Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 19:36:19 Player: DreamCore Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2650) 2650 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 9739 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 227/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Flexi-carbon Leg Advanced Heat Sink Stasis Canceller Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Advanced Targeting Computer Advanced Target Analyzer Advanced Recoil Stabilizer Advanced Weapon Cycler Improved Reaction Control System Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Coil Gun Hypervelocity Railgun > --- INVENTORY -------- Fusion Compressor Light Neutrino Core Flexi-carbon Leg Biometal Leg Advanced Heat Sink Improved Signal Interpreter Precision Matter Filter Stasis Canceller Hypervelocity Gauss Cannon Improved Grenade Launcher [Rating: 122] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag Array Leg Aluminum Leg Hover Unit Gravmag Array Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Weapon Improved Heavy Machine Gun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . 2 . 1 . Utility 7 | . . . . . 2 2 1 . 2 . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 89 | . 11 3 1 . 21 8 11 2 8 14 10 Power 13 | . 1 1 . . 3 1 1 . 1 3 2 Engine 3 | . 1 . . . 1 . 1 . . . . Core 4 | . . 1 . . 2 1 . . . . . Reactor 6 | . . . . . . . . . 1 3 2 Propulsion 26 | . 2 1 1 . 9 1 6 1 . 3 2 Treads . | . . . . . . . . . . . . Leg 13 | . 2 1 1 . 5 . 4 . . . . Wheel . | . . . . . . . . . . . . Hover 13 | . . . . . 4 1 2 1 . 3 2 Flight . | . . . . . . . . . . . . Utility 24 | . 2 1 . . 4 2 2 . 6 5 2 Device 17 | . 1 1 . . 1 1 2 . 4 5 2 Storage 2 | . 1 . . . 1 . . . . . . Processor 5 | . . . . . 2 1 . . 2 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | . 6 . . . 5 4 2 1 1 3 4 Energy Gun 8 | . 2 . . . 2 1 . . . 1 2 Energy Cannon 2 | . . . . . 1 . . . 1 . . Ballistic Gun 10 | . 2 . . . 1 2 2 1 . 2 . Ballistic Cannon 3 | . 1 . . . 1 . . . . . 1 Launcher 3 | . 1 . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 1 . . 2 1 Parts Lost 35 | . . . . . 3 . . . 2 11 19 Power 6 | . . . . . 1 . . . . 3 2 Propulsion 11 | . . . . . 2 . . . . 2 7 Utility 14 | . . . . . . . . . 2 4 8 Weapon 4 | . . . . . . . . . . 2 2 Highest Loss Streak 18 | . . . . . 2 . . . 2 6 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 9 | 6 8 10 10 10 9 9 9 9 9 8 9 Power . | 1 1 1 1 1 2 1 . . . . 1 Propulsion 3 | 4 5 5 4 4 2 2 4 3 4 2 1 Utility 2 | . . 1 1 2 2 2 1 2 2 4 4 Weapon 2 | 1 1 3 3 2 1 3 2 3 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 11 . . . 5 3 . . 1 4 7 Power 7 | . 2 . . . 2 . . . . 1 2 Propulsion 8 | . 6 . . . . . . . . 1 1 Utility 10 | . 1 . . . . 2 . . 1 2 4 Weapon 5 | . 2 . . . 2 1 . . . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 96 100 100 100 98 99 92 82 83 83 77 Engine 4 | . 14 8 . . 2 6 6 5 5 2 . Core 4 | . . 5 14 14 6 . 6 5 1 . . Reactor 1 | . . . . . . . . . 3 4 6 Leg 11 | . 28 28 28 28 20 . 11 . . . . Hover 12 | . . . . . 14 30 7 17 15 19 20 Device 17 | . 10 14 14 14 10 14 19 17 23 20 24 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 3 Processor 12 | . . . . . 15 23 20 17 18 16 8 Energy Gun 2 | . 11 . . . 3 4 . . . . 2 Energy Cannon 1 | . . . . . . . . . 4 1 . Ballistic Gun 10 | . 11 14 14 14 9 9 13 11 5 10 7 Ballistic Cannon 2 | . 2 14 14 1 4 . . . . . . Launcher 1 | . 2 . . 12 . . . . . 1 . Peak Build Rating 122 | 6 9 12 12 12 40 50 69 78 95 114 122 Average Rating 54 | 6 8 9 12 12 28 47 63 77 90 105 100 On Entrance 41 | 6 6 8 12 12 12 40 50 66 78 92 111 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 13 22 21 21 21 35 36 47 48 64 71 60 Greatest Support 73 | 20 20 20 20 20 40 33 73 60 60 71 73 Greatest Overweight (x) 6 | . 1 1 1 1 2 1 1 . 1 . 6 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 8 10 9 9 9 9 9 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 28% | Scout 28% | Scavenger-Mutant 21% | Skirmisher 5% | Gunner 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scout | -5/Factory Scout | -4/Factory Gunner | -3/Research Scavenger-Gunner | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Matter Collected 2105 | 200 155 79 . . 420 139 190 . 304 423 195 Remotely . | . . . . . . . . . . . . Salvage Created 3364 | . 503 143 . . 435 148 272 . 666 902 295 Parts 179 | . 32 6 . . 27 14 14 . 34 28 24 Haulers Intercepted 10 | . 2 . . . 4 1 1 . 1 1 . Recyclers Shooed 6 | . 1 . . . . . 3 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Combat Hostiles Destroyed 42 | . 9 2 . 1 5 4 3 . 9 4 5 Guns 23 | . 7 . . . 2 . 3 . 4 4 3 Cannons 7 | . . 2 . . 3 . . . 2 . . AOE 11 | . 2 . . 1 . 4 . . 2 . 2 Classes Destroyed 12 | . 3 1 . 1 1 1 1 . 3 1 . Worker 3 | . . . . . . . 1 . . 2 . Builder 2 | . . . . . . . . . 1 1 . Hauler 10 | . 2 . . . 4 1 1 . 1 1 . Recycler 4 | . . 1 . . . 1 . . . 2 . Mechanic 1 | . . . . . . . . . . 1 . Watcher 5 | . 1 . . . 1 . . . . 3 . Swarmer 7 | . . . . . . 4 . . . 1 2 Grunt 21 | . 9 2 . . 2 . 3 . . 3 2 Sentry 6 | . . . . . 3 . . . 3 . . Hunter 2 | . . . . . . . . . 2 . . Programmer 5 | . . . . . . . . . 4 . 1 Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 3 . 1 3 4 4 . 6 8 2 Combat Bots Only 5 | . 4 2 . 1 2 4 3 . 5 3 2 Max Kills in Single Turn 4 | . 2 1 . 1 1 4 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . 1 . 4 . . 1 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Hostile Shots Fired 376 | . 31 9 . 1 45 6 26 . 38 60 160 Missed 129 | . 14 2 . . 16 3 4 . 16 19 55 Hits 247 | . 17 7 . 1 29 3 22 . 22 41 105 Projectile 247 | . 17 7 . 1 29 3 22 . 22 41 105 Critical Strikes 14 | . . . . . 3 . 3 . 2 2 4 Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 5605 | . 245 83 . 12 549 165 418 . 469 1349 2315 Core 1543 | . 70 . . . 63 . 55 . 45 170 1140 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 44 | . . . . . . . . . 12 32 . Regen/Repaired (Parts) 14 | . . . . . . . 14 . . . . Core Remaining (%) 92 | 100 . . . 72 88 100 93 100 96 . . Volleys Fired 158 | . 33 7 . 1 35 3 13 . 26 20 20 Largest 3 | . 2 2 . 2 2 2 2 . 2 3 3 Hottest 145 | . 95 50 . 50 85 61 43 . 84 145 140 Shots Fired 341 | . 61 14 . 2 70 6 26 . 51 60 51 Gun 289 | . 60 7 . 1 56 5 26 . 29 55 50 Cannon 42 | . . 7 . . 14 . . . 17 4 . Launcher 10 | . 1 . . 1 . 1 . . 5 1 1 Special . | . . . . . . . . . . . . Kinetic 246 | . 27 14 . 1 49 5 26 . 29 55 40 Thermal 49 | . 20 . . . 21 . . . . . 8 Explosive 10 | . 1 . . 1 . 1 . . 5 1 1 Electromagnetic 36 | . 13 . . . . . . . 17 4 2 Robot Hit Streak 14 | . 10 5 . . 10 3 6 . 12 14 7 Robot Miss Streak 4 | . 4 1 . . 2 2 2 . 1 3 2 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 5 | . 1 . . . . . 2 . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 1 Shots Hit Robots 234 | . 41 10 . . 50 3 18 . 38 41 33 Core Hits 124 | . 25 5 . 2 16 7 12 . 24 20 13 Critical Kills 10 | . . . . . . . 1 . 1 7 1 Critical Parts Destroyed 10 | . . . . . . . . . 1 5 4 Critical Strikes 34 | . 3 1 . . 3 . 1 . 5 13 8 Burn 6 | . 2 . . . 1 . . . . . 3 Destroy 21 | . . . . . 1 . 1 . 2 12 5 Blast 2 | . . 1 . . 1 . . . . . . Corrupt 5 | . 1 . . . . . . . 3 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5322 | . 663 163 . 50 678 328 536 . 1123 944 837 Guns 3302 | . 483 36 . . 515 63 524 . 544 544 593 Cannons 664 | . . 127 . . 163 . . . 241 133 . Explosions 1056 | . 180 . . 50 . 265 . . 317 . 244 Melee . | . . . . . . . . . . . . Ramming 300 | . . . . . . . 12 . 21 267 . Kinetic 2816 | . 148 163 . . 437 63 524 . 544 544 393 Thermal 672 | . 263 . . . 241 . . . . . 168 Explosive 965 | . 89 . . 50 . 265 . . 317 . 244 Electromagnetic 569 | . 163 . . . . . . . 241 133 32 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . 1 . 3 2 1 Average Corruption 2 | . . . . . 3 . 1 . 2 1 1 Corruption Purged 6 | . . . . . . . . . . 3 3 Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . 2 . . . 11 2 . Message Errors 5 | . . . . . 1 . . . 4 . . Matter Fused 4 | . . . . . 1 . . . 3 . . Heat Flow Errors 4 | . . . . . . . . . 3 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 72 | . 8 . . . . . . . . 64 . Projectiles . | . . . . . . . . . . . . Explosions 8 | . 8 . . . . . . . . . . Melee 64 | . . . . . . . . . . 64 . Knockbacks 4 | . . . . . 2 . . . . 2 . Impact 2 | . . . . . . . . . . 2 . Kinetic 1 | . . . . . 1 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 340 | . 24 . . . . 116 5 . 10 185 . Shots 4 | . 1 . . . . 2 . . . 1 . Rammed 10 | . . . . . . . 2 . 1 7 . Targets Rammed 10 | . . . . . . . 2 . 1 7 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | . 173 . . . 194 . 35 . 268 165 312 Average Temperature 61 | . 51 . . . 56 . 12 . 47 65 118 Received Heat Transfer 981 | . 123 48 . 20 243 . 252 . 36 99 160 Effects 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 1 5 . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 5 | . . . . . 2 . . . . 3 . Impact Corruptions 6 | . . . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . . 1 Heat Transferred 1528 | . 655 . . . 629 . . . . . 244 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 199 | . 131 40 . 1 42 178 52 25 164 85 199 Initial 82 | . . 7 . . . . 47 25 . 82 27 Average 32 | . 66 13 . . 8 42 8 2 6 44 119 Influence Increases 1526 | . 245 55 . 11 170 202 66 . 274 246 257 Destroy 0b10 Robot/C 724 | . 180 40 . . 80 64 48 . 144 68 100 Destroy 0b10 Robot/NC 110 | . 15 5 . . 20 8 8 . 8 46 . Destroy Leader 168 | . 36 10 . . 34 10 10 . 50 8 10 Successful Hack 27 | . . . . . . . . . . 27 . Disable Machine 111 | . . . . . . 96 . . . 15 . Anti-Garrison Action 50 | . . . . . . . . . . . 50 Destroy Structure 138 | . 14 . . 11 . 24 . . 72 10 7 Partial Spotted 24 | . . . . . 12 . . . . 12 . Lose Combat Pursuer 174 | . . . . . 24 . . . . 60 90 Influence Decreases 1432 | . 224 76 . 11 170 104 112 52 116 368 199 Entered New Map 177 | . . 14 . . . . 51 27 . 76 9 Time Decay 952 | . 224 62 . 11 152 104 61 25 112 201 . Lost Part 303 | . . . . . 18 . . . 4 91 190 Squads Dispatched 15 | . 1 . . . . 1 2 1 3 7 . Investigation 1 | . . . . . . . 1 . . . . Extermination 8 | . . . . . . 1 1 1 2 3 . Reinforcement 6 | . 1 . . . . . . . 1 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Distress Signals 6 | . 1 . . 1 1 . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . 15 2 . 4 7 5 6 1 10 16 14 Peak Tracking Total 12 | . 4 2 . 5 4 4 4 1 2 7 12 Tactical Retreats 7 | . . . . 1 1 . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Traps Triggered 6 | . . . . . 1 . . . . 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Machines Disabled 10 | . . . . . . 8 . . . 1 1 Max in Single Turn 7 | . . . . . . 7 . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Machines Accessed 19 | . 4 . 3 . 1 6 1 . 1 2 1 Terminals 11 | . 4 . . . 1 4 . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . 2 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 43 | . 10 . 18 . 1 7 3 . 1 2 1 Successful 25 | . 3 . 18 . . . 2 . . 2 . Failed 18 | . 7 . . . 1 7 1 . 1 . 1 Catastrophic 4 | . 1 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 10 . 1 . 1 2 . . . . . Terminals 18 | . 10 . . . 1 5 . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 3 | . . . . . . 2 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 22 | . 3 . 18 . . . . . . 1 . Record 17 | . . . 17 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 1 4 1 . 1 2 1 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 26 | . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Active Infowar (turns) 3722 | . . . . . 591 727 438 293 1023 448 202 Structural 3722 | . . . . . 591 727 438 293 1023 448 202 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Turns Passed 5582 | 2 549 190 604 231 594 727 477 293 1023 448 444 Spaces Moved 4869 | 1 291 87 317 119 504 920 350 505 701 602 472 Core 52 | . . . . . . . . . . . 52 Treads . | . . . . . . . . . . . . Legs 1173 | 1 291 87 317 119 193 . 165 . . . . Wheels . | . . . . . . . . . . . . Hover 3644 | . . . . . 311 920 185 505 701 602 420 Flight . | . . . . . . . . . . . . Fastest Speed 38 | 120 120 190 190 190 38 40 106 52 52 44 40 Average Speed 84 | 120 146 190 190 190 77 74 114 52 58 47 50 Slowest Speed 350 | 120 190 190 190 190 170 98 125 52 102 50 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 2 56 25 61 31 31 27 10 13 11 13 44 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 91 | . 14 . . 11 . 23 1 . 34 4 4 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . 1 . 6 . 3 AOE 80 | . 14 . . 11 . 23 . . 28 4 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Gar Total 6098 | 2 362 100 321 122 644 957 402 535 1273 726 654 Wait 777 | 2 2 1 . . 41 8 5 25 519 53 121 Move 4856 | . 290 86 316 118 503 919 349 504 700 602 469 Hop . | . . . . . . . . . . . . Pick Up 78 | . 11 . 2 1 16 9 9 3 7 17 3 Fast Attach 24 | . 4 . . . 10 1 1 . 2 . 6 Attach 36 | . . . . . 7 2 5 1 4 13 4 Detach 2 | . . . . . . . 1 . 1 . . Swap 49 | . 7 3 1 1 9 5 7 1 6 6 3 Drop 93 | . 15 3 2 1 23 10 10 1 7 8 13 Fire 158 | . 33 7 . 1 35 3 13 . 26 20 20 Melee . | . . . . . . . . . . . . Ram 10 | . . . . . . . 2 . 1 7 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 4 exits: Arm / Tes x2 / Gar) -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 13) 363 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Build established: Scavenger-Mutant 495 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Entered Mines 602 | -10/Mines | Learned location of Storage (-8) 611 | -10/Mines | Learned Materials terminal intel 735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 735 | -10/Mines | Discovered new exit (range 5) 742 | -10/Mines | Entered Exiles 788 | -10/Exiles | Met 8R-AWN 820 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-BIN 904 | -10/Exiles | Aligned with FarCom system 906 | -10/Exiles | Given EX-Vault access code 1094 | -10/Exiles | Opened EX-Vault 1106 | -10/Exiles | Found 0b10 Alert Chip 1174 | -10/Exiles | Exiles lab attacked by MAIN.C 1322 | -10/Exiles | Discovered new exit (range 14) 1346 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1346 | -10/Exiles | Entered Mines 1347 | -9/Mines | Assembled infested the area 1359 | -9/Mines | Met a Derelict bent on vengeance 1531 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1567 | -9/Mines | Discovered new exit (range 7) 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1578 | -8/Materials | Identified exit to Factory 1579 | -8/Materials | Loaded intel: 12 terminal locations 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Utility x2 2408 | -7/Factory | Build established: Skirmisher 2889 | -7/Factory | Discovered new exit (range 7) 2898 | -7/Factory | Entered another Factory area 2898 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3281 | -6/Factory | Discovered new exit (range 12) 3353 | -6/Factory | Repaired Structural Scanner 3375 | -6/Factory | Entered another Factory area 3375 | -5/Factory | Evolved 2 slots: Propulsion x2 3661 | -5/Factory | Discovered new exit (range 4) 3668 | -5/Factory | Entered another Factory area 3668 | -4/Factory | Evolved 2 slots: Utility x2 3691 | -4/Factory | Build established: Scout 4676 | -4/Factory | Discovered new exit (range 10) 4691 | -4/Factory | Entered Research 4691 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4779 | -3/Research | Identified exit to Armory 4779 | -3/Research | Identified exit to Testing 5074 | -3/Research | Lost 6 parts (2p2n2u) 5139 | -3/Research | Identified exit to Garrison 5139 | -3/Research | Entered Garrison 5149 | -3/Garrison | Lost 3 parts (1p1u1w) 5176 | -3/Garrison | Discovered new exit (range 15) 5183 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5195 | -3/Garrison | Triggered checkpoint 5238 | -3/Garrison | Garrison Relay disabled 5503 | -3/Garrison | Triggered checkpoint 5505 | -3/Garrison | Triggered checkpoint 5556 | -3/Garrison | Found Gamma Bomb Array 5560 | -3/Garrison | Core integrity fell below 50% 5578 | -3/Garrison | Core integrity fell below 20% 5583 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05529_ Aerolev Unit destroyed. 05532_ Identified Prc. Matter Filter. 05536_ Imp. Antigrav System destroyed. 05538_ Dropped Med. Storage Unit. 05538_ Adv. Targeting Computer destroyed. 05539_ Dropped Gamma Rifle. 05539_ Dropped Hyp. Gauss Cannon. 05540_ Gyrokinetic Inverter destroyed. 05540_ Dropped Hyp. Railgun. 05540_ Dropped Prototype Power Core. 05543_ Prc. Matter Filter destroyed. 05545_ Critical hit (Destroy). 05545_ Com. Particle Reactor destroyed. 05556_ Acquired Gamma Bomb Array. 05558_ Dropped Gamma Bomb Array. 05562_ Structural Scanner destroyed. 05572_ RIF Installer disabled. 05574_ Triggered Alarm Trap. 05574_ An alarm sounds. 05579_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#########??????????? | | ???????????????????????####???# ]]]]]]#??????????? | | ??????????????????????? #???# #??????????? | | ??????????????????????? #???# #??????????? | | ???????????????????????# #???# #??????????? | | ???????????????????????# #???### ####??????????? | | ???????????????????????# #?????# #?????????????? | | ???????????????????????# #?????# #?????????????? | | ???????????????????????# #?????# #?????????????? | | ???????????????????????# #?????# #?????????????? | | ???????????????????????# ####### #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????#g###Y#### #?????????????? | | ???????????????????????#g#??g???# #?????????????? | | ???????????????????????#s#?????Y" #?????????????? | | ???????????????????????#s#??????# #?????????????? | | ??????????????????????##s##?????# #?????????????? | | ??????????????????????# s@#?????# #?????????????? | | ??????????????????????#"s #?????# #?????????????? | | ??????????????????????#"s"#?????# #?????????????? | | ??????????????????????#" "#?????#][#?????????????? | | ??????????????????????#"""#?????#!!#?????????????? | | ??????????????????????#####?????#[=#?????????????? | | ????????????????????????????????# *#??????######"" | | ????????????????????????????????# ######## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????##T######## ## | | ?????????????????????????????????###????### ## | | ????????????????????????????????????????#* | | ????????????????????????????????????????#%= | | ????????????????????????????????????????#=[ | | ????????????????????????????????????????#=* | | ????????????????????????????????????????### ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumPhysicsCasing Manual? 0 Play Time 01:38:03 Cumulative 40.9 hours Start 2025.06.22 @ 15:52:08 End 2025.06.22 @ 19:36:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 955d74d3-aab4-4d0f-8767-d5d3884dbe2c