Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 12:41:33 Player: Compilatron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (3083) 3083 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1539) 1539 TOTAL SCORE: 7742 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 365 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 265/265 System Corruption 13% Temperature Warm (125) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- Particle Gun Gauss Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Carbon-fiber Leg VTOL Module Cooled VTOL Module Improved Sensor Array Improved Sensor Array Target Analyzer Reaction Control System Relay Coupler [NC] (27) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (35) Relay Coupler [Cutter] (40) Relay Coupler [Brawler] (25) Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (24) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Sensor Array > --- WEAPON ----------- Arc Projector Heavy Laser Missile Launcher Datajack > --- INVENTORY -------- Reinforced Ion Engine Light Angular Momentum Engine VTOL Module Cooled VTOL Module Improved Sensor Array Target Analyzer Reaction Control System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Arc Projector Particle Gun Heavy Assault Rifle Heavy Assault Rifle Autogun Missile Launcher Missile Launcher Missile Launcher Heavy Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Ballistic Gun Autogun Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . . . . 2 Parts Attached 85 | . 4 1 16 4 30 30 Power 8 | . . . 2 . 3 3 Engine 5 | . . . 2 . 1 2 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 24 | . 2 . 9 1 10 2 Treads 16 | . . . 8 1 6 1 Leg 6 | . 2 . 1 . 3 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 14 | . 1 1 2 1 4 5 Device 7 | . 1 1 . 1 2 2 Storage 2 | . . . 1 . . 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 39 | . 1 . 3 2 13 20 Energy Gun 11 | . . . 1 1 4 5 Energy Cannon . | . . . . . . . Ballistic Gun 14 | . 1 . 2 . 5 6 Ballistic Cannon . | . . . . . . . Launcher 13 | . . . . 1 4 8 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . 1 . 1 . 1 Corrupted Parts 4 | . . . . . 3 1 System Corruption 16 | . . . . . 9 7 Parts Lost 47 | . . . 1 . 22 24 Power 7 | . . . 1 . 3 3 Propulsion 13 | . . . . . 8 5 Utility 8 | . . . . . 4 4 Weapon 19 | . . . . . 7 12 Highest Loss Streak 7 | . . . 1 . 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 97 100 96 81 67 64 Engine 5 | . 14 14 9 9 . 4 Treads 18 | . . . 30 27 16 15 Leg 7 | . 26 28 11 . 9 . Device 9 | . 13 14 10 9 9 6 Storage 11 | . 14 14 11 9 9 13 Protection 1 | . . . . 9 4 . Energy Gun 8 | . 14 14 10 8 5 8 Ballistic Gun 7 | . 13 14 10 1 5 5 Launcher 3 | . . . . 8 2 5 Peak Build Rating 32 | . 7 13 17 20 26 32 Average Rating 17 | . 6 11 15 16 16 22 On Entrance 12 | 6 6 7 13 11 20 26 Naked Turns . | . . . . . . . Heaviest Build 111 | 14 15 22 98 102 103 111 Greatest Support 82 | 20 20 20 80 82 82 60 Greatest Overweight (x) 35 | . 1 1 2 1 27 35 Average Overweight (x) 1 | . . . 1 1 2 2 Largest Inventory Capacity 25 | . 8 8 25 25 25 25 Average Capacity 23 | . 8 8 22 25 25 25 Most Carried 25 | . 8 8 10 9 17 25 Average Carried 13 | . 6 6 7 7 13 19 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 15 | 6 6 8 6 8 15 15 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Skirmisher 8% | Gunner 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Matter Collected 2068 | 200 . . 360 . 1088 420 Remotely . | . . . . . . . Salvage Created 2218 | . 62 . 336 . 948 872 Parts 135 | . 6 . 24 . 51 54 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 53 | . 1 . 9 . 23 20 Guns 30 | . 1 . 9 . 9 11 AOE 22 | . . . . . 13 9 Classes Destroyed 10 | . 2 . 4 . 2 2 Worker 7 | . 1 . . . . 6 Builder 7 | . . . 1 . . 6 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 3 | . . . 2 . . 1 Swarmer 10 | . . . 6 . 3 1 Grunt 23 | . 1 . 1 . 11 10 Sentry 7 | . . . 2 . 4 1 Hunter 6 | . . . . . 2 4 Programmer 7 | . . . . . 3 4 Best Kill Streak 7 | . 2 . 2 . 4 7 Combat Bots Only 4 | . 1 . 2 . 4 4 Max Kills in Single Turn 6 | . 1 . 1 . 3 6 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Hostile Shots Fired 659 | . 4 . 95 . 219 341 Missed 231 | . . . 32 . 61 138 Damage Taken 6590 | . 46 . 779 . 2881 2884 Core 1303 | . 23 . 93 . 486 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 181 | . . . 81 . . 100 Core Remaining (%) 69 | 100 . 90 76 . 11 . Volleys Fired 262 | . 8 . 45 . 110 99 Largest 4 | . 2 . 2 . 2 4 Hottest 179 | . 70 . 73 . 92 179 Shots Fired 458 | . 16 . 90 . 157 195 Gun 401 | . 16 . 90 . 130 165 Cannon . | . . . . . . . Launcher 57 | . . . . . 27 30 Special . | . . . . . . . Kinetic 190 | . 8 . 45 . 67 70 Thermal 173 | . 8 . 45 . 56 64 Explosive 42 | . . . . . 12 30 Electromagnetic 53 | . . . . . 22 31 Robot Hit Streak 9 | . 2 . 9 . 9 8 Robot Miss Streak 6 | . 5 . 6 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . 3 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 256 | . 6 . 47 . 81 122 Core Hits 139 | . 3 . 16 . 46 74 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . 1 Critical Strikes 11 | . 2 . 4 . 3 2 Burn 8 | . 1 . 3 . 3 1 Destroy 3 | . 1 . 1 . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 6801 | . 85 . 731 . 2097 3888 Guns 3473 | . 85 . 731 . 966 1691 Cannons . | . . . . . . . Explosions 3297 | . . . . . 1131 2166 Melee . | . . . . . . . Ramming 31 | . . . . . . 31 Kinetic 1773 | . 48 . 396 . 627 702 Thermal 1513 | . 37 . 335 . 380 761 Explosive 2651 | . . . . . 485 2166 Electromagnetic 833 | . . . . . 605 228 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 17 13 Average Corruption 10 | . . . . . 12 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 138 | . . . . . 94 44 Message Errors 29 | . . . . . 22 7 Matter Fused 31 | . . . . . 22 9 Heat Flow Errors 22 | . . . . . 13 9 Energy Discharges 24 | . . . . . 14 10 Parts Fused 3 | . . . . . 2 1 Data Loss (minor) 12 | . . . . . 9 3 Data Loss (major) 8 | . . . . . 8 . Misfires 4 | . . . . . 2 2 Alerts 1 | . . . . . . 1 Weapon Failures 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 135 | . . . . . . 135 Projectiles . | . . . . . . . Explosions 135 | . . . . . . 135 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 649 | . . . . . 327 322 Shots 26 | . . . . . 17 9 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 476 | . 60 . 180 . 374 476 Average Temperature 89 | . 20 . 42 . 100 108 Received Heat Transfer 2034 | . 24 . 162 . 1026 822 Effects 3 | . . . . . 1 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 . 5 . 1 . Heat Transferred 4170 | . 185 . 1221 . 1136 1628 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Peak Influence 1307 | . 59 22 188 56 1307 824 Initial 686 | . . 22 8 45 36 686 Average 464 | . 16 22 69 51 708 610 Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 34 | . 100 100 100 100 7 . Level 1 7 | . . . . . 21 2 Level 2 34 | . . . . . 18 78 Level 3 18 | . . . . . 36 18 Level 4 5 | . . . . . 16 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . 1 . . 11 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 7 | . 1 . 1 . . 5 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . . 4 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Distress Signals 10 | . . . 3 4 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 4 . 30 2 32 41 Peak Tracking Total 5 | . 2 . 5 2 5 5 Tactical Retreats 11 | . . . 3 . 5 3 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Traps Triggered 10 | . 2 . 3 . 5 . Indirectly 4 | . . . . . 4 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed 6 | . . . . . . 6 Reused 3 | . . . . . . 3 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . 1 3 Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Disabled 14 | . . . 1 . 4 9 Max in Single Turn 4 | . . . 1 . 1 4 Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Accessed 20 | . 2 1 6 2 3 6 Terminals 13 | . 2 . 4 1 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 1 . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 52 | . 4 1 16 5 8 18 Successful 34 | . 2 1 12 4 3 12 Failed 18 | . 2 . 4 1 5 6 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 20 | . 2 . 10 2 . 6 Terminals 38 | . 4 . 11 4 8 11 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . . . 2 . . 3 Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 16 | . 2 1 4 1 3 5 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . 1 . . 1 . Level Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 3 | . . . 1 1 . 1 Locate Traps 3 | . 1 . . . . 2 Disarm Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 Scan Component 2 | . . . 1 . . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 10 | . . . 5 2 . 3 Terminals 9 | . . . 4 2 . 3 Assimilate 1 | . . . . 1 . . Botnet 6 | . . . 3 1 . 2 Operators 1 | . . . 1 . . . Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 4 1 3 5 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 58 | . . . 26 . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . 8 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_fabricator 1 | . . . . . . 1 Relay Couplers Released 14 | . . . . . 14 . Machine Destruction 14 | . . . . . 14 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 15 | . . . . . 14 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Total Allies 18 | . . . 2 . 15 1 Largest Group 11 | . . . 1 . 11 11 Highest-Rated Group 187 | . . . 16 . 187 177 Highest-Rated Ally 25 | . . . 16 . 25 21 Total Orders 7 | . . 6 1 . . . RETURN 7 | . . 6 1 . . . Ally Attacks 92 | . . . 22 . 19 51 Total Damage 1090 | . . . 122 . 294 674 Kills 17 | . . . 4 . 6 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 28 | . . 6 22 . . . Drone Recoveries 26 | . . 6 20 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Turns Passed 7024 | . 273 241 1473 262 2280 2495 Spaces Moved 2261 | 1 193 139 476 105 691 656 Core 26 | . . . . . 3 23 Treads 1545 | . . . 385 105 422 633 Legs 553 | 1 193 139 91 . 129 . Wheels 137 | . . . . . 137 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 236 175 240 Average Speed 256 | 120 122 162 249 239 265 314 Slowest Speed 1800 | 120 190 190 320 240 1400 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 42 41 39 12 69 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 232 | . . . . . 43 189 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 230 | . . . . . 42 188 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Total 3059 | . 214 154 684 115 980 912 Wait 294 | . 5 13 129 3 46 98 Move 2254 | . 192 138 475 104 689 656 Hop . | . . . . . . . Pick Up 77 | . 4 2 13 4 34 20 Fast Attach 1 | . 1 . . . . . Attach 60 | . 3 . 10 2 23 22 Detach 3 | . . . . . . 3 Swap 25 | . . 1 6 2 8 8 Drop 11 | . 1 . 6 . 3 1 Fire 262 | . 8 . 45 . 110 99 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis 3 | . . . . . 3 . Rewire 64 | . . . . . 64 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 10) 245 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Entered Mines 289 | -10/Mines | Learned Materials garrison access intel 304 | -10/Mines | Found a hidden stash of uninstalled traps 309 | -10/Mines | Build established: Mutant 338 | -10/Mines | Found the Drone Emporium 343 | -10/Mines | Found Prototype Device 344 | -10/Mines | Identified Splice Drone Bay 491 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 493 | -10/Mines | Discovered new exit (range 11) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Propulsion x2 572 | -9/Materials | Discovered new exit (range 11) 982 | -9/Materials | Discovered new exit (range 12) 1129 | -9/Materials | Repaired Aluminum Leg 1811 | -9/Materials | Discovered new exit (range 6) 1840 | -9/Materials | Identified exit to Materials 1988 | -9/Materials | Entered another Materials area 1988 | -8/Materials | Evolved 2 slots: Utility x2 1989 | -8/Materials | Loaded intel: 1 garrison access location 2248 | -8/Materials | Identified exit to Garrison 2250 | -8/Materials | Entered Garrison 2320 | -8/Garrison | Triggered checkpoint 2386 | -8/Garrison | Garrison Relay disabled 2705 | -8/Garrison | Rescued a captive Derelict 2818 | -8/Garrison | Triggered checkpoint 2821 | -8/Garrison | Triggered checkpoint 2907 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Triggered checkpoint 3031 | -8/Garrison | System corruption reached 10% 3056 | -8/Garrison | Lost 3 parts (1p1n1u) 3061 | -8/Garrison | Discovered new exit (range 62) 3061 | -8/Garrison | Discovered new exit (range 20) 3061 | -8/Garrison | Discovered new exit (range 64) 3085 | -8/Garrison | Garrison Relay disabled 3188 | -8/Garrison | Build established: Scavenger-Mutant 3318 | -8/Garrison | Core integrity fell below 50% 3365 | -8/Garrison | Lost 7 parts (1p2n2u2w) 3556 | -8/Garrison | Triggered checkpoint 3649 | -8/Garrison | Core integrity fell below 20% 3660 | -8/Garrison | Triggered checkpoint 3741 | -8/Garrison | Garrison Relay disabled 4279 | -8/Garrison | Build established: Commander-Mutant 4365 | -8/Garrison | Lost 3 allies 4388 | -8/Garrison | Installed Relay Interface Framework 4530 | -8/Garrison | Entered Factory 4530 | -7/Factory | Accompanied by 11 allies 4530 | -7/Factory | Evolved 2 slots: Weapon x2 4612 | -7/Factory | Lost 9 allies 4749 | -7/Factory | Repaired Autogun 4767 | -7/Factory | Lost 3 parts (1p1n1u) 5053 | -7/Factory | Build established: Scavenger-Skirmisher 6030 | -7/Factory | System corruption reached 10% 6051 | -7/Factory | Lost 6 parts (2n4w) 6238 | -7/Factory | Lost 4 parts (1p1n1u1w) 6268 | -7/Factory | Build established: Mutant 6419 | -7/Factory | Core integrity fell below 50% 6549 | -7/Factory | Core integrity fell below 20% 6581 | -7/Factory | Lost 5 parts (1p1n3w) 6855 | -7/Factory | Build established: Gunner 6930 | -7/Factory | First assault squad dispatched 7025 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06954_ U-05 Engineer lays Concrete. 06957_ P-60 Hacker destroyed. 06959_ U-05 Engineer lays Concrete. 06967_ System corrupted: Matter fused (-3). 06976_ Acquired Carbon-fiber Leg. 06978_ U-05 Engineer lays Concrete. 07004_ U-05 Engineer repairs door. 07007_ System corrupted: Energy discharge (-71). 07010_ R-06 Scavenger collects Lgt. Nuclear Core. 07011_ C-30 ARC bursts open, deploying its payload. 07011_ G-50 Soldier unfolds itself. 07011_ L-41 Fighter unfolds itself. 07011_ G-47 Trooper unfolds itself. 07013_ L-41 Fighter suffers critical hit (Burn). 07021_ Autogun destroyed. 07022_ System corrupted: Matter fused (-5). 07022_ R-06 Scavenger collects Terrain Scanner. 07023_ Destroyed Imp. Melee Analysis Suite. 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""" """ # ????# # | | ?????????????????# """ """ # ????# # | | ?????????????????# " "" ????# # | | ?????????????????# " " ????# ! # | | ?????????????????# #???# # | | ?????????????????# """ #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed BlastScatterInjector Manual? 0 Play Time 00:45:34 Cumulative 45.8 hours Start 2024.08.12 @ 11:58:27 End 2024.08.12 @ 12:41:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 40 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f48bff0b-89d5-4b3f-a65f-fcc1f237295a