Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 19:40:22 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (29) 145 Value Destroyed (1071) 1071 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1461) 1461 TOTAL SCORE: 9377 Bonus ------- Pacifist 200 High Alert Combat Kills 28 Follower Combat Kills 692 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/1150 Matter 150/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Advanced Coolant Injector Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Coolant Injector Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Improved Targeting Computer Stasis Canceller EM Disruption Field > --- WEAPON ----------- Matter Neutralizer Hypervelocity Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor VTOL Module Hacking Drone Bay [Rating: 101] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Coolant Injector Device Coolant Injector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . 2 . . 2 . Power 2 | . . . 1 . . . . . . . . . . . . 1 . Propulsion 5 | . . 2 . 2 . . . . . . . . . . . 1 . Utility 3 | . . . 1 . . . . . 1 . . . 1 . . . . Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . Parts Attached 141 | 7 1 16 7 4 1 . . 9 12 1 4 6 2 19 . 44 8 Power 20 | 1 . . 2 . . . . 3 3 . . 1 . 3 . 6 1 Engine 10 | 1 . . 1 . . . . 1 3 . . 1 . 2 . 1 . Core 4 | . . . 1 . . . . 2 . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . 5 1 Propulsion 51 | 2 . 10 2 2 . . . 3 2 . . 2 . 4 . 20 4 Treads 2 | . . . . . . . . . . . . . . 1 . 1 . Leg 9 | . . 3 . . . . . . . . . 1 . 2 . 2 1 Wheel 5 | 2 . 3 . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 1 . . 1 . . . 6 3 Flight 24 | . . 4 2 2 . . . 3 1 . . . . 1 . 11 . Utility 32 | 1 1 1 2 2 . . . 1 3 . 2 . 2 4 . 11 2 Device 24 | . . 1 1 2 . . . 1 2 . 2 . . 3 . 11 1 Storage 4 | 1 1 . . . . . . . . . . . 1 . . . 1 Processor 1 | . . . . . . . . . . . . . 1 . . . . Hackware 2 | . . . 1 . . . . . . . . . . 1 . . . Protection 1 | . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 3 . 5 1 . 1 . . 2 4 1 2 3 . 8 . 7 1 Energy Gun 16 | 2 . 4 1 . . . . 1 1 1 1 3 . 2 . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . . 2 . Ballistic Gun 5 | 1 . . . . . . . . 1 . . . . 2 . 1 . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . . 2 1 Launcher 3 | . . . . . . . . . 1 . . . . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . . . . . . . . . . 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . 1 . System Corruption 7 | . . . . . . . . . . . . . . 4 . 3 . Parts Lost 63 | . . 2 . . . . . 9 2 . . 7 . 18 . 15 10 Power 10 | . . . . . . . . 2 1 . . . . 3 . 2 2 Propulsion 28 | . . 1 . . . . . 3 1 . . 5 . 4 . 8 6 Utility 13 | . . . . . . . . 2 . . . 1 . 5 . 4 1 Weapon 12 | . . 1 . . . . . 2 . . . 1 . 6 . 1 1 Highest Loss Streak 12 | . . 2 . . . . . 7 1 . . 5 . 10 . 12 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 96 83 91 93 100 100 100 89 87 97 97 87 57 51 58 71 40 Engine 6 | . 14 11 14 7 7 7 7 3 10 13 13 11 5 3 5 2 . Core 1 | . . . 3 7 7 7 7 7 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 7 4 Treads 1 | . . . . . . . . . . . . . . 4 5 3 . Leg 4 | . . 15 . . . . . . . . . 5 5 4 11 2 9 Wheel 2 | . 28 20 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 6 6 3 . . . 16 7 Flight 17 | . . 3 36 40 46 46 46 44 37 33 33 27 11 3 . 6 . Device 15 | . . 1 16 13 15 15 15 14 22 26 26 25 17 14 17 20 9 Storage 2 | . 24 11 . . . . . . . . . . 4 . . . 4 Processor 1 | . . . . . . . . . . . . . 4 5 5 3 . Hackware 1 | . . . 2 7 7 7 7 5 . . . . . 1 . . . Energy Gun 4 | . 28 17 9 7 1 . . . 3 3 3 3 . 3 5 . . Energy Cannon 1 | . . 3 9 7 7 7 7 3 . . . . . . . 2 . Launcher 1 | . . . . . . . . . 3 6 6 6 5 . . . . Slashing Weapon 2 | . . . . . 5 7 7 7 6 6 6 2 . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 24 24 20 20 19 19 19 19 35 31 31 28 14 24 22 56 25 Greatest Support 58 | 26 26 40 20 36 36 31 31 35 35 31 31 31 16 30 30 58 40 Greatest Overweight (x) 4 | . . 1 . . . . . . . . . 1 . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 Average Carried 4 | 2 7 9 4 4 4 5 5 4 4 5 5 4 5 4 4 4 1 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 4 3 5 3 Class Distribution -------------------- 39% | Mutant 37% | Sprinter 16% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Matter Collected 1686 | 99 . 209 . 171 71 . . 50 . 20 70 98 . 367 . 343 188 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 902 | . . 244 . . . . . 139 . . . 58 . 169 . 215 77 Parts 52 | . . 12 . . . . . 11 . . . 4 . 6 . 17 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 8 . . . 6 . 2 . . 6 Prevented 8 | . . . . . . . . . . . . 1 . 5 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Combat Hostiles Destroyed 28 | . . 6 . . . . . 8 . . . . . 5 . 6 3 Melee 6 | . . . . . . . . 6 . . . . . . . . . Guns 7 | . . 5 . . . . . . . . . . . 1 . 1 . Cannons 11 | . . 1 . . . . . 2 . . . . . . . 5 3 AOE 4 | . . . . . . . . . . . . . . 4 . . . Classes Destroyed 7 | . . 2 . . . . . 2 . . . 1 . . . 1 1 Drone 2 | . . . . . . . . 2 . . . . . . . . . Swarmer 13 | . . . . . . . . 6 . . . . . 3 . 4 . Grunt 7 | . . 3 . . . . . . . . . . . 2 . 1 1 Sentry 3 | . . 3 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . . 3 . . . . . 6 . . . . . 3 . 2 1 Combat Bots Only 6 | . . 3 . . . . . 6 . . . . . 3 . 2 1 Max Kills in Single Turn 1 | . . 1 . . . . . 1 . . . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Hostile Shots Fired 745 | . . 35 16 9 2 3 . 129 34 3 . 57 . 166 42 120 129 Missed 321 | . . 15 10 8 . 2 . 67 17 3 . 28 . 67 21 36 47 Damage Taken 7628 | . . 292 66 6 30 20 . 997 333 . . 581 . 1800 401 1751 1351 Core 2538 | . . 45 12 . 30 . . 282 144 . . 86 . 648 134 742 415 Absorbed by Shields 89 | . . . 26 . . . . . 24 . . . . . . 39 . Ignored by Resistances 10 | . . . . . . . . . . . . . . . . 10 . Core Remaining (%) 76 | 100 100 88 97 . . . . 55 . . . 72 . . 21 . . Volleys Fired 113 | . . 17 1 1 3 . . 7 . . . 7 . 28 3 21 25 Largest 3 | . . 2 2 2 2 . . 1 . . . 3 . 1 2 1 1 Hottest 155 | . . 133 131 131 131 . . 48 . . . 155 . 60 108 105 65 Shots Fired 139 | . . 29 2 2 5 . . 7 . . . 14 . 28 6 21 25 Gun 67 | . . 26 1 1 2 . . . . . . 10 . 17 6 4 . Cannon 57 | . . 3 1 1 3 . . 7 . . . . . . . 17 25 Launcher 13 | . . . . . . . . . . . . 4 . 9 . . . Special 2 | . . . . . . . . . . . . . . 2 . . . Kinetic 58 | . . . . . . . . 7 . . . . . 14 3 9 25 Thermal 49 | . . 23 2 2 5 . . . . . . . . 2 3 12 . Explosive 9 | . . . . . . . . . . . . 4 . 5 . . . Electromagnetic 23 | . . 6 . . . . . . . . . 10 . 7 . . . Robot Hit Streak 12 | . . 12 1 . 2 . . 4 . . . 5 . 6 1 6 6 Robot Miss Streak 5 | . . 3 1 2 3 . . 2 . . . 3 . 3 4 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 99 | . . 27 1 . 3 . . 14 . . . 9 . 13 1 11 20 Core Hits 75 | . . 26 . . . . . 8 . . . 16 . 12 . 8 5 Critical Kills 2 | . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 3 . 1 . Critical Strikes 9 | . . . . . . . . 1 . . . . . 5 . 2 1 Destroy 6 | . . . . . . . . . . . . . . 4 . 2 . Blast 2 | . . . . . . . . 1 . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 24 | . . . . . 3 . . 18 . . . 1 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . 3 . . 18 . . . 1 . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3543 | . . 403 21 . 58 . . 487 . . . 486 . 761 . 403 924 Guns 549 | . . 342 . . 17 . . . . . . 30 . 137 . 23 . Cannons 1541 | . . 61 21 . 41 . . 114 . . . . . . . 380 924 Explosions 1032 | . . . . . . . . . . . . 425 . 607 . . . Melee 404 | . . . . . . . . 373 . . . 31 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1338 | . . . . . . . . 114 . . . . . 115 . 185 924 Thermal 652 | . . 338 21 . 58 . . . . . . . . 17 . 218 . Explosive 712 | . . . . . . . . . . . . 425 . 287 . . . Electromagnetic 437 | . . 65 . . . . . . . . . 30 . 342 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 404 | . . . . . . . . 373 . . . 31 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . . . . . 2 2 2 6 1 6 6 3 3 Average Corruption 3 | . . . 1 . . . . . 2 2 2 3 1 3 6 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . 2 1 1 1 10 2 13 5 Message Errors 7 | . . . . . . . . . . . . . . 5 . 2 . Matter Fused 10 | . . . . . . . . . . 1 . . 1 3 . 4 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 2 1 Energy Discharges 5 | . . . . . . . . . . . . . . . 1 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . 1 . 1 . 2 . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 104 | . . . . . . . . 9 . . . . . 28 . 34 33 Projectiles 76 | . . . . . . . . 9 . . . . . . . 34 33 Explosions 28 | . . . . . . . . . . . . . . 28 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 1 . . . . . . . 4 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 1 . . . . . . . 3 4 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 128 | . . . . . . . . . . . . 49 . 79 . . . Shots 4 | . . . . . . . . . . . . 1 . 3 . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 235 | . . 216 89 136 30 . . 23 67 . . 175 . 235 72 198 117 Average Temperature 73 | . . 70 43 80 17 . . 12 23 . . 71 . 50 47 97 44 Received Heat Transfer 2447 | . . 129 49 . . . . 189 109 . . 21 . 864 192 383 511 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . Heat Transferred 888 | . . 481 37 . 111 . . . . . . . . 37 . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Peak Influence 646 | . . 185 65 134 . . . . 254 . . . 12 . . 646 . Initial 154 | . . . 5 29 . . . . 154 . . . 12 . . . . Average 143 | . . 78 28 70 . . . . 172 . . . 12 . . 287 . Maximum Alert Level 2 | . . . . . . . . . 1 . . . . . . 2 . Low Security (%) 78 | 100 100 100 100 100 . . . . 77 . . . 100 . . 46 . Level 1 6 | . . . . . . . . . 22 . . . . . . 14 . Level 2 14 | . . . . . . . . . . . . . . . . 39 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . . 1 . . . . . . . 4 . Investigation . | . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 3 | . . . 1 . . . . . . . . . . . . 2 . Assault 2 | . . . . . . . . 1 . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Distress Signals 1 | . . . 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 141 | . . 7 13 4 1 1 . 29 10 1 . 13 . 23 5 24 10 Peak Tracking Total 13 | . . 3 12 5 1 1 . 13 7 1 . 6 . 10 5 7 5 Tactical Retreats 16 | . . . . . . . . 4 3 . . 2 . 5 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Traps Triggered 9 | . . . 1 . . . . . 1 . . . 4 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . 1 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Machines Disabled 3 | . . . . . . . . . . . . . . . . 3 . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Machines Accessed 8 | . . . . . 1 . 4 . 1 . . . 1 . . 1 . Terminals 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 34 | . . . . . 1 . 30 . 1 . . . 1 . . 1 . Successful 33 | . . . . . 1 . 30 . . . . . 1 . . 1 . Failed 1 | . . . . . . . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . 2 . 1 . . . . 2 . Terminals 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . . . . 1 . 30 . . . . . . . . . . Record 12 | . . . . . 1 . 11 . . . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . Report Inventory 2 | . . . . . . . . . . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . 1 . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Total Allies 9 | . . . . . . . . 1 . . 7 . . . 1 . . Largest Group 7 | . . . . . . . . 1 . . 7 6 . . 1 1 . Highest-Rated Group 238 | . . . . . . . . 96 . . 238 200 . . 146 146 . Highest-Rated Ally 146 | . . . . . . . . 96 . . 42 42 . . 146 146 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . 10 . . . 17 . . . 53 . Total Damage 3476 | . . . . . . . . 232 . . . 418 . . . 2826 . Kills 27 | . . . . . . . . . . . . 3 . . . 24 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . 1 . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 2 . . 1 . 1 2 2 . 1 . . 1 Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Turns Passed 4289 | 55 145 426 78 55 132 69 52 304 101 70 609 207 239 612 102 671 362 Spaces Moved 6955 | 42 158 374 211 177 463 266 200 874 288 263 1215 339 362 497 78 798 350 Core 112 | 4 . . . . . . . . . . . . . . . 11 97 Treads 112 | . . . . . . . . . . . . . . 112 . . . Legs 510 | . . 95 . . . . . . . . . 16 . 220 78 55 46 Wheels 398 | 38 158 202 . . . . . . . . . . . . . . . Hover 595 | . . . . . . . . . . . . . . . . 388 207 Flight 5228 | . . 77 211 177 463 266 200 874 288 263 1215 323 362 165 . 344 . Fastest Speed 22 | 50 90 31 28 23 23 26 26 22 22 26 26 26 44 32 120 25 50 Average Speed 45 | 86 90 87 28 24 24 26 26 24 25 26 26 42 44 104 120 50 84 Slowest Speed 250 | 90 90 120 31 26 26 26 26 32 29 26 26 190 44 190 120 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 2 . . . . 1 . . . 1 . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 24 43 30 5 61 37 76 81 11 45 88 56 8 63 15 22 47 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . 1 . . . 2 . . 1 . . 1 Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 24 | . . . . . 6 2 . 3 . 2 3 2 . 3 . . 3 Spaces Dug 11 | . . . . . 3 . . 5 . . . . . 2 . 1 . Terrain Destroyed 70 | . . . . . 3 . . 7 . . . 17 . 33 . 5 5 Melee 10 | . . . . . 3 . . 5 . . . . . 2 . . . Projectile 12 | . . . . . . . . 2 . . . . . . . 5 5 AOE 48 | . . . . . . . . . . . . 17 . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Fac Upp Total 7912 | 60 160 447 225 182 470 265 199 925 312 263 1509 389 440 551 81 1044 390 Wait 485 | . . 12 . . . . . 10 . . 284 31 21 . . 127 . Move 6919 | 41 157 373 208 172 462 265 199 873 285 262 1214 338 359 496 77 788 350 Hop 9 | . . . 1 2 . . . . 1 . . . 1 . . 4 . Pick Up 78 | 12 2 12 4 2 1 . . 5 8 . 1 2 1 6 . 16 6 Fast Attach 54 | . 1 3 1 1 . . . 2 4 1 1 2 2 11 . 25 . Attach 53 | 6 . 3 2 2 1 . . 4 6 . . 3 . 7 . 11 8 Detach 9 | . . . . . . . . . . . 1 1 . . . 7 . Swap 34 | 1 . 10 4 1 . . . 3 2 . 3 1 . 1 . 8 . Drop 69 | . . 17 4 1 . . . 3 6 . 5 3 2 . 1 27 . Fire 113 | . . 17 1 1 3 . . 7 . . . 7 . 28 3 21 25 Melee 24 | . . . . . 3 . . 18 . . . 1 . 2 . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . . . . 54 . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 622 | -9/Materials | Discovered new exit (range 16) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 700 | -8/Materials | Discovered new exit (range 4) 705 | -8/Materials | Entered Factory 705 | -7/Factory | Evolved 2 slots: Propulsion x2 746 | -7/Factory | Discovered new exit (range 7) 760 | -7/Factory | Entered Lower Caves 761 | -7/Lower Caves | Learned Factory emergency access door positions 785 | -7/Lower Caves | Identified exit to Lower Caves 839 | -7/Lower Caves | Spotted B-75 Beast 882 | -7/Lower Caves | Build established: Sprinter 892 | -7/Lower Caves | Entered another Lower Caves area 902 | -7/Lower Caves | Spotted B-75 Beast 934 | -7/Lower Caves | Discovered new exit (range 11) 961 | -7/Lower Caves | Entered Data Miner 961 | -7/Data Miner | Discovered new exit (range 6) 966 | -7/Data Miner | Met Data Miner 972 | -7/Data Miner | Learned location of Section 7 (-2) 972 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 977 | -7/Data Miner | Received God Mode back door access code from Data Miner 1013 | -7/Data Miner | Entered Proximity Caves 1233 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1256 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1268 | -6/Proximity Caves | Escorted by Enhanced Grunt 1308 | -6/Proximity Caves | Discovered new exit (range 8) 1315 | -6/Proximity Caves | Lost 7 parts (2p2n2u1w) 1315 | -6/Proximity Caves | Learned Factory interactive machine intel 1317 | -6/Proximity Caves | Entered Factory 1317 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1319 | -6/Factory | Loaded intel: 52 interactive machine locations 1390 | -6/Factory | Discovered new exit (range 15) 1418 | -6/Factory | Entered Lower Caves 1442 | -6/Lower Caves | Identified exit to Lower Caves 1460 | -6/Lower Caves | Encountered a Warlord checkpoint 1469 | -6/Lower Caves | Spotted B-75 Beast 1486 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1488 | -6/Lower Caves | Entered Zion 1510 | -6/Zion | System corruption cleaned by Quarantine Array 1532 | -6/Zion | Received a hallucinogenic algorithm 1567 | -6/Zion | Given A8's code to call for help 1604 | -6/Zion | Gained Derelict followers 1621 | -6/Zion | Given the Hacking Drone Bay 1621 | -6/Zion | Found Prototype Device 1627 | -6/Zion | Learned Factory emergency access door positions 1672 | -6/Zion | Imprinted 1674 | -6/Zion | Declared Zion's savior 1888 | -6/Zion | Discovered new exit (range 14) 2097 | -6/Zion | Entered Proximity Caves 2097 | -5/Proximity Caves | Accompanied by 7 allies 2155 | -5/Proximity Caves | Spotted B-75 Beast 2203 | -5/Proximity Caves | Learned Factory stockpile data 2205 | -5/Proximity Caves | Identified exit to Factory 2304 | -5/Proximity Caves | Entered Factory 2304 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2333 | -5/Factory | Lost 5 parts (3n1u1w) 2533 | -5/Factory | Discovered new exit (range 5) 2543 | -5/Factory | Entered Upper Caves 2620 | -5/Upper Caves | Spotted B-75 Beast 2629 | -5/Upper Caves | Learned location of Warlord (-5) 2675 | -5/Upper Caves | Lost 10 parts (2p3n3u2w) 2765 | -5/Upper Caves | Core integrity fell below 50% 2901 | -5/Upper Caves | Lost 6 parts (1n2u3w) 2997 | -5/Upper Caves | Discovered new exit (range 15) 3155 | -5/Upper Caves | Entered another Upper Caves area 3184 | -5/Upper Caves | Build established: Scavenger-Mutant 3255 | -5/Upper Caves | NK-0LA showed up to help 3257 | -5/Upper Caves | NK-0LA revealed a hidden path 3257 | -5/Upper Caves | Entered Factory 3257 | -4/Factory | Accompanied by 1 ally (NK-0LA) 3257 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3615 | -4/Factory | Identified Hacking Drone Bay 3642 | -4/Factory | Spotted B-86 Titan 3643 | -4/Factory | Allies destroyed B-86 Titan 3806 | -4/Factory | First assault squad dispatched 3868 | -4/Factory | Discovered new exit (range 4) 3919 | -4/Factory | Core integrity fell below 50% 3928 | -4/Factory | Entered Upper Caves 3935 | -4/Upper Caves | Lost 12 parts (2p6n4u) 3961 | -4/Upper Caves | Build established: Mutant 3995 | -4/Upper Caves | Ambushed by wild Derelicts 4166 | -4/Upper Caves | Lost 6 parts (1p5n) 4228 | -4/Upper Caves | Core integrity fell below 20% 4271 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 4282 | -4/Upper Caves | Learned location of Testing (-3) 4290 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04198_ A4-EWA(i) knocked back. 04200_ A4-EWA(i) destroyed. 04207_ Acquired 8 matter. 04209_ Acquired 5 matter. 04212_ System corrupted: Energy discharge (-56). 04231_ Hardcell Cannon destroyed. 04236_ Flexi-carbon Leg destroyed. 04237_ Com. Matter Pod destroyed. 04240_ Lgt. Antimatter Reactor destroyed. 04243_ S-27 Virus destroyed. 04258_ Acquired 5 matter. 04259_ System corrupted: Energy discharge (-3). 04268_ Searching scrap... 04268_ Found Imp. Coolant Injector. 04268_ Found Mak. Trap Scanner. 04268_ Found 17 Matter. 04269_ Acquired 17 matter. 04269_ Acquired Imp. Coolant Injector. 04282_ Acquired derelict log, extracted data. World map updated: -3/Testing. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ?????????????????????########??????#### ????????? | | ?????????????????????# #????? ???????? | | ?????????????????????# #????? #???????? | | ?????????????????????# @ #???? #???????? | | ?????????????????????#### ##??? ????????? | | ????????????????????????# ##? ???????????? | | ????????????????????????## ## #?????????????? | | ?????????????????????#######s #?????????????? | | ?????????????????????? ## #?????????????? | | ???????????????????????# ## #?????????????? | | ???????????????????????# ## # #?????????? ??? | | ???????????????????????# ## #????????? ?? | | ???????????????????????# ### ##? ????????? ?? | | ???????????????????????# #?####?? ######## ? | | ???????????????????????# #??????? ?? | | ???????????????????????# #???????? #? | | ???????????????????????# ######### #? | | ???????????????????????# ## | | ???????????????????????# ## ???? | | ?????????????????? #### #??????????? | | ???????????????? #### # #??# #??????????? | | ??????????????????????# ## ##??#### ##?????????? | | ??????????????????????# ? ##??????## ##????????? | | ??????????????????????# #?????????## ###??????? | | ??????????????????????# ???????????## ######## | | ??????????????????????# ?????????????# ! | | ??????????????????????# ??????????#### | | ?????????????????????? ??????? ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 50 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Resistance: EX 25 Resistance: EM 25 Evasion (%) 74 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodLinkedInterrupter Manual? 0 Play Time 01:45:25 Cumulative 87.2 hours Start 2024.07.04 @ 20:02:35 End 2024.07.05 @ 19:40:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a411e81b-06cd-41fd-9d39-f0d5abc090c9