Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.22 @ 14:14:41 Player: NeoBioHazard Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (334) 334 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1619 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 288/290 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Scrap Suit Scrap Suit Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Improved Light Cannon Improved Light Cannon Improved Light Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Scrap Suit Scrap Suit Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Heavy Hammer [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 28 | 11 10 . 7 Power 4 | 1 2 . 1 Engine 3 | 1 1 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 6 2 . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 7 | 4 2 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 . 2 Device 3 | 2 1 . . Storage 1 | . 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 8 | 3 5 8 10 Power . | . 1 1 1 Propulsion . | . . . . Utility 4 | 1 2 4 4 Weapon 3 | . 1 3 3 Tool/Special . | . . . . Unused Backups 14 | . 4 . 10 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 6 | . 1 . 5 Weapon 5 | . 2 . 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 96 100 99 Engine 11 | . 8 12 12 Wheel 25 | . 25 25 25 Device 12 | . 22 12 8 Storage 9 | . 3 12 12 Processor 12 | . 6 12 15 Energy Gun 2 | . 9 . . Ballistic Cannon 19 | . 12 25 22 Impact Weapon 1 | . . . 1 Peak Build Rating 32 | 7 13 13 32 Average Rating 16 | 5 11 13 19 On Entrance 8 | . 7 13 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 10 36 36 45 Greatest Support 22 | 20 20 20 22 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 8 15 15 Most Carried 15 | 5 8 8 15 Average Carried 9 | 3 5 8 11 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 5 8 8 15 Class Distribution -------------------- 80% | Hacker-Mutant 19% | Derelict-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 609 | 322 206 . 81 Remotely . | . . . . Salvage Created 541 | 150 391 . . Parts 32 | 10 22 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 8 | . 8 . . Guns 7 | . 7 . . Classes Destroyed 6 | 2 4 . . Tunneler 4 | 3 1 . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 2 | . 2 . . Grunt 6 | . 6 . . Best Kill Streak 4 | 3 4 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 29 | . 29 . . Missed 8 | . 8 . . Hits 21 | . 21 . . Projectile 21 | . 21 . . Damage Taken 708 | . 153 . 555 Core 266 | . 31 . 235 Absorbed by Shields . | . . . . Ignored by Resistances 98 | . 98 . . Regen/Repaired (Parts) 16 | . 16 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 53 | 15 38 . . Largest 2 | 2 2 . . Hottest 90 | 70 90 . . Shots Fired 99 | 27 72 . . Gun 83 | 27 56 . . Cannon 16 | . 16 . . Launcher . | . . . . Special . | . . . . Kinetic 44 | 12 32 . . Thermal 55 | 15 40 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 38 | 9 38 . . Robot Miss Streak 5 | 5 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | 15 64 . . Core Hits 28 | 6 22 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 2 | . 2 . . Blast 1 | . 1 . . Melee Attacks 46 | . . . 46 Impact 46 | . . . 46 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 996 | 152 844 . . Guns 695 | 152 543 . . Cannons 301 | . 301 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 452 | 52 400 . . Thermal 544 | 100 444 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles 27 | . 27 . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | 90 234 . . Average Temperature 60 | 38 68 . . Received Heat Transfer 120 | . 120 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 3 . . Heat Transferred 1705 | 296 1409 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | 10 85 . . Initial . | . . . . Average 12 | 1 14 . . Influence Increases 254 | 20 234 . . Destroy 0b10 Robot/C 160 | . 160 . . Destroy 0b10 Robot/NC 45 | 20 25 . . Destroy Leader 38 | . 38 . . Successful Hack 10 | . 10 . . Destroy Structure 1 | . 1 . . Influence Decreases 254 | 20 234 . . Time Decay 244 | 20 224 . . Lost Part 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 13 . . Peak Tracking Total 6 | . 3 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 17 | . 9 . 8 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 83 | . 32 . 51 Successful 72 | . 21 . 51 Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 61 | . 10 . 51 Record 50 | . . . 50 Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Scanalyzer Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Recall Reinforcements 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Track 2 | . 2 . . Botnet 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2300 | 135 742 99 1324 Terrain 157 | . 157 . . Structural 2300 | 135 742 99 1324 Seismic 540 | 74 466 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2807 | 167 742 99 1799 Spaces Moved 2366 | 99 528 99 1640 Core 7 | 7 . . . Treads . | . . . . Legs 75 | 75 . . . Wheels 2284 | 17 528 99 1640 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 95 | 108 83 95 98 Slowest Speed 120 | 120 95 95 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 25 | . . . 25 Cave-ins Triggered 5 | . . . 5 Exploration Rate (%) 50 | 4 94 10 94 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | 1 1 . . Unknown Exits Taken 1 | . . 1 . Scrap Searched 6 | . . . 6 Spaces Dug 41 | . . . 41 Terrain Destroyed 41 | . . . 41 Melee 41 | . . . 41 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2731 | 131 759 103 1738 Wait 205 | . 163 5 37 Move 2361 | 98 527 98 1638 Hop . | . . . . Pick Up 18 | 5 8 . 5 Fast Attach 12 | 7 5 . . Attach 1 | . 1 . . Detach . | . . . . Swap 20 | 4 9 . 7 Drop 14 | 2 8 . 4 Fire 53 | 15 38 . . Melee 46 | . . . 46 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 168 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Mines 376 | -10/Materials | Discovered exit to Mines (range 14) 477 | -10/Materials | Repaired Seismic Detector 535 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Discovered exit to Materials (range 12) 577 | -10/Materials | Discovered exit to Mines (range 7) 585 | -10/Materials | Discovered exit to Materials (range 16) 675 | -10/Materials | Identified exit to Subcaves 675 | -10/Materials | Discovered exit to Subcaves (range 10) 720 | -10/Materials | Discovered exit to Materials (range 16) 910 | -10/Materials | Entered Subcaves 911 | -10/Subcaves | Approached by a straggling Scientist 1008 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1009 | -10/Subcaves | Entered Scraptown 1274 | -7/Scraptown | Identified exit to Factory 1274 | -7/Scraptown | Discovered exit to Factory (range 7) 1409 | -7/Scraptown | Visited Fellowship of the Rings 1428 | -7/Scraptown | Visited Shadow of the Wyrm 1447 | -7/Scraptown | Visited Cyclists 1480 | -7/Scraptown | Visited UFD Registry 1482 | -7/Scraptown | Registered with UFD as "Railshaft" 1501 | -7/Scraptown | Entered Cyclist Reading Room 1542 | -7/Scraptown | Visited TADAMA 1568 | -7/Scraptown | Visited The Evicted 1762 | -7/Scraptown | Visited Symbiants 1784 | -7/Scraptown | Visited Red Mages 1858 | -7/Scraptown | Visited Curators Association 1911 | -7/Scraptown | Visited Modified Component R&D 1978 | -7/Scraptown | Visited Scrapoid Pod Storage 1997 | -7/Scraptown | Visited Scrapoid Research Area 2085 | -7/Scraptown | Found Scrap Suit 2088 | -7/Scraptown | Found Scrap Suit 2104 | -7/Scraptown | Discovered exit to Factory (range 3) 2137 | -7/Scraptown | Visited Science Guys 2164 | -7/Scraptown | Visited Abandonware Association 2178 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2178 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 2202 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2211 | -7/Scraptown | Found DCF Scrap (26 items) 2280 | -7/Scraptown | Visited Science Testing Area 2315 | -7/Scraptown | Visited A0-MCA Data Center 2322 | -7/Scraptown | Given a B- rating by A0-MCA 2328 | -7/Scraptown | Found A0-MCA's Component Scanner 2353 | -7/Scraptown | Visited Supply Room 2525 | -7/Scraptown | Build established: Derelict-Mutant 2637 | -7/Scraptown | Attacked by Scraptown defenders 2777 | -7/Scraptown | Crushed by falling debris 2784 | -7/Scraptown | Crushed by falling debris 2787 | -7/Scraptown | Crushed by falling debris 2787 | -7/Scraptown | Core integrity fell below 50% 2797 | -7/Scraptown | Crushed by falling debris 2797 | -7/Scraptown | Core integrity fell below 20% 2808 | -7/Scraptown | Crushed by falling debris 2808 | -7/Scraptown | Smashed by cave-in Last Messages --------------- 02637_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02728_ The unstable cave ceiling collapses. 02731_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 02744_ The unstable cave ceiling collapses. 02777_ Crushed by falling debris. 02777_ Gauss Cannon destroyed. 02777_ System corrupted by crushing effect (+1). 02777_ Imp. Salvage Targeting Computer destroyed. 02777_ System corrupted by crushing effect (+1). 02784_ The unstable cave ceiling collapses. 02784_ Crushed by falling debris. 02787_ The unstable cave ceiling collapses. 02787_ Crushed by falling debris. 02797_ The unstable cave ceiling collapses. 02797_ Crushed by falling debris. 02797_ A0-MCA's Component Scanner destroyed. 02797_ System corrupted by crushing effect (+1). 02808_ The unstable cave ceiling collapses. 02808_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ############???????????????????? | | ## ##???????????????????? | | ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | # ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ############???????????????????? | | ############???????????????????? | | ##?????????????????????????????? | | ##????????#####????????????????? | | ##???????## # #?##?????????????? | | ##########"#"### #?????????????? | | # #??###?########? | | ## #### ### ## ###? | | # ## ### ######## | | # # ## #### # # | | # # ### ## ### # | | ###################?## # ###### | | #####????????????????## #### ##? | | """"#?????????????????##### ##?? | | "" "#???????????????????## ##??? | | "#???????????????????#@##???? | | " "#???????????????????###????? | | """"#??????????????????????????? | | #####??????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumAlloySpecial Manual? 0 Play Time 00:29:01 Cumulative 221.6 hours Start 2026.06.22 @ 13:47:00 End 2026.06.22 @ 14:14:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 370 Rogue 216 Adventurer 15 Explorer 139 Win Type - Total 22 Types 22/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3cc22ce-2887-4662-9261-986d5c2ff387