Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 00:28:01 Player: Mozco Result: Destroyed by 8L-SHB(b) with Great Maul Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (138) 690 Value Destroyed (4279) 4279 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 11038 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 151 Aligned with FarCom 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 66/100 System Corruption 25% Temperature Cool (9) Movement Rolling (100) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Medium Storage Unit Advanced Melee Analysis Suite Improved Focal Shield System Shield > --- WEAPON (2) ------- Powered Hammer Great Axe > --- INVENTORY (10) --- Gravmag System Combat Airjet Advanced Weight Redist. System Improved Trap Scanner Stasis Canceller Makeshift Transmission Jammer Advanced Plasma Cannon Axe Greatsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Reaction Control System Experimental Propulsion Shielding Trap Reconfigurator > --- WEAPON ----------- Powered Hammer Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Airjet Gravmag System Advanced Weight Redist. System Improved Trap Scanner Advanced Melee Analysis Suite Improved Light Armor Plating Layered Light Armor Plating Graphene Brace Improved Proton Missile Launcher [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . Utility 6 | . . . 2 . . . 1 . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 224 | 7 8 . 14 . 3 4 27 18 36 14 . 5 5 65 8 10 Power 24 | 1 1 . 3 . . 1 4 3 1 . . . 1 4 3 2 Engine 13 | 1 1 . 3 . . 1 1 1 1 . . . . 1 2 1 Core 9 | . . . . . . . 3 1 . . . . 1 2 1 1 Reactor 2 | . . . . . . . . 1 . . . . . 1 . . Propulsion 60 | 2 2 . 1 . . 1 6 5 12 1 . 2 1 20 2 5 Treads 3 | . . . . . . . . . . . . . . . 1 2 Leg 10 | . 2 . 1 . . 1 . . . . . . . 5 . 1 Wheel 6 | 2 . . . . . . . . . . . . . 2 . 2 Hover 37 | . . . . . . . 6 4 12 1 . 2 1 11 . . Flight 4 | . . . . . . . . 1 . . . . . 2 1 . Utility 89 | 2 2 . 4 . 3 2 9 6 15 7 . 1 1 33 1 3 Device 40 | 1 . . 1 . 2 1 6 4 6 5 . . 1 12 . 1 Storage 5 | 1 1 . . . 1 . . . 1 . . . . 1 . . Processor 11 | . . . 1 . . . . . 1 . . 1 . 8 . . Hackware 9 | . 1 . . . . . 1 . 6 . . . . 1 . . Protection 24 | . . . 2 . . 1 2 2 1 2 . . . 11 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 . 6 . . . 8 4 8 6 . 2 2 8 2 . Energy Gun 7 | 1 1 . 3 . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 1 . 2 . . . 3 3 5 3 . . . 1 . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . Launcher 7 | . 1 . . . . . . . . 2 . . 1 3 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . Slashing Weapon 13 | . . . 1 . . . 1 1 2 1 . 2 1 2 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 . 2 2 2 . . . . 2 . . Corrupted Parts 4 | . 1 . . . . . . . . . . . . 2 . 1 System Corruption 7 | . 1 . . . . . . . . . . . . 4 . 2 Parts Lost 63 | . 5 . 1 . . 2 1 3 3 1 . . 12 22 1 12 Power 13 | . 1 . . . . 1 1 1 . . . . 2 4 1 2 Propulsion 27 | . 2 . 1 . . 1 . 1 3 . . . 5 9 . 5 Utility 16 | . . . . . . . . 1 . 1 . . 3 6 . 5 Weapon 7 | . 2 . . . . . . . . . . . 2 3 . . Highest Loss Streak 8 | . 5 . 1 . . 2 1 2 2 1 . . 8 6 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 98 100 99 93 98 96 99 97 100 100 65 87 87 90 Engine 5 | . 11 14 11 11 11 8 4 . 7 7 7 7 1 1 4 2 Core 1 | . . . . . . . 4 8 . . . . 3 2 . 2 Leg 5 | . 17 28 21 22 22 18 . . . . . . . 1 6 5 Wheel 1 | . 8 . . . . . . . . . . . . 2 . 4 Hover 15 | . . . . . . . 25 25 29 30 30 30 12 12 . . Device 10 | . 8 . 8 11 10 4 13 11 12 7 7 7 7 13 6 4 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 5 4 6 6 Processor 16 | . . . 10 11 11 11 9 9 12 15 15 17 21 26 26 25 Hackware 6 | . 5 14 11 11 11 11 9 9 12 7 7 4 . 1 6 6 Protection 3 | . . . 1 . . 6 4 6 . 3 7 7 1 4 5 7 Energy Gun 2 | . 11 . 7 11 11 11 7 . . . . . . . . . Ballistic Gun 7 | . 14 14 11 11 11 11 8 14 11 11 15 7 3 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . 3 6 6 Slashing Weapon 3 | . . . . . . . . 1 2 2 . 6 2 5 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 42 | 13 20 20 24 23 24 32 35 29 30 39 34 34 37 42 25 38 Greatest Support 68 | 26 26 20 26 26 26 31 31 27 37 45 45 45 45 53 27 68 Greatest Overweight (x) 7 | 1 . . 1 . 1 2 1 2 . 1 . . 1 7 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 8 8 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 10 Average Carried 8 | 3 7 10 9 10 9 9 9 9 9 8 9 9 7 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 9 10 10 9 9 9 5 8 10 10 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Mutant 14% | Scavenger-Scout 10% | Assassin 5% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Matter Collected 3986 | 153 300 . 301 . . 90 539 639 330 609 . 50 27 726 75 147 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5732 | 105 476 . 332 . . 149 673 916 309 516 . . 54 1491 184 527 Parts 320 | 6 36 . 21 . . 6 41 54 23 24 . . 2 73 12 22 Haulers Intercepted 10 | . 1 . . . . . 3 3 2 . . . . 1 . . Recyclers Shooed 3 | 1 . . . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 12 . . 4 . . 17 Prevented 16 | . . . . . . . . . . 13 . . 1 . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 93 | . 8 . 7 . . 3 11 16 2 8 . . 2 24 . 12 Melee 30 | . . . 1 . . . . . 1 1 . . . 17 . 10 Guns 44 | . 7 . 6 . . . 9 16 1 3 . . 2 . . . Cannons 2 | . . . . . . . 2 . . . . . . . . . AOE 14 | . 1 . . . . 3 . . . 4 . . . 6 . . Classes Destroyed 16 | 2 5 . 3 . . . . . 1 4 . . . . 1 . Worker 8 | . . . 1 . . . 1 1 2 . . . . 3 . . Builder 5 | . 1 . . . . . . . 1 . . . . 3 . . Tunneler 5 | 1 1 . . . . . 2 . . . . . . 1 . . Hauler 10 | . 1 . . . . . 3 3 2 . . . . 1 . . Recycler 4 | 1 . . . . . . 1 . . . . . . 2 . . Minesweeper 3 | . . . . . . . . . . 1 . . . . . 2 Operator 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . Watcher 5 | . 2 . . . . . . 1 1 . . . . 1 . . Swarmer 24 | . . . 1 . . . 4 3 . 1 . . 2 7 . 6 Grunt 42 | . 8 . 4 . . 3 3 9 . 3 . . . 8 . 4 Brawler 2 | . . . . . . . . . . 1 . . . . . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 14 | . . . 2 . . . 4 4 . 1 . . . 3 . . Hunter 2 | . . . . . . . . . . 1 . . . 1 . . Programmer 7 | . . . . . . . . . 2 . . . . 5 . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . 5 . Savage 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | 2 4 . 2 . . 3 8 16 2 5 . . 2 13 . 5 Combat Bots Only 11 | . 4 . 2 . . 3 3 11 1 5 . . 2 9 . 5 Max Kills in Single Turn 3 | 1 2 . 2 . . 3 1 1 1 1 . . 1 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . . 1 . . . 3 . . Melee 1 | . . . 1 . . . . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Damage Taken 9115 | . 600 . 528 . . 180 388 720 394 343 . . 1254 2942 155 1611 Core 1964 | . 77 . 127 . . 19 57 136 123 51 . . 500 507 32 335 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . . . . 91 . . Regen/Repaired (Parts) 317 | . . . 69 . . . . 115 123 . . 10 . . . . Core Remaining (%) 59 | 100 . 69 . . . 63 . 64 . . . . 3 . . . Volleys Fired 276 | 5 69 . 22 . . 4 54 57 24 18 . . 16 7 . . Largest 2 | 2 2 . 2 . . 2 2 2 2 2 . . 2 1 . . Hottest 88 | 60 60 . 88 . . 68 86 50 56 56 . . 67 43 . . Shots Fired 473 | 10 107 . 40 . . 8 108 114 41 21 . . 17 7 . . Gun 432 | 10 106 . 40 . . 8 89 114 37 14 . . 12 2 . . Cannon 19 | . . . . . . . 19 . . . . . . . . . Launcher 18 | . 1 . . . . . . . . 7 . . 5 5 . . Special 4 | . . . . . . . . . 4 . . . . . . . Kinetic 355 | 5 72 . 22 . . 4 73 114 37 14 . . 12 2 . . Thermal 58 | . 16 . 7 . . . 35 . . . . . . . . . Explosive 6 | . 1 . . . . . . . . . . . . 5 . . Electromagnetic 50 | 5 18 . 11 . . 4 . . . 7 . . 5 . . . Robot Hit Streak 16 | 2 13 . 9 . . 8 6 10 13 9 . . 13 16 . . Robot Miss Streak 6 | 2 5 . 6 . . . 6 4 3 1 . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . . . . 2 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . Shots Hit Robots 431 | 5 72 . 32 . . 2 55 73 32 22 . . 14 82 6 36 Core Hits 209 | 3 26 . 12 1 . 3 27 35 13 18 . . 10 48 1 12 Critical Kills 2 | . . . . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . . . . . 1 . . . . . 2 . 1 Critical Strikes 26 | . 1 . . . . . 3 2 . . . . . 14 . 6 Burn 2 | . . . . . . . 2 . . . . . . . . . Destroy 3 | . 1 . . . . . . 2 . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . 3 . 2 Sever 15 | . . . . . . . . . . . . . . 11 . 4 Melee Attacks 177 | . . . 5 . . . 2 5 13 4 . 1 . 95 8 44 Impact 30 | . . . . . . . . . . . . . . 19 2 9 Slashing 147 | . . . 5 . . . 2 5 13 4 . 1 . 76 6 35 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 1 . . . . 1 . 2 . . . 9 6 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Follow-up Attacks 13 | . . . . . . . . . . . . . . 7 . 6 Damage Inflicted 13472 | 68 1062 . 665 1 . 194 1105 1506 682 852 . . 417 4796 557 1567 Guns 4712 | 68 945 . 483 . . 42 877 1343 420 244 . . 246 44 . . Cannons 228 | . . . . . . . 228 . . . . . . . . . Explosions 2073 | . 117 . 58 . . 152 . . . 434 . . 171 1141 . . Melee 6458 | . . . 124 . . . . 163 262 174 . . . 3611 557 1567 Ramming 1 | . . . . 1 . . . . . . . . . . . . Kinetic 4028 | 14 663 . 271 . . 18 765 1343 420 244 . . 246 44 . . Thermal 780 | . 153 . 135 . . 152 340 . . . . . . . . . Explosive 1192 | . 51 . . . . . . . . . . . . 1141 . . Electromagnetic 1013 | 54 195 . 135 . . 24 . . . 434 . . 171 . . . Impact 1029 | . . . . . . . . . . . . . . 756 . 273 Slashing 5429 | . . . 124 . . . . 163 262 174 . . . 2855 557 1294 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 1 . . . . . . 1 . . . . 6 6 24 Average Corruption 4 | . 1 1 . . . . . . 1 . . . . 3 6 7 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . Effects 44 | . 2 . . . . . . . 1 . . . . 25 6 10 Message Errors 10 | . 1 . . . . . . . . . . . . 7 . 2 Matter Fused 17 | . 1 . . . . . . . . . . . . 10 1 5 Heat Flow Errors 7 | . . . . . . . . . . . . . . 3 3 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . . . 1 . . . . 2 2 2 Alerts 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1183 | . . . 22 . . . . 3 12 35 . . . 492 389 230 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . . . . . 8 . . Melee 1175 | . . . 22 . . . . 3 12 35 . . . 484 389 230 Knockbacks 4 | . . . . . . . . . . . . . . 2 . 2 Impact 4 | . . . . . . . . . . . . . . 2 . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . 37 . . . . . . 22 . . . 29 . . Shots 4 | . . . 1 . . . . . . 2 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 84 . 123 . . 73 340 427 12 14 . . 16 465 268 160 Average Temperature 86 | . 30 . 36 . . 35 82 131 6 7 . . 7 126 112 74 Received Heat Transfer 2601 | . 354 . 90 . . 117 144 378 24 72 . . 246 756 24 396 Effects 3 | . . . . . . . . 1 . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | 1 1 . . . . . . . . 4 . . . 2 . 1 Impact Corruptions 9 | . . . . . . . . . . . . . . 8 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1512 | . 300 . 285 . . 150 777 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Peak Influence 575 | 10 230 41 295 21 . 107 220 575 321 . . . . 430 . . Initial 175 | . 6 41 15 21 . . 41 92 175 . . . . 88 . . Average 155 | 3 136 41 150 21 . 93 79 313 188 . . . . 168 . . Maximum Alert Level 2 | . 1 . 1 . . . 1 2 1 . . . . 2 . . Low Security (%) 67 | 100 62 100 57 100 . 100 92 25 54 . . . . 69 . . Level 1 28 | . 37 . 42 . . . 7 43 45 . . . . 25 . . Level 2 3 | . . . . . . . . 30 . . . . . 4 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 . . . 3 3 7 . . . 1 12 . . Investigation 10 | . 1 . . . . . 1 1 2 . . . . 5 . . Extermination 7 | . . . . . . . . . 2 . . . . 5 . . Reinforcement 10 | . 1 . 1 . . . 2 2 2 . . . . 2 . . Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Distress Signals 9 | . . . . . . . 2 3 . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 13 . 17 . . 3 20 19 16 14 . . 18 55 1 20 Peak Tracking Total 10 | . 3 . 4 . . 3 5 5 6 5 . . 9 10 1 5 Tactical Retreats 25 | . . . 1 . . . 1 1 3 1 . . 7 8 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Traps Triggered 5 | . . . . . . . . 2 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . 2 4 . . . . 4 . . Traps Reconfigurated 98 | . . . . . . . . 3 17 . . . . 78 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 2 4 . 1 . . 4 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Machines Disabled 8 | . 1 . 2 . . 1 . 1 . 1 . . . 2 . . Max in Single Turn 1 | . 1 . 1 . . 1 . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Machines Accessed 76 | . 3 . 4 . 3 1 8 8 19 . . 1 . 28 1 . Terminals 47 | . 3 . 3 . . 1 7 7 11 . . . . 15 . . Fabricators 6 | . . . . . . . . . 2 . . . . 4 . . Repair Stations 6 | . . . 1 . . . 1 1 2 . . . . 1 . . Recycling Units 3 | . . . . . . . . . 2 . . . . 1 . . Scanalyzers 4 | . . . . . . . . . 1 . . . . 3 . . Garrison Access 5 | . . . . . . . . . 1 . . . . 4 . . Total Hacks 237 | . 15 . 10 . 24 4 26 20 57 . . 8 . 72 1 . Successful 135 | . 9 . 8 . 24 3 12 13 30 . . 8 . 27 1 . Failed 101 | . 6 . 2 . . 1 14 7 27 . . . . 44 . . Catastrophic 13 | . . . . . . . 1 . 3 . . . . 9 . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . Manual 72 | . 10 . 3 . 1 2 13 4 18 . . 1 . 20 . . Terminals 151 | . 15 . 8 . . 4 24 17 39 . . . . 44 . . Fabricators 16 | . . . . . . . . . 5 . . . . 11 . . Repair Stations 13 | . . . 2 . . . 2 3 5 . . . . 1 . . Recycling Units 5 | . . . . . . . . . 4 . . . . 1 . . Scanalyzers 7 | . . . . . . . . . 1 . . . . 6 . . Garrison Access 12 | . . . . . . . . . 3 . . . . 9 . . Terminal Hacks 91 | . 6 . 5 . 24 3 7 9 17 . . 8 . 11 1 . Record 25 | . . . . . 24 . . . 1 . . . . . . . Part Schematic 12 | . . . . . . . . 2 2 . . 8 . . . . Robot Analysis 5 | . . . . . . 2 1 . 1 . . . . 1 . . Prototype ID Bank 5 | . 1 . 1 . . . . 1 1 . . . . 1 . . Open Door 5 | . . . . . . . . 4 . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 9 | . 1 . 1 . . . 2 . 3 . . . . 2 . . Unreport Threat 4 | . . . 1 . . . . . 1 . . . . 2 . . Locate Traps 3 | . 1 . . . . . . 1 . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 12 | . . . 2 . . 1 3 . 4 . . . . 2 . . Fabricator Hacks 10 | . . . . . . . . . 4 . . . . 6 . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . 3 . . Build 5 | . . . . . . . . . 2 . . . . 3 . . Repair Station Hacks 8 | . . . 2 . . . 1 2 3 . . . . . . . Scan Component 5 | . . . 1 . . . 1 1 2 . . . . . . . Repair 3 | . . . 1 . . . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . 1 . . Report Inventory 2 | . . . . . . . . . 1 . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 20 | . 3 . 1 . . . 4 2 5 . . . . 5 . . Terminals 19 | . 3 . 1 . . . 4 2 4 . . . . 5 . . Assimilate 7 | . 1 . 1 . . . 1 1 . . . . . 3 . . Botnet 12 | . 2 . . . . . 3 1 4 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 65 | . 3 . 4 . . 1 8 4 18 . . . . 27 . . Full Trace Events 9 | . 1 . . . . . 1 . 2 . . . . 5 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 2 2 . . 23 . . . . Parts Built 7 | . . . . . . . . . 4 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . Time 322 | . . . . . . . . . 90 . . . . 232 . . Total Part Build Rating 26 | . . . . . . . . . 12 . . . . 14 . . Parts Repaired 3 | . . . 1 . . . . 1 1 . . . . . . . Time 98 | . . . 26 . . . . 60 12 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Total Allies 7 | . 1 3 . . . . . . . 1 . . . 2 . . Largest Group 4 | . 1 4 4 . . . . . . 1 . . . 1 . . Highest-Rated Group 47 | . 8 47 47 . . . . . . 32 . . . 10 . . Highest-Rated Ally 32 | . 8 16 16 . . . . . . 32 . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . 30 . . . . . . 5 . . . . . . Total Damage 473 | . . . 278 . . . . . . 195 . . . . . . Kills 6 | . . . 5 . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 5 | . . . . . . 2 1 . 1 . . . . 1 . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 1 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Turns Passed 9831 | 86 589 29 457 113 596 96 1194 405 1449 433 137 643 222 2530 452 400 Spaces Moved 10211 | 61 351 25 271 88 492 53 856 323 2119 600 304 932 314 2900 329 193 Core 290 | 7 . . . . . . . 1 . . . . 102 180 . . Treads 63 | . . . . . . . . . . . . . . . . 63 Legs 1715 | . 254 25 271 88 492 53 40 . . . . . . 163 329 . Wheels 735 | 54 97 . . . . . . . . . . . . 454 . 130 Hover 7207 | . . . . . . . 816 322 2119 600 304 932 212 1902 . . Flight 201 | . . . . . . . . . . . . . . 201 . . Fastest Speed 40 | 50 90 120 120 120 120 120 52 52 45 45 45 45 48 40 120 90 Average Speed 70 | 90 111 120 127 120 120 145 74 68 47 53 45 47 56 68 121 126 Slowest Speed 400 | 100 120 120 190 120 190 260 120 176 48 105 45 48 120 400 190 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 48 10 28 21 80 12 58 48 44 73 44 84 60 66 43 41 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . 1 . . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 18 | . . . . . . 1 . . . 8 . 3 3 . 1 2 Spaces Dug 28 | . . . 1 . . . 2 . 3 . . . . 22 . . Terrain Destroyed 84 | . 4 . 3 . . 12 5 . 3 . . . . 57 . . Melee 11 | . . . 1 . . . 2 . 3 . . . . 5 . . Projectile 3 | . . . . . . . 3 . . . . . . . . . AOE 70 | . 4 . 2 . . 12 . . . . . . . 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Total 12186 | 78 440 24 338 95 498 62 1327 427 2515 681 303 1127 338 3282 369 282 Wait 1119 | . . . 7 7 . . 356 12 283 37 . 185 2 170 19 41 Move 10195 | 60 350 24 270 87 491 52 855 322 2118 599 303 931 313 2899 328 193 Hop . | . . . . . . . . . . . . . . . . . Pick Up 99 | 6 9 . 8 . . 1 11 5 18 4 . 2 1 29 4 1 Fast Attach 77 | 7 3 . 3 . 2 2 7 9 8 . . 1 1 24 4 6 Attach 47 | . 2 . 3 . . . 3 3 6 3 . . 3 20 2 2 Detach 12 | . . . 2 . 1 . 2 . 2 2 . . . 2 1 . Swap 100 | . 3 . 8 . 1 2 17 6 22 11 . 4 1 21 2 2 Drop 103 | . 4 . 10 . 3 1 20 8 21 2 . 3 1 25 3 2 Fire 276 | 5 69 . 22 . . 4 54 57 24 18 . . 16 7 . . Melee 156 | . . . 5 . . . 2 5 13 4 . 1 . 85 6 35 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 315 | -10/Materials | Lost 5 parts (1p2n2w) 324 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 5) 442 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Entered Mines 676 | -10/Mines | Accompanied by 1 ally 680 | -10/Mines | Discovered new exit (range 11) 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 705 | -10/Mines | Entered Materials 705 | -9/Materials | Accompanied by 4 allies 705 | -9/Materials | Evolved 2 slots: Utility x2 778 | -9/Materials | Repaired Sml. Laser 1009 | -9/Materials | Build established: Scavenger-Mutant 1058 | -9/Materials | Discovered new exit (range 9) 1058 | -9/Materials | Discovered new exit (range 16) 1162 | -9/Materials | Entered Mines 1174 | -9/Mines | Met a Derelict bent on vengeance 1208 | -9/Mines | Found a hidden stash of uninstalled traps 1270 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1270 | -9/Mines | Discovered new exit (range 5) 1275 | -9/Mines | Entered Exiles 1291 | -9/Exiles | Discovered new exit (range 15) 1308 | -9/Exiles | Met 8R-AWN 1325 | -9/Exiles | Met EX-HEX 1358 | -9/Exiles | Met EX-BIN 1376 | -9/Exiles | Aligned with FarCom system 1377 | -9/Exiles | Given EX-Vault access code 1405 | -9/Exiles | Opened EX-Vault 1449 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1496 | -9/Exiles | Found Prototype Device 1496 | -9/Exiles | Identified Trap Reconfigurator 1558 | -9/Exiles | Met EX-DEC 1664 | -9/Exiles | Visited The Gauntlet 1857 | -9/Exiles | Discovered new exit (range 14) 1871 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1871 | -9/Exiles | Entered Mines 1959 | -8/Mines | Discovered new exit (range 6) 1967 | -8/Mines | Entered Materials 1967 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2214 | -8/Materials | Discovered new exit (range 11) 2561 | -8/Materials | Build established: Mutant 2625 | -8/Materials | Discovered new exit (range 7) 2685 | -8/Materials | Discovered new exit (range 4) 3074 | -8/Materials | Identified exit to Storage 3161 | -8/Materials | Entered Storage 3339 | -8/Storage | Repaired Enh. Autogun? 3478 | -8/Storage | Discovered new exit (range 18) 3522 | -8/Storage | Destroyed 11 combat bots 3566 | -8/Storage | Entered Factory 3566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3607 | -7/Factory | Identified exit to DSF 3923 | -7/Factory | Repaired Reactive Plating 4010 | -7/Factory | Build established: Scavenger-Scout 4255 | -7/Factory | Identified exit to Lower Caves 4335 | -7/Factory | Fabricated Imp. Hover Unit? 4354 | -7/Factory | Discovered new exit (range 7) 4399 | -7/Factory | Fabricated Launcher Guidance Computer? 4437 | -7/Factory | Discovered new exit (range 17) 4935 | -7/Factory | Build established: Hacker-Mutant 4988 | -7/Factory | Garrison activated, responded to threat 5015 | -7/Factory | Entered Lower Caves 5140 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5233 | -7/Lower Caves | Learned location of 1 exit from Factory 5261 | -7/Lower Caves | Encountered a Warlord checkpoint 5324 | -7/Lower Caves | Build established: Scavenger-Mutant 5445 | -7/Lower Caves | Discovered new exit (range 8) 5448 | -7/Lower Caves | Entered another Lower Caves area 5489 | -7/Lower Caves | Discovered new exit (range 11) 5541 | -7/Lower Caves | Spotted B-75 Beast 5565 | -7/Lower Caves | Discovered new exit (range 11) 5574 | -7/Lower Caves | Learned Factory garrison access intel 5585 | -7/Lower Caves | Entered Zion 5778 | -7/Zion | Received a visual enhancement algorithm 5970 | -7/Zion | Given A8's code to call for help 5985 | -7/Zion | Learned Factory interactive machine intel 6178 | -7/Zion | Discovered new exit (range 17) 6228 | -7/Zion | Entered Proximity Caves 6233 | -6/Proximity Caves | Learned Factory trap positions 6276 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6320 | -6/Proximity Caves | Lost 4 parts (1p3n) 6356 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6382 | -6/Proximity Caves | Spotted B-75 Beast 6385 | -6/Proximity Caves | Core integrity fell below 50% 6397 | -6/Proximity Caves | Core integrity fell below 20% 6437 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 6449 | -6/Proximity Caves | Discovered new exit (range 2) 6450 | -6/Proximity Caves | Entered Factory 6450 | -6/Factory | Evolved 2 slots: Utility x2 6451 | -6/Factory | Identified exit to Lower Caves 6452 | -6/Factory | Loaded intel: 110 trap records 6453 | -6/Factory | Loaded intel: 53 interactive machine locations 6454 | -6/Factory | Loaded intel: 4 garrison access locations 6869 | -6/Factory | Build established: Assassin 7144 | -6/Factory | Discovered new exit (range 9) 7313 | -6/Factory | Fabricated Imp. Gravmag System? 7462 | -6/Factory | Lost 6 parts (1p2n2u1w) 7491 | -6/Factory | Destroyed 9 combat bots 7921 | -6/Factory | Discovered new exit (range 3) 7937 | -6/Factory | Build established: Scavenger-Mutant 8056 | -6/Factory | Identified exit to Factory 8345 | -6/Factory | Build established: Scavenger-Scout 8355 | -6/Factory | Core integrity fell below 50% 8491 | -6/Factory | Central database locked down 8670 | -6/Factory | Spotted B-75 Beast 8716 | -6/Factory | Fabricated Imp. Melee Analysis Suite? 8766 | -6/Factory | Fabricated Imp. Gravmag System? 8795 | -6/Factory | Build established: Mutant 8921 | -6/Factory | Lost 5 parts (1p2n2w) 8937 | -6/Factory | Discovered new exit (range 15) 8960 | -6/Factory | Lost 4 parts (2n2u) 8980 | -6/Factory | Entered Lower Caves 9010 | -6/Lower Caves | Lost 3 parts (1p2n) 9333 | -6/Lower Caves | Spotted B-75 Beast 9391 | -6/Lower Caves | Discovered new exit (range 9) 9432 | -6/Lower Caves | Entered another Lower Caves area 9607 | -6/Lower Caves | Core integrity fell below 20% 9635 | -6/Lower Caves | Lost 4 parts (1p2n1u) 9813 | -6/Lower Caves | System corruption reached 10% 9832 | -6/Lower Caves | Destroyed by 8L-SHB(b) with Great Maul Last Messages --------------- 09816_ Lyr. Light Armor Plating destroyed. 09817_ Enh. Optical Array destroyed. 09817_ Imp. Target Analyzer destroyed. 09817_ System corrupted by crushing effect (+5). 09817_ System corrupted by crushing effect (+4). 09818_ Powered Hammer follow-up attack on 4A-CNR(g). 09818_ 4A-CNR(g) knocked back. 09820_ System corrupted: Matter fused (-9). 09820_ Carbon-fiber Leg destroyed. 09820_ System corrupted by crushing effect (+2). 09824_ Powered Hammer follow-up attack on KV-I1G(b). 09824_ KV-I1G(b) suffers critical hit (Smash). 09824_ Destroyed Great Maul. 09824_ KV-I1G(b) system corrupted by crushing effect. 09825_ KV-I1G(b) system terminally corrupted. 09825_ Imp. Deuterium Engine fried. 09827_ Powered Hammer follow-up attack on WQ-EWN(l). 09830_ Wheel destroyed. 09832_ Adv. Melee Analysis Suite destroyed. 09832_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ????????????# ##??# #?# #????? ????# | | ????????????# #??###=[%[##?## #???### ????? | | ???????????## ###??##%= #???# #????###????? | | ???????????# ##??#* #### #??????????? | | ???????????# ##### #??????????? | | ???????????# ### % ##??????????? | | ???????????## #??# #####???????????? | | ????????##### #### #??#####???????????????? | | ???????## ##?# #??????????????????????? | | ???????# #?## ##??????????????????????? | | ???????# ##?###????????????? ?????????? | | ???????## #???###????????? ?????????? | | ????????# ### #### ##?????? #?????????? | | ????????# #?## ##??? ##????????? | | ????????# #??## ## #????????? | | ????????## #???## #?????????? | | ?????????###????## #### ???????????? | | ?????????????????# ####????????????????? | | ????????????????## #???????????????????? | | ???????????????## ## #??????????????????? | | ??????????????## ##### #??????????????????? | | ??????????????# #????##??????????????????? | | ??????????????## #????????????????????????? | | ???????????????### =##???????????????????????? | | ????????????????### g b###?????????????????????? | | ????????????????# b l@ #?????????????????????? | | ????????????????# ##### #???????????????????? | | ????????????????# ###???## ?????????????????? | | ????????????????# ???????? #??????????????? | | ????????????????# ???????? # #??????????????? | | ????????????????#????????? ## ###??????????????? | | ???????????????????????????#?# #????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 8 Armor Coverage 300 Resistance: KI 25 Resistance: TH 10 Propulsion Shielding 90 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Spear | -8/Storage | Hacked Imp. Hover Unit | -8/Storage | Hacked Imp. Gravmag System | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Hacked Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Greatsword | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Launcher Guidance Computer | x2 | -7/Factory | Preloaded Imp. Gravmag System | x2 | -6/Factory Imp. Melee Analysis Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagFrostProtomatter Manual? 0 Play Time 02:46:41 Cumulative 53.5 hours Start 2023.11.23 @ 15:25:52 End 2023.11.24 @ 00:28:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 46 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6891e079-d1bb-42d8-aadd-b72ca1c4a2a3