Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 15:24:45 Player: VraethrDalkr Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (48) 240 Value Destroyed (1350) 1350 Prototype IDs (14) 280 Alien Tech Used (3) 600 Bonus (5456) 5456 TOTAL SCORE: 15726 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -44 Cogmind --------- Core Integrity 0/1450 Matter 297/300 Energy 40/100 System Corruption 28% Temperature Cool (2) Movement Flying (37) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Improved Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Triangulator Improved Cloaking Device Quantum Rifle Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg Improved Antigrav System Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Triangulator Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Improved Propulsion Shielding Advanced Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Improved Cloaking Device Focal Shield Quantum Rifle Micro-nuke Launcher [Rating: 144] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Biometal Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Slots Evolved 16 | . . . 2 2 2 . . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 1 1 1 . . . . . 1 . . . . 1 1 1 . Utility 8 | . . . 1 1 1 . . 1 . . 1 . . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | 9 2 . 30 7 2 . 1 2 5 3 10 1 . 6 1 10 11 22 12 Power 21 | 1 . . 7 1 . . . 1 1 . 2 . . 1 . 3 . 1 3 Engine 10 | 1 . . 7 . . . . . 1 . . . . . . . . . 1 Core 5 | . . . . 1 . . . 1 . . 2 . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 2 . 1 2 Propulsion 42 | 4 2 . 9 1 1 . . 1 1 2 1 1 . 2 . 2 4 7 4 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel 5 | 4 . . . . . . . . . . . . . . . . . 1 . Hover 6 | . 2 . 3 . . . . . . . . . . . . . . . 1 Flight 29 | . . . 6 1 1 . . 1 1 2 1 1 . 2 . 2 4 6 1 Utility 42 | 2 . . 3 4 1 . . . 2 1 5 . . . 1 2 5 11 5 Device 23 | 1 . . 2 3 . . . . . . 4 . . . . 2 3 6 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . . . . 1 . 1 . . . 1 . 1 5 1 Hackware 4 | . . . . . 1 . . . . 1 . . . . . . 1 . 1 Protection 4 | . . . 1 1 . . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . . 11 1 . . 1 . 1 . 2 . . 3 . 3 2 3 . Energy Gun 16 | 1 . . 8 1 . . 1 . . . . . . 1 . 1 1 2 . Energy Cannon 5 | . . . . . . . . . . . 2 . . 1 . 2 . . . Ballistic Gun 4 | 1 . . 2 . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 15 | . . . 2 . 1 . 1 1 . . . 1 . 3 . 2 1 1 2 Parts Lost 50 | . . . 2 . 1 . . . 1 . . . . 2 2 4 13 10 15 Power 6 | . . . . . . . . . . . . . . 1 . 1 1 . 3 Propulsion 26 | . . . 2 . 1 . . . . . . . . 1 1 2 9 4 6 Utility 14 | . . . . . . . . . . . . . . . . . 2 6 6 Weapon 4 | . . . . . . . . . 1 . . . . . 1 1 1 . . Highest Loss Streak 14 | . . . 1 . 1 . . . 1 . . . . 2 3 4 8 4 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 4 8 8 6 4 3 5 5 4 4 5 4 5 5 5 4 4 4 4 4 Power 1 | 1 2 1 1 1 1 2 2 1 1 2 2 1 1 1 . . 1 1 . Propulsion 1 | 1 3 3 1 1 . . 1 1 2 3 1 1 2 2 2 . . . . Utility 1 | . 1 1 . 1 1 1 1 1 . . . 1 1 1 1 2 1 1 1 Weapon 1 | . 1 3 2 1 1 1 1 1 . . . 1 1 1 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | 4 5 . 8 . . 1 . . . . . 1 . 1 . . 2 1 6 Power 8 | 2 1 . 1 . . . . . . . . 1 . . . . 1 1 1 Propulsion 6 | 2 2 . 1 . . . . . . . . . . 1 . . . . . Utility 4 | . 1 . 2 . . . . . . . . . . . . . 1 . . Weapon 7 | . 1 . 4 . . . . . . . . . . . . . . . 2 Tool/Special 4 | . . . . . . 1 . . . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 100 100 98 99 98 100 100 91 99 100 99 100 100 99 87 92 76 54 71 Engine 3 | . 14 14 10 1 . . . . 1 6 4 . . . . . . . 2 Core 4 | . . . . 8 7 7 7 13 11 6 5 11 11 8 5 4 2 . . Reactor 1 | . . . . . . . . . . . . . . 1 . 3 2 3 3 Hover 4 | . 15 28 20 . . . . . . . . . . . . . . . 1 Flight 23 | . . . 9 36 38 38 38 31 33 33 35 35 35 35 35 33 22 12 17 Device 16 | . 14 14 20 20 15 15 15 13 13 13 16 17 17 16 11 17 19 13 15 Storage 2 | . 14 14 7 . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . 5 4 1 5 5 5 10 8 4 14 13 Hackware 6 | . . . . . 5 7 7 6 6 8 11 11 11 11 11 10 14 4 7 Protection 5 | . . . 4 15 15 15 15 13 13 13 9 5 5 5 5 5 2 . 1 Energy Gun 7 | . 14 14 12 18 15 15 15 13 10 6 5 5 5 5 5 8 3 2 4 Ballistic Gun 2 | . 14 14 8 . . . . . . 6 . . . . . . . . . Peak Build Rating 144 | 9 9 9 18 29 35 35 38 44 55 59 83 85 85 89 69 94 104 98 144 Average Rating 59 | 6 8 9 12 26 33 34 37 41 50 57 76 83 85 84 67 84 81 71 105 On Entrance 47 | . 9 9 9 17 29 35 35 38 44 55 58 83 85 85 69 63 84 41 95 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 12 12 12 19 17 17 17 18 23 29 29 36 29 29 36 23 39 38 31 35 Greatest Support 46 | 26 20 12 20 28 24 24 24 25 29 30 37 37 36 39 37 43 46 32 36 Greatest Overweight (x) 7 | . 1 . 4 . . . . . . . . . . . . . 1 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 8 6 4 3 4 5 4 4 5 4 4 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 4 5 4 3 5 4 Class Distribution -------------------- 31% | Hacker-Sprinter 25% | Sprinter 20% | Mutant 8% | Derelict-Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Matter Collected 2323 | 338 38 . 513 11 . . 29 . 216 30 . 140 . 70 30 120 107 454 227 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1990 | 144 112 . 822 53 . . 29 . 77 . . 24 . . . 288 . 315 126 Parts 110 | 16 6 . 54 7 . . 1 . 8 . . 5 . . . 6 . 7 . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 10 . . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Combat Hostiles Destroyed 29 | . . . 14 4 . . . . 3 . . . . . . 2 . 6 . Guns 23 | . . . 14 4 . . . . 3 . . . . . . 2 . . . AOE 5 | . . . . . . . . . . . . . . . . . . 5 . Classes Destroyed 12 | 3 1 . 5 . . . . . . . . 1 . . . 1 . 1 . Worker 3 | 2 . . 1 . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . . Recycler 6 | 1 1 . 2 . . . . . . . . . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Swarmer 11 | . . . 4 4 . . . . 3 . . . . . . . . . . Grunt 11 | . . . 9 . . . . . . . . . . . . . . 2 . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . 4 . Programmer 2 | . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | 3 2 . 5 4 . . 1 . 1 . . 1 . . . 2 . 5 1 Combat Bots Only 5 | . . . 3 4 . . . . 1 . . . . . . 2 . 5 . Max Kills in Single Turn 1 | 1 1 . 1 1 . . 1 . 1 . . 1 . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Hostile Shots Fired 631 | . 1 3 57 34 . . . 3 24 2 3 3 . 27 18 35 135 147 139 Missed 296 | . 1 2 15 16 . . . 2 9 . 2 3 . 10 12 19 81 69 55 Hits 335 | . . 1 42 18 . . . 1 15 2 1 . . 17 6 16 54 78 84 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Projectile 334 | . . 1 42 18 . . . 1 15 2 1 . . 16 6 16 54 78 84 AOE 2 | . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . . 1 1 . . . . . . . . . 2 . 2 3 4 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 6947 | . . 67 444 188 . . . 18 233 41 24 . . 411 90 316 1186 1763 2166 Core 2343 | . . . 93 37 . . . 18 67 . 24 . . 49 29 153 424 1147 302 Absorbed by Shields 152 | . . . . . . . . . . . . . . . . . . . 152 Redirected to Shielding 217 | . . . 12 14 . . . . 13 . . . . 42 . . 35 . 101 Ignored by Resistances 31 | . . . . . . . . . . . . . . . . . 10 . 21 Regen/Repaired (Parts) 65 | . . . 19 . . . . . . . . . . . . 36 . . 10 Core Remaining (%) 89 | 100 . 100 76 93 . . 100 . . 90 . . . . 89 86 67 . . Volleys Fired 182 | 16 6 . 63 6 . . 3 . 21 . 2 2 . . . 20 8 19 16 Largest 2 | 2 2 . 2 2 . . 2 . 2 . 2 2 . . . 2 1 1 1 Hottest 135 | 60 60 . 100 80 . . 60 . 100 . 118 118 . . . 135 75 65 65 Shots Fired 285 | 32 12 . 120 12 . . 6 . 25 . 4 4 . . . 26 8 18 18 Gun 252 | 32 12 . 112 12 . . 6 . 16 . 2 2 . . . 26 8 6 18 Cannon 4 | . . . . . . . . . . . 2 2 . . . . . . . Launcher 12 | . . . . . . . . . . . . . . . . . . 12 . Special 17 | . . . 8 . . . . . 9 . . . . . . . . . . Kinetic 77 | 16 6 . 51 . . . . . 4 . . . . . . . . . . Thermal 196 | 16 6 . 69 12 . . 6 . 21 . 4 4 . . . 26 8 6 18 Explosive 12 | . . . . . . . . . . . . . . . . . . 12 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 7 . 20 4 . . 3 . 3 . 3 2 . . . 13 5 3 3 Robot Miss Streak 4 | 2 1 . 4 1 . . 3 . 3 . 3 . . . . 2 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 165 | 18 9 . 79 6 . . 3 . 8 . 1 2 . . . 21 5 5 8 Core Hits 82 | 6 3 . 35 5 . . 2 . 4 . . 2 . . . 8 1 13 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 5 | . . . 3 . . . . . 2 . . . . . . . . . . Burn 4 | . . . 3 . . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3969 | 212 99 . 1000 66 . . 46 . 204 . 19 54 . . . 611 81 1329 248 Guns 2751 | 212 99 . 1000 66 . . 46 . 204 . 19 19 . . . 611 81 146 248 Cannons 35 | . . . . . . . . . . . . 35 . . . . . . . Explosions 1178 | . . . . . . . . . . . . . . . . . . 1178 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . 5 . Kinetic 620 | 137 45 . 405 . . . . . 33 . . . . . . . . . . Thermal 2166 | 75 54 . 595 66 . . 46 . 171 . 19 54 . . . 611 81 146 248 Explosive 1178 | . . . . . . . . . . . . . . . . . . 1178 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . 3 . . . . . . . . . . . . 5 3 8 28 Average Corruption 6 | . . . 3 . . . . . . . . . . . . 3 2 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 10 . . . . . . . . . . . . 3 1 24 22 Message Errors 13 | . . . 1 . . . . . . . . . . . . 1 1 5 5 Matter Fused 9 | . . . . . . . . . . . . . . . . . . 3 6 Heat Flow Errors 10 | . . . 2 . . . . . . . . . . . . 1 . 5 2 Energy Discharges 7 | . . . 3 . . . . . . . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 5 2 Data Loss (major) 4 | . . . 1 . . . . . . . . . . . . 1 . 1 1 Misfires 5 | . . . 2 . . . . . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 1 Overload Shots 11 | . . . . . . . . . 6 . . . . . . 5 . . . Effects 2 | . . . . . . . . . 1 . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 . . . Overflow Damage 5 | . . . . . . . . . . . . . . . . . . 5 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . . . . . . . . . 5 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . . . 240 2 50 25 45 174 324 5 124 264 . . . 185 10 249 209 Average Temperature 61 | . . . 40 1 27 13 21 110 61 5 35 118 . . . 86 10 89 126 Received Heat Transfer 579 | . . . 171 54 . . . 9 45 18 9 . . 42 18 . 54 99 60 Effects 2 | . . . . . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 7 | . . . 2 . . . . . 1 . . . . . . 4 . . . Heat Transferred 4366 | 175 125 . 1902 150 . . 99 . 361 . 37 87 . . . 829 148 157 296 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 . . 100 . . . . 100 100 61 100 Level 1 7 | . . . . . . . . . . . . . . . . . . 38 . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 318 | 10 45 13 180 191 86 34 21 30 . . 119 . . . . 41 60 318 105 Initial 86 | . . 13 . 76 86 19 16 8 . . 58 . . . . 34 . 16 81 Average 61 | 1 2 6 70 111 69 27 14 5 . . 69 . . . . 10 13 140 39 Influence Increases 2842 | 25 57 . 548 195 . 15 22 30 375 . 113 65 . 75 255 123 199 541 204 Destroy 0b10 Robot/C 580 | . . . 280 80 . . . . 60 . . . . . . 40 . 120 . Destroy 0b10 Robot/NC 95 | 25 10 . 35 . . . 5 . . . . 5 . . . 10 . . 5 Destroy Leader 102 | . 2 . 46 10 . . 2 . . . . . . . . 12 . 30 . Successful Hack 146 | . . . 3 . . . . . . . 21 . . . . 14 4 58 46 Disable Machine 15 | . . . . . . . . . . . . . . . . . . 15 . Destroy Structure 209 | . . . 4 . . . . . . . 2 . . . . 2 . 198 3 Partial Spotted 180 | . 15 . . 30 . 15 15 30 . . 15 . . . . . 45 15 . Lose Combat Pursuer 1515 | . 30 . 180 75 . . . . 315 . 75 60 . 75 255 45 150 105 150 Influence Decreases 2748 | 25 22 35 368 184 135 47 28 18 215 97 115 96 60 75 200 178 169 425 256 Entered New Map 517 | . . 22 . 104 105 37 8 10 12 37 35 35 12 . . 21 . 14 65 Time Decay 1965 | 25 22 13 348 80 20 10 20 8 193 60 80 61 48 63 190 117 124 302 181 Lost Part 217 | . . . 20 . 10 . . . 10 . . . . 12 10 40 45 60 10 Purge Threat 49 | . . . . . . . . . . . . . . . . . . 49 . Squads Dispatched 20 | . 3 . 3 2 . . . . . . 1 . . . . 3 4 2 2 Investigation 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Reinforcement 13 | . 2 . 1 2 . . . . . . 1 . . . . 2 3 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Distress Signals 6 | . . . . 1 . . . . . . . . . . . . 1 3 1 Communications Jammed 6 | . . . . . . . . . . . 1 . . . . . 5 . . Distress Signals 6 | . . . . . . . . . . . 1 . . . . . 5 . . Times Spotted 230 | . 5 2 23 17 . 6 2 5 17 2 8 6 . 33 14 10 28 27 25 Peak Tracking Total 15 | . 2 2 5 11 . 6 2 5 7 5 6 4 . 8 5 4 13 12 15 Tactical Retreats 48 | . 1 . 8 3 . . . . 11 1 1 1 . 3 5 2 5 3 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Traps Triggered 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . . . . . . . . . . 13 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Machines Disabled 2 | . . . . . . . . . . . . 1 . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Machines Accessed 35 | . 1 . 4 . . . . . 1 . 4 1 . 3 . 5 3 6 7 Terminals 23 | . . . 3 . . . . . . . 2 . . . . 3 3 5 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . . . . . . . . 2 . 1 . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 87 | . 2 . 15 . . . . . 1 . 11 1 . 7 . 9 8 17 16 Successful 50 | . 1 . 6 . . . . . 1 . 7 1 . 7 . 5 2 8 12 Failed 37 | . 1 . 9 . . . . . . . 4 . . . . 4 6 9 4 Catastrophic 8 | . . . 2 . . . . . . . . . . . . 1 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . 1 . . 1 . 2 . . 1 Terminals 61 | . . . 11 . . . . . . . 8 . . . . 4 8 14 16 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . 4 . . . . . . . . . . . . 5 . 3 . Recycling Units 5 | . 2 . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . . . 3 . . . . . 1 . 4 1 . 7 . 1 2 7 11 Record 11 | . . . . . . . . . . . 1 1 . 6 . . . . 3 Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 2 2 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 8 | . . . 2 . . . . . . . 1 . . . . . 1 2 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 3 . . . . . . . . . . . . 4 . 1 . Scan Component 5 | . . . 2 . . . . . . . . . . . . 2 . 1 . Repair 3 | . . . 1 . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 3 . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 4 . . . . . . . 3 . . . . 3 2 6 3 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . 2 . . . Time 104 | . . . 26 . . . . . . . . . . . . 78 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Active Infowar (turns) 5578 | 60 263 46 957 167 50 20 54 51 494 132 169 273 208 518 382 313 395 584 442 Sensors 4187 | . . . 954 167 50 20 54 51 494 132 169 273 208 518 382 282 395 38 . Terrain 970 | 60 263 46 601 . . . . . . . . . . . . . . . . Seismic 365 | . . . . . . . . . . . . . . . . . . 319 46 Decoding 564 | . . . . . . . . . . . . . . . 347 217 . . . Triangulation 988 | . . . . . . . . . . . . . . . . . . 546 442 Cloaking 13 | . . . . . . . . . . . . . . . . . . 7 6 Jamming 463 | . . . . . . . . . . . 125 18 . . . 95 225 . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 10 | . . 1 . . . . . . 3 1 . 2 . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . 4 . . . Traps 2 | . . . . . . . . . . . . . . . . 2 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Turns Passed 6001 | 149 263 46 996 167 50 20 54 51 494 132 169 273 208 518 382 339 395 771 524 Spaces Moved 13049 | 88 368 80 905 433 186 79 184 203 1497 454 565 1010 865 1158 1229 664 1142 1085 854 Core 140 | 1 . . 1 . . . . . . . . . . . . . . 138 . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 257 | 87 114 . 17 . . . . . . . . . . . . . . 39 . Hover 740 | . 254 80 406 . . . . . . . . . . . . . . . . Flight 11912 | . . . 481 433 186 79 184 203 1497 454 565 1010 865 1158 1229 664 1142 908 854 Fastest Speed 22 | 50 56 56 29 26 23 23 23 23 24 26 25 24 24 24 26 24 22 31 28 Average Speed 31 | 87 63 56 43 26 23 23 23 23 26 27 25 24 24 24 30 24 28 40 41 Slowest Speed 400 | 100 120 56 360 35 23 23 23 24 28 29 25 25 24 31 31 25 104 400 87 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . 1 17 1 . . . 4 . 9 . . 4 2 4 15 3 9 Potential Cave-ins 5 | . . . 5 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 55 23 45 46 5 87 8 7 98 47 17 89 74 94 96 19 24 25 51 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 8 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 2 2 . 3 2 . 4 . . . . Spaces Dug 8 | . . . 8 . . . . . . . . . . . . . . . . Terrain Destroyed 102 | . . . 8 . . . . . 2 . 1 . . . . 1 . 89 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 13 | . . . 8 . . . . . 2 . 1 . . . . 1 . . 1 AOE 89 | . . . . . . . . . . . . . . . . . . 89 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Fac Res Res Qua Total 14606 | 126 389 80 1391 455 192 80 190 205 1551 458 581 1032 864 1394 1230 808 1192 1393 995 Wait 1048 | . . 1 318 21 . . . . 26 . 1 12 . 221 2 104 5 249 88 Move 12903 | 87 367 79 902 405 184 78 183 202 1488 453 546 1009 864 1149 1225 655 1112 1078 837 Hop 59 | . . . 1 10 1 . . . 4 . 9 . . 4 1 4 14 3 8 Pick Up 69 | 10 6 . 21 1 2 1 1 . 2 . 1 2 . 2 1 4 5 8 2 Fast Attach 96 | 7 2 . 13 3 1 . 1 1 2 1 5 1 . 7 1 8 7 20 16 Attach 41 | . . . 10 1 3 . . 1 2 . 1 1 . 2 . 7 6 5 2 Detach 28 | . . . 3 . 1 . . 1 1 . 2 1 . . . 2 8 4 5 Swap 40 | 2 . . 18 3 . . . . 2 2 5 1 . 1 . . 3 1 2 Drop 115 | 4 8 . 42 5 . 1 2 . 3 2 9 3 . 8 . 4 10 5 9 Fire 182 | 16 6 . 63 6 . . 3 . 21 . 2 2 . . . 20 8 19 16 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . . . . . . 13 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x2 / Tes x2) -2/Research -2/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Entered Mines 421 | -10/Mines | Learned Materials terminal intel 430 | -10/Mines | Discovered new exit (range 5) 441 | -10/Mines | Assembled infested the area 446 | -10/Mines | Assisted by a Guerilla fighting off Assembled 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Loaded intel: 12 terminal locations 494 | -9/Materials | Repaired Hover Unit 1451 | -9/Materials | Discovered new exit (range 16) 1455 | -9/Materials | Entered another Materials area 1455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -8/Materials | Build established: Sprinter 1611 | -8/Materials | Discovered new exit (range 12) 1622 | -8/Materials | Entered Factory 1622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1672 | -7/Factory | Sucked down chute 1672 | -7/Factory | Entered Waste 1679 | -7/Waste | Spotted C-40 Crusher 1683 | -7/Waste | Spotted C-40 Crusher 1686 | -7/Waste | Spotted C-40 Crusher 1686 | -7/Waste | Spotted C-40 Crusher 1688 | -7/Waste | Spotted C-40 Crusher 1688 | -7/Waste | Discovered new exit (range 16) 1689 | -7/Waste | Spotted C-40 Crusher 1692 | -7/Waste | Entered Factory 1739 | -7/Factory | Discovered new exit (range 12) 1746 | -7/Factory | Entered another Factory area 1746 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1793 | -6/Factory | Discovered new exit (range 11) 1797 | -6/Factory | Entered Lower Caves 1852 | -6/Lower Caves | Encountered a Warlord checkpoint 1863 | -6/Lower Caves | Learned Factory stockpile data 1977 | -6/Lower Caves | Learned Factory machine intel 1984 | -6/Lower Caves | Learned Factory garrison access intel 2270 | -6/Lower Caves | Discovered new exit (range 10) 2291 | -6/Lower Caves | Entered another Lower Caves area 2396 | -6/Lower Caves | Discovered new exit (range 14) 2423 | -6/Lower Caves | Entered Factory 2423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2425 | -5/Factory | Loaded intel: 268 machine locations 2426 | -5/Factory | Loaded intel: 4 garrison access locations 2433 | -5/Factory | Spotted B-75 Beast 2503 | -5/Factory | Discovered new exit (range 19) 2572 | -5/Factory | Discovered new exit (range 3) 2591 | -5/Factory | Identified exit to Upper Caves 2592 | -5/Factory | Entered Upper Caves 2663 | -5/Upper Caves | Build established: Hacker-Sprinter 2697 | -5/Upper Caves | Learned Factory garrison access intel 2763 | -5/Upper Caves | Found Alien Artifact 2763 | -5/Upper Caves | Identified Dimensional Node Initializer 2763 | -5/Upper Caves | Initialized slip node 2786 | -5/Upper Caves | Discovered new exit (range 6) 2788 | -5/Upper Caves | Identified exit to Upper Caves 2865 | -5/Upper Caves | Entered another Upper Caves area 2874 | -5/Upper Caves | Discovered new exit (range 14) 2951 | -5/Upper Caves | Discovered new exit (range 9) 2953 | -5/Upper Caves | Encountered a Warlord checkpoint 2954 | -5/Upper Caves | Identified exit to Warlord 3073 | -5/Upper Caves | Entered Warlord 3099 | -5/Warlord | Discovered new exit (range 8) 3185 | -5/Warlord | Warlord's base attacked by MAIN.C 3188 | -5/Warlord | Found Prototype Energy Gun 3188 | -5/Warlord | Identified Vortex Rail 3190 | -5/Warlord | Found Prototype Energy Cannon 3190 | -5/Warlord | Identified Vortex Cannon 3209 | -5/Warlord | Met Warlord 3292 | -5/Warlord | Found Prototype Special Weapon 3292 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3418 | -5/Warlord | Warlord forces counterattacked 3576 | -5/Warlord | Spotted Striker 3591 | -5/Warlord | Identified exit to Proximity Caves 3591 | -5/Warlord | Entered Proximity Caves 3593 | -4/Proximity Caves | Lost 20 allies 3621 | -4/Proximity Caves | Identified exit to Factory 3626 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 3713 | -4/Proximity Caves | Learned Research trap positions 3730 | -4/Proximity Caves | Learned 12 Research zone layouts 3913 | -4/Proximity Caves | Build established: Derelict-Sprinter 3973 | -4/Proximity Caves | Entered Factory 3973 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -4/Factory | Loaded intel: 4 garrison access locations 4138 | -4/Factory | Repaired Biomechanical Wings 4184 | -4/Factory | Identified exit to Upper Caves 4184 | -4/Factory | Identified exit to Armory 4251 | -4/Factory | Lost 4 parts (1p2n1w) 4268 | -4/Factory | Discovered new exit (range 5) 4269 | -4/Factory | Identified exit to Research 4309 | -4/Factory | Repaired Cesium-ion Thruster 4312 | -4/Factory | Entered Research 4312 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -3/Research | Identified exit to Research 4313 | -3/Research | Identified exit to Testing 4314 | -3/Research | Loaded intel: 64 trap records 4321 | -3/Research | Found Prototype Device 4321 | -3/Research | Identified Adv. Kinecellerator 4425 | -3/Research | Spotted B-86 Titan 4516 | -3/Research | Lost 3 parts (3n) 4643 | -3/Research | Spotted B-86 Titan 4675 | -3/Research | Lost 8 parts (1p5n1u1w) 4686 | -3/Research | Spotted B-86 Titan 4707 | -3/Research | Entered another Research area 4707 | -2/Research | Warlord forces began assault on 0b10 4707 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -2/Research | Spotted B-90 Cyclops 4817 | -2/Research | Research machine network offline 4825 | -2/Research | Core integrity fell below 50% 4836 | -2/Research | Lost 4 parts (1n3u) 4856 | -2/Research | Met up with Warlord 5117 | -2/Research | Lost 4 parts (3n1u) 5446 | -2/Research | Build established: Sprinter 5468 | -2/Research | Discovered new exit (range 16) 5472 | -2/Research | Identified exit to Quarantine 5475 | -2/Research | Spotted Executioner 5478 | -2/Research | Entered Quarantine 5611 | -2/Quarantine | Found Alien Artifact 5611 | -2/Quarantine | Identified Transdimensional Reconstructor 5611 | -2/Quarantine | Warped through subspace 5612 | -2/Quarantine | Core integrity fell below 20% 5687 | -2/Quarantine | Met incapacitated Sigix Warrior 5687 | -2/Quarantine | Lockdown squad dispatched 5742 | -2/Quarantine | Found Alien Artifact 5742 | -2/Quarantine | Identified Subatomic Replicator 5758 | -2/Quarantine | Lost 3 allies 5766 | -2/Quarantine | Build established: Hacker-Sprinter 5796 | -2/Quarantine | Spotted Lightning 5845 | -2/Quarantine | Spotted Lightning 5858 | -2/Quarantine | Spotted Lightning 5878 | -2/Quarantine | Lost 3 allies 5880 | -2/Quarantine | System corruption reached 10% 5924 | -2/Quarantine | Scanned by Researcher 5969 | -2/Quarantine | Lost 14 parts (3p5n6u) 6002 | -2/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- system corruption cleaned. 05939_ Held in stasis. 05939_ C-65 Expert is analyzing... 05941_ R-10 Processor collects Wheel. 05944_ System corrupted: Matter fused (-5). 05951_ C-65 Expert calibrates the Biostasis Chamber. 05959_ Connecting with Terminal... 05960_ System corrupted: Heat flow error (+280). 05960_ Slug penetrates Biostasis Chamber. 05961_ Acquired 5 matter. 05982_ System corrupted: Matter fused (-8). 05987_ EMDS Slug penetrates Wall. 05987_ Slug penetrates Wall. 05988_ EMDS Slug penetrates Wall. 05997_ System corrupted: Energy discharge (-25). 06000_ Slug penetrates Wall. 06000_ Centrium Leg destroyed. 06001_ Penetrated by Slug. 06002_ Penetrated by EMDS Slug. 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""" # #????????????????????? | | +??????????? #h #????????????????????? | | #????????? ?# #????????????????????? | | #???????? ?# #????????????????????? | | ##???????##########??#c #????????????????????? | | ! #???????????????????# #????????????????????? | | #???????????????????# #????????????????????? | | T #?????????????####### #????????????????????? | | h @ #????????????????????? | | ######???#############h#####??????????????????? | | ##????????# #??????????????????? | | #?????????# """"" """"" #??????????????????? | | #?????????# """"" """"" #??????????????????? | | #?????????# """"" """"" #??????????????????? | | #?????????# """"" """"" #??????????????????? | | ?????????# #??????????????????? | | #?????????# ] #??????????????????? | | ###?????????###################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 36 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Target Analysis 8 Armor Integrity Analysis 40 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 36% | -9/Materials Biomechanical Wings | 10% | -4/Factory Cesium-ion Thruster | 28% | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Achievements -------------- All-out Warlord Overkill Challenges ------------ None Game ------ Seed PowerTrapLink Manual? 0 Play Time 03:20:07 Cumulative 149.3 hours Start 2025.07.16 @ 16:11:32 End 2025.07.21 @ 15:24:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 67 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f0a157b7-2271-4b17-9718-0a55d3c06756