Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 13:46:18 Player: Minty Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (155) 775 Value Destroyed (5375) 5375 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 11980 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 239/520 System Corruption 14% Temperature Cool (24) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (9) ------ Energy Well Advanced Weight Redist. System Seismic Detector Transport Network Coupler Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Cooled Phase Cannon > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Cooled Plasma Cannon Cooled Plasma Cannon Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Targeting Computer Improved Particle Charger Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Force Rifle Force Rifle Cooled Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Transmission Jammer Enhanced Autogun Tri-rail Accelerator Mini Grenade Launcher Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 79] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 7 | . . . 1 2 1 . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 134 | . 7 5 21 19 6 1 8 9 . 7 3 . 36 2 10 Power 17 | . . 2 1 5 . . 1 1 . 1 . . 6 . . Engine 9 | . . 2 1 2 . . . . . 1 . . 3 . . Core 6 | . . . . 3 . . 1 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 . . Propulsion 41 | . 1 2 5 6 . 1 1 5 . . 2 . 14 . 4 Treads 6 | . . 2 3 . . . . . . . 1 . . . . Leg 10 | . 1 . 2 . . . . 5 . . . . 2 . . Wheel 3 | . . . . . . . . . . . 1 . 2 . . Hover 9 | . . . . 1 . 1 . . . . . . 7 . . Flight 13 | . . . . 5 . . 1 . . . . . 3 . 4 Utility 37 | . 1 . 6 5 5 . 2 2 . 4 1 . 5 1 5 Device 14 | . . . 2 1 . . 1 1 . 3 1 . 2 1 2 Storage 3 | . . . . . . . . 1 . . . . 1 . 1 Processor 6 | . . . 1 1 1 . 1 . . 1 . . . . 1 Hackware 9 | . . . . 3 4 . . . . . . . 1 . 1 Protection 5 | . 1 . 3 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | . 5 1 9 3 1 . 4 1 . 2 . . 11 1 1 Energy Gun 18 | . 1 1 5 1 . . 4 1 . 2 . . 3 . . Energy Cannon 8 | . . . 1 . . . . . . . . . 7 . . Ballistic Gun 6 | . 2 . 2 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 6 | . 2 . 1 1 . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 . . 2 . . . . . 6 . 1 Corrupted Parts 4 | . . 1 . 3 . . . . . . . . . . . System Corruption 8 | . . 4 . 4 . . . . . . . . . . . Parts Lost 62 | . 1 4 13 12 1 . 1 10 . . 2 . 16 . 2 Power 10 | . . 1 2 3 1 . . 1 . . . . 2 . . Propulsion 19 | . . 2 4 4 . . . 3 . . 1 . 4 . 1 Utility 16 | . 1 . 2 2 . . . 3 . . . . 7 . 1 Weapon 17 | . . 1 5 3 . . 1 3 . . 1 . 3 . . Highest Loss Streak 12 | . 1 3 7 6 1 . 1 5 . . 2 . 12 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | . 6 5 5 7 3 4 4 3 2 4 7 5 4 4 5 Power . | . 1 . . . . . . . 1 1 2 2 1 1 . Propulsion . | . 2 . . . . . . . . . 1 . . . . Utility 1 | . . 2 3 4 1 1 . 1 . 1 2 2 . . . Weapon 2 | . 2 2 2 2 2 3 3 1 1 . 1 1 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 6 2 4 . . . 1 . . 1 . . 1 . 1 Power 2 | . 1 1 . . . . . . . . . . . . . Propulsion 5 | . 3 1 . . . . . . . . . . . . 1 Utility 5 | . 1 . 3 . . . . . . 1 . . . . . Weapon 4 | . 1 . 1 . . . 1 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 93 98 82 86 70 70 89 80 100 94 97 86 69 44 61 Engine 4 | . 14 14 10 3 1 . . . . 4 6 6 3 . . Core 2 | . . . . 4 . . 6 6 7 1 . . . . . Treads 4 | . . 25 16 6 . . . . . . . 6 3 . . Leg 10 | . 27 1 7 11 . . . 11 30 26 21 . . . . Hover 1 | . . . . . 7 8 14 1 . . . . . . . Flight 2 | . . . . 6 . . 5 . . . . . . 11 15 Device 8 | . . . 5 14 3 . 4 6 7 12 13 13 11 7 14 Storage 6 | . 14 14 11 6 . . . 1 7 6 6 6 3 . 1 Processor 4 | . . . 1 8 6 . . 7 7 6 6 6 4 . 1 Hackware 15 | . . . . 6 35 46 40 27 23 20 20 20 15 11 15 Protection 3 | . 9 14 9 . . . . . . . . . 3 . . Energy Gun 8 | . 8 9 8 13 . . . 8 7 8 18 13 6 . . Ballistic Gun 5 | . 19 10 9 . 11 10 13 4 7 5 . 6 . . . Launcher 1 | . . 7 3 2 3 4 . . . . . . . 1 . Peak Build Rating 79 | . 7 8 15 27 30 34 45 42 33 46 65 65 79 58 77 Average Rating 33 | . 6 7 9 21 28 29 42 34 33 40 49 64 59 55 63 On Entrance 32 | 6 6 7 7 15 27 30 34 41 33 33 46 65 65 51 58 Avg Prop Armor Cover (%) 11 | . . . 7 8 . . 6 11 . . 18 18 16 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 10 13 17 21 19 8 6 16 23 23 37 40 40 62 23 26 Greatest Support 63 | 20 20 40 63 23 8 8 20 55 45 45 45 28 60 26 33 Greatest Overweight (x) 9 | . . . . 2 . . 1 4 . . 1 1 9 . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 10 | . 8 8 8 8 5 5 5 10 10 10 10 10 10 5 5 Average Capacity 7 | . 8 8 8 7 5 5 5 6 10 10 10 10 8 5 5 Most Carried 10 | . 8 7 8 8 4 4 5 5 2 10 10 10 10 5 5 Average Carried 6 | . 6 4 5 7 3 4 4 3 2 5 9 10 8 4 4 Final Capacity 10 | 8 8 8 8 5 5 5 5 10 10 10 10 10 5 5 5 Final Carried 10 | 6 7 5 8 5 4 4 5 2 2 10 10 10 4 5 4 Class Distribution -------------------- 31% | Hacker-Mutant 22% | Scavenger-Mutant 19% | Mutant 10% | Hacker-Gunner 9% | Hacker-Tank 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Matter Collected 3313 | 200 231 48 700 385 58 . 309 497 41 82 65 32 551 . 114 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5136 | . 439 157 869 729 176 . 333 556 73 64 249 56 1287 . 148 Parts 302 | . 24 5 64 60 8 . 23 26 4 4 7 1 65 . 11 Haulers Intercepted 8 | . 2 . 2 1 . . . . . . . . 2 . 1 Recyclers Shooed 5 | . 1 . 1 1 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 13 4 . 7 1 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Combat Hostiles Destroyed 116 | . 8 6 29 18 4 . 6 15 1 1 4 1 22 . 1 Melee 1 | . . 1 . . . . . . . . . . . . . Guns 59 | . 8 1 17 9 1 . 2 11 1 1 4 1 3 . . Cannons 9 | . . . . . . . . . . . . . 9 . . AOE 47 | . . 4 12 9 3 . 4 4 . . . . 10 . 1 Classes Destroyed 21 | . 4 . 5 3 . . 2 1 . . 2 . 4 . . Worker 9 | . 2 . 2 . . . 2 . . . . . 2 . 1 Builder 5 | . 1 . 2 . . . 1 . . . . . 1 . . Tunneler 3 | . . . . 1 . . 1 . . . . . 1 . . Hauler 8 | . 2 . 2 1 . . . . . . . . 2 . 1 Recycler 4 | . . . . 1 . . . . . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 6 | . . . 2 2 . . . 1 . . . . . . 1 Drone 1 | . . . . . . . 1 . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . . 2 . . Swarmer 26 | . . . 9 7 . . . 2 . . 3 . 4 . 1 Cutter 2 | . . . . . . . . . . . . . 2 . . Grunt 52 | . 8 6 15 9 3 . 2 6 . . 1 . 2 . . Brawler 2 | . . . 1 . . . . 1 . . . . . . . Duelist 6 | . . . 1 1 . . . 4 . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . Sentry 10 | . . . 3 1 1 . 1 1 1 1 . 1 . . . Specialist 3 | . . . . . . . . . . . . . 3 . . Hunter 6 | . . . . . . . 2 . . . . . 4 . . Programmer 6 | . . . . . . . . 1 . . . . 5 . . Samaritan 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 12 | . 5 4 9 6 3 . 4 5 1 1 3 1 12 . 2 Combat Bots Only 10 | . 2 4 7 5 3 . 4 5 1 1 3 1 10 . 1 Max Kills in Single Turn 5 | . 3 3 4 3 2 . 3 2 1 1 1 1 5 . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . . 3 4 3 2 . 3 1 . . . . 2 . 1 Melee 1 | . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Hostile Shots Fired 866 | . 56 36 186 68 40 . 43 83 27 9 18 27 271 . 2 Missed 280 | . 18 8 55 25 23 . 15 26 16 6 5 8 73 . 2 Hits 586 | . 38 28 131 43 17 . 28 57 11 3 13 19 198 . . Melee 32 | . . . 7 3 . . . 3 . . . . 19 . . Projectile 554 | . 38 28 124 40 17 . 28 54 11 3 13 19 179 . . AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 19 | . . . 2 1 . . . 3 . . . . 13 . . Part Disruptions 2 | . . . . . . . . . . . . . 2 . . Damage Taken 10104 | . 466 386 1766 1064 175 . 294 1115 79 28 206 145 4227 . 153 Core 2252 | . 98 50 268 349 73 . 26 305 . . . 21 999 . 63 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 155 | . . . . . . . . . . . . . 155 . . Redirected to Shielding 11 | . . 8 3 . . . . . . . . . . . . Regen/Repaired (Parts) 430 | . 32 . 120 . . . 108 . . 170 . . . . . Core Remaining (%) 58 | 100 . 40 33 36 . . . . 42 . . 97 . . . Volleys Fired 375 | . 43 13 96 42 6 2 19 46 6 4 16 3 62 . 17 Largest 3 | . 2 2 2 2 2 1 2 2 2 3 3 3 3 . 1 Hottest 315 | . 60 60 95 90 55 30 50 150 90 165 220 180 315 . 120 Shots Fired 670 | . 85 22 167 68 12 2 38 68 9 11 48 9 113 . 18 Gun 528 | . 83 14 153 53 9 . 38 61 9 11 48 9 40 . . Cannon 75 | . . . . . . . . . . . . . 58 . 17 Launcher 67 | . 2 8 14 15 3 2 . 7 . . . . 15 . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 259 | . 66 9 83 4 9 . 38 32 6 4 5 3 . . . Thermal 281 | . 10 . 68 . . . . 29 3 7 43 6 98 . 17 Explosive 67 | . 2 8 14 15 3 2 . 7 . . . . 15 . 1 Electromagnetic 63 | . 7 5 2 49 . . . . . . . . . . . Robot Hit Streak 22 | . 10 6 12 17 3 . 5 13 3 4 8 7 22 . 5 Robot Miss Streak 8 | . 5 1 4 8 2 . 3 4 2 3 4 1 6 . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 2 2 . . . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . 1 . . Shots Hit Robots 450 | . 57 16 114 49 7 . 19 57 5 6 29 8 74 . 9 Core Hits 350 | . 25 11 67 48 10 . 15 58 3 3 17 4 84 . 5 Critical Kills 2 | . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . 3 . . . . . . . . . 5 . . Burn 6 | . . . 3 . . . . . . . . . 3 . . Destroy 3 | . 1 . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15572 | . 820 590 2788 1757 249 . 776 1625 87 114 767 186 5322 . 491 Guns 6196 | . 570 147 1423 620 101 . 354 1006 87 114 751 186 837 . . Cannons 1781 | . . . . . . . . . . . . . 1423 . 358 Explosions 7538 | . 231 443 1360 1137 148 . 422 619 . . . . 3045 . 133 Melee . | . . . . . . . . . . . . . . . . Ramming 57 | . 19 . 5 . . . . . . . 16 . 17 . . Kinetic 2257 | . 444 92 671 14 101 . 354 390 53 39 51 48 . . . Thermal 6411 | . 70 . 734 224 . . 369 616 34 75 700 138 3093 . 358 Explosive 6047 | . 231 443 1360 913 148 . . 619 . . . . 2200 . 133 Electromagnetic 788 | . 56 55 18 606 . . 53 . . . . . . . . Impact 12 | . . . . . . . . . . . . . 12 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 4 5 4 . 6 6 8 8 . . . 18 18 18 Average Corruption 6 | . . 4 5 1 . 6 6 7 8 . . . 7 18 16 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 102 | . . 5 4 14 . 2 10 27 3 . . . 25 1 11 Message Errors 24 | . . 2 2 1 . . 2 8 1 . . . 8 . . Matter Fused 20 | . . . 1 4 . . 3 8 . . . . 3 . 1 Heat Flow Errors 13 | . . 2 1 2 . . 1 4 2 . . . . . 1 Energy Discharges 13 | . . . . 4 . 1 1 2 . . . . 3 . 2 Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 10 | . . 1 . 1 . . 1 2 . . . . 3 1 1 Data Loss (major) 3 | . . . . . . . 1 1 . . . . 1 . . Misfires 3 | . . . . 1 . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . 1 . . . . . 1 . 1 Misdirections 5 | . . . . . . . . . . . . . 2 . 3 Weapon Failures 4 | . . . . . . . . 1 . . . . 3 . . Overload Shots 11 | . . . . . . . . . . . . . 10 . 1 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 772 | . . 6 49 137 . . 74 24 . . 10 . 377 . 95 Projectiles 91 | . . . . . . . . . . . . . 88 . 3 Explosions 671 | . . 6 49 137 . . 74 24 . . . . 289 . 92 Melee 10 | . . . . . . . . . . . 10 . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 927 | . . 26 117 425 45 . . 55 . . . . 106 . 153 Shots 23 | . . 1 4 11 1 . . 2 . . . . 2 . 2 Rammed 12 | . . 1 2 2 . . . . . . . . 7 . . Targets Rammed 18 | . 3 2 2 2 . . . . . . 2 . 7 . . Kicked 5 | . 3 . . . . . . . . . 2 . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 337 | . 76 270 207 308 12 . 121 337 212 52 274 78 184 . 160 Average Temperature 62 | . 15 56 63 81 8 . 14 98 74 39 83 35 61 . 63 Received Heat Transfer 2031 | . 255 213 582 270 45 . 63 360 18 12 27 42 144 . . Siege Activations 4 | . . . . . . . . . . . . 1 3 . . Total Turns 35 | . . . . . . . . . . . . 4 31 . . Longest Duration 15 | . . . . . . . . . . . . 4 15 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 6 . . . 1 . . . 3 1 1 . . Heat Transferred 8920 | . 150 . 1938 350 . . 200 500 74 161 1323 275 3603 . 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Maximum Alert Level 3 | . . . 2 2 1 . 1 . . . . . 3 1 1 Low Security (%) 74 | . 100 100 44 71 . 100 88 . . 100 . . 67 . 89 Level 1 18 | . . . 37 25 100 . 11 . . . . . 16 100 10 Level 2 5 | . . . 17 3 . . . . . . . . 9 . . Level 3 1 | . . . . . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 898 | . 101 138 441 452 280 91 266 . . 30 . . 898 311 203 Initial 311 | . . 16 45 178 201 91 41 . . . . . 14 311 203 Average 141 | . 58 42 204 169 259 78 75 . . 3 . . 214 305 176 Influence Increases 4493 | . 248 192 833 736 109 8 385 320 20 54 95 20 1319 . 154 Destroy 0b10 Robot/C 2260 | . 160 120 580 360 80 . 100 300 20 20 80 20 400 . 20 Destroy 0b10 Robot/NC 205 | . 25 . 40 25 . . 25 . . . 5 . 70 . 15 Destroy Leader 392 | . 24 30 124 54 20 . 30 20 . 10 10 . 68 . 2 Successful Hack 128 | . 24 . . 16 4 . 60 . . 24 . . . . . Disable Machine 615 | . . . 45 90 . . 75 . . . . . 375 . 30 Destroy Structure 638 | . 15 42 44 161 5 8 35 . . . . . 256 . 72 Partial Spotted 45 | . . . . . . . 30 . . . . . . . 15 Lose Combat Pursuer 210 | . . . . 30 . . 30 . . . . . 150 . . Influence Decreases 4246 | . 206 116 529 714 293 209 208 538 38 48 70 27 454 598 198 Entered New Map 1551 | . . 26 73 244 243 169 18 88 4 . 3 7 10 578 88 Time Decay 2065 | . 196 70 326 350 40 20 180 350 34 48 47 20 274 20 90 Lost Part 600 | . 10 20 130 120 10 . 10 100 . . 20 . 160 . 20 Lost Ally 30 | . . . . . . 20 . . . . . . 10 . . Squads Dispatched 29 | . 2 . 3 2 5 . 3 . . 1 . . 11 . 2 Investigation 7 | . . . 1 1 1 . 2 . . 1 . . 1 . . Extermination 3 | . . . . . . . 1 . . . . . 2 . . Reinforcement 16 | . 2 . 2 1 1 . . . . . . . 8 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Distress Signals 12 | . . . 6 3 . . 1 . . . . . 2 . . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . 2 Times Spotted 175 | . 10 6 37 27 6 5 11 13 1 5 4 1 38 3 8 Peak Tracking Total 11 | . 2 4 9 5 3 6 6 9 1 2 3 1 11 3 4 Tactical Retreats 10 | . . . . 2 . . 2 . . . . . 6 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Traps Triggered 6 | . 1 . 1 . 1 . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 5 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 5 5 . . Objects Rigged 11 | . . . . . . . 11 . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Machines Disabled 41 | . . . 3 6 . . 5 . . . . . 25 . 2 Max in Single Turn 20 | . . . 1 2 . . 4 . . . . . 20 . 2 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Machines Accessed 28 | . 5 . 2 5 1 . 6 . . 7 . . 1 . 1 Terminals 17 | . 4 . 1 4 . . 3 . . 3 . . 1 . 1 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . 1 . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 111 | . 18 . 5 18 3 . 31 . . 32 . . 2 . 2 Successful 76 | . 10 . 3 14 3 . 23 . . 22 . . 1 . . Failed 34 | . 8 . 2 3 . . 8 . . 10 . . 1 . 2 Catastrophic 4 | . 1 . 2 1 . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 43 | . 9 . . 9 1 . 10 . . 11 . . 1 . 2 Terminals 70 | . 15 . 3 12 . . 21 . . 15 . . 2 . 2 Fabricators 8 | . . . . . 3 . . . . 5 . . . . . Repair Stations 14 | . 3 . 2 . . . 4 . . 5 . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . Scanalyzers 11 | . . . . 6 . . . . . 5 . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 33 | . 4 . 1 6 . . 13 . . 8 . . 1 . . Robot Analysis 3 | . 1 . . 1 . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . 1 . . 1 . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 2 | . . . . . . . 1 . . 1 . . . . . Security Status 2 | . . . . . . . 1 . . 1 . . . . . Patrol Status 2 | . . . . . . . 1 . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 5 | . 2 . . 1 . . 1 . . 1 . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 2 | . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 11 | . 3 . 2 . . . 2 . . 4 . . . . . Scan Component 5 | . 1 . 1 . . . 1 . . 2 . . . . . Repair 5 | . 1 . 1 . . . 1 . . 2 . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . 5 . . . . . 2 . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . Retrieve Study 3 | . . . . 1 . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 . . 3 1 . 3 . . 5 . . . . . Terminals 13 | . 3 . . 3 . . 3 . . 4 . . . . . Track 1 | . . . . 1 . . . . . . . . . . . Assimilate 4 | . . . . 2 . . 1 . . 1 . . . . . Botnet 4 | . 1 . . . . . . . . 3 . . . . . Detonate 2 | . . . . . . . 2 . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . Prioritize 2 | . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 25 | . 4 . 2 5 1 . 5 . . 6 . . 1 . 1 Full Trace Events 7 | . 1 . 1 1 1 . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Built 2 | . . . . . 1 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 100 | . . . . . 36 . . . . 64 . . . . . Total Part Build Rating 11 | . . . . . 3 . . . . 8 . . . . . Part Studies Acquired 3 | . . . . 1 . . . . . 2 . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . . 2 . . . . . Time 120 | . 26 . 26 . . . 16 . . 52 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 46 | . . . . . . . 46 . . . . . . . . Retrieved Matter 46 | . . . . . . . 46 . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Total Allies 5 | . . . . 1 . 1 1 . . 1 . . . 1 . Largest Group 1 | . . . . 1 . 1 1 1 . 1 1 1 1 1 . Highest-Rated Group 31 | . . . . 10 . 31 10 10 . 10 10 10 10 31 . Highest-Rated Ally 31 | . . . . 10 . 31 10 10 . 10 10 10 10 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . . . . . . . Total Damage 146 | . . . . . . 146 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Active Infowar (turns) 1572 | . . . 72 718 29 . . 5 . 431 32 5 42 40 198 Optics 72 | . . . 72 . . . . . . . . . . . . Sensors 752 | . . . . 718 29 . . 5 . . . . . . . Seismic 280 | . . . . . . . . . . . . . 42 40 198 T.N.C. 89 | . . . . . 27 . . . . . . . . . 62 Jamming 656 | . . . . . . . . . . 431 32 5 . 20 168 Robot Analysis Total 3 | . 1 . . 1 . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Turns Passed 5529 | . 434 215 727 794 84 57 362 795 89 446 446 52 790 40 198 Spaces Moved 3899 | 1 217 104 264 486 116 97 415 493 64 313 348 23 601 89 268 Core 227 | . . . . . . . . 94 . . . . 133 . . Treads 255 | . . 104 136 12 . . . . . . . . 3 . . Legs 1491 | 1 217 . 128 108 . . . 343 64 313 316 . 1 . . Wheels 346 | . . . . . . . . . . . 32 23 291 . . Hover 776 | . . . . 84 116 97 415 56 . . . . 8 . . Flight 804 | . . . . 282 . . . . . . . . 165 89 268 Fastest Speed 26 | 120 120 160 120 34 50 50 50 50 120 105 105 115 27 37 26 Average Speed 90 | 120 120 160 140 61 50 50 60 134 120 105 106 115 80 37 33 Slowest Speed 500 | 120 120 160 160 200 50 50 110 250 120 120 175 115 500 37 114 Overloaded Moves 50 | . . . . . . . . . . . . . 50 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . 4 . . . . . . . . 1 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 40 32 34 34 6 75 12 57 13 13 54 7 20 61 9 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 . . 1 1 . . . Scrap Searched 2 | . . . . . . . . 1 . . 1 . . . . Spaces Dug 47 | . . . . 8 . . . . . . . . 39 . . Terrain Destroyed 575 | . 14 55 43 188 4 21 34 31 . . . . 139 . 46 Melee . | . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . . . . 21 . 4 AOE 550 | . 14 55 43 188 4 21 34 31 . . . . 118 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Low Low Fac Was Fac Total 5254 | . 309 128 447 903 134 101 498 565 69 418 387 41 806 94 354 Wait 627 | . 30 2 32 335 2 . 30 6 . 84 7 14 32 3 50 Move 3872 | . 216 103 263 477 116 96 414 492 63 312 347 22 599 88 264 Hop 7 | . . . . 4 . . . . . . . . 1 . 2 Pick Up 41 | . 4 1 11 2 1 . 1 2 . 7 5 . 6 . 1 Fast Attach 100 | . 2 1 16 13 1 2 6 7 . 4 . . 35 2 11 Attach 42 | . 1 3 5 4 3 . 1 7 . . 3 . 12 . 3 Detach 34 | . . . 2 4 3 . 3 2 . 1 3 . 13 1 2 Swap 61 | . 7 3 11 11 2 1 7 3 . 4 1 2 9 . . Drop 63 | . 3 . 9 9 . . 4 . . 2 3 . 29 . 4 Fire 375 | . 43 13 96 42 6 2 19 46 6 4 16 3 62 . 17 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 7 . . Kick 5 | . 3 . . . . . . . . . 2 . . . . Crush 6 | . . 2 2 2 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 13) 123 | -10/Materials | Repaired Aluminum Leg 305 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 8) 435 | -10/Materials | Entered Mines 452 | -10/Mines | Core integrity fell below 50% 465 | -10/Mines | Met a Derelict bent on vengeance 484 | -10/Mines | Lost 3 parts (2n1w) 559 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 595 | -10/Mines | Discovered new exit (range 12) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -9/Materials | Repaired Lgt. Treads 992 | -9/Materials | Lost 7 parts (2n1u4w) 1103 | -9/Materials | Core integrity fell below 50% 1269 | -9/Materials | Destroyed 7 combat bots 1315 | -9/Materials | Discovered new exit (range 14) 1338 | -9/Materials | Build established: Scavenger-Mutant 1377 | -9/Materials | Entered another Materials area 1377 | -8/Materials | Evolved 2 slots: Utility x2 1930 | -8/Materials | Lost 6 parts (1p2n1u2w) 1955 | -8/Materials | Core integrity fell below 50% 1978 | -8/Materials | Central database locked down 2004 | -8/Materials | Identified exit to Factory 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -7/Factory | Fabricated Hacking Suite (x1) 2255 | -7/Factory | Sucked down chute 2255 | -7/Factory | Entered Waste 2256 | -7/Waste | Met a frightened Derelict 2265 | -7/Waste | Spotted C-40 Crusher 2270 | -7/Waste | EMP discharged 2273 | -7/Waste | Spotted C-40 Crusher 2293 | -7/Waste | Spotted C-40 Crusher 2295 | -7/Waste | Spotted C-40 Crusher 2297 | -7/Waste | Spotted C-40 Crusher 2299 | -7/Waste | Discovered new exit (range 16) 2312 | -7/Waste | Entered Factory 2387 | -7/Factory | Identified exit to Lower Caves 2387 | -7/Factory | Identified exit to Factory 2470 | -7/Factory | Repaired Cmb. Airjet 2674 | -7/Factory | Entered Lower Caves 2674 | -7/Lower Caves | Accompanied by 1 ally 2676 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2761 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 2771 | -7/Lower Caves | Build established: Hacker-Mutant 2796 | -7/Lower Caves | Learned Factory security intel 3170 | -7/Lower Caves | Core integrity fell below 50% 3236 | -7/Lower Caves | Lost 4 parts (2u2w) 3332 | -7/Lower Caves | Discovered new exit (range 12) 3469 | -7/Lower Caves | Entered another Lower Caves area 3479 | -7/Lower Caves | Build established: Scavenger-Mutant 3493 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3552 | -7/Lower Caves | Discovered exit to Factory (range 6) 3558 | -7/Lower Caves | Entered Factory 3558 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3731 | -6/Factory | Fabricated Arm. Heavy Treads (x1) 3823 | -6/Factory | Identified exit to Lower Caves 3886 | -6/Factory | Build established: Hacker-Mutant 3895 | -6/Factory | Repaired Enh. Autogun 3923 | -6/Factory | Repaired Broken Mni. Grenade Launcher 4004 | -6/Factory | Entered Lower Caves 4004 | -6/Lower Caves | Accompanied by 1 ally 4005 | -6/Lower Caves | Encountered a Warlord checkpoint 4015 | -6/Lower Caves | Learned Factory emergency access door positions 4017 | -6/Lower Caves | Learned Factory terminal intel 4190 | -6/Lower Caves | Build established: Hacker-Gunner 4438 | -6/Lower Caves | Discovered new exit (range 6) 4450 | -6/Lower Caves | Entered another Lower Caves area 4450 | -6/Lower Caves | Accompanied by 1 ally 4463 | -6/Lower Caves | Discovered new exit (range 10) 4465 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4502 | -6/Lower Caves | Entered Factory 4502 | -5/Factory | Accompanied by 1 ally 4502 | -5/Factory | Evolved 2 slots: Utility x2 4504 | -5/Factory | Loaded intel: 26 terminal locations 4803 | -5/Factory | Build established: Hacker-Tank 5015 | -5/Factory | Cargo convoy interrupted 5043 | -5/Factory | System corruption reached 10% 5071 | -5/Factory | Destroyed 10 combat bots 5124 | -5/Factory | Discovered new exit (range 5) 5125 | -5/Factory | Lost 12 parts (2p2n5u3w) 5154 | -5/Factory | Core integrity fell below 50% 5179 | -5/Factory | Core integrity fell below 20% 5196 | -5/Factory | Lost 3 parts (1n2u) 5292 | -5/Factory | Manually triggered Chute Trap 5292 | -5/Factory | Sucked down chute 5292 | -5/Factory | Entered Waste 5293 | -5/Waste | Met a frightened Derelict 5316 | -5/Waste | Spotted C-40 Crusher 5316 | -5/Waste | Spotted C-40 Crusher 5317 | -5/Waste | Spotted C-40 Crusher 5319 | -5/Waste | Discovered new exit (range 16) 5319 | -5/Waste | Spotted C-40 Crusher 5332 | -5/Waste | Entered Factory 5333 | -5/Factory | Build established: Hacker-Mutant 5530 | -5/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 05468_ Acquired Transport Network Coupler. 05477_ Acquired Energy Well. 05481_ Dropped Lgt. Ion Engine. 05482_ System corrupted: IFF burst signal emitted. 05495_ Acquired Unknown Device. 05495_ Identified Adv. Weight Redist. System. 05499_ Acquired Cld. Cesium-ion Thruster. 05505_ System corrupted: Heat flow error (+171). 05506_ K-01 Serf collects debris. 05527_ Adv. Concussive RPG expended. 05527_ Destroyed Lgt. Nuclear Core. 05527_ K-01 Serf destroyed. 05527_ S-27 Virus destroyed. 05530_ System corrupted: FCS attempts to trigger Cld. Phase Cannon. 05530_ System corrupted: Cld. Phase Cannon misfires. 05530_ Power Conduit explodes. 05530_ Cld. Cesium-ion Thruster destroyed. 05530_ Destroyed Cld. Cesium-ion Thruster. 05530_ Adv. Transmission Jammer destroyed. 05530_ Destroyed Adv. Transmission Jammer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ???????????????????????????????????????? | | """"?????????????????????????????????????????? | | """"?????????????????????????????????????????? | | """"?????????????????????????????????????????? | | """"?????????????????????????????????????????? | | """"?????????????????????????????????????????? | | """"?????????????????????????????????????????? | | """"?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ################?????????????????????????????????? | | #????# #?????????????????????????????????? | | #????? * #?????????????????????????????????? | | #??????? ###########???????????????????????? | | #????????? ## #?##############???????? | | ###########= ;;;;;;;;;#?# #???????? | | / / %=%! ; ?# #???????? | | ##"########*s ;#?# #???????? | | ####??????# s ;### #???????? | | #?????????# ; ?# #???????? | | #?????????# ; ?# #?????? ? | | #??????????# ;### #????? "" | | #??????????# @ + #????" "" | | ???????????# ######;;;;;#;### #???"" "" | | ???????????# #????####??????# #?? ?? | | ############ #??????????????# #? ??? | | # #??????????????# ## ????? | | "" # #####################+############### | | "" # | | T # = | | "" """ # = | | "" """ [ + | | """ # | | # | | """ """ # | | """ """ ##############+################+####### | | """ """ #??????????? ????????????? ?????# | | ! #????????? ???????????"""?????# | | ############??????? ???????? ????# | | ??????????????????# "" "" "" #???????"""""????# | | ??????????????????# "" "" "" #?????? ???# | | ??????????????????# """ """ """ #??????"""""""???# | | ??????????????????# """ """ """ #????? ??# | | ????????????????????""" """ ""??#????????"""?????# | | ????????????????????? ??? ???????????????????# | | ?????????????????????? ???? ????????????????????# | | ???????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 60 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Arm. Heavy Treads | x1 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 64% | -10/Materials Lgt. Treads | 14% | -9/Materials Cmb. Airjet | 16% | -7/Factory Enh. Autogun | 5% | -6/Factory Mni. Grenade Launcher | 62% | -6/Factory | Broken Studied --------- Flight Unit | -8/Materials | Hacked Aluminum Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravCoreReconstructor Manual? 0 Play Time 00:45:42 Cumulative 1297.7 hours Start 2026.04.04 @ 12:00:38 End 2026.04.04 @ 13:46:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1594 Rogue 1310 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 279377b6-edf3-4dd1-b8fd-8b9d8ee66d73