Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 21:32:46 // Winter2019/RPGLIKE Player: Kyle Rick Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1768) 1768 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 4322 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 39 Friendly Fire -10 Cogmind --------- Core Integrity 542/600 Matter 131/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Signal Interpreter Improved Terrain Scanner Gun Armor Shield Generator > --- WEAPON (2+2) ----- Assault Rifle (+) Rocket Launcher Hammer > --- INVENTORY (3) ---- Protomatter-49 Protomatter-40 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Gun Armor Shield Generator > --- WEAPON ----------- Assault Rifle Rocket Launcher Hammer > --- INVENTORY -------- Protomatter Protomatter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Shield Generator Processor Signal Interpreter Hackware Hacking Suite Protection Gun Armor Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 6 | 3 2 1 . . Power . | . . . . . Propulsion 2 | 1 . 1 . . Utility 3 | 1 2 . . . Weapon 1 | 1 . . . . Parts Attached 18 | 3 12 1 2 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 5 . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 5 . . . Utility 6 | . 5 . 1 . Device 3 | . 3 . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware 1 | . 1 . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 2 1 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 90 90 83 83 Engine 10 | . 12 10 8 8 Flight 19 | . 21 20 17 16 Device 15 | . 12 20 17 16 Processor 10 | . 12 10 8 8 Hackware 5 | . 5 10 3 . Protection 1 | . . . 5 8 Ballistic Gun 12 | . 20 4 3 8 Launcher 3 | . . 5 8 8 Impact Weapon 6 | . 4 10 8 8 Naked Turns . | . . . . . Heaviest Build 18 | 6 10 12 18 18 Greatest Support 18 | 8 13 18 18 18 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | . 3 3 3 3 Average Capacity 2 | . 2 3 3 3 Most Carried 3 | . 3 3 3 2 Average Carried 2 | . 1 2 2 2 Final Capacity 3 | . 3 3 3 3 Final Carried 3 | . 2 3 2 2 Class Distribution -------------------- 47% | Hacker-Mutant 44% | Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1431 | 230 863 98 240 . Remotely . | . . . . . Salvage Created 1267 | . 834 143 290 . Parts 119 | . 68 23 28 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 40 | . 23 6 11 . Guns 28 | . 23 2 3 . AOE 12 | . . 4 8 . Classes Destroyed 11 | . 8 1 2 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 3 | . 2 1 . . Hauler 1 | . 1 . . . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 25 | . 17 6 2 . Subdweller 9 | . . . 9 . Best Kill Streak 6 | . 6 5 2 . Combat Bots Only 4 | . 4 4 2 . Max Kills in Single Turn 3 | . 2 3 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 189 | . 95 22 72 . Missed 81 | . 32 8 41 . Damage Taken 1105 | . 671 189 245 . Core 896 | . 552 157 187 . Absorbed by Shields 188 | . 21 69 98 . Redirected to Core 613 | . 387 103 123 . Regen/Repaired (Parts) 84 | . 84 . . . Core Remaining (%) 95 | 100 . . 90 . Volleys Fired 263 | . 195 20 48 . Largest 2 | . 2 1 2 . Hottest 53 | . 40 33 53 . Shots Fired 346 | . 273 20 53 . Gun 315 | . 273 16 26 . Cannon . | . . . . . Launcher 31 | . . 4 27 . Special . | . . . . . Kinetic 315 | . 273 16 26 . Thermal . | . . . . . Explosive 31 | . . 4 27 . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 23 15 14 . Robot Miss Streak 4 | . 4 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 171 | . 120 15 36 . Core Hits 97 | . 55 13 29 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks 72 | . 28 1 42 1 Impact 72 | . 28 1 42 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3416 | . 1424 505 1487 . Guns 1755 | . 1359 168 228 . Cannons . | . . . . . Explosions 1516 | . . 337 1179 . Melee 145 | . 65 . 80 . Ramming . | . . . . . Kinetic 1755 | . 1359 168 228 . Thermal . | . . . . . Explosive 1516 | . . 337 1179 . Electromagnetic . | . . . . . Impact 145 | . 65 . 80 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles . | . . . . . Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 22 | . 22 4 . . Average Temperature 4 | . 4 4 . . Received Heat Transfer 558 | . 349 91 118 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 1085 | . 1085 610 . 438 Initial 437 | . . 379 . 437 Average 581 | . 607 499 . 437 Maximum Alert Level 3 | . 3 2 . 2 Low Security (%) 14 | 100 15 . . . Level 1 9 | . 7 19 . . Level 2 39 | . 32 80 . 100 Level 3 36 | . 44 . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 9 1 . . Investigation 8 | . 8 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 34 10 48 . Peak Tracking Total 9 | . 6 6 9 . Tactical Retreats 9 | . 2 1 6 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 4 . . . Indirectly 2 | . 2 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 34 | . 27 2 5 . Max in Single Turn 2 | . 2 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 10 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 41 . 9 . Successful 30 | . 21 . 9 . Failed 20 | . 20 . . . Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 32 | . 32 . . . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 14 . 9 . Record 8 | . . . 8 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 3 . . . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Locate Traps 3 | . 3 . . . Maintenance Status 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Recall Assault 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 8 | . 8 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 62 | . 62 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 13 | . . 13 . . Total Damage 126 | . . 126 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2272 | 22 1206 222 817 5 Spaces Moved 2693 | 36 1322 317 1014 4 Core 130 | 36 94 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 2563 | . 1228 317 1014 4 Fastest Speed 37 | 50 37 37 37 37 Average Speed 37 | 50 38 37 37 37 Slowest Speed 50 | 50 50 37 37 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 4 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 98 68 69 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 4 | . . . 4 . Spaces Dug 10 | . 2 . 7 1 Terrain Destroyed 258 | . 65 35 157 1 Melee 10 | . 2 . 7 1 Projectile . | . . . . . AOE 248 | . 63 35 150 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3468 | 38 1697 400 1328 5 Wait 354 | . 102 42 210 . Move 2681 | 35 1313 316 1013 4 Hop 4 | . 4 . . . Pick Up 11 | . 6 3 2 . Fast Attach 12 | 3 7 1 1 . Attach 2 | . 1 . 1 . Detach 2 | . . 1 1 . Swap 4 | . 4 . . . Drop 10 | . 5 3 2 . Fire 263 | . 195 20 48 . Melee 72 | . 28 1 42 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 53 | . 32 13 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 17) 23 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Reached level 2 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Identified exit to Materials 505 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Reached level 3 565 | -10/Materials | Upgraded with Utility slot (x1) 659 | -10/Materials | Repaired Hammer 698 | -10/Materials | Repaired Broken Flight Unit? 748 | -10/Materials | Discovered exit to Materials (range 16) 833 | -10/Materials | Discovered exit to Materials (range 17) 897 | -10/Materials | Reached level 4 900 | -10/Materials | Upgraded with Utility slot (x1) 971 | -10/Materials | Build established: Hacker-Mutant 1224 | -10/Materials | Identified exit to Mines 1229 | -10/Materials | Entered Mines 1230 | -10/Mines | Met a Derelict testing a Signal Generator 1231 | -10/Mines | Reached level 5 1235 | -10/Mines | Upgraded with Propulsion slot (x1) 1237 | -10/Mines | Learned 2 Materials zone layouts 1239 | -10/Mines | Discovered exit to Materials (range 16) 1325 | -10/Mines | Assembled infested the area 1330 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1387 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1396 | -10/Mines | Discovered new exit (range 14) 1450 | -10/Mines | Identified exit to Subcaves 1451 | -10/Mines | Entered Subcaves 1455 | -10/Subcaves | Learned location of 1 exit from Materials 1541 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1585 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1603 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1611 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1624 | -10/Subcaves | Learned location of Zion (-7) 1624 | -10/Subcaves | Met a Zionite searching for "candidates" 1743 | -10/Subcaves | Visited 4L-MR0's lab 1751 | -10/Subcaves | Found Gun Armor 1753 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1806 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1806 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1922 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2044 | -10/Subcaves | Build established: Mutant 2095 | -10/Subcaves | Reached level 6 2131 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2167 | -10/Subcaves | Learned Materials terminal intel 2180 | -10/Subcaves | Discovered new exit (range 12) 2183 | -10/Subcaves | A Subdweller sparked back to life 2183 | -10/Subcaves | A Subdweller sparked back to life 2183 | -10/Subcaves | A Subdweller sparked back to life 2241 | -10/Subcaves | Discovered new exit (range 16) 2261 | -10/Subcaves | Identified exit to Materials 2265 | -10/Subcaves | Identified exit to Recycling 2268 | -10/Subcaves | Entered Materials 2269 | -8/Materials | Identified exit to Factory 2270 | -8/Materials | Reached level 7 2271 | -8/Materials | Loaded intel: 12 terminal locations 2273 | -8/Materials | Self-destructed Last Messages --------------- 02208_ UU-T37(R) destroyed. 02209_ Lgt. Assault Rifle fries itself beyond repair. 02212_ Lgt. Ion Engine fries itself beyond repair. 02213_ Lgt. Assault Rifle fries itself beyond repair. 02223_ Machine disabled. 02233_ Destroyed Autobeam. 02235_ Autobeam Turret destroyed. 02241_ EXIT=FOUND 02253_ Destroyed Autobeam. 02257_ Autobeam Turret destroyed. 02260_ Acquired 4 matter. 02261_ EXIT=IDENTIFIED: MATERIALS 02264_ The unstable cave ceiling collapses. 02265_ EXIT=IDENTIFIED: RECYCLING LOCATION=MATERIALS GOAL=ESCAPE Loading 1 Materials exit... Loading 2 Materials zones... 02270_ Reached level 7. Loading Materials terminal intel (x12)... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?????# #???# #??????????????????????????? | | ?#?????# #??###########??????????????????????????? | | ?#?????# #??# #???#????????#??????????????????? | | ?#?????# #??# #???????????????#???????????????? | | ?####### #### #????##????#???##???????????????? | | ? + #??#????#???#?#?????????????????? | | ? #### ##?##########????#??????????????? | | ? "#?# #??# ##???#??????????????? | | ? T#?# #??# #??#??#?????????????? | | ? "#?# #??# #?#?#?#?#???????????? | | ? ##?# #??# #???????????????????? | | ? #??######??# ?#?#?##??#??????????? | | ?## #???##?#?#?# ???#?#???#???????????? | | ? ## #####?#????#???# ????????#??#?#???????? | | ? ## #?????????#????# ? ??###?##?#??????????? | | ? ## ##????????#????# ??##?#????#?#?????????? | | ? # ##################;/#######??????#?????????? | | ? # @ #???????#?????????? | | ? # ################## ##????????????????? | | ?###### #????#????#??# #???????#?#???????? | | ? #????##??#???#########??????????#??????? | | ?###### #?????##??#?###????#?????#?????????????? | | ??????#####?????##?#??##?????#??#????????????????? | | ?????????????#???#???##???#????#????????#????????? | | ???????????##??#?#?##??????##???#?#??#????#??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 60 Evasion (%) 62 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Levels Raised 6 | . 3 1 1 1 XP Earned 12210 | 3000 5556 1218 936 1500 XP Spent 10475 | 3000 4450 1400 1625 . Upgrades 30 | 9 15 2 4 . Propulsion Slot 2 | 1 . 1 . . Utility Slot 3 | 1 2 . . . Weapon Slot 1 | 1 . . . . Heat Dissipation 1 | . 1 . . . Mass Support 2 | 1 . 1 . . Inventory Capacity 3 | . 3 . . . Sight Range 1 | 1 . . . . Sensor Range 6 | . 4 . 2 . Terrain Scan Density 5 | . 5 . . . Ranged Accuracy 4 | 2 . . 2 . Hack Attack % 1 | 1 . . . . Hack Defense % 1 | 1 . . . . Protomatter Created 511 | . 313 120 78 . Integrity Restored 1017 | . 624 228 165 . Core 838 | . 523 186 129 . Parts 179 | . 101 42 36 . Protomatter Decayed 76 | . 22 17 37 . Game ------ Seed PoweredPowerKatana Manual? 1 Play Time 00:25:32 Cumulative 98.6 hours Start 2024.05.04 @ 13:33:41 End 2024.05.05 @ 21:32:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 79 Rogue 78 Adventurer 0 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 54 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4d57156-8165-46c1-82b3-671f6fab4016