Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 09:53:11 Player: J1ang-5h1 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (351) 1755 Value Destroyed (12711) 12711 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (19259) 19259 TOTAL SCORE: 39345 Bonus ------- High Alert Combat Kills 893 Follower Combat Kills 46 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13050 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/900 Matter 500/500 Energy 429/1400 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Seismic Detector (fused) Makeshift Hacking Suite > --- WEAPON (3) ------- Katana (fused) > --- INVENTORY (7) ---- Wheel Improved Reaction Control System Improved Focal Shield Remote Shield Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Target Analyzer Core Analyzer Improved Focal Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Quantum Rifle Quantum Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Micro Antimatter Reactor Armored Medium Treads Multireflex Exoskeleton Wheel Wheel Advanced Heat Sink Advanced Heat Sink High-capacity Battery Matter Compressor Experimental Sensor Array Seismic Detector Improved Melee Analysis Suite Improved Launcher Guidance Computer Transmission Jammer Improved Reaction Control System Graphene Brace Improved Focal Shield Improved Shield Generator Remote Shield Makeshift Hacking Suite Neutron Cannon Heavy Rocket Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 113] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . 2 Utility 5 | . . . 1 2 2 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 166 | 5 15 3 17 29 33 2 . 23 4 8 2 6 19 Power 16 | 1 1 . 2 3 4 . . 1 1 1 . . 2 Engine 9 | 1 . . 2 3 2 . . . 1 . . . . Core 4 | . 1 . . . 1 . . 1 . . . . 1 Reactor 3 | . . . . . 1 . . . . 1 . . 1 Propulsion 33 | 2 1 2 4 4 4 . . 9 1 . . 4 2 Treads 8 | 2 1 . . . . . . 3 1 . . . 1 Leg 3 | . . . . . . . . 1 . . . 1 1 Wheel 18 | . . 2 4 4 2 . . 4 . . . 2 . Hover 2 | . . . . . 2 . . . . . . . . Flight 2 | . . . . . . . . 1 . . . 1 . Utility 63 | 1 5 . 6 13 14 1 . 7 1 6 . 1 8 Device 34 | . 3 . 2 7 7 . . 5 1 4 . 1 4 Storage 5 | 1 1 . 1 1 . . . . . . . . 1 Processor 6 | . . . . 1 2 . . 2 . . . . 1 Hackware 4 | . . . . . 3 . . . . . . . 1 Protection 14 | . 1 . 3 4 2 1 . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 54 | 1 8 1 5 9 11 1 . 6 1 1 2 1 7 Energy Gun 15 | . 2 1 2 1 2 1 . 1 . . 2 1 2 Energy Cannon 2 | . . . . 1 1 . . . . . . . . Ballistic Gun 21 | 1 6 . 2 4 5 . . 1 . . . . 2 Ballistic Cannon 7 | . . . . . . . . 3 1 1 . . 2 Launcher 6 | . . . . 3 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 1 1 7 . . 3 . . . . . Corrupted Parts 5 | . . . 1 1 . . . . . . . 3 . System Corruption 27 | . . . 1 1 . . . . . . . 25 . Parts Lost 86 | . 2 1 11 11 15 . . 7 . 6 . 7 26 Power 8 | . . . 2 . 3 . . . . 1 . . 2 Propulsion 19 | . . 1 3 4 1 . . 3 . 1 . 3 3 Utility 32 | . 1 . 2 5 7 . . 2 . 3 . 3 9 Weapon 27 | . 1 . 4 2 4 . . 2 . 1 . 1 12 Highest Loss Streak 10 | . 1 1 5 2 4 . . 1 . 3 . 4 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 21 | 5 12 14 16 24 23 23 23 22 22 21 20 20 23 Power 1 | . 1 . . 2 . 1 1 1 1 . . . 2 Propulsion 2 | 2 1 1 . . 2 3 3 2 3 3 3 3 3 Utility 11 | . 5 10 11 13 12 11 12 10 11 11 12 12 13 Weapon 6 | 1 3 3 4 7 8 8 7 6 6 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 61 | . 8 5 1 9 11 . . 5 . 1 . . 21 Power 10 | . 1 1 . 1 . . . 1 . . . . 6 Propulsion 5 | . 1 . . . 2 . . . . . . . 2 Utility 30 | . 5 3 1 . 6 . . 4 . 1 . . 10 Weapon 13 | . 1 1 . 8 2 . . . . . . . 1 Tool/Special 3 | . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 89 | . 94 90 81 90 89 92 92 91 94 96 81 82 79 Engine 2 | . 2 . 7 9 . . . . 2 5 . . . Core 2 | . 11 14 . . . . . 5 3 . . . . Reactor 2 | . . . . . 5 7 7 . . . 6 6 4 Treads 5 | . 27 14 . . . . . 5 7 11 6 . . Leg 1 | . . . . . . . . . . . . . 10 Wheel 5 | . . 4 16 15 4 7 7 7 6 4 6 2 . Device 17 | . 6 14 15 15 25 23 23 18 20 13 13 13 16 Storage 7 | . 14 14 11 9 7 7 7 6 6 6 6 6 4 Processor 15 | . . . . 6 13 15 15 24 26 26 26 26 21 Protection 2 | . 3 . 6 8 1 7 7 . . 4 6 4 . Energy Gun 6 | . . 12 8 10 5 10 15 3 . . 1 19 10 Ballistic Gun 9 | . 26 15 14 10 15 10 7 3 . . . . 1 Ballistic Cannon 3 | . . . . . . . . 9 12 11 . . 2 Slashing Weapon 1 | . . . . . . . . 1 6 6 6 . . Peak Build Rating 113 | 5 22 25 34 45 92 81 81 96 81 84 80 82 113 Average Rating 67 | 3 10 23 29 38 78 80 81 85 79 77 69 74 103 On Entrance 53 | . 5 22 25 30 40 78 81 81 80 81 82 80 70 Avg Prop Armor Cover (%) 9 | . . . . . . . . 7 9 12 10 4 12 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 134 | 9 30 30 59 126 131 129 124 134 124 127 116 117 121 Greatest Support 86 | 40 40 40 26 26 16 10 10 42 28 56 16 16 86 Greatest Overweight (x) 38 | . . 2 16 33 38 12 12 12 7 7 7 38 2 Average Overweight (x) 5 | . . . 2 5 10 11 12 4 6 6 6 13 . Largest Inventory Capacity 27 | 8 15 15 22 27 27 27 27 27 27 27 27 27 27 Average Capacity 24 | 7 14 15 19 26 27 27 27 27 27 27 27 27 26 Most Carried 27 | 8 15 15 22 27 27 27 26 27 27 27 26 27 27 Average Carried 23 | 5 12 14 17 25 26 26 26 26 26 25 24 25 24 Final Capacity 27 | 8 15 15 22 27 27 27 27 27 27 27 27 27 7 Final Carried 27 | 8 15 15 21 27 27 26 26 26 27 25 24 27 6 Class Distribution -------------------- 50% | Hauler-Gunner 24% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Matter Collected 9509 | 280 720 75 510 1019 1441 131 . 2110 281 1329 . 212 1401 Remotely . | . . . . . . . . . . . . . . Salvage Created 13155 | 133 573 94 1175 2112 2031 100 . 3024 153 912 . 352 2496 Parts 722 | 10 52 9 70 125 108 3 . 138 7 26 . 22 152 Haulers Intercepted 7 | . 1 . 1 2 1 . . 2 . . . . . Recyclers Shooed 12 | 1 . . 1 2 . . . 5 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 2 . . 7 18 . 15 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 261 | . 20 3 19 43 38 4 . 47 4 31 . 10 42 Melee 4 | . . . 4 . . . . . . . . . . Guns 145 | . 20 3 15 26 29 . . 17 . . . 8 27 Cannons 52 | . . . . 2 1 . . 22 3 13 . . 11 AOE 57 | . . . . 14 6 4 . 8 1 18 . 2 4 Classes Destroyed 19 | 2 4 1 4 5 2 . . . . 1 . . . Worker 20 | . . 1 1 4 3 . . 6 . . . . 5 Builder 20 | . . . . 6 . . . 3 . . . . 11 Tunneler 5 | 2 1 . . . 1 . . 1 . . . . . Hauler 7 | . 1 . 1 2 1 . . 2 . . . . . Recycler 15 | 1 . . 3 2 1 . . 7 . . . . 1 Mechanic 5 | . . . 1 2 . . . 1 . 1 . . . Operator 2 | . . . 1 . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 17 | . 2 . 2 4 1 . . 4 . . . . 4 Swarmer 59 | . 14 2 2 13 . . . 11 3 3 . 7 4 Grunt 106 | . 6 1 11 19 11 4 . 19 . 18 . 1 16 Brawler 6 | . . . . 3 1 . . . . 2 . . . Duelist 4 | . . . 1 . 1 . . . . 1 . . 1 Protector 1 | . . . . 1 . . . . . . . . . Sentry 26 | . . . 5 5 8 . . 4 . 1 . . 3 Specialist 6 | . . . . . 1 . . 2 . . . . 3 Hunter 12 | . . . . 1 3 . . 4 . . . 2 2 Programmer 31 | . . . . . 13 . . 4 1 1 . . 12 Heavy 2 | . . . . 1 . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . 3 . . . . . Thug 4 | . . . . . . . . . . 4 . . . Best Kill Streak 15 | 2 4 2 9 9 4 4 . 8 3 6 . 4 15 Combat Bots Only 8 | . 4 2 4 8 4 4 . 5 3 6 . 4 8 Max Kills in Single Turn 5 | 1 2 1 1 2 2 2 . 4 1 4 . 2 5 Gunslinging 1 | . 1 . . 1 . . . . . . . 1 . Exploded 4 | . . . . 2 1 2 . 3 1 4 . 1 2 Melee 1 | . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Hostile Shots Fired 1793 | . 122 21 107 221 416 13 . 271 12 135 . 49 426 Missed 591 | . 36 3 25 69 164 7 . 90 4 41 . 19 133 Hits 1202 | . 86 18 82 152 252 6 . 181 8 94 . 30 293 Melee 31 | . . . 2 3 8 . . . . 10 . . 8 Projectile 1171 | . 86 18 80 149 244 6 . 181 8 84 . 30 285 AOE 4 | . . . . . 4 . . . . . . . . Critical Strikes 48 | . . . . 14 6 . . 5 . 10 . . 13 Part Disruptions 3 | . . . . . 1 . . . . . . . 2 Damage Taken 18893 | . 776 266 1090 2539 3387 123 . 2725 173 1759 . 508 5547 Core 3389 | . 127 32 307 523 569 29 . 329 . 234 . 94 1145 Absorbed by Shields 186 | . . . . . . . . . . 186 . . . Ignored by Resistances 653 | . . . . . . . . 196 . . . . 457 Regen/Repaired (Parts) 231 | . 156 . . . . . . 75 . . . . . Core Remaining (%) 48 | 100 . 83 6 48 . . 16 . . . . 40 . Volleys Fired 804 | 30 77 16 75 130 104 4 . 122 7 70 . 17 152 Largest 3 | 1 2 2 3 3 3 1 . 3 2 2 . 3 3 Hottest 278 | 20 80 70 93 200 185 39 . 175 66 123 . 240 278 Shots Fired 1813 | 30 154 32 154 302 263 4 . 336 13 122 . 41 362 Gun 1323 | 30 154 32 154 266 253 . . 163 . . . 37 234 Cannon 421 | . . . . 19 1 . . 169 12 104 . . 116 Launcher 69 | . . . . 17 9 4 . 4 1 18 . 4 12 Special . | . . . . . . . . . . . . . . Kinetic 1118 | 30 134 16 97 148 211 . . 246 12 97 . . 127 Thermal 606 | . . 16 57 137 43 . . 86 . 7 . 37 223 Explosive 58 | . . . . 6 9 4 . 4 1 18 . 4 12 Electromagnetic 31 | . 20 . . 11 . . . . . . . . . Robot Hit Streak 23 | 9 10 7 12 22 23 3 . 12 2 12 . 4 12 Robot Miss Streak 6 | 3 6 3 6 4 3 1 . 5 3 6 . 4 6 Penetration Max 1 | . . . . . . . . 1 . . . . 1 Secondary Targets 14 | . 3 . . 2 1 . . . . . . 5 3 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . 1 1 Shots Hit Robots 1098 | 23 92 22 105 193 196 3 . 188 5 62 . 18 191 Core Hits 630 | 7 44 7 44 103 101 5 . 108 7 73 . 13 118 Critical Kills 9 | . 1 . . 1 . . . 1 . . . 1 5 Critical Parts Destroyed 11 | . . . 1 . 4 . . 3 . . . . 3 Critical Strikes 40 | . 2 . 2 6 4 . . 11 . 2 . 1 12 Burn 6 | . . . 1 5 . . . . . . . . . Destroy 21 | . 1 . 1 1 4 . . 4 . . . 1 9 Blast 11 | . . . . . . . . 6 . 2 . . 3 Corrupt 1 | . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 50 | . . . 16 . 7 . . 25 . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 50 | . . . 16 . 7 . . 25 . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 34296 | 183 811 315 1722 5163 5059 433 . 7145 345 5069 . 573 7478 Guns 15480 | 183 811 315 1371 2843 3808 . . 2158 . . . 308 3683 Cannons 7974 | . . . . 375 50 . . 3819 191 1545 . . 1994 Explosions 10269 | . . . . 1945 1201 433 . 946 154 3524 . 265 1801 Melee 573 | . . . 351 . . . . 222 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 14860 | 183 723 158 802 1592 2937 . . 4852 191 1227 . . 2195 Thermal 8783 | . . 157 569 1793 921 . . 1125 . 318 . 308 3592 Explosive 9204 | . . . . 1047 1201 433 . 946 154 3524 . 265 1634 Electromagnetic 876 | . 88 . . 731 . . . . . . . . 57 Impact . | . . . . . . . . . . . . . . Slashing 573 | . . . 351 . . . . 222 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . 26 3 3 3 3 24 30 5 5 30 27 Average Corruption 8 | . . . 11 2 2 3 3 17 26 5 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 293 | . . . 21 4 36 4 4 89 31 14 4 28 58 Message Errors 59 | . . . 9 . 12 3 . 15 6 2 . 5 7 Matter Fused 69 | . . . 4 1 11 1 2 20 7 4 . 7 12 Heat Flow Errors 28 | . . . 1 1 1 . 1 8 4 3 2 3 4 Energy Discharges 43 | . . . 3 1 7 . 1 13 5 . 1 2 10 Parts Rejected 4 | . . . . . . . . 1 . 1 . 1 1 Parts Fused 4 | . . . . . 1 . . . . 1 . 1 1 Data Loss (minor) 32 | . . . 1 . 1 . . 13 5 2 . 4 6 Data Loss (major) 11 | . . . . . . . . 5 1 . 1 2 2 Misfires 12 | . . . 1 . 2 . . 3 . . . 1 5 Alerts 11 | . . . 1 1 1 . . 2 3 1 . 1 1 Misdirections 3 | . . . . . . . . 2 . . . . 1 Weapon Failures 17 | . . . 1 . . . . 7 . . . 1 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 576 | . . . 17 6 24 24 . 143 32 135 . 8 187 Projectiles 265 | . . . . . . . . 127 32 22 . . 84 Explosions 293 | . . . . 6 24 24 . 15 . 113 . 8 103 Melee 18 | . . . 17 . . . . 1 . . . . . Knockbacks 65 | . . . . . . . . 35 . 16 . . 14 Impact . | . . . . . . . . . . . . . . Kinetic 57 | . . . . . . . . 29 . 15 . . 13 Secondary 8 | . . . . . . . . 6 . 1 . . 1 Self-Inflicted Damage 382 | . . . . 65 22 29 . 29 52 175 . . 10 Shots 13 | . . . . 2 1 1 . 1 1 5 . . 2 Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 576 | . 106 243 409 576 155 . 194 332 205 322 138 197 318 Average Temperature 78 | . 18 96 89 95 20 . 127 78 97 93 103 55 82 Received Heat Transfer 4034 | . 102 108 453 801 687 54 . 399 . 679 . . 751 Effects 13 | . . . 4 6 . . . . 1 . . . 2 Shutdowns 2 | . . . . 2 . . . . . . . . . Energy Bleed 7 | . . . 2 2 . . . . 1 . . . 2 Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 26 | . . 1 . 9 8 . . . . . . . 8 Heat Transferred 13836 | . . 444 1665 4103 1221 . . 1702 . 50 . 481 4170 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . . . 3 2 . . 3 . . . . 4 Low Security (%) 47 | 100 100 100 100 26 . . . 73 . . . . 41 Level 1 38 | . . . . 10 96 . . 15 . . . . 24 Level 2 7 | . . . . 42 3 . . 6 . . . . 4 Level 3 5 | . . . . 20 . . . 5 . . . . 14 Level 4 2 | . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1378 | 10 162 133 157 802 466 . . 740 . . . . 1378 Initial 338 | . . 37 40 52 338 . . . . . . . 4 Average 260 | 1 68 19 77 461 314 . . 212 . . . . 431 Influence Increases 8956 | 15 650 233 620 1340 1188 90 . 1600 105 830 . 235 2050 Destroy 0b10 Robot/C 5280 | . 400 100 420 840 760 80 . 940 80 620 . 200 840 Destroy 0b10 Robot/NC 475 | 15 20 5 45 105 35 . . 125 5 15 . . 105 Destroy Leader 1128 | . 106 20 126 182 234 10 . 192 20 60 . 20 158 Allied During Kill 11 | . . 6 3 . 2 . . . . . . . . Successful Hack 161 | . 19 . 7 6 66 . . 35 . . . . 28 Select Force Hacks 90 | . 60 . . 30 . . . . . . . . . Disable Machine 435 | . . . . 45 30 . . 105 . . . . 255 Destroy Structure 461 | . . . 4 57 31 . . 113 . . . . 256 Partial Spotted 30 | . 15 . . . . . . 15 . . . . . Lose Combat Pursuer 525 | . 30 . 15 75 30 . . 75 . 135 . 15 150 Miscellaneous 360 | . . 102 . . . . . . . . . . 258 Influence Decreases 7660 | 15 552 226 599 722 1466 534 22 862 636 702 335 228 761 Entered New Map 1436 | . . 61 65 74 406 173 5 . 274 40 335 . 3 Time Decay 5134 | 15 532 165 424 538 770 361 17 652 362 602 . 188 508 Lost Part 780 | . 20 . 90 110 150 . . 60 . 60 . 40 250 Lost Ally 160 | . . . 20 . 140 . . . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . Squads Dispatched 64 | . 5 1 6 7 15 . . 14 . 1 . . 15 Investigation 9 | . 3 1 . 2 . . . 3 . . . . . Extermination 20 | . . . . . 10 . . 3 . . . . 7 Reinforcement 29 | . 2 . 6 3 4 . . 7 . . . . 7 Assault 3 | . . . . 1 . . . . . 1 . . 1 Garrison 3 | . . . . 1 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 2 . . . 2 . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Distress Signals 17 | . 2 . 5 3 . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 389 | . 35 5 42 60 48 4 . 65 3 40 . 12 75 Peak Tracking Total 10 | . 6 3 5 10 4 4 . 7 3 5 . 5 7 Tactical Retreats 25 | . 1 . 1 3 2 . . 3 . 8 . 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 1 . 1 2 . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Machines Disabled 29 | . . . . 3 2 . . 7 . . . . 17 Max in Single Turn 11 | . . . . 1 1 . . 1 . . . . 11 Garrison Access 4 | . . . . 1 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Machines Accessed 52 | . 8 3 6 4 9 1 . 12 1 1 4 . 3 Terminals 24 | . 5 1 5 2 6 . . 4 . . . . 1 Fabricators 4 | . . . . . 1 . . 2 . . . . 1 Repair Stations 5 | . 1 . . . . . . 3 . . . . 1 Recycling Units 4 | . 2 . 1 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . Garrison Access 4 | . . . . 1 1 . . 2 . . . . . Total Hacks 154 | . 32 5 14 12 22 1 . 33 1 1 26 . 7 Successful 86 | . 21 4 4 4 12 1 . 10 1 1 26 . 2 Failed 67 | . 11 1 10 8 10 . . 22 . . . . 5 Catastrophic 11 | . . . . . 3 . . 7 . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 49 | . 15 . 13 7 6 . . 6 . . . . 2 Terminals 73 | . 19 3 13 7 16 . . 13 . . . . 2 Fabricators 8 | . . . . . 1 . . 3 . . . . 4 Repair Stations 16 | . 7 . . . . . . 8 . . . . 1 Recycling Units 11 | . 6 . 1 4 . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . 3 . . . . . Garrison Access 9 | . . . . 1 2 . . 6 . . . . . Terminal Hacks 46 | . 4 4 . . 6 1 . 2 1 1 26 . 1 Record 11 | . . . . . . . . . . . 11 . . Part Schematic 9 | . . . . . 1 . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . 3 . . Open Door 5 | . . 2 . . . 1 . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . 4 . . . . . . 4 . . . . . Scan Component 4 | . 2 . . . . . . 2 . . . . . Repair 4 | . 2 . . . . . . 2 . . . . . Recycling Unit Hacks 5 | . 4 . . 1 . . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . 1 . . . . . Retrieve Study 2 | . . . . . 1 . . 1 . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . 2 . . . . . Seal Access 4 | . . . . 1 1 . . 2 . . . . . Unauthorized Hacks 20 | . 9 . 4 2 4 . . 1 . . . . . Terminals 16 | . 7 . 4 . 4 . . 1 . . . . . Botnet 7 | . 2 . 2 . 2 . . 1 . . . . . Skim 9 | . 5 . 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 7 1 6 3 9 . . 12 . . . . 3 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . 8 . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . . . . 16 Part Studies Acquired 2 | . . . . . 1 . . 1 . . . . . Parts Repaired 3 | . 2 . . . . . . 1 . . . . . Time 188 | . 64 . . . . . . 124 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders 15 | . . . . . 15 . . . . . . . . EXPLORE 9 | . . . . . 9 . . . . . . . . RETURN 6 | . . . . . 6 . . . . . . . . Ally Attacks 26 | . . 10 2 . 14 . . . . . . . . Total Damage 146 | . . 105 41 . . . . . . . . . . Kills 4 | . . 2 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . X0-1V1 Amusement Gains 288 | . 17 10 25 81 30 . . 20 . 15 . . 90 Average Entertainment 25 | . 14 16 19 29 60 27 17 18 15 13 . 7 9 Good Acts 52 | . 2 4 2 3 14 . . 5 7 3 . . 12 Bad Acts 90 | . 1 5 16 11 11 2 1 8 2 13 . 2 18 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Active Infowar (turns) 10211 | . 586 . 1 331 . . . 2406 831 2372 182 1083 2419 Optics 8844 | . . . . . . . . 2022 831 2372 182 1083 2354 Sensors 3 | . . . 1 . . . . . . . . 2 . Seismic 979 | . 586 . . 331 . . . . . . . . 62 Machine Analysis 9228 | . . . . . . . . 2406 831 2372 182 1083 2354 Jamming 102 | . . . . . . . . . . . . . 102 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . . . . . 1 . Drone Launches 21 | . . . . . 21 . . . . . . . . Drone Recoveries 5 | . . . . . 5 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Turns Passed 21713 | 162 1742 1211 1143 1536 5105 1222 185 2519 831 2372 182 1083 2420 Spaces Moved 8601 | 68 874 616 656 616 1419 464 72 1225 342 1003 93 214 939 Core 176 | 15 . . 14 1 8 . . . . . . 31 107 Treads 1570 | 53 874 439 . . . . . 25 30 149 . . . Legs 832 | . . . . . . . . . . . . . 832 Wheels 5760 | . . 177 642 615 1148 464 72 1200 312 854 93 183 . Hover 263 | . . . . . 263 . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 125 175 230 260 123 190 190 190 205 50 Average Speed 210 | 135 160 182 124 170 305 259 260 163 222 212 190 477 192 Slowest Speed 1950 | 160 160 240 850 1700 1950 260 260 480 460 340 205 1950 360 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 95 98 42 55 52 60 17 31 57 87 72 32 24 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . 2 1 . 1 . 1 . . . . 1 . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 2 . . 2 2 . 1 . Spaces Dug 49 | . . . . . 7 . . 22 . . . . 20 Terrain Destroyed 595 | . . . . 42 36 48 . 106 26 211 . 7 119 Melee 29 | . . . . . 7 . . 21 . . . . 1 Projectile 165 | . . . . 3 2 . . 57 7 33 . . 63 AOE 401 | . . . . 39 27 48 . 28 19 178 . 7 55 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Total 10780 | 113 1092 676 823 880 2016 479 71 1501 403 1119 99 260 1248 Wait 692 | . 81 25 38 19 367 . . 49 45 2 . . 66 Move 8588 | 67 873 615 655 615 1418 463 71 1224 341 1002 92 213 939 Hop . | . . . . . . . . . . . . . . Pick Up 222 | 11 25 7 18 43 41 3 . 17 2 9 1 11 34 Fast Attach 31 | 2 3 2 2 5 2 . . 10 1 3 . . 1 Attach 133 | 3 4 . 12 25 27 2 . 9 1 9 3 10 28 Detach 14 | . . . 1 3 1 . . 1 . 1 2 3 2 Swap 111 | . 11 1 3 12 20 3 . 25 4 17 . 4 11 Drop 132 | . 18 9 3 27 29 4 . 19 2 6 1 2 12 Fire 804 | 30 77 16 75 130 104 4 . 122 7 70 . 17 152 Melee 50 | . . . 16 . 7 . . 25 . . . . 2 Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Discovered new exit (range 10) 1163 | -10/Materials | Derelicts attacked the area 1201 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Repaired Lgt. Treads 1338 | -10/Materials | Repaired Lgt. Nuclear Core 1355 | -10/Materials | Discovered new exit (range 10) 1430 | -10/Materials | Core integrity fell below 50% 1640 | -10/Materials | Discovered new exit (range 10) 1696 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1724 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1806 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1905 | -10/Materials | Entered Mines 1907 | -10/Mines | Met a Derelict bent on vengeance 1966 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2075 | -10/Mines | Found the Drone Emporium 2086 | -10/Mines | Found Prototype Device 2238 | -10/Mines | Core integrity permanently improved by X0-1V1 (+200) 2406 | -10/Mines | Learned location of Zion (-7) 2442 | -10/Mines | Discovered new exit (range 8) 2447 | -10/Mines | Escorted by a lone wolf Derelict 2653 | -10/Mines | Discovered new exit (range 12) 2747 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2752 | -10/Mines | Found Prototype Device 3015 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 3116 | -10/Mines | Entered Materials 3116 | -9/Materials | Accompanied by 1 ally 3116 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3116 | -9/Materials | Identified Exp. Sensor Array 3136 | -9/Materials | Discovered new exit (range 17) 3214 | -9/Materials | Discovered new exit (range 9) 3237 | -9/Materials | System corruption reached 10% 3285 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 3414 | -9/Materials | Discovered new exit (range 9) 3662 | -9/Materials | Build established: Scavenger-Gunner 3697 | -9/Materials | X0-1V1 announced a LAN party 3701 | -9/Materials | X0-1V1 caused items to flee you 3853 | -9/Materials | Core integrity fell below 50% 3875 | -9/Materials | X0-1V1 upgraded hostiles (x3) 3914 | -9/Materials | Lost 5 parts (1p1n1u2w) 3936 | -9/Materials | Core integrity fell below 20% 3956 | -9/Materials | Items stopped fleeing you 4159 | -9/Materials | Build established: Mutant 4259 | -9/Materials | Entered another Materials area 4259 | -8/Materials | Evolved 2 slots: Utility x2 4259 | -8/Materials | Identified Bomb Drone Bay 4879 | -8/Materials | Garrison activated, responded to threat 4934 | -8/Materials | Discovered new exit (range 15) 5125 | -8/Materials | X0-1V1 upgraded hostiles (x1) 5200 | -8/Materials | Build established: Hauler-Gunner 5450 | -8/Materials | X0-1V1 sent you to a vault 5459 | -8/Materials | First assault squad dispatched 5463 | -8/Materials | Core integrity fell below 50% 5493 | -8/Materials | Core integrity fell below 20% 5500 | -8/Materials | Destroyed 8 combat bots 5543 | -8/Materials | X0-1V1 rescued you from certain death 5575 | -8/Materials | Discovered new exit (range 16) 5724 | -8/Materials | X0-1V1 activates XOMVISION 5795 | -8/Materials | Entered Factory 5795 | -7/Factory | Evolved 2 slots: Utility x2 5980 | -7/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 5994 | -7/Factory | X0-1V1 enhanced Transport squad support 6146 | -7/Factory | Build established: Hacker-Gunner 6261 | -7/Factory | X0-1V1 foreshadows a heat wave 6284 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 6446 | -7/Factory | Ambient heat levels rising (+10) 6513 | -7/Factory | Cargo convoy interrupted 6539 | -7/Factory | Garrison activated, responded to threat 6687 | -7/Factory | Ambient heat levels rising (+10) 6746 | -7/Factory | Core integrity fell below 50% 6776 | -7/Factory | Lost 4 parts (1p1u2w) 6867 | -7/Factory | Core integrity fell below 20% 6883 | -7/Factory | Lost 3 parts (1p1u1w) 6987 | -7/Factory | Lost 6 allies 6990 | -7/Factory | Found PL-3XN's Ring of Power 7003 | -7/Factory | Build established: Hauler-Mutant 7064 | -7/Factory | Ambient heat levels falling (-10) 7308 | -7/Factory | Build established: Hauler-Gunner 7665 | -7/Factory | X0-1V1 announced a LAN party 7698 | -7/Factory | Ambient heat levels falling (-10) 8391 | -7/Factory | Discovered new exit (range 20) 8633 | -7/Factory | X0-1V1 activates XOMVISION 8903 | -7/Factory | X0-1V1 caused items to flee you 9047 | -7/Factory | Identified exit to Factory 9047 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 9146 | -7/Factory | Discovered new exit (range 37) 9186 | -7/Factory | Items stopped fleeing you 9630 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 9998 | -7/Factory | Core integrity restored by X0-1V1 (+96) 10225 | -7/Factory | X0-1V1 tapped a No Entrance sign 10438 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 10444 | -7/Factory | X0-1V1 activates XOMVISION 10752 | -7/Factory | Identified exit to Lower Caves 10900 | -7/Factory | Entered Lower Caves 10906 | -7/Lower Caves | Learned 12 Factory zone layouts 11003 | -7/Lower Caves | Encountered a Warlord checkpoint 11880 | -7/Lower Caves | X0-1V1 sent you into danger 11924 | -7/Lower Caves | Discovered new exit (range 15) 12122 | -7/Lower Caves | Entered another Lower Caves area 12289 | -7/Lower Caves | Discovered exit to Factory (range 8) 12307 | -7/Lower Caves | Entered Factory 12307 | -6/Factory | Evolved 2 slots: Propulsion x2 12308 | -6/Factory | Identified exit to Lower Caves 12341 | -6/Factory | X0-1V1 sent you to a vault 12397 | -6/Factory | X0-1V1 activates XOMVISION 12626 | -6/Factory | X0-1V1 caused items to flee you 12643 | -6/Factory | X0-1V1 activates XOMVISION 12709 | -6/Factory | X0-1V1 sent hostile Wasp (x3) 12818 | -6/Factory | Items stopped fleeing you 12975 | -6/Factory | System corruption reached 10% 13115 | -6/Factory | Garrison activated, responded to threat 13525 | -6/Factory | Central database locked down 14027 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 14740 | -6/Factory | Discovered exit to Lower Caves (range 5) 14778 | -6/Factory | Repaired Hvy. Rocket Launcher 14826 | -6/Factory | Entered Lower Caves 14870 | -6/Lower Caves | Build established: Hauler-Mutant 14878 | -6/Lower Caves | X0-1V1 activates XOMVISION 15145 | -6/Lower Caves | System corruption reached 30% 15345 | -6/Lower Caves | X0-1V1 activates XOMVISION 15417 | -6/Lower Caves | Core integrity restored by X0-1V1 (+210) 15430 | -6/Lower Caves | Encountered a Warlord checkpoint 15435 | -6/Lower Caves | Found DCF Scrap (13 items) 15449 | -6/Lower Caves | Spotted B-75 Beast 15455 | -6/Lower Caves | Discovered new exit (range 8) 15657 | -6/Lower Caves | Entered another Lower Caves area 15741 | -6/Lower Caves | Discovered new exit (range 5) 15902 | -6/Lower Caves | Spk. Medium Treads reconfigured into Item Mimic 16076 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 16) 16804 | -6/Lower Caves | X0-1V1 activates XOMVISION 16866 | -6/Lower Caves | X0-1V1 caused items to flee you 17280 | -6/Lower Caves | Items stopped fleeing you 17414 | -6/Lower Caves | X0-1V1 sent you into danger 17415 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17463 | -6/Lower Caves | Lost 3 parts (2u1w) 17668 | -6/Lower Caves | X0-1V1 sent hostile Thug (x4) 17948 | -6/Lower Caves | Discovered new exit (range 11) 18029 | -6/Lower Caves | Entered Data Miner 18031 | -6/Data Miner | Discovered new exit (range 6) 18059 | -6/Data Miner | Met Data Miner 18110 | -6/Data Miner | Learned location of Section 7 (-2) 18110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18139 | -6/Data Miner | Received God Mode back door access code from Data Miner 18211 | -6/Data Miner | Entered Proximity Caves 18283 | -5/Proximity Caves | Core integrity fell below 50% 18325 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 18571 | -5/Proximity Caves | Build established: Hauler-Gunner 19014 | -5/Proximity Caves | Lost 3 parts (1n2u) 19255 | -5/Proximity Caves | Discovered new exit (range 15) 19282 | -5/Proximity Caves | Learned 4 Factory zone layouts 19294 | -5/Proximity Caves | Entered Factory 19294 | -5/Factory | Evolved 2 slots: Propulsion x2 19423 | -5/Factory | X0-1V1 sent hostile X-67 Chaingunner (x3) 19665 | -5/Factory | X0-1V1 upgraded hostiles (x2) 20210 | -5/Factory | Fabricated Quantum Rifle? 20363 | -5/Factory | Lost 3 parts (1u2w) 20400 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 20747 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 20860 | -5/Factory | Core integrity fell below 50% 21166 | -5/Factory | Core integrity restored by X0-1V1 (+225) 21197 | -5/Factory | System corruption reached 10% 21254 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 21364 | -5/Factory | Lost 4 parts (1p1n2w) 21370 | -5/Factory | X0-1V1 caused items to flee you 21394 | -5/Factory | First assault squad dispatched 21399 | -5/Factory | Destroyed 8 combat bots 21591 | -5/Factory | Items stopped fleeing you 21620 | -5/Factory | Build established: Hauler-Mutant 21648 | -5/Factory | Released all parts (5) 21660 | -5/Factory | Core integrity fell below 20% 21681 | -5/Factory | Identified exit to Factory 21681 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 21685 | -5/Factory | Lost 10 parts (1p2n5u2w) 21689 | -5/Factory | X0-1V1 sent you into danger 21714 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 21693_ K-01 Serf collects debris. 21693_ X0-1V1 stares into the ether. W-25 Informer form shifts and blurs. 21694_ K-01 Serf cleans the Subcomponent Replicator. 21695_ X0-1V1 ensures you are ready for glorious battle (+Katana). 21696_ U-05 Engineer works on Subcomponent Replicator. 21697_ K-01 Serf collects debris. 21700_ X0-1V1 smiles upon you. (Received Arc Thrower) 21702_ X0-1V1: "Use it or lose it, I always say." 21702_ Seismic Detector fused. 21702_ Arc Thrower fused. 21705_ Discarded Arc Thrower. 21706_ System corrupted: Energy discharge (-161). 21714_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?? """% """ [[ #??????????? | | ??? """"" [[ #??????????? | | ???### """"" [[ #??????????? | | ?????# ???????????? | | ?????# "" """ ! """ ????????????? | | " #### """" """"" T" ??????? | | " + """" """"" """ ?????? | | " # ######## ?????? | | ??# #??????# ! ?????? | | ??# #####??###########/##############????????????? | | ??# #???????#! #??????????????????????? | | # #???????# p ""#??????????????????????? | | " + #???????# """ ""#??????????????????????? | | " # #???????# """ T"#??????????????????????? | | ??# #???????# """ ""#??????????????????????? | | ??# #???????# ""#???????????[??????????? | | ??# #???????# #??????????????????????? | | ??# #???????# #??????????????????????? | | ??# ###############;###??????????????????????? | | ??# + ! #??????????????????????? | | ??# ### #??????????????????????? | | "?# #?# #??????????????????????? | | "?# #?# """"""""" #??????????????????????? | | ?# #?#? ? """"""""" #??????????????????????? | | "?# #??????""""""""" #??????????????????????? | | " # #????????""""""" @#?????????????=????????? | | " # #??????????""""" #??????????????????????? | | + #??????????""""" #??????????????????????? | | " # #?????????? #??????????????????????? | | " # #??####?####+######??????????????????????? | | "?# #? #???????????????????????????????? | | ?# #?""" #???????????????????????????????? | | "?# # "Y #????????????????]??????????????? | | "?# # """ #???????????????????????????????? | | "?# + #???????????????????????????????? | | ??# # #??????????????????????!????????? | | ??# # #???????????????????????????????? | | #?# #? ! #???????????????????????????????? | | ?# #?########???????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | + #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | #% #????????????????????????????????????????? | | #! % #????????????????????????????????????????? | | !# =! #????????????????????????????????????????? | | [*/!*!! #????????????????????????????????????????? | | !#=/!* #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 1615 Matter Stores 500 Matter Capacity 500 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Powered Hammer | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 18% | -10/Materials Lgt. Nuclear Core | 16% | -10/Materials Hvy. Rocket Launcher | 11% | -6/Factory Studied --------- Imp. Grenade Launcher | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationMicroLeg Manual? 0 Play Time 03:18:59 Cumulative 443.4 hours Start 2026.09.15 @ 05:52:18 End 2026.09.15 @ 09:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 307 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c01b7bf-abf9-49a4-aad7-25d4fd6b2a92