Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 01:41:32 Player: AverageDoes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1148) 1148 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 5602 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 405 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Transmission Jammer Reaction Control System Hacking Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Advanced ECM Suite [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Signal Interpreter Device Transmission Jammer Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . Utility 3 | . . . . 1 2 . . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 73 | 5 3 8 . 7 3 7 15 18 7 Power 10 | 1 . 1 . 1 1 . 2 4 . Engine 6 | 1 . 1 . 1 1 . 1 1 . Core 4 | . . . . . . . 1 3 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 6 . 1 2 4 10 7 . Treads 5 | 2 . 3 . . . . . . . Leg 3 | . . . . . 2 1 . . . Wheel . | . . . . . . . . . . Hover 5 | . . . . . . 2 3 . . Flight 19 | . . 3 . 1 . 1 7 7 . Utility 19 | . 3 . . 2 . 1 2 7 4 Device 8 | . . . . 1 . . 1 6 . Storage . | . . . . . . . . . . Processor 8 | . 3 . . 1 . . . . 4 Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . 1 . 3 . 2 1 . 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . 1 . 2 . 1 1 . . Ballistic Cannon 4 | . . . . 1 . . . . 3 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 47 | . 1 3 . 8 1 4 5 21 4 Power 7 | . . . . 2 . . 1 4 . Propulsion 21 | . . 1 . 3 1 4 2 10 . Utility 8 | . 1 . . . . . 1 5 1 Weapon 11 | . . 2 . 3 . . 1 2 3 Highest Loss Streak 12 | . 1 1 . 6 1 4 2 12 4 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 68 | . 88 87 77 50 32 63 85 54 38 Engine 9 | . 14 20 11 4 3 9 11 . . Treads 9 | . 28 23 . . . . . . . Hover 1 | . . . . . . 7 3 . . Flight 8 | . . 2 33 11 . 2 21 17 . Device 1 | . . . . . . . 2 9 1 Processor 20 | . 17 22 22 25 23 23 23 12 24 Protection 1 | . . . . . . 3 5 . . Energy Gun 6 | . 14 8 . . . 7 9 . . Ballistic Gun 6 | . 14 10 11 6 . . 4 3 . Ballistic Cannon 1 | . . . . 2 . . . . 12 Naked Turns . | . . . . . . . . . . Heaviest Build 24 | 9 9 12 4 8 3 16 18 16 24 Greatest Support 60 | 40 40 60 12 12 34 34 18 22 3 Greatest Overweight (x) 7 | . . . . . . 1 3 1 7 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 2 4 4 3 3 5 5 Average Carried 2 | 1 3 2 2 2 2 1 . . 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 3 4 2 2 4 2 1 1 1 1 Class Distribution -------------------- 58% | Mutant 20% | Scavenger-Sprinter 14% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Matter Collected 1025 | 250 150 139 . 144 3 89 117 133 . Remotely . | . . . . . . . . . . Salvage Created 1287 | . 420 494 . 141 27 . 43 100 62 Parts 77 | . 31 26 . 6 2 . 3 8 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 38 | . 10 13 . 6 . . 2 4 3 Guns 31 | . 9 13 . 3 . . 2 4 . Cannons 6 | . . . . 3 . . . . 3 AOE 1 | . 1 . . . . . . . . Classes Destroyed 10 | . 7 2 . . . . 1 . . Worker 3 | . 1 1 . . 1 . . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 18 | . 6 4 . 3 . . 1 4 . Cutter 1 | . . . . . . . 1 . . Grunt 15 | . 4 5 . 3 . . . . 3 Brawler 2 | . . 2 . . . . . . . Sentry 2 | . . 2 . . . . . . . Best Kill Streak 6 | . 6 6 . 6 1 . 1 4 3 Combat Bots Only 6 | . 4 5 . 6 . . 1 4 3 Max Kills in Single Turn 3 | . 3 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Hostile Shots Fired 584 | . 60 95 . 81 9 2 62 192 83 Missed 236 | . 23 37 . 29 6 . 25 95 21 Damage Taken 4649 | . 325 608 . 675 65 345 499 1295 837 Core 1609 | . 32 138 . 272 31 181 102 598 255 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 89 | . . . . . . . . 89 . Regen/Repaired (Parts) 119 | . . . . . . 29 90 . . Core Remaining (%) 71 | 100 87 . 65 50 . . 55 . . Volleys Fired 156 | . 40 53 . 27 . . 9 17 10 Largest 3 | . 2 2 . 2 . . 2 2 3 Hottest 159 | . 70 70 . 59 . . 60 60 159 Shots Fired 256 | . 75 77 . 34 . . 18 24 28 Gun 205 | . 75 77 . 11 . . 18 24 . Cannon 51 | . . . . 23 . . . . 28 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 174 | . 40 46 . 34 . . 9 17 28 Thermal 82 | . 35 31 . . . . 9 7 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 8 10 . 7 . . 5 6 9 Robot Miss Streak 11 | . 11 4 . 3 . . 4 4 6 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 158 | . 41 46 . 23 . . 8 15 25 Core Hits 104 | . 21 26 . 10 3 . 7 10 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . Critical Strikes 10 | . 4 4 . 1 . . 1 . . Burn 7 | . 3 4 . . . . . . . Destroy 2 | . 1 . . . . . 1 . . Blast 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2554 | . 755 574 . 402 29 . 85 178 531 Guns 1434 | . 551 574 . 52 . . 85 172 . Cannons 881 | . . . . 350 . . . . 531 Explosions 204 | . 204 . . . . . . . . Melee . | . . . . . . . . . . Ramming 35 | . . . . . 29 . . 6 . Kinetic 1699 | . 298 324 . 402 . . 33 111 531 Thermal 820 | . 457 250 . . . . 52 61 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 1 . Average Corruption 1 | . . . . . 1 1 2 1 . Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . 1 10 . . Message Errors 5 | . . . . . . . 5 . . Matter Fused 2 | . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 40 | . 36 . . 4 . . . . . Projectiles 4 | . . . . 4 . . . . . Explosions 36 | . 36 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . 6 . . . . 4 Impact . | . . . . . . . . . . Kinetic 10 | . . . . 6 . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . 14 . . 3 . Shots . | . . . . . . . . . . Rammed 6 | . 1 . . . 3 . . 2 . Targets Rammed 7 | . 1 . . . 4 . . 2 . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | . 129 224 . 44 . 99 300 71 416 Average Temperature 91 | . 33 86 . 16 . 51 130 30 167 Received Heat Transfer 831 | . 72 153 . 288 12 18 57 99 132 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 2 . . . . 1 . . Heat Transferred 2481 | . 1112 1036 . . . . 148 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Peak Influence 707 | . 294 402 156 271 148 66 707 367 . Initial 267 | . . 72 156 60 123 51 32 267 . Average 213 | . 152 230 156 152 136 46 411 301 . Maximum Alert Level 3 | . 1 2 . 1 . . 3 1 . Low Security (%) 50 | 100 59 46 100 69 100 100 18 . . Level 1 39 | . 40 50 . 30 . . 23 100 . Level 2 9 | . . 3 . . . . 54 . . Level 3 . | . . . . . . . 4 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 1 . 1 1 . 3 2 . Investigation 4 | . 1 . . 1 1 . 1 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 1 . . . . 2 1 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Distress Signals 5 | . 2 2 . . . . 1 . . Communications Jammed 3 | . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . 3 . Times Spotted 131 | . 20 19 . 19 1 7 33 24 8 Peak Tracking Total 10 | . 5 7 . 8 1 2 7 10 3 Tactical Retreats 17 | . 3 . . 2 1 . 4 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Traps Triggered 4 | . . . . . 2 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Machines Disabled 5 | . 2 . . . . . 3 . . Max in Single Turn 2 | . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Machines Accessed 17 | . 4 . . 4 3 . 4 1 1 Terminals 12 | . 3 . . 4 2 . 3 . . Fabricators 2 | . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 10 . . 9 10 . 8 1 1 Successful 25 | . 6 . . 6 8 . 3 1 1 Failed 14 | . 4 . . 3 2 . 5 . . Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 29 | . 9 . . 9 6 . 5 . . Fabricators 4 | . . . . . . . 3 1 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 5 . . 6 4 . 2 . 1 Record 8 | . 1 . . 4 3 . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . Alert Level 3 | . 1 . . 2 . . . . . Unreport Threat 1 | . . . . . . . 1 . . Dispatch Records 2 | . 1 . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . Network Status 2 | . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . . . Recycle Component 2 | . . . . . 2 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . 2 1 . 3 . . Full Trace Events 4 | . 1 . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . . . . . 2 . . . . Recycled Matter 83 | . . . . . 83 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Total Allies 19 | . . . . . . 19 . . . Largest Group 19 | . . . . . . 19 9 . . Highest-Rated Group 475 | . . . . . . 475 274 . . Highest-Rated Ally 35 | . . . . . . 35 35 . . Total Orders . | . . . . . . . . . . Ally Attacks 214 | . . . . . . 143 71 . . Total Damage 5702 | . . . . . . 4760 942 . . Kills 29 | . . . . . . 14 15 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Turns Passed 2686 | 89 551 369 56 225 150 204 381 375 286 Spaces Moved 3699 | 60 268 190 163 391 243 244 939 976 225 Core 458 | 17 . . . 8 151 4 . 53 225 Treads 440 | 43 268 129 . . . . . . . Legs 52 | . . . . . 31 21 . . . Wheels . | . . . . . . . . . . Hover 166 | . . . . . . 101 65 . . Flight 2583 | . . 61 163 383 61 118 874 923 . Fastest Speed 24 | 50 160 34 34 34 40 50 27 24 50 Average Speed 56 | 128 160 119 34 38 57 64 32 30 106 Slowest Speed 400 | 160 160 160 34 50 130 130 275 100 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 20 | . . . 1 2 . . 4 13 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 45 36 36 38 8 89 29 35 27 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 23 | . 22 . . 1 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 22 | . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Total 4055 | 72 315 261 161 432 253 291 1001 1019 250 Wait 51 | . . . . . . 33 17 1 . Move 3655 | 59 267 189 160 386 243 243 930 953 225 Hop 17 | . . . 1 2 . . 4 10 . Pick Up 72 | 8 4 6 . 8 3 6 14 16 7 Fast Attach . | . . . . . . . . . . Attach 64 | 5 3 7 . 7 3 7 13 13 6 Detach 3 | . . . . 1 . 1 1 . . Swap 9 | . . 1 . . . . 2 5 1 Drop 22 | . . 5 . 1 . 1 11 3 1 Fire 156 | . 40 53 . 27 . . 9 17 10 Melee . | . . . . . . . . . . Ram 4 | . . . . . 3 . . 1 . Kick 1 | . . . . . 1 . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low / DSF) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 597 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 945 | -9/Materials | Discovered new exit (range 9) 983 | -9/Materials | Identified exit to Mines 1010 | -9/Materials | Entered Mines 1049 | -9/Mines | Learned location of Storage (-8) 1059 | -9/Mines | Discovered new exit (range 5) 1061 | -9/Mines | Identified exit to Materials 1064 | -9/Mines | Assembled infested the area 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -8/Materials | Lost 6 parts (1p3n2w) 1223 | -8/Materials | Discovered new exit (range 16) 1291 | -8/Materials | Identified exit to Factory 1291 | -8/Materials | Entered Factory 1291 | -7/Factory | Evolved 2 slots: Utility x2 1292 | -7/Factory | Identified exit to DSF 1294 | -7/Factory | Discovered new exit (range 17) 1300 | -7/Factory | Identified exit to Factory 1353 | -7/Factory | Discovered new exit (range 15) 1375 | -7/Factory | Identified exit to Lower Caves 1441 | -7/Factory | Sucked down chute 1441 | -7/Factory | Entered Waste 1462 | -7/Waste | Spotted C-40 Crusher 1471 | -7/Waste | Spotted C-40 Crusher 1491 | -7/Waste | Spotted C-40 Crusher 1502 | -7/Waste | Warlord forces began an assault 1506 | -7/Waste | Spotted C-40 Crusher 1513 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1516 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1516 | -7/Waste | Allies destroyed C-40 Crusher 1529 | -7/Waste | Allies destroyed C-40 Crusher 1544 | -7/Waste | Spotted C-40 Crusher 1548 | -7/Waste | Allies destroyed C-40 Crusher 1556 | -7/Waste | Allies destroyed C-40 Crusher 1563 | -7/Waste | Spotted C-40 Crusher 1571 | -7/Waste | Allies destroyed C-40 Crusher 1572 | -7/Waste | Lost 4 parts (4n) 1577 | -7/Waste | Allies destroyed C-40 Crusher 1583 | -7/Waste | Discovered new exit (range 18) 1606 | -7/Waste | Lost 10 allies 1629 | -7/Waste | Identified exit to Factory 1645 | -7/Waste | Entered Factory 1645 | -7/Factory | Accompanied by 9 allies 2018 | -7/Factory | Discovered exit to Factory (range 15) 2026 | -7/Factory | Entered another Factory area 2026 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2056 | -6/Factory | Build established: Scavenger-Sprinter 2101 | -6/Factory | Lost 8 parts (1p5n1u1w) 2208 | -6/Factory | Discovered new exit (range 8) 2218 | -6/Factory | Identified exit to Lower Caves 2327 | -6/Factory | Core integrity fell below 50% 2357 | -6/Factory | Lost 12 parts (2p5n4u1w) 2396 | -6/Factory | Discovered exit to Lower Caves (range 9) 2401 | -6/Factory | Entered Lower Caves 2673 | -6/Lower Caves | Core integrity fell below 20% 2687 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Plasma Rifle fries itself beyond repair. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-66 Slayer knocked back. Slug penetrates Wall. Penetrated by Slug. Hvy. Flak Cannon destroyed. Imp. Targeting Computer destroyed. H-66 Slayer knocked back. Slug penetrates Wall. Hvy. Flak Cannon destroyed. Penetrated by Slug. Critical hit (Destroy). Hvy. Flak Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# ##??????## | | ?????????????????????????# ######## | | ????????????????????????## % | | ???????????????????????## % | | ???????????????????????# % ##### | | ????????????????????????# #???## # | | ????????????????????????# ### ##???## ## | | ?????????????????????? ????## ####?##### | | ??????????????????????? ???????## ##???## | | ????????????????????????????????# #???# | | ???????????????????????????????## #??## | | ??????????????????????????????## ##??# | | ??????????????????????????????# ##???? | | ?????????????????????????????## ##????? | | ????????????????????????????## ##????# | | ????????????????????????????# ###### | | ????????????????????????????# | | ????????????????????????????## % | | ?????????????????????????????## ##### | | ???????????????????????#??#???#### #???# | | ???????????????????????# ?? ?????## #???# | | ???????????????????????# ??# ###### #???? | | ??????????????????????## ??# #???? | | ?????????????????????## ###### #??? | | ????????????????????## ##### ##### #??? | | ????????????????????# @ #???#### ##??? | | ????????????????????# #??????######???? | | ???????????????????# ########???????????????? | | ??????????????# ##??????????????????????? | | ??????????????# ###????????????????????????? | | ??????????????# g???????????????????????????? | | ??????????????# Y ????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# s???????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 73 Targeting Accuracy 24 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! More Dakka Please Slippery One Challenges ------------ None Game ------ Seed TimingFlyingNanovents Manual? 0 Play Time 01:05:16 Cumulative 5.6 hours Start 2024.05.20 @ 00:36:06 End 2024.05.20 @ 01:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5519d62-bb6a-46c3-89c3-1e5e7f1bdb44