Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 14:22:33 Player: SAKISANO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (39) 195 Value Destroyed (1513) 1513 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 11489 Bonus ------- Follower Combat Kills 466 Entered Garrisons 400 Entered DSFs 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/1600 Matter 23/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Linear Gravjet Linear Gravjet > --- UTILITY ---------- Spectral Analyzer Melee Analysis Suite Microactuators > --- WEAPON ----------- Linear Accelerator Advanced Datajack > --- INVENTORY -------- Improved Recalibrator Nova Cannon Molecular Scythe Signal Generator [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Heavy Armor Plating Device Reaction Control System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Greatsword Energy Gun Backup Laser I Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 2 2 2 . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . 1 1 . . . 1 . . Utility 6 | . . . . . 1 1 . . . . 1 1 1 . . . 1 . . Weapon 5 | . . . . . 1 . . . . 4 . . . . . . . . . Parts Attached 97 | 2 4 1 3 9 18 14 . 3 12 7 1 14 4 1 1 1 . . 2 Power 7 | 1 1 . . 1 1 1 . . 1 . . 1 . . . . . . . Engine 4 | 1 . . . 1 . 1 . . 1 . . . . . . . . . . Core 2 | . 1 . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 39 | 1 1 1 . 3 7 7 . 1 3 3 . 6 3 1 . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 20 | 1 1 1 . 1 4 5 . 1 3 . . 2 1 . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover 9 | . . . . . . 2 . . . 3 . 4 . . . . . . . Flight 9 | . . . . 2 3 . . . . . . . 2 1 . . . . 1 Utility 21 | . . . 2 1 5 2 . 1 2 2 . 3 1 . 1 1 . . . Device 8 | . . . 1 . 1 2 . 1 . 1 . 2 . . . . . . . Storage 2 | . . . 1 . . . . . . . . . . . . 1 . . . Processor 7 | . . . . . 1 . . . 2 1 . 1 1 . 1 . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . Protection 3 | . . . . . 3 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | . 2 . 1 4 5 4 . 1 6 2 1 4 . . . . . . . Energy Gun 5 | . . . . 1 . . . 1 2 1 . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . 1 . . . . . . . Ballistic Gun 6 | . 2 . . . 1 . . . 2 . 1 . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . 1 . . 1 . . . . . . . Launcher 4 | . . . . 2 1 . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 2 . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . . . . 4 . . . . . . . Parts Lost 62 | . . . . 2 12 . . . 18 2 . 21 . 4 . 1 . . 2 Power 6 | . . . . 1 1 . . . 2 . . 2 . . . . . . . Propulsion 27 | . . . . . 5 . . . 8 1 . 9 . 2 . . . . 2 Utility 18 | . . . . 1 5 . . . 4 1 . 4 . 2 . 1 . . . Weapon 11 | . . . . . 1 . . . 4 . . 6 . . . . . . . Highest Loss Streak 12 | . . . . 1 8 . . . 7 1 . 12 . 4 . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 3 | 2 4 4 4 6 4 3 3 2 1 3 3 3 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . 1 . . . . . . . . . . . . . . . Utility . | . 1 1 1 1 1 . . . . 1 1 . . . . . . . . Weapon 1 | 1 2 2 1 2 2 2 2 2 1 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . 1 1 1 . . . 1 2 . 1 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 4 | . . 1 . 1 . . . . 1 . 1 . . . . . . . . Weapon 4 | . . . 1 . . . . . 1 . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 63 | . 47 65 81 84 69 80 76 80 42 51 57 36 16 22 1 4 4 . 4 Engine 3 | . 3 . . 3 3 1 7 7 4 4 5 1 . . . . . . . Core 4 | . 10 14 14 8 4 5 . . . . . . . . . . . . . Leg 17 | . 10 22 28 20 14 24 30 29 14 . . . . 3 . . . . . Hover 4 | . . . . . . 10 7 7 3 12 21 14 . . . . . . . Flight 1 | . . . . 4 14 1 . . . . . . 4 6 . . . . 2 Device 6 | . . . 10 6 . 9 7 11 6 4 5 2 . . . . . . . Storage 1 | . . . . 13 3 . . . . . . . . . . 1 4 . . Processor 2 | . . . . . 3 . . . 3 9 10 7 12 11 1 2 . . . Protection 2 | . . . . . 7 7 7 7 . 3 . . . . . . . . . Energy Gun 1 | . . . . 3 . . . . 5 5 . . . . . . . . . Energy Cannon 1 | . . . . . . 5 7 6 . . . . . . . . . . . Ballistic Gun 6 | . 21 28 21 8 . . . . . 1 9 4 . . . . . . . Slashing Weapon 2 | . . . . . 8 4 7 7 2 . . . . . . . . . . Special Melee Weapon 1 | . . . 6 3 . . . . . . . . . . . . . . . Peak Build Rating 71 | 1 6 8 14 18 24 45 42 49 49 44 50 71 46 46 5 5 3 . 9 Average Rating 25 | . 4 7 11 12 19 38 42 45 23 26 49 43 25 38 2 3 2 . 5 On Entrance 18 | . 1 6 8 14 11 21 42 42 49 6 44 50 12 46 . 5 3 . . Avg Prop Armor Cover (%) 5 | . . . . 5 1 2 1 1 3 8 7 14 20 17 . . . . 19 Naked Turns 227 | . . . . . . . . . 59 . . . . 8 25 4 1 92 38 Heaviest Build 40 | 3 8 8 14 22 32 40 38 39 36 18 21 38 . . . 1 1 . . Greatest Support 65 | 3 10 20 20 20 30 60 60 65 65 30 22 50 30 30 3 3 3 3 10 Greatest Overweight (x) 6 | . . . . 2 4 2 . . 2 1 . 6 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 5 8 8 5 4 5 5 5 5 5 . . . . . . 1 Average Carried 4 | 2 4 4 4 7 5 4 4 4 3 4 4 4 . . . . . . . Final Capacity 8 | 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 5 5 4 8 5 4 4 5 5 4 5 . . . . . . . 1 Class Distribution -------------------- 64% | Mutant 19% | Commander-Mutant 9% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Commander-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Matter Collected 1580 | 147 90 55 . 312 251 142 49 98 313 96 . . . . . 7 . . 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1467 | . 90 . . 141 362 237 . . 395 140 50 32 . . . . . . 20 Parts 61 | . 2 . . 8 16 12 . . 7 8 3 3 . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 32 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Combat Hostiles Destroyed 36 | . 2 . . 11 9 4 . . 8 1 . 1 . . . . . . . Melee 12 | . . . . . 5 3 . . 4 . . . . . . . . . . Guns 8 | . 2 . . 5 . . . . . 1 . . . . . . . . . Cannons 8 | . . . . 1 3 1 . . 2 . . 1 . . . . . . . AOE 7 | . . . . 5 1 . . . 1 . . . . . . . . . . Classes Destroyed 11 | . 1 . . 2 3 4 . . . 1 . . . . . . . . . Worker 2 | . . . . . . 1 . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . 3 1 . . . . . . . . Swarmer 11 | . . . . 4 4 . . . 2 . . 1 . . . . . . . Grunt 12 | . 2 . . 2 3 . . . 4 1 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . . . 1 2 . . 2 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 2 . . 3 4 2 . . 3 1 1 1 . . . . . . 1 Combat Bots Only 4 | . 2 . . 3 4 2 . . 3 1 . 1 . . . . . . . Max Kills in Single Turn 2 | . 1 . . 2 1 1 . . 1 1 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . 1 . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Hostile Shots Fired 1079 | . 10 . . 47 100 108 . . 184 16 . 354 . 111 . 13 . 80 56 Missed 447 | . 1 . . 15 22 48 . . 70 9 . 159 . 51 . 6 . 38 28 Hits 632 | . 9 . . 32 78 60 . . 114 7 . 195 . 60 . 7 . 42 28 Melee 44 | . . . . 2 9 . . . 2 . . . . 16 . . . 15 . Projectile 588 | . 9 . . 30 69 60 . . 112 7 . 195 . 44 . 7 . 27 28 AOE 3 | . . . . . . . . . . . . 2 . 1 . . . . . Critical Strikes 31 | . . . . 1 2 2 . . 8 . . 2 . 6 . 1 . 8 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Damage Taken 11399 | . 111 . . 464 1099 493 . . 2185 316 . 3209 . 1540 . 283 . 1100 599 Core 5416 | . 61 . . 84 242 44 . . 639 76 . 1257 . 1157 . 256 . 1100 500 Absorbed by Shields 285 | . . . . . . 198 . . . . . . . 87 . . . . . Redirected to Shielding 48 | . . . . . 48 . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . . . 42 56 . . . 2 92 100 3 . . . 2 . . . Volleys Fired 153 | . 9 . . 29 15 22 . . 40 20 1 17 . . . . . . . Largest 2 | . 2 . . 2 2 2 . . 2 2 1 2 . . . . . . . Hottest 167 | . 40 . . 98 80 120 . . 144 73 43 167 . . . . . . . Shots Fired 202 | . 18 . . 42 19 29 . 1 49 22 1 21 . . . . . . . Gun 117 | . 18 . . 30 3 . . . 36 18 . 12 . . . . . . . Cannon 67 | . . . . 4 14 29 . 1 11 . . 8 . . . . . . . Launcher 16 | . . . . 8 2 . . . . 4 1 1 . . . . . . . Special 2 | . . . . . . . . . 2 . . . . . . . . . . Kinetic 127 | . 18 . . 22 14 7 . . 33 15 . 18 . . . . . . . Thermal 57 | . . . . 12 3 22 . 1 14 3 . 2 . . . . . . . Explosive 8 | . . . . 6 . . . . 2 . . . . . . . . . . Electromagnetic 10 | . . . . 2 2 . . . . 4 1 1 . . . . . . . Robot Hit Streak 9 | . 3 . . 8 9 7 . . 4 6 . 3 . . . . . . . Robot Miss Streak 5 | . 2 . . 5 4 3 . 1 3 3 . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 152 | . 10 . 18 22 24 29 . . 31 7 . 11 . . . . . . . Core Hits 67 | . 3 . . 20 9 8 . . 11 8 1 5 . . . . . . 2 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . 1 2 2 . . 6 . . . . . . . . . . Burn 2 | . . . . 1 . . . . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 5 | . . . . . 1 . . . 4 . . . . . . . . . . Melee Attacks 73 | . . . 18 1 20 15 . . 17 . . 2 . . . . . . . Impact 5 | . . . . . . 5 . . . . . . . . . . . . . Slashing 47 | . . . . . 20 10 . . 17 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 4 . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5050 | . 109 . . 580 950 1147 . . 1504 396 54 276 . . . . . . 34 Guns 849 | . 109 . . 213 7 . . . 289 158 . 73 . . . . . . . Cannons 1293 | . . . . 83 282 531 . . 241 . . 156 . . . . . . . Explosions 948 | . . . . 284 140 . . . 190 238 54 42 . . . . . . . Melee 1835 | . . . . . 521 613 . . 701 . . . . . . . . . . Ramming 42 | . . . . . . 3 . . . . . 5 . . . . . . 34 Kinetic 1392 | . 109 . . 220 237 176 . . 314 148 . 188 . . . . . . . Thermal 800 | . . . . 126 52 355 . . 216 10 . 41 . . . . . . . Explosive 422 | . . . . 193 . . . . 190 39 . . . . . . . . . Electromagnetic 476 | . . . . 41 140 . . . . 199 54 42 . . . . . . . Impact 147 | . . . . . . 147 . . . . . . . . . . . . . Slashing 1771 | . . . . . 521 466 . . 784 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 1 19 3 3 3 5 1 . . . . . . . . 3 Average Corruption 6 | . . . . 1 18 1 3 3 5 1 . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . 20 7 6 1 17 . . . . . . . . . . Message Errors 17 | . . . . . 6 2 3 . 6 . . . . . . . . . . Matter Fused 11 | . . . . . 6 . 1 . 4 . . . . . . . . . . Heat Flow Errors 6 | . . . . . 3 1 1 . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . 1 . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 1 2 1 . 1 . . . . . . . . . . Data Loss (major) 3 | . . . . . . 2 . . 1 . . . . . . . . . . Misfires 4 | . . . . . 1 . . 1 2 . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . . . Overflow Damage 397 | . . . . 11 81 140 . . 117 29 . 19 . . . . . . . Projectiles 100 | . . . . 8 17 19 . . 37 . . 19 . . . . . . . Explosions 62 | . . . . 3 . . . . 30 29 . . . . . . . . . Melee 235 | . . . . . 64 121 . . 50 . . . . . . . . . . Knockbacks 4 | . . . . 1 1 1 . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 1 1 1 . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . 51 3 . . . . 184 . . . . . . . . 17 Shots 9 | . . . . 3 1 . . . . 5 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . 1 . . . . . 1 . . . . . . 2 Kicked 2 | . . . . . . 1 . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 15 . . 198 245 268 145 46 387 . . 156 . 367 . . . . . Average Temperature 88 | . 6 . . 73 72 121 75 27 69 . . 81 . 202 . . . . . Received Heat Transfer 1793 | . 66 . . 160 279 84 . . 720 36 . . . 448 . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 1583 | . . . . 309 100 600 . . 500 37 . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Maximum Alert Level 2 | . . . . . . . . . . 2 1 1 . . . . . . . Low Security (%) 90 | 100 100 100 . 100 100 100 . . . 77 . 96 100 100 100 100 100 100 100 Level 1 6 | . . . . . . . . . . 5 100 3 . . . . . . . Level 2 2 | . . . . . . . . . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 609 | . 82 . . 96 151 73 . . . 609 303 202 42 105 58 33 43 129 76 Initial 286 | . . . . . 33 . . . . . 286 138 42 9 58 28 19 34 76 Average 59 | . 23 . . 38 49 13 . . . 109 263 88 30 17 50 28 21 67 50 Influence Increases 2843 | . 102 . . 398 384 167 . . 330 735 137 332 . 119 . 15 24 95 5 Destroy 0b10 Robot/C 1020 | . 40 . . 200 180 80 . . 180 260 40 40 . . . . . . . Destroy 0b10 Robot/NC 50 | . . . . . 5 10 . . . 20 5 5 . . . . . . 5 Destroy Leader 208 | . 10 . . 30 30 40 . . 10 66 12 10 . . . . . . . Allied During Kill 329 | . . . . 16 . . . . 5 239 45 24 . . . . . . . Successful Hack 98 | . 7 . . . 10 5 . . . 18 . 20 . 14 . . 24 . . Disable Machine 150 | . . . . 30 15 . . . . 90 15 . . . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . . 150 . . . . . 50 . Destroy Structure 143 | . . . . 62 9 2 . . . 42 20 8 . . . . . . . Partial Spotted 45 | . 15 . . . 15 . . . . . . 15 . . . . . . . Lose Combat Pursuer 600 | . 30 . . 60 120 30 . . 135 . . 60 . 105 . 15 . 45 . Influence Decreases 2842 | . 102 . . 310 472 167 . . 330 150 459 519 64 26 67 20 14 9 133 Entered New Map 649 | . . . . . 55 . . . . . 299 125 34 3 47 10 14 9 53 Time Decay 1484 | . 102 . . 219 297 167 . . 229 110 120 130 30 . 20 . . . 60 Lost Part 458 | . . . . 20 120 . . . 61 20 . 184 . 23 . 10 . . 20 Lost Ally 251 | . . . . 71 . . . . 40 20 40 80 . . . . . . . Squads Dispatched 20 | . . . . 1 2 4 . . 1 4 3 5 . . . . . . . Investigation 10 | . . . . 1 1 1 . . 1 2 3 1 . . . . . . . Extermination 3 | . . . . . . 2 . . . 1 . . . . . . . . . Reinforcement 5 | . . . . . 1 1 . . . 1 . 2 . . . . . . . Assault 2 | . . . . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Distress Signals 10 | . . . . 1 3 . . . 2 3 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 6 2 . 22 24 8 . . 21 11 1 20 1 20 . 3 . 20 7 Peak Tracking Total 20 | . 2 2 . 4 9 3 . . 8 4 1 13 2 19 . 2 . 20 7 Tactical Retreats 21 | . 1 . . 3 4 2 . . 7 . . 1 . 1 . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Traps Triggered 8 | . . . . . 1 2 . . . 1 . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Machines Disabled 11 | . . . . 2 1 . . . . 6 1 1 . . . . . . . Max in Single Turn 2 | . . . . 1 1 . . . . 2 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Machines Accessed 37 | . 1 1 4 . 7 6 . . 1 4 3 5 1 1 1 . 1 1 . Terminals 19 | . 1 1 . . 4 4 . . . 2 1 3 . 1 1 . . 1 . Fabricators 2 | . . . . . . . . . 1 . . 1 . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 1 1 1 . . . 1 . . Total Hacks 116 | . 4 3 49 . 13 9 . . 2 11 6 9 3 2 1 . 1 3 . Successful 80 | . 2 3 49 . 8 6 . . . 3 . 5 1 1 1 . 1 . . Failed 35 | . 2 . . . 5 2 . . 2 8 6 4 2 1 . . . 3 . Catastrophic 8 | . . . . . 1 . . . 1 2 3 1 . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 . . . . . . . . . Terminals 38 | . 4 3 . . 9 6 . . . 4 2 4 . 2 1 . . 3 . Fabricators 4 | . . . . . . . . . 2 . . 2 . . . . . . . Repair Stations 7 | . . . . . 2 . . . . 5 . . . . . . . . . Recycling Units 5 | . . . . . 2 1 . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . 2 2 3 3 . . . 1 . . Terminal Hacks 71 | . 2 3 49 . 6 4 . . . 2 . 3 . 1 1 . . . . Record 56 | . . 3 49 . 1 1 . . . . . 2 . . . . . . . Open DSF 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . 1 . . Unlock Access 2 | . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 4 4 . . 1 2 3 3 1 . . . 1 1 . Full Trace Events 9 | . . . . . 2 . . . 1 1 3 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 13 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 4 . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Total Allies 14 | . . . 4 . . . . 2 6 2 . . . . . . . . . Largest Group 7 | . . . 4 3 . . . 2 6 7 6 4 . . . . . . . Highest-Rated Group 353 | . . . 58 50 . . . 50 202 353 312 252 . . . . . . . Highest-Rated Ally 96 | . . . 21 21 . . . 25 41 96 96 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . 17 . . . . 11 38 7 11 . . . . . . . Total Damage 2524 | . . . . 180 . . . . 360 1333 268 383 . . . . . . . Kills 22 | . . . . 4 . . . . 1 13 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Active Infowar (turns) 2189 | . . . 1290 272 302 . . . . . . 59 62 158 21 25 . . . Optics 626 | . . . . . 301 . . . . . . 59 62 158 21 25 . . . Sensors 1 | . . . . . 1 . . . . . . . . . . . . . . Cloaking 1562 | . . . 1290 272 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Turns Passed 9372 | 32 390 181 1646 597 767 843 281 1431 1269 753 249 371 62 166 46 60 10 92 126 Spaces Moved 8308 | 46 381 147 1313 396 842 596 268 1113 988 503 244 515 106 262 87 107 19 130 245 Core 1152 | 46 154 . . . 6 . . . 410 13 . 52 6 51 87 107 19 130 71 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 4922 | . 227 147 1313 358 288 593 268 1113 578 . . 20 3 14 . . . . . Wheels 17 | . . . . . . . . . . . . . . . . . . . 17 Hover 1180 | . . . . . . 3 . . . 490 244 443 . . . . . . . Flight 1037 | . . . . 38 548 . . . . . . . 97 197 . . . . 157 Fastest Speed 25 | 50 50 120 120 37 34 105 105 105 50 50 56 28 37 25 50 50 50 50 45 Average Speed 90 | 50 91 120 120 121 75 118 105 109 83 73 56 55 42 50 50 50 50 50 48 Slowest Speed 360 | 50 120 120 120 260 360 196 105 113 150 156 56 350 120 120 50 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 34 | 3 29 33 93 79 43 16 32 78 67 16 12 12 3 42 3 86 1 34 5 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . 3 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 135 | . . . . 74 8 1 . . 33 7 9 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . 2 8 1 . . 10 4 . 3 . . . . . . . AOE 107 | . . . . 72 . . . . 23 3 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Res Res Gar Res DSF Acc Gar Acc Total 9840 | 53 405 153 1374 476 919 681 267 1327 1352 862 355 577 121 293 88 112 19 156 250 Wait 946 | . 10 . 1 10 12 11 . 205 203 322 106 23 12 20 1 3 . 7 . Move 8289 | 45 380 146 1312 395 841 595 267 1112 987 502 243 514 105 261 86 106 18 129 245 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 47 | 5 2 3 1 12 3 4 . 4 6 4 2 . . . . . . . 1 Fast Attach 63 | 2 . 1 1 1 12 10 . 1 9 4 1 11 4 2 1 1 . . 2 Attach 40 | . 3 . 1 9 9 2 . 2 5 5 . 4 . . . . . . . Detach 18 | . . . . 8 4 . . . 3 2 . 1 . . . . . . . Swap 11 | . 1 . 1 3 . 5 . . 1 . . . . . . . . . . Drop 50 | 1 . 3 1 8 3 16 . 3 5 3 2 4 . . . . 1 . . Fire 153 | . 9 . . 29 15 22 . . 40 20 1 17 . . . . . . . Melee 73 | . . . 18 1 20 15 . . 17 . . 2 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . 1 . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . 10 . . . 15 . Rewire 121 | . . . 38 . . . . . 76 . . . . . . 2 . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 438 | -10/Mines | Learned location of Mines (-9) 513 | -10/Mines | Met a Derelict testing a Signal Generator 520 | -10/Mines | Found Signal Generator 598 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 599 | -10/Mines | Discovered new exit (range 5) 604 | -10/Mines | Entered Exiles 604 | -10/Exiles | Found Exiles lab destroyed 1117 | -10/Exiles | Discovered new exit (range 14) 1289 | -10/Exiles | Discovered new exit (range 14) 1528 | -10/Exiles | Build established: Commander-Mutant 1583 | -10/Exiles | Learned location of Zion (-6) 2250 | -10/Exiles | Entered Mines 2250 | -9/Mines | Accompanied by 4 allies 2251 | -9/Mines | Assembled infested the area 2302 | -9/Mines | Discovered new exit (range 6) 2324 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2388 | -9/Mines | Lost 3 allies 2561 | -9/Mines | Build established: Mutant 2643 | -9/Mines | Met a Derelict shopkeep closing up shop 2789 | -9/Mines | Core integrity fell below 50% 2818 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2823 | -9/Mines | Found Prototype Device 2842 | -9/Mines | Discovered new exit (range 8) 2847 | -9/Mines | Entered Materials 2847 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3130 | -8/Materials | Lost 3 parts (1p2n) 3159 | -8/Materials | System corruption reached 10% 3176 | -8/Materials | Identified Exp. Sensor Array 3208 | -8/Materials | Lost 8 parts (3n4u1w) 3376 | -8/Materials | Discovered new exit (range 16) 3510 | -8/Materials | Build established: Scavenger-Mutant 3614 | -8/Materials | Entered Factory 3614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3927 | -7/Factory | Central database locked down 4066 | -7/Factory | Build established: Mutant 4422 | -7/Factory | Discovered new exit (range 8) 4457 | -7/Factory | Entered Lower Caves 4516 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4738 | -7/Lower Caves | Entered Zion 4803 | -6/Zion | System corruption cleaned by Quarantine Array 4902 | -6/Zion | Learned Factory emergency access door positions 5000 | -6/Zion | Given A8's code to call for help 5232 | -6/Zion | Gained Derelict followers 6091 | -6/Zion | Found Prototype Special Weapon 6129 | -6/Zion | Identified RU-N14's Throwing Claymores 6148 | -6/Zion | Discovered new exit (range 11) 6169 | -6/Zion | Entered Proximity Caves 6169 | -5/Proximity Caves | Accompanied by 2 allies 6273 | -5/Proximity Caves | Learned Factory security intel 6558 | -5/Proximity Caves | Spotted B-75 Beast 6559 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 6675 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6689 | -5/Proximity Caves | Crushed by falling debris 6689 | -5/Proximity Caves | Core integrity fell below 50% 6703 | -5/Proximity Caves | Learned Factory emergency access door positions 6720 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 6782 | -5/Proximity Caves | Lost 7 parts (1p3n1u2w) 6946 | -5/Proximity Caves | Core integrity fell below 20% 7037 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 7143 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 7147 | -5/Proximity Caves | Discovered new exit (range 16) 7217 | -5/Proximity Caves | Lost 4 allies 7438 | -5/Proximity Caves | Entered Factory 7438 | -5/Factory | Accompanied by 6 allies 7438 | -5/Factory | Evolved 4 slots: Weapon x4 7439 | -5/Factory | Identified exit to Upper Caves 7499 | -5/Factory | Build established: Commander-Mutant 7803 | -5/Factory | Identified exit to DSF 7958 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7976 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8144 | -5/Factory | Discovered new exit (range 6) 8191 | -5/Factory | Entered another Factory area 8191 | -4/Factory | Accompanied by 6 allies 8191 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8422 | -4/Factory | Discovered new exit (range 7) 8434 | -4/Factory | Build established: Scavenger-Gunner 8440 | -4/Factory | Entered Research 8440 | -3/Research | Accompanied by 4 allies 8440 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8620 | -3/Research | Spotted B-86 Titan 8669 | -3/Research | Lost 7 parts (3n2u2w) 8752 | -3/Research | Found Prototype Processor 8752 | -3/Research | Identified Spectral Analyzer 8780 | -3/Research | Core integrity fell below 50% 8797 | -3/Research | Core integrity fell below 20% 8805 | -3/Research | Discovered new exit (range 13) 8811 | -3/Research | Entered another Research area 8811 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8841 | -2/Research | Lost 12 parts (1p5n2u4w) 8868 | -2/Research | Identified exit to Garrison 8873 | -2/Research | Entered Garrison 8903 | -2/Garrison | Triggered checkpoint 8917 | -2/Garrison | Spotted B-90 Cyclops 8929 | -2/Garrison | Build established: Mutant 8936 | -2/Garrison | Discovered new exit (range 68) 8936 | -2/Garrison | Discovered new exit (range 31) 8936 | -2/Garrison | Discovered new exit (range 80) 9003 | -2/Garrison | Triggered checkpoint 9022 | -2/Garrison | Core integrity fell below 50% 9039 | -2/Garrison | Entered Research 9047 | -2/Research | Lost 4 parts (2n2u) 9085 | -2/Research | Identified exit to DSF 9085 | -2/Research | Entered DSF 9101 | -2/DSF | Core integrity fell below 20% 9105 | -2/DSF | Additional patrols routed to DSF 9139 | -2/DSF | Discovered new exit (range 11) 9145 | -2/DSF | Entered Access 9145 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9154 | -1/Access | Identified exit to Garrison 9155 | -1/Access | Entered Garrison 9199 | -1/Garrison | Triggered checkpoint 9227 | -1/Garrison | Spotted B-99 Colossus 9241 | -1/Garrison | Core integrity fell below 50% 9243 | -1/Garrison | Discovered new exit (range 10) 9247 | -1/Garrison | Entered Access 9365 | -1/Access | Core integrity fell below 20% 9373 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09346_ Slug penetrates U-05 Engineer. 09346_ U-05 Engineer destroyed. 09346_ K-01 Serf destroyed. 09346_ Penetrated by Slug. 09348_ Slug penetrates Fabricator. 09356_ Slug penetrates Wall. 09359_ Q-thruster destroyed. 09359_ Slug penetrates Wall. 09359_ Wheel destroyed. 09362_ Slug penetrates Wall. 09362_ Slug penetrates Sealed Freight Elevator. 09364_ Penetrated by Slug. 09364_ Slug penetrates Sealed Freight Elevator. 09365_ Sealed Freight Elevator disabled. 09366_ Penetrated by Slug. 09366_ Slug penetrates Wall. 09367_ Slug penetrates H-88 Terminator. 09370_ Slug penetrates Wall. 09370_ Penetrated by Slug. 09372_ Slammed into H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############????##############???????????????????? | | #????# """""" #???????????????????? | | #????# """""" !#???????????????????? | | #????# """""" #???????????????????? | | !!! #????# """""" #???????????????????? | | !!! #????# " """" #???????????????????? | | !!! #????# #???????????????????? | | = #????# #???????????????????? | | #????# ! #???????????????????? | | #????# #???????????????????? | | #????# #???????????????????? | | ? ??????# phhh #???????????????????? | | ??? ????????# @h #???????????????????? | | ?####+####################/### ????????? | | ?# =%*%* #???????????? | | ?# =! #???????????? | | ?# #???????????? | | ?# """ +???????????? | | ?# """ """ """ """ ""F"" #???????????? | | ## """"""" """"""" "" "" #???????????? | | """"""" """"""" ???????????????? | | ## """"" """"" ??????????????? | | ?# """"""" """"""" ?????????????? | | ?# """"""" """??"" ! ??????????????? | | ?# """ """ ""???"" ??????????????? | | ?# ? ????? ??????????????? | | ?# ?? ????? ???????????????? | | ?# ???? ????????????????? | | ?#### ????? ???????????????????? | | ????? ????? ?????????????????????? | | ????? ????????????????????????????????????? | | ?????### ####????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 110 Cloak Strength 3 Armor Coverage 600 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 11 Offensive Hacking 11 Item Schematics ----------------- Imp. Force Field | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings Deadly Force Denied? Desperate Times Executioner Heavy Suspicion Help From High Places Hunted I'm Back, Baby! Streaker The More The Merrier Challenges ------------ None Game ------ Seed ResetEfficiencySlayer Manual? 0 Play Time 02:53:31 Cumulative 15.9 hours Start 2026.11.02 @ 12:18:22 End 2026.11.04 @ 14:22:33 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b570d9a-a090-4708-a660-1bcd563df0ca