98 . . 80 . . 88 95 6 . Volleys Fired 354 | 1 52 . 127 . . 27 78 16 5 20 . 13 . . . . . . . 8 . 4 3 Largest 2 | 2 2 . 2 . . 2 2 1 1 1 . 1 . . . . . . . 1 . 1 1 Hottest 136 | 60 85 . 128 . . 136 74 30 30 30 . 30 . . . . . . . 43 . 52 55 Shots Fired 620 | 2 104 . 246 . . 53 146 16 5 20 . 13 . . . . . . . 8 . 4 3 Gun 261 | 2 99 . 109 . . 16 29 . . . . 6 . . . . . . . . . . . Cannon 271 | . . . 137 . . 35 96 . . . . . . . . . . . . . . . 3 Launcher 88 | . 5 . . . . 2 21 16 5 20 . 7 . . . . . . . 8 . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 369 | 1 69 . 132 . . 33 125 . . . . 6 . . . . . . . . . . 3 Thermal 152 | . 20 . 114 . . 18 . . . . . . . . . . . . . . . . . Explosive 88 | . 5 . . . . 2 21 16 5 20 . 7 . . . . . . . 8 . 4 . Electromagnetic 11 | 1 10 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 2 9 . 21 . . 12 9 4 2 7 . 3 . . . . . . . 2 . 2 3 Robot Miss Streak 6 | . 4 . 5 . . 3 5 2 1 2 . 6 . . . . . . . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 524 | 2 68 . 165 . . 37 136 69 4 11 . 3 . . 10 . 1 2 . 9 1 5 1 Core Hits 337 | 1 33 . 62 . . 16 100 54 5 28 . 9 . . 6 . 1 1 . 12 1 7 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 2 . 4 . . . 5 3 . . . . . . 1 . . . . 1 . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . Smash 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . 2 3 . . . . . . 1 . . . . 1 . . . Melee Attacks 531 | . 12 . 30 . . 2 100 195 2 . . 3 . . 64 . 32 8 . 44 12 27 . Impact 42 | . 12 . 30 . . . . . . . . . . . . . . . . . . . . Slashing 467 | . . . . . . 2 100 195 2 . . 3 . . 64 . 32 7 . 43 12 7 . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . Sneak Attacks 65 | . 2 . 3 . . 2 23 27 . . . . . . 3 . . 1 . 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21975 | 30 1377 . 3143 . . 934 5967 5688 258 1499 . 492 . . 580 . 36 162 . 956 66 731 56 Guns 2108 | 30 698 . 1057 . . 112 211 . . . . . . . . . . . . . . . . Cannons 3660 | . . . 1674 . . 404 1551 . . . . . . . . . . . . . . . 31 Explosions 6652 | . 259 . . . . 208 1507 1418 164 1499 . 492 . . . . . . . 620 . 485 . Melee 9364 | . 381 . 340 . . 210 2659 4270 94 . . . . . 580 . 36 162 . 336 66 230 . Ramming 191 | . 39 . 72 . . . 39 . . . . . . . . . . . . . . 16 25 Kinetic 3953 | 15 476 . 1375 . . 294 1762 . . . . . . . . . . . . . . . 31 Thermal 1775 | . 197 . 1356 . . 222 . . . . . . . . . . . . . . . . . Explosive 6600 | . 207 . . . . 208 1507 1418 164 1499 . 492 . . . . . . . 620 . 485 . Electromagnetic 92 | 15 77 . . . . . . . . . . . . . . . . . . . . . . Impact 721 | . 381 . 340 . . . . . . . . . . . . . . . . . . . . Slashing 8504 | . . . . . . 210 2659 4270 94 . . . . . 580 . 36 162 . 336 66 91 . Piercing 139 | . . . . . . . . . . . . . . . . . . . . . . 139 . Highest Corruption 16 | . . . . . . . . 1 2 2 2 2 . . 2 . 2 . . 3 . 7 16 Average Corruption 2 | . . . . . . . . 1 2 2 2 2 . . 1 . 1 . . 2 . 3 8 Corruption Purged 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . 2 3 1 5 . . . . 2 . . . . . 4 Message Errors 6 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . 3 Matter Fused 4 | . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2334 | . 191 . 183 . . 80 709 827 3 9 . 40 . . 107 . . 72 . 79 . 34 . Projectiles 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . Explosions 306 | . 13 . . . . 20 89 97 . 9 . 40 . . . . . . . 4 . 34 . Melee 2020 | . 178 . 183 . . 60 612 730 3 . . . . . 107 . . 72 . 75 . . . Knockbacks 40 | . 3 . 9 . . . 27 . . . . . . . . . . . . . . . 1 Impact 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 Kinetic 34 | . . . 8 . . . 26 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 578 | . 56 . 6 . . 40 241 114 . . . 63 . . . . . . . 13 . 34 11 Shots 15 | . 2 . . . . 1 6 2 . . . 2 . . . . . . . 1 . 1 . Rammed 35 | . 11 . 12 . . . 7 . . . . . . . . . . . . . . 2 3 Targets Rammed 37 | . 11 . 13 . . . 8 . . . . . . . . . . . . . . 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 591 | . 165 . 572 . . 591 503 . 6 270 . 5 . . . . 222 10 13 56 457 . 228 Average Temperature 135 | . 34 . 143 . . 312 198 . 6 110 . 2 . . . . 125 4 5 14 110 . 93 Received Heat Transfer 2811 | . 153 . 855 . . 342 1260 54 18 9 . 9 . . . . 24 . . 18 24 18 27 Effects 65 | . . . 22 . . 24 18 . . . . . . . . . . . . . 1 . . Shutdowns 20 | . . . 8 . . 6 5 . . . . . . . . . . . . . 1 . . Energy Bleed 6 | . . . 1 . . 3 2 . . . . . . . . . . . . . . . . Interference 10 | . . . 4 . . 3 3 . . . . . . . . . . . . . . . . Matter Decay 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . Short Circuit 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . Damage (minor) 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . Damage (major) 14 | . . . 2 . . 6 6 . . . . . . . . . . . . . . . . Damage (core) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 16 | . 8 . 7 . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 3850 | . 409 . 3034 . . 407 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Maximum Alert Level 3 | . . . 1 . . . 2 3 . . . . 3 2 1 . . . . 1 . . 1 Low Security (%) 72 | 100 100 100 77 100 . 100 50 52 . . . . . . 74 100 100 100 100 96 100 100 96 Level 1 19 | . . . 22 . . . 27 34 . . . . . . 25 . . . . 3 . . 3 Level 2 7 | . . . . . . . 21 9 . . . . . 100 . . . . . . . . . Level 3 . | . . . . . . . . 3 . . . . 100 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 811 | 5 79 . 307 114 . 109 547 811 . . . . 785 616 320 28 41 17 15 235 109 179 200 Initial 785 | . . . . 114 . . 16 248 . . . . 785 552 320 28 . . . 3 105 47 29 Average 140 | . 16 . 135 61 . 33 231 191 . . . . 785 580 124 8 6 2 7 89 74 73 71 Influence Increases 7523 | 5 395 . 1036 . . 254 1321 1378 60 140 . 273 754 79 334 . 148 27 15 431 179 413 281 Destroy 0b10 Robot/C 2800 | . 260 . 660 . . 200 660 400 40 120 . 220 . 40 20 . . . . 120 . 60 . Destroy 0b10 Robot/NC 520 | 5 35 . 75 . . 5 155 160 . . . 10 . . 20 . 5 5 . 20 5 15 5 Destroy Leader 642 | . 46 . 178 . . 30 166 110 20 20 . 20 . 10 16 . 2 . . 22 . 2 . Allied During Kill 35 | . . . . . . . . . . . . 23 . 12 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 389 | . 20 . 33 . . . 33 129 . . . . 4 . 21 . 49 12 . 22 66 . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . . . . . . 90 60 . . . . . . . . . . . 60 . 15 . Destroy Structure 997 | . 19 . 30 . . 19 187 209 . . . . . 2 92 . 62 10 . 172 18 171 6 Advance Influence 750 | . . . . . . . . . . . . . 750 . . . . . . . . . . Partial Spotted 330 | . . . . . . . . 105 . . . . . . 75 . 15 . 15 . 45 45 30 Lose Combat Pursuer 795 | . 15 . 30 . . . 30 195 . . . . . 15 90 . 15 . . 15 45 105 240 Influence Decreases 7457 | 5 394 1 742 290 4 212 816 1115 370 225 415 216 22 257 863 82 146 29 10 235 296 447 265 Entered New Map 2082 | . . 1 . 180 4 . 26 299 300 95 415 . 22 237 291 54 . 2 . 2 96 37 21 Time Decay 4501 | 5 384 . 642 110 . 182 668 694 50 120 . 176 . . 452 28 144 27 10 203 170 272 164 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 682 | . 10 . 100 . . 30 122 50 20 10 . 40 . . 20 . 2 . . 30 30 138 80 Lost Ally 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . Purge Threat 72 | . . . . . . . . 72 . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . 5 . . 1 3 16 . . . . . 2 5 . 1 1 . 2 2 6 7 Investigation 20 | . 1 . 4 . . 1 1 8 . . . . . . 1 . . 1 . . . 2 1 Extermination 20 | . . . . . . . . 8 . . . . . . 3 . 1 . . 2 1 2 3 Reinforcement 11 | . . . 1 . . . 1 . . . . . . 2 1 . . . . . 1 2 3 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 13 | . 2 . 3 . . . 2 1 . . . . . . 2 . 1 . . . 1 . 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . 1 . . . 9 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . 1 . . . 9 . . Times Spotted 383 | . 29 . 54 . . 9 54 44 8 15 . 11 . 7 14 6 9 5 5 10 35 31 37 Peak Tracking Total 16 | . 4 . 6 . . 3 6 4 6 9 . 3 . 6 5 6 3 4 5 4 16 15 15 Tactical Retreats 37 | . 1 . 2 . . . 2 9 1 . . . . 1 4 . 2 . . 2 3 6 4 ECM-based Alert Blocks 28 | . . . . . . . . . . . . . . . 3 . 1 . . 1 20 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 14 | . 2 . . . . . . 1 . . . . . . 2 . 3 1 . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . 6 . . . . . . . . . . . 2 . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 15 | . . . . . . . 6 4 . . . . . . . . . . . 4 . 1 . Max in Single Turn 2 | . . . . . . . 1 1 . . . . . . . . . . . 2 . 1 . Garrison Access 7 | . . . . . . . 1 3 . . . . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 132 | . 11 . 14 . 2 1 15 35 . 2 4 . 1 . 10 . 10 2 . 9 9 3 4 Terminals 71 | . 8 . 9 . . 1 9 17 . 1 . . 1 . 4 . 5 1 . 5 6 2 2 Fabricators 8 | . . . . . . . . 4 . . . . . . 2 . . . . 1 . . 1 Repair Stations 11 | . 1 . 1 . . . 2 3 . . . . . . 1 . . 1 . 1 1 . . Recycling Units 13 | . 2 . 2 . . . 1 4 . . . . . . . . 2 . . 1 1 . . Scanalyzers 14 | . . . 2 . . . 2 4 . . . . . . 3 . 1 . . 1 1 . . Garrison Access 8 | . . . . . . . 1 3 . . . . . . . . 2 . . . . 1 1 Total Hacks 431 | . 34 . 46 . 2 4 50 106 . 3 28 . 1 . 34 . 34 14 . 35 27 6 7 Successful 217 | . 15 . 25 . 2 1 22 56 . 3 28 . 1 . 19 . 15 6 . 12 10 2 . Failed 214 | . 19 . 21 . . 3 28 50 . . . . . . 15 . 19 8 . 23 17 4 7 Catastrophic 48 | . 5 . 3 . . . 6 7 . . . . . . 2 . 3 3 . 7 6 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 18 . 21 . 1 4 21 15 . . . . . . 2 . 3 4 . 4 1 . . Terminals 234 | . 19 . 25 . . 4 31 54 . 2 . . 1 . 11 . 23 12 . 27 20 2 3 Fabricators 30 | . . . . . . . . 12 . . . . . . 13 . . . . 3 . . 2 Repair Stations 48 | . 9 . 4 . . . 11 14 . . . . . . 4 . . 2 . 1 3 . . Recycling Units 26 | . 6 . 6 . . . 1 7 . . . . . . . . 3 . . 1 2 . . Scanalyzers 49 | . . . 11 . . . 6 16 . . . . . . 6 . 5 . . 3 2 . . Garrison Access 13 | . . . . . . . 1 3 . . . . . . . . 3 . . . . 4 2 Terminal Hacks 106 | . 4 . 7 . 2 1 5 23 . 3 28 . 1 . 4 . 8 4 . 8 7 1 . Record 16 | . 1 . . . 1 . . . . 3 11 . . . . . . . . . . . . Part Schematic 9 | . . . . . . . 1 . . . 8 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . 1 3 . . 3 . . . 1 . 2 . . 2 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Open DSF 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 14 | . 1 . . . . . 2 6 . . . . . . . . 1 . . 2 2 . . Reprogram Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . . Registered Components 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . . . 2 . . . . 2 . . . . . . . . 1 1 . . 2 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 6 . . . . . . 10 . . . . . . . . Load Schematic 8 | . . . . . . . . 3 . . . . . . 5 . . . . . . . . Build 8 | . . . . . . . . 3 . . . . . . 5 . . . . . . . . Repair Station Hacks 34 | . 7 . 4 . . . 10 8 . . . . . . 1 . . 2 . 1 1 . . Scan Component 19 | . 4 . 2 . . . 5 4 . . . . . . 1 . . 1 . 1 1 . . Repair 15 | . 3 . 2 . . . 5 4 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 11 | . 2 . 2 . . . . 4 . . . . . . . . 2 . . . 1 . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 . . . . 4 . . . . . . . . 2 . . . 1 . . Scanalyzer 35 | . . . 10 . . . 5 11 . . . . . . 3 . 3 . . 3 . . . Insert Component 15 | . . . 4 . . . 3 5 . . . . . . 2 . . . . 1 . . . Analyze 12 | . . . 4 . . . 2 4 . . . . . . 1 . . . . 1 . . . Retrieve Study 8 | . . . 2 . . . . 2 . . . . . . . . 3 . . 1 . . . Garrison Access Hacks 7 | . . . . . . . 1 3 . . . . . . . . 2 . . . . 1 . Seal Access 7 | . . . . . . . 1 3 . . . . . . . . 2 . . . . 1 . Unauthorized Hacks 8 | . 2 . 2 . . . 1 1 . . . . . . 1 . . . . . 1 . . Terminals 7 | . 2 . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Operators 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 97 | . 10 . 11 . . 1 14 29 . 1 . . . . 6 . 5 1 . 6 7 2 4 Full Trace Events 19 | . 3 . 3 . . 1 1 8 . . . . . . 1 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 6 . . . 3 4 . . 8 . . . 1 . . . . 1 . . . Parts Built 9 | . . . . . . . . 3 . . . . . . 6 . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Time 682 | . . . . . . . . 237 . . . . . . 445 . . . . . . . . Total Part Build Rating 30 | . . . . . . . . 11 . . . . . . 19 . . . . . . . . Part Studies Acquired 8 | . . . 2 . . . . 2 . . . . . . . . 3 . . 1 . . . Parts Repaired 15 | . 3 . 2 . . . 5 4 . . . . . . . . . 1 . . . . . Time 470 | . 84 . 52 . . . 154 110 . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 9 . 8 . . . . 15 . . . . . . . . 1 . . . . . . Parts Scanalyzed 13 | . . . 4 . . . 3 4 . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 12 | . . . 4 . . . 2 4 . . . . . . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Total Allies 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . . . . 96 . 96 . 31 . . 46 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . 96 . 31 . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . . . 17 . 11 . 8 . . 1 . . . . Total Damage 765 | . . . . . . . . . . . . 364 . 273 . 104 . . 24 . . . . Kills 8 | . . . . . . . . . . . . 6 . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Active Infowar (turns) 7933 | . . . . . . . 1186 3782 67 . . . . . 102 122 548 152 32 508 344 603 487 Optics 1421 | . . . . . . . . . . . . . . . . . . . . . 331 603 487 Terrain 842 | . . . . . . . 838 4 . . . . . . . . . . . . . . . Structural 3841 | . . . . . . . . 3774 67 . . . . . . . . . . . . . . Traps 348 | . . . . . . . 348 . . . . . . . . . . . . . . . . T.N.C. 2328 | . . . . . . . . 2276 . . . . . . . . . . . . . 52 . Machine Analysis 2790 | . . . . . . . . . . . . . . . . 116 548 152 32 508 344 603 487 Jamming 1088 | . . . . . . . . . . . . . . . . . 115 124 32 497 188 132 . ECM 261 | . . . . . . . . . . . . . . . 102 6 15 . . 24 41 73 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 . . 3 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 21533 | 96 2324 50 4343 227 515 585 4724 3789 104 242 32 423 1 107 1175 122 548 152 32 508 344 603 487 Spaces Moved 20291 | 55 1143 32 1688 113 257 167 1750 5634 247 600 105 709 4 187 1638 343 1240 168 115 1113 1091 1081 811 Core 188 | 9 . . . . . . 1 . . . . . . . . . . . . . . 35 143 Treads 5197 | 46 1143 32 1688 113 257 167 1749 2 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 14901 | . . . . . . . . 5632 247 600 105 709 4 187 1638 343 1240 168 115 1113 1091 1046 663 Fastest Speed 22 | 50 160 160 160 200 200 200 155 30 30 30 30 29 29 29 29 29 29 27 27 27 22 24 38 Average Speed 73 | 142 160 160 209 200 200 200 208 33 30 30 30 29 29 29 29 29 29 28 27 27 22 28 45 Slowest Speed 1100 | 160 240 160 240 200 200 200 1100 155 30 30 30 30 29 29 29 29 94 122 27 27 24 165 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Potential Cave-ins 16 | . . . . . . . 4 . . 1 . 2 . . 7 . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 10 89 32 60 35 85 88 42 58 75 59 . 88 28 86 27 7 79 26 22 24 27 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 . . 1 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . . 1 1 . . . . . 1 . . 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . 2 3 . 1 . . . . . . . . . . . Spaces Dug 366 | . . . 25 . . . 63 130 . . . . . . 46 . 31 5 . 36 9 21 . Terrain Destroyed 942 | . 37 . 25 . . 21 201 228 34 100 . 63 . . 46 . 31 5 . 82 9 58 2 Melee 366 | . . . 25 . . . 63 130 . . . . . . 46 . 31 5 . 36 9 21 . Projectile 9 | . . . . . . . 7 . . . . . . . . . . . . . . . 2 AOE 567 | . 37 . . . . 21 131 98 34 100 . 63 . . . . . . . 46 . 37 . Terrain Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Total 25588 | 71 1512 31 2170 116 260 362 2578 7314 268 641 104 906 3 236 2240 364 1378 262 115 1248 1172 1317 920 Wait 3691 | . 225 . 193 . . 149 487 1385 13 20 . 169 . 39 506 18 47 82 1 54 49 185 69 Move 20265 | 54 1142 31 1687 112 256 166 1749 5633 246 599 104 708 3 184 1638 342 1239 168 114 1112 1090 1081 807 Hop 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Pick Up 184 | 9 31 . 36 2 2 2 48 15 1 1 . 2 . 1 5 2 8 . . 9 4 1 5 Fast Attach 86 | . 4 . 2 . . . 14 13 1 . . 4 . 7 12 . 4 2 . 2 3 4 14 Attach 112 | 7 10 . 18 . . 4 25 18 . 1 . 2 . . 3 . 3 2 . 1 5 5 8 Detach 30 | . 2 . 1 . . . 9 3 . . . 1 . . 1 . 2 . . 1 3 4 3 Swap 114 | . 8 . 43 . . 11 36 5 . . . 1 . . 2 1 3 . . 1 2 1 . Drop 141 | . 15 . 19 2 2 1 24 31 . . . 3 . 4 9 1 10 . . 7 4 3 6 Fire 354 | 1 52 . 127 . . 27 78 16 5 20 . 13 . . . . . . . 8 . 4 3 Melee 531 | . 12 . 30 . . 2 100 195 2 . . 3 . . 64 . 32 8 . 44 12 27 . Ram 6 | . . . 1 . . . . . . . . . . . . . . . . . . 2 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 11 . 13 . . . 8 . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . 30 . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Repaired Hvy. Hammer 778 | -10/Materials | Repaired Lgt. Treads 807 | -10/Materials | Repaired Assault Rifle 818 | -10/Materials | Discovered new exit (range 6) 1097 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Discovered new exit (range 9) 1254 | -10/Materials | Discovered new exit (range 5) 1625 | -10/Materials | Discovered new exit (range 5) 2421 | -10/Materials | Entered Mines 2454 | -10/Mines | Met a Derelict bent on vengeance 2463 | -10/Mines | Discovered new exit (range 5) 2471 | -10/Mines | Entered Materials 2471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2652 | -9/Materials | Discovered new exit (range 6) 2782 | -9/Materials | Discovered new exit (range 4) 3428 | -9/Materials | Lost 3 parts (1n1u1w) 3494 | -9/Materials | Repaired Lgt. Treads 3521 | -9/Materials | Repaired Lgt. Treads 4938 | -9/Materials | Discovered new exit (range 9) 5287 | -9/Materials | Build established: Scavenger-Mutant 5346 | -9/Materials | Discovered new exit (range 4) 5696 | -9/Materials | Core integrity fell below 50% 5715 | -9/Materials | Discovered new exit (range 9) 6814 | -9/Materials | Entered Mines 6853 | -9/Mines | Learned Materials emergency access door positions 7011 | -9/Mines | Build established: Mutant 7027 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7029 | -9/Mines | Discovered new exit (range 5) 7041 | -9/Mines | Entered Exiles 7071 | -9/Exiles | Discovered new exit (range 15) 7097 | -9/Exiles | Met 8R-AWN 7125 | -9/Exiles | Met EX-HEX 7187 | -9/Exiles | Met EX-BIN 7215 | -9/Exiles | Aligned with FarCom system 7217 | -9/Exiles | Given EX-Vault access code 7273 | -9/Exiles | Opened EX-Vault 7311 | -9/Exiles | Found Longsword +1 7354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7436 | -9/Exiles | Met EX-DEC 7446 | -9/Exiles | Learned location of Zion (-6) 7534 | -9/Exiles | Discovered new exit (range 14) 7556 | -9/Exiles | Left Exiles lab with Longsword +1 7556 | -9/Exiles | Entered Mines 7628 | -8/Mines | Identified exit to Materials 7798 | -8/Mines | Lost 3 parts (3n) 7801 | -8/Mines | Core integrity fell below 20% 8045 | -8/Mines | Build established: Scavenger-Mutant 8141 | -8/Mines | Entered Materials 8141 | -8/Materials | Evolved 2 slots: Utility x2 8459 | -8/Materials | Lost 7 parts (3n3u1w) 8849 | -8/Materials | Build established: Mutant 9641 | -8/Materials | Discovered new exit (range 16) 9772 | -8/Materials | Repaired Flak Cannon 9823 | -8/Materials | Repaired Hcp. Storage Unit 9928 | -8/Materials | Repaired Arm. Treads 9955 | -8/Materials | Repaired Lgt. Treads+ 10730 | -8/Materials | Discovered new exit (range 15) 11461 | -8/Materials | Core integrity fell below 50% 12278 | -8/Materials | Repaired Lgt. Treads+ 12541 | -8/Materials | First assault squad dispatched 12660 | -8/Materials | Lost 3 parts (1p1n1u) 12865 | -8/Materials | Entered Factory 12865 | -7/Factory | Evolved 2 slots: Utility x2 13307 | -7/Factory | Build established: Hacker-Scout 13572 | -7/Factory | Identified exit to Lower Caves 14182 | -7/Factory | Watched by a mysterious "MATRIX" hacker 14259 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 14821 | -7/Factory | Repaired Imp. Flight Unit 15015 | -7/Factory | Discovered new exit (range 7) 15064 | -7/Factory | Fabricated Hacking Suite? 15453 | -7/Factory | Repaired Mni. Grenade Launcher+ 15479 | -7/Factory | Repaired Imp. Flight Unit 15576 | -7/Factory | Build established: Hacker-Mutant 15633 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 15863 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 16108 | -7/Factory | Crushed by falling debris 16209 | -7/Factory | Discovered new exit (range 13) 16590 | -7/Factory | Build established: Hacker-Sprinter 16654 | -7/Factory | Entered Lower Caves 16658 | -7/Lower Caves | Identified exit to Lower Caves 16723 | -7/Lower Caves | Core integrity fell below 50% 16758 | -7/Lower Caves | Entered another Lower Caves area 16775 | -7/Lower Caves | Discovered new exit (range 14) 16907 | -7/Lower Caves | Encountered an infested base 16933 | -7/Lower Caves | Discovered new exit (range 11) 16987 | -7/Lower Caves | Entered a destroyed Warlord outpost 16987 | -7/Lower Caves | Destroyed 12 combat bots 17000 | -7/Lower Caves | Entered Data Miner 17000 | -7/Data Miner | Discovered new exit (range 6) 17007 | -7/Data Miner | Met Data Miner 17018 | -7/Data Miner | Learned location of Section 7 (-2) 17018 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17024 | -7/Data Miner | Received God Mode back door access code from Data Miner 17032 | -7/Data Miner | Entered Proximity Caves 17113 | -6/Proximity Caves | Learned Factory stockpile data 17129 | -6/Proximity Caves | Spotter reported a threat 17169 | -6/Proximity Caves | Escorted by Enhanced Grunt 17211 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 17220 | -6/Proximity Caves | Spotter reported a threat 17223 | -6/Proximity Caves | Spotter reported a threat 17255 | -6/Proximity Caves | Identified exit to Factory 17276 | -6/Proximity Caves | Spotter reported a threat 17339 | -6/Proximity Caves | Spotter reported a threat 17455 | -6/Proximity Caves | Entered Factory 17455 | -6/Factory | Accompanied by 1 ally 17455 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17456 | -6/Factory | Identified exit to DSF 17456 | -6/Factory | Entered DSF 17456 | -6/DSF | Accompanied by 1 ally 17476 | -6/DSF | Additional patrols routed to DSF 17540 | -6/DSF | Discovered new exit (range 15) 17563 | -6/DSF | Entered Factory 17563 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17855 | -5/Factory | Fabricated System Shield (x1) 17863 | -5/Factory | Search patrols dispatched 17992 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 18177 | -5/Factory | Fabricated Lgt. Nuclear Core (x2) 18315 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 18430 | -5/Factory | Spotted B-75 Beast 18712 | -5/Factory | Discovered new exit (range 15) 18723 | -5/Factory | Fabricated Mni. Grenade Launcher? 18738 | -5/Factory | Sucked down chute 18738 | -5/Factory | Entered Waste 18739 | -5/Waste | Met a frightened Derelict 18761 | -5/Waste | Spotted C-40 Crusher 18778 | -5/Waste | Spotted C-40 Crusher 18797 | -5/Waste | Spotted C-40 Crusher 18823 | -5/Waste | Spotted C-40 Crusher 18830 | -5/Waste | Spotted C-40 Crusher 18830 | -5/Waste | Spotted C-40 Crusher 18847 | -5/Waste | Discovered new exit (range 12) 18855 | -5/Waste | Build established: Wizard-Sprinter 18860 | -5/Waste | Entered Factory 18863 | -5/Factory | Identified exit to Upper Caves 18863 | -5/Factory | Identified exit to Extension 19406 | -5/Factory | Discovered new exit (range 3) 19408 | -5/Factory | Entered another Factory area 19408 | -4/Factory | Evolved 2 slots: Propulsion x2 19555 | -4/Factory | Repaired Imp. Cesium-ion Thruster 19560 | -4/Factory | Sucked down chute 19560 | -4/Factory | Entered Waste 19561 | -4/Waste | Met a frightened Derelict 19567 | -4/Waste | Spotted C-40 Crusher 19574 | -4/Waste | Spotted C-40 Crusher 19580 | -4/Waste | Spotted C-40 Crusher 19586 | -4/Waste | Spotted C-40 Crusher 19588 | -4/Waste | Discovered new exit (range 14) 19589 | -4/Waste | Spotted C-40 Crusher 19592 | -4/Waste | Entered Factory 19618 | -4/Factory | Targeted by mysterious "MATRIX" hacker 19631 | -4/Factory | Identified exit to DSF 20055 | -4/Factory | Build established: Hacker-Sprinter 20096 | -4/Factory | Discovered new exit (range 14) 20100 | -4/Factory | Entered Research 20100 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20131 | -3/Research | Lost 3 parts (1p1u1w) 20147 | -3/Research | Found Fusion Bomb Launcher 20398 | -3/Research | Build established: Hacker-Ninja 20420 | -3/Research | Lost 3 parts (2n1u) 20429 | -3/Research | Discovered new exit (range 11) 20444 | -3/Research | Entered another Research area 20444 | -2/Research | Evolved 2 slots: Propulsion x2 20504 | -2/Research | Discovered new exit (range 8) 20510 | -2/Research | Discovered new exit (range 17) 20806 | -2/Research | Identified exit to Quarantine 21022 | -2/Research | Core integrity fell below 50% 21031 | -2/Research | Discovered new exit (range 12) 21043 | -2/Research | Core integrity fell below 20% 21047 | -2/Research | Entered Access 21047 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21077 | -1/Access | Lost 11 parts (2p3n5u1w) 21279 | -1/Access | Found Quantum Capacitor 21287 | -1/Access | Lost 5 parts (3n2u) 21298 | -1/Access | Spotted B-99 Colossus 21302 | -1/Access | Build established: Scout 21327 | -1/Access | Spotted B-99 Colossus 21357 | -1/Access | Spotted B-99 Colossus 21458 | -1/Access | System corruption reached 10% 21482 | -1/Access | Lost 5 parts (1p4n) 21487 | -1/Access | Core integrity fell below 50% 21529 | -1/Access | Core integrity fell below 20% 21534 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21490_ Identified Imp. Q-thruster. 21493_ System corrupted: Matter fused (-10). 21495_ K-01 Serf destroyed. 21508_ Connecting with Terminal... 21517_ Emergency Access malfunctions. 21519_ P-80 Master resets P-80 Master, system corruption cleaned. 21525_ Wave Collapse Detector explodes. 21526_ Slug penetrates Wall. 21526_ Penetrated by Slug. 21527_ P-80 Master resets H-88 Terminator, system corruption cleaned. 21527_ Slug penetrates Wall. 21529_ SEVYW8UGH4P6DHIBYPLMQ%5DPY 21529_ Slug penetrates Wall. 21531_ P-80 Master resets H-88 Terminator, system corruption cleaned. 21532_ P-80 Master resets S-43 Plague, system corruption cleaned. 21534_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????#########?# # | | ????????????????????????????????# #?# + | | ????????????????????????????????# #?# ##### | | ????????????????????????????????# ###+###### | | ????????????????????????????????# # """"" | | ????????????????????????????????# # ! """" | | ????????????????????????????????# # | | ????????????????????????????????# # ] | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # ] | | ????????????????????????????????# ##/####### | | ????????????????????????????????# p# | | ????????????????????????????????# pp | | ?????????????????????????######## p | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# p | | ?????????????????????????# ss | | ?????????????????????????# h | | ?????????????????????????# phs s | | ???????###############+### s | | ??????? t ######## | | ?????? p #??????# | | ?????? #??????########## | | ?????? k @ #???????????????? | | ?????? #???????????????? | | ?????? #???????????????? | | ??????? #???????????????? | | ???????##### #########+###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???""""""??????????"""""???""????????????????????? | | ???""S"""??????????"""""???""????????????????????? | | ??????"""??????????"""""???""????????????????????? | | ???????????????????"""""????T????????????????????? | | ???????????????????"""""???""????????????????????? | | ???????????????????????????""????????????????????? | | ???????????????????????????""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 900 Resistance: KI 20 Resistance: EM 15 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 42 Authchip Count 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Maul | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Structural Scanner | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Core Analyzer | -5/Factory | Scanalyzed Imp. Light Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory System Shield | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Lgt. Nuclear Core | x2 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Mni. Grenade Launcher | x1 | -5/Factory Repaired ---------- Hvy. Hammer | 70% | -10/Materials Lgt. Treads | 61% | -10/Materials Assault Rifle | 61% | -10/Materials Lgt. Treads | 1% | -9/Materials Lgt. Treads | 6% | -9/Materials Flak Cannon | 13% | -8/Materials Hcp. Storage Unit | 23% | -8/Materials Arm. Treads | 55% | -8/Materials Lgt. Treads | 46% | -8/Materials Lgt. Treads | 8% | -8/Materials Imp. Cesium-ion Thruster | 99% | -7/Factory | Broken Imp. Flight Unit | 62% | -7/Factory Mni. Grenade Launcher | 74% | -7/Factory Imp. Flight Unit | 62% | -7/Factory Imp. Cesium-ion Thruster | 38% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Power Sword | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Imp. Datajack | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Close Call Denied? Insider Info Leap Before You Look Look Less Dangerous Next Time Official Business Respectable Loadout Safety First Slippery One Suspicious The Better Part Of Valor The Oracle Total Silence Treasure Hunter We Love MA Window Shopping Challenges ------------ None Game ------ Seed HeavyDataDeconstructor Manual? 0 Play Time 05:39:35 Cumulative 25.8 hours Start 2026.07.22 @ 14:26:20 End 2026.07.24 @ 01:27:44 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50ed3910-6852-41ae-801f-c3df95b22c09